Dalkon's Devils, Angels & Dragons Archive

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DalkonCledwin
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Elain Potter / Potter Peerage / Y1 / Witch of Destruction

Post by DalkonCledwin »

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Art by Mitsu_Art on Patreon

Elain Lillian Potter - PL 9
Age: 11 / Height: 4' 9" / Weight: 92 lbs
Hair Color: Crimson / Eye Color: Sea Green
Wealth Rank: +20 / Rep Rank: +11

Strength 8, Stamina 8, Agility 5, Dexterity 3, Fighting 6, Intellect 4, Awareness 6, Presence 4

General Advantages
Adorable, Animal Empathy, Assessment, Benefit, Child-Sized, Benefit, Faction Rank 3 (high-class), Benefit, Renown, Benefit, Status: (King of the Potter Peerage), Benefit, Wealth 3 (millionaire), Connected, Diehard, Equipment 1, Fascinate (Expertise: Cheffing), Great Endurance, Inspire 2, Interpose, Languages 3, Leadership, Lionheart, Potioneer, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Teamwork

Enhanced Advantages
Minion 6

Skills
Acrobatics 4 (+9), Athletics 6 (+14), Deception 4 (+10/+8), Expertise (PRE): Cheffing 6 (+10), Expertise: Magic 8 (+12), Expertise: Politics 4 (+8), Insight 6 (+12), Investigation 4 (+8), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Magic 5 (+8), Stealth 4 (+9), Treatment 4 (+8)

Powers
A King's Authority
. . Castling: Teleport 5 (evil piece aug, 900 feet in a move action, carrying 50 lbs.; Accurate, Easy, Extended: 30 miles in 2 move actions; Limited 2: to Switching places with either of her Rooks, Medium: One of Elain's Rooks)
. . Territory Declaration: Feature 1 (evil piece aug, Notes: Elain can designate a location as "Enemy Territory", which in turn will allow her Pawns to "Promote" while they are within that "Territory.")
Cypress & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Elain: Array
. . . . Infirma Cerebra: Damage 8 (curse, DC 23; Alternate Resistance: Will, Increased Range: ranged)
. . . . Reparifors: Healing 6 (healing; Increased Range: ranged, Restorative; Diminished Range 3)
. . . . Rictusempra: Cumulative Affliction 10 (charm, 1st degree: Dazed, 2nd degree: Stunned, DC 20; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited Degree)
. . . . Wingardium Leviosa: Move Object 5 (charm, 1600 lbs., DC 20; Damaging, Increased Range: perception, Precise, Subtle: subtle)
Demonic Power: Array
. . Defensive Barrier: Create 9 (devil magic, Volume: 500 cft., DC 19; Impervious, Stationary, Tether; Proportional, Reduced Range: close)
. . Destruction Bolt: Damage 8 (destruction, DC 23; Increased Range: ranged, Penetrating 8)
. . Dimensional Jump: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Ground Zero Burst: Burst Area Damage 6 (destruction, DC 21; Burst Area 3: 120 feet radius sphere, DC 16, Feature: Extraordinary Effort for +2 effect rank, Penetrating 6; Tiring)
. . Implosion: Damage 6 (destruction, DC 21; Alternate Resistance: Fortitude, Increased Duration: concentration, Increased Range: ranged)
. . Sensory Link: Remote Sensing 8 (devil magic, Affects: 2 Types, inc. Visual - Visual & Auditory, Range: 1 mile; Feedback, Medium: Calypso)
. . Teleportation Circle: Burst Area Teleport 6 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended, Notes: The sigil in question is commonly inscribed on Devil Summoning Pamphlets)
Demonic Talents
. . Greater Familiar Bond: Senses 1 (devil talent, Communication Link: Calypso, Advantages: Minion 6; Feature: Elain gains a +2 circumstance bonus to Deception checks due to her bond with Calypso)
Pure-Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Areas of Shadow or Darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Grants Elain a +2 circumstance bonus on Intimidate checks for Demoralization; Wings)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,299 years); Quirk 2: Elain is only immune to mundane poisons and diseases)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +5
Destruction Bolt: Damage 8, +8 (DC 23)
Grab, +6 (DC Spec 18)
Ground Zero Burst: Burst Area Damage 6 (DC 21)
Implosion: Damage 6, +8 (DC Fort 21)
Infirma Cerebra: Damage 8, +8 (DC Will 23)
Rictusempra: Cumulative Affliction 10, +8 (DC Dog/Fort/Will 20)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)
Wingardium Leviosa: Move Object 5 (DC 20)

Complications
- Destiny: It is currently Elain's destiny to be the one who ultimately defeats the dark wizard who styles himself as "Lord Voldemort", or else to die in her attempts to do just that.
- Honor: Elain will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Elain is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by someone who might have an idea what they're talking about.
- Motivation: Protector: Elain is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about
- Mythic Weakness: Elain is Toughness Impaired against Radiant Damage, and damage from attacks using that descriptor is considered to be incurable against her.
- Relationships: Elain is the granddaughter of Sirzechs Lucifer, who is one of the most powerful devils in the entire Underworld. This means she is also the great-granddaughter of Venelana and Zeoticus Gremory, the grand-niece of Rias Gremory, and the niece of Sirzechs Lucifer's son, Milicas Gremory. Those last two however, are in her own age group, making her relationship with them somewhat awkward.
- Troubled Past: Elain is, even if accidentally, responsible for the demise of Vernon Dursley. This is something which she has not yet forgiven herself for, and which may very well come back to haunt her one of these days.

Languages
English [Native], German, Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 8 (Imp. 4), Will 10

Power Points
Abilities 88 + Powers 103 + Advantages 30 + Skills 35 (69 ranks) + Defenses 13 = 269

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Calypso - PL 9

Strength 0, Stamina 2, Agility 2, Dexterity 0, Fighting 2, Intellect -1, Awareness 4, Presence -1

Advantages
Evasion, Fast Grab, Grabbing Finesse, Improved Hold, Improved Initiative 2, Languages 1, Startle

Skills
Athletics 6 (+6), Close Combat: Bite 2 (+4), Intimidation 8 (+5), Perception 6 (+10), Stealth 6 (+12)

Powers
Adder Physiology
. . Animal Senses: Senses 5 (racial, Acute (Type): Olfactory Senses, Extended: Olfactory Senses 1: x10, Infravision, Tracking: Olfactory Senses 1: -1 speed rank)
. . Lunge: Strength Effect (racial; Reach (melee): 5 ft.)
. . Scales: Protection 3 (racial, +3 Toughness)
. . Serpentine Body: Movement 1 (racial, Slithering)
. . Small Size: Shrinking 4 (racial, -1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
Special Qualities
. . Greater Familiar Bond: Senses 1 (devil talent, Communication Link: Elain Potter)
Venomous Bite: Linked Effect
. . Fangs: Strength-based Damage 1 (Linked; piercing, DC 16; Reach (melee): 5 ft.)
. . Hindering Venom: Progressive Affliction 3 (Linked; poison, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 13; Progressive, Reach (melee): 5 ft.)
. . Sapping Venom: Progressive Weaken 3 (Linked; poison, Affects: Stamina, Resisted by: Fortitude, DC 13; Progressive, Reach (melee): 5 ft.; Limited: to a single effect rank per check)

Offense
Initiative +10
Fangs: Strength-based Damage 1, +4 (DC 16)
Grab, +2 (DC Spec 10)
Hindering Venom: Progressive Affliction 3, +4 (DC Fort 13)
Sapping Venom: Progressive Weaken 3, +4 (DC Fort 13)
Throw, +0 (DC 15)
Unarmed, +2 (DC 15)

Complications
- Disability: Calypso cannot speak, and has no hands.
- Weakness: Calypso is cold-blooded. As such, she is Hindered and Vulnerable in intense cold and will quickly die in extreme cold.

Languages
Parseltongue [Native], Understands English

Defense
Dodge 4, Parry 4, Fortitude 5, Toughness 5, Will 4

Power Points
Abilities 18 + Powers 40 + Advantages 8 + Skills 14 (28 ranks) + Defenses 3 = 83
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Build Comments: I'm only going to be using a single image for each character when building stat blocks from now on, no matter how many times I rebuild any given stat block... Unless there is a drastic change in their appearance that is.
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Daphne Greengrass / Potter Peerage / Y1 / Witch of Destruction

Post by DalkonCledwin »

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Art by Morikuraen on Twitter

Daphne Ophelia Greengrass - v1 - PL 7
Age: 11 / Height: 4' 8" / Weight: 86 lbs
Hair Color: Blonde / Eye Color: Blue
Wealth Rank: +12 / Rep Rank: +7

Strength 0, Stamina 1, Agility 3, Dexterity 2, Fighting 3, Intellect 5, Awareness 4, Presence 4

General Advantages
Adorable 2, Animal Empathy, Assessment, Benefit, Child-Sized, Benefit, Wealth (well-off), Connected, Daze (Deception), Defensive Attack, Eidetic Memory, Fascinate (Deception), Languages 1, Leadership, Potioneer, Redirect, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Taunt, Teamwork, Trance

Enhanced Advantages
Minion 4

Skills
Deception 8 (+12), Expertise: Magic 8 (+13), Expertise: Politics 8 (+13), Insight 6 (+10), Intimidation 6 (+10), Investigation 6 (+11), Perception 4 (+10/+8), Persuasion 4 (+8), Ranged Combat: Magic 2 (+4), Treatment 4 (+9)

Powers
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Alohomora: Nullify 10 (charm, Counters: Locking Mechanisms, DC 20; Simultaneous; Diminished Range 3)
. . . . Devicto: Damage 6 (jinx, DC 21; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Glacius: Concentration Cumulative Line Area Affliction 6 (cold, transfiguration, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Line Area: 5 feet wide by 30 feet long, DC 16, Concentration, Cumulative)
. . . . Rennervate: Healing 7 (healing; Energizing, Feature: Can be used to revive an incapacitated target, Increased Range: ranged; Diminished Range 3, Limited: Energizing Only)
. . . . Ritcusempra: Cumulative Affliction 10 (charm, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged; Limited Degree)
. . . . Specialis Revelio: Senses 3 (divination, Acute: Detect Magic Item Properties, Analytical: Detect Magic Item Properties, Detect: Magic Item Properties [Mental] 1; Concentration)
Special Qualities
. . Lesser Familiar Bond: Senses 2 (wizarding talent, Communication Link: Nemesis, Extended: Vision 1: x10, Advantages: Minion 4; Feature: Daphne gains a +2 circumstance bonus to Visual Perception checks while bonded to Nemesis)
Wizardkind Physiology
. . Longevity: Immunity 1 (racial, Aging; Limited - Half Effect, Quirk: This power doesn't fully kick in until Daphne is 17 years of age)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 1: x10, Radius: Magic Awareness)
. . Tough: Protection 3 (racial, +3 Toughness)

Offense
Initiative +3
Alohomora: Nullify 10, +4 (DC Will 20)
Devicto: Damage 6, +4 (DC 21)
Glacius: Concentration Cumulative Line Area Affliction 6 (DC Fort 16)
Grab, +3 (DC Spec 10)
Ritcusempra: Cumulative Affliction 10, +4 (DC Fort 20)
Throw, +2 (DC 15)
Unarmed, +3 (DC 15)

Complications
- Frail: Due to the Blood Malediction that she suffers from, Daphne is easily exhausted. At any time when she makes an Acrobatics, Athletics or other physically demanding skill check, as well as for every 5 rounds of sustained combat (even when using ranged attacks), she must simultaneously make a DC 10 Fortitude check. If she fails this check then she becomes Fatigued. Every time she uses one of the aforementioned skills within the same scene, as well as for every 5 rounds of combat within a single scene, the DC for her next Fortitude check in that same scene will increase by 1 point. Standard rules regarding additional degrees of fatigue apply.
- Motivation: Acceptance: Daphne wishes to find someone to marry who will be content to love her without forcing her to bear them a child, as that would be a death sentence for someone like Daphne or her sister.
- Relationships: Daphne is the best friend of Tracey Davis, and also the elder sister of Astoria Greengrass. She is furthermore, the daughter of the late Elizabeth Greengrass (née Selwyn), and her husband Cyrus Greengrass.

