The Merge: Agents & Powers (OOC for chapter 2)
Posted: Sun Dec 11, 2016 9:36 am
As some of you know, I have two long-running games set in the Merge Universe (setting thread is here viewtopic.php?f=13&t=52. Both are pretty high-powered but what I was yearning to do for a while now was an Agents of SHIELD-type game where the characters are operatives in the new shadowy world the Merge has created. That means most characters would be specialists and very highly skilled but most would not have powers.
PL would be 7, with 105 pp. You can trade up and down 1 PL for 15 pp. PL 8 would be at 90 pp, PL 6 at 120 pp.
You can have powers but that is definitely not a requirement.
Each rank of Presence nets you a social advantage.
Skill Points are 1/3 pp.
The characters are all working for the Department of Extradimensional Operations, a subset of Homeland Security (albeit operating worldwide) under the watchful eye of Cecil Stedman( from Image's Invincible universe) and his right-hand-man Phil Coulson. The game is set in late 2016, a bit later than the other two Merge games - i simply assume that the heroes there were successful
Now open for interest and/or recruitment for chapter 2: Agents abroad
The DXDO has received a request from Germany to help organise and build up their new Ministry of Supernatural Affairs (Ministerium für Übernatürliches), a sub-ministry of the Ministry for Interior Affairs (Innenministerium). Since they specifically asked for agents with experience and, if possible, superhuman abilities, you have been chosen to go on a little trip abroad....
PL would be 7, with 120 pp. You can trade up and down 1 PL for 15 pp. PL 8 would be at 105 pp, PL 6 at 135 pp.
Also, if you want to play a character from Germany, that's cool, too.
The roster for chapter two is as follows:
Amy - viewtopic.php?f=15&t=186&p=89788#p89788
Torque - viewtopic.php?f=15&t=186&p=89788#p89836
Lilly Lullabye - viewtopic.php?f=15&t=186&start=645#p90569
Adeleth Rein- viewtopic.php?f=15&t=186&start=660#p90837
Emil Brackhaus- viewtopic.php?f=15&t=186&start=675#p91041
PL would be 7, with 105 pp. You can trade up and down 1 PL for 15 pp. PL 8 would be at 90 pp, PL 6 at 120 pp.
You can have powers but that is definitely not a requirement.
Each rank of Presence nets you a social advantage.
Skill Points are 1/3 pp.
The characters are all working for the Department of Extradimensional Operations, a subset of Homeland Security (albeit operating worldwide) under the watchful eye of Cecil Stedman( from Image's Invincible universe) and his right-hand-man Phil Coulson. The game is set in late 2016, a bit later than the other two Merge games - i simply assume that the heroes there were successful
Now open for interest and/or recruitment for chapter 2: Agents abroad
The DXDO has received a request from Germany to help organise and build up their new Ministry of Supernatural Affairs (Ministerium für Übernatürliches), a sub-ministry of the Ministry for Interior Affairs (Innenministerium). Since they specifically asked for agents with experience and, if possible, superhuman abilities, you have been chosen to go on a little trip abroad....
PL would be 7, with 120 pp. You can trade up and down 1 PL for 15 pp. PL 8 would be at 105 pp, PL 6 at 135 pp.
Also, if you want to play a character from Germany, that's cool, too.
The roster for chapter two is as follows:
Amy - viewtopic.php?f=15&t=186&p=89788#p89788
Torque - viewtopic.php?f=15&t=186&p=89788#p89836
Lilly Lullabye - viewtopic.php?f=15&t=186&start=645#p90569
Adeleth Rein- viewtopic.php?f=15&t=186&start=660#p90837
Emil Brackhaus- viewtopic.php?f=15&t=186&start=675#p91041