Kenseido's Menagerie

Where in all of your character write ups will go.
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kenseido
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Kenseido's Menagerie

Post by kenseido » Fri Dec 02, 2016 7:43 am

Here is where I will load my characters for games on this forum.

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kenseido
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Re: Kenseido's Menagerie

Post by kenseido » Fri Dec 02, 2016 7:45 am

Photon (Colin Ford) - PL 11
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Strength 1/12, Stamina 10, Agility 2, Dexterity 3, Fighting 5, Intellect 2, Awareness 2, Presence 2

Advantages
All-out Attack, Attractive, Connected, Contacts, Interpose, Leadership, Luck 2, Power Attack, Ranged Attack 2, Teamwork, Well-informed

Skills
Acrobatics 1 (+3), Athletics 1 (+2), Close Combat: Adjustment 3, Close Combat: Unarmed 5 (+10), Expertise: Current Events 4 (+6), Expertise: Tactics 4 (+6), Insight 4 (+6), Investigation 9 (+11), Perception 4 (+6), Persuasion 9 (+11), Ranged Combat: Adjustment 2, Ranged Combat: Photonic Energy Control 5 (+8), Technology 3 (+5), Treatment 3 (+5), Vehicles 3 (+6)

Powers
Energy Absorption
. . Immunity: Immunity 20 (Very Common Descriptor: Energy; Limited - Half Effect)
. . Regeneration: Regeneration 10 (Every 1 round; Fades)
Enhanced Ability: Enhanced Stamina 7 (+7 STA)
Invulnerability
. . Immunity: Immunity 10 (Life Support)
. . Protection: Protection 4 (+4 Toughness)
Photonic Bands (Removable)
. . Photonic Energy Control
. . . . Photonic Blasts: Damage 11 (DC 26; Increased Range: ranged)
. . . . Photonic Burst: Burst Area Damage 11 (DC 26; Burst Area: 30 feet radius sphere, DC 21)
. . . . Photonic Dazzle: Cumulative Burst Area Affliction 11 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 21; Burst Area: 30 feet radius sphere, DC 21, Cumulative; Limited: One sense)
. . . . Photonic Shield: Create 11 (Volume: 2000 cft., DC 21; Impervious; Reduced Range: close)
. . . . Photonic Strength: Enhanced Strength 11 (+11 STR)
. . Photonic Flight
. . . . Flight: Flight 10 (Speed: 2000 miles/hour, 4 miles/round)
. . . . Movement: Movement 2 (Space Travel 2: other solar systems)
. . Restricted: Feature 2
Quick Change: Feature 1

Offense
Initiative +2
Grab, +5 (DC Spec 11)
Photonic Blasts: Damage 11, +10 (DC 26)
Photonic Burst: Burst Area Damage 11 (DC 26)
Photonic Dazzle: Cumulative Burst Area Affliction 11 (DC Fort 21)
Throw, +5 (DC 16)
Unarmed, +10 (DC 16/DC 27)

Defense
Dodge 8, Parry 8, Fortitude 12, Toughness 14, Will 10

Power Points
Abilities 40 + Powers 83 + Advantages 13 + Skills 20 (60 ranks) + Defenses 19 = 175

Complications
Motivation: Doing Good: Colin is motivated to helping people in trouble anywhere. He is especially fond of helping the underdog.
Reputation: Colin has a long and a bit checkered past as a superhero. While mostly good, his mistake, retirement, and stand offish years are remembered by some.
Weakness: Any Drains against his bands energy also drain his Enhanced Stamina and Invulnerability.

Background
Colin Ford was an ordinary junior high student until his best friend gained superpowers during a field trip that accidentally encountered a superhero battle. Colin was excited for his friend and tried to help his friend start his superhero career. Colin spent months covering for his friend, so he could go out and fight villains and generally help people as the hero Steel.

It was during one such event that Colin met the strange alien with the Photonic Bands. Colin didn't understand what the alien was saying, but the alien was a cop who came to Earth to track down a criminal known as Koria. She and her men had ambushed him and he was dying. He wanted Colin to use the bands to destroy his ship so Koria couldn't leave the planet. But with the Universal Translator out, Colin didn't understand. When he saw the bands were weapons, and some of Koria's enforcers arrived, he thought the alien wanted him to stop the criminals.

