Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)

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kirinke
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Re: Jab’s Builds! (Grodd! Hawkgirl! Dr. Fate! Solomon Grundy! The Flash!)

Post by kirinke »

Possobly a form of censoring. If they didn't "cover" them, you know the easily offended would be up in arms.
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Woodclaw
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Re: The General

Post by Woodclaw »

Jabroniville wrote: Fri Jul 12, 2019 11:34 am THE GENERAL (General Wade Eiling)
Finest Moment: Beat the Holy Hell out of The Seven Soldiers of Victory

-Eventually he's demoted to "pencil-pusher" after the Cadmus thing falls apart, and he comes to injest a top-secret formula to gain his OWN super-powers to finally rid the world of meta-humans once and for all. The irony is not quite lost on him, especially as he pummels the crap out of Shining Knight, Vigilante, S.T.R.I.P.E., Stargirl, Green Arrow, Speedy & the Crimson Avenger... all heroes with no actual metahuman powers, just gadgets & gimmicks. He still gets beat, but only once a crowd of civilians guards the fallen heroes with their lives. We never see him again.
The Seven Soldiers episode was one of my favorites out of the last season of JLU (which was pretty mediocre for the standards of the DCAU and yet miles above a lot of other shows entire runs). What I really loved about the entire episode was that despite Eiling being able to beat all his opponents to a pulp he never really had a chance to actually win. The entire point of his power show was to demonstrate that he was the good guy, that the League was able to keep the U.S.A. safe, but all he got was demonstrating that he was simply willing to steamroll over almost anyone just to get his point (which is something the U.S. goverment is often accused of doing).
The entire confrontation between him and Sir Justin was just perfect: a man of morals against a man of ends. In many ways it reminded me of the old "Ben Grimm vs the Champion" story from Marvel Two-in-One. Eiling could beat Shining Knight to an inch of his life and that wouldn't matter, because Sir Justin would simply keep coming back.
Jabroniville wrote: Fri Jul 12, 2019 11:34 am About the Performer: J.K. Simmons is a career Character Actor who is most known to people for... any number of things, actually. Though he's best-known to me for playing a villain, his dreary, "aw, shucks" kind of voice makes him ideal for a TON of parts. His roles include playing a police psychiatrist in the "Law & Order" franchise, the Neo-Nazi serial rapist Vern Schillinger in "OZ" (which gave him some of the most iconic lines ever), the Yellow M&M in the commercials, J. Jonah Jameson in Sam Raimi's "Spider-Man" films, Juno's father in "Juno", and Tenzin in "Avatar: The Legend of Korra". He's one of very few Oscar winners on the "JLU" cast, having won for his widely-praised performance as the abusive, bullying music instructor in "Whiplash". A truly great actor who seemed lost in iconic, but non-famous roles, Simmons actually seems to have peaked late- he was so good as Jameson that later movies haven't even bothered to cast this iconic aspect of Spider-Man's universe! He just embodied that role way too much!
Maybe there's some truth to that, but after Raimi's movies the studios had kept de-aging Peter and aunt May, up to the point that including J.J.J. as a source of income for the Parkers would make very little sense.
Ares wrote: Fri Jul 12, 2019 2:46 pm
Jabroniville wrote: Thu Jul 11, 2019 11:06 pm Image

THE FLASH (Wally West)
Created By:
John Broome & Carmine Infantino
First Appearance: The Flash #110 (Dec. 1959)
Role: Speedster, Comic Relief/Goof-Off, Jokey Guy, Ladies Man
Voice Actor: Michael Rosenbaum
Finest Moment: Got lady-attention from Linda Park, Tala AND Giganta (or) Single-handedly saved the world from Luthor & Brainiac with the awesomest Speed Feat in history.

-The Flash had a weird role on the various Justice League shows, actually. While the comics version of Wally West was a studious, serious-minded stick in the mud (who was a REAL dick in the Wolfman/Perez Teen Titans, especially to Commies), the show altered him into the token "Funny Guy" wacky prankster of the team. Which actually improved Wally by a butt-load to me, since I never really cared for the comics version too much.
It's funny that your take away of comics Flash is a "studious, serious-minded stick-in-the-mud", since JLU Flash is pretty much just a heavily flanderized version of Mark Waid's lengthy run on the character. Following Crisis Wally became one of several attempts at a Peter Parker do-over, being given a normal, everyman quality that Mark transformed into more of a funny, quippy type who never the less could be serious when the situation demanded it. JL/JLU Flash pretty much took that and heavily emphasized the jokey part with the occasional hint that there was more going on beneath the surface.

For me, JL/JLU Flash was real hit or miss. Sometimes he was funny, sometimes he was grating and just and idiot, and sometimes you'd get really great moments like his defeat of Luthor, or his focus episode in the last season of JLU where it showed that he took time to talk to villains like the Trickster, had a good relationship with his entire city, etc. Which Wally did have to a degree, but was really more of a Barry Allen quality.

One thing I find hilarious is the idea that each of the Founding Seven would normally be put in charge of missions, as J'onn makes a point of telling Hawkgirl that she hasn't been pulling her weight in that regard. Yet we NEVER see the Flash lead a JL squad, save maybe for when they were doing search and rescue in the aftermath of their laser being used on the CADMUS facility. Because the sheer idea of Wally being put in charge of a League team is kind of horrifying.
-He lacks some Mental Stats compared to the other guys (the thinking was done by pretty much everyone else BUT him, and he was kind of a dunce- just watch his hilarious attempts at pretending to be Lex Luthor) for the most part, though. His Super-Speed boosts his Attack & Defense bonuses up to REALLY high levels, too, but he can still be caught flat-footed alright (in fact, I avoided giving him obvious "Speedster Traits" like Evasion, simply because the character demonstrates multiple instances of being defeated by explosions). And note his relatively weak Defenses- he's harder to hit than any other hero when he WANTS to be, but he's only PL 10 to Dodge & Parry, because I saw him get tagged ALL the time.
It really is funny just how often Flash got hit despite his speed. His fight with Luminous showed that if you just had enough people (not even a whole lot, just like 12 or so) you could beat the crap out of Wally. Likewise, I remember during a fight with the Manhunters where Wally actually ran into a bit of debris and knocked himself out. This version of Wally might have been the easiest to tag speedster ever.
It's kind of interesting how later animated incarnations of Wally tried to work in this goofball personality, in particular the one fromYoung Justice that felt like a big pastiche of JLU Wally and Wolfman/Perez Wally.
Ares wrote: Fri Jul 12, 2019 3:00 pm Fire and Ice are basically solid examples of "team characters", folks that only really work well on team books, but have their own degree of popularity. Both were big parts of the Justice League from the JL International days right up to the time the Big Seven returned for the Morrison League. Fire was the outgoing, aggressive, funny one while Ice was the sweet, kind-hearted one who would surprise people with her backbone. Ice basically was the only person who could look past guy Gardner's bluster and see his better qualities, and who inspired Guy to be a better person.

