Kirinke's Compendium of Wondrous Creatures: Rakshasa Through Rust Monster

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Ken
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by Ken »

Badgers? We don' need no stinkin' badgers!!
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kirinke
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by kirinke »

Wait until you see the bears! :evil: :twisted:
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
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Dire Bat PL 8/62PP

Post by kirinke »

Image
Dire bats are bigger and uglier than normal bats, but otherwise behave much the same as their smaller cousins.



ABILITIES
02 STR
08 STA
02 AGL
-3 DEX
08 FGT
-5 INT
02 AWE
-3 PRE
PP 6

DEFENSES
08 DODGE
08 PARRY
08 FORT
08 TOUGH
02 WILL
PP 6


SKILLS
2(15) Perception
2(15) Stealth
PP 10

DIRE BAT ATTRIBUTES
16PP Bite: Damage 8 (DC 23; Penetrating 8)
04PP Flight: Flight 4 (Speed: 30 miles/hour, 500 feet/round; Wings)
08PP GROWTH: Growth 4 (+4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank, +4 mass ranks)
08PP ANIMAL SENSES: Senses 8 (Accurate: Auditory, Counters All Concealment: Auditory, Ultra-hearing)
PP 36

Languages
Native Language
Last edited by kirinke on Sat Jun 09, 2018 3:28 pm, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Jabroniville
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by Jabroniville »

Nice! I always found the "Dire _____" section interesting, if only because they made things look extra pointy and bony compared to just making the animals bigger. I've usually just made things enhanced in size, but I can see why they'd want something more unique.
kirinke
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by kirinke »

Well, if you look at real life examples of gigantism, some do have other health issues. Same with dwarfism. So Giant versions of the same animal wouldn't necessarily just look like bigger versions.

https://en.wikipedia.org/wiki/Gigantism
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Dire Bear PL 12/121PP

Post by kirinke »

Image
Dire bears are no more aggressive than their smaller cousins. Which means, you should probably stay away from them. One swipe from their massive paws can turn a normal person into chunky spaghetti.



ABILITIES
07 STR
12 STA
01 AGL
00 DEX
12 FGT
-4 INT
01 AWE
-2 PRE
PP 42

DEFENSES
12 DODGE
12 PARRY
12 FORT
12 TOUGH
09 WILL
PP 23

ADVANTAGES
Fearless, Great Endurance, Improved Critical: Claws or Bite: Damage 12, Improved Grab

SKILLS
7(13) Athletics
-2(11) Perception


DIRE BEAR ATTRIBUTES
27PP Claws or Bite: Damage 12 (DC 27; Multiattack [3 ranks only], Penetrating 12)
07PP Growth: Growth 3 (+3 STR, +3 STA, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks; Innate; Permanent)
06PP Senses: Senses 6 (Accurate: Scent, Acute: Scent, Analytical: Scent, Extended: Scent 1: x10, Low-light Vision)
04PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
PP 44

Languages
Native Language
Last edited by kirinke on Sat Jun 09, 2018 3:29 pm, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Dire Boar PL 10/100PP

Post by kirinke »

Image
Dire boars are just as vicious and as aggressive as their smaller cousins. Due to their size, they're even more detrimental to the environment. On the bright side, if you can kill them, they're rather tasty beasts and their meat is especially good marinated with apple cider.

ABILITIES
08 STR
10 STA
00 AGL
00 DEX
10 FGT
00 INT
00 AWE
00 PRE
PP 34

DEFENSES
10 DODGE
10 PARRY
10 FORT
10 TOUGH
08 WILL
PP 22

ADVANTAGES
Great Endurance

SKILLS
0(8) Perception
PP 3

DIRE BOAR ATTRIBUTES
06PP Animal Senses: Senses 6 (Accurate: Scent, Acute: Scent, Analytical: Scent, Extended: Scent 1: x10, Low-light Vision)
06PP Growth: Growth 3 (+3 STR, +3 STA, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks)
04PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
24PP Tusks, Bite, Trample: Damage 10 (DC 25; Multiattack [4 ranks only], Penetrating 10)
PP 40

Languages
Native Language
Last edited by kirinke on Sat Jun 09, 2018 3:29 pm, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Dire Lion PL 9/109PP

Post by kirinke »

Image
Dire Lions are patient ambush hunters and have been known to take on much bigger prey than themselves.


