Dalkon's Devils, Angels & Dragons Archive

Where in all of your character write ups will go.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Haruka Gozen / The MCs / Whatever It Takes

Post by DalkonCledwin »

Image
Art by Reivash on DeviantArt

Haruka Gozen - PL 12
Age: 20 / Height: 5' 7" / Weight: 123 lbs
Hair Color: Auburn / Eye Color: Green
Height as Giant Fox: About 30'

Strength 7, Stamina 6, Agility 5, Dexterity 3, Fighting 7, Intellect 3, Awareness 6, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Alternate Identity: Calanthia Lillian Potter, Benefit, Hereditary Rank 4 (regent): (Black, Peverell, Potter), Benefit, Political Rank 4 (daiyōkai), Benefit, Wealth 3 (millionaire), Benefit, Yōkai Tails 9 (nine tails), Equipment 4, Evasion, Improved Initiative, Inspire, Interpose, Languages 2, Leadership, Lionheart 2, Power Attack, Second Chance: Resisting Mental Control, Skill Mastery: Expertise: Magic, Trance

Enhanced Advantages
Improved Grab

Skills
Acrobatics 6 (+11), Athletics 6 (+13), Close Combat: Grab 6 (+13), Deception 6 (+10), Expertise (AGL): Riding 8 (+13), Expertise (AWE): Katei-Ka (Home Ec) 10 (+16), Expertise: Magic 12 (+15), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Magic 6 (+9), Sleight of Hand 4 (+7), Stealth 10 (+7), Technology 6 (+9), Treatment 6 (+9)

Powers
Giant Fox Form (Activation: Standard Action)
. . Bite: Strength-based Damage 3 (piercing, DC 25; Dangerous, Penetrating 3)
. . Huge Fox: Growth 8 (morphic, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size ranks, +1 speed ranks; Limited to Increasing Size Only)
. . Limb Extension: Elongation 1 (morphic, Elongation: 60 feet, +1 to grab; Limited: to Tails)
. . Protective Hide: Protection 4 (morphic, +4 Toughness; Impervious)
Globe Trotter
. . Master Linguist: Comprehend 3 (talent, Languages - Read All, Languages - Understand All, Languages - You're Understood; Quirk: Takes at least a scene to pick up a new language)
Hidden Great Crown: Array
. . Spirit Animation: Summon 10 (ex side bb, sacred gear; Horde, Multiple Minions 2: 4 minions; Attitude: indifferent, Tiring)
. . Supreme Magic: Affliction 12 (crest side bb, sacred gear, 1st degree: Vulnerable, 2nd degree: Defenseless, Resisted by: Will, DC 22; Increased Range 2: perception, Insidious, Subtle: subtle; Limited: Only vs. Haruka's Magical Effects, Limited Degree, Tiring)
. . Veil of Death: Concealment 10 (base form, sacred gear, All Senses; Affects Others; Distracting, Passive)
Hidden Great Crown: Talents
. . Divine Aegis: Protection 4 (base form, sacred gear, +4 Toughness; Impervious)
. . Shielded Soul: Immunity 6 (base form, sacred gear, Aging, Custom: Death Effects 5)
Kitsune Physiology
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Improved Grab)
. . Lupine Senses: Senses 14 (racial, Acute: Olfactory, Analytical (Type): Visual Senses, Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Concealed Doors [Visual] 2: ranged, Low-light Vision, Tracking: Olfactory 1: -1 speed rank)
. . Run Haruka! Run!: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
. . Shapeshifter: Morph 4 (racial, +20 Deception checks to disguise; Any form; Feature: Haruka is fertile regardless of what form she has assumed, Selective)
. . Strong Legs: Leaping 2 (racial, Leap 30 feet at 8 miles/hour)
Yer A Witch, Haruka: Array
. . Apparition: Teleport 8 (wizarding magic, 1 mile in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 250 miles in 2 move actions, Increased Mass 3, Turnabout; Distracting)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (holy, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effet ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: to Causing Targets to Flee or Cower, Tiring)
. . Expelliarmus: Damage 15 (force, wizarding magic, DC 30; Disarming, Increased Range: ranged)
. . Foxfyre Swarm: Burst Area Damage 12 (fire, youjutsu, DC 27; Burst Area: 30 feet radius sphere, DC 22, Extended Range 3, Increased Range: ranged, Split 3: 4 targets; Tiring, Notes: Split 4 ways they have a Damage Rank of 3 & Range Increments of 600/1200/2400 feet)
. . Stupefy: Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
. . Vulnera Sanentur: Healing 12 (wizarding magic; Persistent, Reach (ranged) 2: 10 ft., Restorative, Stabilize; Distracting)
. . Yōkai Gate: Movement 2 (youjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)

Equipment
Communication Mirror, Potter Manor at Kuoh

Offense
Initiative +9
Bite: Strength-based Damage 3, +7 (DC 25)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 15, +9 (DC 30)
Foxfyre Swarm: Burst Area Damage 12 (DC 27)
Grab, +14 (DC Spec 18)
Stupefy: Cumulative Affliction 10, +9 (DC Fort 20)
Supreme Magic: Affliction 12 (DC Will 22)
Throw, +3 (DC 22)
Unarmed, +7 (DC 22)

Complications
- Fame: Haruka is quite famous among Hereditary Magicians (aka Wizardkind) for having been directly responsible for the ultimate demise of their most recent Dark Lord. Although, they generally refer to her by the name she was given when adopted by James and Lily Potter, or in other words, Calanthia Potter.
- Honor: Haruka will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Haruka is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Haruka is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Precision Casting: In order for Haruka to perform especially complex or precise spells, she generally requires the assistance of her wand, even though her less precise and more destructive spells generally don't require such a focusing implement.
- Relationships: Haruka is the younger sister of Yasaka Gozen, and therefore the maternal aunt of Yasaka's daughter, Kunou Gozen.

Languages
English [Native], Japanese, Parseltongue

Defense
Dodge 10/14, Parry 10/14, Fortitude 9, Toughness 14/10 (Imp. 8/4), Will 15

Power Points
Abilities 82 + Powers 180 + Advantages 44 + Skills 56 (112 ranks) + Defenses 28 = 390

--------------------
Potter Manor at Kuoh - PL 12

Toughness 10, Size Large

Features:
Defense System, Dimensional Portal, Fire Prevention Wards, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Secret 1 (DC 20), Shrine, Trophy Room, Wards 2 (DC 25)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 19
--------------------
Wraith - PL 10

Strength 2, Stamina -, Agility 1, Dexterity 1, Fighting 1, Intellect 2, Awareness 0, Presence 4

Advantages
Connected, Ritualist

Skills
Deception 4 (+8), Expertise: Magic 8 (+10), Insight 6 (+6), Perception 8 (+8), Persuasion 4 (+8), Ranged Combat: TK 3 (+4), Stealth 8 (+9)

Powers
Ghostly Physiology
. . Ghostly Resilience: Protection 2 (racial, +2 Toughness)
. . Ghostly Senses: Senses 2 (racial, Darkvision)
. . Incorporeal: Insubstantial 4 (racial, Incorporeal; Innate; Permanent)
. . Invulnerabilities: Immunity 32 (racial, Critical Hits, Fortitude Effects)
. . Levitation: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round)
. . Telekinesis: Move Object 8 (racial, 6 tons, DC 23; Affects Corporeal 8, Damaging, Increased Range: perception)

Offense
Initiative +1
Grab, +1 (DC Spec 12)
Telekinesis: Move Object 8 (DC 23)
Throw, +1 (DC 17)
Unarmed, +1 (DC 17)

Complications
- Confined: Wraiths summoned by Haruka cannot willingly leave her presence until she dismisses them.
- Obsession: Each wraith that is summoned by Haruka will tend to have a different obsession or motivation that drives them to perform whatever deeds they end up performing once they are summoned. It is up to Haruka to convince them to put aside their obsessions and work for her benefit, and this is not always an easy task.

Languages
Varies but Usually English or Japanese

Defense
Dodge 6, Parry 6, Fortitude Immune, Toughness 2, Will 4

Power Points
Abilities 12 + Powers 99 + Advantages 2 + Skills 21 (41 ranks) + Defenses 16 = 150
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Legends Never Die Brainstorm & Notes

Post by DalkonCledwin »

Legends Never Die
Premise: “Legends never die / When the world is callin' you / Can you hear them screaming out your name? / Legends never die / They become a part of you / Every time you bleed for reaching greatness / Relentless, you survive / They never lose hope when everything's cold and the fighting's near / It's deep in their bones, they'll ride into smoke when the fire is fierce / No, pick yourself up, 'cause…”
Required Inclusions:
- Ione Potter must in reality be the Greek Primordial Goddess known as Thetis, who is also the same person as the ‘God of the Bible’ (even early Greek myth identifies Thetis as the Creator).
- Ione must officially change her name to Thetis Potter after her survival of the Great War becomes known to the supernatural public.
- Thetis must fix the System so that Angels can actually have romantic relationships without falling from Grace, only to find herself involved in a relationship with her eldest daughter.
- Thetis being incredibly powerful due to the fact that she has even more followers than Indra.
- Thetis must possess some of the things that Chichigami eventually instructs Issei to collect.
- Thetis must thoroughly confound people by using Evanesco to strip Issei of his clothes the first time he uses any of his perverted abilities on her or Gabriel.
- Thetis must use Asia Argento’s excommunication from the Church as a means by which to reveal her survival to the Heaven Faction at a bare minimum.
Preferred Inclusions:
- Having the story take place after Thetis completes her time at Hogwarts, so as to remove her from any obligations to that community.
- Likewise, having Draco Malfoy become Thetis’ personal exorcist/bodyguard, and eventually the first member of her Brave Saint suit.
- Thetis making Asia into a bonafide Holy Maiden after rescuing the girl from whatever precarious situation she finds Asia in.
Optional Inclusions:
- Having Thetis honor Vasco Strada’s desire to die as a human by making him a member of her Brave Saints only after he has passed on to his next great adventure.
- Thetis, Gabriel and whomever else, managing to remain outside of the Isolation Barrier.
Forbidden Things:
- Thetis the Weak Emo Doormat.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Thetis Potter / The MCs / Legends Never Die

Post by DalkonCledwin »

Image
Art by Reivash on DeviantArt

Thetis Potter - PL 14
Age: Antediluvian / Height: 5' 9" / Weight: 136 lbs
Hair Color: Violet / Eye Color: Green

Strength 15, Stamina 13, Agility 4, Dexterity 3, Fighting 6, Intellect 4, Awareness 10, Presence 4

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Beginner's Luck, Benefit, Alternate Identity: Ione Potter, Benefit, Divine Stature 5 (greater deity), Benefit, Hereditary Rank 4 (head of house): (Black, Peverell, Potter), Benefit, Wealth 4 (multimillionaire), Connected, Contacts, Daze (Intimidation), Defensive Attack, Defensive Roll 3, Eidetic Memory, Equipment 6, Extraordinary Effort, Fascinate (Persuasion), Fast Grab, Fearless, Great Endurance, Improved Aim, Improved Critical: Chain Lightning, Improved Grab, Improved Hold, Improved Initiative 4, Inspire 1/5, Jack-of-all-trades, Languages 5, Leadership, Power Attack, Ranged Attack 8, Ritualist, Startle, Ultimate Effort: Toughness checks, Well-informed

Enhanced Advantages
Diehard, Teamwork

Skills
Acrobatics 6 (+10), Athletics 4 (+19), Deception 8 (+12), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Domestic Duties 6 (+16), Expertise: History 14 (+18), Expertise: Magic 12 (+16), Expertise: Primordial Gods 10 (+14), Insight 8 (+18), Intimidation 8 (+12), Investigation 6 (+10), Perception 14 (+24), Persuasion 10 (+14), Stealth 6 (+10), Treatment 8 (+12)

