DEVIL-SLAYER (Eric Simon Payne)
Created By: Rich Buckler
First Appearance: Marvel Spotlight #33 (April 1977)
Role: Monster-Slayer
Group Affiliations: The Defenders, The Initiative (The Point Men), The Agents of Fortune, The Revengers
PL 9 (184), PL 11 (184) Against Monsters
STRENGTH 3
STAMINA 4
AGILITY 3
FIGHTING 11
DEXTERITY 4
INTELLIGENCE 3
AWARENESS 2
PRESENCE 1
Skills:
Acrobatics 2 (+5)
Athletics 4 (+7)
Expertise (Soldier) 4 (+7)
Expertise (Magic) 8 (+11)
Insight 3 (+5)
Intimidation 6 (+7)
Investigation 3 (+4)
Perception 5 (+7)
Stealth 3 (+6)
Advantages:
Chokehold, Daze (Intimidation), Favoured Enemy (Monsters & Supernatural Foes), Improved Critical (Summoned Weapons), Precise Attack (Close/Concealment), Ranged Attack 7
Powers:
"Shadow Cloak" (Flaws: Removable) [52]
Teleport 6 (Extras: Extended, Accurate, Portal +2) (36)
- AE: "Whips, Grappling" Strength-Damage +3 (Feats: Reach 4, Split, Fast Grab, Improved Grab, Improved Hold)
- AE: "Grappling Cloak" Snare 8 (Flaws: Limited to One Target -2) (Diminished Range -1) (7)
- AE: Movement 2 (Dimensional Travel 2) (Extras: Portal +2) (8)
"Endless Supply of Weapons" Variable 4 (Weapons) (Extras: Continuous, Affects Others) (28)
-- (64 points)
Senses 5 (Mystical Awareness- Ranged 3, Tracking) [5]
"Illusion of Non-Costumed Appearance" Enhanced Advantages: Quick Change [1]
"Telekinesis" Move Object 7 (14) -- [15]
- AE: "Telepathy" Mind-Reading 4 (8)
"Specialized Monster-Killer" (All Have Flaws: Limited to Monsters & Supernatural Entities)
Enhanced Fighting 2 [2]
Enhanced Advantages 2: Ranged Attack 2 [1]
Enhanced Dodge 2 [1]
Strength-Damage +2 [1]
Offense:
Unarmed +11 (+3 Damage, DC 18)
Against Monsters +13 (+5 Damage, DC 20)
Weapons +11 (+4-7 Damage, DC 19-22)
Against Monsters +13 (+6-9 Damage, DC 21-24)
Guns +11 (+4-6 Damage, DC 19-21)
Guns Against Monsters +13 (+4-6 Damage, DC 19-21)
Grappling Cloak +11 (+8 Ranged Affliction, DC 18)
Cloak Against Monsters +13 (+8 Ranged Affliction, DC 18)
Initiative +3
Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +4, Fortitude +6, Will +6
Complications:
Relationship (Cory- Wife)- Devil-Slayer's wife stayed with The Agents of Fortune cult after Eric had left it, but they eventually reunited. She died years ago, however.
Motivation (Slaying Supernatural Threats)
Responsibility (Personal Problems)- A man with a tragic past, Eric Payne is deeply-troubled, and has fallen into madness, alcoholism and other bad habits in the past.
Total: Abilities: 62 / Skills: 38--19 / Advantages: 12 / Powers: 77 / Defenses: 14 (184)
-Devil-Slayer was created by Rich Buckler, who'd created a pair of similar characters for more Independent companies (Demon Hunter in 1975; Bloodwing in 1980), apparently REALLY liking this concept (it's like Steve Englehart's Mantis, except people have actually heard of Mantis). He brought his character to Marvel (even continuing the story from one of the defunct companies!), but it turned out to be the final issue of
Marvel Spotlight. The character had to wait until he became a recurring element in
The Defenders before he got a re-start. He had brief runs in
The Defenders, but really didn't show up in much of anything other than that except for some odd one-offs in the '90s, and some short-lived bits in the late 2000s. The only comic I have featuring him was in
The Initiative portion of
Secret Invasion, as he helped The Point Men (Hawaii's Initiative team) fight off the initial Skrull invasion. His history is long and confusing, and the Too Long; Don't Want to Read version is
right here, if you're interested.
-Devil-Slayer was a cult member who turned on his pals (and wife) and helped The Defenders against them. He stuck with the team for a good while before vanishing for years, and ultimately helped The Initiative beat back some of the Super-Skrulls who'd infiltrated the Fifty State Initiative by teleporting the Skrull Kill Krew around. Then he joined Wonder Man's Revengers for no adequately explored reason other than that Bendis needed another name he recognized from his beloved 1970s era of comics. Okay, so he said "I want to create a world in which The Avengers are held accountable for their actions", but really, that's weaksauce, never amounted to anything, and was a total B.S. story in the latter days of his increasingly-hated run. Ultimately, Devil-Slayer is a nothing character and a total relic of 1970s "Occult Comics", which are no longer popular in the marketplace, so he has nowhere to be.
-Devil-Slayer is a decidedly-average superhero for the most part, packing good fighting ability to human stats and a Grappling Teleportation Cloak, though his ability to pull weapons out of his cloak is rather effective. In effect, he can pull out nearly any melee or ranged weapon (medieval to futuristic) and even give it to others. However, adding to this, I also wanted to build him to be an above-average guy when it came to monsters, and thus I added stuff that I put onto my "Ranger" builds when I did Fantasy stuff- D.S. can do extra damage to beings like that, in addition to being more accurate against them. He's quite expensive thanks to having a good Device, a Continuous Variable effect, AND a power-set separate from that whole deal as well.