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Wonder Girl (Zoe Kent) - PL 11
Age: 14 / Height: 5' 9" / Weight: 118 lbs
Hair Color: Purple / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +13
Strength 12, Stamina 10, Agility 6, Dexterity 4, Fighting 6, Intellect 4, Awareness 6, Presence 6
General Advantages
Agile Feint, Assessment, Attractive, Beginner's Luck, Benefit, Alternate Identity: (Harriet Potter), Benefit, Renown, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth 2 (independently wealthy), Defensive Attack, Equipment 3, Fascinate (Persuasion), Improved Critical: Unarmed, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 3, Leadership, Potioneer, Power Attack, Ranged Attack 6, Second Chance: (Resisting Mental Control), Takedown, Tracking
Enhanced Advantages
Improved Initiative 2, Move-by Action
Skills
Acrobatics 8 (+14), Athletics 6 (+18), Deception 4 (+10), Expertise (AWE): Baking 4 (+10), Expertise (DEX): Broom Flight 6 (+10), Expertise: Magic 8 (+12), Insight 6 (+12), Intimidation 4 (+10), Investigation 6 (+10), Perception 6 (+12), Persuasion 6 (+12), Ranged Combat: Magic 2 (+6), Stealth 6 (+12), Treatment 4 (+8)
Powers
Bracelets of Submission (Removable (indestructible))
. . Bullet Blocking: Deflect 10 (divine construct; Redirection, Reflect; Limited: to Attacks Targeting Dodge, Reduced Range: close)
Half-Kryptonian Physiology
. . Invulnerabilities: Immunity 14 (racial trait, Damage Effect: Corrosive Damage, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Lightning Reflexes: Enhanced Trait 3 (racial trait, Advantages: Improved Initiative 2, Move-by Action)
. . Resistances: Immunity 6 (racial trait, Aging, Custom: Mental Control 5; Limited - Half Effect)
. . Superhuman Senses: Senses 12 (racial trait, Counters Illusion: Vision, Extended: Auditory Senses 1: x10, Extended: Visual Senses 2: x100, Microscopic Vision 2: cell-size, Penetrates Concealment: Vision, Ultra-hearing; Limited: Vision does not penetrate Lead-based concealment [4 ranks only])
. . Tough: Protection 2 (racial trait, +2 Toughness)
. . True Invulnerability: Impervious Toughness 12 (racial trait)
Hyper-Punching 14: Strength Array (bludgeoning; Multiattack, Smashing)
. . Deafening Shriek: Cumulative Perception Area Affliction 11 (Alternate; sonic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 21; Perception Area: DC 21 - Aural, Cumulative; Limited: to Auditory Senses)
. . Freeze Breath: Cumulative Cone Area Affliction 8 (Alternate; cold, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18, Cumulative, Extra Condition; Limited Degree)
. . Heat Vision Beam: Line Area Damage 8 (Alternate; heat, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18, Feature: Extraordinary Effort for +2 effect ranks, Increased Duration: concentration; Distracting, Tiring)
. . Heat Vision Bolts: Damage 8 (Alternate; heat, DC 23; Increased Range: ranged, Multiattack, Penetrating 8, Precise; Distracting)
. . Hurricane Breath: Cone Area Move Object 11 (Alternate; wind, 50 tons, DC 26; Cone Area: 60 feet cone, DC 21, Damaging; Limited Direction: Away from Zoe, Reduced Range: close)
. . Power-Lifting: Enhanced Strength 8 (Alternate; racial talent, +8 STR; Limited to Lifting, Notes: Lifting Strength 20: Up to 25,000 tons)
Incredible Moves: Array
. . Superhuman Speed: Speed 10 (racial talent, Speed: 2000 miles/hour, 4 miles/round)
. . True Flight: Flight 10 (racial talent, Speed: 2000 miles/hour, 4 miles/round; Precise)
Kryptonian Suit (Removable (indestructible))
. . Fluidic Form: Feature 1 (kryptonian tech, Notes: Zoe can cause this armor to adopt the form of any style of clothing she could ever desire as a Free Action (as per the Quick Change feature))
. . Teleportation Slide: Array
. . . . Stellar Translocation: Movement 1 (kryptonian tech, Space Travel 1: within solar system)
. . . . Translocation: Teleport 10 (kryptonian tech, 4 miles in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Feature 3: Teleport Memory (3 Locations), Turnabout)
Lasso of Disruption (Easily Removable (indestructible))
. . Divine Lasso: Array