Powers
Primordial God Physiology
. . Deific Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Fast Healing: Regeneration 4 (racial, Every 2.5 rounds, Advantages: Diehard; Persistent)
. . Invulnerabilities: Immunity 13 (racial, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: High Pressure, Fatigue Effects, Poison, Uncommon Descriptor: Brave Saints & Evil Pieces)
. . Run Thetis! Run!: Speed 6 (racial, Speed: 120 miles/hour, 1800 feet/round)
. . Shapeshifter: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Thetis is fertile regardless of what form she is in, Selective)
. . Thetis Has Heard Your Prayers: Senses 10 (racial, Accurate: Hearing, Analytical: Hearing, Communication Link: Holy Maidens (i.e. Asia Argento), Extended: Hearing 6: x1m; Dimensional 3: any dimension; Limited: to Prayers directed to Thetis under any of her names [9 ranks only])
. . True Perception: Senses 14 (racial, Acute: Magic Awareness, Analytical: Detect Magic, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Magic [Visual] 2: ranged, Extended: Magic Awareness 1: x10, Radius: Magic Awareness)
Primordial Might: Array
. . Blade Barrier: Shapeable Area Damage 10 (divine magic, holy, DC 25; Shapeable Area: 30 cft., DC 20, Increased Duration: concentration, Increased Range: ranged)
. . Breath of Life: Healing 13 (divine magic; Increased Range 2: perception, Resurrection; Limited: to Resurrection, Tiring, Notes: Get up Lazarus)
. . Chain Lightning: Damage 12 (divine magic, electricity, DC 27; Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Multiattack)
. . Enthrall: Concentration Perception Area Affliction 13 (divine magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 23; Perception Area: DC 23 - Auditory, Concentration, Extra Condition, Reversible, Selective; Limited Degree 2)
. . Evanesco: Progressive Affliction 12 (wizarding magic, 3rd degree: Transformed, Resisted by: Will, DC 22; Affects Objects, Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Tiring)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 13 (holy, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 23; Burst Area 3: 120 feet radius sphere, DC 23, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: to Causing Targets to Flee or Cower, Tiring)
. . Expelliarmus: Damage 17 (wizarding magic, DC 32; Disarming, Increased Range: ranged)
. . Flame Strike: Cylinder Area Damage 10 (divine magic, fire, DC 25; Cylinder Area 2: 60 feet cylinder, DC 20, Increased Range: ranged)
. . Holy Smite
. . . . Dazzling Burst: Burst Area Affliction 11 (Linked; divine magic, holy, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 21; Burst Area: 30 feet radius sphere, DC 21, Increased Range: ranged; Instant Recovery, Limited: to Vision, Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Radiant Burst: Burst Area Damage 11 (Linked; divine magic, holy, DC 26; Alternate Resistance: Will, Burst Area: 30 feet radius sphere, DC 21, Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)
. . Inspiring Word: Enhanced Trait 5 (divine magic, Inspire 5 +4 (+5), Advantages: Teamwork)
. . Primordial Blast: Damage 13 (divine magic, force, DC 28; Increased Range 2: perception)
. . Primordial Gate I: Movement 3 (divine magic, Dimensional 3: any dimension, 50 lbs.; Portal)
. . Primordial Gate II: Teleport 10 (divine magic, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Spear of Light
. . . . Deadly Strike: Progressive Affliction 6 (Linked; divine magic, holy; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 16; Affects Objects, Progressive, Reach (melee): 5 ft.; Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Spear Strike: Strength-based Damage 2 (Linked; piercing, DC 32; Aura: Holy [15 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Total Healing: Healing 14 (divine magic; Persistent, Restorative, Stabilize; Tiring, Notes: The Heavenly Cure All)
. . Whirlwind: Cylinder Area Move Object 8 (divine magic, wind, 6 tons, DC 23; Cylinder Area 2: 60 feet cylinder, DC 18, Damaging)

Equipment
7th Heaven, Cell Phone (Smartphone), Kuoh Church

Offense
Initiative +20
Blade Barrier: Shapeable Area Damage 10 (DC 25)
Chain Lightning: Damage 12, +11 (DC 27)
Dazzling Burst: Burst Area Affliction 11 (DC Will 21)
Deadly Strike: Progressive Affliction 6, +6 (DC Fort 16)
Enthrall: Concentration Perception Area Affliction 13 (DC Will 23)
Evanesco: Progressive Affliction 12, +11 (DC Will 22)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 13 (DC Will 23)
Expelliarmus: Damage 17, +11 (DC 32)
Flame Strike: Cylinder Area Damage 10 (DC 25)
Grab, +6 (DC Spec 25)
Primordial Blast: Damage 13 (DC 28)
Radiant Burst: Burst Area Damage 11 (DC Will 26)
Spear Strike: Strength-based Damage 2, +6 (DC 32)
Throw, +11 (DC 30)
Unarmed, +6 (DC 30)
Whirlwind: Cylinder Area Move Object 8 (DC 23)

Complications
- Aura of the Divine: Thetis releases a divine aura that can be felt by those with the necessary spiritual attunement to pick up such emanations. Usually is limited to the members of her own faction, such as Angels, Devils and Fallen, however in some cases her presence can be felt by members of other factions and even by humans themselves. What this basically means though, is that it was incredibly difficult for Thetis to disappear once and will be impossible for her to do so a second time.
- Enemy: The members of the Old Satan Faction will be furious when they discover that Thetis still lives, and will go out of their way in order to put her in the grave they feel she truly deserves.
- Fame: Thetis has spent the past several years living the life of Ione Potter, the famous Girl Who Lived and Champion of Wizarding Britain. She can now consider herself their Patron Deity in spite of the fact that her official followers once tried to eradicate them.
- Honor: Thetis will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Thetis is a tempestuous goddess, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Thetis is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Responsibility: Thetis is the leader de jure of the Heaven Faction, and thus holds a measure of responsibility to the members of that faction that she has been trying to ignore. However, due to the actions of the Dark Lord Voldemort in recent years, Thetis has decided to return to the life she all but gave up.

Languages
Akkadian, Amorite, Arabic, Aramaic, Archaic Greek, Bulgarian, Coptic Egyptian, Dynastic Egyptian, Enochian [Native], French, Greek, Hebrew, Japanese, Koine Greek, Latin, Parseltongue, Ænglisc (Old English)

Defense
Dodge 12, Parry 12, Fortitude 13, Toughness 16/13, Will 15

Power Points
Abilities 118 + Powers 136 + Advantages 68 + Skills 64 (128 ranks) + Defenses 19 = 405

--------------------
7th Heaven - PL 14

Toughness 14, Size Huge

Features:
Chapel, Defense System, Dimensional Portal, Grounds, Gym, Habitat, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel, Sealed, Trophy Room, Wards 4, Workshop

Powers
The Throne
. . The Heaven System: Mental Area Cosmic Communication Perception (All Senses) 2 (divine; Area, Dimensional 3: any dimension, Perception (All Senses); Quirk: This power becomes "Distracting" when used by anyone other than Thetis, Notes: Worldwide Range)

Power Points
Abilities 3 + Powers 1 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 27

--------------------
Kuoh Church - PL 14 (Alternate of 7th Heaven)

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
Last edited by DalkonCledwin on Mon Jan 13, 2020 4:52 pm, edited 3 times in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Gabriel Seraph / The MCs / Legends Never Die

Post by DalkonCledwin »

Image
Art by Minamon (Vittel221) on Pixiv

Gabriel Seraph - PL 12
Age: Antediluvian / Height: 5' 6" / Weight: 125 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 10, Stamina 10, Agility 3, Dexterity 2, Fighting 8, Intellect 3, Awareness 3, Presence 4

Advantages
Artificer, Assessment, Attractive 2, Beautiful Voice, Beloved: Thetis, Benefit, Political Rank 4 (ultimate-class), Benefit, Wing Sets 6 (super-class (12 wings)), Connected, Contacts, Conviction, Diehard, Equipment 2, Fascinate (Persuasion), Great Endurance, Guidance, Improved Initiative, Inspire 4, Interpose, Languages 5, Leadership, Luck 6, People Person, Power Attack, Ranged Attack 6, Ritualist, Takedown, Teamwork, Trance, Well-informed

Skills
Acrobatics 6 (+9), Athletics 4 (+14), Close Combat: Swords 2 (+10), Expertise (AWE): Theology 10 (+13), Expertise: History 10 (+13), Expertise: Magic 14 (+17), Insight 8 (+11), Investigation 6 (+9), Perception 8 (+19/+11), Persuasion 14 (+18), Stealth 6 (+9), Treatment 12 (+15)

Powers
Angelic Might: Array
. . Angel's Gate I: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Angel's Gate II: Teleport 9 (angelic magic, Carry 50 lbs.; Accurate, Extended: 500 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Blade Barrier: Shapeable Area Damage 9 (angelic magic, holy, DC 24; Shapeable Area: 30 cft., DC 19, Increased Duration: concentration, Increased Range: ranged)
. . Comprehend Languages: Comprehend 2 (angelic magic, Languages - Understand All, Languages - You're Understood; Sustained)
. . Dispel Evil: Nullify 16 (angelic magic, Counters: Magical Effects, DC 26; Broad, Simultaneous; Limited: to Effects Generated by Devils, Undead & Spawn of Trihexa)
. . Find the Path (Activation: Move Action)
. . . . Follow Path: Senses 3 (angelic magic, Direction Sense, Distance Sense, Tracking: Mental 1: -1 speed rank)
. . . . Know Path: Enhanced Trait 4 (angelic magic, Perception +8 (+19); Limited: to Tracking)
. . Hold: Progressive Affliction 7 (angelic magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 17; Extra Condition, Increased Range: ranged, Progressive)
. . Spear of Light
. . . . Deadly Strike: Progressive Affliction 6 (Linked; angelic magic, holy, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Dying, Resisted by: Fortitude, DC 16; Affects Objects, Progressive, Reach (melee): 5 ft.; Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Spear Strike: Strength-based Damage 2 (Linked; piercing, DC 27; Aura: Holy [10 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Touch of Law: Luck Control 1 (angelic magic, Bestow Luck, Advantages: Luck 6; Increased Action 2: move, Reduced Range 2: close)
Carnelian Sword (Easily Removable (indestructible))
. . Carnelian Strike
. . . . Deadly Slash: Cumulative Progressive Affliction 9 (Linked; holy sword, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 19; Affects Objects, Cumulative, Progressive; Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Quantum Slash: Weaken 9 (Linked; holy sword, Affects: Toughness, Resisted by: Fortitude, DC 19; Affects Objects)
. . . . Sword Strike: Strength-based Damage 3 (Linked; holy sword, DC 28)
Seraphim Physiology
. . Angel Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Angelic Senses: Senses 12 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds)
. . Invulnerabilities: Immunity 11 (racial, Aging, Alteration Effects, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: High-Pressure, Poison)

Equipment
Battle Robes, Cell Phone (Smartphone)

Offense
Initiative +7
Blade Barrier: Shapeable Area Damage 9 (DC 24)
Deadly Slash: Cumulative Progressive Affliction 9, +10 (DC Fort 19)
Deadly Strike: Progressive Affliction 6, +8 (DC Fort 16)
Dispel Evil: Nullify 16, +8 (DC Will 26)
Grab, +8 (DC Spec 20)
Hold: Progressive Affliction 7, +8 (DC Will 17)
Quantum Slash: Weaken 9, +10 (DC Fort 19)
Spear Strike: Strength-based Damage 2, +8 (DC 27)
Sword Strike: Strength-based Damage 3, +10 (DC 28)
Throw, +8 (DC 25)
Unarmed, +8 (DC 25)

Complications
- Honor: Gabriel will always keep her word, uphold the common good, and is never underhanded.
- Motivation: Doing Good: Gabriel seeks to perform good deeds wherever she goes.
- Responsibility: Gabriel is required to provide aid to good-hearted folk and uphold the cause of the God of the Bible (aka Thetis Potter).

Languages
Akkadian, Amorite, Arabic, Aramaic, Archaic Greek, Bulgarian, Coptic Egyptian, Dynastic Egyptian, Enochian [Native], French, Greek, Hebrew, Japanese, Koine Greek, Latin, Ænglisc (Old English)

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14, Will 12

Power Points
Abilities 86 + Powers 118 + Advantages 50 + Skills 50 (100 ranks) + Defenses 20 = 324

--------------------
Builder's Comments: The Chichigami reference in the brainstorm explains why I swapped out the images for this character.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Asia Argento / The MCs / Legends Never Die

Post by DalkonCledwin »

Image
Art by Viracon on DeviantArt

Asia Argento, the Holy Maiden - PL 9
Age: 16 / Height: 5' 1" / Weight: 97 lbs
Hair Color: Blonde / Eye Color: Green

Strength 0, Stamina 2, Agility 4, Dexterity 3, Fighting 1, Intellect 2, Awareness 4, Presence 8

General Advantages
Animal Empathy, Artificer, Attractive 2, Beautiful Voice, Beginner's Luck, Benefit, Political Rank 2 (middle-class), Connected, Conviction, Defensive Roll 2, Equipment 2, Fascinate (Persuasion), Guidance, Improved Treatment, Inspire 3, Languages 3, Luck 4, People Person, Ranged Attack 3, Ritualist, Teamwork

Enhanced Advantages
Assessment, Favored Environment: When Fighting Favored Foe, Favored Foe: Previously Assessed Opponent

Skills
Acrobatics 6 (+10), Athletics 4 (+4), Expertise (AWE): Theology 10 (+14), Expertise: Magic 8 (+10), Insight 6 (+14/+10), Investigation 4 (+6), Perception 6 (+10), Persuasion 8 (+16), Treatment 12 (+14)

