Dalkon's Devils, Angels & Dragons Archive

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Gabriel Herrol
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Re: Dalkon's Devils, Angels & Dragons Archive

Post by Gabriel Herrol »

Great job! I really enjoy reading those stat sheets of yours. :)
Haven't you lot ever seen a feller with an armload of woman before?
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DalkonCledwin
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Hero Brainstorm & Notes

Post by DalkonCledwin »

Hero
Premise: “Someone told me love would all save us / But how can that be, look what love gave us / A world full of killing, and blood-spilling / that world never came / And they say that a hero can save us / I'm not gonna stand here and wait / I'll hold on to the wings of the eagles / Watch as we all fly away, Hi-ii-igh!”
Required Inclusions:
- Sapphira Black (formerly known as Iris Potter) is the result of a union between Azazel of the Grigori and Lily Potter (née Evans).
- Azazel must either be unaware of Sapphira’s existence, or else left her in the care of the Potters in order to protect her from his enemies.
- The romantic pairing for Sapphira has been left open to the author’s discretion.
- Sapphira is only allowed to have her Fallen abilities, her Wizarding magic and at most one other ability of the author’s choice.
- Sapphira’s fallen attributes aren’t allowed to manifest any earlier than her third year at Hogwarts, though they can manifest much later than that if the author wishes.
- Azazel, whether he knows about Sapphira or not, must care about her in his own way.
- The Wizarding World must be largely segregated from the other factions, and thus be either unaware of their existence or simply arrogant enough to believe themselves superior to them.
- Sapphira must have been the only member of the Three Factions attending Hogwarts.
Preferred Inclusions:
- Sapphira being the result of a drunken one-night stand between Azazel and Lily.
- Sapphira somehow being a metamorphmagus.
- Sapphira being romantically paired with Yasaka of the Youkai Faction.
- Sapphira trying to hook her father up with Rossweisse.
Optional Inclusions:
- Sapphira being romantically paired with Gabrielle Delacour (aka Gabriel of the Seraph).
- For some unknown reason, Magic itself recognizes Sapphira as the legitimate heiress to the Houses of Black, Potter and Peverell, and compels her to carry on their lines (which is what explains the fact that she is a Metamorphmagus).
Forbidden Things:
- Sapphira the Weak Emo Doormat.
- Sapphira winding up romantically paired with Issei.
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DalkonCledwin
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Sapphira Black / The Harem Nannies / Hero

Post by DalkonCledwin »

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Sapphira Black - PL 12
Age: 17 (28) / Default Height: 5' 8" / Default Weight: 130 lbs
Default Hair: Violet / Default Eyes: Brown

Strength 8, Stamina 8, Agility 5, Dexterity 4, Fighting 4, Intellect 3, Awareness 6, Presence 6

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Alternate Identity: Iris Potter, Benefit, Existential Tier 3 (high-class), Benefit, Wealth 3 (millionaire), Connected, Daze (Deception), Defensive Attack, Defensive Roll 3, Equipment 4, Evasion, Fascinate (Persuasion), Fast Grab, Favored Foe: Stray "Magicians", Fearless, Great Endurance, Improved Grab, Inspire 2, Interpose, Languages 1, Leadership, Move-by Action, Power Attack, Quick Draw, Ranged Attack 6, Second Chance: Resisting Mind Control, Taunt, Teamwork, Trance, Well-informed, White Knight

Enhanced Advantages
Diehard

Skills
Acrobatics 4 (+9), Athletics 4 (+12), Close Combat: Spears 4 (+8), Deception 8 (+14), Expertise (AGL): Riding 8 (+13), Expertise (AWE): Katei-Ka (Home Ec) 12 (+18), Expertise: Classic Literature 6 (+9), Expertise: Magic 10 (+13), Expertise: Small Unit Tactics 6 (+9), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 8 (+14), Sleight of Hand 4 (+8), Stealth 6 (+11), Technology 4 (+7), Treatment 4 (+7)

Powers
Fallen Magic: Array
. . Blinding Radiance: Burst Area Affliction 10 (fallen magic, radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Limited: to Vision, Sense-dependent: Vision, Tiring)
. . Charm Person: Cumulative Affliction 7 (fallen magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Cumulative, Increased Range 2: perception; Limited: Sapphira doesn't control the target's actions, they merely act friendly towards her)
. . Dimensional Portal: Movement 2 (fallen magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Javelin of Light: Strength-based Damage 3 (fallen magic, piercing, DC 26; Aura: Radiant [8 extra ranks], Dangerous, Reach (ranged) 6: 30 ft.)
. . Spear of Light: Strength-based Damage 3 (fallen magic, piercing, DC 26; Aura: Radiant [8 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Stunning Glance: Cumulative Affliction 10 (fallen magic, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception; Limited Degree, Sense-dependent: Vision)
. . Teleportal: Teleport 13 (fallen magic, Carry 50 lbs.; Extended: 8000 miles in 2 move actions, Portal; Limited Location: set of loctions - Churches (Consecrated or Otherwise), Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Yield to the Light: Concentration Cumulative Burst Area Affliction 10 (angelic magic, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 2: 60 feet radius sphere, DC 20, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Causing targets to flee or cower in terror, Limited: to Devils, Vampires and/or the Spawn of Trihexa, Tiring)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Iris: Array
. . . . Apparition: Teleport 12 (wizarding magic, 16 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Turnabout; Distracting, Noticeable: Makes a loud cracking noise upon arrival at destination)
. . . . Bombarda Maxima: Burst Area Damage 7 (force, wizarding magic, DC 22; Burst Area 3: 120 feet radius sphere, DC 17, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Tiring)
. . . . Confringo: Line Area Damage 7 (fire, wizarding magic, DC 22; Line Area 2: 5 feet wide by 60 feet long, DC 17, Penetrating 7)
. . . . Depulso: Move Object 14 (wizarding magic, 400 tons; Limited: to Flinging Targets Away)
. . . . Expelliarmus: Damage 14 (force, wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Glacius Tria: Cumulative Cone Area Affliction 9 (cold, wizarding magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cone Area: 60 feet cone, DC 19, Cumulative)
. . . . Muffliato: Environment 4 (wizarding magic, Visibility (-5), Radius: 250 feet; Custom: Affects Hearing Instead of Vision, Selective, Selective)
. . . . Stupefy: Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Custom: On four degrees of success the target gains the Dying condition, Increased Range: ranged)
. . . . Vulnera Sanentur: Healing 12 (wizarding magic; Persistent, Reach (ranged): 5 ft., Restorative, Stabilize; Distracting)
Metamorphmagus
. . Imitation: Feature 4 (morphic, Notes: Quick Change 2, Mimic Biometrics, Mimic Voices)
. . Lesser Shapeshifting: Variable 2 (morphic; Action: move, Increased Duration: continuous, Notes: 10 pts for Mimicking Physical Traits)
. . Metamorph: Morph 3 (morphic, +20 Deception checks to disguise; Broad group, Notes: Any Humanoid)
. . Metamorphic Mind: Immunity 10 (morphic, Common Descriptor: Mental Powers; Limited - Half Effect)
. . Metamorphic Regeneration: Regeneration 2 (racial, Every 5 rounds, Advantages: Diehard)
Mistress of Death
. . I Will Pass Over You: Immunity 6 (bestowed, Aging, Custom: Death Effects 5)
Nephilim Physiology
. . Adaptive Linguistics: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Quirk: Takes at least a scene to pick up a new language, Notes: Assume Sapphira already knows Japanese, French & Bulgarian)
. . Aerial Freedom: Movement 1 (racial, Environmental Adaptation: Aerial)
. . Expanded Awareness: Senses 6 (racial, Acute: Magic Awareness, Analytical (Type): Visual Senses, Awareness: Magic [Mental], Extended: Visual Senses 1: x10, Radius: Magic Awareness; Limited: Extended is for Visual Senses [1 rank only])
. . Hover: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round; Levitation)
. . Invulnerabilities: Immunity 9 (racial, Custom: Immune-System Effects 5, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Pressure, Poison)
. . Unearthly Grace: Impervious Toughness 6 (angelic magic; Sustained; Resistible: Will, Notes: DC 16 Will check to ignore)
On Fallen Wings: Array
. . Feathered Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings will fold into back, even through clothes, when not actively in use; Wings)
. . Fletchette Storm: Damage 4 (projectile, DC 19; Increased Range: ranged, Multiattack)
. . Wing Shield: Deflect 11 (talent; Reach (melee): 5 ft.; Reduced Range: close)
The Jacket of Maweth (Removable (indestructible))
. . Variable Forms: Array
. . . . Cloak Form: Concealment 10 (divine, All Senses; Passive)
. . . . Jacket Form: Impervious Toughness 4 (armor; Sustained)

Equipment
Black Manor, Cell Phone (Smartphone), Light Armor

Offense
Initiative +5
Blinding Radiance: Burst Area Affliction 10 (DC Fort 20)
Bombarda Maxima: Burst Area Damage 7 (DC 22)
Charm Person: Cumulative Affliction 7 (DC Will 17)
Confringo: Line Area Damage 7 (DC 22)
Depulso: Move Object 14, +10 (DC 24)
Expelliarmus: Damage 14, +10 (DC 29)
Fletchette Storm: Damage 4, +10 (DC 19)
Glacius Tria: Cumulative Cone Area Affliction 9 (DC Fort 19)
Grab, +4 (DC Spec 18)
Javelin of Light: Strength-based Damage 3, +10 (DC 26)
Spear of Light: Strength-based Damage 3, +8 (DC 26)
Stunning Glance: Cumulative Affliction 10 (DC Will 20)
Stupefy: Cumulative Affliction 9, +10 (DC Fort 19)
Throw, +10 (DC 23)
Unarmed, +4 (DC 23)
Yield to the Light: Concentration Cumulative Burst Area Affliction 10 (DC Will 20)

Complications
- Fame: If Sapphira were to show her face in any of the Wizarding Communes around the world, she would likely be swamped by their version of paparazi simply because of the fact that she saved them from the Stray Wizard calling himself 'Voldemort.'
- Honor: Sapphira follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Protector: Sapphira is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: While it is true that Azazel of the Grigori is who sired Sapphira, and that the late James Potter is who Sapphira identifies as her father on any legal documents that require such information, it is the late Sirius Black who Sapphira recognizes as her father, as he is the only one of the three who ever bothered to offer her a happier life than she had while living with the Dursley family, though to be fair to James, he died before she ever wound up living with the Dursleys. Her mother, Lily Potter, sacrificed her own life so that Sapphira might live.
- Responsibility: Sapphira is the Katei-Ka Professor at Kuoh Academy, as well as the Homeroom Instructor for the class that happens to have Issei Hyoudou and the other three members of the Perverted Trio within it. She does not at all appreciate their antics, and is more than happy to punish them for their misbehavior in the most creative (i.e. emasculating) ways she can think of.
- Temper: Sapphira is a tempestuous young lady, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Weakness: Sapphira is Toughness Impaired against attacks made using Cursed Swords.

