Where in all of your character write ups will go.
Skills: Acrobatics 8 (+14), Expertise [History] 6 (+6), Expertise [Magic] 6 (+6), Insight 8 (+8), Perception 10 (+10), Stealth 4 (+14)
Advantages: Agile Feint, All-Out Attack, Benefit [Ambidexterity], Benefit [Membership (Crime Union)], Close Attack 5, Defensive Roll 4, Favored Environment [Aerial], Great Endurance, Improved Initiative 2, Move-By Action, Power Attack, Tracking, Uncanny Dodge
Powers: Avian Physiology:
Immunity 1 [Low Pressure]
Movement 1 [Environmental Adaptation (High Altitude)]
Regeneration 3 [1/every 3 rounds]
Senses 4 [Vision (Extended), Low-Light Vision, Direction Sense, Distance Sense]
Enhanced Skills 3 [Acrobatics +6, Athletics +3] (Flaw: Limited [when flying only])
Enhanced Dodge 3 (Flaw: Limited [when flying only])
Enhanced Parry 3 (Flaw: Limited [when flying only])
Enhanced Advantages 10 [Agile Feint, Defensive Attack, Defensive Roll 2, Improved Defense, Improved Initiative, Move-by Action, Redirect, Takedown 2] (Flaw: Limited [when flying only])
Metal Feather Wings: Flight 6 (Feats: Evasion, Move-By Action); (Flaw: Winged)
Healing Factor: Regeneration 5
Wing Slash: Strength-Based Damage 8 (Extra: Penetrating 11); (Feat: Improved Critical 3, Improved Smash)
Offense: Initiative +14
Melee Attack +11
Ranged Attack +6
Defense: Dodge +14*/+9 [*Aerial]
Parry +14*/+9 [*Aerial]
Toughness +7*/+3 [*Defensive Roll]
Costs: Abilities 48+ Skills 14+ Advantages 17+ Powers 52+ Defenses 22= 153 pts.
Real Name: Jane Tenfeathers
Weight: 160 lbs
Eye Color: Brown
Motivation ~Greed: Raptor wants money and is willing to do pretty much anything to get it.
Power Loss: Flight powers if wings are restrained.
Background: Jane Tenfeathers grew up living a mostly quiet life on the reservation with her mother, except for the wings that started to sprout from her forearms when she was seven years old that is. When Jane showed the budding wings to her mother, the older woman finally broke down and told her daughter the truth; that her father hadn’t died shortly after she'd been born. The truth was that her father was the disgraced hero the Falcon.
Angry at the lie her mother had allowed her to live, Jane brow-beat the older woman into moving their home further away from the reservation; away from the other members of their tribe. In that desolate, mountainous land Jane’s wings grew to their full size as her body manifested other traits of her genetic heritage and she took to the skies as often as she could to become as comfortable in the air as she was on the ground.
When she was sixteen Jane’s powers took an interesting twist - they were now metallic in nature, making them sturdy enough to use as a weapon capable of cutting through nearly any substance. She wasted no time in developing her skill in using her wings as weapons to a deadly level of proficiency. By the time Jane was old enough she left her mother, her lies and the reservation to become a super criminal with a chip on her shoulder (the size of a boulder at least). In the years since Raptor, as Jane named herself, has become known for being a violent, but dependable metaman for hire who is willing to take on any job.
Skills: Acrobatics 6 (+15), Athletes 3 (+11), Close Combat [Claws & Fangs] 2 (+10), Expertise [Zoology] 10 (+14), Insight 7 (+8), Intimidation 6 (+7), Perception 7 (+8), Ranged Combat [Webbing Array] 4 (+10), Stealth 6 (+12), Technology 6 (+10)
Advantages: Agile Feint, Close Attack 4, Defensive Roll 2, Improved Initiative, Power Attack, Task Focus 2 [Expertise (Zoology) Araneology]
Powers: Claws & Fangs: Strength-Based Damage 2 (Feat: Improved Critical 3)
Does What A Spider Can:
Enhanced Skill 1 [Acrobatics +3]
Movement 2 [Wall-Crawling 2 (Normal speed)]
King Of Spiders:
Comprehend 2 [Animals] (Flaws: Limited to Arachnids)
Feature 1 [Considered not to be a predator by arachnids]
Wave Of Spiders: Ranged Affliction 10 [Impaired, Disable; resisted by Fortitude] (Extras: Cumulative) (Flaw: Limited Degree) & Ranged Weaken Stamina 8 (Feat: Slow Fade 7 [1 hr])
-Tiny Spies: Remote Sensing 10 [visual & auditory]
Web Wrap: Ranged Affliction 10 [Hindered & Vulnerable, Defenseless & Immobilized; resisted by Dodge/Strength/Damage] (Extras: Cumulative, Extra Condition); (Flaw: Limited Degree)
-Web Throwing: Move Object 10 (Feat: Tether)
-Web In The Eyes: Ranged Affliction 10 [Visually Impaired, Visually Disabled, Visually Unaware; resisted by Dodge/Strength/Damage] (Extra: Cumulative); (Flaw: Limited [1 sense only (Visual)])
Offense: Initiative +10
Melee Attack +8 // Claws & Fangs Attack +10
Ranged Attack +6 // Webbing Array Attack +10
Defense: Dodge +12
Toughness +8*/+6 [*Defensive Roll]
Costs: Abilities 72+ Skills 19+ Advantages 11+ Powers 89+ Defenses 20= 211 pts.
