Re: World of Freedom 3.2 - Dream Demon, Glasya Lebolas, Aquaos, Carmilla, Gigantosaur
Posted: Thu Jun 15, 2017 3:33 pm
Quantum
Joanne Amos was born to a prosperous, upper middle class family in 1975, their second child and only daughter. Her father was a doctor, while her mother was an executive at a local bank. In her youth, Joanne sometimes imagined following in the footsteps of her uncle, who'd been one of the first African American police officers in San Francisco's history, but she eventually decided to become a doctor like her father.
A part of this change of mind may have been prompted by the fact that her older brother, Jacob, had gone down a criminal path starting in his early teens. By 1993, he'd become a fairly major player in the Bay City cocaine trade, and made many enemies. These enemies decided to teach him a lesson by shooting up his family's house while they were celebrating Joanne's high school graduation and acceptance to pre-med at a prestigious university.
By a miracle (or possibly an early manifestation of her mutant powers) Joanne survived uninjured. Her parents were both killed instantly, and her younger brother Samuel was crippled, paralyzed from the waist down. The fact that Jacob eventually got around to having the people who'd done this hunted down and killed did nothing to make Joanne hate him any less for what he'd brought on her family.
She abandoned her plans for the future and contacted the AEGIS recruiter who, some weeks earlier, had spoken to her about the possibility of working for the agency as a physician, and indicated that she wanted to become a field agent. It was a surprise to him, but he arranged for her to go to the academy. Using the same insane focus and determination that had gotten her into med school, she came out in the top of her class three years later, and became an agent of AEGIS.
Unfortunately, after only two years on the job, Joanne's career with the agency came to an abrupt end early in 1998. During a mission against the Masters of Fortune, Joanne's powers finally manifested fully, allowing her to defeat the villains but also resulting in her having to leave AEGIS. (Policy then required a medical discharge for any agent developing super powers. This policy has since been revised.) Still thirsty for justice, Joanne created the heroic identity of Quantum, and continued to fight crime, maintaining a close relationship with AEGIS in the Bay City area.
Quantum occasionally worked with Bay City's official protectors, the Justice Foundation, on a few cases, but declined their offer of membership. She was familiar with the team from her days with AEGIS, and knew that they rarely coordinated efforts with the agency -- and so doubted that they'd welcome a member with close ties to it. Later, when the group broke up, Quantum felt a certain responsibility, wondering whether perhaps she could have done something to keep it from happening.
A little while later, these thoughts were crystalized when she joined forces with the novice hero Defender to capture a husband and wife team of super-burglars. Defender had ties to the last of the original Champions, Marksman, through his father; with his help, Quantum tried to convince the old man to let her create a new team to honor the legacy of the originals. After seeing them in action against Los Asesinos a few months later, Marksman finally gave his assent.
Ever since then, Quantum has been the Champions' leader. What? You've heard Defender is their leader? Come on, does that sound plausible? Who has more experience, after all? She leads from the front, charging into battle heedless of her safety, while Defender stays in the back doing his thinking and working it out. Now, really, which one of these people sounds like a leader? Right, that's what I thought you were gonna say.
Despite her heroics, Quantum was constantly frustrated by her inability to ever prove any crimes against Jacob Amos, who managed to survive for decades in the drug business under the nickname "Teflon Jack". So it came as something of a surprise when, shortly before her fortieth birthday, she got a call in her civilian identity to come and identify his body. Sure enough, it was him. He'd died of a heart attack. Looking down at the corpse, Joanne was stunned by how empty she felt, now that the anger had nowhere to go.
And then a week later, she got another phone call, from someone who called her "Agent Amos" and then "Quantum", and wanted to know if she was satisfied with his handiwork on Jacob. The voice promised (threatened?) to call again. So far, none of the calls have asked her to do anything, but they have all been completely untraceable, even with AEGIS' best working on it. Someone out there knows who she is ... and what that person wants remains a mystery ...
