LAUREL KENT
DC Universe Character
Power Level 10 ( 150 PP)
ABILITIESSuperman never made any money
For saving the world from Solomon Grundy
And sometimes I despair the world will never see
Another man like him.
Strength 2 Stamina 14 Agility 4 Dexterity 2 Fighting 4 Intellect 2 Awareness 4 Presence 5
SKILLS
Athletics 8 (+10), Close Combat [Unarmed] 10 (+16), Deception 5 (+10), Expertise [History] 8 (+10), Expertise [Superman] 3 (+5), Insight 4 (+8), Perception 4 (+8), Persuasion 7 (+12), Technology 3 (+5)
ADVANTAGES
All-Out Attack, Attractive (2), Close Attack (2), Equipment (6), Extraordinary Effort, Great Endurance, Improved Critical [Unarmed] (1), Improved Initiative (1), Improved Smash, Improved Trip, Instant Up, Interpose, Power Attack, Taunt, Ultimate Effort [Toughness Checks]
POWERS
► Kryptonian Invulnerability Immunity 6 (Environmental Cold, Environmental Heat, Pressure, Radiation; Suffocation); Protection 1 (E Impervious [15]) [ 22 PP ]
► Martial Arts Damage 2 (Strength-based) [ 2 PP ]
EQUIPMENT ( 30 EP )
• Legion Flight Ring Communication 5 (Subspace, Anywhere; F: Limited to Distress Signal); Flight 7 (250 MPH) [ 19 EP ]
• Telepathic Plug Communication 1 (Mental, Close Range; E: Subtle [1]); Comprehend 3 (Languages: Speak Any One at a Time, Understand All, Read All) [ 11 EP ]
DEFENSE
Dodge (5) Base 1
Parry: (5) Base 1
Fortitude: (14) Base 0
Toughness: (15) ——
Will: (6) Base 2
WORKSHEET
Attack: 16 Effect: 4 Total: 20 (Unarmed)
Dodge: 5 Tough.: 15 Total: 20
Parry: 5 Tough.: 15 Total: 20
Fort.: 14 Will: 6 Total: 20
ABILITIES [ 74 pp ] + SKILLS [ 25 pp ] + ADVANTAGES [ 22 pp ] + POWERS [ 24 pp ] + DEFENSES [ 4 pp ] =
150 PP TOTAL
COMPLICATIONS
LEGION ACADEMY Laurel is not a full-member of the Legion of Superheroes. Although most of her cadet class has graduated to Legionnaire status, she officially remains a cadet.
MISTAKEN IDENTITY Laurel is said to be a near double of her distant ancestor, Lois Lane.
POWER LOSS Laurel loses her Kryptonian Invulnerability power and her Stamina is reduced to 3 under a red sun, like that of Krypton. Other effects draining or interfering with the energies of the yellow sun can deprive her of her powers.
RESPONSIBILITY Laurel feels a strong sense of responsibility to use his powers for the benefit of all.
VULNERABILITY Like all
Kryptonians, Laurel is vulnerable to magic. Her Toughness is not Impervious against magical attacks.
BACKGROUND
Real Name: Laurel Kent
Occupation: Legionnaire-in-Training
Date of Birth: Unknown (30th Century)
Eyes: Blue
Hair: Black
Height: 6'0"
Weight: 165 lbs.
Race: Human-Kryptonian Hybrid
Identity: Public
Relationships: Clark Kent (ancestor), Lois Lane (ancestor)
Legal Status: Citizen of the United Planets with no criminal record.
BUILD NOTES
Just for fun, one of my favorite Legionnaires!
Laurel Kent of Earth is a direct descendant of the last Kryptonian: Superman. However, being so many generations removed, she is left only with Kryptonian invulnerability. As "mere" invulnerability something that two of her teammates already posses, Laurel was disqualified from membership. Legion bylaws require each member to have one unique superpower, so for many years Laurel remained Legionnaire-in-training at the Legion Academy.
Laurel spent most of her time at Montauk Point with the rest of the Academy cadets being tutored by Bouncing Boy and his wife Duo Damsel. She made friends with her fellow Academy students, even as some stayed and some left, such as her former roommate, Dawnstar. She even had a few adventures alongside her distant ancestor, during Superboy's adventures with the Legion.
Somehow, despite standing almost as tall as Superboy (she's eye to eye with him in heels) and having his distinctive icy blue eyes and raven-black hair, everyone remarks on how she's a near double for Lois. Comics are weird.
Laurel was eventually revealed to actually be a Manhunter robot which survived the extinction of it's kind thousands of years earlier. But I think that idea was very, very, very, very stupid and have blocked it from my memory. Laurel was eventually retconned out of existance and sort-of replaced by Laurel Gand / Andromeda. The full history of Laurel Kent, brief as it is, can be read at Major Spoilers.
Laurel Kent only appears in something like fourteen or fifteen issues, scattered between `76 and `88... not counting cameos where she shows up way in the background of "Every Legion Member Ever" shots. Although, aparently she might have been de- or un- or perhaps re-retconned into existence in a fairly recent issue of Batman/Superman. But that would have been re- or un- or de-retconned post-Flashpoint. Maybe. Comic book continutity is head-ache inducing at the best of times, doubly so for the LSH, and exponentialy more so for a character who is basically the answer to an obscure LSH trivia question.
But, I'm stupidly fond of the character none the less. Laurel Gand/Andromeda took over her position on the team after one of the LSH's many reboots... but she never quite had the same personality. There was something about Laurel Kent's utterly optimisitc nature that Andromeda never quite captured. Laurel Kent could have been part of the "cool kids" clique, but they snubbed her; she could have been all high-and-mighty and too-cool for the other Legion rejects and wannabes, but she wasn't. Yes, I see the Legion of Superheroes as a giant metaphor for high school.
A few years ago, I got to play in an all-too-brief Legion Lost-inspired campaign. So I built Laurel Kent, since she's been a favorite of mine for years. This isn't a "straight" conversion of her appearances in the comics. I gave her more combat ability than she ever really displayed, dialed her invulnerability down from Silver Age to Modern Day levels, and used the modern LSH flight ring and telepathic plug. I didn't see any reason for her to wear a trans-suit. Just red boots, super-poncho, and a smile.
Yes folks, her most iconic costume is basically a sheer, almost-see-thru poncho. It's a concept so horrible that it loops right back `round to awesome in execution.