Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
// M'Att's action was to get the Klingon to safety
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
It's round 2, M'Att's up:
M'Att - 24
CJ 20
Halsey: 14
Helena 11
Ryou 10
Xandarian: 9
Featherweight 8
M'Att - 24
CJ 20
Halsey: 14
Helena 11
Ryou 10
Xandarian: 9
Featherweight 8
Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
Kid Martian
Condition: Normal
HP: 0
M'Att comes back up through the floor, having left the now very annoyed Klingon behind. Resolidifying, he attempts to restrain their "host."
(OOC - feel free to roll for me, I will try tonight)
Condition: Normal
HP: 0
M'Att comes back up through the floor, having left the now very annoyed Klingon behind. Resolidifying, he attempts to restrain their "host."
(OOC - feel free to roll for me, I will try tonight)
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
"You're going back up?" CJ says as M'Att floats back up to the room above. "Okay, I'll hold down the fort right here in this room."
Once M'Att disappears, "Okay, we're leaving. Hold on and don't resist. This might get bumpy." CJ grabs the three aliens and looks out the window for a building nearby and teleports herself and the three aliens to an office in that building. If there is no building nearby. She will settle for teleporting down this building to no more than 5 floors from the ground floor and then she will repeat her attempt to leave the building next round.
Once M'Att disappears, "Okay, we're leaving. Hold on and don't resist. This might get bumpy." CJ grabs the three aliens and looks out the window for a building nearby and teleports herself and the three aliens to an office in that building. If there is no building nearby. She will settle for teleporting down this building to no more than 5 floors from the ground floor and then she will repeat her attempt to leave the building next round.
Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
//Still need that roll
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
//And a mention of what exactly you are using, Bladewind....?
Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
//sorry.... Life has been... life.
Kid Martian
Condition: Normal
HP: 0
M'Atts arms extend and wrap around their host, his Martian physiology at play as he puts his focus on holding his adversary.
Attack: 1d20+6 8 - I'm assuming we had regained our HP, if not... I'll still use extra effort.
Attack: 1d20+6 26
// Elongation is descriptor on Enhanced Strength - Using his Array for Enhanced Strength 4 (total Strength 6) - Kid Martian's opponend needs to make a DC 16 (better of Strength or Dodge) to break the hold, adjusted as you see fit for the crit...
Kid Martian
Condition: Normal
HP: 0
M'Atts arms extend and wrap around their host, his Martian physiology at play as he puts his focus on holding his adversary.
Attack: 1d20+6 8 - I'm assuming we had regained our HP, if not... I'll still use extra effort.
Attack: 1d20+6 26
// Elongation is descriptor on Enhanced Strength - Using his Array for Enhanced Strength 4 (total Strength 6) - Kid Martian's opponend needs to make a DC 16 (better of Strength or Dodge) to break the hold, adjusted as you see fit for the crit...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
(ooc: CJ's action is above, so Halsey's next.)
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
//Yeah...which of the two is M'Att actually restraining? Halsey or the girl from Xandar?
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
// he said restrain our "host". Presumably that's "Halsey"
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
M'att manages to wrap his arms around " Halsey", noticing that the man's muscles, while firm, seem to be enhanced by something underneath.
By now, all emotion has been drained out of your " host"'s face, making it appear weirdly mask-like.
There is an audible whirring underlying Halsey's movements as he applies superhuman strength in order to break free of the hold!
By now, all emotion has been drained out of your " host"'s face, making it appear weirdly mask-like.
There is an audible whirring underlying Halsey's movements as he applies superhuman strength in order to break free of the hold!
There are shocked cries as CJ and a group of three confused aliens land right on top of a large table in a meeting room, several people in suits staggering back or falling off their seats...With a result of 23, he should break free.
Should be Helena's turn now
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Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
(ooc: where did CJ end up? Same building down lower or different building relatively same height?)
Re: Young Hero initiative: Full of Sound and Fury (IC - transfer from Roninarmy)
Helena
"Dang it all to heck and gone!" she said, realizing now that the Hasley was a freaking construct! "I'm blasting this, this imposter!"
ooc
Cosmic Blast: Damage 7 (light, DC 22; Increased Range: ranged, penetrating 7, accurate)
https://orokos.com/roll/775556 14 (forgot to add the plus 2 for accurate, so 16)
"Dang it all to heck and gone!" she said, realizing now that the Hasley was a freaking construct! "I'm blasting this, this imposter!"
ooc
Cosmic Blast: Damage 7 (light, DC 22; Increased Range: ranged, penetrating 7, accurate)
https://orokos.com/roll/775556 14 (forgot to add the plus 2 for accurate, so 16)
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5