Real Name: Amadeus Anton
Weight: 247 lbs.
Eye Color: Red
Unusual Features: Purple skin, lower body resembles a spiders
Body Issues: Because of his unique body shape, Recluse can have problems fitting in some spaces (small rooms, vehicles, and such).
Prejudice: Recluse cannot pass for a normal person.
Background: An arachnologist, specializing in araneology anatomy, Amadeus Anton was trying to create universal antivenom for spider venoms. Unfortunately, his research funding was barely enough to cover the costs of his supplies, and he was forced to cut corners in many areas of his work and only had himself to use as a test subject. After injecting himself and after waiting the set amount of time and showing no signs of trouble Amadeus injected himself with black widow venom to complete the test, in seconds he felt the reaction begin as his skin began to tingle and burn, and his vision blurred. Within moments the scientists was writhing on the floor in pain as his body began to undergo a metamorphosis thanks to his chemical creation.
Hours later Amadeus woke up to discover that his antivenom had triggered the manifestation of his Transhuman powers – leaving the scientist transformed into a man-spider-centaur creature that possessed several unique abilities, which Amadeus put to use in stealing equipment to remove his powers and therefor undo his physical transformation.
At this point however, Amadeus has given up that goal as he’s made little progress. Now he seeks to “enhance and improve” his abilities and determine a way to similarly empower others for him to rule over. No matter which goal he has pursued, he has found himself having to deal with various heroes trying to stop him because of the collateral damage his efforts end up causing.
Skills: Expertise [Criminal] 6 (+7), Expertise [Sonics] 12 (+13), Insight 5 (+7), Intimidation 5 (+6), Perception 5 (+7), Ranged Combat [Sonic Convertor] 2 (+5), Technology 9 (+10)
Advantages: Accurate Attack, Close Attack 6, Improved Initiative, Power Attack
Powers: Mistress of Sound:
Immunity 10 [Sonic-Based Effects]
Super-Senses 5 [Hearing (Accurate, Analytical, Extended), Ultra-Hearing]
Concealment 2 [Auditory Senses]
Feature 1 [Replicate any sound heard]
Immunity 42 [Critical Hits, Fortitude Effects, Wound Effects*]
Protection 12 (Extra: Impervious)
Sonic Convertor: (Removable -7 pts) [29 pp]
Sonic Control Array:
Sonic Blast: Ranged Damage 15
-Hard Sound Constructs: Create 10 (Extras: Moveable, Stationary)
-Hard Sound Creatures: Summon 5 [Sound Creatures] (Extras: Controlled, Horde, Independent); (Feats: Multiple Minions 4 [8 total])
-Disorienting Noise: Ranged Affliction 10 [Dazed, Stunned, Incapacitated; resisted by Fortitude] (Extra: Cumulative)
-Shatter: Ranged Weaken Toughness 10 (Flaw: Limited [Affects Objects Only])
-Vertigo: Ranged Affliction [Dazed, Stunned, Incapacitated; resisted and Overcome by Will] (Extra: Progressive); (Flaw: Limited [Hearing Dependent])
-White Noise: Affliction 12 [Hearing Impaired, Hearing Disabled, Hearing Unaware; resisted by Dodge/Fortitude] (Extras: Cumulative, Perception Area [Hearing]); (Flaw: Limited [1 Sense Only (hearing)])
Offense: Initiative +6
Melee Attack +8
Ranged Attack +3 Sonic Convertor Attacks +5
Defense: Dodge +8
Toughness +12* [*Impervious]
Costs: Abilities 38+ Skills 15+ Advantages 9+ Powers 114+ Defenses 17= 193 pts
Real Name: Amanda Powell
Height: 5' 3"
Eye Color: Pink
Unusual Features: Aquamarine colored skin
Conflicting Frequencies: Dissonance suffers from manic mood shifts as a result of the accident that empowered her.
Disabled: When wielding her Sonic Convertor, Dissonance cannot use both hands.
Prejudice: Her energy body makes it so that Dissonance cannot pass for an ordinary human.
Weakness: Exposure to soundless environment inflicts Damage Rank 6 per round to Dissonance; certain sound frequencies cancel out her body’s natural frequencies, forcing Dissonance to make a DC 15 Will check vs. the rank of the sonic effect or become Incapacitated until removed from the area.
