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Serpent (Harry Potter) - PL 12
Age: 16 / Height: 5' 9" / Weight: 165 lbs
Hair Color: Black / Eye Color: Green
Wealth Rank: +20 / Rep Rank: +18 (w/Wizardkind) / +10 (w/Muggles)
Strength 8, Stamina 9, Agility 8, Dexterity 7, Fighting 6, Intellect 3, Awareness 7, Presence 6
General Advantages
Animal Empathy, Artificer, Assessment, Attractive, Badboy, Benefit, Renown 3, Benefit, Social Class 3 (nobility), Benefit, Wealth 3 (millionaire), Connected, Daze (Deception), Defensive Roll, Equipment 6, Extraordinary Effort, Fascinate (Persuasion), Favored Environment: Aerial, Fighting Style: Brawling, Inspire 2, Interpose, Languages 1, Leadership, Lionheart 2, Second Chance: Resisting Mind Control, Set-up 2, Taunt, Teamwork, Trance
Fighting Style Advantages
All-out Attack, Chokehold, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Power Attack
Enhanced Advantages
Diehard, Great Endurance, Luck 3
Skills
Acrobatics 4 (+12), Athletics 4 (+12), Close Combat: Grab 4 (+10), Deception 6 (+12), Expertise (AGL): Riding 8 (+16), Expertise (AWE): Cooking 6 (+13), Expertise (AWE): Tactics 6 (+13), Expertise: Magic 10 (+13), Insight 6 (+13), Intimidation 4 (+10), Investigation 6 (+9), Perception 8 (+15), Persuasion 8 (+14), Ranged Combat: Magic 5 (+12), Stealth 6 (+14), Technology 2 (+5), Treatment 4 (+7)
Powers
Blessings of the Founders
. . Basilisk Anti-Venom: Immunity 10 (accidental, Common Descriptor: All invasive toxins, bacteria and viruses)
. . Phoenix Tear Blood: Regeneration 2 (bestowed, Every 5 rounds, Advantages: Diehard, Great Endurance)
Demonic Hybrid Physiology
. . Body Resistance: Protection 3 (racial, +3 Toughness)
. . Claws: Strength-based Damage 1 (slashing, DC 24; Dangerous)
. . Demonic Might: Enhanced Strength 3 (racial, +3 STR; Limited to Lifting, Notes: Has a punching strength of 6 tons, and a lifting strength of 50 tons)
. . Demonic Perception: Senses 16 (racial, Accurate: Emotion Awareness, Acute (Type): Mental Senses, Analytical (Type): Visual Senses, Awareness: Emotions [Mental], Counters Concealment: Astral Bodies [Vision], Detect: Magic [Vision] 2: ranged, Extended: Visual & Mental Sebses 3: x1k, Infravision, Tracking: Emotion Awareness 1: -1 speed rank; Quirk: Extended is for Visual & Mental Senses)
. . Invulnerabilities: Immunity 2 (racial, Aging, Environmental Condition: Heat; Quirk: Harry will only cease aging after he reaches physical maturity at about the age of 25)
. . Omnilingualism: Comprehend 5 (racial, Languages - Read All, Languages - Speak All, Languages - Understand All, Spirits - Communicate, Spirits - Medium)
Holly & Phoenix Feather Wand (Easily Removable)
. . Magical Aptitude: Array
. . . . Avis: Damage 8 (wizarding magic, DC 23; Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Confringo: Cone Area Move Object 8 (fire, force, wizarding magic, 6 tons, DC 23; Cone Area: 60 feet cone, DC 18, Damaging; Limited: to Pushing targets away from Harry, Reduced Range: close)
. . . . Depulso: Teleport Attack 12 (wizarding magic, 16 miles in a move action, carrying 50 lbs., DC 22; Accurate, Attack: Dodge, Increased Range: ranged)
. . . . Expecto Patronum: Progressive Perception Area Affliction 8 (light of creation, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Feature: Extraordinary Effort for +2 effect ranks, Progressive; Limited: to Unnatural Creatures, Limited: to Causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 12 (force, wizarding magic, 100 tons, DC 27; Damaging; Limited: to Disarm checks or pushing targets away from Harry, Quirk: Damaging only if pushing targets away from Harry)
. . . . Impedimenta: Progressive Affliction 8 (wizarding magic, 1st degree: Hindered, 2nd degree: Immobile, Resisted by: Dodge, Overcome by Strength, DC 18; Increased Range: ranged, Progressive; Limited Degree)
. . . . Incendio: Damage 12 (fire, wizarding magic, DC 27; Increased Range: ranged)
. . . . Protego Duo: Cloud Area Deflect 8 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks targeting dodge)
. . . . Reducto: Weaken 8 (wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Increased Range: ranged)
Psionic Powers: Array