Languages
English [Native], Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 13/8 (Imp. 10/6), Will 14

Power Points
Abilities 88 + Powers 151 + Advantages 50 + Skills 54 (108 ranks) + Defenses 23 = 366

--------------------
Black Manor - PL 12

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
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DalkonCledwin
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Gabrielle Delacour / The Harem Nannies / Hero

Post by DalkonCledwin »

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Art by Rktsm on DeviantArt

Gabrielle Delacour - PL 12
Age: Appears 22 / Height: 5' 5" / Weight: 115 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 12, Stamina 10, Agility 8, Dexterity 7, Fighting 5, Intellect 2, Awareness 4, Presence 10

General Advantages
Agile Feint, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Alternate Identity: Gabriel the Seraph, Benefit, Existential Tier 4 (ultimate-class), Benefit, Wealth 3 (millionaire), Connected, Contacts, Defensive Roll 2, Diehard, Eidetic Memory, Equipment 1, Evasion 2, Fascinate (Persuasion), Favored Foe: Dark Beings, Fearless, Great Endurance, Improved Initiative 2, Inspire 5, Instant Up, Interpose, Languages 4, Leadership, Power Attack, Ritualist, Second Chance: Acrobatics checks for Tumbling, Seize Initiative, Set-up 3, Skill Mastery: Expertise: Religion, Trance, Uncanny Dodge, Well-informed, White Knight

Enhanced Advantages
Luck 6

Skills
Acrobatics 8 (+16), Athletics 4 (+16), Close Combat: Spears 4 (+9), Deception 4 (+14), Expertise (PRE): Gymnastics 8 (+18), Expertise: Cosmology 10 (+12), Expertise: History 10 (+12), Expertise: Magic 12 (+14), Expertise: Religion 14 (+16), Insight 6 (+10), Investigation 6 (+8), Perception 6 (+10), Persuasion 10 (+20), Technology 4 (+6), Treatment 12 (+14)

Powers
Angelic Magic: Array
. . Dimensional Portal: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Holy Word: Cumulative Perception Area Affliction 10 (angelic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 20; Perception Area: DC 20 - Auditory, Cumulative; Limited: to Devils, Vampires & Spawn of Trihexa)
. . Javelin of Light: Strength-based Damage 3 (angelic magic, piercing, DC 30; Aura: Radiant [12 extra ranks], Dangerous, Reach (ranged) 6: 30 ft.)
. . Memory Alteration: Concentration Cumulative Affliction 10 (angelic magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 20; Concentration, Cumulative; Distracting)
. . Miracle Worker: Variable 5 (angelic magic; Action: move; Unreliable (5 uses), Notes: 25 pts of Traits for duplicating Angelic or Divine effects)
. . Radiant Needles: Damage 10 (angelic magic, projectile, DC 25; Aura: Radiant, Increased Range: ranged, Multiattack)
. . Spear of Light: Strength-based Damage 3 (angelic magic, piercing, DC 30; Aura: Radiant [12 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Suggestion: Cumulative Affliction 10 (angelic magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . Teleportal: Teleport 13 (angelic magic, Carry 50 lbs.; Extended: 8000 miles in 2 move actions, Portal; Limited Location: set of loctions - Consecrated Churches, Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Wall of Light: Create 12 (angelic magic, Volume: 4000 cft., DC 22; Impervious, Stationary; Concentration)
. . Yield to the Light: Concentration Cumulative Burst Area Affliction 10 (angelic magic, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 2: 60 feet radius sphere, DC 20, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Causing targets to flee or cower in terror, Limited: to Devils, Vampires and/or the Spawn of Trihexa, Tiring)
Ash & Veela Hair Wand (Easily Removable)
. . Magical Aptitude: Array
. . . . Depulso: Move Object 14 (force, wizarding magic, 400 tons; Limited: to Flinging Targets Away)
. . . . Expelliarmus: Damage 14 (wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Ignis Laqueis: Shapeable Area Damage 9 (fire, wizarding magic, DC 24; Shapeable Area: 30 cft., DC 19, Increased Duration: concentration, Selective; Distracting)
. . . . Incarcerous: Cumulative Affliction 9 (wizarding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 19; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Intus Sunt
. . . . . . Toxin Purge: Healing 14 (Linked; wizarding magic; Persistent, Reach (ranged) 2: 10 ft., Restorative, Stabilize; Limited 2: to Healing Damage caused by Ingested Power Effects)
. . . . . . Upchuck Effect: Affliction 14 (Linked; wizarding magic, 1st degree: Fatigued, Vulnerable, Resisted by: Fortitude, DC 24; Extra Condition, Reach (ranged) 2: 10 ft.; Limited Degree 2)
. . . . Reparifors: Healing 8 (wizarding magic; Reach (ranged) 2: 10 ft., Restorative)
. . . . Salvio Hexia: Perception Area Luck Control 1 (wizarding magic, Bestow Luck, Advantages: Luck 6; Perception Area: DC 11 - Visual, Selective; Check Required 5: DC 14 - Expertise: Magic, Increased Action 2: move, Reduced Range 2: close)
. . Wards & Keys: Array
. . . . Fidelius Mysteria Celare: Obscure 10 (wizarding magic, Affects: All Sense Types, Area: 2 miles radius; Feature: Once cast, Gabrielle is capable of leaving protected area without effect dispelling or moving, Increased Duration: continuous, Selective; Reduced Range: close, Tiring, Unreliable (roll))
. . . . Repello Inimicum: Progressive Burst Area Affliction 9 (wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Burst Area: 30 feet radius sphere, DC 19, Increased Duration 2: sustained, Progressive; Limited: to Dark Wizards, Dark Beasts and/or Dark Beings, Limited: to Holding at Bay, Limited Degree)
Seraphim Physiology
. . Aerial Freedom: Movement 1 (racial, Environmental Adaptation: Aerial)
. . Disarming Beauty: Impervious Toughness 10 (racial; Sustained; Resistible: Will, Notes: DC 20 Will check to ignore)
. . Expanded Awareness: Senses 8 (racial, Acute: Magic Awareness, Analytical (Type): Visual Senses, Awareness: Magic [Mental], Extended: Visual Senses 3: x1k, Radius: Magic Awareness; Limited: Extended is for Visual Senses [3 ranks only])
. . Invulnerabilities: Immunity 10 (racial, Custom: Temporal effects 5, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Pressure, Poison)
. . On Angel Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Feature: Wings will fold into back, even through clothes, when not actively in use; Wings)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)

Equipment
Cell Phone (Smartphone), Light Armor

Offense
Initiative +16
Depulso: Move Object 14, +7 (DC 24)
Expelliarmus: Damage 14, +7 (DC 29)
Grab, +5 (DC Spec 22)
Holy Word: Cumulative Perception Area Affliction 10 (DC Will 20)
Ignis Laqueis: Shapeable Area Damage 9 (DC 24)
Incarcerous: Cumulative Affliction 9, +7 (DC Fort/Will 19)
Javelin of Light: Strength-based Damage 3, +7 (DC 30)
Memory Alteration: Concentration Cumulative Affliction 10, +5 (DC Will 20)
Radiant Needles: Damage 10, +7 (DC 25)
Repello Inimicum: Progressive Burst Area Affliction 9 (DC Will 19)
Spear of Light: Strength-based Damage 3, +9 (DC 30)
Suggestion: Cumulative Affliction 10 (DC Will 20)
Throw, +7 (DC 27)
Unarmed, +5 (DC 27)
Upchuck Effect: Affliction 14, +7 (DC Fort 24)
Yield to the Light: Concentration Cumulative Burst Area Affliction 10 (DC Will 20)

Complications
- Fame: As she is the Seraph of Annunciation, it can be said that Gabriel is also the figurehead of heaven in general, making her one of the most famous angels in all of history.
- Honor: Gabriel is a Pure-Angel, and is therefore expected to uphold the ideals of Heaven.
- Motivation: Responsibility: As is the case with her brothers and sisters, Gabriel was inspired by her father to help shepherd humanity to the best of her ability when and wherever she could.
- Relationship: From time to time, Gabriel will adopt a mortal family as her own, and live with them without informing them that the girl they thought was their daughter is actually one of the most powerful angels in all of creation. Most recently, the family she adopted happened to be the Delacour family of Triwizard fame, and in doing so, she came to discover that the Girl Who Lived happened to be a Nephilim, and someone in need of guidance. This led to a weird relationship between the two women, one that has recently developed into an awkward romance as they've had to use Gabriel's mastery of the Fidelius charm to conceal her presence from the two Devil Peerages in Kuoh Town.
- Reputation: Gabriel has a reputation as being a ditz. She earned this reputation because she will consider everyone she meets, regardless of their species, as a generally good person until she is given evidence to the contrary, and said evidence needs to be rather overwhelming and obvious.
- Rivalry: Although Gabriel doesn't acknowledge it, the fact remains that Serafall Leviathan views Gabriel as her personal rival.
- Weakness: Gabriel is Toughness Disabled when defending herself against attacks made using Cursed Swords. Furthermore, damage inflicted by such weapons is considered to have the Incurable extra against her.

Languages
Akkadian [Native], Aramaic, English, French, Greek, Hebrew, Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 14/10 (Imp. 10), Will 14

Power Points
Abilities 116 + Powers 137 + Advantages 53 + Skills 59 (118 ranks) + Defenses 17 = 382
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DalkonCledwin
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Location: Gallifrey

Yasaka Gozen / The Harem Nannies / Hero

Post by DalkonCledwin »

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Art by MilfYasaka on DeviantArt

Yasaka Gozen - PL 12
Age: 32 / Height: 5' 9" / Weight: 165 lbs
Hair Color: Blonde / Eye Color: Blonde

Strength 10, Stamina 11, Agility 5, Dexterity 4, Fighting 4, Intellect 5, Awareness 8, Presence 8

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Existential Tier 4 (ultimate-class), Benefit, Wealth 3 (millionaire), Connected, Contacts, Daze (Deception), Defensive Attack, Diehard, Equipment 5, Extraordinary Effort, Fascinate (Persuasion), Favored Environment: Kyoto, Fearless, Great Endurance, Hide in Plain Sight, Improved Defense, Inspire 3, Languages 2, Leadership, Move-by Action, Power Attack, Quick Draw, Ranged Attack 7, Ritualist, Takedown 2, Taunt, Teamwork, Trance, Well-informed, White Knight

Enhanced Advantages
Agile Feint, Eidetic Memory, Evasion 2, Improved Grab, Improved Initiative 3, Instant Up, Interpose, Luck 2, Seize Initiative, Uncanny Dodge

Skills
Acrobatics 8 (+13), Athletics 4 (+14), Deception 10 (+18), Expertise: History 8 (+13), Expertise: Magic 12 (+17), Expertise: Religion 8 (+13), Insight 6 (+20/+14), Intimidation 6 (+14), Investigation 10 (+15), Perception 6 (+14), Persuasion 10 (+18), Sleight of Hand 8 (+12), Stealth 6 (+11), Technology 4 (+9), Treatment 8 (+13)