Powers
A Maiden's Might: Array
. . Command: Affliction 9 (holy magic, 3rd degree: Controlled, Resisted by: Will, DC 19; Increased Range 2: perception; Instant Recovery, Limited Degree (third only), Quirk: Limited to Single Word Commands)
. . Discern Lies: Enhanced Trait 4 (holy magic, Insight +8 (+22); Custom: Can't be used in conjunction with Holy Insight, Limited: to Assessing Truthfulness, Notes: Bonus is actually +18 with this mod)
. . Enthrall: Concentration Perception Area Affliction 7 (holy magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 17; Perception Area: DC 17 - Auditory, Concentration, Extra Condition, Reversible, Selective; Limited Degree 2)
. . Flame Strike: Cylinder Area Damage 8 (fire, holy magic, DC 23; Cylinder Area: 30 feet cylinder, DC 18, Increased Range: ranged)
. . Repulsion: Cone Area Move Object 9 (holy magic, 12 tons, DC 19; Cone Area: 60 feet cone, DC 19; Limited Direction: Away, Reduced Range: close, Resistible: Will)
. . Searing Light: Damage 12 (holy magic, radiant, DC 27; Dangerous 4, Increased Range: ranged; Quirk 4: Dangerous only vs. Devils, Undead & Spawn of Trihexa)
. . Sun Beam: Cumulative Affliction 12 (holy magic, radiant, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, 3rd degree: Incapacitated, Unaware, Resisted by: Fortitude, DC 22; Cumulative, Extra Condition, Increased Range: ranged; Limited: Dazed, Stunned, Incapacitated only vs. Devils, Undead & Spawn of Trihexa, Limited: Visually Impaired, Disabled & Unaware only, Sense-dependent: Vision)
. . Sun Burst: Burst Area Affliction 9 (holy magic, radiant, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, 3rd degree: Incapacitated, Unaware, Resisted by: Fortitude, DC 19; Burst Area 4: 250 feet radius sphere, DC 19, Extra Condition, Feature: Extraordinary Effort for +2 effect ranks; Limited: Dazed, Stunned, Incapacitated only vs. Devils, Undead & Spawn of Trihexa, Limited: Visually Impaired, Disabled & Unaware only, Sense-dependent: Vision, Tiring)
Holy Maiden Physiology
. . Divinare: Senses 1 (racial, Communication Link: Thetis)
. . Holy Insight: Enhanced Trait 5 (racial, Insight +4 (+14), Advantages: Assessment, Favored Environment: When Fighting Favored Foe, Favored Foe: Previously Assessed Opponent; Limited: Insight Bonus is for use with Assessment advantage only [2 ranks only])
. . Invulnerabilities: Immunity 3 (racial, Disease, Poison, Rare Descriptor: Evil Pieces; Feature: Longevity)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 1: x10, Radius: Magic Awareness)
. . Tongues: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
Twilight Healing: Array
. . Ranged Twilight Heal: Healing 5 (base form, sacred gear; Energizing, Increased Range: ranged, Persistent, Restorative, Resurrection)
. . Tactile Twilight Heal: Healing 6 (base form, sacred gear; Energizing, Persistent, Restorative, Resurrection)

Equipment
Battle Robes, Cell Phone (Smartphone)

Offense
Initiative +4
Command: Affliction 9 (DC Will 19)
Enthrall: Concentration Perception Area Affliction 7 (DC Will 17)
Flame Strike: Cylinder Area Damage 8 (DC 23)
Grab, +1 (DC Spec 10)
Repulsion: Cone Area Move Object 9 (DC Will 19)
Searing Light: Damage 12, +6 (DC 27)
Sun Beam: Cumulative Affliction 12, +6 (DC Fort 22)
Sun Burst: Burst Area Affliction 9 (DC Fort 19)
Throw, +6 (DC 15)
Unarmed, +1 (DC 15)

Complications
- Aura of the Divine: Thetis has recognized Asia as one of her official Holy Maidens, and as such gives off an aura that is rather unsettling for Devils, Fallen, Undead and Spawn of Trihexa. This could become a problem for Asia if she ever wishes to socialize with any of the aforementioned groups.
- Enemy: Asia used Twilight Healing to help Diodora Astaroth recover from what she assumed to be life threatening injuries. She was completely unaware of his true nature at the time at which she healed him, however he was known to the clergy of the church she was stationed at and they excommunicated her for what they perceived as a sin of the highest order. Meanwhile, Diodora orchestrated the entire encounter in an attempt to add Asia to his peerage as yet another of his corrupted Holy Maidens. He has not yet given up on his interest in her.
- Motivation: Responsibility: Asia views it as her personal responsibility to be the best Holy Maiden she can possibly be. Of course, she is also completely oblivious (For now) as to exactly what a Holy Maiden actually is.
- Relationship: Asia is effectively married to Thetis due to her status as one of Thetis' Holy Maidens. This is something which goes beyond the marriage vows certain convents use when graduating someone to the rank of Nun.

Languages
English, Italian [Native], Japanese, Koine Greek, Latin

Defense
Dodge 10, Parry 10, Fortitude 5, Toughness 8/2, Will 13

Power Points
Abilities 48 + Powers 82 + Advantages 33 + Skills 32 (64 ranks) + Defenses 27 = 222

--------------------
Asia, the Ace of Diamonds - PL 10

Strength 6, Stamina 6, Agility 5, Dexterity 4, Fighting 4, Intellect 3, Awareness 4, Presence 8

General Advantages
Animal Empathy, Artificer, Attractive 2, Beautiful Voice, Beginner's Luck, Benefit, Political Rank 3 (high-class), Benefit, Wing Sets (low-class (2 wings)), Connected, Conviction, Defensive Roll 2, Equipment 1, Fascinate (Persuasion), Guidance, Improved Initiative, Improved Treatment, Inspire 3, Languages 3, Luck 4, People Person, Power Attack, Precise Attack (Ranged, Concealment), Ranged Attack 3, Ritualist, Skill Mastery: Persuasion, Takedown, Teamwork

Enhanced Advantages
Assessment, Favored Environment: When Fighting Favored Foe, Favored Foe: Previously Assessed Opponent

Skills
Acrobatics 6 (+11), Athletics 4 (+10), Deception 4 (+12), Expertise (AWE): Theology 10 (+14), Expertise: Magic 8 (+11), Insight 8 (+16/+12), Investigation 4 (+7), Perception 8 (+12), Persuasion 8 (+16), Sleight of Hand 4 (+8), Stealth 4 (+9), Treatment 12 (+15)

Powers
Angelic Might: Array
. . Angel's Gate I: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Angel's Gate II: Teleport 7 (angelic magic, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Command: Affliction 10 (angelic magic, 3rd degree: Controlled, Resisted by: Will, DC 20; Increased Range 2: perception; Instant Recovery, Limited Degree (third only), Quirk: Limited to Single Word Commands)
. . Discern Lies: Enhanced Trait 4 (angelic magic, Insight +8 (+24); Custom: Can't be used in conjunction with Holy Insight, Limited: to Assessing Truthfulness, Notes: Bonus is actually +20 with this mod)
. . Enthrall: Concentration Perception Area Affliction 9 (angelic magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 19; Perception Area: DC 19 - Auditory, Concentration, Extra Condition, Reversible, Selective; Limited Degree 2)
. . Flame Strike: Cylinder Area Damage 9 (angelic magic, fire, DC 24; Cylinder Area: 30 feet cylinder, DC 19, Increased Range: ranged)
. . Repulsion: Cone Area Move Object 10 (angelic magic, 25 tons, DC 20; Cone Area: 60 feet cone, DC 20; Limited Direction: Away, Reduced Range: close, Resistible: Will)
. . Searing Light: Damage 13 (angelic magic, radiant, DC 28; Dangerous 4, Increased Range: ranged; Quirk 4: Dangerous only vs. Devils, Undead & Spawn of Trihexa)
. . Sun Beam: Cumulative Affliction 13 (angelic magic, radiant, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, 3rd degree: Incapacitated, Unaware, Resisted by: Fortitude, DC 23; Cumulative, Extra Condition, Increased Range: ranged; Limited: Dazed, Stunned, Incapacitated only vs. Devils, Undead & Spawn of Trihexa, Limited: Visually Impaired, Disabled & Unaware only, Sense-dependent: Vision)
. . Sun Burst: Burst Area Affliction 10 (angelic magic, radiant, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, 3rd degree: Incapacitated, Unaware, Resisted by: Fortitude, DC 20; Burst Area 4: 250 feet radius sphere, DC 20, Extra Condition, Feature: Extraordinary Effort for +2 effect ranks; Limited: Dazed, Stunned, Incapacitated only vs. Devils, Undead & Spawn of Trihexa, Limited: Visually Impaired, Disabled & Unaware only, Sense-dependent: Vision, Tiring)
Angelic Physiology
. . Angel Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in use; Wings)
. . Angelic Senses: Senses 12 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 1: x10, Extended: Detect Malevolence 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Divinare: Senses 1 (racial, Communication Link: Thetis)
. . Holy Insight: Enhanced Trait 5 (racial, Insight +4 (+16), Advantages: Assessment, Favored Environment: When Fighting Favored Foe, Favored Foe: Previously Assessed Opponent; Limited: Insight Bonus is for use with Assessment advantage only [2 ranks only])
. . Invulnerabilities: Immunity 9 (racial, Aging, Alteration Effects, Disease, Poison, Rare Descriptor: Evil Pieces)
. . Tongues: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
. . Tough: Protection 2 (racial, +2 Toughness)
Twilight Healing: Array
. . Ranged Twilight Heal: Healing 5 (base form, sacred gear; Energizing, Increased Range: ranged, Persistent, Restorative, Resurrection)
. . Tactile Twilight Heal: Healing 6 (base form, sacred gear; Energizing, Persistent, Restorative, Resurrection)
. . Twilight Goddess Affection (Activation: Standard Action)
. . . . Twilight Goddess Protection: Burst Area Healing 9 (sacred gear, sub-species bb; Burst Area: 30 feet radius sphere, DC 19, Persistent, Reaction 3: reaction, Restorative, Selective; Distracting, Empathic)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +9
Command: Affliction 10 (DC Will 20)
Enthrall: Concentration Perception Area Affliction 9 (DC Will 19)
Flame Strike: Cylinder Area Damage 9 (DC 24)
Grab, +4 (DC Spec 16)
Repulsion: Cone Area Move Object 10 (DC Will 20)
Searing Light: Damage 13, +7 (DC 28)
Sun Beam: Cumulative Affliction 13, +7 (DC Fort 23)
Sun Burst: Burst Area Affliction 10 (DC Fort 20)
Throw, +7 (DC 21)
Unarmed, +4 (DC 21)

Complications
- Aura of the Divine: Thetis has recognized Asia as one of her official Holy Maidens, and as such gives off an aura that is rather unsettling for Devils, Fallen, Undead and Spawn of Trihexa. This could become a problem for Asia if she ever wishes to socialize with any of the aforementioned groups.
- Enemy: Asia used Twilight Healing to help Diodora Astaroth recover from what she assumed to be life threatening injuries. She was completely unaware of his true nature at the time at which she healed him, however he was known to the clergy of the church she was stationed at and they excommunicated her for what they perceived as a sin of the highest order. Meanwhile, Diodora orchestrated the entire encounter in an attempt to add Asia to his peerage as yet another of his corrupted Holy Maidens. He has not yet given up on his interest in her.
- Motivation: Doing Good: Asia is dedicated to upholding the standards of her patron deity, Thetis.
- Relationship: Asia is effectively married to Thetis due to her status as one of Thetis' Holy Maidens and also as Thetis' Ace. This is something which goes beyond the marriage vows certain convents use when graduating someone to the rank of Nun.

Languages
English, Italian [Native], Japanese, Koine Greek, Latin

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 10/8, Will 13

Power Points
Abilities 80 + Powers 133 + Advantages 39 + Skills 40 (80 ranks) + Defenses 21 = 313
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Phoenix Brainstorm & Notes

Post by DalkonCledwin »

The Phoenix
Premise: “Hey young blood / Doesn’t it feel / Like our time is running out / I’m gonna change you, like a remix / Then I’ll raise you, like a Phoenix / Wearing our vintage misery / No, I think it looked a little better on me / I’m gonna change you, like a remix / Then I’ll raise you, like a Phoenix!”
Required Inclusions:
- Amaryllis Potter must have a Light moral alignment, but her Ethical Alignment can be whatever the author wishes for it to be.
- Amaryllis must rank in at what High School DxD refers to as a Daiyōkai in terms of power.
- The story must start shortly after the Third Task in the Triwizard Tournament, with Fawkes sacrificing himself to save Amaryllis from an otherwise fatal exposure to Acromantula venom.
- Due to Fawkes’ sacrifice, Amaryllis must become a Human/Phoenix Hybrid, or what is otherwise known as a Garuda.
- If Amaryllis a D&D Deity, then she would have access to the Air, Fire & Protection Domains.
- Other avian creatures must look to Amaryllis as some form of flock leader or romantic interest (depending on the type of Avian creature that they happen to be).
- All romantic pairings are permissible.
Preferred Inclusions:
- Having this fic be a crossover with High School DxD.
- Amaryllis actually being some form of deity related to the aforementioned domains.
- Amaryllis discovering she has the power to perform something akin to a Burning Day.
- When Amaryllis is transformed into a Garuda, it destroys the Horcrux inside of her.
- Garudas having actually been extinct prior to Amaryllis becoming one, making her a very valuable member of the supernatural community (i.e. valuable Peerage or Brave Saint member)
Optional Inclusions:
- Amaryllis being involved in a plural relationship.
- Like other Yōkai, Amaryllis has shapeshifting abilities, but unlike other Yōkai, she is also a Metamorphmagus.
Forbidden Things:
- Amaryllis the Weak Emo Doormat.
- Amaryllis siding with Voldemort.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Amaryllis Potter / The MCs / The Phoenix

Post by DalkonCledwin »

Image
Art by Sakimichan on DeviantArt

Amaryllis Euphemia Potter - PL 12
Age: 15 / Height: 5' 6" / Weight: 120 lbs
Hair Color: Crimson / Eye Color: Green

Strength 10, Stamina 8, Agility 4, Dexterity 3, Fighting 6, Intellect 2, Awareness 6, Presence 4