Languages
English [Native], French

Defense
Dodge 10, Parry 8, Fortitude 3, Toughness 4, Will 10

Power Points
Abilities 44 + Powers 32 + Advantages 21 + Skills 28 (56 ranks) + Defenses 20 = 145

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Nemesis - v1 - PL 7

Strength -1, Stamina 0, Agility 2, Dexterity 0, Fighting 2, Intellect -2, Awareness 3, Presence 1

Advantages
Evasion 2, Fast Grab, Grabbing Finesse, Improved Hold

Skills
Acrobatics 4 (+6), Athletics 4 (+3), Close Combat: Natural Weapons 2 (+4), Expertise (AWE): Survival 8 (+11), Intimidation 4 (+3), Perception 4 (+7)

Powers
Falcon Physiology
. . Animal Senses: Senses 3 (racial, Extended: Visual Senses 2: x100, Low-light Vision)
. . Natural Weapons: Strength-based Damage 1 (beak / talons, DC 15; Dangerous)
. . Small Size: Shrinking 4 (racial, -1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
. . Tough: Protection 1 (racial, +1 Toughness)
. . Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Wings)
Special Qualities
. . Lesser Familiar Bond: Senses 1 (wizarding talent, Communication Link: Daphne Greengrass)

Offense
Initiative +2
Grab, +2 (DC Spec 10)
Natural Weapons: Strength-based Damage 1, +4 (DC 15)
Throw, +0 (DC 14)
Unarmed, +2 (DC 14)

Complications
- Disability: Nemesis can't speak and has no hands.
- Temper: Trying to tie a parcel to Nemesis' leg will only result in you getting attacked.

Languages
Understands English

Defense
Dodge 6, Parry 4, Fortitude 2, Toughness 1, Will 3

Power Points
Abilities 12 + Powers 22 + Advantages 5 + Skills 13 (26 ranks) + Defenses 4 = 56
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Daphne Ophelia Greengrass - v2 - PL 9
Age: 11 / Height: 4' 8" / Weight: 86 lbs
Hair Color: Blonde / Eye Color: Blue
Wealth Rank: +12 / Rep Rank: +9

Strength 8, Stamina 8, Agility 7, Dexterity 4, Fighting 4, Intellect 5, Awareness 6, Presence 4

General Advantages
Adorable 2, Animal Empathy, Assessment, Benefit, Child-Sized, Benefit, Faction Rank (low-class), Benefit, Status: (Queen of the Potter Peerage), Benefit, Wealth (well-off), Connected, Daze (Deception), Defensive Attack, Eidetic Memory, Fascinate (Deception), Languages 3, Leadership, Potioneer, Redirect, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Taunt, Teamwork, Trance

Enhanced Advantages
Minion 5, Precise Attack (Ranged, Cover)

Skills
Deception 8 (+12), Expertise: Magic 8 (+13), Expertise: Politics 8 (+13), Insight 6 (+12), Intimidation 6 (+10), Investigation 6 (+11), Perception 4 (+12/+10), Persuasion 4 (+8), Ranged Combat: Magic 2 (+6), Treatment 4 (+9)

Powers
A Queen's Splendour
. . Body Resistance: Impervious Toughness 8 (evil piece aug)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Flurry: Enhanced Extra 10 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Daphne Wields)
. . Freezing Aura: Damage 4 (cold, evil piece aug, DC 19; Reaction 3: reaction; Activation: move action)
. . Precise Spell: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical descriptor effects)
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Alohomora: Nullify 10 (charm, Counters: Locking Mechanisms, DC 20; Simultaneous, Subtle: subtle; Diminished Range 2)
. . . . Devicto: Damage 6 (jinx, DC 21; Extended Range, Increased Range: ranged, Multiattack, Subtle: subtle; Nonlethal)
. . . . Glacius: Concentration Cumulative Line Area Affliction 6 (cold, transfiguration, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Line Area: 5 feet wide by 30 feet long, DC 16, Concentration, Cumulative, Subtle: subtle)
. . . . Rennervate: Healing 7 (healing; Energizing, Feature: Can be used to revive an incapacitated target, Increased Range: ranged, Subtle: subtle; Diminished Range 2, Limited: Energizing Only)
. . . . Ritcusempra: Cumulative Affliction 10 (charm, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 20; Cumulative, Extended Range, Increased Range: ranged, Subtle: subtle; Limited Degree)
. . . . Specialis Revelio: Senses 3 (divination, Acute: Detect Magic Item Properties, Analytical: Detect Magic Item Properties, Detect: Magic Item Properties [Mental] 1; Concentration)
Demonic Power: Array
. . Dimensional Jump: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Hailstorm: Cloud Area Damage 6 (cold, impact, DC 21; Cloud Area: 15 feet radius sphere, DC 16, Extended Range, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction, Subtle: subtle)
. . Ice Blast: Damage 10 (cold, DC 25; Increased Range: ranged)
. . Ice Cage: Create 7 (ice, Volume: 125 cft., DC 17; Impervious, Increased Duration: continuous, Selective, Stationary; Limited: to Entrapping, Tiring)
. . Sensory Link: Remote Sensing 8 (devil magic, Affects: 2 Types, inc. Visual - Visual & Auditory, Range: 1 mile; Feedback, Medium: Nemesis)
. . Snowblind: Cumulative Cone Area Affliction 9 (cold, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 19; Alternate Resistance (Dodge), Cone Area: 60 feet cone, DC 19, Cumulative; Limited: Vision)
. . Teleport: Burst Area Teleport 6 (Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended)
Demonic Talents
. . Greater Familiar Bond: Senses 6 (wizarding talent, Communication Link: Nemesis, Darkvision, Extended: Visual Senses 2: x100, Low-light Vision, Advantages: Minion 5; Feature: Daphne gains a +2 circumstance bonus to Visual Perception checks while bonded to Nemesis)
Reincarnated Devil Physiology
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Areas of Shadow or Darkness, Passive)
. . Demonic Senses: Senses 12 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Grants Daphne a +2 circumstance bonus on Intimidate checks for Demoralization; Wings)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,297 years); Quirk 2: Daphne is only immune to mundane poisons and diseases)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)

Offense
Initiative +7
Alohomora: Nullify 10, +6 (DC Will 20)
Devicto: Damage 6, +6 (DC 21)
Freezing Aura: Damage 4, +4 (DC 19)
Glacius: Concentration Cumulative Line Area Affliction 6 (DC Fort 16)
Grab, +4 (DC Spec 18)
Hailstorm: Cloud Area Damage 6 (DC 21)
Ice Blast: Damage 10, +4 (DC 25)
Ritcusempra: Cumulative Affliction 10, +6 (DC Fort 20)
Snowblind: Cumulative Cone Area Affliction 9 (DC Dog/Fort/Will 19)
Throw, +4 (DC 23)
Unarmed, +4 (DC 23)

Complications
- Motivation: Responsibility: As the Queen in Elain's Peerage, Daphne feels it is her responsibility to be the voice of reason to counter Elain's more reckless and oftentimes heroic tendencies.
- Mythic Weakness: Daphne is Toughness Impaired against Radiant Damage, and damage from attacks using that descriptor is considered to be incurable against her.
- Relationships: Daphne is the best friend of Tracey Davis, and also the elder sister of Astoria Greengrass. She is furthermore, the daughter of the late Elizabeth Greengrass (née Selwyn), and her husband Cyrus Greengrass.

Languages
English [Native], French, German, Japanese

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 8 (Imp. 8), Will 10

Power Points
Abilities 92 + Powers 133 + Advantages 25 + Skills 28 (56 ranks) + Defenses 13 = 291

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Nemesis - v2 - PL 9

Strength -1, Stamina 0, Agility 2, Dexterity 0, Fighting 2, Intellect -1, Awareness 4, Presence 1

Advantages
Evasion 2, Fast Grab, Grabbing Finesse, Improved Hold

Skills
Acrobatics 4 (+6), Athletics 4 (+3), Close Combat: Natural Weapons 2 (+4), Expertise (AWE): Survival 8 (+12), Intimidation 4 (+3), Perception 4 (+8)

Powers
Falcon Physiology
. . Animal Senses: Senses 3 (racial, Extended: Visual Senses 2: x100, Low-light Vision)
. . Natural Weapons: Strength-based Damage 1 (beak / talons, DC 15; Dangerous)
. . Small Size: Shrinking 4 (racial, -1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Wings)
Special Qualities
. . Lesser Familiar Bond: Senses 1 (wizarding talent, Communication Link: Daphne Greengrass)

Offense
Initiative +2
Grab, +2 (DC Spec 10)
Natural Weapons: Strength-based Damage 1, +4 (DC 15)
Throw, +0 (DC 14)
Unarmed, +2 (DC 14)

Complications
- Disability: Nemesis can't speak and has no hands.
- Temper: Trying to tie a parcel to Nemesis' leg will only result in you getting attacked.

Languages
Understands English

Defense
Dodge 6, Parry 4, Fortitude 2, Toughness 2, Will 4

Power Points
Abilities 16 + Powers 23 + Advantages 5 + Skills 13 (26 ranks) + Defenses 4 = 61
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Astoria Greengrass / Potter Peerage / Y1 / Witch of Destruction

Post by DalkonCledwin »

Image
Art by Morikuraen on Twitter

Astoria Nimue Greengrass - v1 - PL 7
Age: 9 / Height: 4' 1" / Weight: 78 lbs
Hair Color: Brown / Eye Color: Brown
Wealth Rank: +12 / Rep Rank: +7

Strength 1, Stamina 1, Agility 3, Dexterity 2, Fighting 6, Intellect 3, Awareness 4, Presence 2

Advantages
Adorable 2, All-out Attack, Befriending, Benefit, Child-Sized, Benefit, Wealth (well-off), Connected, Conviction, Defensive Attack, Disarming (DC 16), Fascinate (Persuasion), Improved Smash, Languages 1, Lionheart 2, Potioneer, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Takedown, Teamwork, Trance

Skills
Athletics 4 (+5), Deception 6 (+8), Expertise (AWE): Popular Culture 6 (+10), Expertise: Magic 6 (+9), Expertise: Politics 6 (+9), Insight 6 (+10), Perception 4 (+8), Persuasion 8 (+10), Treatment 4 (+7)

Powers
Wizardkind Physiology
. . Longevity: Immunity 1 (racial, Aging; Limited - Half Effect, Quirk: This power doesn't fully kick in until Tori is 17 years old)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 1: x10, Radius: Magic Awareness)
. . Tough: Protection 3 (racial, +3 Toughness)

Offense
Initiative +3
Grab, +6 (DC Spec 11)
Throw, +2 (DC 16)
Unarmed, +6 (DC 16)

Complications
- Frail: Due to the Blood Malediction that she suffers from, Astoria is easily exhausted. At any time when she makes an Acrobatics, Athletics or other physically demanding skill check, as well as for every 5 rounds of sustained combat (even when using ranged attacks), she must simultaneously make a DC 10 Fortitude check. If she fails this check then she becomes Fatigued. Every time she uses one of the aforementioned skills within the same scene, as well as for every 5 rounds of combat within a single scene, the DC for her next Fortitude check in that same scene will increase by 1 point. Standard rules regarding additional degrees of fatigue apply.
- Hatred: Astoria absolutely detests the pompous windbag known as Draco Malfoy. She's also keenly aware that it's her who actually has to worry about winding up locked into a betrothal with the moron and not her elder sister, Daphne.
- Motivation: Recognition: Astoria wishes to make a lasting impression upon the world so that she won't be forgotten once she inevitably dies to the curse her family has been afflicted with since time immemorial.
- Relationships: Astoria is the younger sister of Heiress Daphne Greengrass, and therefore the youngest of two children belonging to the late Elizabeth Greengrass (née Selwyn), and her husband Cyrus Greengrass.