. . . . Magic Death: Linked Effect
. . . . . . Lasso Snare: Move Object 12 (Linked; divine construct, 100 tons; Custom: Tether)
. . . . . . Magic Deprivation: Concentration Cumulative Affliction 12 (Linked; divine construct, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Will, DC 22; Concentration, Cumulative, Increased Range: ranged; Slow: Minutes, Tiring, Notes: Magic Impaired/Disabled & Transformed: Magicless)
. . . . Magic Disruption: Linked Effect
. . . . . . Dispel Magic: Nullify 12 (Linked; divine construct, Counters: Magical Effects, DC 22; Broad, Simultaneous; Side Effect)
. . . . . . Lasso Snag: Move Object 12 (Linked; divine construct, 100 tons; Custom: Tether)
. . Holly & Phoenix Feather Wand (Alternate; Easily Removable)
. . . . Yer A Witch, Zoe: Array
. . . . . . Expelliarmus: Damage 10 (force, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . . . Lumos: Environment 1 (wizarding magic, Light, Radius: 30 feet)
. . . . . . Spattica: Strength-based Damage 3 (slashing, DC 30; Dangerous)
. . . . . . Wingardium Leviosa: Move Object 6 (wizarding magic, 3200 lbs., DC 21; Damaging, Increased Range: perception, Precise, Subtle: subtle)
Equipment
Cell Phone (Smartphone), Team Communicator, Titans Tower
Offense
Initiative +14
Deafening Shriek: Cumulative Perception Area Affliction 11 (DC Fort 21)
Dispel Magic: Nullify 12, +10 (DC Will 22)
Expelliarmus: Damage 10, +12 (DC 25)
Freeze Breath: Cumulative Cone Area Affliction 8 (DC Fort 18)
Grab, +6 (DC Spec 22)
Heat Vision Beam: Line Area Damage 8 (DC 23)
Heat Vision Bolts: Damage 8, +10 (DC 23)
Hurricane Breath: Cone Area Move Object 11 (DC 26)
Lasso Snag: Move Object 12, +10 (DC 22)
Lasso Snare: Move Object 12, +10 (DC 22)
Magic Deprivation: Concentration Cumulative Affliction 12, +10 (DC Will 22)
Spattica: Strength-based Damage 3, +6 (DC 30)
Throw, +10 (DC 27)
Unarmed, +6 (DC 27)
Wingardium Leviosa: Move Object 6 (DC 21)
Complications
- Destiny: It is currently Zoe's destiny to be the one who ultimately defeats the dark wizard who styles himself as "Lord Voldemort."
- Honor: Zoe will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Zoe is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Zoe is highly motivated to use her powers in defense of innocent lives. She'll gladly put herself at risk to defend those who are incapable of defending themselves as well as to protect those she cares about.
- Power Loss: Zoe's Toughness is not Impervious against magical attacks. Furthermore, while under the light of a Red star Zoe's Strength and Stamina scores will each lower by 1 rank per round until they reach a rank of 1 and 2 respectively. She'll also lose access to his Racial Traits, Racial Talents and Strength Array whenever she is directly exposed to Red Sunlight.
- Relationships: Zoe is the biological daughter of Clark Kent (aka Superman) and Diana Prince (aka Wonder Woman), as well as the foster daughter of the late James and Lily Potter. She is also the heiress to the Wizarding Houses of Potter, Peverell, and through one of her two godfathers, the heiress to the Wizarding House of Black.
- Weakness: Zoe is as vulnerable to Kryptonite as any other Kryptonian would be.
Languages
Ancient Greek, English [Native], Kryptonian, Parseltongue
Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 12 (Imp. 12), Will 10
Power Points
Abilities 108 + Powers 149 + Advantages 36 + Skills 38 (76 ranks) + Defenses 14 = 345
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Titans Tower - PL 11
Toughness 14, Size Gargantuan
Features:
Barrier (Athletics DC 15), Comms 5 (Basic, Encrypted 3 [DC 30] & Global) Computer 3 (Basic & Advanced 2 [Tech Bonus, +5]), Concealed, Electronic 3 (DC 30), Defense System, ECM 4 (Vs. Tech, -8), Escape Tunnels 1 (DC 20), Fire Prevention System, Game Room, Garage, Hangar, Holding Cells, Isolated, Kitchen & Mess, Laboratory, Laboratory, Crime, Landmark, Living Space, Basic 7 (Up to 2 ea., 14), War Room
Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 36 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 7 (44)