The pair honestly played off very well with Booster Gold and Blue Beetle. The JLI era team is honestly a fine superhero team, it just shouldn't have been a Justice League group. They would have been solid as their own Titans/Heroes for Hire style group.

There was actually a fun little gag with Ice during the final episode, where she ices herself up to change into her costume the exact way that Iceman use to on Spider-Man and his Amazing Friends.

I could also never understand why they felt the need to cover Fire's naught bits with flame when she was fired up.
Despite knowing very little about these two, Fire and Ice have always been pretty high on my list of characters to use in a merged Marvel/DC setting, in both cases due to their potential family ties.
Fire shares both name and nationality with Sunspot of the New Mutants, which could lead to a rather funny series of gags.
Over the years Ice was redesigned as a pseudo-Asgardian, which made me think about the idea of making her the little sister of Skurge and potential keeper of the Bloodaxe.
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Doc chaos
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Re: Jab’s Builds! (Grodd! Hawkgirl! Dr. Fate! Solomon Grundy! The Flash!)

Post by Doc chaos »

Nice! Ice with the Bloodaxe? That's messed up. My exposure to her came from a comic book where Guy took her to The Ice Capades. Booster and Blue Beetle sabotage their date.
Top 100 comic. IMO.
Jabroniville
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Joined: Fri Nov 04, 2016 8:05 pm

Captain Atom

Post by Jabroniville »

Image

CAPTAIN ATOM (Capt. Nathaniel Adam)
Created By:
Cary Bates & Pat Broderick
First Appearance: Captain Atom #1 (March 1987)
Role: Attempted Major Hero, Flying Blaster, Yes-Man Military Boy
Voice Actor: George Eads (Pilot) Cris Cox (Thereafter)
Finest Moment: Nearly beat Superman in a fair fight
PL 11 (219)
STRENGTH
12 STAMINA -- AGILITY 3
FIGHTING 9 DEXTERITY 0
INTELLIGENCE 2 AWARENESS 3 PRESENCE 2

Skills:
Close Combat (Unarmed) 1 (+10)
Deception 2 (+4)
Expertise (Air Force) 8 (+10)
Insight 1 (+4)
Intimidation 8 (+10)
Perception 4 (+7)
Ranged Combat (Radiation) 1 (+9)
Technology 4 (+6)
Vehicles 13 (+13)

Advantages:
Benefit (League Member), Diehard, Extraordinary Effort, Fearless, Improved Aim, Improved Critical (Blasts) 2, Improved Smash, Power Attack, Ranged Attack 8

Powers:
"Living Energy" Immunity 30 (Fortitude Effects) [30]
Protection 12 (Extras: Impervious 7) [19]
Immunity 10 (Radiation Effects) (Flaws: Limited to Half-Effect) [5]
Flight 8 (500 mph) [16]
Senses 3 (Detect Radidation- Acute, Ranged) [3]
Features 1: Unarmed Attacks Count as Radiation [1]

"Radiation Blast" Blast 13 (Feats: Split, Variable- Any Radiation, Penetrating 10) (38) -- [42]
  • AE: "Radiation Wave" Damage 11 (Feats: Variable- Any Radiation, Penetrating 8) (Extras: Area- 60ft. Cone) (31)
  • AE: "Radiation Beam" Damage 11 (Feats: Variable- Any Radiation, Penetrating 8) (Extras: Area- 30ft. Line) (31)
  • AE: "Radiation Storm" Damage 11 (Feats: Variable- Any Radiation, Penetrating 8) (Extras: Area- 30ft. Burst) (31)
  • AE: "Drain Radiation" Nullify Radiation Powers 13 (Extras: Broad) (26)
Offense:
Unarmed +9 (+12 Damage, DC 27)
Radiation Blast +9 (+13 Ranged Damage, DC 28)
Area Effects +11 (+11 Damage, DC 26)
Initiative +3

Defenses:
Dodge +10 (DC 20), Parry +9 (DC 19), Toughness +12 (+4 Impervious), Fortitude --, Will +8

Complications:
Responsibility (Living Energy)- A nuclear accident left Nathaniel as a being of living energy.
Responsibility (The U.S. Air Force)- Nathaniel is a Captain in the Air Force, and is absolutely loyal to the U.S. Government. When Wade Eiling reactivates his commission, he feels he has little choice but to accept.
Involuntary Transformation (Disembodied Energy)- If Captain Atom's suit is ruptured, he will cast out Damage 13 in a massive Burst Area, and lose all cohesion. Without another suit, he will be unable to affect the physical world.

Total: Abilities: 52 / Skills: 42--21 / Advantages: 17 / Powers: 116 / Defenses: 13 (219)

-Captain Atom is one of those guys who you would've expected to become a huge name, but it never really panned out. The Steve Ditko-created version never took off, and the Post-Crisis DC Captain Atom was a bit too separated from the rest of the DCU, and in the wrong era to get a big push. Infamously, he was supposed to turn evil and become Monarch in a huge DC-Wide company event (Armageddon 2001), but when word was leaked, the DC suits panicked and made it Hank "Hawk" Hall instead, ruining both characters in the resultant fustercluck. Captain Atom never really recovered, constantly being bounced around in minor books, and he's still not much of a name these days.