Languages
English [Native], French

Defense
Dodge 8, Parry 8, Fortitude 3, Toughness 4, Will 10

Power Points
Abilities 44 + Powers 8 + Advantages 24 + Skills 25 (50 ranks) + Defenses 15 = 116

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Astoria Nimue Greengrass - v2 - PL 9
Age: 9 / Height: 4' 1" / Weight: 78 lbs
Hair Color: Brown / Eye Color: Brown
Wealth Rank: +12 / Rep Rank: +9

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 8, Intellect 3, Awareness 6, Presence 2

Advantages
Adorable 2, All-out Attack, Befriending, Benefit, Child-Sized, Benefit, Faction Rank (low-class), Benefit, Wealth (well-off), Connected, Conviction, Defensive Attack, Disarming (DC 16), Fascinate (Persuasion), Improved Smash, Languages 3, Lionheart 2, Potioneer, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Takedown, Teamwork, Trance

Skills
Athletics 4 (+12), Deception 6 (+8), Expertise (AWE): Popular Culture 6 (+12), Expertise: Magic 6 (+9), Expertise: Politics 6 (+9), Insight 6 (+12), Perception 4 (+10), Persuasion 8 (+10), Treatment 4 (+7)

Powers
A Rook's Might
. . Body Resistance: Impervious Toughness 10 (evil piece aug)
. . Supernatural Might: Enhanced Strength 4 (evil piece aug, +4 STR; Limited to Lifting, Notes: Lifting Strength 12: Up to 100 tons)
Demonic Power: Array
. . Plane Shift: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Teleportation Circle: Burst Area Teleport 6 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended)
Reincarnated Devil Physiology
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Areas of Shadow or Darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Grants Tori a +2 circumstance bonus on Intimidate checks for Demoralization; Wings)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,365 years); Quirk 2: Astoria is only immune to mundane poisons and diseases)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)
. . Tough: Protection 2 (racial, +2 Toughness)

Offense
Initiative +3
Grab, +8 (DC Spec 18)
Throw, +3 (DC 23)
Unarmed, +8 (DC 23)

Complications
- Hatred: Astoria absolutely detests the pompous windbag known as Draco Malfoy. She's also keenly aware that it's her who actually has to worry about winding up locked into a betrothal with the moron and not her elder sister, Daphne.
- Motivation: Thrills: Now that she has a new lease on life, Astoria lives solely for the joy she gets from engaging strong adversaries in battle, along with the general entertainment any young girl can have simply from being a young girl.
- Mythic Weakness: Tori is Toughness Impaired against Radiant Damage, and damage from attacks using that descriptor is considered to be incurable against her.
- Relationships: Astoria is the younger sister of Heiress Daphne Greengrass, and therefore the youngest of two children belonging to the late Elizabeth Greengrass (née Selwyn), and her husband Cyrus Greengrass.

Languages
English [Native], French, German, Japanese

Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 10 (Imp. 10), Will 10

Power Points
Abilities 82 + Powers 73 + Advantages 27 + Skills 25 (50 ranks) + Defenses 9 = 216
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DalkonCledwin
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Astolf / Potter Peerage / Y1 / Witch of Destruction

Post by DalkonCledwin »

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Art by Pero on Pixiv

Astolf, the Hero Descendant - PL 9
Age: 14 / Height: 5' 5" / Weight: 123 lbs
Hair Color: Pink / Eye Color: Violet
Wealth Rank: +8 / Rep Rank: +9

Strength 6, Stamina 6, Agility 8, Dexterity 8, Fighting 6, Intellect 3, Awareness 6, Presence 4

General Advantages
Accurate Attack, All-out Attack, Animal Empathy, Beautiful Voice, Befriending, Benefit, Faction Rank (low-class), Bishoujo 2, Charming, Connected, Conviction, Dazzling Performance (Expertise: Cosplay), Diehard, Durable Lie, Fascinate (Expertise: Cosplay), Fearless, Great Endurance, Inspire 2, Investiture, Languages 3, Last Stand, Leadership, Motivate, People Person, Power Attack, Sacred Rites, Second Chance: (Resisting Mental Control), Skill Mastery: Deception,Takedown 2, Teamwork

Enhanced Advantages
Evasion 2, Improved Initiative 4, Instant Up, Interpose, Move-by Action, Seize Initiative, Sidekick 20, Skill Mastery: Handle Animal, Skill Mastery: Ride, Skill Mastery: Vehicles, Ultimate Effort: (Handle Animals), Ultimate Effort: (Ride), Ultimate Effort: (Vehicles)

Skills
Acrobatics 6 (+14), Athletics 6 (+12), Close Combat: Swords 3 (+9), Deception 14 (+18), Expertise (AWE): Housekeeping 6 (+12), Expertise (PRE): Cosplay 8 (+12), Expertise: Religion 8 (+11), Handle Animal 8 (+12), Investigation 6 (+9), Perception 6 (+12), Persuasion 6 (+10), Ride 8 (+16), Stealth 4 (+12), Treatment 4 (+7), Vehicles 8 (+16)

Powers
A Knight's Speed
. . Flurry: Enhanced Extra 10 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Astolf Wields)
. . Lightning Speed: Speed 8 (evil piece aug, Speed: 500 miles/hour, 1 mile/round, Advantages: Evasion 2, Improved Initiative 4, Instant Up, Interpose, Move-by Action, Seize Initiative)
. . Quicker Than the Eye: Concealment 4 (evil piece aug, All Visual Senses; Limited: to While Moving at Lightning Speed)
Casseur de Logistille (Removable (indestructible))
. . Heroic Relic: Array
. . . . Destruction Declaration: Burst Area Nullify 9 (heroic relic, Counters: Magical Effects, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Broad, Increased Duration 2: sustained, Simultaneous; Limited 2: Only while Astolf is incapable of perceiving the moon, Reduced Range: close)
. . . . Luna Break Manual: Immunity 20 (heroic relic, Very Common Descriptor: All Magical Effects; Sustained; Limited - Half Effect)
Demonic Power: Array
. . Plane Shift: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Sensory Link: Remote Sensing 8 (devil magic, Affects: 2 Types, inc. Visual - Visual & Auditory, Range: 1 mile; Feedback, Medium: Flurryfluff)
. . Teleportation Circle: Burst Area Teleport 6 (evil piece aug, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended)
Demonic Talents
. . Epic Familiar Bond: Senses 1 (devil talent, Communication Link: Flurryfluff, Advantages: Sidekick 20)
Hero Descendant
. . Heroic Might: Enhanced Strength 4 (heroic inheritance, +4 STR; Limited to Lifting, Notes: Lifting Strength 10: Up to 25 tons)
. . Majestic Triumphal Return: Immortality 7 (heroic inheritance, Return after 8 hours; Limited: to Circumstances of Plausible Survival)
. . Riding: Enhanced Trait 6 (heroic inheritance, Advantages: Skill Mastery, Skill Mastery, Skill Mastery, Ultimate Effort: (Vehicles), Ultimate Effort: (Handle Animals), Ultimate Effort: (Ride))
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Areas of Shadow or Darkness, Passive)
. . Demonic Senses: Senses 16 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Infravision, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Conditions; Feature: Longevity (Up to 10,139 years); Quirk 2: Astolf is only immune to mundane diseases and poisons)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)
. . Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Grants Astolf a +2 circumstance bonus on Intimidate checks for Demoralization; Wings)
Vulcano Caligorante (Easily Removable)
. . Heroic Relic: Array
. . . . Fortuitous Netting: Damage 10 (slashing, DC 25; Aura: Radiant, Binding, Disarming, Grabbing, Increased Range: ranged, Multiattack)
. . . . Holy Sword Strike: Strength-based Damage 3 (slashing, DC 24; Aura: Radiant [6 extra ranks], Dangerous)
. . La Black Luna (Alternate; Easily Removable (indestructible))
. . . . Magic Flute That Calls Panic: Progressive Perception Area Affliction 9 (heroic relic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 19; Perception Area: DC 19 - Auditory, Progressive)

Offense
Initiative +24
Destruction Declaration: Burst Area Nullify 9 (DC Will 19)
Fortuitous Netting: Damage 10, +8 (DC 25)
Grab, +6 (DC Spec 16)
Holy Sword Strike: Strength-based Damage 3, +9 (DC 24)
Magic Flute That Calls Panic: Progressive Perception Area Affliction 9 (DC Will 19)
Throw, +8 (DC 21)
Unarmed, +6 (DC 21)

Complications
- Motivation: Protector: Astolf is a generally nice, sweet and caring young man. However, anyone who tries to hurt one of his friends had better be prepared to meet their maker!
- Mythic Weakness: Damage from Radiant Attacks is considered to be incurable against Astolf.
- Open Secret: Yes, Astolf really is a guy under all that girlish clothing of his. It is also worth noting, that Astolf knows you just read this complication, and that he's not happy that you've uncovered his secret...
- Overconfident: Astolf truly does believe he is the single most important member of Elain's peerage, and he will pointedly ignore it whenever anyone attempts to try and prove him wrong on that matter. Of course, he'll grudgingly admit that Elain is just as important as he is, given that it is in fact her Peerage.
- Responsibility: Astolf is who handles the distrubution of summoning pamphlets within Elain's peerage, largely because he is currently the only member of her peerage who isn't actually enrolled as a student at Hogwarts.
- Super Secret Forbidden Technique: Astolf has the ability to draw upon Flurryfluff's powers in order to create hundreds of semi-real duplicates of himself. However, Elain forbade him from ever using that ability simply because one Astolf is already far too many for the denizens of Wizarding Britain.

Languages
English, French, German [Native], Japanese

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 6 (Imp. 4), Will 8

Power Points
Abilities 94 + Powers 198 + Advantages 34 + Skills 51 (101 ranks) + Defenses 16 = 393

--------------------
Flurryfluff - PL 9

Strength 5, Stamina 5, Agility 2, Dexterity 0, Fighting 3, Intellect -2, Awareness 4, Presence 2

Advantages
Diehard, Fast Grab, Improved Hold, Languages 1, Move-by Action, Startle

Skills
Acrobatics 4 (+6), Athletics 2 (+7), Close Combat: Natural Weapons 2 (+5), Expertise (AWE): Survival 6 (+10), Insight 2 (+6), Intimidation 8 (+11), Perception 8 (+12)

Powers
Hippogriff Physiology
. . Bestial Senses: Senses 12 (racial, Acute: Magic Awareness, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Darkvision, Extended: Magic Awareness 1: x10, Extended: Olfactory Senses 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory Senses 1: -1 speed rank)
. . Fast Healing: Regeneration 2 (racial, Every 5 rounds)
. . Feathered Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Wings)
. . Flicker: Movement 1 (racial, Dimensional: The Familiar Forest 1: one dimension, 200 lbs.; Increased Mass 2, Reaction: reaction; Unreliable (5 uses))
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat)
. . Large Beast: Growth 3 (racial, +3 STR, +3 STA, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks; Innate; Permanent)
. . Natural Weapons: Strength-based Damage 1 (bite / hooves / claws, DC 21; Dangerous)
Special Qualities
. . Epic Familiar Bond: Senses 1 (devil talent, Communication Link: Astolf)

Offense
Initiative +2
Grab, +3 (DC Spec 15)
Natural Weapons: Strength-based Damage 1, +5 (DC 21)
Throw, +0 (DC 20)
Unarmed, +3 (DC 20)

Complications
- Disability: Flurryfluff can't speak and has no hands.
- Temper: Approaching Flurryfluff with anything less than the utmost respect will result in your untimely mauling.

Languages
Understands English, Understands German

Defense
Dodge 4, Parry 5, Fortitude 8, Toughness 5, Will 5

Power Points
Abilities 26 + Powers 40 + Advantages 6 + Skills 16 (32 ranks) + Defenses 12 = 100
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DalkonCledwin
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The Leviathan's Child v2 Brainstorm & Notes

Post by DalkonCledwin »

The Leviathan’s Child
Premise: What would happen if Harry Potter had actually been the son of the Mahou Maou known as Serafall Leviathan? Well, just you sit tight and we’ll all get to find out!
Required Inclusions:
- Lily Potter (née Evans) must have been the Contract Magician of one, Serafall Leviathan. Furthermore, she must have succeeded in creating a potion to increase devil fertility.
- Naturally, this must have also resulted in Serafall accidentally winding up pregnant with James’ child after she is invited into Lily’s matrimonial bed.
- Harry must remain the Boy Who Lived in this story, even if Lily and James have a child of their own, as he will be the central character of this story.
- Harry must possess the Sacred Gear known as Freezing Archaeopteryx due to the fact that he is what would be referred to as a Cambion (i.e. a half-human/half-devil hybrid).
- Harry must also be considered a High-class Devil of the House of Sitri, due to the fact that it is impossible for him to claim the name Leviathan without first earning that distinction.
- Harry must attend Hogwarts as a means to escape his somewhat overbearing mother, as well as to have a way to prove himself worthy of his High-class Devil status.
Preferred Inclusions:
- Harry should either have a set of Evil Pieces before starting Hogwarts, or acquire one at the end of his first year at the school in response to his encounter with Quirrelmort.
- Harry’s peerage should possess at least one male member other than Harry so that our protagonist isn’t drowned in a sea of estrogen.
- Harry should find himself being betrothed to Ravel Phenex, with the young woman becoming the Queen in his Peerage, even if that means the betrothal has to occur before Hogwarts.
Optional Inclusions:
- Harry’s relationship with Rias would likely be an abrasive one, especially if both he and Ravel are on good terms with Riser.
- Harry should have a rather decisive way of dealing with the less redeemable perverts at Kuoh.
Forbidden Things:
- Harry the Weak Emo Doormat.
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DalkonCledwin
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Harry Sitri-Potter / Harry's Peers / The Leviathan's Child v2

Post by DalkonCledwin »

