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Harry James Potter (A1) - PL 11
Age: 14 / Height: 5' 5" / Weight: 147 lbs
Hair Color: Brown / Eye Color: Green
Wealth Rank: +16 / Rep Rank: +13
Knockback Mod: -12/-10
Strength 8, Stamina 10, Agility 3, Dexterity 3, Fighting 8, Intellect 4, Awareness 6, Presence 8
Advantages
Attractive, Benefit, Divine Stature 2 (Fallen God), Benefit, Readied Rituals: (Divine Revitalization), Benefit, Renown, Benefit, Wealth 2 (Independently Wealthy), Charming, Connected, Equipment 16, Fascinate (Expertise: String Instruments), Flirtation, Improved Grab, Languages 2, Leadership, Potioneer, Power Attack, Ranged Attack 2, Ritualist, Teamwork, Well-informed
Skills
Athletics 2 (+10), Deception 6 (+14), Expertise (PRE): String Instruments 10 (+18), Expertise: Magic 10 (+14), Insight 6 (+12), Investigation 4 (+8), Perception 8 (+14), Persuasion 6 (+14), Ranged Combat: Archery 2 (+5), Ranged Combat: Magic 5 (+8), Stealth 6 (+9), Treatment 8 (+12), Vehicles 6 (+9)
Powers
Divine Power: Array
. . Divine Gate: Movement 2 (magical travel, Dimensional: Mystical Dimensions & Earth 2: group, 50 lbs.; Feature: This power bypasses the Anti-Magical Travel Wards at Hogwarts, Portal; Activation 2: standard action)
. . Divine Portal: Teleport 10 (magical travel, Carry 200 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Feature: This power bypasses the Anti-Magical Travel wards at Hogwarts, Increased Mass 2, Portal; Activation 2: standard action, Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Flame Strike: Cylinder Area Damage 11 (fire magic, DC 26; Cylinder Area: 30 feet cylinder, DC 21, Increased Range: ranged)
. . Healing Touch: Healing 9 (healing magic; Energizing, Restorative)
. . Heat Metal: Damage 11 (heat magic, DC 26; Increased Range 2: perception, Secondary Effect; Limited: to Targets who are touching a metal object)
. . Lesser Restoration: Healing 11 (healing magic; Restorative; Limited: Restorative Only)
. . Light Shaping: Shapeable Area Damage 6 (divine radiance, DC 21; Shapeable Area 4: 250 cft., DC 16, Increased Duration: concentration, Increased Range: ranged, Selective; Distracting, Tiring)
. . Prophecy: Progressive Affliction 11 (divination, 3rd degree: Controlled, Resisted by: Will, DC 21; Increased Range 2: perception, Insidious, Progressive; Limited Degree (third only), Sense-dependent: Auditory)
. . Searing Light: Damage 12 (divine radiance, DC 27; Dangerous 4, Disarming, Increased Range: ranged; Quirk 4: Dangerous only vs. Creatures of Darkness)
. . Sun Strike: Linked Effect
. . . . Blinding Fist: Cumulative Affliction 14 (Linked; divine radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 24; Cumulative; Limited: to Visual Senses, Limited: Last two ranks of effect only vs. Creatures of Darkness [2 ranks only])
. . . . Solar Fist: Strength-based Damage 4 (Linked; divine radiance, DC 27; Bane: Creatures of Darkness)
. . The Holly Wand: Variable 1 (Easily Removable, wizarding magic; Action 2: free; Limited: to Utility Spells & Features, Notes: 5 pts of Traits)
. . Zone of Truth: Progressive Burst Area Affliction 11 (hypnosis magic, 3rd degree: Controlled, Resisted by: Will, DC 21; Burst Area: 30 feet radius sphere, DC 21, Increased Range: ranged, Progressive; Diminished Range 3, Limited: Targets Must Speak Truthfully, Limited Degree (third only))
Fallen Olympian Physiology
. . Accelerated Healing: Regeneration 4 (racial trait, Every 2.5 rounds)
. . Body Resistance: Impervious Toughness 6 (racial trait)
. . Divine Language: Comprehend 3 (racial trait, Languages - Read All, Languages - Speak All, Languages - Understand All; Sustained)
. . Divine Perception: Senses 4 (racial trait, Awareness: Divinity [Mental], Awareness: Magic [Mental], Darkvision)
. . Divine Thaumaturgy: Feature 1 (racial talent, Notes: Harry can generate and refract light around himself to create a harmless, shimmering “light show” of color that is good for a circumstance bonus to interaction skills in situations where it can impress others.)