-Captain Atom seemed like he was gonna be a huge character on JLU. I mean, he got major credit in the very first episode, saving the day alongside the debuting Supergirl & Green Arrow, both of whom went on to become MAJOR Core Cast members who did all sorts of things and got tons of episodes all their own (it was a good cast; Green Lantern, a rookie Supergirl who we'd remember from another show but was new to JLU, and two political and personality opposites who were newbies). But it just never happened for the guy- much like in real DC Comics, he just can't hold up solo, and plays off of others better. It also didn't help that George Eads, who played him in the first episode, chose not to reprise his role later on, necessitating Chris Cox taking over- this actor-switch probably burned the creators a bit, as casting is a HUGE part of many characters. So he showed up here or there, but only really did something important again when he fought Superman in the depths of Cadmus because General Eiling told him to.

-That fight is what my friend (who's semi-unfamiliar with DC stuff) commented on being one of the nice things about the DC Animated Universe. In regular comics, it's SUCH A GIVEN that Supes will win against another hero every single time that there's no drama to it- he just kicks guy's asses. But in this show, suddenly Captain Atom, a supporting character, can give Superman such a fight as to turn it in into an EPIC brawl, only losing at the very end, skin cracked and leaking, after five minutes of solid action. And then, after that giant push happened, he got brought back to Justice League's base, helped out a bit, then vanished for the entirety of the next season. Sigh....

-Captain Atom's tough as hell and hits like hell, being a super-solid PL 11 that breaks his points-caps, costing nearly what some of the Big Seven do. That'll happen when you mix Flying Brick with Blaster with Immune to Fortitude Effects Guy. He's got a super-powerful Radiation Control power, he can absorb nearly any radioactive energy coming his way, he's strong enough to slug it out with Superman briefly, etc. Outside of the Big Seven, he's probably the single-toughest Justice Leaguer.

About the Performer: George Eads is a longtime supporting-actor type who's mostly known for TV, being on "CSI" an insane FIFTEEN YEARS as one of the back up guys. Following that, he was on the "MacGuyver" remake for three years. His relative success in TV is probably part of what made him bail on "JLU" after a single episode, necessitating Chris Cox replacing him. Cox also played Shining Knight.
Last edited by Jabroniville on Sat Jul 13, 2019 2:07 am, edited 2 times in total.
Jabroniville
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Captain Boomerang

Post by Jabroniville »

Image

"I've got overhead! YOU just pull another MIRROR out of your blinkin' ARSEnal!"
-Captain Boomerang, expressing the JLU writing staff's masterful control over "Almost Swearing"


CAPTAIN BOOMERANG (George "Digger" Harkness)
Created By:
John Broome & Carmine Infantino
First Appearance: Flash #117 (Dec. 1960)
Role: Comic Relief, Gimmick Vilalin
Voice Actor: Donal Gibson
Finest Moment: Turned two talking gorillas into gold statues
PL 9 (110)
STRENGTH
2 STAMINA 3 AGILITY 4
FIGHTING 7 DEXTERITY 4
INTELLIGENCE 4 AWARENESS 2 PRESENCE 1

Skills:
Acrobatics 2 (+6)
Athletics 6 (+8)
Close Combat (Unarmed) 2 (+9)
Deception 5 (+6)
Expertise (Science) 4 (+8)
Expertise (Criminal) 3 (+7)
Intimidation 3 (+4)
Perception 4 (+6)
Ranged Combat (Boomerangs) 3 (+13)
Sleight of Hand 2 (+6)
Stealth 2 (+6)
Technology 4 (+8)

Advantages:
Accurate Attack, Equipment 5 (Fancy Boomerangs), Improved Aim, Improved Critical (Boomerangs) 2, Improved Defense, Improved Disarm, Improved Smash, Inventor, Precise Attack (Ranged/Cover), Quick Draw, Ranged Attack 6, Ultimate Aim

Equipment:
"Exploding Boomerangs" Blast 8 (Feats: Homing, Ricochet 3) (Extras: Area- 15ft. Burst +1/2) (Diminished Range -1) (23) -- (25)
  • AE: "Bladed Boomerangs" Blast 5 (Feats: Homing, Ricochet 3, Penetrating 3, Variable 2- Electrified/Sharp/Blunt) (Extras: Multiattack) (Diminished Range -1) (23)
Offense:
Unarmed +9 (+2 Damage, DC 17)
Boomerangs +13 (+5 Ranged Damage, DC 20)
Exploding Boomerangs +8 Area (+8 Ranged Damage, DC 23)
Initiative +4

Defenses:
Dodge +11 (DC 21), Parry +10 (DC 20), Toughness +3, Fortitude +5, Will +4

Complications:
Motivation (Greed)

Total: Abilities: 54 / Skills: 40--20 / Advantages: 22 / Powers: 0 / Defenses: 14 (110)

-Digger's a funny lil' character in comic book history. Just another Goofy Flash Villain, he ended up getting a huge chunk of his characterization in Suicide Squad, a weird little ode to all the world's Jobber Villains. He was depicted as kind of a lazy ne'er-do-well who often screwed up, even when he was trying to do good. This is reflected upon his JLU self, who was another selfish, odd-ball villain. His "Task Force X" feature episode was great, and he was of course the Comic Relief of his team (alongside Deadshot's Deadpan Snarkiness), nearly screwing up the mission by being stingy before going through the JLU Satellite's metal detector ("seventy-five cents is seventy-five cents; I'm supposed to throw away money?"), and generally being perturbed by everything (Flagg was too serious; Deadshot & Plastique were too eager to cause damage).

-His stats are largely unimpressive, as he never showed too many Gimmick Boomerangs. He's a PL 9 Blaster-type guy, using Equipment like Batman, instead of the Device-stuff that many other Gimmick-Users would have.