Powers
Apple & Phoenix Feather Wand (Easily Removable)
. . Mahoutokoro Alumna: Array
. . . . Apparition: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting, Noticeable: Makes a loud cracking noise upon arrival at destination)
. . . . Avis: Damage 7 (animal, wizarding magic, DC 22; Increased Duration: concentration, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Distracting)
. . . . Deprimo: Move Object 13 (gravity, wizarding magic, 200 tons, DC 28; Damaging; Limited: to Pulling Downwards)
. . . . Depulso: Move Object 13 (force, wizarding magic, 200 tons; Limited: to Flinging Targets Away)
. . . . Expelliarmus: Damage 13 (force, wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . . . Perfusorius: Enhanced Strength 4 (feather-light charm, wizarding magic, +4 STR; Affects Others, Subtle: subtle; Limited to Lifting)
. . . . Point Me: Senses 1 (wizarding magic, Direction Sense; Sustained)
. . . . Revellio I: Senses 4 (wizarding magic, Penetrates Concealment: Vision, Notes: This is what Dumbledore used to see past Sapphira/Harry's Cloak of Invisibility in the second book. Apparently he could cast it wandlessly and silently.)
. . . . Revellio II: Nullify 8 (wizarding magic, Counters: Magical Disguises, DC 18; Broad, Simultaneous)
. . . . Rictusempra: Progressive Affliction 6 (a little harmless fun, wizarding magic, 1st degree: Dazed, Impaired, 2nd degree: Prone, Disabled, Resisted by: Will, DC 16; Extra Condition, Increased Range: ranged, Progressive; Limited Degree)
. . . . Specialis Revellio: Senses 3 (wizarding magic, Analytical: Detect Magic Items, Detect: Magic Items [Mental] 2: ranged; Sustained)
Kitsune Physiology
. . Expanded Awareness: Senses 6 (racial, Acute: Olfactory, Acute: Magic Awareness, Awareness: Magic [Mental], Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory 1: -1 speed rank)
. . Invulnerabilities: Immunity 6 (racial, Damage Effect: Fire, Environmental Condition: Heat)
. . Kyuubi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Improved Grab)
. . Mimicry: Morph 2 (racial, +20 Deception checks to disguise; Narrow group; Metamorph, Notes: Can assume the form of a normal human and giant fox, the latter of which is represented by the metamorph extra. However, as the only things that change about her are the loss of wand magic and a substantial size increase, I'm not building that stat block.)
. . Sensorimotor Synchrony: Senses 1 (racial, Danger Sense: Visual, Advantages: Agile Feint, Eidetic Memory, Evasion 2, Improved Initiative 3, Instant Up, Interpose, Seize Initiative, Uncanny Dodge)
True Seer: Array
. . Clairvoyance: Remote Sensing 14 (talent, Affects: Visual Senses, Range: 60 miles; Concentration)
. . Foresight: Luck Control 1 (talent, Spend on Other, Advantages: Luck 2)
True Seer: Talents
. . Aura Reading: Senses 5 (talent, Awareness: Cosmic [Mental], Detect: Emotional State [Visual] 2: ranged, Detect: Physical State [Visual] 2: ranged; Feature: Directed Inspiration)
. . Palmistry: Enhanced Trait 3 (talent, Insight +6 (+20); Limited: to Assessment checks)
Youjutsu: Array
. . Cold FoxFyre: Cumulative Affliction 8 (fire, youjutsu, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . FoxFyre Blast: Damage 13 (fire, youjutsu, DC 28; Increased Range: ranged)
. . FoxFyre Shaping: Shapeable Area Damage 6 (fire, youjutsu, DC 21; Shapeable Area: 30 cft., DC 16, Increased Duration: concentration, Increased Range: ranged, Selective; Distracting)
. . Heat Wave: Environment 8 (youjutsu, Heat (Extreme), Radius: 0.5 miles; Selective)
. . Illusory Decoys: Concealment 10 (youjutsu, All Senses; Limited: to Decoy Images)
. . Phantasms: Illusion 8 (youjutsu, Affects: All Sense Types, Area: 250 cft., DC 18; Selective; Concentration, Distracting, Resistible: Will)
. . Sunshower Barrier: Create 8 (youjutsu, Volume: 250 cft., DC 18; Stationary; Limited: to Entrapping)

Equipment
Casual Clothes, Cell Phone (Smartphone), Youkai Palace at Kyoto

Offense
Initiative +17
Avis: Damage 7, +11 (DC 22)
Cold FoxFyre: Cumulative Affliction 8, +11 (DC Fort 18)
Deprimo: Move Object 13, +11 (DC 28)
Depulso: Move Object 13, +11 (DC 23)
Expelliarmus: Damage 13, +11 (DC 28)
FoxFyre Blast: Damage 13, +11 (DC 28)
FoxFyre Shaping: Shapeable Area Damage 6 (DC 21)
Grab, +4 (DC Spec 20)
Revellio II: Nullify 8, +11 (DC Will 18)
Rictusempra: Progressive Affliction 6, +11 (DC Will 16)
Throw, +11 (DC 25)
Unarmed, +4 (DC 25)

Complications
- Enemies: The Hero Faction would like very much to use Yasaka in order to open the Dragon Gate in order to summon Great Red.
- Motivation: Patriotism: Yasaka's primary responsibility is towards the protection and safety of those Youkai who are members of Kyoto's Youkai Faction, as well as for protecting her betrothed whenever she is able to do so.
- Power Loss: When Yasaka is not within Kyoto, all of her Youjutsu powers are treated as though they had the Fades flaw. These flaws are not linked to one another, so the powers in question will decrease in rank on an individual basis.
- Quirk: While Yasaka is very humble and polite, she has been shown to have a teasing and slightly flirtatious side to her that can sometimes get her into a bit of trouble, such as when encountering more perverted individuals.
- Relationship: Yasaka is the loving mother of a young girl by the name of Kunou.

Languages
English, Japanese [Native], Latin

Defense
Dodge 12, Parry 12, Fortitude 11, Toughness 12, Will 13

Power Points
Abilities 110 + Powers 122 + Advantages 54 + Skills 57 (114 ranks) + Defenses 20 = 363

--------------------
Youkai Palace at Kyoto - PL 12

Toughness 12, Size Huge

Features:
Concealed 2, Defense System, Grounds, Gym, Habitat, Holding Cells, Infirmary, Library, Living Space, Personnel, Theater, Trophy Room, Wards 3

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
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DalkonCledwin
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Emerald-Eyed Witch of Annihilation Brainstorm & Notes

Post by DalkonCledwin »

Emerald-Eyed Witch of Annihilation
Premise: “Wait! What do you mean you’re my real dad, Mister Lucifer-sama… Uh, sir?”
Required Inclusions:
- Any moral or ethical alignments are welcome.
- Amaryllis ‘Amy’ Potter must possess the Power of Destruction that is so common among the Bael and Gremory clans of the 72 Pillars these days.
- How Amy discovers that she has access to this power is up to the author, but it must happen in Third Year or later.
- Naturally, Amy’s ability to utilize the Power of Destruction must make people nervous.
- Any romantic pairings are permissible.
Preferred Inclusions:
- Crossover with High School DxD, with Amy being the older sister of Millicas Gremory.
- Amy having been abducted as a toddler and being given to the Potters to raise. Who abducted her and why is up to the author to determine.
- Sirzechs, Grayfia, Venelana and Zeoticus being unable to do much more than train Amy in the use of her powers due to the ongoing tensions between the various factions and their ranking.
Optional Inclusions:
- Amy vaporizing the Dursley family at some point in the story. This is strictly optional.
- Amy being granted her own Peerage, or else becoming a member in a Peerage.
- Amy deciding she has had enough with Wizarding Britain and moving to Kuoh.
Forbidden Things:
- Amy the Weak Emo Doormat.
- Amy being convinced to give up her power.
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DalkonCledwin
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Amy Potter / Amy's Peers / Witch of Annihilation

Post by DalkonCledwin »

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Amaryllis 'Amy' Potter - PL 10
Age: 17-18 / Height: 5' 8" / Weight: 130 lbs
Hair Color: Multi-Hued / Eye Color: Green
Birth Name: Talis Gremory

Strength 10, Stamina 7, Agility 7, Dexterity 7, Fighting 6, Intellect 2, Awareness 6, Presence 6

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Alternate Identity: Talis Gremory, Benefit, Existential Tier 3 (high-class), Benefit, Social Class 2 (land owning), Benefit, Wealth 4 (multimillionaire), Connected, Daze (Deception), Equipment 6, Fascinate (Persuasion), Fast Grab, Favored Foe: Stray Magicians, Fearless, Fighting Style: Krav Maga, Great Endurance, Improved Aim, Improved Grab, Inspire 2, Interpose, Languages 1, Leadership, Mana Sensitive, Quick Draw, Second Chance: Resisting Mental Control, Taunt, Teamwork, Trance, Ultimate Effort: Aim, Untapped Potential, White Knight

Fighting Style Advantages
All-out Attack, Chokehold, Improved Defense, Improved Disarm, Improved Hold, Improved Trip, Power Attack

Enhanced Advantages
Luck 5

Skills
Acrobatics 6 (+13), Athletics 4 (+14), Close Combat: Grab 4 (+10), Deception 6 (+12), Expertise (AGL): Riding 6 (+13), Expertise (AWE): Katei-Ka 6 (+12), Expertise (AWE): Tactics 6 (+12), Expertise: Magic 10 (+12), Insight 6 (+12), Investigation 6 (+8), Perception 6 (+12), Persuasion 8 (+14), Stealth 6 (+13), Technology 4 (+6), Treatment 4 (+6), Vehicles 4 (+11)

Powers
Power of Destruction Form (Activation: Move Action)
. . PoD Armor: Impervious Toughness 7 (family magic)
. . PoD Aura: Damage 4 (family magic, DC 19; Reaction 3: reaction)
. . Self-Contained: Immunity 3 (family magic, Environmental Condition: Vacuum, Suffocation (All))
Pure-Devil Physiology
. . Demonic Perception: Senses 7 (racial, Analytical: Normal Hearing, Analytical (Type): Visual Senses, Darkvision, Extended: Visual & Auditory Senses 2: x100; Quirk: Extended is for Visual & Auditory Senses)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in use; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
The Cloak of Maweth (Easily Removable (indestructible))
. . I Shall Pass Over You: Concealment 10 (divine, All Senses; Affects Others; Distracting, Passive)
Wandless Magic: Array
. . Apparition: Teleport 13 (wizarding magic, 30 miles in a move action, carrying 800 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 4, Turnabout; Distracting, Noticeable: Creates a loud cracking noise upon arrival at destination)
. . Bombarda: Burst Area Damage 10 (force, wizarding magic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . Destroy Projectiles: Burst Area Immunity 10 (family magic, Common Descriptor: Physical Projectiles; Affects Others, Burst Area 2: 60 feet radius sphere, DC 20, Selective; Concentration, Distracting)
. . Destructive Blast: Damage 13 (family magic, force, DC 28; Increased Range: ranged, Penetrating 13, Split: 2 targets)
. . Destructo-Beam: Line Area Concentration Weaken 10 (family magic, Affects: Toughness, Resisted by: Fortitude, DC 20; Affects Objects Only, Line Area 3: 5 feet wide by 120 feet long, DC 20, Concentration; Distracting, Tiring)
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Expecto Patronum: Progressive Perception Area Affliction 10 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 effect ranks, Progressive; Limited: to Devils, Undead & Spawn of Trihexa, Limited: to causing targets to flee, Tiring)
. . Expelliarmus: Damage 13 (force, wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . Incendio Tria: Cone Area Damage 10 (fire, wizarding magic, DC 25; Cone Area 2: 120 feet cone, DC 20)
. . Melt Through: Burrowing 11 (family magic, Speed: 120 miles/hour, 1800 feet/round; Penetrating)
. . Muffliato: Environment 4 (wizarding magic, Visibility (-5), Radius: 250 feet; Custom: Affects Hearing Instead of Vision, Selective, Selective)
. . Obliviate: Concentration Cumulative Affliction 13 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 23; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . Protego: Cloud Area Deflect 10 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 20, Redirection, Reflect)
. . Stupefy: Cumulative Affliction 13 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 23; Cumulative, Increased Range: ranged)
Wandless Magic: Talents
. . Capacious Extremis: Feature 5 (wizarding magic, Notes: creates an extradimensional storage space that can contain a mass rank equal to this feature's effect rank, which is currently set at a 1,600 pound maximum. This spell is usually cast upon an object, such as a backpack or clutchpurse.)
. . Salvio Hexia: Perception Area Luck Control 1 (wizarding magic, Bestow Luck, Advantages: Luck 5; Perception Area: DC 11 - Visual, Selective; Check Required 5: DC 14 - Expertise: Magic, Increased Action 2: move, Reduced Range 2: close)

Equipment
Cell Phone (Smartphone), Light Armor, Motorcycle, Potter Manor

Offense
Initiative +7
Bombarda: Burst Area Damage 10 (DC 25)
Destructive Blast: Damage 13, +7 (DC 28)
Destructo-Beam: Line Area Concentration Weaken 10 (DC Fort 20)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Damage 13, +7 (DC 28)
Grab, +10 (DC Spec 20)
Incendio Tria: Cone Area Damage 10 (DC 25)
Obliviate: Concentration Cumulative Affliction 13, +7 (DC Will 23)
PoD Aura: Damage 4, +6 (DC 19)
Stupefy: Cumulative Affliction 13, +7 (DC Fort 23)
Throw, +7 (DC 25)
Unarmed, +6 (DC 25)

Complications
- Fame: If Amy were to show her face in any of the Wizarding Communes around the world, she would likely be swamped by their version of paparazzi simply because of the fact that she saved them from the Stray Wizard calling himself 'Voldemort.'
- Honor: Amy follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Protector: Amy is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Amy is the eldest child of both Sirzechs Lucifer and his wife Grayfia Lucifuge. She had been fostered out to James Potter, who was the most recent in a long line of contract mages for Sirzechs, shortly after she was born. Sirzechs was subsequently unable to collect/rescue his daughter after James and Lily died due to the existence of a prophecy that bound her to that society until it was resolved.
- Temper: Amy is a tempestuous young lady, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Weakness: Amy is Toughness Disabled against Radiant attacks, such as Holy Swords or Spears of Light.