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Hereditary Rank 3 (heiress apparent): (Black), Benefit, Hereditary Rank 4 (head of house): (Peverell, Potter), Benefit, Political Rank 4 (daiyōkai), Benefit, Wealth 3 (millionaire), Connected, Conviction, Daze (Deception), Defensive Roll 2, Equipment 4, Fascinate (Persuasion), Fast Grab, Improved Critical 2: Talons, Improved Hold, Inspire 2, Interpose, Languages 2, Leadership, Lionheart 2, Ranged Attack 6, Second Chance: Resisting Mental Control, Teamwork, White Knight

Enhanced Advantages
All-out Attack, Move-by Action, Power Attack, Ultimate Effort: Athletics Checks, Ultimate Effort: Toughness Checks

Skills
Acrobatics 6 (+10), Athletics 6 (+16), Close Combat: Talons 4 (+10), Deception 6 (+10), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Domestic Duties 6 (+12), Expertise (PRE): Oratory 6 (+10), Expertise: Magic 10 (+12), Insight 6 (+12), Investigation 6 (+8), Perception 8 (+14), Persuasion 10 (+14), Ranged Combat: Wizardry 6 (+9), Stealth 8 (+12), Treatment 6 (+8)

Powers
Garuda Physiology
. . Avian Senses: Senses 8 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Vision 2: x100, Extended: Magic Awareness 1: x10, Infravision, Low-light Vision, Radius: Magic Awareness)
. . Burning Day: Immortality 1 (racial, Return after 2 weeks; Limited: Amaryllis actually returns to life immediately, but must go through childhood over a span of 2 weeks)
. . Invulnerabilities: Immunity 8 (racial, Damage Effect: Fire Damage, Environmental Condition: Heat, Uncommon Descriptor: Lava)
. . Metamorphmagus: Morph 4 (racial, +20 Deception checks to disguise; Any form; Feature: Amaryllis is fertile regardless of what form she takes, Selective)
. . Talons: Strength-based Damage 2 (slashing, DC 27; Dangerous 2, Penetrating 8, Split: 2 targets)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Vermillion Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in use; Wings)
Garuda's Might: Array
. . Control Winds: Move Object 15 (senjutsu, wind, 800 tons; Indirect 4: any point, any direction)
. . Flame Travel: Teleport 14 (wizarding magic, 60 miles in a move action, carrying 3200 lbs.; Accurate, Extended: 16000 miles in 2 move actions, Increased Mass 6; Medium: Flames, Tiring)
. . Healing Tears: Healing 11 (racial; Persistent, Restorative, Resurrection; Limited: Affects Others Only)
. . Lightning Arc: Damage 15 (electricity, senjutsu, DC 30; Increased Range: ranged)
. . Phoenix Sage Flower Nail Crimson: Damage 8 (fire, piercing, yōjutsu, DC 23; Impressive, Increased Range: ranged, Incurable, Multiattack, Penetrating 8)
. . Phoenix Sage Flower: Damage 10 (fire, yōjutsu, DC 25; Homing 3: 3 extra attempts, Impressive, Increased Range: ranged, Multiattack)
. . Spell Resistance: Nullify 15 (senjutsu, Counters: Magical Effects, DC 25; Broad, Simultaneous, Triggered: 1 use - when affected by magic; Reduced Range: close)
. . Yōkai Gate: Movement 2 (yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
Garuda's Might: Talents
. . Shield Other: Healing 9 (yōjutsu; Increased Range 2: perception, Reaction 3: reaction; Empathic, Fades, Limited: to a single target who is wearing a bonded platinum ring)
. . Tōki: Enhanced Trait 5 (senjutsu, Advantages: All-out Attack, Move-by Action, Power Attack, Ultimate Effort: Toughness Checks, Ultimate Effort: Athletics Checks)
Girl on Fire
. . Flame Aura: Damage 4 (fire, yōjutsu, DC 19; Reaction 3: reaction, Selective)
. . Flame Shield: Impervious Toughness 10 (fire, yōjutsu; Sustained; Limited: to Flammable Objects)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Amy: Array
. . . . Evanesco: Progressive Affliction 6 (wizarding magic, 3rd degree: Transformed, Resisted by: Will, DC 16; Affects Objects, Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Tiring)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (holy, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead or Spawn of Trihexa, Limited: Compelled to Flee or Cower, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 9 (force, wizarding magic, DC 24; Disarming, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Feature: Target becomes "Dying" upon reaching the 4th Degree of Failure, Increased Range: ranged)

Equipment
Cell Phone, Potter Manor

Offense
Initiative +4
Control Winds: Move Object 15, +9 (DC 25)
Evanesco: Progressive Affliction 6, +15 (DC Will 16)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 9, +15 (DC 24)
Flame Aura: Damage 4, +6 (DC 19)
Grab, +6 (DC Spec 20)
Lightning Arc: Damage 15, +9 (DC 30)
Phoenix Sage Flower Nail Crimson: Damage 8, +9 (DC 23)
Phoenix Sage Flower: Damage 10, +9 (DC 25)
Spell Resistance: Nullify 15, +6 (DC Will 25)
Stupefy: Cumulative Affliction 6, +15 (DC Fort 16)
Talons: Strength-based Damage 2, +10 (DC 27)
Throw, +9 (DC 25)
Unarmed, +6 (DC 25)

Complications
- Accident: Amaryllis is still not used to her new fire-based powers, and will occasionally set things on fire without actually intending to do so.
- Confined: Amaryllis is supposed to be confined to the Yōkai districts of China & Japan for her own safety, though whether she obeys that restriction or not has yet to be determined.
- Enemy: The Dark Lord Voldemort would do just about anything in order to kill Amaryllis with his own wand.
- Honor: Amaryllis will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Amaryllis is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Amaryllis is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.

Languages
English [Native], Japanese, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 12/10 (Imp. 10), Will 14

Power Points
Abilities 86 + Powers 184 + Advantages 50 + Skills 51 (102 ranks) + Defenses 24 = 395

--------------------
Potter Manor - PL 12

Toughness 10, Size Large

Features:
Concealed 1, Defense System, Dimensional Portal, Fire Prevention Wards, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Shrine, Trophy Room, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 19
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Yasaka Gozen / The MCs / The Phoenix

Post by DalkonCledwin »

Image
Art by Squchan on Pixiv

Yasaka Gozen - PL 12
Age: 18 / Height: 5' 7" / Weight: 123 lbs
Hair Color: Blonde / Eye Color: Yellow

Strength 8, Stamina 9, Agility 3, Dexterity 2, Fighting 6, Intellect 2, Awareness 5, Presence 3

General Advantages
Accurate Attack, All-out Attack, Attractive 2, Benefit, Political Rank 4 (daiyōkai), Benefit, Wealth 3 (millionaire), Benefit, Yōkai Tails 9 (nine tails), Chokehold, Daze (Deception), Defensive Attack, Defensive Roll 3, Diehard, Equipment 6, Extraordinary Effort, Fascinate (Deception), Fast Grab, Great Endurance, Improved Critical 3: Claws, Improved Hold, Improved Initiative, Languages 1, Lionheart, Prone Fighting, Ritualist, Taunt

Enhanced Advantages
Benefit, Ambidexterity, Improved Grab

Skills
Acrobatics 4 (+7), Athletics 4 (+12), Close Combat: Grab 2 (+8), Deception 10 (+13), Expertise (AWE): Governing 8 (+13), Expertise: Magic 12 (+14), Insight 8 (+13), Intimidation 4 (+7), Investigation 4 (+6), Perception 8 (+13), Persuasion 8 (+11), Ranged Combat: Yōjutsu 4 (+6), Stealth 8 (+11), Treatment 6 (+8)

Powers
Kitsune Physiology
. . Agility: Leaping 1 (racial, Leap 15 feet at 4 miles/hour)
. . Claws: Strength-based Damage 2 (slashing, DC 25)
. . Invulnerabilities: Immunity 7 (racial, Damage Effect: Fire, Environmental Condition: Cold, Environmental Condition: Heat)
. . Kitsune Senses: Senses 20 (racial, Acute: Olfactory, Acute: Magic Awareness, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Darkvision, Detect: Hidden Doors [Visual] 2: ranged, Extended: Olfactory 1: x10, Extended: Ultra-Hearing 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Benefit, Ambidexterity, Improved Grab)
. . Shapeshifter: Morph 3 (racial, +20 Deception checks to disguise; Broad group)
. . Swift: Speed 2 (racial, Speed: 8 miles/hour, 120 feet/round)
. . Tough: Protection 1 (racial, +1 Toughness)
Kyūbi's Might: Array
. . Foxfyre Blast: Damage 18 (fire, yōjutsu, DC 33; Increased Range: ranged)
. . Holding Back: Summon 24 (leyline tap; Heroic, Innate; Feedback, Limited: Yasaka is unable to take her own actions while employing this power, Uncontrolled, Notes: Summons Enhanced Version of Yasaka)
. . Illusory Decoys: Concealment 10 (yōjutsu, All Senses; Limited: to Decoy Images)
. . Shadow Conjuration: Create 12 (yōjutsu, Volume: 4000 cft., DC 22; Increased Duration: continuous, Subtle: look natural; Resistible: Will)
. . Shadow Evocation: Damage 12 (yōjutsu, DC 27; Alternate Resistance (no cost): Will, Increased Range 2: perception, Variable Descriptor 2: broad group - illusory effects; Resistible: Will)
. . Sunshower Barrier: Concentration Cumulative Burst Area Affliction 6 (yōjutsu, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: Dodge, Overcome by Strength, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Concentration, Cumulative, Extra Condition, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Limited Degree, Noticeable: Creates an Energy Barrier around the targets, Tiring)
. . Yōkai Gate I: Movement 2 (yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Yōkai Gate II: Teleport 9 (yōjutsu, Carry 50 lbs.; Accurate, Extended: 500 miles in 2 move actions, Portal; Limited to Extended, Tiring)
Kyūbi's Might: Talents
. . Persistent Image: Illusion 6 (yōjutsu, Affects: All Sense Types, Area: 60 cft., DC 16; Independent)

Equipment
Cell Phone, Kyoto Yōkai Palace

Offense
Initiative +7
Claws: Strength-based Damage 2, +6 (DC 25)
Foxfyre Blast: Damage 18, +6 (DC 33)
Grab, +8 (DC Spec 18)
Shadow Evocation: Damage 12 (DC Will 27)
Sunshower Barrier: Concentration Cumulative Burst Area Affliction 6 (DC Fort/Will 16)
Throw, +2 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Enemies: The Hero Faction would like very much to use Yasaka in order to open the Dragon Gate in order to summon Great Red.
- Lifelinked: Yasaka shares a deep connection with the Kyoto Yokai Palace that binds the two together. Any time that the Palace takes damage, Yasaka must make a Will Resistance check against the same Damage Rank. If the Palace is ever destroyed, Yasaka must make an immediate DC 25 Will Resistance check or else she dies. Furthermore, Yasaka must remain inside Kyoto itself, or else she becomes Fatigued after one day, Exhausted after two, and Incapacitated after three, before becoming Dying.
- Motivation: Patriotism: Yasaka's primary responsibility is towards the protection and safety of those Yōkai who are members of Kyoto's Yōkai Faction.
- Quirk: While Yasaka is very humble and polite, she has been shown to have a teasing and slightly flirtatious side to her that can sometimes get her into a bit of trouble, such as when encountering more perverted individuals.

