OUBLIETTE
Posted: Mon Nov 07, 2016 1:56 pm
oubliette: ü-blE-'et (n), 1. a dungeon with an opening only at the top; 2. French, from oublier- “to forget”; 3. a campaign universe full of strife.
Welcome to Oubliette, a campaign universe similar to our own, save for the existence of Super-Powered Beings. These SPBs are men and women capable of performing acts normal humans could only dream of. They can fly, walk through walls or breathe fire. Some can lift staggering weights or are nigh-invulnerable, possessing bulletproof skin. An overwhelming majority of these people are Neo-Sapiens. The general public is relatively unaware of where Neo-Sapiens come from, save that they can be born into humanity and are often indistinguishable from normal humans.
Because of the potential each SPB possesses, humanity often views these unique people as threats. Regardless of the source of their abilities, SPBs are often persecuted or worse. Many people believe such actions are justified, given that the many SPBs have decided to utilize their gifts to usher in an age of chaos and fear. Still, for as long as mankind has trembled before such powers the world has been protected by brave souls who stand for justice.
Chapter I: History
Welcome to Oubliette, a campaign universe similar to our own, save for the existence of Super-Powered Beings. These SPBs are men and women capable of performing acts normal humans could only dream of. They can fly, walk through walls or breathe fire. Some can lift staggering weights or are nigh-invulnerable, possessing bulletproof skin. An overwhelming majority of these people are Neo-Sapiens. The general public is relatively unaware of where Neo-Sapiens come from, save that they can be born into humanity and are often indistinguishable from normal humans.
Because of the potential each SPB possesses, humanity often views these unique people as threats. Regardless of the source of their abilities, SPBs are often persecuted or worse. Many people believe such actions are justified, given that the many SPBs have decided to utilize their gifts to usher in an age of chaos and fear. Still, for as long as mankind has trembled before such powers the world has been protected by brave souls who stand for justice.
Chapter I: History
- Prehistory
- The Twentieth Century
- The Blood War
- 1940's
- Modern Age (2001 - )
- Ragnarok
- The White War
- Apocatastais
- Laputa
- Neo-Sapien Diaspora
- The Aeolian Invasion
- The Acrimony War
- The Armada
- Super-Powered Beings
- Nephilim
- Neo-Sapiens
- Æsir
- Magi
- Espers
- North America
- Alcatraz
- Hub Enterprises
- The New Vindicators Academy
- Europe
- The Avalon Academy for Young Ladies
- The New Vindicators Academy of Vienna
- Vauxhall Cross / Row 64
- The World Court
- Asia
- The New Vindicators Academy of Tokyo
- Shambhala / Tartarus
- The Fallen
- Arcana
- The Astral Plane
- Mu
- Artifacts
- Guardians
- Illuminati
- MI18
- Outcasts
- Paroled
- Sanada Juuyuushi
- Vindicators
- Villain Groups
- The Aeolian Empire
- The Affiliation
- Al-Akhwan
- Armada
- The Avalon Academy
- Black Box
- The Church of Genetic Purity
- Crimson Shadow
- Crux
- DPRK
- Eclipse
- The Faustian Society
- Heart
- Laputa
- The Milieu
- The Order of Chaos
- The Order of Movement
- O.S.I.R.
- power_gamers
- Quiver
- The Scelerati Society
- The Sixth Reich
- The Thule Society
- Uganda Unity Brigade
- Solo Villains
- Absalom (deceased)
- Ahasuerus
- Apathy
- Apocatastasis
- Atlas (deceased)
- Blackguard and Caballero
- Bogart (deceased)
- Cleave
- Conclave
- Cottingwood
- Deimos
- Durendal
- Forecast
- Haboob
- Haymaker
- Iconoclast
- Justice (deceased)
- Ogre
- Paragon (deceased)
- Presto
- Robor
- Savateuse
- Siegfried
- Stratocaster
- Suicide Dave
- Tooth and Nail