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Art by Fusui on Pixiv

Harry Sitri-Potter - PL 10
Age: 11 / Height: 4' 10" / Weight: 82 lbs
Hair Color: Black / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +12

Strength 8, Stamina 8, Agility 5, Dexterity 3, Fighting 6, Intellect 3, Awareness 6, Presence 6

Advantages
Adorable, Benefit, Child-Sized, Benefit, Faction Rank 3 (high-class: New Maou Faction), Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Conviction, Diehard, Equipment 11, Fascinate (Persuasion), Favored Environment: (Arctic), Inspire 2, Languages 3, Leadership, Potioneer, Ranged Attack 5, Reviving Team Attack, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Well-informed

Skills
Acrobatics 4 (+9), Athletics 4 (+12), Close Combat: Grab 2 (+8), Deception 4 (+10), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 8 (+11), Expertise: Politics 8 (+11), Insight 6 (+12), Intimidation 4 (+10), Investigation 6 (+9), Perception 6 (+12), Persuasion 8 (+14), Ranged Combat: Demonic Power 2 (+5), Stealth 6 (+11), Treatment 6 (+9)

Powers
A King's Authority
. . Castling: Teleport 5 (evil piece aug, 900 feet in a move action, carrying 50 lbs.; Accurate, Easy, Extended: 30 miles in 2 move actions; Limited 2: to switching places with either of Harry's rooks, Medium: One or the other of Harry's Rooks)
. . Territory Declaration: Feature 1 (evil piece aug, Notes: Harry can designate a location as "Enemy Territory", which in turn
will allow his Pawns to "Promote" while they are within that area.)
Cambion Physiology
. . Body Resistance: Impervious Toughness 5 (racial)
. . Creature of the Night: Concealment 2 (racial, Sense - Sight; Limited: to areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: These wings grant Harry a +2 circumstance bonus on Intimidation checks to Demoralize others; Wings)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 8,263 years); Quirk 2: Harry is only immune to mundane diseases & poisons)
. . Resistances: Immunity 5 (racial, Damage Effect: Cold Damage; Limited - Half Effect)
Demonic Power: Array
. . Defensive Barrier: Create 10 (devil magic, Volume: 1000 cft., DC 20; Impervious, Stationary, Tether; Proportional, Reduced Range: close)
. . Icicle: Damage 10 (family magic, ice, DC 25; Increased Range: ranged)
. . Obscuring Mist: Environment 2 (family magic, weather, Visibility (-5), Radius: 60 feet)
. . Plane Shift: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Teleportation Circle: Burst Area Teleport 6 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended)
English Oak & Horned Serpent Horn Wand (Easily Removable)
. . Yer A Wizard, Harry: Array
. . . . Infirma Cerebra: Cumulative Affliction 6 (wizarding magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 16; Cumulative, Increased Range: ranged)
. . . . Reparifors: Healing 6 (wizarding magic; Increased Range: ranged, Restorative; Diminished Range 3)
. . . . Rictusempra: Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, DC 20; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited Degree)
. . . . Wingardium Leviosa: Move Object 6 (wizarding magic, 3200 lbs., DC 21; Damaging, Increased Range: perception, Precise, Subtle: subtle)
Freezing Archaeopteryx: Array
. . Frozen Spirit Bird - Kōrimaku: Damage 10 (base form, ice, sacred gear, DC 25; Homing 4: 4 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
The Mumei Cloak of Invisibility (Removable (indestructible))
. . Shroud of the Death God: Concealment 5 (divine construct, All Visual Senses, Other Sense: Remote Sensing; Affects Others; Distracting, Limited: to a single adult or up to three children, Passive)
. . That's An Invisibility Cloak!: Impervious Toughness 4 (divine construct; Custom: Resistible: Perception (DC 14))

Equipment
Cell Phone (Smartphone), Nimbus 2000, School Uniform, The Room of Requirement

Offense
Initiative +5
Frozen Spirit Bird - Kōrimaku: Damage 10, +8 (DC 25)
Grab, +8 (DC Spec 18)
Icicle: Damage 10, +10 (DC 25)
Infirma Cerebra: Cumulative Affliction 6, +8 (DC Will 16)
Rictusempra: Cumulative Affliction 10, +8 (DC Dog/Fort/Will 20)
Throw, +8 (DC 23)
Unarmed, +6 (DC 23)
Wingardium Leviosa: Move Object 6 (DC 21)

Complications
- Destiny: It is Harry's destiny to be the one who ultimately transforms the self-styled "Dark Lord Voldemort" into a humanoid freeze pop.
- Honor: Harry will always keep his word, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry will do everything in his power to prevent any harm from coming to the humans, magical or otherwise, who reside within the Territory he has been tasked with supervising on behalf of the Underworld, a Territory which just so happens to encompass the entirety of Wizarding Britain. Of course, exceptions would have to be made in regards to those humans who would foolishly attack their new custodian.
- Mythic Weakness: Harry is Toughness Impaired when defending himself against Radiant Damage, and such damage is considered to be Incurable against him.
- Nemesis: "Harry, I really must insist that you allow me to take you to Ollivanders so that we can see you outfitted with a proper wand" // "Harry, I really must insist that you allow me to conduct you to your Aunt Petunia's dwelling place so that you'll be safe from any nefarious influences during the winter/summer holidays" // "Harry..."
- Significant Other: Harry is betrothed to the Queen of his Peerage, who is a young woman by the name of Ravel Phenex.

Languages
English, Japanese [Native], Latin, Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 9/5), Will 10

Power Points
Abilities 90 + Powers 135 + Advantages 41 + Skills 40 (80 ranks) + Defenses 15 = 321

--------------------
Nimbus 2000 - PL 10

Strength 3, Defense 0, Toughness 8, Size Medium

Powers
Levitation Charm: Flight 6 (artifice, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 3 + Powers 12 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 18
--------------------
The Room of Requirement - PL 10

Toughness 10, Size Huge

Features:
Artificer Lab, Combat Simulator, Defensive Enchantments, Dual Size: Miniscule, Dueling Hall, Gym, Infirmary, Library, Living Space, Barracks 4 (twenty per), Living Space, Luxury 2 (two per), Movable, Owlery, Sealed, Secret 3 (DC 30), Variable Environment, Vault, Wards 3 (DC 30)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 25 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30
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DalkonCledwin
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Ravel Phenex / Harry's Peers / The Leviathan's Child v2

Post by DalkonCledwin »

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Art by Un'no on Pixiv

Ravel Phenex - PL 9
Age: 11 / Height: 4' 6" / Weight: 81 lbs
Hair Color: Blonde / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +9

Strength 8, Stamina 8, Agility 5, Dexterity 5, Fighting 3, Intellect 7, Awareness 6, Presence 4

General Advantages
Adorable, Assessment, Benefit, Child-Sized, Benefit, Faction Rank 3 (high-class: New Maou Faction), Benefit, Wealth 2 (independently wealthy), Connected, Equipment 1, Fascinate (Intimidation), Forceful Intimidation, Improved Team Attack, Inspire 2, Languages 3, Leadership, Potioneer, Ranged Attack 3, Ritualist, Second Chance: (Resisting Mental Control), Skill Mastery: Expertise: Tactics

Enhanced Advantages
Precise Attack (Ranged, Cover)

Skills
Acrobatics 4 (+9), Expertise: Magic 8 (+15), Expertise: Politics 8 (+15), Expertise: Tactics 8 (+15), Insight 6 (+12), Intimidation 8 (+12), Investigation 6 (+13), Perception 4 (+10), Persuasion 6 (+10), Stealth 4 (+9)

Powers
A Queen's Splendour
. . Body Resistance: Impervious Toughness 8 (evil piece aug)
. . Flame Aura: Damage 4 (evil piece aug, fire, DC 19; Reaction 3: reaction; Activation: move action)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Flurry: Enhanced Extra 10 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Ravel Wields)
. . Precise Spell: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical Effects)
Demonic Power: Array
. . Burning Hands: Cone Area Damage 9 (family magic, fire, DC 24; Cone Area: 60 feet cone, DC 19, Subtle: subtle; Limited: to a 15-foot spread)
. . Fire Bolt: Damage 10 (family magic, fire, DC 25; Extended Range, Increased Range: ranged, Subtle: subtle)
. . Plane Shift: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Pyrokinesis: Shapeable Area Damage 6 (family magic, fire, DC 21; Shapeable Area: 30 cft., DC 16, Increased Range 2: perception, Subtle: subtle; Source: Pre-existing Fire)
. . Restorative Touch: Healing 9 (devil magic; Restorative; Limited: to Restorative, Limited: Affects Others Only)
. . Teleportation Circle: Burst Area Teleport 6 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 16, Extended: 60 miles in 2 move actions, Increased Mass 6; Limited Location: set of loctions - Places with a Specialized Teleportation Sigil, Limited to Extended)
Demonic Talents
. . Phenex Immortality: Regeneration 10 (family magic, Every 1 round; Feature 2: Slow Fades (12 second intervals [20 round up-time]), Persistent, Subtle: subtle; Fades, Limited: Not vs. Radiant Damage)
. . Phoenix Wings: Flight 5 (family magic, Speed: 60 miles/hour, 900 feet/round; Noticeable: This power manifests as a pair of wings that are actually made from fire)
Pure-Devil Physiology
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Invulnerabilities: Immunity 4 (racial, Disease, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,298 years); Quirk 2: Ravel is only immune to mundane diseases & poisons)
. . Resistances: Immunity 10 (racial, Damage Effect: Cold Damage, Damage Effect: Fire Damage; Limited - Half Effect)
Red Oak & Dragon Heartstring Wand (Easily Removable)
. . Yer A Witch, Ravel: Array
. . . . Alohomora: Nullify 10 (wizarding magic, Counters: Locking Mechanisms, DC 20; Simultaneous, Subtle: subtle; Diminished Range 2, Limited: to Nonmagical Locks)
. . . . Carpe Retractum: Move Object 10 (wizarding magic, 25 tons; Extended Range, Feature 2: This spell will act as a Swinging movement effect if used on an immobile object, Subtle: subtle; Limited Direction: Towards Ravel)
. . . . Devicto: Damage 6 (force, wizarding magic, DC 21; Extended Range, Increased Range: ranged, Multiattack, Subtle: subtle; Nonlethal)
. . . . Infirma Cerebra: Cumulative Affliction 6 (wizarding magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 16; Cumulative, Extended Range, Increased Range: ranged, Subtle: subtle)

Equipment
Cell Phone (Smartphone), School Uniform

Offense
Initiative +5
Alohomora: Nullify 10, +8 (DC Will 20)
Burning Hands: Cone Area Damage 9 (DC 24)
Carpe Retractum: Move Object 10, +8 (DC 20)
Devicto: Damage 6, +8 (DC 21)
Fire Bolt: Damage 10, +8 (DC 25)
Flame Aura: Damage 4, +3 (DC 19)
Grab, +3 (DC Spec 18)
Infirma Cerebra: Cumulative Affliction 6, +8 (DC Will 16)
Pyrokinesis: Shapeable Area Damage 6 (DC 21)
Throw, +8 (DC 23)
Unarmed, +3 (DC 23)

Complications
- Accident: When Ravel is flustered or embarrassed, her head will occasionally burst into flames for no apparent reason at all; which is actually making it increasingly difficult to keep her true nature a secret from Headmaster Dumbledore and his "atrociously named vigilante group."
- Motivation: Responsibility: As Harry's Queen, Ravel is responsible for acting as his second in command and tactical advisor during combat situations, while at the same time she is responsible for acting as his primary source of moral support whenever his mother isn't around to perform that task for him, due to the fact that she is his betrothed.
- Relationships: Ravel is the youngest of Lord and Lady Phenex's four children, with the next youngest of her siblings being about a decade older than her. She is also the aunt of a large number of niblings due to the fact that all three of her elder brothers decided to use their respective Peerages in order to build anime-style harems for themselves.
- Tsun~!: Ravel is noted for having a rather Tsun-Tsun disposition when in public, but being incredibly Dere-Dere when Harry is capable of getting her alone.