About the Performer: Donal Gibson is American, but plays a lot of Australians convincingly, perhaps because, as the younger brother of MEL GIBSON, he's related to some. Donal sometimes performs in minor roles in Mel's stuff (like "Braveheart"), but also played John Smith in "Pocahontas II" (replacing Mel), and most notably playing Australian Web Surfer Ray Tracer in "ReBoot".
Jabroniville
Posts: 24690
Joined: Fri Nov 04, 2016 8:05 pm

Plastique

Post by Jabroniville »

Image

PLASTIQUE (Betty Sans Souci)
Created By:
Gerry Conway & Pat Broderick
First Appearance: The Fury of Firestorm #7 (Dec. 1982)
Role: Explosives Expert, Slut
Voice Actor: Juliet Landau
Finest Moment: Threatens to drop a plastic explosive down Atom Smasher's throat
PL 9 (98)
STRENGTH
1 STAMINA 3 AGILITY 4
FIGHTING 6 DEXTERITY 4
INTELLIGENCE 3 AWARENESS 2 PRESENCE 3

Skills:
Acrobatics 4 (+8)
Athletics 5 (+6)
Close Combat (Unarmed) 2 (+8)
Deception 4 (+7)
Expertise (Explosives) 10 (+13)
Insight 2 (+4)
Perception 4 (+6)
Persuasion 3 (+6)
Stealth 2 (+6)
Technology 3 (+6)
Vehicles 1 (+5)

Advantages:
Equipment 4 (Bombs), Evasion, Improved Defense, Ranged Attack 4

Equipment:
"Explosives"
Blast 9 (Feats: Triggered- Time) (Extras: Area- 30ft. Burst) (Diminished Range -1) (27)

Offense:
Unarmed +8 (+1 Damage, DC 16)
Explosives +9 Area (+9 Ranged Damage, DC 24)
Initiative +4

Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +3, Fortitude +5, Will +4

Complications:
Motivation (Greed)

Total: Abilities: 52 / Skills: 40--20 / Advantages: 10 / Powers: 0 / Defenses: 16 (98)

-Plastique is a Firestorm villain that later ended up marrying Captain Atom of all people, but she showed up in JLU in the Task Force X episode (they were unable to use the term "Suicide Squad"), flirting with eternal sociopath Deadshot the entire time (using some DECIDEDLY un-G-rated dialogue), and threatening to stuff a plastic explosive down an unconscious Atom Smasher's throat to get their team out of the Watchtower. Unfortunately for her, just as the team was about to get caught, Deadshot SHOT HER EXPLOSIVE while she was still holding it, leaving her a smoking wreck while the rest of the squad escaped. Note to super-villains: Don't trust Deadshot. She's basically "Slutty Girl With Bombs" and not too well-rounded or expensive.

About the Performer: Juliet Landau performed a bunch of different roles on "JLU", including Tala. I'll make a full bio on her later.
Last edited by Jabroniville on Sat Jul 13, 2019 7:37 pm, edited 1 time in total.
Jabroniville
Posts: 24690
Joined: Fri Nov 04, 2016 8:05 pm

Re: The Flash

Post by Jabroniville »

Ares wrote: Fri Jul 12, 2019 2:46 pm It's funny that your take away of comics Flash is a "studious, serious-minded stick-in-the-mud", since JLU Flash is pretty much just a heavily flanderized version of Mark Waid's lengthy run on the character. Following Crisis Wally became one of several attempts at a Peter Parker do-over, being given a normal, everyman quality that Mark transformed into more of a funny, quippy type who never the less could be serious when the situation demanded it. JL/JLU Flash pretty much took that and heavily emphasized the jokey part with the occasional hint that there was more going on beneath the surface.
See, I've never read any of Waid's run- my introduction to him was as "straight man" in his own book when he was palling around with Chunk (one of those "Well Marvel is CLEARLY better than DC if THIS is what they're peddling!" cases of a Young Jab picking up his first DC book). Then I read Morrison's JLA, where he was a pretty straight-laced hero, with his most extreme thing being his dislike of Kyle Rayner as a newbie hero. And then I read him in Teen Titans, where he was virtuous, but a bit of a self-righteous ass.
It really is funny just how often Flash got hit despite his speed. His fight with Luminous showed that if you just had enough people (not even a whole lot, just like 12 or so) you could beat the crap out of Wally. Likewise, I remember during a fight with the Manhunters where Wally actually ran into a bit of debris and knocked himself out. This version of Wally might have been the easiest to tag speedster ever.
I honestly get the sense that the writers realized just how horrible a Speedster would be in real combat situations, essentially impossible to beat, and wrote him as slow on the uptake to make it easier. Because a super-dodge-happy Speedster would actually be pretty boring to watch in fights, easily crushing any human opposition, and they knew it. But then of course they kind of over-did it, as there are SO MANY TIMES where you need an "all the heroes get knocked out" situation that Wally ended up being just as easy to tag as anyone else on the squad, which is silly.

It made it all the weirder when there'd be stuff like Wally one-punching BATMAN out in the "Justice Lords" episode (faking a heart attack and luring him in; an unusual bit of smarts from Wally), running around the world to wipe out Brainithor, or Luthor-in-Flash's-Body effortlessly curbstomping half a mile of Leaguers. Like, as soon as the Flash got serious, he was the most dangerous Leaguer out there. Though as he said, he always felt he could goof around, because Big Blue had his back. Every time things were REALLY intense, Wally would often be the dangerous one.
Doc chaos
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Re: Jab’s Builds! (Grodd! Hawkgirl! Dr. Fate! Solomon Grundy! The Flash!)

Post by Doc chaos »

Don't forget Amazo as a Silver Surfer homage to complete the Defenders shout out.
Jabroniville
Posts: 24690
Joined: Fri Nov 04, 2016 8:05 pm

Deadshot

Post by Jabroniville »

Image

DEADSHOT (Floyd Lawton)
Created By:
Bob Kane, David Vern Reed & Lew Schwartz
First Appearance: Batman #59 (June 1950)
Role: Marksman, Man of No Morality, Deadpan Snarker
Voice Actor: Michael Rosenbaum
Finest Moment: Almost killed Aquaman, then nearly escaped the entire Justice League.
PL 10 (163)
STRENGTH
2 STAMINA 3 AGILITY 5
FIGHTING 10 DEXTERITY 5
INTELLIGENCE 2 AWARENESS 3 PRESENCE 3

