[Forever Tree]Rustdeity OOC

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Hoid
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Re: [M&M2e]A Forever Tree game?

Post by Hoid »

Well, my pick is Sakuro. So, recruiting is closed.

I’m watching World of Dance, Sakuro, so, we’ll be starting this shindig tomorrow-ish.

To Earth-V!
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

And lo, the thread is reborn as our OOC thread! Ta-daaa!
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

In case you didn’t see it in the IC thread:

Despite what Mickey says, there would be other people who might have a clue. Rick is a gossip and good at his job, but is often intoxicated. The gate-guards—-of which there’re six—-had to have seen him go. Nevemind that Renner, while crazy, was not necessarily disorganized.

And yes, Lock = Locked Sea.
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Sakuro
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

Would it be acceptable for me to use Conacts + Gather Information + Comprehend Objects? The idea being that Imperious tries to get information from Renner's objects (questioning them, etc.), rather than doing actual detective work.
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

Sure, i don’t see why not.
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

Feel free, by the way, to invent small details about the beastmen your character got rid of some time ago.
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Sakuro
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

Actually, I wanted to ask you if there was anything noteworthy about them, considering two separate NPCs brought them up.

Also an oversight on my part: I should have been describing Imperious' armor forming up over him each time he used his Powers. Or, in the case of his senses, some portion of the armor around his eyes/face.
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

I don't expect anything comes from the Search check, given how low the result is. So you know what I'm thinking, Imperious plans to cover his bases before departing to actively search to Renner. That'll mean getting some information from Rick and the guards is Mickey hasn't finished with them. Given how fast Imperious moves, she might not even have gotten to her first destination. I do not know. Though hope was to delegate some of this so questioning people did not get repetitive.
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

The DC (to spot the stim, that is) was abysmally low. Beaumont was literally almost caught in the act.
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

Ah hah! That changes Imperious' departing comment/actions. Knew something was up and Imperious was going to give a warning.

Concerning the beastmen Imperious recently dealt with, I do not have much to offer in detailing them. But I am thinking … goat people. Perhaps not all of them, but some. One particularly large goat-man too, with a breastplate and big axe. No specific reason for any of this as a suggestion. It just popped into my head.
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

Well, beastmen on Rustdeity are very different from Warhammer beastmen. Though both are savage and nigh-feral, Rustdeity’s beastmen are not inherently evil.
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

Unless something happens along the way, Imperious will be using a mix of Super-Senses, Quickness, and Flight to aid in his search of the blackzone for signs of Renner.
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

Ok, make a Search roll, adding in Super-Senses (at least, those that are applicable). The DC’ll be slightly lower than normal, because you have a fairly narrow area to look through....
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Re: [Forever Tree]Rustdeity OOC

Post by Sakuro »

How big of an area is the fire? Could Imperious use his Create Object to smother it/cover the fire and deny it oxygen?
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Re: [Forever Tree]Rustdeity OOC

Post by Hoid »

In theory, yes. 15 ranks in Create Object with Precise is an awfully effective fire-extinguisher!
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