Background Writeup:
Theme Song:
The Wise is Titanblooded.
PL10/151pp. (Blind, deaf and mute supergenius elephant god [good].)
Attributes: Strength 28 (+9), Dexterity 10 (+0), Constitution 28 (+9), Intelligence 18 (+4), Wisdom 14 (+2), Charisma 14 (+2). [52pp.]
Combat: BAB (melee +9/ranged +0) melee +10/ranged -1, Defense (10) 11. [2pp.]
Saves: Toughness (+9) +10, Fortitude (+9) +12, Reflex (+0) +0, Will (+2) +5. [7pp.]
Feats: Benefit 10 (exhaustively complete library of books in his mind [+4 to any one Knowledge skill at a time], organizational ties 2 [the Wise is Khemri’s vizier], reputation 1 [a god of wisdom and literacy], status 2 [chief advisor to Pharaoh kRaa’h of Khemri], wealth 4), Equipment 14 (backpack full of ribbon-scripting books 1, heavy ceremonial armor 2, humongous warhamner 4, massive ivory mask 5, stylus and ink and several sheets of papyrus 1, thick robes of office 1), Inprovised Tools, Inventor, Minions 7 (mortal priests each built on PL1/30pp, x5 numbers), Sidekick 1 (his mortal herald built on PL3/15pp), Sidekick 4 (a captive and leashed biblioprimitive built on PL4/60pp), Sidekick 4 (a captive and leashed cerebroprimitive built on PL4/60pp). [42pp.]
Skills: Concentrate (+9) +13, Crafts (+0) [artistic] +4, Crafts (+0) [structural] +16, Diplomacy (+2) +10, Knowledges (+4) [civics] +8, Knowledges (+4) [earth sciences] +16, Knowledges (+4) [finance] +8, Knowledges (+4) [history] +8, Knowledges (+4) [physical sciences] +16, Knowledges (+4) [technology] +12, Professions (+2) [historian] +6, Professions (+2) [scribe] +10. [22pp.]
Powers: [29pp.]
Elephantgod: Additional Limb 1 (elephant trunk). [1pp.] Density 3 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [10pp.] Growth 4 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [13pp.] Strike 10 (massive tusks; Flaws: Full Power). [5pp.] —- [29pp.]
God of Knowledge and Literacy: Features 1 (covered in ‘braile tattoos’ that tell his life’s story). [1pp.]
Drawbacks: Disability (-2pp; blind), Disability (-4pp; deaf), Disability (-1pp; mute). [-6pp.]
Equipment:
Ceremonial Armor: Equipment 2.
Richly appointed (and worth a small fortune in and of itself), this ceremonial armor, while impressive, will swiftly be smashed to flinders by any actual sustained combat.
Powers:
Festooned With Gems and Lapis Lazuli: Enhanced Feats: Benefit 1 (wealth). [1pp.]
Heavy: Density 1 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [4pp.]
Only Partially Useful as Armor: Protection 10 (Flaws: Ablative). [5pp.]
—-/>_-This is a completed ceremonial armor Equipment build.
Humungous Warhammer: Equipment 4.
Crafted at the Volcanoforges at Sebseb (another Black Lands city-state), this warhammer is massive, so huge even the Wise has a hard time swinging it.
Powers:
Heavy But Powerful: Disintigrate 5 (Flaws: Linked [to Heavy But Powerful Strike]). [5pp.] Strike 10 (Extras: Penetrating 10; Feats: Mighty; Flaws: Action [full action]). [11pp.] —- [16pp.]
Smashes Down Force Fields: Immunity 10 (the Force Field power; Extras: Attacks; Flaws: Action [sustained], Limited [telekinetically-generated Force Fields ONLY], Noticeable [he smashes the Force Field with his warhamner creating a massive racket]; Drawbacks: Power Loss [-1pp; if unable to have a wide utterly unrestricted swing with the warhamner]). [4pp.]
—-/>_-This is a completed humungous warhamner Equipment build.
Massive Ivory Mask: Equipment 5.
This massive mask covers the Wise’s entire front body, like a gargantuan tiki mask. It covers his head and his torso, down to his crotch. It depicts a beautific human face, male, with a thick, coifed Babylonian-style beard.
Powers:
Fierce Countenance: Enhanced Feats: Fearsome Presence 2. [2pp.] Enhanced Skills: Intimidate +4. [1pp.] —- [3pp.]
Forehead Smash: Strike 6. [6pp.]
Hardened Outer Shell: Immunity 5 (head trauma). [5pp.] Protection 10 (Flaws: Limited [head and torso ONLY]). [5pp.] —- [10pp.]
Hollow Internal Shell: Enhanced Feats: Equipment 1 (tiny book detailing his ‘secret doctrines’ of his mortal worshippers 1). [1pp.] Features 2 (internal compartment 2). [2pp.] —- [3pp.]
Sealed Systems: Immunity 2 (the Pheremones power, the Poison power). [2pp.] Immunity 2 (suffocation; Flaws: Limited [half-effect]). [1pp.] —- [3pp.]
—-/>_-This is a completed massive ivory mask Equipment build.