Skills:
Acrobatics 5 (+10)
Athletics 7 (+9)
Deception 5 (+8)
Expertise (Mercenary/Assassin) 10 (+12)
Insight 3 (+6)
Intimidation 4 (+7)
Investigation 4 (+7)
Perception 9 (+12)
Ranged Combat (Guns) 1 (+14)
Stealth 7 (+12)
Technology 3 (+5)
Vehicles 2 (+7)

Advantages:
Accurate Attack, Assessment, Beginner's Luck, Connected, Defensive Attack, Equipment 3 (Various Guns), Evasion 2, Improved Aim, Improved Critical (Guns) 3, Improved Defense, Improved Initiative, Improved Smash, Power Attack, Precise Attack (Ranged/Cover), Quick Draw, Ranged Attack 8, Seize Initiative, Taunt, Tracking, Ultimate Aim

Powers:
"Deadshot Costume" (Flaws: Removable) [19]
Protection 2 (2)
Blast 6 (Extras: Multiattack) (18)
"Targetting Device" Senses 3 (Extended & Low-Light Vision, Infravision) (3)
-- (23 points)

Offense:
Unarmed +10 (+2 Damage, DC 17)
Costume Guns +14 (+6 Ranged Damage, DC 21)
Initiative +9

Defenses:
Dodge +13 (DC 23), Parry +12 (DC 22), Toughness +3 (+5 Costume), Fortitude +6, Will +6

Complications:
Motivation (Greed)- Deadshot is a mercenary.

Total: Abilities: 66 / Skills: 60--30 / Advantages: 32 / Powers: 19 / Defenses: 16 (163)

-Deadshot's hilarious. Totally the snarkiest, most deadpan bastard who ever lived, all the while gunning guys down with automatic rifles in his wrist-guards. There's a reason he's the only guy to live through all the variants of the "Secret Six" concept over the years. His run on Gail Simone's Secret Six was phenomenal, and John Ostrander made him his baby on Suicide Squad back in the day (where he was calmly, casually suicidal, constantly taking huge risks but surviving because he was so good at his job. His curt line delivery is some of the best stuff- "Why did you kill the senator?!?" "You said to Flag from killing the senator. Exact words")- he's come a long way since being a forgettable Batman villain (created by BOB KANE of all people) over sixty years ago. On JLU, he was still pretty funny, though only got a ton of play on "Task Force X", getting onto the Justice League Floating Satellite, and he helped Rick Flag & his squad steal The Annihilator. His casual disregard for anyone else's safety led to him shooting Plastique's explosive while she was still holding it, nearly killing his teammate, just to cover the team's escape! He then smirked and tried to walk out on his team, at which point Flag informed him that Task Force X was a LONG proposition.

-My Deadshot is sorta like the DCA official version, but he's a more reasonable level (PL 10 is enough to challenge a Leaguer, but he pretty much couldn't win once they caught up to him, and I wanted him closer to Green Arrow and other guys like that), packing his trademark Wrist-Gauntlet Automatics. Why DCA saw those as worthy of being Devices, but not Green Arrow's Trick Arrows, I have no idea.

About the Performer: Michael Rosenbaum played Deadshot as well as The Flash. In this role, he was said to be imitating Kevin Spacey.
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Re: Jab’s Builds! (Grodd! Hawkgirl! Dr. Fate! Solomon Grundy! The Flash!)

Post by greycrusader »

Captain Atom...yeah, this seems like just another case of DC dropping the ball. The character is nearly sixty years old, and was one of Charlton Comics' semi-popular guys way back in the day after Steve Ditko give him a visual make-over. He got a big push after DC's original Crisis event, and had a pretty solid 5 year run, along with exposure in the popular Justice League titles. But then...the whole botched Monarch thing, and then comic limbo for awhile, followed by the lousy Countdown and Armageddon story lines, then the unsuccessful New 52 revamp. Just one misguided direction after another.

Actually, DC basically ended up doing NOTHING with the Charlton properties, in terms of sustained success. The most to come out of the properties were the Watchmen cast and the Jaime Reyes Blue Beetle, who got exposure as part of Young Justice.

So...typical DC story, in other words.
Jabroniville
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Joined: Fri Nov 04, 2016 8:05 pm

Rick Flag

Post by Jabroniville »

Image

RICK FLAG
Created By:
Robert Kanigher & Ross Andru
First Appearance: The Brave and the Bold #25 (1959)
Role: Ultra-Loyal Army Guy
Voice Actor: Adam Baldwin
Finest Moment: Beats the ever-loving CRAP out of Vigilante
PL 9 (151)
STRENGTH
3 STAMINA 4 AGILITY 5
FIGHTING 9 DEXTERITY 4
INTELLIGENCE 3 AWARENESS 3 PRESENCE 3

Skills:
Acrobatics 3 (+8)
Athletics 7 (+10)
Close Combat (Unarmed) 6 (+15)
Deception 5 (+8)
Expertise (Soldier) 10 (+13)
Insight 4 (+7)
Intimidation 5 (+8)
Investigation 4 (+7)
Perception 5 (+8)
Stealth 2 (+7)
Treatment 2 (+5)
Vehicles 4 (+8)

Advantages:
Assessment, Beginner's Luck, Benefit 2 (Cadmus Operative), Chokehold, Defensive Attack, Defensive Roll, Diehard, Evasion, Extraordinary Effort, Fast Grab, Fearless, Grab Finesse, Great Endurance, Improved Critical (Unarmed) 3, Improved Defense, Improved Disarm, Improved Initiative, Improved Hold, Jack-of-All-Trades, Last Stand, Leadership, Power Attack, Prone Fighting, Ranged Attack 6, Takedown

Offense:
Unarmed +15 (+3 Damage, DC 18)
Initiative +1

Defenses:
Dodge +13 (DC 23), Parry +13 (DC 23), Toughness +4 (+5 D.Roll), Fortitude +7, Will +8

Complications:
Responsibility (Cadmus, The United States)- "Not everyone has to be BLACKMAILED into serving their country."