. . Invulnerabilities: Immunity 6 (racial trait, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison, Uncommon Descriptor: Visual Sensory Afflictions; Feature: Longevity (Up to 431 years))
. . Resistances: Immunity 13 (racial trait, Damage Effect: Divine Radiance, Environmental Conditions (All), Starvation & Thirst, Suffocation (All); Limited - Half Effect)
The Silver Bow of Apollo (Easily Removable)
. . The Silver Arrows: Array
. . . . Composite Arrows: Strength-based Damage 3 (piercing, DC 26; Accurate 2: +4, Dangerous, Extended Range 3, Increased Range: ranged, Multiattack [8 extra ranks], Penetrating 4; Bane: Creatures of Darkness)
. . . . Greater Slaying Arrow: Damage 11 (piercing, DC 26; Alternate Resistance: Fortitude, Increased Range: ranged; Activation 2: standard action, Limited: to Creatures of Darkness)
Equipment
Cell Phone, Heavy Jacket, The Potter Estate at Kuoh, The Ultra-Cycle
Offense
Initiative +3
Blinding Fist: Cumulative Affliction 14, +8 (DC Fort 24)
Composite Arrows: Strength-based Damage 3, +11 (DC 26)
Flame Strike: Cylinder Area Damage 11 (DC 26)
Grab, +8 (DC Spec 18)
Greater Slaying Arrow: Damage 11, +7 (DC Fort 26)
Heat Metal: Damage 11 (DC 26)
Light Shaping: Shapeable Area Damage 6 (DC 21)
Prophecy: Progressive Affliction 11 (DC Will 21)
Searing Light: Damage 12, +10 (DC 27)
Solar Fist: Strength-based Damage 4, +8 (DC 27)
Throw, +5 (DC 23)
Unarmed, +8 (DC 23)
Zone of Truth: Progressive Burst Area Affliction 11 (DC Will 21)
Complications
- Curse Sworn: Apollon has been cursed by the Fates to live out the life of Harry Potter, and nothing he tries to do to unlock his full divine might is having any effect upon this curse.
- Destiny: It is Harry's destiny to be the one who will ultimately vanquishes the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor and strives to uphold the common good.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by someone who might have some idea what they're talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at great risk in order to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore wishes to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lads death will act as catalyst which will allow the elderly Headmaster to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Quirk: Harry is a rather shameless flirt who would willingly court the girls of Slytherin House, while knowing perfectly well that many of them are actually followers of his archnemesis, the Dark Lord Voldemort.
- Secret Responsibility: Harry is actually the Olympian god of the Sun and Music, Phoebus Apollon, and thus responsible for ensuring that his domains are properly maintained.
Languages
English, Greek [Native], Parseltongue (Secret)
Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 12/10 (Imp. 6), Will 12
Power Points
Abilities 100 + Powers 97 + Advantages 38 + Skills 40 (79 ranks) + Defenses 15 = 290
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Home Sweet Home
Toughness 10, Size Large
Features:
Amplifier 3 (Magic Traits +2, Harry Only), Artificer Lab, Concealed 2 (DC 25), ECM 4 (Vs. Magic, -8), Escape Tunnels 1 (DC 20), Fire Prevention Wards, Floo Connection, Formal Dining Room, Hero Point Bank 4, Kitchen & Mess, Library, Living Space, Luxury 5 (Up to 2 ea., 10), Mystic Locale, Owlery (Hedwig), Typewriter, Wards 3 (DC 30)
Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 31 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 35
Flying Motorbike
Strength 10, Defense 0, Toughness 12, Size Medium
Features:
Alarm 3 (DC 30), Navigation System 1 (Nav Checks +5), Sidecar 2
Powers
Locomotion Systems: Array
. . Levitation Charm: Flight 6 (technomancy, Speed: 120 miles/hour, 1800 feet/round)
. . Wheelset: Speed 7 (technological, Speed: 250 miles/hour, 0.5 miles/round)
Miscellaneous Systems
. . Notice-Me-Not: Concealment 4 (technomancy, All Visual Senses; Passive)
Power Points
Abilities 10 + Powers 17 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 7 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 40