Of the other Hesperans, two start spearing Wissen's giant mech-suit with cries of, "For Nzarde!" Only one of them strikes a telling blow, with the other just poking at parts of it that don't transmit any pain signatures. The last silently swings mightily at Pok', but does so in a way that easily telegraphs the attack, so that Pok' can get out of the way without any trouble. This one is clearly angry, but that anger isn't really at any of you -- though she'll accept you as convenient scapegoats.
Count 6: One of the Hesperans flees the scene, leaving six. Three of those make a Team Attack on Trouble, using Teamwork.
Attack Roll 1d20+8+5 = 27, 19, 20. Two hit, forcing Trouble to make a DC 25 Toughness save. Toughness check 1d20+11=12. Trouble is Dazed and Injured.
Two of the Hesperans attack Wissen, but don't make a Team Attack. Attack Roll 1d20+8=18, 9. One hits, Wissen must make a DC 23 Toughness check with his enhanced Toughness +15.
One attacks Pok', and makes a +3/-3 Power Attack. 1d20+8-3=10. That's a miss.
--END ROUND ONE--
--START ROUND TWO--
Count 34: Unseen Observer continues to Observe.
Count 26: Yenova's action?