TRIDENT
Role: Atlantean Fish Guy
Vague Martial Arts Basis: Capoeria
PL 8 (138)
STRENGTH 3 STAMINA 3 AGILITY 6
FIGHTING 13 DEXTERITY 2
INTELLIGENCE 1 AWARENESS 1 PRESENCE 2
Skills:
Acrobatics 7 (+13)
Athletics 11 (+14)
Expertise (Gladiator) 8 (+9)
Insight 1 (+2)
Intimidation 5 (+7)
Perception 4 (+5)
Advantages:
Improved Critical (Special Moves), Improved Critical (Unarmed), Improved Initiative, Ranged Attack 8
Eternal Champions Fighting Style:
Accurate Attack, Chokehold, Fast Grab, Power Attack, Withstand Damage
Powers:
"Vendetta" Features 1: May Use a Unique Move as a Finishing Move (Lifts With Trident & Spins Them Into a Gooey Paste) [1]
"Aquatic"
Movement 1 (Environmental Adaptation- Aquatic) [1]
Immunity 2 (Drowning, Pressure) [2]
Swimming 2 [2]
"Bio-Drain Field" Weaken Strength 5 (Extras: Reaction +3) (Flaws: Active for 2-4 Rounds) (Inaccurate -1) (14) -- [24]
- AE: "Depth Charge Field" Affliction 5 (Strength; Fatigued & Impaired/Exhausted & Disabled Attacks) (Extras: Extra Condition, Reaction +3) (Flaws: Limited Degree, Active for 2-4 Rounds) (Inaccurate -1) (14)
- AE: "Plasma Bolt" Blast 4 (Diminished Range -1, Reduced Defenses -1) (5)
- AE: "Spinning Trident" Strength-Damage +2 (Feats: Reach 3) (Inaccurate -1) (4)
- AE: "Wavemaster" Teleport 3 (Feats: Change Direction) (7)
- AE: "Bio-Stun Field" Affliction 5 (Fort; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Reaction +3, Extra Condition) (Flaws: Limited to 1-2 Rounds, Limited Degree, Limited to Grounded Targets) (Inaccurate -1) (14)
- AE: "Water Form" Morph 1 (Water) Linked to Insubstantial 1 (10)
- AE: "Repulsor Field" Move Object 7 (Extras: Reaction +3, Area- 15ft. Burst +1/2) (Flaws: Limited to 2-4 Rounds, Close Range, Limited to Away From Trident) (10.5)
- AE: "Neptune's Fury/Whirlpool Kick" Strength-Damage +1 (Extras: Multiattack 4) (Inaccurate -1) Linked to Affliction 4 (Toughness; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Extra Condition) (Flaws: Limited Degree) (6)
- AE: "Tidal Wave" Damage 4 (Extras: Area- 30ft. Cone +1/2) (Reduced Defenses -1) (4)
- AE: "Special Moves" Strength-Damage +2 (Inaccurate -1) (1)
Unarmed +13 (+3 Damage, DC 18)
Special Moves +11 (+5 Damage, DC 20)
Plasma Bolt +10 (+4 Ranged Damage, DC 19)
Bio-Stun & Depth-Charge Field +11 (+5 Affliction, DC 15)
Bio-Drain Field +11 (+5 Weaken, DC 15)
Initiative +10
Defenses:
Dodge +11 (DC 21), Parry +13 (DC 23), Toughness +3, Fortitude +5, Will +6
Complications:
Responsibility (Atlantis)
Power Loss (Special Moves)- Eternal Champions characters cannot spam out their Special Moves- they will lose the ability to do so if used for too many rounds in a row, and must allow it to regenerate naturally. Some moves deplete the Special Attack Meter more quickly.
Total: Abilities: 62 / Skills: 36--18 / Advantages: 11 + 5 / Powers: 30 / Defenses: 12 (138)
Unfair Death: Killed via chicanery in a gladatorial contest against a Roman to determine who would get what land, dooming Atlanteans to be beneath the waves forever.
Resolution: Trident defeats his Roman opponent, but doesn't kill him. He opts instead to work towards forming an alliance between Romans and Atlanteans so that both cultures will survive — and unite each other's empires into an advanced utopian future.
-Another peculiar one, going much further into fantasy than even most characters in this game is Trident, who is a green-skinned Atlantean Gladiator. Trident fights with Capoeria, who was fighting Romans in 111 BC- during a contest to see who would stay on land and who would be plunged beneath the waves (the Romans refused the Atlanteans' deal that only HALF of each nation would suffer that fate), he was beaten via chicanery by his Roman opponent and killed. Now, he fights as a Dance Battling Trident-handed martial artist with a TON of original powers, such as his various Bio-Fields, which can slow, stun or weaken opponents' attacks, giving him a lot of options out there. He can also turn into water, send out Area Attacks (with low range), Blast and force people away from him, making him yet another super-versatile Eternal Champion.