Languages
English, Japanese [Native]

Defense
Dodge 11, Parry 11, Fortitude 9, Toughness 13/10, Will 15

Power Points
Abilities 76 + Powers 137 + Advantages 47 + Skills 45 (90 ranks) + Defenses 23 = 328

--------------------
Yasaka, the Kyūbi no Kitsune - PL 14 (24)
Approximate Height: 32' 10"

Strength 12, Stamina 12, Agility 3, Dexterity 2, Fighting 6, Intellect 2, Awareness 5, Presence 3

General Advantages
Accurate Attack, All-out Attack, Benefit, Political Rank 4 (daiyōkai), Benefit, Wealth 3 (millionaire), Benefit, Yōkai Tails 9 (nine tails), Chokehold, Daze (Deception), Defensive Attack, Defensive Roll 3, Diehard, Equipment 6, Extraordinary Effort, Fascinate (Deception), Fast Grab, Great Endurance, Improved Critical 3: Natural Weapons, Improved Hold, Improved Initiative, Languages 1, Lionheart, Prone Fighting, Ritualist, Taunt

Enhanced Advantages
Benefit, Ambidexterity, Improved Grab

Skills
Acrobatics 6 (+9), Athletics 6 (+18), Close Combat: Grab 4 (+10), Deception 10 (+13), Expertise (AWE): Governing 8 (+13), Expertise: Magic 12 (+14), Insight 8 (+13), Intimidation 10 (+17), Investigation 4 (+6), Perception 8 (+13), Persuasion 8 (+11), Ranged Combat: Yōjutsu 7 (+9), Stealth 8 (+2), Treatment 6 (+8)

Powers
Kyūbi no Kitsune Physiology
. . Agility: Leaping 2 (racial, Leap 30 feet at 8 miles/hour)
. . Giant Fox: Growth 9 (racial, +9 STR, +9 STA, +4 Intimidate, -9 Stealth, -5 active defenses, +2 size ranks, +9 mass ranks, +1 spee; Innate; Permanent)
. . Invulnerabilities: Immunity 7 (racial, Damage Effect: Fire Damage, Environmental Condition: Cold, Environmental Condition: Heat)
. . Kitsune Senses: Senses 20 (racial, Acute: Magic Awareness, Acute: Olfactory, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Darkvision, Detect: Hidden Doors [Visual] 2: ranged, Extended: Olfactory 1: x10, Extended: Ultra-Hearing 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Benefit, Ambidexterity, Improved Grab)
. . Limb Extension: Elongation 2 (racial, Elongation: 120 feet, +2 to grab; Limited: to Extra Limbs)
. . Natural Weapons: Strength-based Damage 4 (piercing, slashing, DC 31)
. . Running Speed: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
. . Tough: Protection 1 (racial, +1 Toughness)
Kyūbi's Might: Array
. . Foxfyre Blast: Damage 19 (fire, yōjutsu, DC 34; Increased Range: ranged)
. . Illusory Decoys: Concealment 10 (yōjutsu, All Senses; Limited: to Decoy Images)
. . Shadow Conjuration: Create 14 (yōjutsu, Volume: 15000 cft., DC 24; Increased Duration: continuous, Subtle: look natural; Resistible: Will)
. . Shadow Evocation: Damage 14 (yōjutsu, DC 29; Alternate Resistance (no cost): Will, Increased Range 2: perception, Variable Descriptor 2: broad group - illusory effects; Resistible: Will)
. . Sunshower Barrier: Concentration Cumulative Burst Area Affliction 8 (yōjutsu, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: Dodge, Overcome by Strength, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Extra Condition, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Limited Degree, Noticeable: Creates an Energy Barrier around the targets, Tiring)
Kyūbi's Might: Talents
. . Persistent Image: Illusion 8 (yōjutsu, Affects: All Sense Types, Area: 250 cft., DC 18; Independent)

Equipment
Shared EP 26

Offense
Initiative +7
Foxfyre Blast: Damage 19, +9 (DC 34)
Grab, +12 (DC Spec 24)
Natural Weapons: Strength-based Damage 4, +6 (DC 31)
Shadow Evocation: Damage 14 (DC Will 29)
Sunshower Barrier: Concentration Cumulative Burst Area Affliction 8 (DC Fort/Will 18)
Throw, +2 (DC 27)
Unarmed, +6 (DC 27)

Complications
- Enemies: The Hero Faction would like very much to use Yasaka in order to open the Dragon Gate in order to summon Great Red.
- Lifelinked: Yasaka shares a deep connection with the Kyoto Yokai Palace that binds the two together. Any time that the Palace takes damage, Yasaka must make a Will Resistance check against the same Damage Rank. If the Palace is ever destroyed, Yasaka must make an immediate DC 25 Will Resistance check or else she dies. Furthermore, Yasaka must remain inside Kyoto itself, or else she becomes Fatigued after one day, Exhausted after two, and Incapacitated after three, before becoming Dying.
- Motivation: Patriotism: Yasaka's primary responsibility is towards the protection and safety of those Yōkai who are members of Kyoto's Yōkai Faction.
- Quirk: While Yasaka is very humble and polite, she has been shown to have a teasing and slightly flirtatious side to her that can sometimes get her into a bit of trouble, such as when encountering more perverted individuals.

Languages
English, Japanese [Native]

Defense
Dodge 11, Parry 11, Fortitude 13, Toughness 16/13, Will 15

Power Points
Abilities 54 + Powers 168 + Advantages 45 + Skills 53 (105 ranks) + Defenses 34 = 354
--------------------
Kyoto Yōkai Palace - PL 12

Toughness 12, Size Huge

Features:
Concealed 2, Defense System, Fire Prevention Wards, Grounds, Gym, Habitat, Holding Cells, Infirmary, Library, Living Space, Mystic Locale 3 (DC 16), Personnel, Theater, Trophy Room, Wards 2

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
--------------------
Mystic Locale: Allows those who successfully attune to the location (which requires 8 hours and an Expertise: Magic check at the specified DC), to perform a daily allotment of Magic Descriptor Power Stunts equal to the Mystic Locale Rank. This is an HQ Feature from Better Mousetrap.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Mahō Nekomusume Brainstorm & Notes

Post by DalkonCledwin »

Mahō Nekomusume
Premise: Lily Evans was never quite as much of a muggleborn as people had assumed. In fact, she was an extremely powerful Nekomata, and just like her mother, Iris Potter is destined to be quite powerful as well.
Required Inclusions:
- Prior to Voldemort’s attack on the House of Potter, Lily must make the acquaintanceship of none other than everyone’s favorite Mahou Maou.
- After Voldemort’s attack, Lily must be revived as a Devil by Serafall.
- Lily must raise her daughter primarily in the human world.
- Eventually, Serafall must send Lily to Kuoh in order to keep an eye on the two Heiresses.
- Lily must enroll Iris within Kuoh Academy, and can even do so before it becomes co-ed.
- Iris must eventually become involved with the Three Factions, although this doesn’t mean she has to become a member of one of those factions. She could become a Contract Mage.
- Lily must avoid direct interference in Rias & Sona’s affairs until Kokabiel’s attack on Kuoh Town at the earliest, as they won’t be in any real danger until that point in time.
- While Iris is allowed to know her mother is a Nekomata, she isn’t allowed to know Lily is a Devil until the woman reveals herself to Rias & Sona.
Preferred Inclusions:
- Obviously, the intent for this fic is that it will include a female version of Harry Potter.
- Lily being Serafall’s Queen and primary romantic partner.
- Iris somehow winding up romantically involved with Gabriel of the Seraph.
- Iris becoming Koneko’s Contract Magician, and being in Koneko’s year at Kuoh Academy.
- Lily homeschooling Iris in the use of Wizardry, Youjutsu and Senjutsu. All so they can avoid having to deal with the limitations imposed by Mahoutokoro.
Optional Inclusions:
- Iris taking Issei’s place in Rias’ Peerage, minus the perversity.
- Lily being who the phrase “Behemoth, Magical Beast King of Earth” was coined for, rather than it having anything at all to do with the Biblical figure known as the Behemoth.
Forbidden Things:
- Iris being reincarnated as a Devil before becoming involved with the two Heiresses, if at all.
- Male characters becoming romantically involved with other male characters (gender flips are excusable).
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Lily Potter / The Elder MCs / Mahō Nekomusume

Post by DalkonCledwin »

Image
Art by Kurosujuu on Pixiv

Lily Julia Potter (née Evans) - PL 11
Age: 21 (35) / Height: 5' 8" / Weight: 122 lbs
Hair Color: Ginger / Eye Color: Green

Strength 8, Stamina 8, Agility 6, Dexterity 5, Fighting 10, Intellect 8, Awareness 8, Presence 4

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Beginner's Luck, Beloved: (Iris, Serafall & Tiamat), Benefit, Hereditary Rank 4 (regent): (Peverell, Potter), Benefit, Political Rank 4 (daiyōkai), Benefit, Wealth 3 (millionaire), Benefit, Wing Sets 4 (ultimate-class (8 wings)), Benefit, Yōkai Tails 3 (three tails), Close Attack 2, Connected, Contacts, Daze (Intimidation), Diehard, Eidetic Memory, Enchanting 2, Equipment 4, Evasion, Fascinate (Intimidation), Fast Grab, Fearless, Foe Hunter: (Stray Magicians), Great Endurance, Guidance, Improved Critical: Unarmed, Improved Initiative 2, Improved Treatment, Inspire 3, Interpose, Languages 2, Leadership, Ranged Attack 2, Reviving Team Attack, Ritualist, Second Chance: (Acrobatics checks for Tumbling), Seize Initiative, Skill Mastery: Expertise: Magic, Speed of Thought, Startle, Takedown 2, Teamwork, Trance, Well-informed, White Knight

Enhanced Advantages
All-out Attack, Luck (Recover) 5, Move-by Action, Power Attack, Ultimate Effort: Athletics Checks, Ultimate Effort: Toughness Checks, Uncanny Dodge

Skills
Acrobatics 8 (+14), Athletics 8 (+16), Close Combat: Unarmed 2 (+12), Deception 8 (+12), Expertise (AWE): Nobility 6 (+14), Expertise (AWE): Theology 8 (+16), Expertise: Appraise Value 8 (+18/+16), Expertise: Legends 8 (+16), Expertise: Magic 12 (+20), Insight 8 (+16), Intimidation 10 (+14), Investigation 6 (+14), Perception 8 (+16), Persuasion 8 (+12), Sleight of Hand 4 (+9), Stealth 8 (+14), Technology 10 (+18), Treatment 12 (+20)

Powers
A Queen's Augmentation
. . A Bishop's Rejuvenation: Luck Control 1 (bestowed, Spend on Other, Advantages: Luck (Recover) 5)
. . A Knight's Speed: Teleport 3 (bestowed, 250 feet in a move action, carrying 6 tons; Change Direction, Change Velocity, Increased Mass 8, Subtle: subtle, Turnabout)
. . A Rook's Might: Enhanced Strength 12 (bestowed, +12 STR; Limited to Lifting, Notes: Has a punching strength of 6 tons, and a lifting strength of 25,000 tons)
. . A Rook's Resilience: Impervious Toughness 8 (bestowed; Limited: Not vs. Holy Attacks)
. . High-Speed Incantation: Quickness 7 (racial, Perform routine tasks in -7 time ranks; Limited to One Task: Ritual Casting)
. . Item Construction: Quickness 4 (bestowed, Perform routine tasks in -4 time ranks; Limited to One Task: Artificing)
Hybrid Theory: Array
. . Apparition: Teleport 12 (wizarding magic, 16 miles in a move action, carrying 6 tons; Accurate, Change Direction, Change Velocity, Increased Mass 8, Turnabout; Distracting)
. . Bombarda Suprema: Burst Area Damage 7 (custom magic, force, DC 22; Burst Area 6: 900 feet radius sphere, DC 17, Extended Range, Increased Range: ranged; Distracting, Tiring, Unreliable (5 uses))
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Concentration, Cumulative, Feature: Lily is immune to the effects of her own Patronus, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Flee or Cower, Limited Degree, Tiring)
. . Expelliarmus: Damage 15 (force, wizarding magic, DC 30; Disarming, Increased Range: ranged)
. . Illusory Decoys: Concealment 10 (yōjutsu, All Senses; Limited: Decoy Images)
. . Induce Mating Season: Progressive Affliction 10 (hybrid magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Progressive, Reversible; Grab-based, Limited: to Causing the Target to become overly amorous towards anyone they are attracted to, Limited: to Nekomata)
. . Kasha: Shapeable Area Damage 9 (fire, senjutsu, DC 24; Shapeable Area 2: 60 cft., DC 19, Increased Duration: concentration, Increased Range: ranged, Selective; Distracting, Tiring)
. . Leviathan Gate I: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Leviathan Gate II: Teleport 9 (devil magic, Carry 50 lbs.; Accurate, Extended: 500 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Overwhelming Presence: Burst Area Affliction 11 (hybrid magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Prone, Resisted by: Will, DC 21; Burst Area 2: 60 feet radius sphere, DC 21, Extra Condition, Subtle: subtle; Limited Degree)
. . Protego Maxima: Create 11 (wizarding magic, Volume: 2000 cft., DC 21; Impervious, Selective, Stationary; Concentration)
. . Protego: Cloud Area Deflect 12 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 22, Redirection, Reflect; Limited: Attacks Targeting Dodge)
. . Shadow Evocation: Damage 11 (yōjutsu, DC 26; Alternate Resistance (no cost): Will, Increased Range 2: perception, Variable Descriptor 2: broad group - illusionary effects; Resistible: Will)
. . Stupefy: Cumulative Affliction 12 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged)
. . Tanglevines: Cumulative Burst Area Affliction 6 (senjutsu, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Cumulative, Extra Condition, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction; Limited Degree, Tiring)
Reincarnated Devil Physiology
. . Climbing Claws: Movement 1 (racial, Wall-crawling 1: -1 speed rank; Check Required: DC 10 - Athletics, Limited: to Surfaces where Lily's claws can get purchase)
. . Devil Wings: Flight 9 (racial, Speed: 1000 miles/hour, 2 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Enhanced Perception: Senses 16 (racial, Acute: Olfactory, Awareness: Magic [Mental], Darkvision, Detect: Magic [Mental] 2: ranged, Extended: Detect Magic 1: x10, Extended: Hearing 3: x1k, Extended: Vision 1: x10, Extended: Olfactory 1: x10, Low-light Vision, Radius (Type): Mental Senses, Ultra-hearing, Advantages: Uncanny Dodge)
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Radiation, Poison; Limited: Immune to Non-Magical Diseases & Poisons only [2 ranks only])
. . Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Sustained)
. . Resistances: Immunity 7 (racial, Damage Effect: Cold Damage, Environmental Condition: Heat, Environmental Condition: Cold; Limited - Half Effect)
Wandless Tricks
. . Familiar Bond: Senses 1 (talent, Communication Link: Tiamat; Feature: Familiar Edge (+2 Circumstance Bonus on Expertise: Appraise Value checks))
. . Occlumens: Impervious Will 13 (wandless magic; Sustained; Limited: to Mental Attacks)
. . Presence Concealment: Concealment 10 (senjutsu, All Senses; Limited 2: to Concealing the fact that Lily is a Devil and/or Nekomata)
. . Tōki: Enhanced Trait 5 (senjutsu, Advantages: All-out Attack, Move-by Action, Power Attack, Ultimate Effort: Athletics Checks, Ultimate Effort: Toughness Checks)