Languages
English [Native], Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 7, Toughness 9 (Imp. 7), Will 13

Power Points
Abilities 102 + Powers 116 + Advantages 51 + Skills 46 (92 ranks) + Defenses 16 = 331

--------------------
Motorcycle - PL 10

Strength 1, Defense 0, Toughness 8, Size Medium

Powers
Wheelset: Speed 6 (Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 1 + Powers 6 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
--------------------
Potter Manor - PL 10

Toughness 10, Size Large

Features:
Concealed 1, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 10 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 14
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DalkonCledwin
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Daphne Greengrass / Amy's Peers / Witch of Annihilation

Post by DalkonCledwin »

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Daphne Ophelia Greengrass - PL 10
Age: 17-18 / Height: 5' 5" / Weight: 121 lbs
Hair Color: Pale Blonde / Eye Color: Blue

Strength 10, Stamina 6, Agility 9, Dexterity 8, Fighting 3, Intellect 3, Awareness 6, Presence 6

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Existential Tier (low-class), Benefit, Social Class 3 (nobility), Benefit, Wealth 3 (millionaire), Connected, Daze (Intimidation), Defensive Attack, Eidetic Memory, Equipment 1, Fascinate (Intimidation), Favored Foe: Stray Magicians, Inspire 2, Interpose, Languages 1, Leadership, Lionheart 2, Luck 5, Mana Sensitive, Move-by Action, Power Attack, Quick Draw, Ritualist, Second Chance: Resisting Mind Control, Teamwork, White Knight

Enhanced Advantages
Close Attack 2, Evasion 2, Improved Initiative, Uncanny Dodge

Skills
Acrobatics 4 (+13), Athletics 4 (+14), Deception 8 (+14), Expertise (AWE): Housekeeping 6 (+12), Expertise: Magic 10 (+13), Expertise: Politics 8 (+11), Insight 8 (+14), Intimidation 8 (+14), Investigation 6 (+9), Perception 6 (+12), Persuasion 6 (+12), Stealth 6 (+15), Technology 2 (+5), Treatment 4 (+7)

Powers
Hidden Great Crown (Removable)
. . Crown of Thorns: Array
. . . . Blessings of the Underworld: Burst Area Luck Control 1 (base form, sacred gear, Bestow Luck; Burst Area 15: 60 miles radius sphere, DC 11, Selective; Increased Action 2: move, Reduced Range 2: close)
. . . . Peerless Spear Gaol: Concentration Cumulative Affliction 12 (sacred gear, sub-species bb, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage, DC 22; Concentration, Cumulative, Extra Condition, Increased Range: ranged; Distracting, Limited Degree)
Natural Legilimens
. . Combat Sense: Enhanced Trait 10 (wizarding magic, Dodge +3 (+12), Parry +3 (+12), Advantages: Evasion 2, Improved Initiative, Uncanny Dodge; Resistible: Will)
. . Darting Eyes: Mind Reading 4 (wizarding magic, DC 14; Reaction 3: to Making eye-contact with someone; Activation: move action, Limited to Surface Thoughts)
. . Occlumens: Impervious Will 10 (wizarding magic; Sustained)
Queenly Augmentation
. . A Bishop's Power: Luck Control 1 (bestowed, Force a Re-roll; Limited: to Forcing Targets to Reroll Resistance Checks Against Daphne's Magical Attacks)
. . A Knight's Speed: Teleport 3 (bestowed, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . A Rook's Resilience: Impervious Toughness 4 (bestowed)
. . A Rook's Strength: Enhanced Strength 2 (bestowed, +2 STR, Advantages: Close Attack 2)
Reincarnated Devil Physiology
. . Demonic Perception: Senses 7 (racial, Analytical: Normal Hearing, Analytical (Type): Visual Senses, Darkvision, Extended: Visual & Auditory Senses 2: x100; Quirk: Extended is for Visual & Auditory Senses)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in active use; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Wandless Magic: Array
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Increased Range: ranged)
. . Legilimens: Cumulative Effortless Mind Reading 10 (wizarding magic, DC 20; Cumulative, Effortless; Distracting)
. . Portus: Teleport 10 (wizarding magic, Carry 25 tons; Accurate, Extended: 1000 miles in 2 move actions, Increased Mass 10, Triggered: 1 use - when Command Word is spoken; Limited to Extended, Medium: whatever object Daphne touches with her index finger when she speaks the incantation)
. . Protego: Cloud Area Deflect 9 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 19, Redirection, Reflect)
. . Revelio I: Senses 4 (wizarding magic, Penetrates Concealment: Vision; Sustained)
. . Revelio II: Nullify 10 (wizarding magic, Counters: Magical Disguises, DC 20; Broad, Simultaneous)
. . Sensual Healing: Healing 10 (devil magic; Persistent, Restorative, Stabilize; Custom: Affects Others Only, Quirk 2: Treatment requires at least 10 minutes worth of physical intimacy)
. . Specialis Revelio: Senses 3 (wizarding magic, Analytical: Detect Magic Items, Detect: Magic Items [Mental] 2: ranged; Sustained)
. . Stupefy: Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)

Equipment
Cell Phone (Smartphone), Light Armor

Offense
Initiative +13
Darting Eyes: Mind Reading 4 (DC Will 14)
Expelliarmus: Damage 10, +8 (DC 25)
Grab, +5 (DC Spec 20)
Legilimens: Cumulative Effortless Mind Reading 10 (DC Will 20)
Peerless Spear Gaol: Concentration Cumulative Affliction 12, +8 (DC Fort/Will 22)
Revelio II: Nullify 10, +8 (DC Will 20)
Stupefy: Cumulative Affliction 10, +8 (DC Fort 20)
Throw, +8 (DC 25)
Unarmed, +5 (DC 25)

Complications
- Cast from Hit Points: Daphne can only utilize her Sacred Gear for 12 combat rounds per hour (divided up however she wishes), before it automatically turns off for an hour so that she doesn't kill herself. Once that hour is up, she can start employing the Sacred Gear for another 12 rounds, and this cycle will repeat pretty much ad nauseam, with the only changes being if she increases her Fortitude bonus, which grants a 1:2 ratio increase to the number of rounds she can keep her Sacred Gear active.
- Guy Magnet: Daphne tends to attract male attention wherever she goes due to the fact that she is possibly the single most attractive (formerly Pure-Blood) witch of her generation.
- Motivation: Responsibility: Daphne feels it is her responsibility to keep an eye on Amy so that she doesn't get in over her head in this new highly political world she has found herself wading into.
- Relationships: Along with Hermione Granger, Daphne is one of Amaryllis Potter's best friends and has been with her through all her adventures at Hogwarts. Her younger sister is named Astoria, and her parents are Cyrus and Elizabeth Greengrass.
- Weakness: Daphne is Toughness Disabled against Radiant attacks, such as Holy Swords or Spears of Light.

Languages
English [Native], French

Defense
Dodge 12/9, Parry 12/9, Fortitude 6, Toughness 8 (Imp. 4), Will 10 (Imp. 10)

Power Points
Abilities 98 + Powers 152 + Advantages 39 + Skills 43 (86 ranks) + Defenses 10 = 342
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DalkonCledwin
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Hermione Granger / Amy's Peers / Witch of Annihilation

Post by DalkonCledwin »

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Hermione Jean Granger - PL 10
Age: 18-19 / Height: 5' 6" / Weight: 137 lbs
Hair Color: Brown / Eye Color: Brown

Strength 11, Stamina 8, Agility 2, Dexterity 2, Fighting 6, Intellect 5, Awareness 3, Presence 3

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Beginner's Luck, Benefit, Existential Tier (low-class), Benefit, Social Class (militant/academic), Benefit, Wealth 2 (independently wealthy), Connected, Daze (Intimidation), Defensive Attack, Diehard, Eidetic Memory, Equipment 2, Fascinate (Persuasion), Favored Foe: Stray Magicians, Fearless, Fighting Style: Karate, Fighting Style: Krav Maga, Great Endurance, Jack-of-all-trades, Languages 2, Leadership, Mana Sensitive, Move-by Action, Quick Draw, Ranged Attack 7, Second Chance: Resisting Mental Control, Speed of Thought, Takedown, Teamwork, Ultimate Effort: Toughness Checks, White Knight

Fighting Style Advantages
All-out Attack, Chokehold, Improved Defense, Improved Disarm, Improved Hold, Improved Smash, Improved Trip, Instant Up, Power Attack

Enhanced Advantages
Close Attack 2

Skills
Acrobatics 4 (+6), Athletics 4 (+15), Deception 4 (+7), Expertise (AWE): Research 10 (+13), Expertise: Magic 10 (+15), Insight 8 (+11), Intimidation 6 (+9), Investigation 6 (+11), Perception 6 (+9), Persuasion 6 (+9), Stealth 6 (+8), Technology 6 (+11), Treatment 4 (+9)

Powers
Curse Breaker: Array
. . Break Enchantment: Burst Area Broad Concentration Simultaneous Weaken 10 (talent, Affects: Magical Effects, Resisted by: Fortitude, DC 20; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 20, Broad: Magical Effects, Concentration, Simultaneous; Distracting, Tiring)
. . Magical Adrenaline: Healing 10 (talent; Triggered: 1 use - when suffering two or more degrees of damage; Limited: Self Only)
. . Remove Curse: Nullify 10 (talent, Counters: Magical Afflictions, DC 20; Broad, Simultaneous)
Reincarnated Devil Physiology
. . Demonic Senses: Senses 7 (racial, Analytical: Normal Hearing, Analytical (Type): Visual Senses, Darkvision, Extended: Visual & Auditory Senses 2: x100; Quirk: Extended is for Visual & Auditory Senses)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in active use; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Rook Augmentation
. . A Rook's Resilience: Impervious Toughness 4 (bestowed)
. . A Rook's Strength: Enhanced Strength 3 (bestowed, +3 STR, Advantages: Close Attack 2)
Wandless Magic: Array
. . Alohomora: Transform 10 (wizarding magic, Affects: 1 Thing > 1 Thing - Locked > Unlocked, Transforms: 800 lbs., DC 20; Increased Duration: continuous, Reach (ranged): 5 ft.)
. . Apparition: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Turnabout; Distracting, Noticeable: Makes a loud cracking noise upon arrival at destination)
. . Avis: Damage 8 (animal, wizarding magic, DC 23; Increased Duration: concentration, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . Bombarda: Burst Area Damage 10 (force, wizarding magic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Increased Range: ranged)
. . Finite Incantatem: Nullify 8 (wizarding magic, Counters: Magical Effects, DC 18; Broad, Secondary Effect, Simultaneous)
. . Homenum Revelio: Senses 13 (wizarding magic, Accurate: Detect Humanoids, Acute: Detect Humanoids, Detect: Humanoids [Mental] 2: ranged, Extended: Detect Humanoids 3: x1k, Penetrates Concealment: Detect Humanoids, Radius: Detect Humanoids; Sustained; Limited: Extended is for Detect Humanoids [3 ranks only])
. . Immobulus: Progressive Burst Area Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged, Progressive; Sense-dependent: Vision, Tiring)
. . Langlock: Nullify 10 (wizarding magic, Counters: Sonic Effects, DC 20; Increased Duration: concentration, Simultaneous)
. . Omnifracto: Weaken 10 (force, wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 20; Affects Objects Only, Increased Range: ranged)
. . Petrificus Totalus: Progressive Affliction 8 (wizarding magic, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 18; Extra Condition, Increased Range: ranged, Progressive, Reversible; Limited Degree)
. . Protego Maxima: Create 10 (wizarding magic, Volume: 1000 cft., DC 20; Impervious, Stationary)
Wandless Magic: Talents
. . Incendio Glacia: Environment 2 (fire, wizarding magic, Heat, Light, Radius: 60 feet; Feature: Can be picked up and moved around)