Quantum -- PL 11
STR 4 | STA 5 | AGL 5 | DEX 5 | FGT 6 | INT 1 | AWE 2 | PRE 3
Powers: Energy Control (Array: Ranged Damage 14, AP: Ranged Cumulative Affliction 9 [Resisted by Dodge; Hindered & Vulnerable, Defenseless & Immobile], Extra Condition, Limited Degree, AP: Ranged Cumulative Affliction 14 [Resisted by Fortitude; Visually Impaired, Visually Disabled, Visually Unaware], Limited to One Sense, AP: Continuous Moveable Create 7, AP: Ranged Burst Area Weaken Stamina 9, AP: Ranged Burst Area Damage 9), Force Field (Sustained Impervious Protection 8), Waveriding (Flight 8).
Equipment: Commlink.
Advantages: All-Out Attack, Benefit (Security Clearance), Connected, Equipment (personal), Equipment 3 (team), Extraordinary Effort, Favored Foe (drug dealers), Inspire, Move-By Action, Power Attack, Ranged Attack 3, Set-Up, Startle, Teamwork.
Skills: Athletics 5 (+9), Deception 4 (+7), Expertise: Streetwise 4 (+5), Expertise: Tactics 4 (+5), Insight 4 (+6), Intimidation 8 (+11), Investigation 2 (+3), Perception 4 (+6), Persuasion 2 (+5), Technology 3 (+4), Treatment 4 (+5), Vehicles 4 (+5).
Offense: Initiative +5, Unarmed +6 (Close Damage 4), High-Energy Beam +8 (Ranged Damage 14), Atomic Bonding +8 (Ranged Dodge 9), Actinic Flare +8 (Ranged Fortitude 14).
Defense: Dodge 9, Parry 6, Fortitude 10, Toughness 13/5, Will 7.
Totals: Abilities 62 + Powers 65 + Advantages 18 + Skill 24 + Defenses 14 = 182 points
Complications: Justice--Motivation. Family (her only living brother, Samuel). Secret Identity. Temper.
Joanne Amos was born to a prosperous, upper middle class family in 1975, their second child and only daughter. Her father was a doctor, while her mother was an executive at a local bank. In her youth, Joanne sometimes imagined following in the footsteps of her uncle, who'd been one of the first African American police officers in San Francisco's history, but she eventually decided to become a doctor like her father.
A part of this change of mind may have been prompted by the fact that her older brother, Jacob, had gone down a criminal path starting in his early teens. By 1993, he'd become a fairly major player in the Bay City cocaine trade, and made many enemies. These enemies decided to teach him a lesson by shooting up his family's house while they were celebrating Joanne's high school graduation and acceptance to pre-med at a prestigious university.
By a miracle (or possibly an early manifestation of her mutant powers) Joanne survived uninjured. Her parents were both killed instantly, and her younger brother Samuel was crippled, paralyzed from the waist down. The fact that Jacob eventually got around to having the people who'd done this hunted down and killed did nothing to make Joanne hate him any less for what he'd brought on her family.
She abandoned her plans for the future and contacted the AEGIS recruiter who, some weeks earlier, had spoken to her about the possibility of working for the agency as a physician, and indicated that she wanted to become a field agent. It was a surprise to him, but he arranged for her to go to the academy. Using the same insane focus and determination that had gotten her into med school, she came out in the top of her class three years later, and became an agent of AEGIS.
Unfortunately, after only two years on the job, Joanne's career with the agency came to an abrupt end early in 1998. During a mission against the Masters of Fortune, Joanne's powers finally manifested fully, allowing her to defeat the villains but also resulting in her having to leave AEGIS. (Policy then required a medical discharge for any agent developing super powers. This policy has since been revised.) Still thirsty for justice, Joanne created the heroic identity of Quantum, and continued to fight crime, maintaining a close relationship with AEGIS in the Bay City area.