Thick Robes of Office: Equipment 1.
Powers:
Contains Numerous Tiny Knives: Strike 2 (tiny knives; Feats: Incurable, Mighty). [4pp.]
Countless Inner Pockets: Features 1 (internal compartment 1). [1pp.]
—-/>_-This is a completed thick robes of office Equipment build.
Complications:
Blind, Deaf and Mute
Born without eyes and ears and a tongue, the Wise was spared death by exposure by the whim of Pharaoh kRaa’h. Taught sign-language, braile reading and actual regular handwriting, kRaa’h’s generosity paid off big-time. It turns out the Wise is a scientific genius, by Lintuuu’s standards...
Genuinely Believes in His Own Divinity
The Wise genuinely believes he is an almighty god. Cognitive dissonance allows the Wise to explain away why his ‘divine will’ sometimes just doesn’t seem to work.
Relies Heavily on His Mortal Priesthood
Being blind, deaf and mute, the Wise must rely heavily on his mortal priesthood. Without them, the Wise would be practically helpless!
Quote: ”...”
—-/>_-This is a completed the Wise build.
[Perpendicular-2]The herald of the Wise, Sibling Bor.THIS is the Wise, formerly named gAanisha, who serves as chief advisor to Pharaoh kRaa’h of the Black Lands city-state of Khemri. Born without eyes and ears and no tongue, the Wise nevertheless is immensely strong, mentally as well as physically. The Wise’s genius has led to many technological innovations in Khemri, such as papyrus, ironworking and sewers.
The Wise has a fierce rivalry with Son of the Sun over who gets to be kRaa’h’s primary advisor. The Wise also considers the Reaper of Ossuaries a dangerous adversary.
TEGS can be cultured from his blood, as he’s Titanblooded. The Wise is unaware this us even posssible, and he’d be horrified to learn of it.
Theme Song:
PL3/15pp. (Mortal mouthpiece for the Wise [neurral].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 10 (+0), Intelligence 10 (+0), Wisdom 12 (+1), Charisma 12 (+1). [4pp.]
Combat: BAB (melee +0/ranged +0) melee +1/ranged +1, Defense (10) 10.
Saves: Toughness (+0) -1, Fortitude (+0) -1, Reflex (+0) +1, Will (+0) +1. [0pp.]
Feats: Benefit 1 (organizational ties 1 [the Court of Pharaoh kRaa’h of Khemri]) Fascinate 2 (Bluff, Diplomacy). [3pp.]
Skills: Bluff (+1) +5, Diplomacy (+1) +5, Handle Animal (+1) +5, Intimidate (+1) +5, Knowledges (+0) [current events] +4. [5pp.]
Powers: [1pp.]
Mouthpiece of the Wise: Enhanced Feats: Animal Empathy, Fascinate 1 (Intimidate) (Flaws: Limited [only vs biblioprimitives and cerebroprimitives]). [1pp.]
Drawbacks: n/a. [-0pp.]
Conplications:
Capable of Great Cruelty Should the Wise Command It of Him
Devout Worshipper of the Wise
Loyal to the Death to the Wise
Quote: ”In the name of my god and all the gods of Khemri, welcome.”
—-/>_-This is a completed Sibling Bor Sidekick build.
[Perpendicular-2]The mortal priests and priestesses of the Wise.
PL1/30pp. (Mundane human scholar-priests and scholar-priestesses of the Wise [neutral].)
Attributes: Strength 10 (+0), Dexterity 12 (+1), Constitution 12 (+1), Intelligence 10 (+0), Wisdom 12 (+1), Charisma 12 (+1). [8pp.]
Combat: BAB (melee +0/ranged +1) melee +0/ranged +1, Defense (11) 13. [4pp.]
Saves: Toughness (+1) +2, Fortitude (+1) +1, Reflex (+1) +1, Will (+1) +2. [2pp.]
Feats: Benefit 1 (organizational ties 1 [the mortal priesthood of the Wise]), Dedicated 1 (to worshipping the Wise), Equipment 2 (holy text 1, priestly robes 1), Inspire. [5pp.]
Skills: Knowledges (+0) [current events] +4, Knowledges (+0) [history] +4, Knowledges (+0) [theology] +4, Perform (+1) [preaching] +5, Professions (+1) [calligrapher] +5, Professions (+1) [priest or priestess {as it may be}] +5. [5pp.]
Powers: [5pp.]
Webbingmask: Device 1 (psi-reactive Sunsphinx mask; hard to lose; Feats: Summonable). [5pp.]
Drawbacks: n/a. [-0pp.]
Equipment:
Webbingmask:
Powers:
Contains a Drop of the Wise’s Blood: Communication Link 4 (the Wise; mental). [5pp.]
—-/>_-This is a completed webbingmask Device build.
Conplications:
Devout, Without Doubt or Reasoning
Removing Their Mask’s a No-No
Wildly Patriotic Towards the City-State of Khemri
Quote: ”Heed the words of the Wise! For he knows all things...”
—-/>_-This is a completed priest or priestess of the Wise Minion build.
[Perpendicular-2]A captive and leashed biblioprimitive.
