Search found 237 matches
- Fri Jul 20, 2018 4:55 am
- Forum: Gaming Chatter
- Topic: "Too Many Bricks"
- Replies: 22
- Views: 4391
Re: "Too Many Bricks"
Enemies can just attack character 1 instead of character 2, of course. Unless of course Character 2 uses the Trick function of Deception. Or better yet, Character 1 does with Set-Up. In which case enemies are locked into taking the worst possible option until they win the opposed check. A quick-and...
- Fri Jul 20, 2018 3:20 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)- Recruiting Till July 23rd
Of course, Variable (or Alternate Effect) being the smart way to buy a lot of skills is also likely to make the GM say it's too smart and not permitted. Maybe, but when it's the one major thing your character does well, you can easily offset that skilled flexibility by not min-maxing the rest of th...
- Fri Jul 20, 2018 2:57 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)- Recruiting Till July 23rd
"I'm an artist, darling. Eccentricities are not just tolerated but expected." Great... if Edna from Incredibles was into genetic engineering rather than supersuit design. She can still make you a supersuit! It just might make you want to eat brains and kill Spider-Man. I feel it's importa...
- Fri Jul 20, 2018 2:41 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)- Recruiting Till July 23rd
Skill Monkey: Variable 4, Action (Move), Feature (Beginner's Luck), Innate, Limited to Skills - (30pp) If you're going to be spending 30+ points in skills anyways.. 40 skill points to allocate wherever, with Beginner's Luck for those moments you need it, maybe a few ranks of Luck keyed to use of Be...
- Thu Jul 19, 2018 4:06 am
- Forum: The Gaming Table
- Topic: Tale of the Six Warriors
- Replies: 331
- Views: 37631
Re: Tale of the Six Warriors
Hama HP 1, LP 4 : Impatient ~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~ " You don't go hunting without sharpening your Weapons first ,agreed? " "My whole life I have misunderstood hunting, then. I always thought that the hunter sought their prey, not sought to be prey." Hama shoots back. "But,&q...
- Wed Jul 18, 2018 1:19 am
- Forum: The Gaming Table
- Topic: Tale of the Six Warriors
- Replies: 331
- Views: 37631
Re: Tale of the Six Warriors
Hama HP 1, LP 4 : Impatient ~≈~≈~≈~≈~≈~≈~≈~≈~≈~≈~ Hama turned and strode away from the temple, turning again and walking backwards as she waited for the stragglers to follow. Having to retreat irritated her, but she knew it to be the only choice. Having to draw it out would be worse, and she hated ...
- Wed Jul 18, 2018 1:10 am
- Forum: The Gaming Table
- Topic: Tale of the six Warriors (OOC)
- Replies: 633
- Views: 46260
Re: Tale of the six Warriors (OOC)
Jin is a soldier, through and through. She knows here her strengths lie, and her duty toward those she fights besides. If people are getting off track she's bound to bounce them back in her own way (Like with Soyokaze), yet she knows that her strength lies as a follower rather then a leader. Akihit...
- Sun Jul 15, 2018 7:01 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)
I wonder how many points an Immunity to malpractice suits costs.EpicEclipse wrote: ↑Sun Jul 15, 2018 6:59 amDoes not inspire confidence in a doctor.She's a lot less agile now, and a lot less aware
- Sun Jul 15, 2018 5:44 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)
Nightjar's sheet is way harder to read than it needs to be. I'd really suggest removing most of those line breaks.
- Sun Jul 15, 2018 2:08 am
- Forum: The Gaming Table
- Topic: Recruitment Thread (The Jabverse)- Recruiting CLOSED
- Replies: 1343
- Views: 98956
Re: Recruitment Thread (The Jabverse)
This is what I am working with for my extraterrestrial fighting leaguer. (May alter her skin color...havent' decided yet, but the red evokes a kind of passionate personality that I am evisioning) Maybe her alien species evolved from an ancestral species that had to communicate visually before they ...
- Sat Jul 14, 2018 8:58 pm
- Forum: The Gaming Table
- Topic: Interest Thread- The Jabverse
- Replies: 91
- Views: 9282
Re: Interest Thread- The Jabverse
Oh right, came up with this yesterday: The rich benefactor's name is Hubert Maynard, the founder and director of HuMayne Enterprises. They'll be giving your team the "impressive-sounding" name of The Victory League. I actually suck at team names for the most part. Any thoughts? "Gene...
- Fri Jul 13, 2018 10:35 pm
- Forum: The Gaming Table
- Topic: Interest Thread- The Jabverse
- Replies: 91
- Views: 9282
Re: Interest Thread- The Jabverse
Sorry if I missed this, but what's the team name, what's our HQ named, and who's our sponsor?
- Fri Jul 13, 2018 7:53 am
- Forum: The Gaming Table
- Topic: Interest Thread- The Jabverse
- Replies: 91
- Views: 9282
Re: Interest Thread- The Jabverse
Is the setting at campaign start "You've been accepted into [team name], now go [heroic task]", or will the process of forming the team be part of the initial events?
That is, should our backstories include any events related to the team formation?
That is, should our backstories include any events related to the team formation?
- Fri Jul 13, 2018 5:44 am
- Forum: The Gaming Table
- Topic: Interest Thread- The Jabverse
- Replies: 91
- Views: 9282
Re: Interest Thread- The Jabverse
Ha! Haha! We lay upon you the fell curse of enthusiastic public response! Now, suffer under this torment of your own making!Jabroniville wrote: ↑Fri Jul 13, 2018 5:42 am Yipes- okay, gimme a minute. This thread and my PM inbox both got REALLY busy, so it'll take me a while to respond to everything.
- Fri Jul 13, 2018 5:25 am
- Forum: The Gaming Table
- Topic: [3E OOC] The J.V. Team
- Replies: 1350
- Views: 109915
Re: [3E OOC] Toys Will Be Toys
By the by, guys and gals, if combat starts bogging down for you, let me know. There's more to the adventure than this (although these toys seem to be hitting over their weight class... PL 5 opponents shouldn't be inflicting this much damage) and I don't want to lose anyone over an opening encounter...