Unfortunately, the bands were minor weapons and Colin was nearly gunned down by the criminals. It was here when he discovered he had the ability to absorb massive amounts of energy. Still overmatched, he was saved when Steel arrived and helped him route the bad guys. Unfortunately, Koria found the cop's ship and escaped.

Over the next months, the powers provided by the bands began to grow quickly. The bands ability to channel even the smallest amounts of solar radiation coupled with Colin's ability to absorb energy proved to be quite a potent combo. He eventually joined Steel as a junior member of the local super-team, the Rangers, and they had many adventures together. As some of the founders stepped away, Colin - now called Photon - and Steel found themselves the most experienced members of the teams. And even though they were still school age, the others were often turning to them for info about past villains and missions. And even though he was still in High School, Colin found himself in a quasi-leadership role.

Until Koria returned. Colin led the team onto Koria's massive ship in a fairly aggressive attack. Unfortunately, things proved too much and the team found themselves trapped. The team only escaped because Steel sacrificed himself so the others could escape. Full of guilt and shame over his failure, Colin retired from super heroics, finished school, and left to California for college.

It was during the Ursurper's attack, that Colin realized he couldn't stand by any longer. He put on the bands and saved as many people as he could. He went back to the hero life but refused to work with anyone. Even for short term missions.

Then Koria returned. Colin attacked Koria's ship, and this time he was ready for anything she threw at him. Or so he thought. The whole thing was a trap to take him out, and he was hit with the same disruptor weapon that killed Steel. As the disruptor ray overtook him, he closed his eyes and waited.

When he woke up he was in a different land. The disruptor ray didn't kill him, but it sent him to another dimension. And there he found his friend Steel. Steel had made a life for himself and was very happy. Time passed more quickly on this dimension, so while only a few years passed for Colin, twenty had passed for his friend. He had found a way back home years ago, but he had a family and good life here. So after recovering from his injuries, Colin was sent back to his world.

He arrived back on Koria's ship seconds after he left, and took down the space pirate. He even met other space cops who took her into custody and said they were proud to call him a colleague for dealing with such a major threat on his own.

Exorcised of his demons, Colin returned to the world of superheroing in full force. And not a moment too soon. It was shortly after this that Viper made their big push, and Colin was part of the coordinated effort to put them down.

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Last edited by kenseido on Fri Jul 14, 2017 5:50 pm, edited 1 time in total.

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kenseido
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Re: Kenseido's Menagerie

Post by kenseido » Fri Dec 02, 2016 7:46 am

Image
Darklight (Ryan Daniels) - PL 10
Strength 1, Stamina 3, Agility 5, Dexterity 5, Fighting 5, Intellect 2, Awareness 3, Presence 3

Advantages
Connected, Contacts, Hide in Plain Sight, Luck 4, Skill Mastery: Stealth

Skills
Acrobatics 3 (+8), Athletics 3 (+4), Deception 6 (+9), Expertise: Criminal 6 (+8), Expertise: Streetwise 3 (+5), Insight 6 (+9), Intimidation 3 (+6), Investigation 6 (+8), Perception 6 (+9), Persuasion 6 (+9), Ranged Combat: Adjustment 2 (+7), Ranged Combat: Shadow Array 4 (+9), Stealth 12 (+17)

Powers
Darksight: Senses 2 (Darkvision)
Gloom: Environment 2 (Visibility (-5), Radius: 60 feet)
One with Shadows: Immunity 5 (Darkness Effects)