Theme Song:
PL4/60pp. (A walking surgically modified non-sentient library [neutral].)
Attributes: Strength 18 (+4), Dexterity 10 (+0), Constitution 10 (+0), Intelligence 2 (-5), Wisdom 10 (+0), Charisma 2 (-5). [-8pp.]
Combat: BAB (melee +4/ranged +0) melee +3/ranged -1, Defense (10) 14. [4pp.]
Saves: Toughness (+0) +2, Fortitude (+0) +2, Reflex (+0) +4, Will (+0) +0. [8pp.]
Feats: Attack Specialization 1 (Fanged Maw Strike 1), Eidetic Memory, Equipment 2 (huge backpack bulging with books 2). [4pp.]
Skills: Climb (+4) +8, Concentrate (+0) +8, Notice (+0) +4, Search (+0) +4, Swim (+0) +8. [7pp.]
Powers: [50pp.]
Fanged Maw: Poison 4 (Flaws: Linked [to Fanged Maw Strike]). [4pp.] Strike 4 (Flaws: Linked [to Fanged Maw Poison]). [4pp.] —- [8pp.]
Hollowed Body With an Internal Library of Small Books: Enhanced Feats: Equipment 2 (library of tiny books 2). [2pp,] Features 4 (has slots in its back and its ribcage through which books may be inserted or extracted 1, kept cool and dry internally at all times 1, internal compartment 2). [4pp.] —- [6pp.]
Surgically Altered Literary-Brain: Features 2 (can read despite being non-sentient, can see the written word despite being blind). [2pp.] Variable Power 6 (any number of skills at once of the ‘Books in Its Hollowed Out Interior’ descriptor; Flaws: Medium [books contained in Hollowed Body With an a Internal Library of Small Books Features]). [30pp.] —- [32pp.]
Wears a Psi-Leash: Communication Link 4 (the Wise, mental; Feats: Independent [a psi-resonant leash]; Flaws: Medium [a psi-resonant leash]). [3pp.] Features 1 (can communicate with the Wise even though the biblioprimitive is not sentient). [1pp.] —- [4pp.]
Drawbacks: Disability (-4pp; blind), Disability (-1pp; mute). [-5pp.]
Complications:
Brainlessly Regurgitates Knowledge on Command
Cannot be Comnanded to Harm Books (Even by the Wise)
Surgically Altered Human Being
Quote: ”...”
—-/>_-This is a completed captive and leashed biblioprimitive Sidekick build.
[Perpendicular-2]A captive and leashed cerebroprimitive.Biblioprimitives are a horrifying exemplar of the tyranny of the gods. Surgically altered and effectively lobotomized, their humanity has been stripped, replaced with a singular mania of purpose. There’re hundred of kinds of ‘primitives’, all in the employ of the gods of Linntuuu.
Theme Song:
All cerebroprimitives are psychic.
PL4/60pp. (A walking surgically modified non-sentient psychic [neutral].)
Attributes: Strength 2 (-5), Dexterity 2 (-5), Constitution 10 (+0), Intelligence 5 (-3), Wisdom 10 (+0), Charisma 5 (-3). [-26pp.]
Combat: BAB (melee -5/ranged -5) melee -4/ranged -4, Defense (5) 8. [8pp.]
Saves: Toughness (+0) -1, Fortitude (+0) -1, Reflex (-5) -4, Will (+0) +5. [4pp.]
Feats: Attack Specialization 1 (Telekinetic ‘Shout’ Mind Blast 1), Trance. [2pp.]
Skills: Concentrate (+0) +4, Notice (+0) +4, Search (+0) +4, Sense Motive (+0) +12.
Powers: [67pp.]
Smallish Fangs: Strike 1 (bite). [1pp.]
Surgically Unleashed Telekinetic Might: Telekinesis 4. [8pp.] —- [10pp.]
AP: Telekinetic ‘Shout’: Blast 4. [1pp.]
AP: Telekinetic ‘Slide’: Teleport 4 (Extras: Affect Others; Flaws: Tiring). [1pp.]
Surgically Unleashed Telepathic Might: Astral Form 5. [25pp.] Mind Blast 4. [16pp.] Mind Shield 4. [4pp.] Mind Reading 10 (Flaws: Limited [emotions ONLY]). [5pp.] Super-Senses 2 (detect gods of Lintuuu, detect psionics). [2pp.] —- [52pp.]
Wears a Psi-Leash: Communication Link 4 (the Wise, mental; Feats: Independent [a psi-resonant leash]; Flaws: Medium [a psi-resonant leash]). [3pp.] Features 1 (can communicate with the Wise even though the cerebroprimitive is not sentient). [1pp.] —- [4pp.]
Drawbacks: Disability (-1pp; mute).
Complications:
Frail and Feeble
Surgically Altered Human Being
Quote: ”...”
—-/>_-This is a completed captive and leashed cerebroprimitive Sidekick build.
Cerebroprimitives are human beings who’ve been horrifyingly surgically altered to lobotomized them and unleash their psychic powers, creating perfectly pliant superpowered slaves. There are hundreds of different kinds of such ‘primitives’ in the service of Linntuuu’s gods.