Sentry:
PL: 11
Strength 5
Stamina 5
Agility 6
Dexterity 6
Fighting 8
Intellect 2
Awareness 5
Presence 6
Skills: Acrobatics 9 (+15), Athletics 6 (+11), Expertise [Tactics] 12 (+14), Insight 9 (+14), Intimidation 3 (+9), Investigation 3 (+5), Perception 8 (+13), Persuasion 6 (+12), Stealth 6 (+12), Treatment 4 (+6)
Advantages: Assessment, Close Attack 6, Cunning Fighter, Defensive Attack, Improved Disarm, Improved Feint, Improved Initiative, Improved Smash, Improved Throw, Inspire 5, Instant Up, Interpose, Leadership, Move-By Action, Power Attack, Precise Attack [melee; concealment], Ranged Attack 2, Second Chance [Fortitude Resistance Checks], Set-Up 2, Teamwork 2, Ultimate Effort [Will Resistance Checks]
Powers: Peak Human Physiology:
Enhanced Advantages 4 [Diehard, Great Endurance, Evasion 2]
Immunity 2 [Disease, Poison]
Speed 2
-Leaping 2
Guardian’s Shield: (Easily Removable –16 pts) [24 pp]
Artifact: Features 2 [Shrinks for easier carry]
Steadfast & Ready Array:
Ultimate Defense: Immunity 80 [Dodge and Parry Based Attacks] (Extras: Affects Others, Area [Burst]); (Flaw: Concentration, Limited [Doesn’t work against surprise attacks or large area effects], Limited [Burst Area is reduced by half])
-Defensive Stance:
Enhanced Strength 5 (Flaw: Limited [Only for Resisting Movement Effects])
Enhanced Advantages 4 [Improved Defense, Weapon Bind, Weapon Break, Withstand Damage]
-Shield Strike: Strength-Based Bludgeoning Damage 3 (Extra: Penetrating 8); (Feat: Improved Critical 2)
Dwarven Made Armor: (Removable –1 pt) [5 pp]
Ready To Defend: Features 2 [Conceals wearer’s identity, Quick Change]
Mithril Armor: Protection 4
Offense: Initiative +10
Melee Attack +14
Ranged Attack +8
Defense: Dodge +13
Parry +13
Toughness +9**/+5 [* Dwarven Made Armor]
Fortitude +8
Will +8
Costs: Abilities 86+ Skills 22+ Advantages 32+ Powers 38+ Defenses 18= 196 pts.
Real Name: Jodi Bridges
Height: 5'7"
Weight: 134 lbs
Hair: Blonde
Eye Color: Blue
Complications:
Enemy: COBRA.
Identity: The fact that Jodi Bridges is actually the hero known as the Sentry is a secret she keeps to protect her friends and family.
Motivation ~Responsibility: Jodi believes that she should use her skills and abilities to protect others.
Responsibility: Jodi is a defender of the city of Dunspeirrin.
Secret: Jodi keeps the location of Dunspeirrin a secret to protect her adopted home.
Background: Hidden in the Rocky Mountains, far removed from the prying eyes of humanity is the Dwarven city of Dunspeirrin, founded when several clans of Dwarves were banished from Svartalfheim. For several hundreds of years, the Dwarves lived in isolation, happy, with their main threats being the creatures known as the Drow, dark skinned Elves who sought to enslave the Dwarves. Their king, Beris Stoneshield had led his people against the Drow, and it was during one of the regular patrols around Dunspeirrin he led that a Drow raiding party was discovered with human prisoners; specifically, a young couple with a small female child.
Beris knew little about humans but knew the evils the Drow were capable of and wasted no time in leading his men in a rescue effort. During the ensuing melee, the human man lept into the path of a sneak attack intended for Beris, dying as a result of his injuries he asked the Dwarf to take care of his wife and young daughter. After Beris and his men had defeated the Drow the human mother and daughter were taken back to Dunspeirrin where, despite the best efforts of the city’s healers, the mother died from the injuries she had suffered. Left with the young human girl, Jodi Bridges, the Dwarven King decided that she would be raised as one of his children as he felt indebted to her father for saving his own life.
Jodi adjusted as well as could be expected, and when she was the proper age, she was trained alongside the other children of the Dunspeirrin in how to defend their hidden home using a variety of weapons in addition to their fists. It was difficult for Jodi at first given the physical differences she had compared to the others, but she never gave up and pushed herself to her limits to become one of the best members of her class.
A few months after her eighteenth birthday Jodi decided that she should travel outside Dunspeirrin to see the world she had come from, though her adoptive parents insisted that she take her shield and armor (just in case she ran into trouble). Not surprisingly, it did not take Jodi too long to find herself in a situation where her skills and shield could make a difference.
So she took a deep breath, summoned her armor, and the rest is history as they say.
One of the deadliest threats Jodi has faced is COBRA (the Cult Of Blood Red Armageddon), whose goal is to take over America and then to use it as the steppingstone to global domination. Jodi has a strong dislike of the organization because most of their plots involve high number of casualties to the general public as they seek to destroy all the things that she holds dear.
Several years ago, Jodi was contacted by an older hero, Blackstone I, who was gathering a group of men and women that would be able to better protect the public if they worked together. After a long talk with the man, Jodi recalled her father telling her several times that there had been instances where backup would have been a good thing to have had and she didn’t hesitate to join that gathering of heroes is now known as the Alliance.
Art by Gaston25, on DeviantArt.com