Equipment
Battle Robes, Cell Phone (Smartphone)

Offense
Initiative +5
Alohomora: Transform 10, +9 (DC Dog 20)
Avis: Damage 8, +9 (DC 23)
Bombarda: Burst Area Damage 10 (DC 25)
Break Enchantment: Burst Area Broad Concentration Simultaneous Weaken 10 (DC Fort 20)
Expelliarmus: Damage 10, +9 (DC 25)
Finite Incantatem: Nullify 8, +9 (DC Will 18)
Grab, +8 (DC Spec 21)
Immobulus: Progressive Burst Area Affliction 6 (DC Fort 16)
Langlock: Nullify 10, +9 (DC Will 20)
Omnifracto: Weaken 10, +9 (DC Fort 20)
Petrificus Totalus: Progressive Affliction 8, +9 (DC Fort/Will 18)
Remove Curse: Nullify 10, +9 (DC Will 20)
Throw, +9 (DC 26)
Unarmed, +8 (DC 26)

Complications
- Enemy: Ron Weasley has never forgiven Hermione for refusing to attend the Triwizard Tournament's Yule Ball with him and will do just about anything he can think of to make her regret that decision. His inability to accept her decision probably wasn't helped by her choice to attend the Ball in the company of one of Slytherin's first year students... Astoria Greengrass.
- Motivation: Thrills: Now that their war is over, Hermione just wants to relax and enjoy her life with her two closest friends in the entire world.
- Reputation: Hermione has a reputation for being a bossy, know-it-all, bookworm.
- Weakness: Hermione is Toughness Disabled against Radiant attacks, such as Holy Swords or Spears of Light.

Languages
Bulgarian, English [Native], French

Defense
Dodge 8, Parry 8, Fortitude 10, Toughness 12 (Imp. 4), Will 10

Power Points
Abilities 74 + Powers 122 + Advantages 51 + Skills 40 (80 ranks) + Defenses 17 = 304
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DalkonCledwin
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Ling-Ling Huang / Amy's Peers / Witch of Annihilation

Post by DalkonCledwin »

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Ling-Ling Huang - PL 10
Age: Um... / Height: 5' 9" / Weight: 133 lbs
Hair Color: Black / Eye Color: Green

Strength 13, Stamina -, Agility 2, Dexterity 2, Fighting 6, Intellect 2, Awareness 4, Presence 4

Advantages
Attractive, Benefit, Existential Tier 3 (high-class), Benefit, Social Class 2 (land owning), Benefit, Wealth 3 (millionaire), Close Attack, Connected, Contacts, Daze (Deception), Eidetic Memory, Equipment 10, Fascinate (Deception), Fearless, Fighting Style: Aikido, Fighting Style: Karate, Fighting Style: Muay Thai, Fighting Style: Ninjutsu, Fighting Style: Tae Kwon Do, Interpose, Languages 1, Leadership, Mana Sensitive, Move-by Action, Prone Fighting, Ritualist, Taunt, Teamwork, Ultimate Effort: Toughness Checks, Well-informed

Fighting Style Advantages
All-out Attack, Chokehold, Defensive Attack, Defensive Roll, Evasion 2, Fast Grab, Grabbing Finesse, Hide in Plain Sight, Improved Critical: Unarmed, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Smash, Improved Trip, Improvised Weapon, Instant Up, Power Attack, Startle, Takedown 2, Uncanny Dodge

Enhanced Advantages
Diehard

Skills
Acrobatics 4 (+6), Athletics 4 (+17), Deception 10 (+14), Expertise (AWE): Streetwise 8 (+12), Expertise: Magic 8 (+10), Expertise: Organized Crime 10 (+12), Expertise: Politics 8 (+10), Insight 6 (+10), Intimidation 6 (+10), Investigation 6 (+8), Perception 6 (+10), Persuasion 6 (+10), Ranged Combat: Grenades 4 (+6), Ranged Combat: Guns 6 (+8), Stealth 8 (+10), Technology 4 (+6), Treatment 4 (+6), Vehicles 4 (+6)

Powers
Jiang Shi Princess
. . Body Resistance: Protection 10 (racial, +10 Toughness)
. . Fast Healing: Regeneration 10 (racial, Every 1 round, Advantages: Diehard; Feature: Decapitating Ling-Ling does not automatically kill her, nor does it necessarily incapacitate her, Persistent)
. . Living Dead: Immunity 33 (racial, Aging, Critical Hits, Fortitude Effects)
Jigen-Tou: Strength Effect Array (slashing, youjutsu; Penetrating 13)
. . Density Decrease: Insubstantial 4 (Alternate; youjutsu, Incorporeal)
. . Dimensional Portal: Movement 2 (Alternate; devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Fire Hell Circle: Burst Area Damage 8 (Alternate; fire, youjutsu, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . Teleportal: Teleport 6 (Alternate; devil magic, Carry 50 lbs.; Accurate, Extended: 60 miles in 2 move actions, Portal; Limited to Extended, Tiring)
Reincarnated Devil Physiology
. . Demonic Senses: Senses 7 (racial, Analytical: Normal Hearing, Analytical (Type): Visual Senses, Darkvision, Extended: Visual & Auditory Senses 2: x100; Quirk: Extended is for Visual & Auditory Senses)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in active use; Wings)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Rook Augmentation
. . A Rook's Resilience: Impervious Toughness 4 (bestowed)
. . A Rook's Strength: Enhanced Strength 3 (bestowed, +3 STR)

Equipment
Apartment, Cell Phone (Smartphone), Fragmentation Grenade, Sports Car, Submachine gun

Offense
Initiative +2
Fire Hell Circle: Burst Area Damage 8 (DC 23)
Fragmentation Grenade, +6 (DC Dog 15)
Grab, +7 (DC Spec 12)
Submachine gun, +8 (DC 19)
Throw, +2 (DC 28)
Unarmed, +7 (DC 28)

Complications
- Honorless: Ling-Ling has no concept of the word 'honor', and will instead do whatever it takes, no matter what that is, in order to ensure her side of a conflict wins the battle. This includes things like the swapping out her Fragmentation Grenades for "Holy Hand Grenades" (i.e. water balloons filled with Holy Water).
- Monstrous: Ling-Ling is known to pull her head off as a horrific form of entertainment. This only serves to prove the fact that she is already dead. She is also of an indeterminate age, and may be even older than Sirzechs Lucifer, though she's not about to confirm this fact one way or the other.
- Motivation: The Yandere: Ling-Ling fully intends on turning each and every one of her 'precious people' into zombie companions once they die so that they can be with her "forever, and ever, and ever." She is however, willing to wait for them to die before she does such a thing.
- No Survival Instinct: Ling-Ling doesn't care if she gets hit with her own attacks because she's already dead. In fact, that also serves as her catch phrase "Because I am dead."
- Perpetual Smiler: You can tell how bad a situation actually is based on whether or not Ling-Ling is still smiling. It would basically be the End of the World (TM) if she were to stop smiling.
- Weakness: Ling-Ling is Toughness Disabled against Radiant attacks, such as Holy Swords or Spears of Light.

Languages
Chinese (Mandarin) [Native], Japanese

Defense
Dodge 9, Parry 9, Fortitude Immune, Toughness 11/10 (Imp. 4), Will 10

Power Points
Abilities 50 + Powers 111 + Advantages 60 + Skills 56 (112 ranks) + Defenses 16 = 293

--------------------
Apartment - PL 10

Toughness 10, Size Medium

Features:
Defense System, Laboratory, Library, Living Space, Wards 2, Workshop

Power Points
Abilities 1 + Powers 0 + Advantages 0 + Features 7 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
--------------------
Sports Car - PL 10

Strength 5, Defense -2, Toughness 8, Size Large

Powers
Wheelset: Speed 7 (Speed: 250 miles/hour, 0.5 miles/round)

Power Points
Abilities 2 + Powers 7 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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DalkonCledwin
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Cu Chulainn / Amy's Peers / Witch of Annihilation

Post by DalkonCledwin »

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Cu Chulainn, the Hero Reborn - PL 10
Age: 26 / Height: 6' 1" / Weight: 154 lbs
Hair Color: Blue / Eye Color: Red

Strength 3, Stamina 5, Agility 7, Dexterity 6, Fighting 9, Intellect 6, Awareness 5, Presence 3

General Advantages
Animal Empathy, Artificer, Assessment, Attractive, Benefit, Existential Tier 3 (high-class), Benefit, Social Class (militant/academic), Connected, Cool: Intimidation, Defensive Attack, Defensive Roll 2, Eidetic Memory, Equipment 1, Evasion 2, Fascinate (Intimidation), Favored Foe: Stray Magicians, Fearless, Great Endurance, Improvised Tools, Interpose, Languages 2, Leadership, Mana Sensitive, Power Attack, Ranged Attack 3, Ritualist, Teamwork, Trance, White Knight

Enhanced Advantages
Luck 3

Skills
Acrobatics 4 (+11), Athletics 4 (+7), Expertise (AWE): Survival 8 (+13), Expertise: Magic 12 (+18), Insight 6 (+11), Intimidation 8 (+11), Investigation 4 (+10), Perception 6 (+11), Persuasion 6 (+9), Stealth 6 (+13), Technology 4 (+10), Treatment 4 (+10)

Powers
Child of Light: Array
. . Disengage: Senses 4 (talent, Precognition; Feature 2: Retcon Events, Sustained; Quirk: Can only use this to Retcon Events once per Rating Game)
. . Protection from Arrows: Deflect 11 (talent; Limited: to Attacks Targeting Dodge, Reduced Range: close)
Child of Light: Talents
. . Semi-Divine Bishop: Luck Control 1 (racial, Force a Re-roll, Advantages: Luck 3; Limited: to Forcing targets to reroll resistance checks against Cu Chulainn's attacks)
. . Territory Control: Environment 9 (talent, Other: 3 points of effect 3, Radius: 1 mile; Selective; Limited: to Locations that Amy designates as her "Territory" during Rating Games)
Matrix Wodan (Removable)
. . Primordial Rune: Array
. . . . Ochd Deug Odin - First Seal: Perception Area Nullify 10 (crest side bb, sacred gear, Counters: Magical Effects, DC 20; Perception Area: DC 20 - Visual, Broad, Selective, Simultaneous; Reduced Range: close, Tiring)
. . . . Wicker Man - Cage of Scorching, Consuming Flames: Line Area Damage 9 (base form, sacred gear, DC 24; Line - Width Area 2: 30 feet feet wide, Line Area 2: 5 feet wide by 60 feet long, DC 19; Tiring)
Reincarnated Devil Physiology
. . Demonic Perception: Senses 9 (racial, Analytical: Normal Hearing, Analytical (Type): Visual Senses, Darkvision, Extended: Visual & Auditory Senses 2: x100, Postcognition (Limited): Cu Chulainn, the Heroic Prototype; Quirk: Extended is for Visual & Auditory Senses)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in active use; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Rune Magic: Array
. . Ansuz: Damage 11 (fire, runic magic, DC 26; Increased Range: ranged, Secondary Effect)
. . Berkano: Senses 10 (runic magic, Acute: Detect Specified Target, Detect: Specified Target [Mental] 2: ranged, Extended: Detect Specified Target 5: x100k, Radius: Detect Specified Target, Tracking: Detect Specified Target 1: -1 speed rank; Variable Descriptor: close group - Any single target that is specified when rune is inscribed; Custom: Medium: Inscribed Stone, Limited: Extended is for Detect Specified Target [5 ranks only])
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Healing Rune: Healing 10 (runic magic; Persistent, Restorative, Stabilize, Triggered: 1 use - When Command Word is spoken)
. . Memory Eraser: Progressive Affliction 11 (runic magic, 3rd degree: Transformed, Resisted by: Will, DC 21; Progressive, Triggered: 1 use - when command word is spoken; Limited Degree (third only))
. . Sowilo: Burst Area Damage 8 (fire, runic magic, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged; Tiring)
. . Teleportal: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring)