Equipment
Cell Phone (Smartphone), Potter Manor

Offense
Initiative +16
Bombarda Suprema: Burst Area Damage 7 (DC 22)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (DC Will 21)
Expelliarmus: Damage 15, +7 (DC 30)
Grab, +12 (DC Spec 18)
Induce Mating Season: Progressive Affliction 10, +12 (DC Will 20)
Kasha: Shapeable Area Damage 9 (DC 24)
Overwhelming Presence: Burst Area Affliction 11 (DC Will 21)
Shadow Evocation: Damage 11 (DC Will 26)
Stupefy: Cumulative Affliction 12, +7 (DC Fort 22)
Tanglevines: Cumulative Burst Area Affliction 6 (DC Fort/Will 16)
Throw, +7 (DC 23)
Unarmed, +14 (DC 23)

Complications
- Don't Call Me That, Tsun~!: Serafall regularly refers to Lily as her "Cute Behemoth-tan", and Lily absolutely despises the nickname. Unfortunately, Lily will never be successful in stopping Serafall from using it, especially since Serafall already has plans to use "Behemoth, the Magical Beast King of Earth" as Lily's tagline when she makes her television debut.
- Honor: Lily will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Mating Season: Every once in a while, Lily's mating season will activate and cause her to become single minded in her desire to unite with one of her two mates (if not both at the same time) without any care for where she is or what she might have been doing when the triggering event occurs.
- Motivation: Responsibility: Lily is responsible for ensuring that the two Devil Heiresses living in Kuoh Town, as well as their Peerages, don't get in over their head and for bailing them out of trouble in the event that such a situation actually occurs.
- Relationships: Lily is the doting mother of one, Iris Potter. She is also the Queen in Serafall Leviathan's Peerage and Serafall's girlfriend. Lastly, she has formed a Familiar Bond with Tiamat, the Chaos Karma Dragon, and that alone makes her very dangerous. Both Serafall and Tiamat can be considered Lily's mates.
- Weakness: The damage dealt by Holy attacks is considered Incurable against Lily. Additionally, she becomes Dazed while being exposed to verbalized prayers or scripture dedicated to the God of the Bible.

Languages
English [Native], French, Japanese

Defense
Dodge 14, Parry 14, Fortitude 9, Toughness 8 (Imp. 8), Will 13 (Imp. 13)

Power Points
Abilities 114 + Powers 157 + Advantages 71 + Skills 71 (142 ranks) + Defenses 18 = 431

--------------------
Potter Manor - PL 11

Toughness 10, Size Large

Features:
Concealed 1, Defense System, Fire Prevention Wards, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Mystic Locale 2, Trophy Room, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 18
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Miracle Brainstorm & Notes

Post by DalkonCledwin »

The Miracle
Premise: “The wonders of this world go on / It's a miracle, it's a miracle, it's a miracle, it's a miracle / The one thing we're all waiting for, is peace on earth and an end to war / It's a miracle we need, the miracle, the miracle / Peace on earth and end to war today / That time will come one day you'll see when we can all be friends”
Required Inclusions:
- This fic must be a crossover between Harry Potter & High School DxD.
- Harry must have been born as a Miracle Child, which is to say a Half-Human, Half-Pure Angel Hybrid, with Lily having actually been the Seraph known as Sariel.
- Lily must survive the attack on the House of Potter, or at the very least, she must revive from death shortly thereafter.
- In addition to being a Miracle Child, Harry must have a natural predisposition towards the use of Holy Swords, although he is not allowed to be victimized by the Holy Sword Project.
- In this scenario, it isn’t the act of falling in love and consummating that love which causes an angel to fall from Grace, rather it is the act of betraying that love which would cause the Fall. Furthermore, the “Unto Death Do Us Part” clause affects Angels just as much as humans.
- Wizarding Britain must effectively be segregated from the other portions of the Supernatural World due to either their own arrogance, or the existence of soul magics making it so.
Preferred Inclusions:
- Harry ultimately being paired with Gabriel of the Seraph, who might have taken on the guise of Gabrielle Delacour or Daphne Greengrass, much like Sariel had with the Lily Evans identity.
- Advancing the Potterverse timeline so that it runs concurrent with the canonical timeline of DxD, with Harry being in either Issei or Koneko’s years at Kuoh if and when he arrives.
- Harry not getting along with Issei very well due to the latter’s pervisity towards just about anything and anyone that is female.
Optional Inclusions:
- Harry being required to take multiple spouses due to the number of influential families within Wizarding Britain that he is the highest ranking Hereditary Successor for.
- Pairing Lily with either Serafall, Narcissa, Lady Greengrass, Yasaka or a benevolent Bellatrix.
Forbidden Things:
- Harry having a Longinus Sacred Gear.
- Male characters being romantically paired with other males.
- Harry or Lily the Weak Emo Doormats.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Sariel (Lily) / The Elder PCs / The Miracle

Post by DalkonCledwin »

Image
Original Art by Garry-Ho on DeviantArt

Sariel, the Prince of God - PL 12
Alias: Lily Julia Potter (née Evans)
Age: Appears 21 / Height: 5' 8" / Weight: 132 lbs
Hair Color: Crimson / Eye Color: Green

Strength 12, Stamina 11, Agility 6, Dexterity 5, Fighting 10, Intellect 4, Awareness 8, Presence 6

General Advantages
Agile Feint, Animal Empathy, Artificer, Assessment, Attractive 2, Beloved: (Her Son), Benefit, Alternate Identity: Lily Julia Potter (née Evans), Benefit, Hereditary Rank 4 (regent): (Peverell, Potter), Benefit, Political Rank 4 (ultimate-class), Benefit, Wealth 3 (millionaire), Benefit, Wing Sets 6 (super-class (12 wings)), Chokehold, Connected, Contacts, Daze (Deception), Eidetic Memory, Equipment 6, Fascinate (Persuasion), Favored Environment: Sariel's Realm, Fighting Style: Martial Arts B, Fighting Style: Martial Arts C, Improved Defense, Improved Disarm, Improved Initiative, Inspire 2, Instant Up, Languages 4, Leadership, Redirect, Ritualist, Seize Initiative, Teamwork

Fighting Style Advantages
All-out Attack, Defensive Attack, Defensive Roll 3, Evasion, Favored Environment: (When fighting in crowded areas), Grabbing Finesse, Improved Grab, Improved Hold, Improved Trip, Power Attack, Takedown 2, Uncanny Dodge

Enhanced Advantages
Luck 6

Skills
Acrobatics 10 (+16), Athletics 10 (+22), Deception 8 (+14), Expertise (AWE): Nobility 6 (+14), Expertise: Cosmology 10 (+14), Expertise: Geography 6 (+10), Expertise: History 6 (+10), Expertise: Nature 6 (+10), Expertise: Theology 10 (+14), Expertise: Wizarding Magic 10 (+14), Insight 10 (+18), Perception 10 (+18), Persuasion 10 (+16), Sleight of Hand 6 (+11), Stealth 10 (+16), Treatment 8 (+12)

Powers
Empyreal Lord Physiology
. . Damage Resistance: Impervious Toughness 10 (racial; Limited: Not vs. Cursed artifacts, effects, and spells or Longinus)
. . Empyreal Senses: Senses 27 (racial, Acute (Type): Mental Senses, Analytical (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Danger Sense: Mental, Darkvision, Detect: Malevolence [Mental] 2: ranged, Detect: Sentience [Mental] 2: ranged, Detect: Hidden Doors [Visual] 2: ranged, Extended: Detect Malevolence 1: x10, Extended: Detect Sentience 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Empyreal Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds; Limited: Not vs. Cursed artifacts, effects, and spells)
. . Invulnerabilities: Immunity 11 (racial, Aging, Damage Effect: Electricity Damage, Disease, Poison, Sleep, Starvation & Thirst, Uncommon Descriptor: Paralysis)
. . Primal Aura: Burst Area Nullify 7 (racial, Counters: Mind Control effects, DC 17; Burst Area: 30 feet radius sphere, DC 17, Broad, Reaction 3: reaction, Simultaneous; Reduced Range: close, Uncontrolled)
. . Resistances: Immunity 20 (racial, Common Descriptor: Mental Effects, Damage Effect: Cold Damage, Damage Effect: Sonic Damage; Limited - Half Effect)
. . True Speech: Comprehend 5 (racial, Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Understand All, Languages - You're Understood)
. . Water Walking: Movement 2 (racial, Water Walking 2)
Empyreal Magic: Array
. . Calm Animals: Cumulative Burst Area Affliction 12 (angelic magic, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 22; Burst Area: 30 feet radius sphere, DC 22, Cumulative, Increased Range: ranged; Limited: to Animals & Magical Beasts, Limited Degree)
. . Calm Emotions: Cumulative Affliction 12 (angelic magic, 1st degree: Entranced, 2nd degree: Stunned, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception; Check Required: DC 10 - Persuasion, Limited: to Beings, Limited Degree, Sense-dependent: Auditory)
. . Cure Wounds: Healing 12 (angelic magic; Stabilize)
. . Dimensional Jump: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 400 lbs.; Increased Mass 3)
. . Enchanted Staff: Strength-based Damage 2 (Easily Removable, bludgeoning, DC 29; Penetrating 8, Reach (melee): 5 ft.)
. . Flurry of Blows: Strength Effect 12 (bludgeoning; Multiattack)
. . Greater Teleport: Teleport 11 (angelic magic, Carry 400 lbs.; Accurate, Extended: 2000 miles in 2 move actions, Increased Mass 3; Limited to Extended)
. . Mirror Image: Concealment 4 (angelic magic, illusory, All Visual Senses; Limited: to Decoy Images)
. . Neutralize Poison: Healing 12 (angelic magic; Restorative; Limited: to Poisons)
. . Shatter Spells: Broad Simultaneous Weaken 12 (bludgeoning, Affects: Magical Effects, Resisted by: Fortitude, DC 22; Affects Objects, Broad: Magic, Simultaneous; Side Effect: on failure - magical backlash)
. . Stunning Fist: Cumulative Affliction 12 (bludgeoning, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 22; Cumulative)
. . Wall of Force: Create 10 (angelic magic, Volume: 1000 cft., DC 20; Impervious, Stationary, Subtle 2: invisible)
. . Wand Magic: Variable 7 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 35 pts of Traits; Wizarding Descriptors)
Empyreal Magic: Talents
. . Bless: Luck Control 1 (angelic magic, Bestow Luck, Advantages: Luck 6)

Equipment
Sariel's Realm

Offense
Initiative +10
Calm Animals: Cumulative Burst Area Affliction 12 (DC Will 22)
Calm Emotions: Cumulative Affliction 12 (DC Will 22)
Enchanted Staff: Strength-based Damage 2, +10 (DC 29)
Grab, +10 (DC Spec 15)
Primal Aura: Burst Area Nullify 7 (DC Will 17)
Shatter Spells: Broad Simultaneous Weaken 12, +10 (DC Fort 22)
Stunning Fist: Cumulative Affliction 12, +10 (DC Fort 22)
Throw, +5 (DC 27)
Unarmed, +10 (DC 27)

Complications
- Cold War: The Three Biblical Factions (Heaven, Devils & Grigori) are in a state of Cold War, and their leaders are in the midst of brokering a long term peace agreement. However, even with that fact in mind, there are those who might wish to return their peoples back to a state of war, and those individuals would do anything it takes to ensure such an occurrence happens, such as targeting the children of the various faction leaders.
- Extreme Dislike: Severus Snape is directly responsible for the death of Lily's husband, and could have been responsible for the death of her son. It is therefore, easy to see why Lily dislikes the man.
- Honor: Lily will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: As the Archangel known as Sariel, Lily is often called upon to lend aid and protection to those who might need it the most.
- Relationship: Lily is the doting mother of one, Harry Potter. She is also one of the most powerful of Angels in the Heaven Faction.
- Responsibility: Angels are required to provide aid to good-hearted folk and uphold the cause of the God of the Bible.

