The Arcanist:
PL: 10
Strength 3
Stamina 3
Agility 3
Dexterity 3
Fighting 6
Intellect 4
Awareness 4
Presence 4
Skills: Acrobatics 3 (+6), Athletics 4 (+7), Deception 9 (+14), Expertise [Criminal] 5 (+9), Expertise [Stage Magician] 6 (+10), Insight 6 (+10), Intimidation 6 (+10), Investigation 3 (+7), Perception 6 (+10), Persuasion 4 (+8), Ranged Combat [Technomancy Tricks Array] 6 (+10), Sleight of Hand 12 (+15), Stealth 9 (+12), Technology 5 (+9)
Advantages: Benefit 2 [Wealth x2 (Indepently Wealthy)], Close Attack 2, Connected, Daze [Deception], Defensive Attack, Fascinate [Deception], Fascinate [Expertise (Stage Magician)], Hide In Plain Sight, Improved Initiative, Inventor, Second Chance [Stealth Skill Checks], Skill Mastery [Stealth Skill], Startle, Taunt, Well-Informed
Powers: Arcanist Suit: (Removable -5 pts) [21 pts]
Built-In Sensors: Senses 10 [Vision Penetrates Concealment, Vision Counters Illusion, Infravision, Low-Light Vision, Ultravision, Radio]
Built-In Filters: Immunity 3 [Environmental Cold, Environmental Heat, Suffocation (gas-based)]
Built-In Padding:
Immunity 2 [Critical Hits]
Protection 8
Stealth Field: Concealment 6 [all audio senses, all visual senses] (Flaws: Blending, Passive)
Floating Disks: (Removable –1 pt) [4 pp]
Flight 5 (Flaw: Platform)
Technomancy Tricks Array: (Removable -11 pts) [47 pts]
Major Images: Ranged Affliction 10 [Figment, Phantasm, Immersion; resisted by Will] (Extras: Area [Burst] 2, Independent)
-Eyebite: Ranged Affliction 10 [Impaired, Prone, Incapacitated; resisted by Fortitude] (Extras: Cumulative, Perception)
-Flare: Affliction 10 [Dazed, Disabled, Unaware; resisted by: Fortitude] (Extra: Area [Burst])
-Lightning Bolt: Ranged Electrical Damage 10
-Mind Fog: Affliction 10 [Fatigued, Exhausted, Asleep; resisted by: Fortitude] (Extra: Area [Cloud] 2, Cumulative)
-Nullify Tech: Nullify Technology 10 (Extras: Area [Burst], Affects Objects Only, Broad, Simultaneous)
-Obscuring Mists: Concealment [all audio senses, all visual senses] (Extra: Area [Cloud] 3, Attack)
-Shocking Strike: Ranged Affliction 10 [Dazed, Stunned, Incapacitated; resisted by Dodge/Fortitude] (Extra: Alternate Resistance [Dodge])
-Summon Minions: Summon 3 (Extras: Active, Controlled, Horde); (Feat: Multiple Minions 2 [4 minions total - use Criminal archetype; pg 217 of Hero’s Handbook])
Offense: Initiative +7
Melee Attack +8
Ranged Attack +3 // Technomancy Tricks Array Attack +10
Defense: Dodge +9
Parry +9
Toughness +11*/+3 [*Arcanist Suit]
Fortitude +8
Will +10
Costs: Abilities 60+ Skills 29+ Advantages 17+ Powers 72+ Defenses 20= 198 pts.
Real Name: Daniel Garrison
Alias: Tyler Garrison
Height: 6’1”
Weight: 194 lbs
Hair: Black
Eye Color: Brown
Complications:
Dissociative Identity Disorder: The Arcanist suffers from DID, with the dominate personality of Tyler having control most of the time. However, whenever a natural 1 is rolled, Daniel takes control temporarily. Roll 1d20 to determine how many minutes he has before Tyler reasserts himself.
Motivation ~Thrillseeker: The Arcanist views his crimes as a game, where he challenges heroes in an attempt to humiliate them.