Languages
English, German, Japanese [Native], Latin

Defense
Dodge 9, Parry 9, Fortitude 8, Toughness 9 (Imp. 9), Will 10

Power Points
Abilities 92 + Powers 132 + Advantages 26 + Skills 31 (62 ranks) + Defenses 14 = 295
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The Voice of the Forest Brainstorm & Notes

Post by DalkonCledwin »

The Voice of the Forest
Premise: Haylie Potter had a secret. A very, very big secret that involved her eight large and fluffy pure-white angel wings!
Required Inclusions:
- Haylie Potter must in reality be none other than the Cherubim known as Hayliel, one of several angels whose task it is to protect the animals who inhabit the mortal world.
- Haylie must be particularly gifted in both Care of Magical Creatures as well as Herbology, and use those skills to her advantage when engaging an enemy in battle.
- Haylie must also have the ability to form her Light Weapons into a column of light that greatly resembles the column that would be generated by the Holy Spear Rhongomyniad.
- Haylie must have the typical blonde hair and green eyes of the Angelic species, but be capable of passing her hair off as something she inherited from her Black ancestry.
- Haylie must be one of several high-ranking angels who manages to escape being sealed within the Isolation Barrier when it comes time to deal with Trihexa.
- Haylie must be particularly fond of the outdoors, and must therefore find any excuse that she can in order to spend time out under the sun.
Preferred Inclusions:
- This fic should begin after Haylie’s assignment in Wizarding Britain comes to an end, and right at the start of her new assignment in the Japanese town of Kuoh.
- At least one person from Wizarding Britain should follow Haylie to Kuoh, although they don’t need to travel together or even be allies with each other when they arrive.
- Haylie should benefit from her own copy of the “Interdimensional Room” and form a relationship with at least one character apiece from DxD and Potterverse.
Optional Inclusions:
- It is highly probable that Haylie is an absurdly good cook, which would lead to her winning the affection of Koneko, Kunou, Ophis and Lilith the Younger.
- It has been suggested that Haylie actually find the real Rhongomyniad during the story.
Forbidden Things:
- Haylie the Weak Emo Doormat.
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Haylie Potter / The MCs / The Voice of the Forest

Post by DalkonCledwin »

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Art by Okino_if on Twitter

Haylie Lillian Potter - PL 10
Age: Looks 17-18 / Height: 5' 9" / Weight: 133 lbs
Hair Color: Blonde / Eye Color: Green
Wealth Rank: +24 / Rep Rank: +16

Strength 8, Stamina 8, Agility 4, Dexterity 3, Fighting 4, Intellect 3, Awareness 6, Presence 4

General Advantages
Attractive, Benefit, Alternate Identity: (Hayliel, the Voice of the Forest), Benefit, Renown 3, Benefit, Wealth 4 (multimillionaire), Close Attack 2, Equipment 7, Fascinate (Expertise: Baking), Improved Grab, Improved Initiative, Inspire 2, Languages 3, Leadership, Potioneer, Power Attack, Sacred Rites, Takedown, Trance

Enhanced Advantages
Animal Empathy, Second Chance: (Healing Power Checks), Second Chance: (Treatment Checks for Providing Care)

Skills
Acrobatics 10 (+14), Close Combat: Swords 2 (+6), Expertise (AWE): Baking 8 (+14), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+13), Expertise: Religion 10 (+13), Insight 10 (+16), Intimidation 4 (+8), Investigation 6 (+9), Perception 10 (+16), Persuasion 10 (+14), Ranged Combat: Magic 5 (+8), Stealth 10 (+14), Treatment 10 (+13)

Powers
Angelic Magic: Array
. . Angelic Gate: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Angelic Portal: Teleport 10 (angelic magic, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Blinding Flash: Burst Area Affliction 10 (angelic magic, light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 20; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, DC 20)
. . Calm Animals: Cumulative Burst Area Affliction 8 (angelic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Cumulative, Subtle: subtle; Limited: to Animals)
. . Daylight: Environment 2 (angelic magic, Light (Bright), Radius: 60 feet; Feature 6: Liberated (8 minutes))
. . Fire Seeds: Damage 12 (angelic magic, fire, DC 27; Increased Range: ranged, Multiattack; Diminished Range 2, Quirk: Requires seeds or berries as ammo)
. . Fire Shield: Impervious Toughness 5 (angelic magic, fire; Limited: Only applies vs. Flammable Weapons)
. . Heat Metal: Damage 12 (angelic magic, fire, DC 27; Increased Range: ranged, Secondary Effect; Limited: to Creatures Who Are Touching Metal)
. . Holy Word: Cumulative Burst Area Affliction 8 (angelic magic, 1st degree: Dazed, Impaired, 2nd degree: Disabled, Stunned, 3rd degree: Paralyzed, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Cumulative, Extra Condition; Limited: to Devils, Undead & Spawn of Trihexa, Sense-dependent: Auditory)
. . Lance of Light: Line Area Damage 8 (angelic magic, radiant, DC 23; Line Area 2: 5 feet wide by 60 feet long, DC 18, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged, Penetrating 8; Tiring)
. . Nimbus of Light: Linked Effect
. . . . Light: Environment 1 (Linked; angelic magic, Light (Bright), Radius: 30 feet)
. . . . Nimbus: Burst Area Damage 10 (Linked; angelic magic, radiant, DC 25; Burst Area: 30 feet radius sphere, DC 20; Limited: to Devils, Undead & Spawn of Trihexa)
. . Spire of Light: Cylinder Area Damage 8 (angelic magic, radiant, DC 23; Cylinder Area 2: 60 feet cylinder, DC 18, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Notes: Indirect: From any point above the targets)
Angelic Talents
. . Speak With Animals: Comprehend 2 (angelic talent, Animals - Speak To, Animals - Understand, Advantages: Animal Empathy)
Cherubim Physiology
. . Angel Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Concealable, Feature: Impressive; Wings)
. . Angelic Senses: Senses 17 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Sin [Mental], Darkvision, Detect: Sinners [Mental] 2: ranged, Extended: Mental Senses 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius (Type): Mental Senses)
. . Body Resistance: Impervious Toughness 5 (racial)
. . Communion: Senses 1 (racial, Communication Link: The Throne of Heaven; Dimensional 3: any dimension, Feature 3: Directed Inspiration)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Pressure, Poison; Feature: Angelic Longevity; Quirk 2: Haylie is only immune to mundane diseases & poisons, Notes: DxD doesn't actually quantify the difference in lifespan between Devils and Angels, but it does state that only Dragons are truly immortal.)
. . Resistances: Immunity 15 (racial, Common Descriptor: Radiant Effects, Damage Effect: Necrotic Damage; Limited - Half Effect)
. . Resolute Devotion: Enhanced Trait 2 (racial, Advantages: Second Chance: (Treatment Checks for Providing Care), Second Chance: (Healing Power Checks))
. . Truespeech: Comprehend 2 (racial, Languages - Understand All, Languages - You're Understood)
Holly & Phoenix Feather Wand (Easily Removable)
. . Arcane Mastery: Array
. . . . Apparition: Teleport 9 (wizarding magic, 2 miles in a move action, carrying 200 lbs.; Change Direction, Change Velocity, Increased Mass 2, Turnabout)
. . . . Depulso Maxima: Cone Area Move Object 8 (wizarding magic, 6 tons; Cone Area 3: 250 feet cone, DC 18; Limited Direction: Away from Haylie, Reduced Range: close)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: to Forcing Targets Away from Protected Area, Noticeable: Sheds light equal to a sunlit day, Tiring)
. . . . Expelliarmus: Damage 12 (force, wizarding magic, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 12 (wizarding magic, Counters: Magical Effects, DC 22; Broad, Simultaneous; Side Effect)
. . . . Muffliato: Environment 3 (wizarding magic, Visibility (-5), Radius: 120 feet; Custom: Affects Hearing Instead of Vision, Selective)
. . . . Reparifors: Healing 6 (wizarding magic; Increased Range: ranged, Restorative; Diminished Range 3)
. . . . Stupefy: Cumulative Affliction 8 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . Flaming Whip (Alternate; Easily Removable)
. . . . Whip It! Whip It Good: Strength-based Damage 2 (slashing, DC 25; Aura: Fire [8 extra ranks], Binding, Disarming, Grabbing, Reach (melee) 3: 15 ft., Tripping)
. . Holy Sword (Alternate; Easily Removable)
. . . . Sword Strike: Strength-based Damage 3 (slashing, DC 26; Aura: Radiant [8 extra ranks], Dangerous)

Equipment
Abandoned Kuoh Church, Cell Phone (Smartphone), Hayliel's Heavenly Realm, Light Battle Robes

Offense
Initiative +8
Blinding Flash: Burst Area Affliction 10 (DC Dog/Fort/Will 20)
Calm Animals: Cumulative Burst Area Affliction 8 (DC Will 18)
Depulso Maxima: Cone Area Move Object 8 (DC 18)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Finite Incantatem: Nullify 12, +8 (DC Will 22)
Fire Seeds: Damage 12, +8 (DC 27)
Grab, +6 (DC Spec 18)
Heat Metal: Damage 12, +8 (DC 27)
Holy Word: Cumulative Burst Area Affliction 8 (DC Will 18)
Lance of Light: Line Area Damage 8 (DC 23)
Nimbus: Burst Area Damage 10 (DC 25)
Spire of Light: Cylinder Area Damage 8 (DC 23)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Sword Strike: Strength-based Damage 3, +8 (DC 26)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)
Whip It! Whip It Good: Strength-based Damage 2, +6 (DC 25)

Complications
- Fame: Haylie is famous within the magical communities of the world for permanently putting an end to Voldemort's reign of terror, as well as for all the effort she went to in order to keep her fellow Hogwarts students safe during her time at that school.
- Honor: Haylie will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Haylie is a tempestuous angel, who will often act without considering the consequences, even when she is being advised of those consequences by someone who might have an idea what they're talking about.
- Motivation: Protector: Haylie is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about, especially if they happen to have a fur coat, feathers or scales!
- Mythic Weakness: Haylie is Toughness Impaired against attacks from Demon Swords and Magick Moste Evile, and the damage from such attacks is also considered to be Incurable against her.
- Relationships: Haylie retains a strong loyalty to past friends, such as the Weasley family, Hermione Granger, Neville Longbottom and Luna Lovegood. She is also the godmother of Theodore 'Teddy' Lupin and as such, on call in case Teddy's grandmother needs her for any reason.

Languages
English, Enochian [Native], Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10 (Imp. 10/5), Will 12

Power Points
Abilities 80 + Powers 129 + Advantages 32 + Skills 56 (111 ranks) + Defenses 18 = 315

--------------------
Hayliel's Heavenly Realm - PL 10

Toughness 10, Size Gargantuan

Features:
Chapel, Comms, Dimensional 10 (Any Dimension, 10 Receptors), Dimensional Portal, Game Room, Isolated, Kitchen & Mess, Library, Living Space, Barracks 1 (Up to 20), Living Space, Luxury 1 (Up to 2), Mystic Locale, Personnel, Untraceable, Wards 1 (DC 20), Weakened Reality

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 22 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 29

--------------------
Abandoned Kuoh Church - PL 10 (Alternate of Hayliel's Heavenly Realm)

Toughness 8, Size Medium

Features:
Concealed 1 (DC 20), Grounds, Gym, Living Space, Basic 2 (Up to 2 each), Mystic Locale, Ritual Chamber, Typewriter, Wards 1 (DC 20)

Power Points
Abilities 1 + Powers 0 + Advantages 0 + Features 9 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 11
Last edited by DalkonCledwin on Tue Sep 01, 2020 10:34 am, edited 1 time in total.
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Daphne Greengrass / The MCs / The Voice of the Forest

Post by DalkonCledwin »

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Art by WsMan on Pixiv

Daphne Ophelia Greengrass - PL 10
Age: 17-18 / Height: 5' 8" / Weight: 119 lbs
Hair Color: Blonde / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +14

Strength 0, Stamina 1, Agility 3, Dexterity 2, Fighting 3, Intellect 7, Awareness 6, Presence 4

General Advantages
Animal Empathy, Assessment, Attractive 2, Benefit, Renown 2, Benefit, Wealth 2 (independently wealthy), Charming, Connected, Contacts, Daze (Deception), Defensive Attack, Defensive Roll 2/4, Durable Lie, Eidetic Memory, Equipment 1, Fascinate (Deception), Languages 3, Leadership, Potioneer, Quick Draw, Ranged Attack 2, Redirect, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Taunt, Teamwork, Trance, Well-informed

Enhanced Advantages
Evasion 2, Improved Defense, Improved Initiative, Speed of Thought, Uncanny Dodge

Skills
Deception 10 (+14), Expertise: Business/Finance 8 (+15), Expertise: History 4 (+15/+11), Expertise: Magic 10 (+17), Expertise: Politics 10 (+17), Insight 8 (+14), Intimidation 8 (+12), Investigation 8 (+15), Perception 8 (+14), Persuasion 8 (+12), Ranged Combat: Magic 4 (+6), Stealth 4 (+7), Treatment 4 (+11)

