Search found 19 matches

by SHIELD Analyst 44
Thu Sep 01, 2022 9:00 am
Forum: The Gamers Handbook
Topic: Removing ability scores
Replies: 21
Views: 6642

Re: Removing ability scores

I like it. It makes sense. Rather than having several rolls boosted or penalised automatically by a single trait that all people have, even if the trait is a 0 by default, you simply have every character treat every type of roll pretty much separately, with multiple roll bonuses and penalties being ...
by SHIELD Analyst 44
Sun Jul 11, 2021 12:15 pm
Forum: Character Sheets
Topic: Jab's RoninArmy Build Dump
Replies: 193
Views: 162771

Re: Jab's RoninArmy Build Dump

Hey! Love the builds. Sorry to be the bearer of bad news, but... all of the links in your post about Cosmic Heroes seem to be dead links. At least every one that I tried takes me to a page saying "Link Not Found".
by SHIELD Analyst 44
Sun Jul 11, 2021 12:09 pm
Forum: Character Sheets
Topic: Jab's Dinosaur Builds!: Prosauropods! Plateosaurus!
Replies: 2050
Views: 410726

Re: Jab's Animal Builds (Axolotl! Olm! Mudpuppy! Hellbender!)

This might seem a little obvious and unhelpful, but I just wanted to thank you for writing up multiple builds for the varied kinds of each variety of animal. Far too many times I've been told to use the "dog stat block" for everything from a terrier to a great dane. Getting separate builds...
by SHIELD Analyst 44
Sun Jul 11, 2021 12:04 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:04 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:04 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:03 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:03 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:03 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sun Jul 11, 2021 12:02 pm
Forum: Character Sheets
Topic: Personnel Files
Replies: 9
Views: 1514

Re: Personnel Files

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by SHIELD Analyst 44
Sat Nov 30, 2019 6:40 pm
Forum: Character Sheets
Topic: A-44 - Human Resources Report Requested
Replies: 2
Views: 1129

A-44 - Human Resources Report Requested

So, I'm looking, as ever, at Mutants & Masterminds 2e. This time, I'm going for purely a speculative look at what one can do wih the system (rules as written, no GM approval or disapproval, and without my usual inclination to analyse the personnel files of famous supers.) Feel free to ignore it....
by SHIELD Analyst 44
Sun Oct 21, 2018 10:01 am
Forum: Character Sheets
Topic: SHIELD Analyst 44 - Numerical Damage Capacity Assessment
Replies: 3
Views: 30902

Numerical Damage Capacity Assessment

" That's not a knife, this is a knife! " Mick Dundee, Crocodile Dundee As Mick points out, the listing for a knife seems a little...small. It also seems to be the only 'knife' listing with no mention of other styles of knife. With that in mind, I suggest the following additions: PL 0 - Tha...
by SHIELD Analyst 44
Sat Oct 13, 2018 12:34 pm
Forum: Character Sheets
Topic: SHIELD Analyst 44 - Numerical Damage Capacity Assessment
Replies: 3
Views: 30902

Re: SHIELD Analyst 44 - Numerical Damage Capacity Assessment

I'm going to be adapting carefully, trying to make a representational character build, rather than a playable one. I also won't bother to match up every single stat, skill, and superpower since a lot of that sort of thing can be written off as a hero point or two.
by SHIELD Analyst 44
Tue Oct 02, 2018 1:36 pm
Forum: Character Sheets
Topic: SHIELD Analyst 44 - Numerical Damage Capacity Assessment
Replies: 3
Views: 30902

SHIELD Analyst 44 - Numerical Damage Capacity Assessment

Okay, so I'm attempting to make a series of benchmarks for converting characters into the M&M3e system, which means that I want to start looking up the listed values of Difficulty Classes, Damage dealt different types of weapon, and Damage resisted by different types of armour. For this thread, ...