ABILITIES
07 STR
09 STA
03 AGL
01 DEX
09 FGT
-4 INT
01 AWE
00 PRE
PP 36

DEFENSES
09 DODGE
09 PARRY
09 FORT
09 TOUGH
07 WILL
PP 16

ADVANTAGES
Improved Critical 4: Bite or Claws: Damage 9, Improved Grab, Improved Initiative 2, Fearless
PP 8


SKILLS
1(12) Perception
3(12) Stealth
PP 8

DIRE LION ATTRIBUTES
21PP Bite or Claws: Damage 9 (DC 24; Multiattack [3 ranks only], Penetrating 9)
09PP Growth: Growth 4 (+4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank, +4 mass ranks; Innate; Permanent)
06PP Senses: Senses 6 (Accurate: Scent, Acute: Scent, Analytical: Scent, Extended: Scent 1: x10, Low-light Vision)
05PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round), Leaping: Leaping 3 (Alternate; Leap 60 feet at 16 miles/hour)
PP 41
Last edited by kirinke on Sat Jun 09, 2018 3:29 pm, edited 2 times in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Dire Rat PL 6/99PP

Post by kirinke »

Image
Dire rats are around 3 feet tall, five feet long and weigh as much as fifty pounds. They're nasty fighters when pressed and will eat practically anything.


ABILITIES
00 STR
06 STA
00 AGL
03 DEX
06 FGT
-4 INT
01 AWE
00 PRE
PP 24

DEFENSES
06 DODGE
06 FORT
06 TOUGH
03 WILL
PP 8

ADVANTAGES
Improved Critical 4: Diseased Claws or Bite Attack
PP 4

SKILLS
0(10) Athletics
1(11) Perception
0(10) Stealth
PP 10

DIRE RAT ATTRIBUTES
07PP Animal Senses: Senses 7 (Accurate: Scent, Acute: Scent, Analytical: Scent, Danger Sense: Scent, Extended: Scent 1: x10, Low-light Vision)
04PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
03PP Swimming: Swimming 3 (Speed: 4 miles/hour, 60 feet/round)
39PP Diseased Claws or Bite Attack 6
Bacteria Infused Teeth and Claws: Progressive Affliction 6 (Linked; 1st degree: Fatigued, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Progressive)
Damage: Damage 6 (Linked; DC 21; Multiattack, Penetrating 9)
PP 53
Last edited by kirinke on Sat Jun 09, 2018 3:30 pm, edited 2 times in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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catsi563
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Re: Dire Rat PL 6/99PP

Post by catsi563 »

kirinke wrote: Sun Jun 03, 2018 5:04 pm Image
Dire rats are around 3 feet tall, five feet long and weigh as much as fifty pounds. They're nasty fighters when pressed and will eat practically anything.


ABILITIES
00 STR
06 STA
00 AGL
03 DEX
06 FGT
-4 INT
01 AWE
00 PRE
PP 24

DEFENSES
0(6) DODGE
6(0) PARRY
6(0) FORT
6(0) TOUGH
0(3) WILL

ADVANTAGES
Improved Critical 4: Diseased Claws or Bite Attack

SKILLS
0(10) Athletics
1(11) Perception
0(10) Stealth
PP 10

DIRE RAT ATTRIBUTES
07PP Animal Senses: Senses 7 (Accurate: Scent, Acute: Scent, Analytical: Scent, Danger Sense: Scent, Extended: Scent 1: x10, Low-light Vision)
04PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
03PP Swimming: Swimming 3 (Speed: 4 miles/hour, 60 feet/round)
39PP Diseased Claws or Bite Attack 6
Bacteria Infused Teeth and Claws: Progressive Affliction 6 (Linked; 1st degree: Fatigued, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Progressive)
Damage: Damage 6 (Linked; DC 21; Multiattack, Penetrating 9)
PP 53
I dont think they exist :P
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kirinke
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Dire Rat, Fiendish PL 6/110

Post by kirinke »

Image
Fiendish dire rats are even worse than their counter-parts.