Total: Abilities: 66 / Skills: 58--29 / Advantages: 33 / Powers: 0 / Defenses: 21 (151)

-Rick Flag is a character from War comics, then his son got transfered over to Suicide Squad, making his bones as the team leader. He's a one-shot guy in "Task Force X", beating the living crap out of Vigilante, and leading his squad to stealing The Annihilator from Justice League Headquarters. He's elite enough to be a PL 9 Soldier who can kick ass in melee as well as Black Canary. It's a REALLY good showing for a non-gimmicked fighter- I love the foreboding way Captain Boomerang just says "That one doesn't NEED a weapon". I mean, he just divebombs Vigilante and beats the shit out of him using normal, non-flashy moves

About the Performer: Adam Baldwin played a lot of supporting roles in '80s stuff, such as "Predator", "Full Metal Jacket", and more, but was never really a big name. He's best known to nerds for being Jayne Cobb in "Firefly". He occasionally plays Superman in some video game work as well, and is sometimes credited for starting the GamerGate movement after retweeting some stuff.
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catsi563
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Re: Jab’s Builds! (Grodd! Hawkgirl! Dr. Fate! Solomon Grundy! The Flash!)

Post by catsi563 »

Adam was also in Chuck
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

Showdown at the Litterbox

Catsi stories
Jabroniville
Posts: 24690
Joined: Fri Nov 04, 2016 8:05 pm

Captain Marvel

Post by Jabroniville »

Image

CAPTAIN MARVEL (Billy Batson)
Created By:
C.C. Beck & Bill Parker
First Appearance: Whiz Comics #1 (Feb. 1940)
Role: Flying Brick, Superman Rip-Off, Boy-Turned-Hero, The "Aw Shucks" Hero
Voice Actor: Shane Haboucha & Jerry O'Connell
Finest Moment: Demolished an entire city while fighting Superman. Almost beat him.
PL 12 (199)
STRENGTH
14 STAMINA 14 AGILITY 2
FIGHTING 7 DEXTERITY 0
INTELLIGENCE 3 AWARENESS 5 PRESENCE 4

Skills:
Close Combat (Unarmed) 3 (+10)
Deception 2 (+6)
Expertise (Pop Culture) 3 (+6)
Expertise (Newsboy/Gopher) 3 (+6)
Expertise (Street Urchin) 3 (+6)
Insight 3 (+8)
Perception 4 (+9)
Persuasion 9 (+13)
Ranged Combat (Thrown Objects) 4 (+8)

Advantages:
Benefit (League Member), Defensive Attack, Fascination (Persuasion), Interpose, Luck, Ranged Attack 4
Extraordinary Effort, Fast Grab, Great Endurance, Improved Critical (Unarmed), Improved Critical (Heat Vision), Inspire, Interpose, Last Stand, Power Attack, Ranged Attack 6, Takedown, Ultimate Strength Check, Withstand Damage

Powers:
"The Wisdom of Solomon"
Enhanced Advantages 4: Beginner's Luck, Benefit (Voice in Head), Jack-of-All-Trades, Well-Informed [4]
Enhanced Skills 2: Arcane Lore 6 (+9) [3]

"The Strength of Hercules"
Power-Lifting 2 (1, 600 tons) [2]
Enhanced Advantages 3: Fast Grab, Power Attack, Ultimate Strength Check [3]

"The Stamina of Atlas"
Impervious Toughness 11 [11]
Enhanced Advantages 3: Great Endurance, Ultimate Fortitude Save, Withstand Damage [3]
Immunity 5 (Fatigue Effects) [5]

"The Power of Zeus"
"Shazam Lightning Bolt" Damage 14 (Flaws: Side-Effect- Transforms into Billy Batson if He Fails a Dodge Save) [7]

"The Courage of Achilles"
Immunity 2 (Fear Effects) [2]
Enhanced Advantages 1: Ultimate Will Save [1]
Enhanced Will Check 4 [4]

"The Speed of Mercury"
Flight 9 (1,000 mph) [18]
Movement 1 (Space Travel 1) [2]

Offense:
Unarmed +10 (+14 Damage, DC 29)
Shazam Bolt +10 (+14 Damage, DC 29)
Initiative +2

Defenses:
Dodge +9 (DC 19), Parry +9 (DC 19), Toughness +14 (+6 Impervious), Fortitude +14, Will +6 (+10 Achilles)

Complications:
Motivation (Fighting Bad Guys)
Responsibility (Idolizes Superman & The League)
Secret (Young Boy)- Captain Marvel is secretly a young boy named Billy Batson. This means he's sunny but a bit immature in his dealings with others.
Involuntary Transformation ("Shazam!")- Billy Batson must say the magic word to transform into Captain Marvel. Similarly, he will transform back if he says it again. This is not always a good thing.
Power Loss (Lightning Bolt)- Billy must speak to call down the Lightning.
Responsibility (The Wizard)
Responsibility (Mary Marvel, Sister)-Maybe.

Total: Abilities: 98 / Skills: 34--17 / Advantages: 9 / Powers: 65 / Defenses: 10 (199)

-Though DC has always been very, VERY strange about their "Almost Superman" guy, consistently altering him and de-emphasizing him, a lot of important creators have loved the guy. Alex Ross for one always championed him, and the Timmverse guys also wanted to use him. However, they were pretty well restricted to just one shot.

-Cappy only got one appearance on JLU but it was a doozy. What better way to showcase your "Almost Superman" guy by having him fight Superman, demolishing an entire empty city in the process in what is a VERY solid contender for the greatest single fight on that series? And of course, it was all set up by Lex Luthor & Amanda Waller at Cadmus, using "Lexor City" and a Kryptonite-powered Enging that looked like a bomb to con Superman into wrecking stuff to get at it, thus setting off a fight with Marvel (who flubbed the Wisdom of Solomon BIG-TIME against Luthor, proudly telling the assembled press that he's "One of the good guys now!"). The episode did a very good job in portraying Superman's increasing dickishness compared to Billy's more innocent good-guy mind-set, but it was very careful to point out that Superman was RIGHT to be mistrustful of Luthor. It was one of those neat things where you can see both sides- Billy was hurt and angered to see the League "fight like the bad guys", and Superman was correct about Luthor's evil... but Superman was way too aggressive and impatient, refused to listen to reason, and basically slugged Captain Marvel for no good reason.