Quantum occasionally worked with Bay City's official protectors, the Justice Foundation, on a few cases, but declined their offer of membership. She was familiar with the team from her days with AEGIS, and knew that they rarely coordinated efforts with the agency -- and so doubted that they'd welcome a member with close ties to it. Later, when the group broke up, Quantum felt a certain responsibility, wondering whether perhaps she could have done something to keep it from happening.
A little while later, these thoughts were crystalized when she joined forces with the novice hero Defender to capture a husband and wife team of super-burglars. Defender had ties to the last of the original Champions, Marksman, through his father; with his help, Quantum tried to convince the old man to let her create a new team to honor the legacy of the originals. After seeing them in action against Los Asesinos a few months later, Marksman finally gave his assent.
Ever since then, Quantum has been the Champions' leader. What? You've heard Defender is their leader? Come on, does that sound plausible? Who has more experience, after all? She leads from the front, charging into battle heedless of her safety, while Defender stays in the back doing his thinking and working it out. Now, really, which one of these people sounds like a leader? Right, that's what I thought you were gonna say.
Despite her heroics, Quantum was constantly frustrated by her inability to ever prove any crimes against Jacob Amos, who managed to survive for decades in the drug business under the nickname "Teflon Jack". So it came as something of a surprise when, shortly before her fortieth birthday, she got a call in her civilian identity to come and identify his body. Sure enough, it was him. He'd died of a heart attack. Looking down at the corpse, Joanne was stunned by how empty she felt, now that the anger had nowhere to go.
And then a week later, she got another phone call, from someone who called her "Agent Amos" and then "Quantum", and wanted to know if she was satisfied with his handiwork on Jacob. The voice promised (threatened?) to call again. So far, none of the calls have asked her to do anything, but they have all been completely untraceable, even with AEGIS' best working on it. Someone out there knows who she is ... and what that person wants remains a mystery ...
Quantum -- PL 11
STR 4 | STA 5 | AGL 5 | DEX 5 | FGT 6 | INT 1 | AWE 2 | PRE 3
Powers: Energy Control (Array: Ranged Damage 14, AP: Ranged Cumulative Affliction 9 [Resisted by Dodge; Hindered & Vulnerable, Defenseless & Immobile], Extra Condition, Limited Degree, AP: Ranged Cumulative Affliction 14 [Resisted by Fortitude; Visually Impaired, Visually Disabled, Visually Unaware], Limited to One Sense, AP: Continuous Moveable Create 7, AP: Ranged Burst Area Weaken Stamina 9, AP: Ranged Burst Area Damage 9), Force Field (Sustained Impervious Protection 8), Waveriding (Flight 8).
Equipment: Commlink.
Advantages: All-Out Attack, Benefit (Security Clearance), Connected, Equipment (personal), Equipment 3 (team), Extraordinary Effort, Favored Foe (drug dealers), Inspire, Move-By Action, Power Attack, Ranged Attack 3, Set-Up, Startle, Teamwork.
Skills: Athletics 5 (+9), Deception 4 (+7), Expertise: Streetwise 4 (+5), Expertise: Tactics 4 (+5), Insight 4 (+6), Intimidation 8 (+11), Investigation 2 (+3), Perception 4 (+6), Persuasion 2 (+5), Technology 3 (+4), Treatment 4 (+5), Vehicles 4 (+5).
Offense: Initiative +5, Unarmed +6 (Close Damage 4), High-Energy Beam +8 (Ranged Damage 14), Atomic Bonding +8 (Ranged Dodge 9), Actinic Flare +8 (Ranged Fortitude 14).
Defense: Dodge 9, Parry 6, Fortitude 10, Toughness 13/5, Will 7.
Totals: Abilities 62 + Powers 65 + Advantages 18 + Skill 24 + Defenses 14 = 182 points
Complications: Justice--Motivation. Family (her only living brother, Samuel). Secret Identity. Temper.