[OOC] The City of Tomorrow

For all of your Play-By-Post games.
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

Lion-Man #2 Defence vs DC20 1D20+8 = [3]+8 = 11 Full Effect
Lion-Man #2 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [5]+8 = 13 Prone
Lion-Man #3 Defence vs DC20 1D20+8 = [17]+8 = 25 Half Effect
Lion-Man #3 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [9]+8 = 17 Resist
Lion-Man #5 Defence vs DC20 1D20+4 = [16]+4 = 20 Half Effect
Lion-Man #5 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [1]+8 = 9 Prone
Lion-Man #6 Defence vs DC20 1D20+8 = [11]+8 = 19 Full Effect
Lion-Man #6 Fortitude vs Vulnerable/Prone (DC20/15)1D20+8 = [15]+8 = 23 Resist
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

Lion-Man #6 Toughness vs DC23 1D20+8 = [9]+8 = 17 Dazed & Bruised
User avatar
Gunmetal_Rainbow
Posts: 1736
Joined: Wed Jul 22, 2020 8:56 pm
Location: Lake Country

Re: [OOC] The City of Tomorrow

Post by Gunmetal_Rainbow »

Is there a result for Crown Princess' grapple attempt?

EDIT: n/m, I just saw it. It was sort of hidden behind the answer to another question. :P He wiggled out of that one, only to get flattened to the floor xD

Noteably, gravity being up is probably going to make it harder to move them through the portal.
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

Gunmetal_Rainbow wrote: Fri Apr 16, 2021 4:38 pm Is there a result for Crown Princess' grapple attempt?

EDIT: n/m, I just saw it. It was sort of hidden behind the answer to another question. :P He wiggled out of that one, only to get flattened to the floor xD

Noteably, gravity being up is probably going to make it harder to move them through the portal.
That’s what happens when you try and grapple a ‘teleporter’ and I’m sticking to it =p
User avatar
Gunmetal_Rainbow
Posts: 1736
Joined: Wed Jul 22, 2020 8:56 pm
Location: Lake Country

Re: [OOC] The City of Tomorrow

Post by Gunmetal_Rainbow »

Yeeeeeah.... I'm even the one who brought up them being teleporters too lol. I've got no excuses.
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

Unfortunately for Tacticool both of those attacks miss. Now we're just waiting on Mason to wrap up the round.
MacynSnow
Posts: 5631
Joined: Tue Dec 20, 2016 2:56 pm

Re: [OOC] The City of Tomorrow

Post by MacynSnow »

Right on it boss! :D
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

OOC:Alright, i'm going to attemp to use Move Object 7 on one of the Lionmen that's Attacking Fulgur, specifically i'm moving his Cloths into my Portal. I'm uncertain what the roll would be though...OOC:Alright, i'm going to attemp to use Move Object 7 on one of the Lionmen that's Attacking Fulgur, specifically i'm moving his Cloths into my Portal. I'm uncertain what the roll would be though...
That'd be roll to hit and then they'd get a Defence/Strength check to not get yeeted. However you wouldn't be able to throw them through the portal, it's in the same array as your Move Object, once you switch slot it'd vanish.
User avatar
Batgirl III
Posts: 3626
Joined: Tue Nov 08, 2016 6:17 am
Location: Portland, Oregon

Re: [OOC] The City of Tomorrow

Post by Batgirl III »

We are, however, in a beach house... You could just GTFO them into the ocean.
BARON wrote:I'm talking batgirl with batgirl. I love you internet.
MacynSnow
Posts: 5631
Joined: Tue Dec 20, 2016 2:56 pm

Re: [OOC] The City of Tomorrow

Post by MacynSnow »

Batgirl III wrote: Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
That was the plan anyway...
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

MacynSnow wrote: Mon Apr 19, 2021 2:27 pm
Batgirl III wrote: Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
That was the plan anyway...
Then pick a lion-man (might I recommend one that isn't Prone?) and lets see that roll to hit!
MacynSnow
Posts: 5631
Joined: Tue Dec 20, 2016 2:56 pm

Re: [OOC] The City of Tomorrow

Post by MacynSnow »

Dodgson wrote: Mon Apr 19, 2021 2:32 pm
MacynSnow wrote: Mon Apr 19, 2021 2:27 pm
Batgirl III wrote: Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
That was the plan anyway...
Then pick a lion-man (might I recommend one that isn't Prone?) and lets see that roll to hit!
I was aiming for one of the one's attacking Fulgur. I mentioned it in post. Also, i just put the number down...
Dodgson
Posts: 117
Joined: Mon Nov 11, 2019 9:32 am

Re: [OOC] The City of Tomorrow

Post by Dodgson »

Lion-Man #6 Defence vs DC17 1D20+8 = [8]+8 = 16 Yeeted
Glass Toughness vs DC22 1D20+1 = [12]+1 = 13 Broken
Lion-Man #6 Toughness vs DC22 1D20+7 = [2]+7 = 9 Staggered & Bruised
jmucchiello
Posts: 3815
Joined: Sat Feb 09, 2019 7:59 pm

Re: [OOC] The City of Tomorrow

Post by jmucchiello »

So #2 and #5 are prone in the living room. #3 is standing in the living room. And #6 is on the beach (probably also prone).
User avatar
Tony Jones
Posts: 3170
Joined: Tue Oct 22, 2019 8:54 pm

Re: [OOC] The City of Tomorrow

Post by Tony Jones »

#4 is still Dazed and Bruised as far as I know.
Post Reply