. . Emotion Manipulation: Progressive Affliction 12 (psychic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Increased Range 2: perception, Progressive; Limited: to instilling emotions, Side Effect: on failure - Affliction 10 (nausea; resisted by Fortitude; Dazed and Attack Impaired))
. . Emotion Negation: Cumulative Affliction 8 (psychic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception, Subtle: subtle)
. . Empathic Healing: Healing 12 (psychic; Persistent, Restorative, Stabilize; Empathic)
. . Personal Dreamscape: Illusion 12 (psychic, Affects: All Sense Types, Area: 4000 cft., DC 22; Psychic; Limited to One Subject, Reduced Range: ranged, Resistible: Will)
. . Psychic Link: Burst Area Luck Control 1 (psychic, Bestow Luck, Advantages: Luck 3; Burst Area 8: 0.5 miles radius sphere, DC 11, Selective; Check Required 5: DC 14 - Insight, Increased Action 2: move, Reduced Range 2: close)
. . Read Emotions: Mind Reading 12 (psychic, DC 22; Subtle 2: undetectable; Limited to Emotions)
. . Shock and Awe: Affliction 12 (psychic, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, Resisted by: Will, DC 22; Extra Condition, Increased Range 2: perception; Limited Degree)
. . Soothe Emotions: Nullify 8 (psychic, Counters: Emotion Effects, DC 18; Effortless, Increased Range: perception, Simultaneous)
. . Telepathy: Mental Communication 4 (psychic; Subtle: encrypted)
Soul-Self Flight: Array
. . Mass Levitation: Burst Area Flight 4 (soul, Speed: 30 miles/hour, 500 feet/round; Affects Others, Burst Area: 30 feet radius sphere, DC 14, Selective; Distracting)
. . Solo Levitation: Flight 8 (soul, Speed: 500 miles/hour, 1 mile/round)
Soul-Self Manipulation: Array
. . Astral Projection: Remote Sensing 18 (soul, Affects: All Types, Range: 1000 miles; Dimensional 2: group - Mystical Dimensions; Feedback, Noticeable: Serpent-shaped shadow, Side Effect 2: always - physical body is defenseless and immobile)
. . Dimensional Portal: Movement 2 (soul, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Passwall: Movement 3 (soul, Permeate 3: full speed; Portal)
. . Psychokinesis: Move Object 12 (soul, 1600 tons; Increased Mass 4, Increased Range: perception)
. . Soul Jump: Teleport 12 (soul, 16 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Turnabout)
. . Soul Serpent: Line Area Damage 12 (darkness, soul, DC 27; Line - Width Area: 15 feet feet wide, Line Area 2: 5 feet wide by 60 feet long, DC 22, Feature: Extraordinary Effort for +2 Effect Ranks, Increased Range: ranged; Tiring)
. . Soul-Self Incarnate (Activation: Move Action)
. . . . Giant Snake: Growth 12 (morphic, +6 Intimidate, -12 Stealth, -6 active defenses, +3 size ranks, +1 speed ranks; Limited to Increasing Size Only)
. . . . Psychic Energy Form: Insubstantial 3 (morphic, Energy)
. . . . Serpent Slither: Movement 1 (morphic, Slithering, Advantages: Daze (Intimidation), Move-by Action)
. . . . Transformed Toughness: Protection 6 (morphic, +6 Toughness; Impervious)
. . Teleportal: Teleport 12 (soul, Carry 50 lbs.; Accurate, Extended: 4000 miles in 2 move actions, Portal; Limited to Extended, Tiring)
Equipment
12 Grimmauld Place, Glamour Ring (Allows Harry to assume an ordinary human version of his own appearance) 1
Offense
Initiative +8
Avis: Damage 8, +12 (DC 23)
Claws: Strength-based Damage 1, +6 (DC 24)
Confringo: Cone Area Move Object 8 (DC 23)
Depulso: Teleport Attack 12, +12 (DC Dog 22)
Emotion Manipulation: Progressive Affliction 12 (DC Will 22)
Emotion Negation: Cumulative Affliction 8 (DC Will 18)
Expecto Patronum: Progressive Perception Area Affliction 8 (DC Will 18)
Expelliarmus: Move Object 12, +12 (DC 27)
Grab, +10 (DC Spec 18)
Impedimenta: Progressive Affliction 8, +12 (DC Fort/Will 18)
Incendio: Damage 12, +12 (DC 27)
Psychokinesis: Move Object 12 (DC 22)
Read Emotions: Mind Reading 12 (DC Will 22)
Reducto: Weaken 8, +12 (DC Fort 18)
Shock and Awe: Affliction 12 (DC Will 22)
Soothe Emotions: Nullify 8 (DC Will 18)
Soul Serpent: Line Area Damage 12 (DC 27)
Throw, +7 (DC 23)
Unarmed, +6 (DC 23)
Complications
- Court of Popular Opinion: Harry has the unfortunate bad luck to have become famous before he could properly understand the concept. As a result he is often the subject of praise, ridicule and various other related concepts, but which one is largely dependent on what the most recent gossip item related to him happens to be.