Powers
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Bombarda: Burst Area Damage 8 (force, wizarding magic, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Expelliarmus: Damage 12 (force, wizarding magic, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Expulso: Cone Area Move Object 8 (wizarding magic, 6 tons, DC 23; Cone Area: 60 feet cone, DC 18, Damaging; Limited Direction: Away from Daphne)
. . . . Finite Incantatem: Nullify 12 (wizarding magic, Counters: Magical Effects, DC 22; Broad, Simultaneous; Side Effect)
. . . . Glacius Duo: Concentration Cumulative Line Area Affliction 6 (cold, wizarding magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Line Area 2: 5 feet wide by 60 feet long, DC 16, Concentration, Cumulative; Distracting)
. . . . Glacius Tria: Cone Area Affliction 10 (cold, wizarding magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cone Area 2: 120 feet cone, DC 20, Feature: Extraordinary Effort for +2 effect ranks; Tiring)
. . . . Glacius Virilis: Progressive Affliction 8 (cold, wizarding magic, 1st degree: Dazed and Impaired, 2nd degree: Defenseless and Stunned, 3rd degree: Paralyzed, Resisted by: Dodge; Overcome by Fortitude or Will, DC 18; Extra Condition, Increased Range: ranged, Progressive; Distracting, Limited: to Male Targets)
. . . . Glacius: Cumulative Affliction 8 (cold, wizarding magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Legilimens: Cumulative Mind Reading 10 (wizarding magic, DC 20; Cumulative; Diminished Range 3, Reduced Range: ranged)
. . . . Reducto: Burst Area Weaken 8 (force, wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Rennervate: Healing 8 (wizarding magic; Energizing, Feature: Can be used to revive Incapacitated characters, Increased Range: ranged; Diminished Range 3, Limited: Energizing Only)
. . . . Specialis Revelio: Senses 3 (wizarding magic, Acute: Detect Magic Item Properties, Analytical: Detect Magic Item Properties, Detect: Magic Item Properties [Mental] 1; Concentration)
Practiced Legilimens
. . Occlumens: Immunity 3 (mental magic, Rare Descriptor: Veritaserum, Uncommon Descriptor: Mind Reading; Feature: Reflected Mind Reading is Insidious, Hold [2 ranks only], Reflect [2 ranks only], Sustained)
. . Passive Legilimency: Mind Reading 6 (mental magic, DC 16; Subtle: subtle; Limited to Surface Thoughts)
. . Predictive Defense: Enhanced Trait 20 (mental magic, Dodge +6 (+13), Parry +6 (+13), Defensive Roll 4 +2 (+4), Advantages: Evasion 2, Improved Defense, Improved Initiative, Speed of Thought, Uncanny Dodge; Quirk 2: Not against opponents who are Immune to Mental Powers (i.e. Legilimency))
Wizardkind Physiology
. . Longevity: Feature 1 (racial, Notes: Barring any unforeseen circumstances, Daphne can expect to live for up to 129 years.)
. . Magical Awareness: Senses 5 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 2: x100, Radius: Magic Awareness)
. . Magical Lore: Enhanced Trait 2 (racial, Expertise +4 (+15); Limited: to the history of Wizarding Britain)

Equipment
Cell Phone (Smartphone), Light Battle Robes

Offense
Initiative +11
Bombarda: Burst Area Damage 8 (DC 23)
Expelliarmus: Damage 12, +8 (DC 27)
Expulso: Cone Area Move Object 8 (DC 23)
Finite Incantatem: Nullify 12, +8 (DC Will 22)
Glacius Duo: Concentration Cumulative Line Area Affliction 6 (DC Fort 16)
Glacius Tria: Cone Area Affliction 10 (DC Fort 20)
Glacius Virilis: Progressive Affliction 8, +8 (DC Fort/Will 18)
Glacius: Cumulative Affliction 8, +8 (DC Fort 18)
Grab, +3 (DC Spec 10)
Legilimens: Cumulative Mind Reading 10, +8 (DC Will 20)
Passive Legilimency: Mind Reading 6 (DC Will 16)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Throw, +4 (DC 15)
Unarmed, +3 (DC 15)

Complications
- Frail: Due to the Blood Malediction that she suffers from, Daphne is easily exhausted. At any time when she makes an Acrobatics, Athletics or other physically demanding skill check, as well as for every 5 rounds of sustained combat (even when using ranged attacks), she must simultaneously make a DC 10 Fortitude check. If she fails this check then she becomes Fatigued. Every time she uses one of the aforementioned skills within the same scene, as well as for every 5 rounds of combat within a single scene, the DC for her next Fortitude check in that same scene will increase by 1 point. Standard rules regarding additional degrees of fatigue apply.
- Guy Magnet: Daphne tends to attract male attention wherever she goes due to the fact that she is possibly the single most attractive Pure-Blood witch of her generation.
- Motivation: Acceptance: Daphne wishes to find someone to marry who will be content to love her without forcing her to bear them a child, as that would be a death sentence for someone like Daphne or her sister.
- Relationship: Daphne is the childhood friend of Tracey Davis, and the elder sister of Astoria Greengrass. Furthermore, she is the eldest daughter of the late Elizabeth Greengrass (née Rosier), and her husband Cyrus Greengrass.
- Temper: Calling Daphne an "Ice Princess" is a surefire way to get yourself hexed by the girl, as she worked really hard to earn the "Ice Queen" epithet. Ironically, she seems to be completely oblivious as to what "Yuki-hime" means, and will usually ignore it when Haylie or Yūto attach it to the end of her name.

Languages
English [Native], French, Japanese, Latin

Defense
Dodge 13/7, Parry 13/7, Fortitude 3, Toughness 7/1, Will 10

Power Points
Abilities 52 + Powers 61 + Advantages 35 + Skills 47 (94 ranks) + Defenses 14 = 209
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Kiba Yūto / The MCs / The Voice of the Forest

Post by DalkonCledwin »

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Official Art by Junji Gotô & Company

Kiba Yūto - PL 10
Age: 16 / Height: 5' 8" / Weight: 134 lbs
Hair Color: Blonde / Eye Color: Gray
Wealth Rank: +12 / Rep Rank: +12

Strength 4, Stamina 6, Agility 9, Dexterity 9, Fighting 8, Intellect 3, Awareness 4, Presence 2

General Advantages
Assessment, Attractive 2, Benefit, Alternate Identity: (Isaiah), Benefit, Ambidexterity, Benefit, Athletics Based on Agility, Benefit, Readied Rituals 2: (Devil's Gate & Portal), Benefit, Renown, Benefit, Wealth (well-off), Close Attack 4, Connected, Daze (Deception), Defensive Attack, Equipment 1, Fascinate (Expertise: Cooking), Fascinate (Persuasion), Improved Critical 3: Swords, Languages 3, Power Attack, Precise Attack (Close, Concealment), Redirect, Ritualist, Seize Initiative, Set-up 2, Skill Mastery: Acrobatics, Tactical Training, Taunt, Tracking, Two-Weapon Fighting 2

Enhanced Advantages
Agile Feint, Evasion 2, Improved Grab, Improved Initiative 4, Instant Up, Interpose, Move-by Action, Prone Fighting, Quick Draw, Takedown 2

Skills
Acrobatics 10 (+19), Athletics 10 (+19), Deception 8 (+10), Expertise (AWE): Cooking 6 (+10), Expertise: Magic 8 (+11), Expertise: Tactics 8 (+11), Insight 10 (+14), Investigation 10 (+13), Perception 10 (+14), Persuasion 10 (+12), Stealth 10 (+19), Treatment 6 (+9)

Powers
A Knight's Speed
. . Flurry: Enhanced Extra 8 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Kiba Wields)
. . Hyper-Speed: Speed 13 (evil piece aug, Speed: 16000 miles/hour, 30 miles/round)
. . Lightning Reflexes: Enhanced Trait 24 (evil piece aug, Dodge +5 (+14), Parry +5 (+14), Advantages: Agile Feint, Evasion 2, Improved Initiative 4, Instant Up, Interpose, Move-by Action, Prone Fighting, Quick Draw, Takedown 2)
. . Quicker Than the Eye: Concealment 4 (evil piece aug, All Visual Senses; Limited: Only While Moving at Hyper-Speed)
Infinite Generation of Swords
. . Easily Removable: Feature 1 (sacred gear, Notes: With the exception of Blade Burst, Kiba is allowed to loan any of the effects in his Sword Birth array to another character in much the same way that a character with an Easily Removable device could loan the effects of that device to another character.)
. . Three-Sword Style: Extra Limbs 1 (talent, 1 extra limb, Advantages: Improved Grab)
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 14 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 1: x10, Extended: Magic Awareness 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Intimidating; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Devilish Longevity)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)
Sword Birth: Array
. . Blade Burst: Burst Area Damage 4 (demonic sword, piercing, DC 19; Burst Area 2: 60 feet radius sphere, DC 14, Feature: Extraordinary Effort, Selective; Tiring)
. . Destruction Sword: Strength-based Burst Area Damage 4 (demonic sword, DC 23; Burst Area: 30 feet radius sphere, DC 14 [4 extra ranks])
. . Flame Delete: Linked Effect
. . . . Flame-Freezing Sword: Nullify 7 (Linked; demonic sword, Counters: Fire Effects, DC 17; Simultaneous; Reduced Range: close)
. . . . Ice Blade: Strength-based Damage 3 (Linked; demonic sword, slashing, DC 22; Dangerous)
. . Flame Sword: Strength-based Damage 3 (demonic sword, slashing, DC 22; Aura: Fire [4 extra ranks], Dangerous)
. . Holy Eraser: Linked Effect
. . . . Black Blade: Strength-based Damage 3 (Linked; demonic sword, slashing, DC 22; Dangerous)
. . . . Light-Devouring Sword: Nullify 7 (Linked; demonic sword, Counters: Radiant Effects, DC 17; Simultaneous; Limited: Can't be used to Nullify those Holy Swords that qualify as Devices, Reduced Range: close)
. . Replenish Calm: Linked Effect
. . . . Odd Blade: Strength-based Damage 3 (Linked; demonic sword, slashing, DC 22; Dangerous)
. . . . Wind-Calming Sword: Nullify 7 (Linked; demonic sword, Counters: Wind Effects, DC 17; Simultaneous; Reduced Range: close)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +25
Black Blade: Strength-based Damage 3, +12 (DC 22)
Blade Burst: Burst Area Damage 4 (DC 19)
Destruction Sword: Strength-based Burst Area Damage 4 (DC 23)
Flame Sword: Strength-based Damage 3, +12 (DC 22)
Flame-Freezing Sword: Nullify 7, +12 (DC Will 17)
Grab, +12 (DC Spec 14)
Ice Blade: Strength-based Damage 3, +12 (DC 22)
Light-Devouring Sword: Nullify 7, +12 (DC Will 17)
Odd Blade: Strength-based Damage 3, +12 (DC 22)
Throw, +9 (DC 19)
Unarmed, +12 (DC 19)
Wind-Calming Sword: Nullify 7, +12 (DC Will 17)

Complications
- Bosom Buddies: Kiba loves Issei. He loves Issei the way men can love each other and still have wives and children and connecting pools.
- Girl Magnet: Kiba is such a girl magnet that he actually does have a "Love Spot" under his left eye.
- Honor: Not only does Kiba follow a warrior's code of honor, but he will regularly apologize to his opponents whenever his best friend, Hyōdō Issei, decides to debut another of his highly perverted spell effects.
- Motivation: Justice: Kiba's primary motivation in life is to seek out justice (revenge) for all the deaths which Valper Galilei caused while pursuing the Holy Sword Project, and the destruction of every single Holy Sword in the entire world.
- Significant Other: Kiba's first encounter with Hayliel was when she ordered the group of Exorcists she was supervising to allow him to escape the Holy Sword Project facility with his life. That was also the day he developed his first crush. He'll also soon discover that he's not the only survivor of the Holy Sword Project.
- Temper: Kiba can become very irrational when angered, even to the point where it hampers his combat skills. He is considered to be Hindered and Impaired while in such a state.

