The Merge: Agents & Powers (OOC for chapter 2)

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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Sensible thinking? Who needs it! :lol:
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Hey, considering how antsy Amy is about this entire situation, the fact that she is exercising due restraint is pretty astute of her.
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Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Well, hopefully the Youtubers haven't been eaten yet.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Would it be possible for Amy to powerstunt her force sensitivity (using a LP) to Detect Living things ranged, acute analytical?

All things considered, given the location of this place, the only things she should be able to detect using that is their group and the Youtubers if they're still alive.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

Sure.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Allo?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

I am still here. Still struggling with depression, which might mean that I may need some time between postings. I am not leaving this game. Just, please, be patient.
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

No problem. Take all the time you need.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

No worries. I know it can be hard, just remember, there are people around you who care about you, especially in real life and as always, talk to a professional when you need it. It does help. I've had to do it a time or two myself when shit got really overwhelming.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
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Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

It's kinda hard for Amy to yell at a guy who's obviously been on the loosing end of a fight, seen some horrible stuff and not to mention possibly loosing his wife as well.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

I was gonna ask you why you weren't raining righteous indignation on him.... lol
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kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Semi-reality and the fact that her medical training is kicking in. Yelling at a shocky patient isn't really a good idea. Especially since it's clear he's been through heck as mentioned previously.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

For the purposes of knowing what effect doing a second teleport will have on Lilly, does her Teleport power stunt count as 'until its duration expires' (presumably meaning it lasts for a single teleport then it's gone) or 'until the end of the scene' (in which case are we still in the same scene)?
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

Single teleport.
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

OK. Thanks! In that case if it's OK with you Lilly will have spent a Hero Point after teleporting back to the group to avoid being Exhausted after the second teleport, which would put her a pretty serious disadvantage...
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