[OOC] AA: Gulf Coast Guardians - [ENDED]
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
If anyone has a creative idea for a Power Stunt that might help us track down the Black Rose Society, Sky Guard can counter the Fatigue from using Extra Effort with his Luck Control.
I also intend to have Sky Guard Aid Angela in an Intellect check, to investigate the scene. As long as Angela does so.
I also intend to have Sky Guard Aid Angela in an Intellect check, to investigate the scene. As long as Angela does so.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Would there be a point in Kit continuing the search for the beast that escaped? I am a bit tired right now, so if not Kits post I get up tomorrow will be of him searching a bit for flavour and meeting up with the others. No point in rolling for a search if the beast/man is already gone.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Without Tracking, there is really no chance of finding the stray at this time.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
The INT check was just to realize that this was all a show so there would probably be some way of them seeing/recording what happened. It would have lowered the DC of finding the cameras.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I keep forgetting about aid checks. Is it too late to aid kits persuasion check?
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
You can't add enough to bump him up one more level.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Kit got a 30 if the attractive +2 applied. So all he'd need is a +5
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Attractive doesn't apply.
Edit: Specifically, the men in the camp wouldn't let Kit interact with any women in camp without one of them present. And they would interrupt any conversation that led to the woman being more helpful.
Edit: Specifically, the men in the camp wouldn't let Kit interact with any women in camp without one of them present. And they would interrupt any conversation that led to the woman being more helpful.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
No worries. Figured I try.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Would injuries have had time to recover by now? Wondering if I need to patch people up between fights. From what I recall, the default is that they heal out of combat at a rat is one degree per minute.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
It's not technically required to heal people of Bruised levels between scenes, unless I am running something like the Crime Spree from the first game where things were literally running one right after the other. In those cases, I will specify that there isn't enough time to recover.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Then I can assume the bruise has healed ?
- stavaros_the_arcane
- Posts: 538
- Joined: Sat Mar 17, 2018 9:17 pm
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I want to post something in game but I'm totally drawing a blank on anything to contribute.
Apologies for my uncooperative brain.
Apologies for my uncooperative brain.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
We appear to be stuck. Do I need to goose things along?