Languages
English, Italian [Native], Japanese, Latin

Defense
Dodge 14/9, Parry 14/9, Fortitude 10, Toughness 6 (Imp. 4), Will 8

Power Points
Abilities 90 + Powers 107 + Advantages 39 + Skills 53 (106 ranks) + Defenses 9 = 298
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Hyōdō Issei / The SCs / The Voice of the Forest

Post by DalkonCledwin »

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Hyōdō Issei - PL 10
Age: 16 / Height: 5' 7" / Weight: 137 lbs
Hair Color: Brown / Eye Color: Brown
Wealth Rank: +12 / Rep Rank: +10

Strength 6, Stamina 6, Agility 5, Dexterity 3, Fighting 6, Intellect 3, Awareness 4, Presence 8

General Advantages
All-out Attack, Attractive, Beginner's Luck, Benefit, Status: (Sekiryuutei), Benefit, Wealth (well-off), Connected, Diehard, Dirty Fighting, Equipment 1, Evasion 2, Extraordinary Effort, Fast Grab, Fearless, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Inspire 3, Leadership, Power Attack, Redirect, Second Chance: (Resisting Mental Control), Seize Initiative, Set-up, Teamwork, Uncanny Dodge, Weapon Bind

Enhanced Advantages
Luck (Recover) 5, Luck 5

Skills
Acrobatics 4 (+9), Athletics 4 (+10), Close Combat: Unarmed 2 (+8), Deception 4 (+12), Expertise (AWE): Popular Culture 6 (+10), Expertise (DEX): UFO Catchers 6 (+9), Expertise: Girls 10 (+13), Intimidation 8 (+16), Investigation 4 (+7), Perception 6 (+10), Persuasion 6 (+14), Ranged Combat: Magic 6 (+9), Stealth 4 (+9), Treatment 4 (+7)

Powers
A Pawn's Versatility
. . Promotion: Variable 10 (evil piece aug; Increased Duration: continuous; Limited: to While within Enemy Territory or when given verbal authorization by Rias, Quirk: Can't be used to replicate the powers of the King Piece, Notes: 50 pts of Traits; Powers of Other Evil Pieces)
Boosted Gear: Array
. . Red Dragon Emperor's Gauntlet (Activation: Move Action)
. . . . Boost & Transfer: Luck Control 2 (base form, sacred gear, Force a Re-roll, Spend on Other, Advantages: Luck (Recover) 5, Luck 5; Quirk: Force Re-Roll is limited to forcing targets to reroll resistance checks against Issei's attacks)
. . . . Dragon Gauntlet: Protection 4 (armor, +4 Toughness; Impervious; Limited: to Surface Area of Gauntlet)
. . . . Dragon Smash: Strength-based Damage 2 (bludgeoning, DC 23; Dangerous 3)
Demonic Power: Array
. . Dragon Shock: Affliction 8 (dragonic magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Increased Range: ranged)
. . Dragon Shot: Line Area Damage 8 (dragonic magic, force, DC 23; Line Area 2: 5 feet wide by 60 feet long, DC 18, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged, Penetrating 8; Tiring)
. . Dress Break Ver. B: Progressive Affliction 12 (custom magic, 3rd degree: Transformed [Naked] and Paralyzed, Resisted by: Dodge, Overcome by Will, DC 22; Extra Condition, Progressive, Triggered: 1 use - when Issei snaps his fingers; Grab-based, Limited Degree (third only))
Dragon Gear Wielder
. . Dragonic Mentor: Feature 3 (sacred gear, Notes: Issei can gain the attention of the Dragonic Entity who inhabits his Sacred Gear, calling upon Ddraig for advice, council, or to render judgment in matters pertaining to him. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (portraying the the Welsh Dragon). Issei can use this Feature once per rank per adventure.)
Dragonic Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 14 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 1: x10, Extended: Magic Awareness 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Intimidating; Wings)
. . Invulnerabilities: Immunity 16 (racial, Aging, Common Descriptor: Fire Effects, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Quirk 2: Issei is only immune to mundane diseases and poisons)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +5
Dragon Shock: Affliction 8, +9 (DC Fort 18)
Dragon Shot: Line Area Damage 8 (DC 23)
Dragon Smash: Strength-based Damage 2, +8 (DC 23)
Dress Break Ver. B: Progressive Affliction 12, +8 (DC Fort/Will 22)
Grab, +6 (DC Spec 16)
Throw, +3 (DC 21)
Unarmed, +8 (DC 21)

Complications
- Almighty Janitor: Issei lacks the training and stamina at the current point in time to be a true powerhouse, but at the same time what he does possess, whether inherently or via gifts from patrons such as Azazel, makes him a noticeable threat.
- Flashbacks: Issei will occasionally suffer emasculating flashbacks to his horrific first date with his late ex-girlfriend, Amano Yūma (aka the Fallen Angel, Raynare).
- Girl Magnet: According to Ddraig, the power of Dragons helps make Issei even more attractive to the fairer gender than he otherwise would have been. It is worth noting that all of Ddraig’s previous hosts were surrounded by members of the opposite gender.
- Honor: Issei is utterly shameless when it comes to ogling girls and gushing about their finer attributes, however he would NEVER force a girl to be intimate with him, nor would he ever take advantage of a girl in a moment of weakness. Those who would do such things tend to piss Issei off more than anything else.
- Motivation: To Be a Harem King: THIS is the carrot that Rias Gremory to help her maintain some semblance of control over Issei Hyoudou, as he is someone who possesses one of the thirteen most powerful Sacred Gear in all of existence, and one of the two most uncontrollable at that. This is also what will cause Issei to discover exactly why no one ever wants to discuss a "Noodle Incident" after it has occurred...
- Mythic Weakness: Issei is Toughness Impaired when defending himself against Radiant Damage, and such damage is considered to be Incurable against him. Furthermore, he is considered to be Dazed and Impaired whenever he is within Hearing Range of someone who is verbally reciting a prayer or scripture. He is also Vulnerable to attacks made using Dragon Slaying weapons or magic.
- Significant Others: Rias Gremory, Himejima Akeno, Tōjō Koneko, Ingvild Leviathan, Asia Argento, Ravel Phenex, Xenovia Quarta, Bennia Orcus, Rossweisse, Shidō Irina, Tōjō Kuroka, Le Fay Pendragon, Elmenhild Karnstein, Yasaka, Kunō, and Ophis each own a stake in Issei's heart.

Languages
Japanese [Native]

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 10/6 (Imp. 8/4), Will 10

Power Points
Abilities 82 + Powers 174 + Advantages 31 + Skills 37 (74 ranks) + Defenses 19 = 343

--------------------
Annotation: I'm using "Own a stake in Issei's heart" in the same way I'd use "Own a stake in Wayne Enterprises." Oh, a "UFO Catcher" is the Japanese version of those Claw Machines you sometimes see at the front of stores like Walmart.
Last edited by DalkonCledwin on Tue Sep 01, 2020 3:32 pm, edited 1 time in total.
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Rias Gremory / The SCs / The Voice of the Forest

Post by DalkonCledwin »

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Rias Gremory - PL 10
Age: 17 / Height: 5' 8" / Weight: 128 lbs
Hair Color: Crimson / Eye Color: Sea Green
Wealth Rank: +20 / Rep Rank: +12

Strength 8, Stamina 8, Agility 5, Dexterity 3, Fighting 6, Intellect 7, Awareness 6, Presence 6

Advantages
Accurate Attack, Animal Empathy, Assessment, Beautiful Voice, Benefit, Renown, Benefit, Wealth 3 (millionaire), Bishoujo 2, Connected, Contacts, Daze (Deception), Defensive Attack, Diehard, Distracting Attack, Eidetic Memory, Equipment 4, Fascinate (Deception), Flirtation, Great Endurance, Inspire 2, Interpose, Languages 3, Leadership, Ritualist, Rumor Monger, Socially Adaptable, Takedown, Teamwork, Well-informed

Skills
Acrobatics 4 (+9), Close Combat: Magic 2 (+8), Deception 10 (+16), Expertise (AWE): Popular Culture 8 (+14), Expertise (PRE): Popularity 8 (+14), Expertise: Magic 8 (+15), Expertise: Politics 6 (+13), Expertise: Tactics 6 (+13), Insight 6 (+12), Intimidation 4 (+10), Perception 4 (+10), Persuasion 6 (+12), Ranged Combat: Magic 7 (+10), Stealth 4 (+9), Technology 4 (+11), Vehicles 4 (+7)

Powers
A King's Authority
. . Castling: Teleport 5 (evil piece aug, 900 feet in a move action, carrying 50 lbs.; Accurate, Easy, Extended: 30 miles in 2 move actions; Limited 2: to Switching places with one of Rias' Rooks, Medium: Either of Rias' Rooks)
. . Territory Declaration: Feature 1 (evil piece aug, Notes: Rias is allowed to designate an area as "Enemy Territory", thereby allowing her sole Pawn to "Promote" while within that location.)
Demonic Power: Array
. . Demolisher: Burrowing 6 (destruction, family magic, Speed: 4 miles/hour, 60 feet/round; Penetrating)
. . Destroy: Burst Area Weaken 10 (destruction, family magic, Affects: Toughness, Resisted by: Fortitude, DC 20; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . Destructive Orb: Damage 10 (destruction, family magic, DC 25; Alternate Resistance: Fortitude, Increased Range: ranged)
. . Destructive Sphere: Burst Area Damage 6 (destruction, family magic, DC 21; Alternate Resistance: Fortitude, Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Secondary Effect)
. . Destructive Splash: Cumulative Cone Area Affliction 10 (destruction, family magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 20; Cone Area: 60 feet cone, DC 20, Cumulative)
. . Destructive Strike: Strength-based Damage 2 (bludgeoning, DC 25; Alternate Resistance: Fortitude, Aura: Destruction [8 extra ranks], Penetrating 10)
. . Destructive Wave: Burst Area Move Object 7 (destruction, family magic, 3 tons, DC 22; Alternate Resistance: Fortitude, Burst Area: 30 feet radius sphere, DC 17, Damaging; Reduced Range: close)
. . Devil's Gate: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Devil's Portal: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Mass Suggestion: Concentration Cumulative Perception Area Affliction 7 (devil magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Perception Area: DC 17 - Auditory, Concentration, Cumulative, Insidious, Selective; Limited Degree)
. . Sensual Healing: Healing 10 (devil magic; Persistent, Restorative, Stabilize; Limited: Affects Others Only, Quirk 2: Treatment requires at least 10 minutes and skin-to-skin full body contact, Tiring)
Pure-Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Intimidating; Wings)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Devil Longevity; Quirk 2: Rias is only immune to mundane diseases and poison)
. . Resistances: Immunity 10 (racial, Common Descriptor: Destruction Effects; Limited - Half Effect)

Equipment
Cell Phone (Smartphone), Glasses, ORC Headquarters, School Uniform

Offense
Initiative +5
Destroy: Burst Area Weaken 10 (DC Fort 20)
Destructive Orb: Damage 10, +10 (DC Fort 25)
Destructive Sphere: Burst Area Damage 6 (DC Fort 21)
Destructive Splash: Cumulative Cone Area Affliction 10 (DC Fort 20)
Destructive Strike: Strength-based Damage 2, +8 (DC Fort 25)
Destructive Wave: Burst Area Move Object 7 (DC Fort 22)
Grab, +6 (DC Spec 18)
Mass Suggestion: Concentration Cumulative Perception Area Affliction 7 (DC Will 17)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Bumbling: Despite being a very seductive young woman, Rias is still rather naive when it comes to legitimate concerns of the heart. This can lead to embarrassing and awkward situations for the young woman.
- Guy Magnet: Rias is one of three young women whom the boys of Kuoh Academy regularly refer to as the "Great Onee-samas."
- Motivation: Responsibility: Rias feels it is her duty to ensure the safety and wellbeing of each and every single member of her Peerage, and will do whatever it takes in order to protect them, even if it means making them angry with her in order to accomplish that goal.
- Mythic Weakness: Rias is Toughness Impaired when resisting the effects of Radiant Damage or Holy Swords, and the damage inflicted upon her by such attacks is considered to be Incurable.
- Temper: Rias definitely has a temper. She is noted as disliking people who are cruel, and will punish such people very severely, to the point where she might even kill the offender.