Equipment
Cell Phone (Smartphone), Light Armor

Offense
Initiative +7
Ansuz: Damage 11, +9 (DC 26)
Grab, +9 (DC Spec 13)
Memory Eraser: Progressive Affliction 11, +9 (DC Will 21)
Ochd Deug Odin - First Seal: Perception Area Nullify 10 (DC Will 20)
Sowilo: Burst Area Damage 8 (DC 23)
Throw, +9 (DC 18)
Unarmed, +9 (DC 18)
Wicker Man - Cage of Scorching, Consuming Flames: Line Area Damage 9 (DC 24)

Complications
- Cursed: Cu Chulainn is under a Geasa, a magically enforced oath, to never refuse an offer of free food. He is under another Geasa that forbids him from consuming the meat of a canine. Violating a Geasa has about the same general effect as violating a magically enforced contract: premature death. This whole problem started in Cu Chulainn's previous lifetime.
- Motivation: Justice: Cu Chulainn's entire family was killed by members of the group of Stray Magicians known as Hexennacht, and he wants to do whatever he can in order to hunt down and eradicate that organization.
- Relationships: Cu Chulainn managed to rescue a young girl who identifies herself only as 'Gray' from the Holy Sword Project, and has sort of become the girl's surrogate father figure. He also delivered shovel speech to Yuuto Kiba the day Gray and he arrived in Kuoh Town, only to follow it up by giving Kiba a list of Gray's favorite dishes.
- Weakness: Cu Chulainn is Toughness Impaired against Radiant attacks, such as Holy Swords or Spears of Light.

Languages
English, Irish (Gaeilge) [Native], Japanese

Defense
Dodge 11, Parry 11, Fortitude 6, Toughness 9/5, Will 14

Power Points
Abilities 88 + Powers 134 + Advantages 35 + Skills 36 (72 ranks) + Defenses 16 = 309
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DalkonCledwin
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Of Firebirds & Luminous Ice Brainstorm & Notes

Post by DalkonCledwin »

Of Firebirds & Luminous Ice
Premise: “You really do need to remember to call for me when you’re in danger, Harry-kun; cause I might not be able to save your life the next time something like this happens!”
Required Inclusions:
- Prior to joining Riser’s Peerage, Ravel Phenex must meet Harry Potter.
- During this meeting, Ravel must find herself befriending Harry.
- Due to this meeting, Ravel must decide to build her own Peerage rather than joining the one started by her brother.
- Ravel must turn Harry into a Devil with one of her Evil Pieces. The reason for her doing this is up to the author to decide, but the implication of the premise is that it was to save his life.
- Harry must be protective of Ravel.
- The minimal pairing for this fic must be Harry / Ravel.
Preferred Inclusions:
- Harry actually being the son of Serafall Leviathan and Azazel, Governor of the Grigori. How this was accomplished is left up to the author to decide.
- Ravel befriending Harry prior to his first day at Hogwarts, and Reincarnating him as a Devil when he is gravely injured after one of his adventures.
- Harry is Reincarnated as Ravel’s Queen.
Optional Inclusions:
- The Queen of a Devil’s Peerage being required to ascend to the position of King in that same Peerage if the original King should ever be killed, thereby preventing them from gaining their own Peerages.
Forbidden Things:
- Harry becoming romantically involved with a male character.
- Harry the Weak Emo Doormat.
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DalkonCledwin
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Harry Potter / The MCs / Of Firebirds & Luminous Ice

Post by DalkonCledwin »

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Art by Cami-Sempai on DeviantArt

Harry James Potter - PL 10
Age: 14 / Height: 5' 7" / Weight: 143 lbs
Hair Color: Black / Eye Color: Green

Strength 10, Stamina 8, Agility 6, Dexterity 5, Fighting 5, Intellect 3, Awareness 6, Presence 5

Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Assist, Attractive, Benefit, Existential Tier (low-class), Benefit, Social Class 2 (land owning), Benefit, Wealth 2 (independently wealthy), Connected, Defensive Attack, Equipment 6, Extraordinary Effort, Fascinate (Persuasion), Fast Grab, Improved Grab, Improved Hold, Inspire 3, Interpose, Languages 1, Leadership, Lionheart 2, Mana Sensitive, Power Attack, Quick Draw, Ranged Attack 2, Second Chance: Resisting Mental Control, Set-up, Tactical Training, Taunt, Teamwork, White Knight

Enhanced Advantages
Luck 5

Skills
Acrobatics 6 (+12), Athletics 4 (+14), Close Combat: Grab 4 (+9), Close Combat: Spears 2 (+7), Deception 6 (+11), Expertise (AGL): Riding 8 (+14), Expertise (AWE): Home Economics 6 (+12), Expertise (AWE): Tactics 8 (+14), Expertise: Magic 10 (+13), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+11), Stealth 6 (+12), Technology 4 (+7), Treatment 4 (+7)

Powers
A Queen's Augmentation
. . A Bishop's Power: Luck Control 1 (bestowed, Force a Re-roll, Advantages: Luck 5; Limited: to Forcing Targets to Reroll Resistance Checks Against Harry's Magical Attacks)
. . A Knight's Speed: Teleport 3 (bestowed, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . A Rook's Might: Enhanced Strength 4 (bestowed, +4 STR; Limited to Lifting, Notes: Has a punching strength of 25 tons, and a lifting strength of 400 tons)
. . A Rook's Resilience: Impervious Toughness 4 (bestowed)
Evil Piece Physiology
. . Aerial Freedom: Movement 1 (racial, Environmental Adaptation: Aerial)
. . Enhanced Perception: Senses 11 (racial, Analytical (Type): Visual Senses, Analytical (Type): Auditory Senses, Darkvision, Extended: Vision 2: x100, Extended: Hearing 2: x100, Ultra-hearing)
. . Hover: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round; Levitation)
. . Invulnerabilities: Immunity 9 (racial, Custom: Immune-System Effects 5, Environmental Condition: Cold, Environmental Condition: Heat, Poison, Rare Descriptor: Self-Generated Radiant Effects)
. . Resistances: Immunity 10 (racial, Damage Effect: Cold Damage, Damage Effect: Fire Damage; Limited - Half Effect)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Wizard, Harry: Array
. . . . Confringo: Shapeable Area Damage 8 (fire, wizarding magic, DC 23; Shapeable Area: 30 cft., DC 18, Increased Range: ranged)
. . . . Episkey: Healing 10 (wizarding magic; Reach (ranged) 2: 10 ft., Restorative, Stabilize; Limited: Restorative can only remove a single condition per activation of this power)
. . . . Epoximize: Cumulative Affliction 8 (wizarding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead and Spawn of Trihexa, Limited: to Causing Targets to Flee, Tiring)
. . . . Expelliarmus: Damage 12 (force, wizarding magic, DC 27; Disarming, Increased Range: ranged)
. . . . Reducto: Burst Area Weaken 8 (force, wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 8 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Hybrid Theory: Array
. . Cone of Luminous Ice: Cone Area Damage 10 (cold, custom magic, DC 25; Cone Area: 60 feet cone, DC 20, Aura: Radiant)
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Elemental Swarm: Damage 6 (cold, custom magic, DC 21; Aura: Radiant, Homing 2: 2 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . Fog Cloud: Cloud Area Concealment Attack 4 (family magic, weather, All Visual Senses, DC 14; Cloud Area 4: 120 feet radius sphere, DC 14, Attack: Fortitude, Increased Range: ranged)
. . Hydromancy: Move Object 10 (family magic, 25 tons; Increased Range: perception; Limited: to Water)
. . Luminous Hailstorm: Burst Area Damage 7 (bludgeoning, cold, custom magic, DC 22; Burst Area: 30 feet radius sphere, DC 17, Aura: Radiant, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . Luminous Ice Javelin: Strength-based Damage 3 (cold, custom magic, DC 28; Aura: Radiant [10 extra ranks], Dangerous, Reach (ranged) 6: 30 ft.)
. . Luminous Ice Spear: Strength-based Damage 3 (cold, custom magic, DC 28; Aura: Radiant [10 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Teleportal: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
On Hybrid Wings: Array
. . Fletchette Storm: Damage 4 (projectile, DC 19; Increased Range: ranged, Multiattack)
. . Hybridized Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in active use; Wings)
. . Wing Shield: Deflect 11 (talent; Reach (melee): 5 ft.; Reduced Range: close)
The Cloak of Maweth (Easily Removable (indestructible))
. . I Shall Pass Over You: Concealment 10 (divine, All Senses; Affects Others; Distracting, Passive)

Expanded Equipment
Phoenix Tears
. . When a Phenex Cries: Healing 10 (bestowed; Persistent, Restorative, Resurrection, Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Limited 2: to a single use during Rating Games & 5 uses elsewhere)

Equipment
Casual Clothes, Cell Phone (Smartphone), Phoenix Tears, Potter Manor

Offense
Initiative +6
Cone of Luminous Ice: Cone Area Damage 10 (DC 25)
Confringo: Shapeable Area Damage 8 (DC 23)
Elemental Swarm: Damage 6, +7 (DC 21)
Epoximize: Cumulative Affliction 8, +7 (DC Fort/Will 18)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +7 (DC 27)
Fletchette Storm: Damage 4, +7 (DC 19)
Fog Cloud: Cloud Area Concealment Attack 4 (DC Fort 14)
Grab, +9 (DC Spec 20)
Hydromancy: Move Object 10 (DC 20)
Luminous Hailstorm: Burst Area Damage 7 (DC 22)
Luminous Ice Javelin: Strength-based Damage 3, +7 (DC 28)
Luminous Ice Spear: Strength-based Damage 3, +7 (DC 28)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Stupefy: Cumulative Affliction 8, +7 (DC Fort 18)
Throw, +7 (DC 25)
Unarmed, +5 (DC 25)

Complications
- Enemy: The Dark Lord known as Voldemort would very much like to kill Harry with his own wand.
- Honor: Harry follows a strict code of honor when it comes to fights, and even when not fighting. He obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to his code of honor as he gets older.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationship: Biologically speaking, Harry is the son of the late Lily and James Potter. Spiritually speaking however, he is the son of Serafall Leviathan and an Angel or Fallen whom neither Harry or his spiritual mother are in any real hurry to identify. Harry is also the Queen and boyfriend of Ravel Phenex.
- Responsibility: As the Queen in Ravel's Peerage, it is Harry's duty to succeed Ravel to the role of King if anything were to ever happen that would permanently remove Ravel from that position. This unfortunately means that Harry is forbidden from having a Peerage of his own as it would interfere with his ability to succeed Ravel.
- Temper: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- Weakness: Harry is Toughness Disabled against Radiant effects that he is not personally responsible for generating.

