Search found 934 matches
- Mon Nov 30, 2020 3:56 pm
- Forum: The Gaming Table
- Topic: Adventures Assemble: If This Be Doomsday!
- Replies: 210
- Views: 40230
Re: Adventures Assemble: If This Be Doomsday!
Kisai HP: 6 (-1=5); Condition: Bruised x1, Fatigued at end of turn "So you tried to be a god, the True Gods cast you down for being unworthy and immature, and your plan is to prove them right? You are pathetic and insane, plain and simple" Philip was done with talking. A glowing katana fo...
- Sun Nov 15, 2020 11:10 pm
- Forum: The Gaming Table
- Topic: Adventures Assemble: If This Be Doomsday!
- Replies: 210
- Views: 40230
Re: Adventures Assemble: If This Be Doomsday!
Kisai "But you aren't offering dialogue; you only seek to preach and be obeyed mindlessly. That is why you are inferior to even the youngest of humans. Our language recognizes that there isn't one truth. A prisoner can be both a terrorist and a freedom fighter. Only the small-minded can't see ...
- Tue Nov 10, 2020 3:42 am
- Forum: The Gaming Table
- Topic: Thread Count/ Games List
- Replies: 98
- Views: 57581
Re: Thread Count/ Games List
Gulf Coast Guardians has ended
- Tue Nov 10, 2020 3:41 am
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I have heard from enough people here and in Skype; I am going to end the game here.
I hope to be playing with you all again. Thanks for your patience and encouragement.
I hope to be playing with you all again. Thanks for your patience and encouragement.
- Mon Nov 09, 2020 9:47 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Part of the problem with the game is on my end. Normally, when I run a game, I am able to make a list of plot ideas to develop into stories. I will usually start a game with at least 5-10 story ideas which I would add to regularly. Not this time. Maybe it's burnout, maybe it's something else. But I ...
- Mon Nov 09, 2020 12:01 am
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
It doesn't feel like people are enjoying this game. Maybe I am wrong, but I want people to have fun. If they aren't, then neither am I.
So I would appreciate some comments or suggestions.
So I would appreciate some comments or suggestions.
- Fri Nov 06, 2020 1:31 pm
- Forum: The Gaming Table
- Topic: [IC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 727
- Views: 63003
Re: [IC] AA: Gulf Coast Guardians - Power Play
Tent City
The loud noise from the transformers begins to diminish.
Angela knows this means whatever was drawing large amounts of current has diminished. They are still operating but not at the same level as before.
The loud noise from the transformers begins to diminish.
Angela knows this means whatever was drawing large amounts of current has diminished. They are still operating but not at the same level as before.
- Tue Nov 03, 2020 10:49 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
There have been a few "I tell the others what I found" posts so you should not feel limited to act only on specific details stated in quoted text.
- Tue Nov 03, 2020 9:51 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I think it's reasonable to assume they are there, just whether or not you can identify them. It's a pretty standard security measure to supplement technology with live people and it would be easy to blend them in with the homeless.
- Tue Nov 03, 2020 9:06 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
As outsiders, you automatically start one level removed from neutral. Anyone linked to authority (i.e. identifiable superheroes) start off around hostile. It's possible you could convince them, but as I alluded to in my last post, there are "guards" among the homeless that the PCs have not...
- Tue Nov 03, 2020 7:15 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
One thing of note is that the homeless people will resist going through portals. They are not friendly to the heroes so they wont just go where you tell them to.
- Tue Nov 03, 2020 6:25 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Given the power stunt and descriptor, yes it is centered on Angela.
- Tue Nov 03, 2020 5:50 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
The answer is, yes, you need to make a good Technology check to disable the transformer without it exploding and causing a multi-block blackout.
- Tue Nov 03, 2020 5:11 pm
- Forum: The Gaming Table
- Topic: [IC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 727
- Views: 63003
Re: [IC] AA: Gulf Coast Guardians - Power Play
Everybody at Tent City give me Insight checks to identify people who aren't really homeless.
- Tue Nov 03, 2020 1:49 pm
- Forum: The Gaming Table
- Topic: [OOC] AA: Gulf Coast Guardians - [ENDED]
- Replies: 380
- Views: 39473
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
We appear to be stuck. Do I need to goose things along?