Shadow Array
. . Shadow Bind: Cumulative Ranged Affliction 10 (Resisted by Dodge, Overcome by Will; Hindered and Vulnerable, Defenseless and Immobilized; Extra Condition, Limited Degree)
. . Shadow Blast: Damage 11 (DC 26; Affects Insubstantial 2: full rank, Homing 2: 2 extra attempts, Increased Range: ranged, Incurable, Precise, Ricochet 2: 2 bounces)
. . Shadow Form (Activation: Free Action)
. . . . Concealment: Concealment 4 (All Visual Senses; Limited: Darkness and Shadow)
. . . . Flight: Flight 2 (Speed: 8 miles/hour, 120 feet/round)
. . . . Immunity: Immunity 2 (Suffocation (All))
. . . . Insubstantial: Insubstantial 4 (Incorporeal)
. . Shadow Scry: Remote Sensing 15 (Affects: 2 Types, inc. Visual - visual, auditory, Range: 120 miles; Medium: shadows and darkness)
. . Shadow Shroud: Burst Area Concealment Attack 4 (All Visual Senses, DC 14; Burst Area 3: 120 feet radius sphere, DC 14, Attack: Dodge, Increased Range 2: perception, Precise)
. . Shadow Tendrils: Move Object 8 (6 tons, DC 23; Affects Insubstantial 2: full rank, Damaging, Precise, Split 3: 4 targets)
. . Shadow Walk: Teleport 14 (60 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity; Medium: shadows )
. . Shadow Wave: Shapeable Area Damage 9 (DC 24; Affects Insubstantial 2: full rank, Shapeable Area: 30 cft., DC 19, Increased Range: ranged)

Shadow Shield
. . Enhanced Trait 5 (Linked; Traits: Dodge +2 (+10), Parry +2 (+10), Advantages: Evasion)
. . Protection 7 (Linked; +7 Toughness; Sustained)

Offense
Initiative +5
Grab, +5 (DC Spec 11)
Shadow Bind: Affliction 10, +9 (DC 20)
Shadow Blast: Damage 11, +9 (DC 26)
Shadow Shroud: Burst Area Concealment Attack 4 (DC Dog 14)
Shadow Tendrils: Move Object 8, +9 (DC 23)
Shadow Wave: Shapeable Area Damage 9 (DC 24)
Throw, +5 (DC 16)
Unarmed, +5 (DC 16)

Defense
Dodge 10/8, Parry 10/8, Fortitude 8, Toughness 10/3, Will 10

Power Points
Abilities 54 + Powers 60 + Advantages 8 + Skills 22 + Defenses 18 = 162/163

Complications
Motivation: Thrills: Ryan is in the hero biz because it gives him more thrills and excitement than his old life of crime.
Quirk: Ryan’s control over his powers is iffy and sometimes they choose different targets. Also, sometimes he gets lost in shadow world when he is shadow walking and may spend much longer getting where he is trying to go.
Secret: While not a convicted criminal, Ryan is favored by police for several thefts.
Weakness: Ryan takes additional damage from light based attacks

Background
Ryan was a better than average thief working in Emerald City on the day of the Silver Storm. He was casing an art gallery only to learn a small gang had cased it a few days earlier and were robbing the place at that moment. The Silver Storm erupted, leaving Ryan with shadow based powers. In his frustration over the other thieves robbing his target, his new shadow powers lashed out and took them all out. The visitors and staff of the gallery cheered him on.

Deciding this new abilities could be useful in his life of crime, Ryan decided to visit the gallery vault after hours, but found no thrill in it, especially not compared to the one he got from the cheers from stopping the other thieves. He left the vault's contents alone and tried to figure out what he should do next.

Unknown to him, Maximillian Mars had several items from his personal collection in the vault, with it's own independent security. He used the footage of Ryan's break in to find the young man and offer him an opportunity to leave the dead end path he was on and join his new team.

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kenseido
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Re: Kenseido's Menagerie

Post by kenseido » Tue May 01, 2018 8:23 pm

GeoTek - PL 10
Nathan Steele
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Strength 1/2/12, Stamina 2, Agility 2, Dexterity 0, Fighting 5, Intellect 4, Awareness 1, Presence 0

Advantages
Inventor, Skill Mastery: Technology

Skills
Athletics 2 (+3/+4/+14), Close Combat: Geokinesis 4 (+9), Expertise: Science 5 (+9), Insight 2 (+3), Ranged Combat: Weapon Array 10 (+10), Technology 12 (+16), Vehicles 6 (+6)