Background: At the age of eight Daniel Garrison became interested in magic after seeing Magus the Great perform his stage show. At the age of twelve Daniel performed his first show for his neighborhood, then by the time he was fourteen Daniel was performing in talent shows (both school sponsored and publicly sponsored) and by the time he was sixteen Daniel had a semi-regular show at a couple of local dinner theaters.
His only problem was his overly-down-to-earth, emotionally distant, and single father (as Daniel’s mother died giving birth to him), who considered magic to be something best left in the realm of childhood and not something that should be pursued as a profession by an adult, a belief he constantly told Daniel during the many arguments the two had over the years.
Despite the lack of support at home Daniel continued to practice his craft and by the time he graduated from high school, Daniel had decided to commit himself to a career as a professional magician and instead of attending college, as his father wanted, he hit the road and began touring with other traveling performance acts. During that time Daniel learned a great deal about showmanship and how to play to an audience while increasing his knowledge of stage magic by reading about the history of magic in public libraries. He also studied the arts of mysticism, music, martial arts, as well as a few fields of science and technology to fully round out the skills Daniel felt he would need to develop his stage act.
Several years later Daniel had developed something of an underground following based on his act and the traveling show he was with made a stop in his old home town. That night Daniel put on the show of his career – pulling out all the stops to impress his former peers and perhaps secretly hoping his father was among the audience. By the time he finished the crowd was on their feet, cheering and clapping their approval of his act.
It was a natural high that Daniel could barely explain and on something of a whim the young man decided to see his father so he could tell him just how well he’d done, but Daniel found his father waiting for him on the front porch, wearing his usual scowl. None the less Daniel proceeded to tell his father about his show only for the senior Garrison to stop him and explain that he’d recognized Daniel’s stage name (as it was only slightly modified from the one he used developing his act as a teenager) and had attended the show. Mr. Garrison went on to describe the show as "comical" and "catered to the short-attention spanned, selfish and under educated younger generation who don’t even have the common sense to pull up their pants".
And that was it. Something in the back of Daniel’s mind finally snapped from the emotional abuse he’d received all his life from his father and Daniel was no longer in control of himself, someone else was; and that someone knew exactly how to handle the senior Garrison. Minutes later the person who was not Daniel was loading up his father’s lifeless body into the trunk of his car and headed for the river just outside of town, then Tyler (as the new personality decided to call itself) made his way back to where the other members of the traveling show had made their camp. It was a few days later when Tyler decided to pack up his belongings and left the show after he beat the owner/show announcer into a bloody mess.
After that Tyler had the good fortune of learning that Claude Edward Sarantakos, who was slightly better known as Cagliostro the Great, was looking to take on an assistant. Deep down Tyler still wanted to be famous as Daniel did so he contacted Sarantakos and after a short interview where Tyler demonstrated his skills, he was hired. For a few years Tyler helped Claude develop tricks from initial idea through designing and building clear up to final testing, further refining and developing his skills.
Then Claude’s career took its tragic turn that led to him becoming the super crook using his stage name, which left Tyler out in the cold as no other magicians would work with him due to Claude’s growing criminal reputation. Tyler, understandably, became extremely frustrated with his situation and in a fit of anger decided that if he was going to be treated like a crook then he’d make sure to be the best one he could. And it was that night the last of Claude’s equipment disappeared along with Tyler.
Eleven months later Tyler finally returned to the public eye, introducing himself as the Arcanist. Following that he transformed several of the members of the Alliance into statues and went on a crime spree that only ended when Blackstone brought her mystical abilities to bear against the Arcanist’s ‘magic’ only to find out he’d been faking it all with high tech devices of his own design. The Arcanist was forced to undo the statue effect on the Alliance before being taken to jail, not that his stay lasted too long.
Not discouraged by his failure, Tyler keeps staging fancy and elaborate crimes, runs afoul of one hero or another, is beaten and sent to jail only to break out again and repeat the process over again.