Languages
Dragonic, English, Enochian [Native], French, Hebrew, Japanese

Defense
Dodge 10, Parry 10, Fortitude 11, Toughness 14/11 (Imp. 10), Will 13

Power Points
Abilities 124 + Powers 175 + Advantages 68 + Skills 68 (136 ranks) + Defenses 9 = 444

--------------------
Sariel's Realm - PL 12

Toughness 10, Size Colossal

Features:
Chapel, Defense System, Dimensional Portal, Game Room, Grounds (Awesome), Gym, Isolated, Kitchens, Laboratory, Library, Living Space, Mystic Locale 3 (DC 16), Personnel, Power System, Secondary Living Space, Self-repairing 1, Trophy Room, Variable Environment, Wards 2 (DC 25)

Powers
. . Dimensional Communications: Other Communication 5 (angelic magic, Sense Type: Magical; Dimensional 2: group - Any Adjacent, Subtle: encrypted)

Power Points
Abilities 5 + Powers 1 + Advantages 0 + Features 22 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30
Last edited by DalkonCledwin on Sat Jan 18, 2020 11:34 am, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Liz Greengrass / The Elder MCs / The Miracle

Post by DalkonCledwin »

Image
Art by Zumidraws on DeviantArt

Elizabeth 'Liz' Greengrass (née Macmillan) - PL 9
Age: 22+ / Height: 5' 5" / Weight: 117 lbs
Hair Color: Brown / Eye Color: Green

Strength 1, Stamina 2, Agility 2, Dexterity 1, Fighting 2, Intellect 5, Awareness 4, Presence 5

Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Beloved: (Her Daughters), Benefit, Hereditary Rank 4 (regent): (Greengrass), Benefit, Wealth 3 (millionaire), Connected, Daze (Deception), Defensive Roll 3, Eidetic Memory, Equipment 5, Fascinate (Deception), Guidance, Improved Initiative, Improved Treatment, Inspire 2, Interpose, Languages 3, Leadership, Luck 2, Power Attack, Quick Draw, Reviving Team Attack, Ritualist, Speed of Thought, Teamwork, Trance, Well-informed, White Knight

Skills
Acrobatics 10 (+12), Athletics 8 (+9), Deception 8 (+13), Expertise (AWE): Nobility 8 (+12), Expertise: History 6 (+11), Expertise: Wizarding Magic 10 (+15), Insight 8 (+12), Intimidation 4 (+9), Perception 6 (+10), Persuasion 8 (+13), Ranged Combat: Wizardry 4 (+5), Stealth 4 (+6), Treatment 12 (+17)

Powers
Pear & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Liz: Array
. . . . Anapneo Pulse: Burst Area Healing 9 (wizarding magic; Burst Area: 30 feet radius sphere, DC 19, Stabilize; Limited: to Stabilize)
. . . . Episkey: Healing 8 (wizarding magic; Increased Range: ranged, Stabilize)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (holy, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Flee or Cower, Limited Degree, Tiring)
. . . . Glacius: Cumulative Affliction 6 (cold, wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 16; Affects Objects, Cumulative, Increased Range: ranged, Precise)
. . . . Incendio: Damage 13 (fire, DC 28; Increased Range: ranged)
. . . . Intus Sunt Pulse: Burst Area Healing 9 (wizarding magic; Burst Area: 30 feet radius sphere, DC 19, Restorative; Limited: to Injested Toxins, Side Effect: on failure - Targets suffer (Affliction 9 [Resist Fort, 1st - Fatigued, 2nd - Exhausted]))
. . . . Protego Maxima: Create 9 (wizarding magic, Volume: 500 cft., DC 19; Impervious, Stationary; Concentration)
. . . . Protego Totalum: Burst Area Immunity 20 (wizarding magic, Very Common Descriptor: Magical Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 30, Selective; Concentration, Limited: Not vs. The Unforgivables, Tiring)
. . . . Protego: Cloud Area Deflect 8 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Rennervate: Healing 8 (wizarding magic; Increased Range: ranged, Restorative; Limited: to Restoration)
. . . . Reparifors Pulse: Burst Area Healing 8 (wizarding magic; Burst Area: 30 feet radius sphere, DC 18)
. . . . Stupefy: Cumulative Affliction 8 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Vulnera Sanentur Pulse: Burst Area Regeneration 5 (wizarding magic, Every 2 rounds; Affects Others, Burst Area: 30 feet radius sphere, DC 15, Persistent; Concentration, Distracting)
Wizardkind Physiology
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 1: x10, Radius: Magic Awareness)

Equipment
Greengrass Manor, Light Battle Robes

Offense
Initiative +9
Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Glacius: Cumulative Affliction 6, +5 (DC Fort 16)
Grab, +2 (DC Spec 11)
Incendio: Damage 13, +5 (DC 28)
Stupefy: Cumulative Affliction 8, +5 (DC Fort 18)
Throw, +1 (DC 16)
Unarmed, +2 (DC 16)

Complications
- Hatred: Liz despises her husband's "Associates" as she knows all too well that the vast majority of them were Marked Death Eaters, and that far too many of them have escaped persecution by the Wizengamot.
- Honor: Liz will always keep her word, strives to uphold the common good. Although, unlike Lily, Elizabeth will use underhanded tactics when dealing with those who truly deserve it.
- Motivation: Doing Good: Liz is a fully trained and qualified Mediwitch, and can regularly be found working shifts at Saint Mungo's Hospital for Magical Maladies, or at least she can now that she has a reliable babysitter for her daughters.
- Relationship: Liz is the widow of a man who passed away in battle not long after blessing her with their second daughter, one Astoria Greengrass. This makes Astoria a little over a year younger than her sister Daphne, and therefore too young to attend Hogwarts in the same year. Liz has also formed a tentative political alliance with Lily Potter, if only so the two widows can look out for one another.

Languages
English [Native], French, Latin, Old Norse, Ænglisc (Old English)

Defense
Dodge 11, Parry 8, Fortitude 5, Toughness 7/2, Will 13

Power Points
Abilities 44 + Powers 26 + Advantages 46 + Skills 48 (96 ranks) + Defenses 27 = 191

--------------------
Greengrass Manor - PL 9

Toughness 10, Size Large

Features:
Concealed 2 (DC 25), Defense System, Grounds, Laboratory, Library, Living Space, Mystic Locale 2 (DC 14), Personnel, Secondary Living Space, Trophy Room, Upgraded Workshop (+5 Expertise: Magic for Rituals) 3, Wards 3 (DC 30)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Hariel (Harry) / The Junior MCs / The Miracle

Post by DalkonCledwin »

Image
Art by SavilleHyde on DeviantArt

Hariel, the Boy Who Lived - PL 8
Alias: Harry James Potter
Age: 11 / Height: 4' 11" / Weight: 99 lbs
Hair Color: Bluish-Black / Eye Color: Green

Strength 4, Stamina 7, Agility 4, Dexterity 3, Fighting 5, Intellect 2, Awareness 5, Presence 3

Advantages
Adorable, Animal Empathy, Artificer, Benefit, Alternate Identity: Harry James Potter, Benefit, Hereditary Rank 2 (heir presumptive): (Black), Benefit, Hereditary Rank 3 (heir apparent): (Peverell, Potter), Benefit, Political Rank (low-class), Benefit, Wealth 2 (independently wealthy), Benefit, Wing Sets (low-class (2 wings)), Connected, Daze (Deception), Eidetic Memory, Fascinate (Persuasion), Fast Grab, Improved Aim, Improved Hold, Inspire 2, Languages 3, Leadership, Ritualist, Teamwork, Ultimate Effort: Aim, Uncanny Dodge

Skills
Acrobatics 6 (+10), Athletics 4 (+8), Deception 8 (+11), Expertise (AGL): Riding 6 (+10), Expertise: Cosmology 6 (+8), Expertise: Theology 6 (+8), Expertise: Wizarding Magic 8 (+10), Insight 8 (+13), Perception 8 (+13), Persuasion 6 (+9), Ranged Combat: Magic 3 (+6), Sleight of Hand 8 (+11), Stealth 8 (+12), Treatment 4 (+6)

Powers
Agathion Magic: Array
. . Animal Trance: Concentration Perception Area Affliction 8 (angelic magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Concentration, Extra Condition; Limited: to Animals & Magical Beasts, Limited Degree 2)
. . Break Enchantment: Nullify 10 (angelic magic, Counters: Magical Effects, DC 20; Broad, Simultaneous; Limited: may only be used to nullify harmful magic affecting a living subject)
. . Freedom's Call: Burst Area Immunity 6 (angelic magic, Entrapment, Rare Descriptor: Fear Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 16, Selective, Sustained)
. . Knock: Transform 7 (angelic magic, Affects: 1 Thing > 1 Thing - Closed Door > Opened Door, Transforms: 100 lbs., DC 17; Increased Duration: continuous, Increased Range: ranged)
. . Lay On Hands: Healing 8 (angelic magic; Energizing, Restorative, Stabilize; Unreliable (5 uses))
. . Liberation: Nullify 10 (angelic magic, Counters: Entrapment Effects, DC 20; Broad, Simultaneous)
. . Message: Mental Communication 5 (angelic magic; Dimensional 2: group - Adjacent Dimensions, Subtle: encrypted; Concentration, Limited: to Messages no longer than a paragraph)
. . Protection from Perversion: Immunity 10 (angelic magic, Custom: Mind Control 5, Custom: Summon Effects 5; Affects Others, Sustained; Limited: to Effects Performed by Devils, Undead or Spawn of Trihexa)
. . Wand Magic: Variable 6 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 30 pts of Traits; Wizarding Descriptors)
Agathion Physiology
. . Agathion Senses: Senses 7 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness)
. . Angelic Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Wings fold into back when not in use; Wings)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Cursed artifacts, effects, and spells or Longinus)
. . Enchantment Sense: Senses 5 (racial, Acute: Detect Mind Control, Detect: Mind Control [Mental] 2: ranged, Extended: Detect Mind Control 1: x10, Radius: Detect Mind Control; Check Required 5: DC 14 - Insight)
. . Invulnerabilities: Immunity 7 (racial, Damage Effect: Electricity Damage, Uncommon Descriptor: Paralysis)
. . Resistances: Immunity 11 (racial, Aging, Damage Effect: Cold Damage, Damage Effect: Sonic Damage, Poison; Limited - Half Effect)
. . Sprint: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
. . True Speech: Comprehend 5 (racial, Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Offense
Initiative +4
Animal Trance: Concentration Perception Area Affliction 8 (DC Will 18)
Break Enchantment: Nullify 10, +6 (DC Will 20)
Grab, +5 (DC Spec 14)
Knock: Transform 7, +6 (DC Dog 17)
Liberation: Nullify 10, +6 (DC Will 20)
Throw, +3 (DC 19)
Unarmed, +5 (DC 19)

Complications
- Enemy: The Dark Lord Voldemort would do just about anything in order to kill Harry with his own wand.
- Honor: Harry will always keep her word, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationship: Harry is the only son of the Seraph known as Sariel, or as mortals currently know her, Lily Potter. He is also childhood friends of Daphne & Astoria Greengrass, and has recently made the acquaintance of Tracey Davis.

Languages
Dragonic, English [Native], Enochian, Parseltongue

Defense
Dodge 9, Parry 9, Fortitude 7, Toughness 7 (Imp. 5), Will 9

Power Points
Abilities 66 + Powers 83 + Advantages 30 + Skills 45 (89 ranks) + Defenses 13 = 237

--------------------
Hariel, the Triwizard Champion - PL 10
Alias: Harry James Potter
Age: 14 / Height: 5' 11" / Weight: 155 lbs
Hair Color: Bluish-Black / Eye Color: Green

Strength 10, Stamina 8, Agility 5, Dexterity 4, Fighting 6, Intellect 4, Awareness 7, Presence 4

Advantages
Accurate Attack, All-out Attack, Animal Empathy, Artificer, Attractive, Benefit, Alternate Identity: Harry James Potter, Benefit, Hereditary Rank 3 (heir apparent): (Black, Peverell, Potter), Benefit, Political Rank 3 (high-class), Benefit, Wealth 2 (independently wealthy), Benefit, Wing Sets 2 (mid-class (4 wings)), Connected, Daze (Deception), Defensive Roll, Eidetic Memory, Equipment 1, Fascinate (Persuasion), Fast Grab, Full Attack 2, Improved Aim, Improved Defense, Improved Hold, Inspire 2, Languages 3, Leadership, Move-by Action, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ritualist, Seize Initiative, Teamwork, Ultimate Effort: Aim, Uncanny Dodge

Skills
Acrobatics 8 (+13), Athletics 8 (+18), Close Combat: Daggers 3 (+9), Deception 8 (+12), Expertise (AGL): Riding 8 (+13), Expertise: Cosmology 8 (+12), Expertise: Nature 6 (+10), Expertise: Theology 6 (+10), Expertise: Wizarding Magic 12 (+16), Insight 8 (+19/+15), Intimidation 6 (+10), Perception 10 (+17), Persuasion 6 (+10), Ranged Combat: Magic 4 (+8), Sleight of Hand 8 (+12), Stealth 10 (+15), Treatment 4 (+8)