-And man, WHAT A FIGHT. The two throw each other through buildings, punch each other with earth-shattering force, blast away, throw things, crush debris between them... it's epic. And it's extremely even, right up until the end, when lightning bolts nearly turn the tide until Superman reverses it and luckily catches Billy's weakness. I mean, I remember Ares going frame-by-frame and checking for hairs out of place to determine that DC had, in fact, pushed Superman too hard in the fight, but to everyone else, it came off pretty even :P.

-Captain Marvel is a super-tough PL 12 character, being extremely hard to hurt, and packing nearly the ENTIRE Kryptonian power package, with a few unique tricks. He's got no Heat Vision or Super-Senses, but his boost in Skills, Awareness and other things can kind of set it off. He's still 30 points cheaper than Superman by virtue of losing those extra Powers, however. The Lightning Bolt has been used enough in comics now (and thrice in a row on JLU) that I can stat it without viewing it as a "Power Stunt" any longer, using the "Dodge Save" Side Effect others have used in 2nd Edition. It's a pretty useless combat tactic, really, unless you're fighting magic-weak guys or tons of zombies you don't mind blowing up, because it's so distracting and possibly bad for you. Otherwise, he's a true elite.

About the Performer: Huh, that was Jerry O'Connell? Funny. O'Connell was one of many potential big-name Leading Men of the 1990s, but ran into the usual trouble- you can't just TELL PEOPLE that someone's going to be a big name- they have to earn it. And unlike with hot young female stars, male stars don't lose roles as they age- this means that the A-List is always full of the same guys until they die, meaning the youngsters often get frozen out. O'Connell is thus primarily known for his role on "Sliders", a pretty good sci-fi show with some great concepts (every episode set in a different Alternate Universe where something big is different), but eventually crapped out with stupid storylines, actors quitting (it ended with Rembrandt as the sole remaining Original Cast Member), and more. His most famous work is probably in "Stand By Me", though he was unrecognizably young at the time. His other work, like "Joe's Apartment" and "Kangaroo Jack", or side roles in "Jerry Maguire", "Scream 2" and more, pretty much doomed him as a star- a really good-looking dude (my mom was always fawning over him when we were watching "Sliders"), he had a REALLY shitty agent- that friggin' kangaroo movie just annihilated him and there was no going back.

-Billy Batson's few lines are performed by Shane Haboucha, whose biggest role is probably the "narrator" of the famous "Stacy's Mom" song in the music video, where he drools over the ridonkulously hot Rachel Hunter, the mother of his girlfriend. Haboucha, as a child star, really hasn't done much- most of his roles are one-offs- his most recent credit on IMDB is from 2012, too.
Jabroniville
Posts: 24690
Joined: Fri Nov 04, 2016 8:05 pm

The Justice Guild

Post by Jabroniville »

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THE JUSTICE GUILD OF AMERICA
Role:
Old-Timey Fuddy-Duddy Superheroes
Finest Moment: Fought the very being that created them.
PL 7 (101)
STRENGTH
3 STAMINA 4 AGILITY 4
FIGHTING 9 DEXTERITY 4
INTELLIGENCE 2 AWARENESS 3 PRESENCE 4

Skills:
Acrobatics 2 (+6)
Athletics 7 (+10)
Deception 3 (+7)
Expertise (Law) 3 (+5)
Expertise (Current Events) 6 (+8)
Insight 3 (+6)
Intimidation 2 (+6)
Investigation 4 (+7)
Perception 4 (+7)
Persuasion 2 (+6)

Advantages:
Ranged Attack 2, Set-Up, Teamwork

Offense:
Unarmed +9 (+3 Damage, DC 18)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +4, Fortitude +6, Will +8

Complications:
Motivation (Justice)

Total: Abilities: 66 / Skills: 36--18 / Advantages: 4 / Powers: 0 / Defenses: 13 (101)

-The "Justice Guild" pair of episodes (called Legends) is a big tongue-in-cheek affair, basically parodying the Golden & Silver Ages of Heroes, poking fun at most of the old tropes, while attempting to tell an endearing story about how Green Lantern loved these characters as a kid, and being a bit sad at how things turned out. And while there are several fantastic gags, and they really nail the "Golden Age" feel, I think that it's held back by the fact that it's a two-parter. Like, you could have EASILY told this story in one episode, but the whole "The entire show is mostly two-parters" kicked it in the butt, and so they had to dwell on too many things. There's a lot of Stunt-Casting here with the good guys, too.

-The writers were apparently not allowed to use the real characters upon whom the whole "Parallel Earths" thing evokes- the Justice Society of America. And so we have some close analogues- the Green Guardsman (Alan Scott's Green Lantern), The Streak (Jay Garrick's Flash), Cat Man (Wildcat) and Black Siren (Black Canary). Tom Turbine is part Atom (he's short and strong), and part overall super-genius (Mr. Terrific?) to fill plot device stuff. They even have a human buddy, Ray Thompson- a kid inspired by Snapper Carr-style Kid Sidekicks/Hero's Buddy types, and named for Golden Age superfan Roy Thomas. Their villains evoke The Wizard, The Fiddler, Sportsmaster and The Icicle.

-It turns out in the end that J'onn's flashes of explosions are based off of real-world events- the Justice Guild in John's old comics have actually been dead for FORTY YEARS, dying in battle to save the Earth. However, their "human buddy" turns out to be a psionic powerhouse who creates an illusory world based off of his beloved old comics. His Justice Guild are illusions, as is much of the world, but the people within it are real, and forced to carry out Ray's sick, sad dreams. When the League uncovers this, they're horrified (but a bit sympathetic)- Ray destroys them easily, but when the Justice Guild attack him, he can't maintain the momentum, and finally breaks down. He's basically dead (they don't say it, but everyone's like "Well, we're free now!"), and the Justice Guild salute the Leaguers as they fade away. Meanwhile, the other survivors of the Earth, having lived this lie for FORTY YEARS, are grateful to the League, and promise to rebuild.