ABILITIES
00 STR
06 STA
00 AGL
03 DEX
06 FGT
-4 INT
01 AWE
00 PRE
PP 24
11
DEFENSES
06 DODGE
06 PARRY
06 FORT
06 TOUGH
06 WILL
PP 8

ADVANTAGES
Improved Critical 4: Diseased Claws or Bite Attack
PP 4

SKILLS
0(10) Athletics
1(11) Perception
0(10) Stealth
PP 10

DIRE RAT ATTRIBUTES
09PP Animal Senses: Senses 9 (Accurate: Scent, Acute: Scent, Analytical: Scent, Danger Sense: Scent, Darkvision, Extended: Scent 1: x10, Low-light Vision)
40PP Diseased Claws or Bite Attack
Bacteria Infused Teeth and Claws: Progressive Affliction 6 (Linked; 1st degree: Fatigued, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Progressive)
Damage: Damage 6 (Linked; DC 21; Custom: Fiendish Dire Rats cause extra damage to good creatures, Multiattack, Penetrating 9)
08PP Fiendish Resistance: Immunity 15 (Damage Effect: Cold, Damage Effect: Fire, Damage Effect: Magic; Limited - Half Effect)
04PP Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
03PP Swimming: Swimming 3 (Speed: 4 miles/hour, 60 feet/round)
PP 64
Last edited by kirinke on Sat Jun 09, 2018 3:30 pm, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by kirinke »

Lol. Gotta love princess bride references. :)

I'm also finding that the Dire beasts are much easier to work through than some of the other entries. They are pretty straight forward for the most part. Dragons are going to be harder.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Dire Shark PL 13/101PP

Post by kirinke »

Image
Great white sharks are pretty scary normally. These guys make them look like dogfish.


ABILITIES
09 STR
10 STA
02 AGL
01 DEX
13 FGT
-4 INT
01 AWE
-4 PRE
PP 28

DEFENSES
13 Dodge
13 Parry
12 Fortitude
13 Toughness
3(0) Will
PP 23


ADVANTAGES
All-out Attack, Improved Grab, Power Attack
PP 3

SKILLS
9(13) Athletics
1(13) Perception
PP 6

DIRE SHARK ATTRIBUTES
09PP Aquatic
Immunity: Immunity 3 (Environmental Condition: Cold, Environmental Condition: Pressure, Suffocation: Drowning)
Movement: Movement 1 (Environmental Adaptation: Aquatic)
Senses: Senses 4 (Acute: Scent, Analytical: Scent, Extended: Scent 1: x10, Low-light Vision)
13PP Bite: Damage 13 (DC 27)
07PP Growth: Growth 7 (+7 STR, +7 STA, +3 Intimidate, -7 Stealth, -4 active defenses, +1 size rank, +7 mass ranks)
03PP Protection: Protection 3 (+3 Toughness)
04PP Swimming: Swimming 4 (Speed: 8 miles/hour, 120 feet/round)
PP 43
Last edited by kirinke on Sat Jun 09, 2018 3:31 pm, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Thorpocalypse
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by Thorpocalypse »

Those rats are just pure nightmare fuel...*shudder*... :shock:

Nice stuff, Kirinke.
Me fail English? That's unpossible. - Ralph Wiggum
kirinke
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Re: Kirinke's Compendium of Wondrous Creatures: Dire Beasts!

Post by kirinke »

Thank Google and Deviant Art. Between the two of them I can find just about anything. :twisted:
I'm also trying to go outside my comfort zone and these builds are helping with that.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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