- Enemies: There are a number of people who would either like to use Harry to their own advantage, such as Albus Dumbledore, or else to kill Harry where he stands, such as the Dark Lord Voldemort.
- Honor: Harry follows a strict code of honor that requires him to obey the rules of fair play and hospitality with anyone he interacts with, until they do something to betray his trust. After they do such a thing, he will go to great lengths to make them sorry they ever met him.
- Motivation: Doing Good: Harry will often go out of his way in order to save the life of some hapless damsel in distress. This also often leads him and those who he calls his friends, into rather harrowing situations.
- Power Loss: Harry’s Soul Self can be damaged or even captured by an opponent using the right magic or amount of power. In this case, he cannot use his Fiendish Magic array. If he is separated from his Soul Self for too long a period of time, it is possible he will die.
- Powerful Empath: Harry’s self-control sometimes slips and he becomes overwhelmed by ambient emotions, causing him to suffer pain from particularly strong feelings, or possibly even enabling the unwitting use of his Emotion Manipulation and/or Emotion Negation powers on others. He always regrets when his powers go out of his ability to control, but has never really had his sister's training in controlling his own emotions, so has little idea on how he can stop this from continuing to happen.
- Relationships: Harry is the son of Trigon and Lily Potter, the Archfiend having abducted his mother and basically raped her before she was successfully rescued. His step-father, James Potter didn't have the heart to force Lily to abort her pregnancy when she begged him not to. This naturally means that Harry has several older half-brothers by Trigon, and a solitary younger half-sister known as Rachel 'Raven' Roth.
- Temper: Harry is a tempestuous man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- The Trace: While on Earth, if Harry were to use his wand for its intended purpose while away from Hogwarts prior to his 17th birthday, it would draw the ire of whichever magical law enforcement agency is responsible for ensuring that underage magicals do not use their wands outside of school hours in that country.
- Uncontrolled Precognition: When Harry tries to use his Trance advantage, or when he’s just trying to sleep, he can receive precognitive flashes outside of his ability to control that will knock him out and abort his attempt to use that advantage and/or prevent him from receiving any recovery when resting.
Languages
English [Native], Parseltongue
Defense
Dodge 11, Parry 11, Fortitude 12, Toughness 13/12, Will 12
Power Points
Abilities 108 + Powers 199 + Advantages 46 + Skills 49 (97 ranks) + Defenses 16 = 418
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--------------------12 Grimmauld Place - PL 12
Toughness 10, Size Huge
Features:
Concealed 5, Deathtraps, Dual Size: Medium, Garage, Holding Cells, Laboratory, Library, Living Space, Personnel, Sealed, Trophy Room, Wards 2
Powers
The Cloak of Invisibility (Easily Removable (indestructible))
. . Hide Thyself from Death's Gaze: Concealment 7 (bestowed, cosmic, All Visual Senses, Other Sense: Remote Sensing, Other Sense Type: Cosmic Senses)
The Firebolt (Easily Removable)
. . Levitation Charm: Flight 7 (artifice, Speed: 250 miles/hour, 0.5 miles/round; Platform)
The Marauder's Map (Easily Removable)
. . Intelligent: Feature 1 (artifice, Notes: The map is intelligent to some degree, and will insult people who try to access it without knowing the proper password to activate the map)
. . Knows Where Everyone Is: Remote Sensing 8 (artifice, Affects: 1 Type - Mental, Range: 1 mile; No Conduit, Simultaneous; Activation: move action, Limited: to Hogwarts & the Grounds, Medium: the Map, Quirk: Only displays names & footsteps)
Power Points
Abilities 3 + Powers 3 + Advantages 0 + Features 17 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
Build Comments: I am including both Kreacher and Hedwig as 'Personnel' within 12 Grimmauld Place in order to cut down on how much I'd otherwise have to build.