Powers
Agathion Magic: Array
. . Animal Trance: Concentration Perception Area Affliction 10 (angelic magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Concentration, Extra Condition; Limited: to Animals & Magical Beasts, Limited Degree 2)
. . Cure Critical Wounds: Healing 14 (angelic magic; Stabilize)
. . Dimensional Jump: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 400 lbs.; Increased Mass 3)
. . Discern Location: Senses 4 (angelic magic, Precognition; Sustained; Limited: to knowing location of chosen target)
. . Dispel Magic: Nullify 12 (angelic magic, Counters: Magical Effects, DC 22; Broad, Simultaneous)
. . Freedom's Call: Burst Area Immunity 6 (angelic magic, Entrapment, Rare Descriptor: Fear Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 16, Selective, Sustained)
. . Greater Teleport: Teleport 11 (angelic magic, Carry 400 lbs.; Accurate, Extended: 2000 miles in 2 move actions, Increased Mass 3; Limited to Extended)
. . Invisibility Purge: Burst Area Nullify 8 (angelic magic, Counters: Concealment Effects, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Broad, Feature: Extraordinary Effort for +2 effect ranks, Simultaneous; Reduced Range: close, Tiring)
. . Knock: Transform 9 (angelic magic, Affects: 1 Thing > 1 Thing - Closed Door > Opened Door, Transforms: 400 lbs., DC 19; Increased Duration: continuous, Increased Range: ranged)
. . Lay On Hands: Healing 10 (angelic magic; Energizing, Restorative, Stabilize)
. . Liberation: Nullify 12 (angelic magic, Counters: Entrapment Effects, DC 22; Broad, Simultaneous)
. . Message: Mental Communication 5 (angelic magic; Dimensional 2: group - Adjacent Dimensions, Subtle: encrypted; Concentration, Limited: to Messages no longer than a paragraph)
. . Protection from Perversion: Immunity 10 (angelic magic, Custom: Mind Control 5, Custom: Summon Effects 5; Affects Others, Sustained; Limited: to Effects Performed by Devils, Undead or Spawn of Trihexa)
. . Wand Magic: Variable 7 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 35 pts of Traits; Wizarding Descriptors)
Agathion Magic: Talents
. . Discern Lies: Enhanced Trait 2 (angelic magic, Insight +4 (+19); Limited: to Assessing Truth)
Agathion Physiology
. . Agathion Senses: Senses 9 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Concealment: Invisibility [Vision], Darkvision, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness)
. . Angelic Wings: Flight 7 (racial, Speed: 250 miles/hour, 0.5 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Damage Resistance: Impervious Toughness 10 (racial; Limited: Not vs. Cursed artifacts, effects, and spells or Longinus)
. . Enchantment Sense: Senses 5 (racial, Acute: Detect Mind Control, Detect: Mind Control [Mental] 2: ranged, Extended: Detect Mind Control 1: x10, Radius: Detect Mind Control; Check Required 5: DC 14 - Insight)
. . Gallop: Speed 6 (racial, Speed: 120 miles/hour, 1800 feet/round)
. . Invulnerabilities: Immunity 9 (racial, Damage Effect: Electricity Damage, Disease, Poison, Uncommon Descriptor: Paralysis)
. . Resistances: Immunity 10 (racial, Damage Effect: Cold Damage, Damage Effect: Sonic Damage; Limited - Half Effect)
. . True Speech: Comprehend 5 (racial, Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Venomshank (Easily Removable (indestructible))
. . Venomous Holy Dagger
. . . . Basilisk Venom Coating: Progressive Weaken 11 (Linked; poison, Affects: Strength, Resisted by: Fortitude, DC 21; Progressive, Variable Descriptor: close group - Weakens Stamina after Strength reaches 0)
. . . . Dagger Strike: Strength-based Damage 1 (Linked; piercing, DC 26; Dangerous)
. . . . Deadly Strike: Cumulative Affliction 11 (Linked; holy sword, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 21; Affects Objects, Cumulative; Limited: to Devils, Undead & Spawn of Trihexa)

Equipment
Light Armor

Offense
Initiative +5
Animal Trance: Concentration Perception Area Affliction 10 (DC Will 20)
Basilisk Venom Coating: Progressive Weaken 11, +9 (DC Fort 21)
Dagger Strike: Strength-based Damage 1, +9 (DC 26)
Deadly Strike: Cumulative Affliction 11, +9 (DC Fort 21)
Dispel Magic: Nullify 12, +8 (DC Will 22)
Grab, +6 (DC Spec 20)
Invisibility Purge: Burst Area Nullify 8 (DC Will 18)
Knock: Transform 9, +8 (DC Dog 19)
Liberation: Nullify 12, +8 (DC Will 22)
Throw, +4 (DC 25)
Unarmed, +6 (DC 25)

Complications
- Enemy: The Dark Lord Voldemort would do just about anything in order to kill Harry with his own wand.
- Honor: Harry will always keep her word, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationship: Harry is the only son of the Seraph known as Sariel, or as mortals currently know her, Lily Potter. He is also childhood friends of Daphne & Astoria Greengrass, and has recently made the acquaintance of Tracey Davis.

Languages
Dragonic, English [Native], Enochian, Parseltongue

Defense
Dodge 9, Parry 9, Fortitude 8, Toughness 11/8 (Imp. 10), Will 12

Power Points
Abilities 96 + Powers 143 + Advantages 43 + Skills 62 (123 ranks) + Defenses 12 = 356
Last edited by DalkonCledwin on Sat Jan 18, 2020 11:35 am, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Gabriel (Gabrielle) / The Junior MCs / The Miracle

Post by DalkonCledwin »

ImageImage
Adult Art by 40 (0f0urw) on Twitter / Chibi Art by GigaMessy on DeviantArt

Gabriel, God is My Strength - PL 12
Adult Age: Appears 18 / Adult Height: 5' 2" / Adult Weight: 113 lbs
Hair Color: Blonde / Eye Color: Blue
--------------------
Chibi Age: 5 as of Harry's 1st Year / Chibi Height: 3' 7" / Chibi Weight: 39 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 13, Stamina 13, Agility 9, Dexterity 6, Fighting 8, Intellect 4, Awareness 6, Presence 6

Advantages
Accurate Attack, Adorable 2, All-out Attack, Animal Empathy, Artificer, Assessment, Beloved: (Hariel), Benefit, Alternate Identity: Gabriel Delacour, Benefit, Hereditary Rank 2 (heiress presumptive): (Delacour), Benefit, Political Rank 4 (ultimate-class), Benefit, Wealth 2 (independently wealthy), Benefit, Wing Sets 6 (super-class (12 wings)), Connected, Contacts, Defensive Attack, Defensive Roll, Devoted Followers 2, Equipment 6, Fascinate (Persuasion), Favored Environment: Gabriel's Realm, Fearless, Guidance, Improved Aim, Improved Critical: Gabriel's Bow, Improved Critical: Spear of Light, Improved Defense, Improved Initiative, Inspire 4, Languages 4, Leadership, Move-by Action, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ranged Attack 3, Ritualist, Seize Initiative, Skill Mastery: Expertise: Theology, Teamwork, Ultimate Effort: Aim, Ultimate Effort: Will checks, Well-informed, White Knight

Skills
Acrobatics 10 (+19), Deception 10 (+16), Expertise (AGL): Ride 6 (+15), Expertise: Cosmology 10 (+14), Expertise: Theology 10 (+14), Expertise: Wizarding Magic 8 (+12), Insight 10 (+16), Intimidation 10 (+16), Perception 10 (+16), Sleight of Hand 10 (+16), Stealth 10 (+19), Treatment 6 (+10)

Powers
Empyreal Lord Physiology
. . Angelic Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Damage Resistance: Impervious Toughness 14 (racial; Limited: Not vs. Cursed artifacts, effects, and spells or Longinus)
. . Empyreal Senses: Senses 23 (racial, Accurate: Detect Malevolence, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Danger Sense: Mental, Darkvision, Detect: Malevolence [Mental] 2: ranged, Detect: Hidden Doors [Visual] 2: ranged, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds; Limited: Not vs. Cursed artifacts, effects, and spells or Longinus)
. . Invulnerabilities: Immunity 21 (racial, Aging, Custom: Mind Control 5, Damage Effect: Corrosive Damage, Damage Effect: Cold Damage, Rare Descriptor: Bleeding, Sleep, Starvation & Thirst, Uncommon Descriptor: Paralysis)
. . Primal Aura: Burst Area Damage 8 (racial, DC 23; Alternate Resistance: Fortitude, Burst Area: 30 feet radius sphere, DC 18, Selective, Triggered: 1 use - When Gabriel suffers Fortitude damage)
. . Resistances: Immunity 10 (racial, Damage Effect: Electricity Damage, Damage Effect: Fire Damage; Limited - Half Effect)
Empyreal Magic: Array
. . Calm Emotions: Cumulative Affliction 12 (angelic magic, 1st degree: Entranced, 2nd degree: Stunned, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception; Check Required: DC 10 - Persuasion, Limited: to Beings, Limited Degree, Sense-dependent: Auditory)
. . Command: Affliction 12 (angelic magic, 3rd degree: Controlled, Resisted by: Will, DC 22; Increased Range 2: perception; Instant Recovery, Limited Degree (third only), Sense-dependent: Auditory)
. . Dimensional Jump: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 400 lbs.; Increased Mass 3)
. . Discern Location: Senses 4 (angelic magic, Precognition; Sustained; Limited: to knowing location of chosen target)
. . Greater Teleport: Teleport 11 (angelic magic, Carry 400 lbs.; Accurate, Extended: 2000 miles in 2 move actions, Increased Mass 3; Limited to Extended)
. . Haste
. . . . Enhanced Sprint: Speed 7 (angelic magic, Speed: 250 miles/hour, 0.5 miles/round; Affects Others)
. . . . Rapid Attack: Enhanced Extra 15 (angelic magic; Affects Others, Multiattack, Variable Descriptor: close group - All Weapon Attacks; Quirk: Limited to Lower of Attack or Extra's Rank)
. . Holy Words: Concentration Cumulative Perception Area Affliction 12 (angelic magic, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 22; Perception Area: DC 22 - Auditory, Concentration, Cumulative, Extra Condition; Limited: to Devils, Undead & Spawn of Trihexa, Slow: Minutes)
. . Lay On Hands: Healing 12 (angelic magic; Energizing, Persistent, Restorative, Stabilize)
. . Quest: Cumulative Affliction 9 (angelic magic, 1st degree: Dazed, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Resisted by: Will, DC 19; Cumulative, Extra Condition, Increased Range 2: perception; Limited: targets only Impaired or Disabled if they refuse to undertake the quest)
. . Searing Light: Damage 15 (angelic magic, radiant, DC 30; Dangerous 4, Increased Range: ranged; Quirk 4: Dangerous only vs. Devils, Undead & Spawn of Trihexa)
. . Spear of Light: Linked Effect
. . . . Deadly Strike: Cumulative Affliction 15 (Linked; holy, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 25; Cumulative, Reach (melee): 5 ft.)
. . . . Spear Strike: Strength-based Damage 2 (Linked; piercing, DC 30; Dangerous, Reach (melee): 5 ft.)
. . Wand Magic: Variable 6 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 30 pts of Traits; Wizarding Descriptors)
Empyreal Magic: Talents
. . Incarnating Angel: Morph 2 (angelic magic, +20 Deception checks to disguise; Narrow group; Limited: to altering her own appearance)
. . Mark of Justice: Affliction 12 (angelic magic, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 22; Increased Range 2: perception, Triggered: 1 use - when targeted character performs prohibited activity; Limited: requires ten minutes in close combat range with the designated target to set up trigger, Limited Degree)
. . Shield Other: Healing 8 (angelic magic; Increased Range 2: perception, Reaction 3: reaction; Empathic, Fades, Limited: to a single target who is wearing a bonded platinum ring)
Gabriel's Bow (Easily Removable (indestructible))
. . Deadly Arrow: Cumulative Affliction 13 (holy, projectile, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 23; Cumulative, Custom: Linked to Ranged Strength Damage, Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)

Equipment
Gabriel's Realm

Offense
Initiative +13
Calm Emotions: Cumulative Affliction 12 (DC Will 22)
Command: Affliction 12 (DC Will 22)
Deadly Arrow: Cumulative Affliction 13, +9 (DC Fort 23)
Deadly Strike: Cumulative Affliction 15, +8 (DC Fort 25)
Grab, +8 (DC Spec 23)
Holy Words: Concentration Cumulative Perception Area Affliction 12 (DC Will 22)
Mark of Justice: Affliction 12 (DC Will 22)
Primal Aura: Burst Area Damage 8 (DC Fort 23)
Quest: Cumulative Affliction 9 (DC Will 19)
Searing Light: Damage 15, +9 (DC 30)
Spear Strike: Strength-based Damage 2, +8 (DC 30)
Throw, +9 (DC 28)
Unarmed, +8 (DC 28)

Complications
- Accident: Gabriel doesn't entirely realize just how beautiful she really is, and what her beauty does to the males who happen to behold it.
- Motivation: Responsibility: Gabriel performs heroic deeds, because she truly believes it is her obligation to act in such a manner.
- Relationship: Gabriel wishes to marry Sariel's son, and has adopted the persona of Gabrielle Delacour in hopes that it might aid her in accomplishing this goal.

Languages
Dragonic, English, Enochian [Native], French, Hebrew, Japanese

Defense
Dodge 10, Parry 10, Fortitude 13, Toughness 14/13 (Imp. 14), Will 11

Power Points
Abilities 130 + Powers 242 + Advantages 68 + Skills 55 (110 ranks) + Defenses 8 = 503

--------------------
Gabriel's Realm - PL 12

Toughness 10, Size Colossal

Features:
Chapel, Defense System, Dimensional Portal, Grounds, Gym, Isolated, Kitchens 1, Library, Living Space, Mystic Locale 3, Personnel, Power System, Self-repairing 1, Variable Environment, Wards 2

Powers
. . Dimensional Communications: Other Communication 5 (angelic magic, Sense Type: Magical; Dimensional 2: group - Adjacent Dimensions, Subtle: encrypted)

Power Points
Abilities 5 + Powers 1 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 26
Post Reply