Languages
English [Native], Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 4), Will 12

Power Points
Abilities 96 + Powers 137 + Advantages 43 + Skills 47 (94 ranks) + Defenses 17 = 340

--------------------
Potter Manor - PL 10

Toughness 10, Size Large

Features:
Concealed 1, Dock, Garage, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
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DalkonCledwin
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Ravel Phenex / The MCs / Of Firebirds & Luminous Ice

Post by DalkonCledwin »

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Ravel Phenex - PL 10
Age: 14 / Height: 5' 0" / Weight: 104 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 5, Stamina 6, Agility 7, Dexterity 6, Fighting 6, Intellect 7, Awareness 8, Presence 4

Advantages
Accurate Attack, Artificer, Assessment, Assist, Attractive 2, Beginner's Luck, Benefit, Existential Tier 3 (high-class), Benefit, Social Class 3 (nobility), Benefit, Wealth 3 (millionaire), Connected, Daze (Intimidation), Defensive Attack, Defensive Roll 2, Eidetic Memory, Equipment 3, Fascinate (Intimidation), Guidance, Improved Treatment, Inspire 2, Leadership, Mana Sensitive, Ranged Attack 2, Reviving Team Attack, Ritualist, Set-up, Startle, Tactical Training, Teamwork, White Knight

Skills
Acrobatics 6 (+13), Athletics 6 (+11), Deception 6 (+10), Expertise (AWE): Tactics 10 (+18), Expertise: Finance 6 (+13), Expertise: Magic 10 (+17), Insight 8 (+16), Intimidation 8 (+12), Investigation 6 (+13), Perception 6 (+14), Persuasion 6 (+10), Technology 4 (+11), Treatment 10 (+17)

Powers
A King's Bond
. . A King's Empathy: Senses 8 (devil magic, Acute: Detect Emotions [Mental], Detect: Emotions [Mental] 2: ranged, Extended: Detect Emotions 4: x10k, Radius: Detect Emotions; Limited: to Detecting the Emotions of Ravel's Peerage Members)
Phenex Magic: Array
. . Burning Hands: Cone Area Damage 10 (family magic, fire, DC 25; Cone Area: 60 feet cone, DC 20)
. . Dimensional Portal: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Elemental Swarm: Damage 6 (family magic, fire, DC 21; Homing 2: 2 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . Fire Bolt: Damage 12 (family magic, fire, DC 27; Increased Range: ranged)
. . Fireball: Burst Area Damage 8 (family magic, fire, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Incendiary Cloud
. . . . Flaming Cloud: Cloud Area Damage 4 (Linked; family magic, fire, DC 19; Cloud Area: 15 feet radius sphere, DC 14, Increased Range: ranged)
. . . . Obscuring Fire: Cloud Area Concealment Attack 4 (Linked; family magic, fire, All Visual Senses, DC 14; Cloud Area: 15 feet radius sphere, DC 14, Attack: Fortitude, Increased Range: ranged)
. . Teleportal: Teleport 7 (devil magic, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Wall of Fire: Line Area Damage 6 (family magic, fire, DC 21; Line Area: 5 feet wide by 30 feet long, DC 16, Increased Duration: concentration, Increased Range: ranged)
Phenex Magic: Talents
. . Fiery Wings: Flight 10 (family magic, Speed: 2000 miles/hour, 4 miles/round; Noticeable: These wings are made of fire, and are thus harder to inhibit and also harder to conceal while active)
. . Phenex Immortality: Insubstantial 4 (family magic, Incorporeal; Precise, Subtle 2: looks normal; Custom: Does not protect Ravel from Radiant effects, as per the rules for Insubstantial 4, Distracting)
Pure-Devil Physiology
. . Demonic Perception: Senses 11 (racial, Analytical (Type): Visual Senses, Analytical (Type): Auditory Senses, Darkvision, Extended: Hearing 2: x100, Extended: Vision 2: x100, Ultra-hearing)
. . Invulnerabilities: Immunity 10 (racial, Damage Effect: Fire Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)

Expanded Equipment
Phoenix Tears
. . When a Phenex Cries: Healing 10 (bestowed; Persistent, Restorative, Resurrection, Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Limited 2: to a single use during Rating Games & 5 uses elsewhere)

Equipment
Casual Clothes, Cell Phone (Smartphone), Phoenix Tears

Offense
Initiative +7
Burning Hands: Cone Area Damage 10 (DC 25)
Elemental Swarm: Damage 6, +8 (DC 21)
Fire Bolt: Damage 12, +8 (DC 27)
Fireball: Burst Area Damage 8 (DC 23)
Flaming Cloud: Cloud Area Damage 4 (DC 19)
Grab, +6 (DC Spec 15)
Obscuring Fire: Cloud Area Concealment Attack 4 (DC Fort 14)
Throw, +8 (DC 20)
Unarmed, +6 (DC 20)
Wall of Fire: Line Area Damage 6 (DC 21)

Complications
- Accident: When Ravel is flustered or embarrassed, her head will occasionally burst into flames for no apparent reason at all... well, other than that her powers are derived from said element.
- Motivation: Responsibility: Ravel's primary motivation is to provide support and assistance to the members of her Peerage, especially Harry, in their efforts to reach their own personal goals. This is because she realizes that those in control of the Underworld's politics will only allow them to achieve those goals if they have the support of a High-Class Devil, such as herself.
- Power Loss: Ravel can't use any of her Fire descriptor powers when submerged in water. This power loss quality is also important as it explains why water is the most effective way of snuffing out her head when it spontaneously combusts (see the Accident complication).
- Relationships: Ravel is the youngest child of Lord and Lady Phenex, with her next closest sibling being about a decade older than her. She is also the girlfriend of Harry Potter, as well as the King of the Devil Peerage to which he is acting as the Queen within.
- Tsun~!: Ravel is noted for having a rather Tsun-Tsun disposition when in public, but being incredibly Dere-Dere when Harry is capable of getting her alone.
- Weakness: Ravel is Toughness Disabled against Radiant effects.

Languages
Japanese [Native]

Defense
Dodge 11, Parry 11, Fortitude 6, Toughness 9/6, Will 14

Power Points
Abilities 98 + Powers 104 + Advantages 41 + Skills 46 (92 ranks) + Defenses 15 = 304

--------------------
Build Comments: While I'm not sure if this is true in the Light Novels or Manga, the depiction of Phenex Immortality in the anime makes it incredibly difficult to model using the Regeneration power effect, as Riser was able to remain standing and perform an eloquent monologue while missing half of his face, and therefore a large chunk of his brain. In fact, the healing power effect probably isn't appropriate either, and despite the name, they don't seem to be coming back from the dead so it isn't the immortality power effect either. Therefore the only power effect that was appropriate for use with this power, really was insubstantiality, and with the modifiers I placed on it, it is a decent enough representation for what they are doing.
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DalkonCledwin
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Aervaen / The MCs / Of Firebirds & Luminous Ice

Post by DalkonCledwin »

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Art by GigaMessy on DeviantArt

Aervaen, the Chaos Soul Dragon - PL 10
Age: 858 / Height: 5' 6" / Weight: 11,250 lbs
Hair Color: Blue / Eye Color: Blue

Strength 8, Stamina 8, Agility 4, Dexterity 3, Fighting 8, Intellect 8, Awareness 4, Presence 6

General Advantages
Agile Feint, All-out Attack, Animal Empathy, Assessment, Attractive 2, Benefit, Existential Tier 3 (high-class), Benefit, Wealth 4 (multimillionaire), Connected, Contacts, Daze (Intimidation), Diehard, Eidetic Memory, Equipment 5, Extraordinary Effort, Fascinate (Intimidation), Favored Environment: When fighting Favored Foe, Favored Foe: Dementors, Fearless, Great Endurance, Holding Back, Improved Treatment, Interpose, Languages 1, Mana Sensitive, Power Attack, Reviving Team Attack, Ritualist, Set-up, Takedown 2, Teamwork, Well-informed, White Knight

Enhanced Advantages
Luck 5

Skills
Acrobatics 6 (+10), Athletics 6 (+14), Close Combat: Natural Weapons 2 (+10), Deception 4 (+10), Expertise: History 6 (+14), Expertise: Magic 6 (+14), Expertise: Politics 6 (+14), Insight 6 (+10), Intimidation 6 (+12), Investigation 4 (+12), Perception 6 (+10), Persuasion 6 (+12), Stealth 10 (+14), Technology 4 (+12), Treatment 6 (+14)

Powers
A Pawn's Augmentation
. . Promotion: Variable 5 (bestowed; Limited: Promotion only comes into effect while in "Enemy Territory" or with Ravel's permission, Slow)
. . . . Promotion - Queen (Powers: A Bishop's Power: Luck Control 1, A Knight's Speed: Teleport 3, A Rook's Might: Enhanced Strength 4, A Rook's Resilience: Impervious Toughness 4)
. . . . . . A Bishop's Power: Luck Control 1 (devil magic, Force a Re-roll, Advantages: Luck 5; Limited: to Forcing Targets to Reroll Resistance Checks Against Aervaen's Magical Attacks)
. . . . . . A Knight's Speed: Teleport 3 (devil magic, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . . . . . A Rook's Might: Enhanced Strength 4 (devil magic, +4 STR; Limited to Lifting)
. . . . . . A Rook's Resilience: Impervious Toughness 4 (devil magic; Sustained)
Dragonic Attacks: Array
. . Flame Blaze: Cone Area Damage 8 (fire, racial, DC 23; Cone Area 2: 120 feet cone, DC 18, Incurable)
. . Natural Weapons: Strength-based Damage 2 (bite & claws, DC 25; Dangerous)
. . Weakening Breath: Cone Area Weaken 8 (racial, Affects: Strength, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18)
Dragonic Magic: Array
. . Dragon Gate: Movement 2 (family magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Dragon Shot: Line Area Damage 8 (family magic, force, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . Pailingual - Ver. M: Cumulative Mind Reading 8 (family magic, DC 18; Cumulative, Penetrating 8; Limited: to male targets, Noticeable: This power has an auditory component)
. . Presence Concealment: Concealment 10 (family magic, All Senses; Blending, Passive)
. . Sensual Healing: Healing 8 (devil magic; Custom: Affects Others Only, Persistent, Restorative, Stabilize; Quirk 2: Treatment requires at least 10 minutes worth of physical intimacy)
. . Teleportal: Teleport 7 (devil magic, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
Dragonic Transformations: Array
. . Human Form (Activation: Move Action)
. . . . Conservation of Mass: Density Growth 6 (morphic, +6 STR, +6 STA, +6 mass ranks, -1 speed ranks; Density)
. . True Form Revelation (Activation: Move Action)
. . . . Huge Size: Growth 6 (morphic, +6 STR, +6 STA, +3 Intimidate, -6 Stealth, -3 active defenses, +1 size rank, +6 mass ranks)
. . . . Protective Hide: Protection 3 (morphic, +3 Toughness)
. . . . True Invulnerability: Impervious Toughness 5 (morphic)
Evil Piece Physiology
. . Dragon Awe: Burst Area Affliction 8 (racial, 1st degree: Impaired, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Reaction 3: reaction; Limited: Does not effect those that Aervaen considers her mates, unless they threaten her nest, Limited Degree 2)
. . Dragon Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Feature: While in her human form, Aervaen's wings will fold into her back when not in active use; Wings)
. . Dragonic Perception: Senses 26 (racial, Acute: Normal Olfactory, Acute (Type): Mental Senses, Analytical (Type): Mental Senses, Analytical (Type): Auditory Senses, Analytical (Type): Visual Senses, Darkvision, Detect: Gems [Mental] 2: ranged, Detect: Radiance [Mental] 2: ranged, Extended: Vision 2: x100, Extended: Hearing 2: x100, Penetrates Concealment: Detect Gems, Radius (Type): Mental Senses, Ultra-hearing)
. . Invulnerabilities: Immunity 14 (racial, Damage Effect: Fire Damage, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Heat, Poison, Rare Descriptor: Paralyze effects, Rare Descriptor: The Dementor's Kiss, Sleep, Suffocation: Drowning)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)