Background: Amanda Powell graduated from college with a degree in physics and solid understanding of applied sonics, which led to her being hired by the American government to be part of a think tank tasked with designing and building a tank that was to be armed with sonic based weapons. Acoustics isn’t an exact science by any means, there are more trials and errors involved than many other areas of science suffer from, and despite Amanda’s best efforts the project fell victim to budget cuts due to lack of progress. Over time her repeated exposure to various sonic frequencies, under less than safe parameters due to said lack of funding, led to her sanity being slowly worn away until a misfire with the tank’s main cannon caused Amanda to suffer a full psychotic break. In minutes she’d destroyed the sonic cannon, terrorized and beaten her co-workers, destroyed all notes pertaining to the tank and its weaponry only to disappear. Amanda reappear a year later as the super villain Wavelength, armed with various sonic inspired weapons, trying to rob Oddessy Technologies of several valuable pieces of high-tech sonic devices.
A few members of the Vanguard responded to the break-in but were unprepared for the ruthlessness in which Amanda used her custom equipment and she was able to hold them off while she gathered the technology she had come for before making her escape. A few days later she reappeared demanding a 1 million payoff to not destroy the city with a “sonic destabilizer” she had built from the stolen bits of technology. This time Amanda’s actions brought forth the full roster of that time’s Vanguard, though again her ruthlessness allowed her to hold her own against the superior number.
However, Amanda’s plan was undone when her sonic destabilizer was damaged during the fight. Despite her efforts to stop it from happening the weapon was destroyed, although she did manage to keep the destruction localized so that only it, the platform it sat upon, and Amanda were seemingly vaporized. The truth of the matter was that Amanda had survived somehow – as a new lifeform comprised as living sound.
The only problem at that point was the fact that Amanda had no way to interact with the world around her in her new form, and it took her months to figure out a way to communicate with others. The problem then became that nobody could make sense of music-like sounds she was making it which only frustrated the disembodied mind, adding to her mental problems. Almost a year later Amanda discovered a way to control a person by making certain sounds out of herself; using this method she coerced several members of Oddessy Technologies to build her first Sonic Convertor, which she used as a focus for her vibrational frequency and was finally able to return to a corporeal form as psionically solidified sound.
Calling herself Dissonance, Amanda resumed her criminal activities by seeking revenge upon the Vanguard for the destruction of her flesh and blood body, an attack that nearly succeeded as barely a third of the team roster were present. Luckily the remaining members returned from the mission they’d been out on when Dissonance first attacked, and they were able to free the captured members and drive off Dissonance.
In the time since Dissonance has fought various versions of the Vanguard as well as the Alliance as she has given up on returning to her previous life given her physical condition – happily committed to her life as a super villain.
*Immunity (Wound Effects) [20 pp]: This allows Dissonance to ignore the penalty’s for failing a Toughness Resistance Check, though she still suffers the effects of a failed check (for example: if Dissonance were to fail a Toughness Resistance by 12, she would suffer from the
Bruised & Staggered Conditions but not the -1 to future Toughness Resistance Checks.
Skills: Close Combat [Unarmed] 8 (+10), Deception 9 (+9), Insight 6 (+8), Perception 6 (+8), Ranged Combat [Energy Blast] 10 (+10)
Advantages: All-Out Attack, Interpose, Luck, Power Attack
Absorption: Immunity 80 [all damage] (Flaw: Limited [Half Effect])
Energy Blast: Ranged Damage 10 (Flaw: Fades [Recharged by absorbed energy rank])
Enhanced Stamina 8
Enhanced Strength 8
Offense: Initiative +2
Melee Attack +2 // Unarmed Attack +10
Ranged Attack +0 //Energy Blast Attack +10
Defenses: Dodge +8
Costs: Abilities 24 + Skills 16 + Advantages 4 + Powers 82 + Defenses 18 = 144 pts.
Real Name: Victor Carter
Weight: 217 lbs
Eye Color: Blue
Motivation ~Doing Good: Victor is motivated to do as much good for people as he can, from helping those caught in a burning house to fighting super villains to even doing public appearances Victor will jump right in to do what he can to help.
My Girlfriend: Often times Victor’s dealing with crime will cut into his time with his girlfriend Kelly, earning him some troubles in his dating life.
My Kryptonite: Victor is vulnerable to energy draining effects.
The Hero Formerly Known As….: Victor has never had a secret identity, he's learned to roll with it.
Thrills: Victor’s powers make him very difficult to injure, and he’s developed a devil-may-care attitude (jumping off buildings tops to land in the street, planting himself in front of speeding getaway cars to stop them and so on) as a result. Sometimes this can backfire on him.
Background: Victor Carter grew up in a world with heroes, used to hearing about all the awesome adventures they had while saving the world. Growing up in Chicago, where there weren’t many of them, so he never once expected he’d get a chance to become a part of that world. Then he graduated from High School in Ohio and attended college in New York City where he ended up becoming a bystander in a fight between members of the Alliance and the Coalition. A stray energy blast hit Victor and activated his powers, saving his life as well as making him stronger and more durable. He quickly used those increased abilities to help the other people around him while the two groups of Transhumans fought.
Enjoying the thrill he got from that experience (both the public recognition and the action of it all) James went about putting a costume of his own together and jumped feet first into the world of heroes, trusting in his powers to keep him safe. James realizes that he has a responsibility to use his powers to help others but he’s definitely enjoying the experience for what it’s worth.