Powers
Geokinesis Array (Inorganic manipulation -stone, glass, metal, and plastic)[29pp]
Base: Reduce to Scrap (25)
-Damage 10 (Linked; DC 25; Reach 5: 25 ft.; Limited: Inorganics only)
-Weaken Toughness 10 (Linked; Fortitude, DC 20; Affects Objects, Reach 5: 25 ft.; Limited: Inorganics only)
AE: Assemble: Transform 5 (Parts Into Finished Machine, 800 lbs., DC 15; Continuous, Increased Mass 5, Reach 5: 25 ft.)
AE: Disassemble: Transform 5 (Assembled to Disassembled, 800 lbs., DC 15; Continuous, Increased Mass 5, Reach 5: 25 ft.)
AE: Geokinesis: Move Object 10 (Close Range, Reach 5: 25 ft.; Limited to 800 lbs, Limited: Inorganics only)
AE: Repair: Healing 10 (Affects Objects, Reach 5: 25 ft.; Limited: Inorganics)

Power Suit (Removable, -13pp) [51pp]
-Aerowings: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Subtle; Wings)
-Armor: Protection 12
-Exoskeleton Enhanced Strength 1 & Power-Lifting 1
-Multi-spectrum Visor: Senses 2 (Darkvision)
-Radio: Senses 1 (Radio)
-Sealed Systems: Immunity 7 (Environmental Conditions (All), Suffocation (All))
-Stealth Mode: Concealment 3 (Normal Sight, Radar)
-Toolkit: Feature 1
-Weapon Array
-Base: Electrolaser: Ranged Damage 10 (DC 25; Precise) (21)
-AE: Micro-missiles: Burst Area Damage 7 (DC 22; Burst Area: 30 feet radius sphere, DC 17, Increased Range: ranged)
-AE: Power to Exoskeleton Enhanced Strength +10 & Power-Lifting +1[/b]
-AE: Taser: Ranged Affliction 10 (Dazed/Stunned/Incapacitated, Fortitude DC 20)
-AE: Tractor Beam: Move Object 9 (12 tons; Precise, Split: 2 targets)

Offense
Initiative +2
Assemble: Transform 5, +9 (DC Dog 15)
Disassemble: Transform 5, +9 (DC Dog 15)
Electrolaser: Damage 10, +10 (DC 25)
Geokinesis: Move Object 10, +9 (DC 20)
Micro-missiles: Burst Area Damage 7 (DC 22)
Reduce to Scrap: Damage/Weaken 10, +9 (DC 25)
Taser: Affliction 10, +10 (DC Fort 20)
Throw, +0 (DC 17)
Tractor Beam: Move Object 9, +10 (DC 19)
Unarmed, +5 (DC 16/DC 17/DC 27)

Defense
Dodge 6, Parry 6, Fortitude 8, Toughness 2/14, Will 12

Power Points
Abilities 30 + Powers 80 + Advantages 2 + Skills 16 + Defenses 22 = 150

Complications
Enemies: In addition to heroes he fought who don't buy his recovery, Nathan is anxious to avoid the new Psions, as well as any past members of PSI who might want to use his abilities again.
Mentally Conditioned: Nathan spent many years under mental brainwashing of PSI, and while it has worn off, a skilled telepath can use the remnants. This leaves Nathan vulnerable to mind control.
Motivation - Redemption: Nathan did a lot of bad things while under PSI's control, and he wants to make up for it.

Background
Nathan figured out at an early age he could manipulate inorganic matter. His parents were wealthy socialites and generally disliked anything metahuman, so he hid his abilities. He learned to use control his powers and even use them to aid his love of all things technical. He eventually went off to college to study electronic engineering. His roommate found out about his abilities and sold the story to a tabloid - or so he thought.

Instead, his roommate had his mind wiped by PSI and Nathan was "collected" as their newest recruit. Brainwashed regularly, Natahan served PSI as a loyal agent using his abilities and the advanced combat suit he built in service of them for many years.

On a particularly nasty mission, Nathan was captured by AEGIS. Actually part of PSIMON's plan to use Nathan to break another member out of Lockdown, Nathan was sent to the super-prison. Unfortunately, this was when Menton made his move and PSI was wiped out with Nathan forgotten.

Over the months that followed, PSI's mental conditioning slowly dissolved and Nathan's true personality emerged. Unfortunately, he was now a convicted criminal for his actions while mind controlled. Nathan is hoping to find some opportunity to redeem his past.

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