Expanded Equipment
Phoenix Tears
. . When a Phenex Cries: Healing 10 (bestowed; Persistent, Restorative, Resurrection, Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Limited 2: to a single use during Rating Games & 5 uses elsewhere)

Power Settings
Promotion - Queen (Powers: A Bishop's Power: Luck Control 1, A Knight's Speed: Teleport 3, A Rook's Might: Enhanced Strength 4, A Rook's Resilience: Impervious Toughness 4)

Equipment
Aervaen's Lair, Cell Phone (Smartphone), Phoenix Tears

Offense
Initiative +4
Dragon Awe: Burst Area Affliction 8 (DC Will 18)
Dragon Shot: Line Area Damage 8 (DC 23)
Flame Blaze: Cone Area Damage 8 (DC 23)
Grab, +8 (DC Spec 18)
Natural Weapons: Strength-based Damage 2, +10 (DC 25)
Pailingual - Ver. M: Cumulative Mind Reading 8 (DC Will 18)
Throw, +3 (DC 23)
Unarmed, +8 (DC 23)
Weakening Breath: Cone Area Weaken 8 (DC Fort 18)

Complications
- Holding Back (No Hero Point): In situations when over half of Ravel's peerage is in legitimate danger of being killed, or when a large number of innocent lives are being threatened, Aervaen can spend a Hero Point and make a DC 22 Will Check. If the Will check is successful, she can use the accompanying "Chaos Soul Outrage" stat block for the remainder of that battle.
- Motivation: Thrills: Aervaen agreed to become a member of Ravel's peerage mostly because she was bored of simply watching rating games and wanted to actually participate in them for a change.
- Power Loss: Aervaen is incapable of using both her breath weapons for one round after activating either one of them. Also, Pailingual - Ver. M is just as ineffective against targets who are behaving in an obvious manner as is it's opposite gender counterpart. Aervaen is also less than likely to develop counterparts to the other abilities her father's hosts regularly display.
- Relationship: Aervaen is the only surviving member of her clutch, and her parents were Tiamat the Chaos Karma Dragon, and Ddraig the Red Dragon Emperor. Ddraig is also directly responsible for the premature deaths of her siblings, and neither Aervaen or her mother have ever forgiven him.
- Reputation: Dragons have gained a reputation for being massive engines of destruction that gather hordes of treasure that they use as bedding while hibernating for centuries at a time. Surprisingly, it is only the hibernating for centuries part which is inaccurate.
- Weakness: True Dragons have a staggering number of weaknesses, and those weaknesses just increase with the addition of an Evil Piece. The most problematic of those weaknesses is that a Dragon's Gate is both a mode of transportation and a distress beacon, and could theoretically be used by a hostile dragon to lure Aervaen into a trap.

Languages
Dragonic [Native], Japanese

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 8 (Imp. 4), Will 12

Power Points
Abilities 74 + Powers 175 + Advantages 43 + Skills 42 (84 ranks) + Defenses 20 = 354

--------------------
Chaos Soul Outrage - PL 14
Overall Length: 43' 0" / Height: 9' 6" / Weight: 11,250 lbs
Body: 14' 0" / Neck: 13' 0" / Tail: 16' 0"
Max. Wingspan: 60' 0" / Min. Wingspan: 24' 0"

Strength 12, Stamina 12, Agility 4, Dexterity 3, Fighting 12, Intellect -4/8, Awareness 4, Presence 6

General Advantages
Agile Feint, All-out Attack, Animal Empathy, Assessment, Attractive 2, Benefit, Existential Tier 3 (high-class), Benefit, Wealth 4 (multimillionaire), Connected, Contacts, Daze (Intimidation), Diehard, Eidetic Memory, Equipment 5, Extraordinary Effort, Fascinate (Intimidation), Favored Environment: When fighting Favored Foe, Favored Foe: Dementors, Fearless, Great Endurance, Holding Back, Improved Treatment, Interpose, Languages 1, Mana Sensitive, Power Attack, Reviving Team Attack, Ritualist, Set-up, Takedown 2, Teamwork, Well-informed, White Knight

Enhanced Advantages
Luck 5

Skills
Acrobatics 6 (+10), Athletics 8 (+20), Close Combat: Natural Weapons 2 (+14), Deception 4 (+10), Expertise: History 6 (+2), Expertise: Magic 6 (+2), Expertise: Politics 6 (+2), Insight 6 (+10), Intimidation 6 (+15), Investigation 4 (+0), Perception 6 (+10), Persuasion 6 (+12), Stealth 10 (+8), Technology 4 (+0), Treatment 6 (+2)

Powers
A Pawn's Augmentation
. . Promotion: Variable 5 (bestowed; Limited: Promotion only comes into effect while in "Enemy Territory" or with Ravel's permission, Slow)
. . . . Promotion - Queen (Powers: A Bishop's Power: Luck Control 1, A Knight's Speed: Teleport 3, A Rook's Might: Enhanced Strength 4, A Rook's Resilience: Impervious Toughness 4)
. . . . . . A Bishop's Power: Luck Control 1 (devil magic, Force a Re-roll, Advantages: Luck 5; Limited: to Forcing Targets to Reroll Resistance Checks Against Aervaen's Magical Attacks)
. . . . . . A Knight's Speed: Teleport 3 (devil magic, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . . . . . A Rook's Might: Enhanced Strength 4 (devil magic, +4 STR; Limited to Lifting)
. . . . . . A Rook's Resilience: Impervious Toughness 4 (devil magic; Sustained)
Dragonic Attacks: Array
. . Flame Blaze: Cone Area Damage 12 (fire, racial, DC 27; Cone Area 3: 250 feet cone, DC 22, Incurable)
. . Natural Weapons: Strength-based Damage 2 (bite & claws, DC 29; Dangerous)
. . Weakening Breath: Cone Area Weaken 12 (racial, Affects: Strength, Resisted by: Fortitude, DC 22; Cone Area 2: 120 feet cone, DC 22)
Dragonic Magic: Array
. . Dragon Gate: Movement 2 (family magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Dragon Shot: Line Area Damage 9 (family magic, force, DC 24; Line Area 3: 5 feet wide by 120 feet long, DC 19, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . Pailingual - Ver. M: Cumulative Mind Reading 8 (family magic, DC 18; Cumulative, Penetrating 8; Limited: to male targets, Noticeable: This power has an auditory component)
. . Presence Concealment: Concealment 10 (family magic, All Senses; Blending, Passive)
. . Sensual Healing: Healing 8 (devil magic; Custom: Affects Others Only, Persistent, Restorative, Stabilize; Quirk 2: Treatment requires at least 10 minutes worth of physical intimacy)
. . Teleportal: Teleport 7 (devil magic, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
Dragonic Transformations: Array
. . Human Form (Activation: Move Action)
. . . . Conservation of Mass: Density Growth 6 (morphic, +6 STR, +6 STA, +6 mass ranks, -1 speed ranks; Density)
. . True Form Revelation (Activation: Move Action)
. . . . Huge Size: Growth 6 (morphic, +6 STR, +6 STA, +3 Intimidate, -6 Stealth, -3 active defenses, +1 size rank, +6 mass ranks)
. . . . Protective Hide: Protection 3 (morphic, +3 Toughness)
. . . . True Invulnerability: Impervious Toughness 5 (morphic)
Evil Piece Physiology
. . Dragon Awe: Burst Area Affliction 8 (racial, 1st degree: Impaired, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Reaction 3: reaction; Limited: Does not effect those that Aervaen considers her mates, unless they threaten her nest, Limited Degree 2)
. . Dragon Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Feature: While in her human form, Aervaen's wings will fold into her back when not in active use; Wings)
. . Dragonic Perception: Senses 26 (racial, Acute: Normal Olfactory, Acute (Type): Mental Senses, Analytical (Type): Mental Senses, Analytical (Type): Auditory Senses, Analytical (Type): Visual Senses, Darkvision, Detect: Gems [Mental] 2: ranged, Detect: Radiance [Mental] 2: ranged, Extended: Vision 2: x100, Extended: Hearing 2: x100, Penetrates Concealment: Detect Gems, Radius (Type): Mental Senses, Ultra-hearing)
. . Invulnerabilities: Immunity 14 (racial, Damage Effect: Fire Damage, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Heat, Poison, Rare Descriptor: Paralyze effects, Rare Descriptor: The Dementor's Kiss, Sleep, Suffocation: Drowning)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)

Expanded Equipment
Phoenix Tears
. . When a Phenex Cries: Healing 10 (bestowed; Persistent, Restorative, Resurrection, Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Limited 2: to a single use during Rating Games & 5 uses elsewhere)

Power Settings
Promotion - Queen (Powers: A Bishop's Power: Luck Control 1, A Knight's Speed: Teleport 3, A Rook's Might: Enhanced Strength 4, A Rook's Resilience: Impervious Toughness 4)

Equipment
Aervaen's Lair 10, Cell Phone (Smartphone), Phoenix Tears

Offense
Initiative +4
Dragon Awe: Burst Area Affliction 8 (DC Will 18)
Dragon Shot: Line Area Damage 9 (DC 24)
Flame Blaze: Cone Area Damage 12 (DC 27)
Grab, +12 (DC Spec 22)
Natural Weapons: Strength-based Damage 2, +14 (DC 29)
Pailingual - Ver. M: Cumulative Mind Reading 8 (DC Will 18)
Throw, +3 (DC 27)
Unarmed, +12 (DC 27)
Weakening Breath: Cone Area Weaken 12 (DC Fort 22)

Complications
- Dragon Outrage (No Hero Point): While in this form, Aervaen is considered to have an Intellect score of -4 and she will attack anything and everything she perceives as being a threat, even if those perceived threats might otherwise be her loved ones. However, she will place a priority on eliminating the threat that caused her to enter this state.
- Motivation: Thrills: Aervaen agreed to become a member of Ravel's peerage mostly because she was bored of simply watching rating games and wanted to actually participate in them for a change.
- Power Loss: Aervaen is incapable of using both her breath weapons for one round after activating either one of them. Also, Pailingual - Ver. M is just as ineffective against targets who are behaving in an obvious manner as is it's opposite gender counterpart. Aervaen is also less than likely to develop counterparts to the other abilities her father's hosts regularly display.
- Relationships: Aervaen is the only surviving member of her clutch, and her parents were Tiamat the Chaos Karma Dragon, and Ddraig the Red Dragon Emperor. Ddraig is also directly responsible for the premature deaths of her siblings, and neither Aervaen or her mother have ever forgiven him.
- Reputation: Dragons have gained a reputation for being massive engines of destruction that gather hordes of treasure that they use as bedding while hibernating for centuries at a time. Surprisingly, it is only the hibernating for centuries part which is inaccurate.
- Weakness: True Dragons have a staggering number of weaknesses, and those weaknesses just increase with the addition of an Evil Piece. The most problematic of those weaknesses is that a Dragon's Gate is both a mode of transportation and a distress beacon, and could theoretically be used by a hostile dragon to lure Aervaen into a trap.

Languages
Dragonic [Native], Japanese

Defense
Dodge 13, Parry 13, Fortitude 14, Toughness 15 (Imp. 9), Will 14

Power Points
Abilities 98 + Powers 202 + Advantages 43 + Skills 43 (86 ranks) + Defenses 28 = 414
--------------------
Aervaen's Lair - PL 10

Toughness 10, Size Large

Features:
Concealed 1, Deathtraps, Library, Living Space, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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