Languages
English, French, Japanese [Native], Latin

Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 9 (Imp. 4), Will 10

Power Points
Abilities 98 + Powers 90 + Advantages 37 + Skills 46 (91 ranks) + Defenses 17 = 288

--------------------
ORC Headquarters - PL 10

Toughness 10, Size Large

Features:
Artificer Lab, Concealed 1 (DC 20), Defensive Enchantments, Library, Living Space, Luxury 2 (Up to 1 each), Meeting Room, Mystic Locale, Ritual Chamber, Wards 2 (DC 25)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
Last edited by DalkonCledwin on Tue Sep 01, 2020 6:43 pm, edited 1 time in total.
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Himejima Akeno / The SCs / The Voice of the Forest

Post by DalkonCledwin »

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Himejima Akeno - PL 10
Age: 17 / Height: 5' 6" / Weight: 119 lbs
Hair Color: Black / Eye Color: Violet
Wealth Rank: +12 / Rep Rank: +12

Strength 8, Stamina 8, Agility 7, Dexterity 7, Fighting 4, Intellect 6, Awareness 4, Presence 6

General Advantages
All-out Attack, Attractive 2, Beginner's Luck, Benefit, Renown, Benefit, Wealth (well-off), Charming, Connected, Defensive Attack, Distracting Attack, Enchanter, Equipment 6, Fascinate (Persuasion), Flirtation, Improved Aim, Improved Initiative 2, Inspire 2, Interpose, Languages 3, Leadership, People Person, Power Attack, Ranged Attack, Ritualist, Set-up, Tactical Training, Takedown 2, Uncanny Dodge, Well-informed

Enhanced Advantages
Precise Attack (Ranged, Cover)

Skills
Acrobatics 4 (+11), Athletics 4 (+12), Close Combat: Unarmed 4 (+8), Deception 4 (+10), Expertise (PRE): Courtisanerie 6 (+16/+12), Expertise: Magic 10 (+16), Expertise: Tactics 8 (+14), Insight 4 (+8), Intimidation 4 (+10), Investigation 6 (+12), Perception 4 (+8), Persuasion 10 (+16), Stealth 6 (+13), Treatment 6 (+12)

Powers
A Queen's Splendour
. . Body Resistance: Impervious Toughness 8 (evil piece aug)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Akeno Wields)
. . Precise Spell: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical Effects)
. . Shocking Aura: Affliction 4 (evil piece aug, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 14; Reaction 3: reaction; Activation: move action)
Artificial Nephalem Physiology
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to areas of shadow or darkness, Passive)
. . Invulnerabilities: Immunity 6 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison; Feature: Longevity; Quirk 2: Akeno is only immune to mundane diseases and poisons)
. . Lust's Burden: Enhanced Trait 2 (racial, Expertise (PRE) +4 (+16); Quirk: Akeno is Impaired when attempting to Resist Mental Control)
. . Nephalem Senses: Senses 19 (racial, Accurate (Type): Auditory Senses, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Sin [Mental], Darkvision, Detect: Sinners [Mental] 2: ranged, Extended: Auditory Senses 1: x10, Extended: Mental Senses 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius (Type): Mental Senses, Ultra-hearing)
. . Resistances: Immunity 10 (racial, Damage Effect: Destruction Damage, Damage Effect: Radiant Damage; Limited - Half Effect)
Demonic Power: Array
. . Blizzard: Environment 12 (devil magic, Cold (Extreme), Visibility (-2), Radius: 8 miles; Feature: Akeno doesn't need to remain within the area of effect once it's been established, Feature 14: Liberated (1 day), Subtle: subtle; Limited: Slow Build Up, Tiring)
. . Call Lightning Storm: Damage 8 (devil magic, electricity, DC 23; Extended Range, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction, Multiattack, Subtle: subtle)
. . Chromatic Orb: Damage 12 (devil magic, DC 27; Extended Range, Increased Range: ranged, Subtle: subtle, Variable Descriptor: close group - Acid, Cold, Fire, Lightning, Poison or Sonic)
. . Defensive Barrier: Create 10 (devil magic, Volume: 1000 cft., DC 20; Impervious, Selective, Stationary, Subtle: subtle, Tether; Proportional, Reduced Range: close)
. . Devil's Gate: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal, Subtle: subtle)
. . Devil's Portal: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal, Subtle: subtle; Limited to Extended, Tiring, Transit Time 5: 1 minute)
. . Element Shaping: Shapeable Area Damage 8 (devil magic, DC 23; Shapeable Area: 30 cft., DC 18, Increased Duration: concentration, Increased Range: ranged, Selective, Variable Descriptor: close group - Fire or Cold)
. . Flame Freezing: Cone Area Nullify 8 (devil magic, Counters: Fire Effects, DC 18; Cone Area 2: 120 feet cone, DC 18, Broad, Simultaneous, Subtle: subtle; Reduced Range: close)
. . Lightning Bolt: Line Area Damage 8 (devil magic, electricity, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18, Feature: Extraordinary Effort for +2 effect rank, Subtle: subtle; Tiring)
. . Mass Suggestion: Concentration Cumulative Perception Area Affliction 8 (devil magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Perception Area: DC 18 - Auditory, Concentration, Cumulative, Insidious, Selective, Subtle: subtle; Limited Degree)
. . Sensual Healing: Healing 10 (devil magic; Persistent, Restorative, Stabilize; Limited: Affects Others Only, Quirk 2: Treatment requires at least 10 minutes of skin-to-skin full body contact)
Incredible Moves: Array
. . Nephalem Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Intimidating; Wings)
. . Unsupported Flight: Flight 3 (devil magic, Speed: 16 miles/hour, 250 feet/round)

Equipment
Cell Phone (Smartphone), Himejima Shrine at Kuoh, School Uniform

Offense
Initiative +15
Call Lightning Storm: Damage 8, +8 (DC 23)
Chromatic Orb: Damage 12, +8 (DC 27)
Element Shaping: Shapeable Area Damage 8 (DC 23)
Flame Freezing: Cone Area Nullify 8 (DC Will 18)
Grab, +4 (DC Spec 18)
Lightning Bolt: Line Area Damage 8 (DC 23)
Mass Suggestion: Concentration Cumulative Perception Area Affliction 8 (DC Will 18)
Shocking Aura: Affliction 4, +4 (DC Fort 14)
Throw, +8 (DC 23)
Unarmed, +8 (DC 23)

Complications
- Accident: Akeno will be so overcome with joy when Issei asks her if she wants to go on a date, that she won't even notice the absolutely massive lightning storm his question caused her to release.
- Athazagoraphobia: Akeno is deathly afraid of being forgotten, ignored or even worse, abandoned; because that is what she believes ultimately led to her mother's demise.
- Flashbacks: Akeno will become Paralyzed whenever someone brings up her dark and troubled past during a combat scenario. This condition will last for no less than two combat rounds, during which time she is reliving a traumatic experience from her childhood.
- Hatred: Akeno despises all Fallen Angels due to the fact that her father, who is a Fallen Angel of the highest order, was unable to save her mother from being killed by her own family members.
- Motivation: Responsibility: As Rias' Queen, Akeno is responsible for acting as her second in command and tactical advisor during combat situations, as well as for healing the members of Rias' peerage when Asia and Rias are unavailable to perform such duties themselves.
- Mythic Weakness: Akeno is Toughness Impaired when defending herself against Radiant Damage, and such damage is considered to be Incurable against her. However, she suffers no other drawbacks due to her Half-Fallen nature.
- Obnoxious: Haylie finds Akeno to be very annoying due to just how much the raven haired girl enjoys inflicting pain on her enemies.
- Such Devoted Sisters: Those who've seen Akeno and Rias, know that not a thing could come between them. Many men have tried to split them up, but no one can. Maou help the pervert who comes between Akeno and her King, and Maou help Rias if she dares come between Akeno and their pervert.

Languages
English, French, Japanese [Native], Latin

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 8), Will 12

Power Points
Abilities 100 + Powers 139 + Advantages 39 + Skills 40 (80 ranks) + Defenses 19 = 337

--------------------
Himejima Shrine at Kuoh - PL 10

Toughness 10, Size Large

Features:
Amplifier 2 (Magic Traits), Artificer Lab, Concealed 2 (DC 25), ECM 4 (Vs. Magic: -8), Grounds, Hero Point Bank 2, Kitchen & Mess, Library, Living Space, Basic 1 (Up to 1), Living Space, Luxury 2 (Up to 2 each), Mystic Locale, Ritual Chamber, Shrine, Wards 3 (DC 30)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 23 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 27
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Tōjō Koneko / The SCs / The Voice of the Forest

Post by DalkonCledwin »

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Tōjō Koneko - PL 10
Age: 15 / Height: 4' 6" / Weight: 68 lbs
Hair Color: Snow White / Eye Color: Gold
Wealth Rank: +12 / Rep Rank: +12

Strength 10, Stamina 8, Agility 3, Dexterity 2, Fighting 8, Intellect 3, Awareness 4, Presence 2

General Advantages
All-out Attack, Assessment, Attractive, Benefit, Alternate Identity: (Tōjō Shirone), Benefit, Readied Rituals 2: (Devil's Gate & Devil's Portal), Benefit, Renown, Benefit, Wealth (well-off), Connected, Daze (Intimidation), Defensive Attack, Defensive Roll, Dirty Fighting, Equipment 4, Fascinate (Expertise: Rapping), Fascinate (Intimidation), Fast Grab, Forceful Intimidation, Improved Critical: Unarmed, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Motivate, Power Attack, Redirect, Ritualist, Startle, Takedown, Taunt, Uncanny Dodge, Weapon Bind, Weapon Break

Enhanced Advantages
Ultimate Effort: (Strength Checks)

Skills
Acrobatics 10 (+13), Athletics 6 (+20/+16), Deception 6 (+8), Expertise (AWE): Connoisseur 8 (+12), Expertise (AWE): Streetwise 6 (+10), Expertise (PRE): Rapping 8 (+10), Expertise: Magic 8 (+11), Expertise: Martial Arts 6 (+9), Insight 6 (+10), Intimidation 8 (+10), Investigation 4 (+7), Perception 8 (+12), Persuasion 6 (+8), Sleight of Hand 6 (+8), Stealth 6 (+9), Treatment 4 (+7)

Powers
A Rook's Might
. . Body Resistance: Impervious Toughness 8 (evil piece aug)
. . Pint-sized Powerhouse: Feature 1 (evil piece aug, Advantages: Ultimate Effort: (Strength Checks), Notes: In a Contest of Strength, Koneko will win against any character with an equal or lesser Strength score who isn't also a Rook.)
. . Powerful Build: Enhanced Strength 4 (evil piece aug, +4 STR; Limited to Lifting, Notes: Lifting Strength 14: Up to 400 tons)
Devil Neko Physiology
. . Climbing Claws: Enhanced Trait 2 (racial, Athletics +4 (+20); Limited: to Athletics Checks for Climbing)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 21 (racial, Accurate (Type): Auditory Senses, Acute (Type): Mental Senses, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Awareness: Life-Force [Mental], Darkvision, Extended: Auditory Senses 1: x10, Extended: Mental Senses 1: x10, Extended: Olfactory Senses 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius (Type): Mental Senses, Tracking: Olfactory Senses 1: -1 speed rank, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Intimidating; Wings)
. . Fangs: Strength-based Damage 1 (piercing, DC 26; Dangerous 2)
. . Invulnerabilities: Immunity 5 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Devil Longevity; Quirk 2: Koneko is only immune to mundane diseases and poisons)
. . Resistances: Immunity 5 (racial, Damage Effect: Destruction Damage; Limited - Half Effect)

Expanded Equipment
Combat Gloves
. . Cutting Loose: Strength-based Damage 2 (bludgeoning, DC 27; Penetrating 12)

Equipment
Cell Phone (Smartphone), Combat Gloves, School Uniform

Offense
Initiative +3
Cutting Loose: Strength-based Damage 2, +8 (DC 27)
Fangs: Strength-based Damage 1, +8 (DC 26)
Grab, +8 (DC Spec 20)
Throw, +2 (DC 25)
Unarmed, +8 (DC 25)

Complications
- Motivation: Acceptance: Koneko wants to be accepted as a valuable member of the New Maou Faction, rather than feared or reviled because of the crime her elder sister committed that saw Kuroka being classified as an SS-class Criminal.
- Mythic Weakness: Koneko is Toughness Impaired when defending herself against Radiant Damage, and such damage is considered to be Incurable against her. Furthermore, she is considered to be Dazed and Impaired whenever she is within Hearing Range of someone who is verbally reciting a prayer or scripture.
- Phobia: Koneko refuses to use her racial Senjutsu affinity, because she's terrified that she'll lose control of herself and attack her friends or innocent bystanders.
- Quirk: Koneko experiences very complex feelings whenever Issei isn't looking at her in a perverse manner.
- Rivalry: Koneko and Ravel Phenex do not get along at all. It is such an intense rivalry in fact, that Koneko will often refer to Ravel as the "Fried Chicken Princess."
- Secret: One of Koneko's hairclips contains a coded message from her mother that details what all would be involved in creating artificial Super-Devils.
- Temper: Referring to Koneko as "Little" or "Small" is the same thing as asking her to beat the crap out of you. She will also beat the crap out of Issei and his two bookends whenever she catches them peeping on the girls of Kuoh Academy.
- What Was Lost: Once upon a time, Koneko loved so fiercely, but now hates so much. Back then, the Tōjō's ran like the wind, whilst their laughter echoed under cerulean skies.

Languages
Japanese [Native]

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 10/8 (Imp. 8), Will 8

Power Points
Abilities 80 + Powers 55 + Advantages 37 + Skills 53 (106 ranks) + Defenses 17 = 242
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