-The fact that the writers couldn't use the JSA robs the story of some of its gravitas, but also lets them be a little more free-wheeling and depressing- you weren't gonna have JAY GARRICK say the famous "You're a credit to your people, son!" to a stunned Green Lantern ("Uh, thanks."). That whole line is really the best part of the whole deal- kind of summing up old-timey philosophy with one sentence in a way that the entire two-parter beats you over the head until you get it. It's nice, friendly and complimentary... but also somewhat condescending and rooted in old ways of thinking (like, "his people" need a credit?).

-The characters all use the same basic stat-block, as they're... well, Golden Age Heroes. The same, generic, lantern-jawed friendly dude with a jovial nature and an unflappable personality. More or less a pardoy of how DC's old heroes were.

Justice Guild Roster:
TOM TURBINE- PL 8 (114): "Turbine" (ST +4, Leaping 3), INT +6, Expertise (Science) 6 (+14), Technology 6 (+14) [13]
-Tom Turbine evokes some rather non-specific superheroes- he squints like Captain Marvel, is short like The Atom, and smart like a few other guys.

THE GREEN GUARDSMAN (Scott Mason)- PL 10 (101): "Ring" (Create 10, Blast 10, Force Field 4, Flight 6, Snare 10) [37]
-The Green Guardsman looks very much like Alan Scott with white hair, no red, and a bigger mask.

THE STREAK- PL 8 (128): FIGHTING +2, Dodge +2, Speed 8, Quickness 8, Multiattack Strength 3, Slow Fall (Affects Others Cylinder), Wall-Crawling (While Running) [27]
-The Streak is Jay Garrick in an old-timey football helmet.

CAT MAN- PL 8 (111): FIGHTING +3, Dodge +2, Improved Critical (Unarmed), Equipment 2 (Motorcycle, Wall-Crawling Gloves, Grappling Claw) [10]
-Looking a bit like Wildcat or the Silver Age Batman, Cat Man is a tumbler with a motorcycle and some sharp-taloned gloves. He does the least in the early part of the story, but eventually drives his motorcyle up onto the blimp from a nearby building and completely wipes the floor with the entire Injustice Guild, easily beating them.

BLACK SIREN (Donna Nance)- PL 7 (109): AGI +2, Expertise (Cooking) 8 (+10) [8]
-Evoking Black Canary, the Siren is seen being athletic and dodging stuff, and... cooking. A play on how WONDER WOMAN of all people was made the JSA's secretary back in the 1940s JSA comics.

RAY THOMPSON:
-Their "Kid Buddy" Ray Thompson is revealed to be a deformed mutant in the end, altered by the radiation that nearly destroyed their world. Though a monster who forced innocent people to live out his fantasies for years, the Flash points out the obvious- that it seemed better than reality. Ray is so powerful as to be almost unstattable given he only fought for a bit. He's a high-end Telekinetic with a Force Field, Blasts, Mental Blasts (J'onn is taken out), and more. His "Illusions" have physical mass, and last endlessly.

About the Performers:

-Black Siren was voiced by Jennifer Hale, filling yet another role in this series.

-The Streak was voiced by David Naughton, who was a singer promoting Dr. Pepper for years, and was the lead in "An American Werewolf in London". All his other roles are either TV, or stuff I've never heard of.

-Cat Man was voiced by Stephen Root, an all-star Voice Actor known for playing Bill & Buck on "King of the Hill" for years- his thick Southern accent and deep voice being ideal for both clever folks and buffoons. He was also in "NewsRadio" as the radio station's owner, and was the famous Milton in "Office Space", who set the building on fire after years of quiet threats to do so. A classic character actor, he's been in various semi-famous movies as well.

-The Green Guardsman was voiced by William Katt, best known for playing a supersuit-wearing lead in "The Greatest American Hero" and Tommy, the ill-fated prom date of the main girl in "Carrie".

-Tom Turbine was voiced by the infamous Ted McGinley, formerly the Patron Saint of "Jump The Shark", a website devoted to having people write in moments when their favorite shows turned to crap. McGinley was known for entering MANY shows just as they started to fade away and die, often replacing popular cast members (this was parodied on "The Brave and the Bold", which featured him replacing the voice of Aquaman in the final episode, at the request of Bat-Mite). He was known for this as far back as "Happy Days", in which he joined the cast not too long after the ACTUAL "Jumping the shark" moment, replacing Ron Howard as the more normal, straight-laced character to contrast Fonzie's "cool guy" attitude. He also played the lead jock frat boy in "Revenge of the Nerds". McGinley is now most famous for playing Jefferson D'Arcy on "Married... With Children" for a number of years (again, replacing an actor who left), and has actually received consistent work- his All-American good looks are so notable as to almost be a parody of the concept of "Boring Handsome Guy", which makes him one of the better good-looking comedic actors out there.

-Finally, their "human buddy" Ray was played by Neil Patrick Harris, one of those weird actors who had TWO big parts to his career. He got his start as a child actor in "Doogie Howser, M.D.", a show I remember my parents watching- he played a child genius who went through college rapidly and became a professional doctor as a teen. He disappeared like most child stars did, appearing in bizarre stuff like "Starship Troopers" as the main character's jackbooted Nazi Psychic Buddy. And then all of a sudden he shows up as the sexist, poon-chasing lothario on "How I Met Your Mother", instantly becoming the most popular character and getting all the best lines and scenes. This showy role suddenly made everyone FORGET Doogie Howser, and suddenly NPH was a famous man! Coming out of the closet, he became a symbol for much of the gay community, then went on to impress in a few other roles, such as in "Hedwig and the Angry Inch", playing a transexual rocker on Broadway, and becoming a nerd icon for "Dr. Horrible's Sing-Along Blog". Despite that, his career burned out from that peak, as appearing in "The Smurfs" robbed him of some credibility (they were apparently pretty bad), and his attempt at reviving the Variety Show failed utterly. Currently I don't even know what he's doing- he hasn't worked at all in 2019 from what I can tell.
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KorokoMystia
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Re: Jab’s Builds! (Solomon Grundy! The Flash! Suicide Squad! Captain Marvel!)

Post by KorokoMystia »

Neil Patrick Harris was also The Music Meister! (from the Brave and the Bold cartoon. It's still a shame that that character never got transferred to the comics, but I suppose he just wouldn't fit in modern-day DC and without sound.)
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