Samhain:
PL: 10
Strength 8 (2)
Stamina 2
Agility 2
Dexterity 2
Fighting 4
Intellect 2
Awareness 3
Presence 2
Skills: Acrobatics 3 (+5), Athletics 5 (+7), Deception 10 (+12), Expertise [Criminal] 9 (+11), Insight 7 (+10), Intimidation 9 (+11), Investigation 4 (+6), Perception 7 (+10), Sleight of Hand 18 (+20), Stealth 8 (+10), Vehicles [Exotic] 10 (+12)
Advantages: Agile Feint, Benefit [Use Vehicles (Exotic) for Agile Feint], Close Attack 4, Daze [Deception], Equipment 8, Favored Environment [Airborne], Improved Feint, Improved Initiative 2, Luck [Determination], Move-By Action, Power Attack, Precise Attack [ranged; cover], Ranged Attack 8, Takedown
Powers: Samhain Costume: (Removable –9 pts) [36 pp]
Strength Enhancing: Enhanced Strength 6
Flex-Mesh Weave: Protection 6
Jack-O-Lantern Helmet:
Enhanced Advantage 1 [Equipment (Cell Phone, Flash Goggles, Gas Mask, Rebreather, Video Camera)]
Senses 5 [Darkvision, Infrared Vision, Vision (Extended, Radius)]
Witchfire Gloves: Ranged Light Damage 10 (Feat: Improved Critical)
Bag of Tricks: (Easily Removable -16 pts) [27 pp]
Spider‘s Silk Bombs: Ranged Affliction 10 [Hindered & Vulnerable, Defenseless & Immobilized, Paralyzed; resisted by Dodge/Strength or Damage] (Extra: Cumulative, Extra Condition)
-Gas Ghosts: Ranged Affliction 10 [Fatigued, Exhausted, Asleep; resisted by Fortitude] (Extra: Cumulative)
-Gas Goblins: Ranged Affliction 10 [Dazed, Stunned, Incapacitated; resisted by Fortitude] (Extra: Cumulative)
-Pumpkin Bombs: Ranged Damage 10 (Extra: Area [Burst])
Offense: Initiative +10
Melee Attack +8
Ranged Attack +10
Defense: Dodge +12*/+10 [*Airborne]
Parry +12*/+10 [*Airborne]
Toughness +8*/+2 [Samhain Costume]
Fortitude +7
Will +12
Equipment: Halloween Arsenal: (15 ep)
Bat-O-Rangs: Ranged Strength-Based Damage 2 (Extra: Multiattack 10); (Feat: Homing
-Smoke Bomb: Concealment 4 [visual] (Extras: Area [Cloud], Attack, Ranged)
-Sickle: Strength-Based Slashing Damage 2 (Feats: Improved Critical 3, Improved Smash)
Bat Glider: [(25 ep) Size: Medium; Strength: 2; Speed: 7; Defense: 10; Toughness: 8] Features: Hidden Compartments, Remote Control, Smokescreen
Costs: Abilities 38+ Skills 26+ Advantages 32+ Powers 63+ Defenses 28= 187 pts.
Real Name: Jonathon “Jon” Levins
Height: 5' 10"
Weight: 160 lbs
Hair: Brown
Eye Color: Hazel
Complications:
Motivation ~Respect: Samhain is driven by a need to be respected by others, if he feels he's not getting his due then he will take steps to prove that he does deserve it.
Reputation: Samhain is known for being a difficult criminal to deal with, as he uses odd strategies that are the opposite of what one might normally expect from a supervillain.
Background: Jonathon “Jon” Levins grew up being raised by his single mother, who suffered from some unknown kind of mental illness and abused him many times over the years until he finally ran away from home when he was fourteen, eventually joining a circus. By the time Jon was nineteen he was a good acrobat but was a highly skilled contortionist and escape artist that was one of the circus’ main performers. At some point several members of the circus had begun pulling robberies, using their unique skills, at the towns the circus stopped at to perform and Jon was among them using his contortionist skills to break into the different business and let the others in.
Of course when the circus came to New York City, Janus happened to run across the circus crew while they were in the middle of pulling their latest robbery. He made short work of them until Jon faced off against the hero, managing to hold his own briefly due to his contortionist skills giving him a temporary advantage as his fellow circus crooks made their escape before he followed after them. But Janus managed to gather enough clues to point him in the right direction and the following night he went to where the circus had set up and joined the audience in watching the various acts, quickly picking out the members of the robbery crew from the performers.
