[OOC] Four Horsemen [Finished]

For all of your Play-By-Post games.
User avatar
Sakuro
Posts: 5746
Joined: Tue Feb 12, 2019 7:43 am

Re: [OOC] Four Horsemen

Post by Sakuro »

You should not expect the GM to make things better for your character Flynnarrel. The PCs need to improve their own situation. If you wanted a clean get away, it needed to happen the way it happened. Otherwise you risk an increasing number of complications. Including the potential of loosing the ring to a simple Disarm action should the Samaritan follow Garald in the event we went with Kaito's half-measure. The cool factor of a parting shot isn't worth that, if you consider how easily the Dove could counter whatever was done. MrDent is a nice as far as GMs go, but I can see how we could have been seriously punished for stopping for even a round.

As for the Gold Bars bracelet, Garald would want Cognagion to have it. At least in the short term. It gives him a means of protecting himself and expands on his combat utility. Garald doesn't want it. As a player, I am indifferent to who carries it.


EDIT:
On the topic of the intermission, I don't have anything in mind for Garald. Though I do think he should drop his Russian Military related Complication and Advantages. He's been distancing himself from the military since the campaign started, and at this point he feels using Russia as a tool for the Horsemen is no longer viable. Or not worth the effort it would take.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

On the subject of GM intervention, I debated having the ring do a one time immediate teleport for y'all to escape. It seemed like there was a desire to keep going or give a parting shot though so I held back.
On the topic of the intermission, I don't have anything in mind for Garald. Though I do think he should drop his Russian Military related Complication and Advantages. He's been distancing himself from the military since the campaign started, and at this point he feels using Russia as a tool for the Horsemen is no longer viable. Or not worth the effort it would take.
At this point, unless Garald answers the calls and comes in to be a tool of Russia he will have a difficult time of getting help from them. At this point he either helps them or continues to be vilified. Cognagion can exert control of them and the smear camapgin, but with the dove out there how long that control will be there is another matter.

For the scene overall, it played out differently than I had thought. Some of the choices such as the illusion/invisibility busting glasses we brilliant. Cognagion sneaking abroad the rig and making everyone a puppet to cause problems for the Others was also a nice touch. When I wrote the outline, I was picturing the delegates getting to the rig and the military escorts being used by Cognagion like he had in the past. Overall, it was more RP than I imagined the scene held.
User avatar
Doctor Malsyn
Posts: 8173
Joined: Fri Nov 04, 2016 10:42 pm
Location: Thunderdome, Texas

Re: [OOC] Four Horsemen

Post by Doctor Malsyn »

It was a very RP heavy mission, and I honestly liked that approach. Taking the time to observe the going ones about the scene and the angle we could take was really fun. From my personal perspective, Cognagion got to showcase himself both at his best, as well as him at his worst when his plans and machinations were being rapidly thwarted. He's going to be in a rough state, and I can't guarantee that in future missions he's going to act exactly rational whenever our Opposition comes into play. What he wants, what he needs, is his network. The more people under his sway, the more secure his immortality, and the more secure his vision of a perfect society is complete.

There was a plan I had in mind where, if he were to visually witness one of their number being affected by him, then he'd be secure in the knowledge he'd have an in just like with Rodger. Nothing would please him more then to take them out using their own allies. But... Perhaps this is a plan best executed when we're stronger and more secure in our power.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

What I strive for in scenes is to have it more RP than attack, defend, attack, etc of a regular fight. To be honest, a straight up punch/offensive power battle is a bit boring to me. Only so many ways one can write up "I use lightening blast" before it gets repetitive.
User avatar
Sakuro
Posts: 5746
Joined: Tue Feb 12, 2019 7:43 am

Re: [OOC] Four Horsemen

Post by Sakuro »

Here is my proposal for a Complication meant to replace Garald's "Worldly Obligations".
"Vilified (Reputation)" - Since becoming a Horseman Garald has distanced himself from the Russian military. After his superhuman nature became public Garald refused to bring the other Horsemen into their custody. No longer following orders from former superiors he has become the target of a smear campaign by the Russian government, exposing and exaggerating his history of heinous acts.
Loosing his Benefit Advantages, I'd like to buy up Garald Perception from 10 to 12 and take the All-out Attack Advantage. I forgot he did not have that, and used it a couple times in the last encounter.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
User avatar
Doctor Malsyn
Posts: 8173
Joined: Fri Nov 04, 2016 10:42 pm
Location: Thunderdome, Texas

Re: [OOC] Four Horsemen

Post by Doctor Malsyn »

Hm, speaking of buying up, did we manage to get any power boosts from that last mission? Or is that dependent on who takes final control of the Bracelet?
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

The changes are fine Sakuro.

As for PP's, the reward for getting the bracelet is the bracelet and PL 14 create power. As its used more, you'll also get more powers with it all relating to control of earth type powers emulating your PC's getting used to using its power.

This was always planned as a limited run game and realizing doing two more adventures would run into the holidays, I'd figure I wrap the last two adventures into one. So, the next one is going to wrap the game vs two more as per my original plan. Modifying the two now to merge them.
User avatar
Doctor Malsyn
Posts: 8173
Joined: Fri Nov 04, 2016 10:42 pm
Location: Thunderdome, Texas

Re: [OOC] Four Horsemen

Post by Doctor Malsyn »

Saddens me to learn we're heading into the last adventure, if I'm reading you right.

Seems to me like you're both pushing for Cognagion to take upon the bars, though I remain skeptical if it really fits him.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

I debated going through with 5 adventures, but realized the holidays were approaching. So to wrap things up before the lull sets in, I figured to merge the last two adventures.
User avatar
Sakuro
Posts: 5746
Joined: Tue Feb 12, 2019 7:43 am

Re: [OOC] Four Horsemen

Post by Sakuro »

Doctor Malsyn wrote:Seems to me like you're both pushing for Cognagion to take upon the bars, though I remain skeptical if it really fits him.
Tactically, it doesn't matter if it fits your character's theme. Having it would make them better rounded. That said ...

Given what Garald has seen from Kaito post-mission, it seems more psychologically important to make sure Kaito has one of the artifacts. Kaito got knocked off a horse, metaphorically speaking, and needs to get back on it or risk some cascading emotional issues. The big red flag is his trying to get rid of the Ring, something Kaito has jealously held onto from the moment it popped up in the campaign. He even fought to get it before the other PCs.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: [OOC] Four Horsemen

Post by Flynnarrel »

Kaito now knows how vulnerable he is when corporeal, which he is often for hacking. He's often farther from the action than the others and has less support if a teleporter gets behind them. No biggie.
"Something pithy this way comes."
User avatar
Sakuro
Posts: 5746
Joined: Tue Feb 12, 2019 7:43 am

Re: [OOC] Four Horsemen

Post by Sakuro »

I am good the scene with Kaito there, and don't have any other plans for Garald.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: [OOC] Four Horsemen

Post by Flynnarrel »

Do we have a direction to go from this point for the Food or Justice item or is more research necessary?
"Something pithy this way comes."
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

I'll get the kick off post up with normal vision in a day or so. Bogged down at work at the moment.
mrdent12
Posts: 4214
Joined: Sat Nov 05, 2016 8:10 pm

Re: [OOC] Four Horsemen

Post by mrdent12 »

And its up. SOrry for the delay. I havent been feeling well last couple days.
Post Reply