New stuff coming soon, just doing a lot of clean up for testing and such before I continue my current PL adjustments. Started a Batman test. May have to tone down his skills. So far the lowest Perception roll I've gotten for him is 32, I think. Kinda makes surprise rounds on him a bit hard to pull off.
Thorpocalypse wrote: ↑Sun Feb 26, 2017 9:57 pm One of the hottest new items in our Heroic LADIES' NIGHT that's hitting the Aisle 1 shelves!
Some of us try hard to make the world a better place than it was when we found it. I know that's what I try to do. I won't always be successful. But that's life. I'm Supergirl. This is my life ... and y'know what? I'm pretty happy with it. (For now at least.) - Supergirl
SUPERGIRL (KARA ZOR-EL)
PL11
OPL: 11; SPL: -; DPL: 11; FWPL: 9; HP: 1
Real Name: Kara Zor-El
Age: 23
Height: 5-6
Weight: 120
Eyes: Blue
Hair: Blonde
Skin: Fair
Race: Kryptonian
Identity: Secret
Alignment: Hero
Status: Active
Occupation: Journalist; Adventurer
Base of Operations: Metropolis, NY, USA
Team Affiliations: Justice League
ABILITIES: STRENGTH 15, STAMINA 11, AGILITY 3, DEXTERITY 2, FIGHTING 5, INTELLECT 2, AWARENESS 2, PRESENCE 2
SKILLS: Acrobatics 2 (+5), Athletics (+14), Close Combat [Unarmed] 2 (+7), Deception 3 (+5), Expertise [Kryptonian Lore] 8 (+10), Insight 5 (+7), Intimidation 3 (+5), Perception 5 (+7), Persuasion 4 (+6), Ranged Combat [Heat Vision] 5 (+7), Stealth (+3), Technology 5 (+7)
ADVANTAGES: All-Out Attack, Beginner's Luck, Diehard, Defensive Attack, Eidetic Memory, Great Endurance, Improved Initiative (5), Interpose, Languages (3) (English, 9 others, Base: Kryptonian), Power Attack (1) (Unarmed)
POWERS:
Fire in the Eyes: Feature 1 (Harmless flames that flicker within the depths of the character’s eyes, providing a +2 circumstance bonus to Presence-based checks); 1 pt
More Powerful Than a Locomotive: Enhanced Strength 7 (100,000 Tons; Flaw: Limited to Lifting); 7 pts
Invulnerability: Protection 3, Impervious Toughness 13, Enhanced Advantages 2 (Diehard, Great Endurance), Immunity 11 (Aging, Life Support), Regeneration 3 (1/every 3 rounds; Extra: Persistent, Flaw: Limited [Requires exposure to yellow sunlight]); 32 pts
Faster Than a Speeding Bullet: 29 pt Dynamic Array; 33 pts
Able to Leap Tall Buildings: Flight 14 (32,000 mph/60 mpr; Extra: Dynamic); 29 pts
Super Speed: Speed 32,000 mph/60 mpr), Quickness 8, Enhanced Advantages 5 (Improved Initiative 5), (Extra: Dynamic); 2 pts
Space Travel: Movement 2 (Space Travel 2 [Other star systems], Extra: Dynamic); 2 pts
Powers Far Beyond Those of Mortal Women: 27 pt Array; 30 pts
Freezing Breath: Cone Area Cumulative Affliction 9 (Ice; Resisted by Dodge, Overcome by Fortitude; 1st: Hindered, 2nd: Immobilized, 3rd: Paralyzed; Extra: Cone Area [60 ft cone]); 27 pts
Heat Vision: Ranged Heat Energy Damage 13; 1 pt
Super-Breath: Cone Area Move Object 9 (Air; Extra: Cone Area [60 ft cone], Flaw: Range [Close], Limited Direction [towards or away]); 1 pt
Super Senses: Senses 19 (Normal Hearing [Acute, Extended 3, Penetrates Concealment, Flaw: Cannot see through lead], Normal Vision [Extended 3], Infravision [Extended], Microscopic Vision 4 [Atomic], Ultra-Hearing [Extended]); 1 pt
EQUIPMENT:
NONE
OFFENSE:
Initiative +3 (+23 with Super Speed)
Close Attack +6
Unarmed +7 [Unarmed +15]
Ranged Attack +2
Heat Vision +7 [Heat Vision +13]
Special Attack [Super Breath Move Object +9, Cone Area; Freeze Breath Affliction +9, Cone Area]
DEFENSES:
Dodge +8 [DC18] Parry +8 [DC18]
Toughness +14 (+7 Impervious), Fortitude +12, Will +6
COMPLICATIONS:
Power Loss: Supergirl loses her powers and her Str and Sta are reduced to 1 under a red sun, like that of Krypton, and other effects draining or interfering with the energies of the yellow sun can deprive her of her powers.
Relationships: She is close with her cousin Clark Kent (Superman), Conner Kent (Superboy), Lois Lane-Kent and Martha Kent.
Responsibility: Supergirl feels a strong sense of responsibility to use his powers for the benefit of all and try to live up the standards her cousin has set.
Secret Identity: She sometimes goes by Claire Connors.
Vulnerable: Supergirl is as vulnerable to magic as anyone else. She loses her ranks of Impervious and her ranks of Protection against magical attacks.
Weakness: Kryptonite...Its radiation saps the Strength and powers of Kryptonians, leaving them impaired, disabled, and eventually debilitated in terms of Strength and power effects. Long-term exposure (usually a matter of minutes, less for a large enough amount) imposes the dying condition and may lead to death.
Abilities 84 + Skills 22 (44 ranks) + Advantages 9 + Powers 103 + Defenses 12 = 230 / 230