After the circus closed for the night, Janus silently crept through the camp and managed to capture the majority of the circus crooks before any of them knew what was happening. Jon wasn’t one of them, in fact he’d spotted Janus and decided to cut his losses, heading for where the loot was stashed to take it all for himself and get away from there as quickly as possible. But right as Jon had finished loading up the Hawk found him and things quickly degenerated into a fight, with Jon thinking that this time would be like the last.
Jon hadn’t considered the idea that the Hawk was a very fast learner, and he dealt with him and in half the time of their previous fight, knocking him out cold then leaving him tied up along with his cohorts waiting for NYPD to come collect them. With all the evidence Janus had left it was an easy task for the DA to get the entire crew convicted and sent to prison for a few years, but Jon had come to a realization – he had challenged Janus and held his own. It was something of a milestone, despite his losing their next meeting, and Jon carefully analyzed his memories of that encounter so he could capitalize on it for the next time he would face the hero.
You see, Jon had a bit of mental issues himself, with his upbringing surely not helping any and he’d become fixated on proving that he could do whatever he set his mind to. It was one of the reasons he’d managed to become the showman he’d been in the circus – a single-minded drive and determination. It was simply a matter of learning what he needed to know, and the young criminal realized that he was in the perfect place to learn many of the skills he’d need to properly challenge the Hawk once he was out.
Jon perverted the prison’s concept of “bettering himself”, learning all that he could from all manner of criminal and crooks so that by the time he was paroled Jon had all the skills he needed to be a serious threat to someone of the Janus' caliber. The only thing he felt that he still needed was a gimmick. Something that set him apart from all the common thugs and goons that Janus regularly dealt with. It was in the last cold days of October that Jon finally came up with the identity he would take on for when he faced Janus. It was so simple it was brilliant.
With his idea firmly in mind Jon contacted the Workshop, a group of techincal experts who would work fir super villains for a price, about designing equipment for him built around the theme of his new criminal identity. Six months later Jon accepted a shipment of crates, loaded them onto the truck he’d stolen and drove to where he’d been slowly building his base of operations where he carefully unloaded his newly gained equipment and began to familiarize himself with all of it.
It was a month later when Samhain made his public debut, breaking into Odyssey Labs looking for something called an ARC reactor, the Technician had said that if Jon could bring that to him then he would cut his remaining balance in half (so if must have been valuable considering how much Jon still owed for his equipment). Breaking in had been a alight challenage, but his equipment had been working perfectly and he’d already taken care of the guards with no problem. By the time Janus had let his presence be known Jon had already stowed the item he’d been sent to collect into his bag-o-tricks and was on his way out.
But now here he was face to face with Janus again and he had no clue who Jon was or what he could do. This was exactly how he’d pictured it in his mind so many times and Jon, or rather Samhain, wasted no time in pulling out one of the pumpkin bombs as he introduced himself just before throwing the explosive at just the right angle so it was far enough away Janus couldn’t knock it away from himself, but he’d be caught in the worst of its blast radius. Or so Jon thought as he watched the other man calmly launch a grapple line and was pulled out of harm’s way just seconds before the bomb detonated. Jon recovered and kept on the defensive, throwing out more pumpkin bombs and even some bat-o-rangs to keep Janus further off balance. And it worked, he’d thought he was going after him but once Jon had cleared himself a path out he didn’t hesitate to use it, laughing all the way as he managed to escape Janus, taunting him the whole time.
This pattern of being unpredictable colored all of the following meetings between Samhain and Janus; when it looked like he should run, he fought. When it looked like he should fight, he ran. If he looked as if he was alone, suddenly the goons he’d brought alone sprung from their hiding places. And for a while it worked but then Janus adapted to Samhain’s style of crime and suddenly Jon found himself on the losing end of their exchanges, and even though he didn’t get whatever it was he’d come for he did manage to give the Hawk the slip, keeping his personal freedom.
Now, years later Jon has grown past his petty rivalry with Janus and now enjoys the notoriety he gained from his original showings against one of the best known heroes of the times and branched out into working in places like Capital City, Arcadia and New York. Mostly pulling crimes for himself but he’s been known from time to time to take part in a supervillain team-up if he thinks the hassles are worth the potential payoff.