Search found 3626 matches
- Tue Feb 28, 2023 1:47 pm
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Communication! Concealment!
Sounds like the Sleight of Hand Skill to me…
- Tue Feb 28, 2023 12:00 am
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Communication! COncealment!
So… Precise Insubstantial with a descriptor? But that's not insubstantial, insubstantial is going through objects. Nothing in insubstantial actually says you can't feel them either. I’m hard pressed to think of any descriptor that would apply to Insubstantial that wouldn’t include “can’t be felt.” ...
- Mon Feb 27, 2023 7:08 pm
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Communication! COncealment!
Affliction makes for a much more efficient to play smoke bomb than a Concealment Attack: Smoke Bomb Affliction X ( Resist: Awareness; Recover: Awareness; Conditions: Impaired, Disabled, Unaware; E: Area [Cloud], Cumulative; Flaw: Instant Recovery, Limited to Visual Senses) [ 1 PP per Rank ] Ehhh. I ...
- Mon Feb 27, 2023 4:59 am
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Communication! COncealment!
So… Precise Insubstantial with a descriptor?
- Mon Feb 27, 2023 1:27 am
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Communication! COncealment!
honestly I wish there was tactile immunity for people who can do things like pickpocket you, place something on you, or otherwise do some benign interaction you won't notice without actually seeing the after effects. Like a limited Insidious modifier. That’s what the Sleight of Hand Skill is for. M...
- Mon Feb 27, 2023 12:51 am
- Forum: Character Sheets
- Topic: Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)
- Replies: 35323
- Views: 7081378
Re: Jab’s Builds! (Gilligan's Island! Tom Sawyer! Altered Beast! Alex Kidd!)
I was actually just talking about Alex Kidd a few days ago! I was an NES/SNES kid, but a friend of mine down the road was a Sega Master System kid and got a Genesis when it first released… Before Sonic! So I have some very vague memories of playing Alex Kidd. Although if you think poor Alex got upst...
- Sun Feb 26, 2023 8:21 am
- Forum: Character Sheets
- Topic: Jab's Rifts Builds (Rifts- A Final Summation!)
- Replies: 3773
- Views: 677453
Re: Jab's Rifts Builds (Rift Demon! Nexus Maw! Shifter! Artifact Hunter!)
Which is a useful benefit in, say, Shadowrun or some other setting where going into secured environments or even just a dive bar with a bouncer is a somewhat regular occurrence… But in RIFTS? How often are the players ever going to in a situation where they need to exit their giant war-robots, let a...
- Sat Feb 25, 2023 9:56 pm
- Forum: Character Sheets
- Topic: Jab’s Power Profiles: Deleted 2nd Edition Powers- Ward! Area Effects!
- Replies: 537
- Views: 71040
Re: Jab's Power Profiles: Comprehend! Communication!
Concealment (Visual) is probably the only Effect in M&M3e that I do consider to be under-costed. Concealment (Auditory) is probably fine and Concealment (Olfactory)… well, honestly, I don’t think I’ve ever seen it purchased standalone, only ever seems to be used when a build has already gone so ...
- Sat Feb 25, 2023 8:47 pm
- Forum: Gaming Chatter
- Topic: A DC/Marvel Question
- Replies: 11
- Views: 4831
- Sat Feb 25, 2023 6:10 am
- Forum: Character Sheets
- Topic: Jab's Rifts Builds (Rifts- A Final Summation!)
- Replies: 3773
- Views: 677453
Re: Jab's Rifts Builds (Megaverse Builder! Cerebellus Demon!)
Shifters are a cool idea, on paper, since summoning extraplanar nasties is such a key trope of pulp fantasy and the weird sci-fantasy genres. Shifters also look pretty damn cool in the artwork, always bringing these massive Old Ones-esque critters and heavy metal album cover demons through giant glo...
- Fri Feb 24, 2023 8:55 pm
- Forum: Film, Television and Music
- Topic: Black PAnther Wakanda Forever 2022
- Replies: 12
- Views: 26907
Re: Black PAnther Wakanda Forever 2022
I’m hardly going to pretend to be an expert… Just the opinion of one rando on the internet. But the MCU Namor and the Earth-616 Namor both use the same battle cry of “Imperius Rex!” They’re both absolute monarchs of massive militaristic kingdoms, both seem to see single combat as the ideal form of b...
- Fri Feb 24, 2023 8:54 pm
- Forum: Film, Television and Music
- Topic: Quantumania
- Replies: 12
- Views: 4415
Re: Quantumania
My baseline test for a movie is “Did I get a level of entertainment that makes me feel the price of the ticket was worth it?” and I do feel that Quantumania was worth it. It’s my least favorite MCU film, to date, but it wasn’t a bad movie… It was just a bad MCU movie. But the MCU is a really large “...
- Fri Feb 24, 2023 8:14 pm
- Forum: Film, Television and Music
- Topic: Black PAnther Wakanda Forever 2022
- Replies: 12
- Views: 26907
Re: Black PAnther Wakanda Forever 2022
Talokan vs Wakanda war seemed quite unnecessary and fruitless. I think that Namor pushing for a war between Talokan and Wakanda was suppossed to feel unnecessary. For all his claims about oppression and victimization, Namor and the Talokanians(?) were still clearly carrying on with their Meso-Ameri...
- Fri Feb 24, 2023 6:23 am
- Forum: Character Sheets
- Topic: Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)
- Replies: 35323
- Views: 7081378
- Wed Feb 22, 2023 11:45 pm
- Forum: Gaming Chatter
- Topic: A DC/Marvel Question
- Replies: 11
- Views: 4831
Re: A DC/Marvel Question
When I made my homemade DC/Marvel mashup, I wrote myself a list of twenty-five heroes from both companies that I wanted to include and a list of fifty villains from each. That way I could write-up a loose timeline for the setting, establish a couple of super-teams, and have a good pool of baddies to...