[OOC] The City of Tomorrow
Re: [OOC] The City of Tomorrow
Lion-Man #2 Defence vs DC20 1D20+8 = [3]+8 = 11 Full Effect
Lion-Man #2 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [5]+8 = 13 Prone
Lion-Man #3 Defence vs DC20 1D20+8 = [17]+8 = 25 Half Effect
Lion-Man #3 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [9]+8 = 17 Resist
Lion-Man #5 Defence vs DC20 1D20+4 = [16]+4 = 20 Half Effect
Lion-Man #5 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [1]+8 = 9 Prone
Lion-Man #6 Defence vs DC20 1D20+8 = [11]+8 = 19 Full Effect
Lion-Man #6 Fortitude vs Vulnerable/Prone (DC20/15)1D20+8 = [15]+8 = 23 Resist
Lion-Man #2 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [5]+8 = 13 Prone
Lion-Man #3 Defence vs DC20 1D20+8 = [17]+8 = 25 Half Effect
Lion-Man #3 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [9]+8 = 17 Resist
Lion-Man #5 Defence vs DC20 1D20+4 = [16]+4 = 20 Half Effect
Lion-Man #5 Fortitude vs Vulnerable/Prone (DC20/15) 1D20+8 = [1]+8 = 9 Prone
Lion-Man #6 Defence vs DC20 1D20+8 = [11]+8 = 19 Full Effect
Lion-Man #6 Fortitude vs Vulnerable/Prone (DC20/15)1D20+8 = [15]+8 = 23 Resist
Re: [OOC] The City of Tomorrow
Lion-Man #6 Toughness vs DC23 1D20+8 = [9]+8 = 17 Dazed & Bruised
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
Is there a result for Crown Princess' grapple attempt?
EDIT: n/m, I just saw it. It was sort of hidden behind the answer to another question. He wiggled out of that one, only to get flattened to the floor xD
Noteably, gravity being up is probably going to make it harder to move them through the portal.
EDIT: n/m, I just saw it. It was sort of hidden behind the answer to another question. He wiggled out of that one, only to get flattened to the floor xD
Noteably, gravity being up is probably going to make it harder to move them through the portal.
Re: [OOC] The City of Tomorrow
That’s what happens when you try and grapple a ‘teleporter’ and I’m sticking to it =pGunmetal_Rainbow wrote: ↑Fri Apr 16, 2021 4:38 pm Is there a result for Crown Princess' grapple attempt?
EDIT: n/m, I just saw it. It was sort of hidden behind the answer to another question. He wiggled out of that one, only to get flattened to the floor xD
Noteably, gravity being up is probably going to make it harder to move them through the portal.
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
Yeeeeeah.... I'm even the one who brought up them being teleporters too lol. I've got no excuses.
Re: [OOC] The City of Tomorrow
Unfortunately for Tacticool both of those attacks miss. Now we're just waiting on Mason to wrap up the round.
Re: [OOC] The City of Tomorrow
Right on it boss!
Re: [OOC] The City of Tomorrow
That'd be roll to hit and then they'd get a Defence/Strength check to not get yeeted. However you wouldn't be able to throw them through the portal, it's in the same array as your Move Object, once you switch slot it'd vanish.OOC:Alright, i'm going to attemp to use Move Object 7 on one of the Lionmen that's Attacking Fulgur, specifically i'm moving his Cloths into my Portal. I'm uncertain what the roll would be though...OOC:Alright, i'm going to attemp to use Move Object 7 on one of the Lionmen that's Attacking Fulgur, specifically i'm moving his Cloths into my Portal. I'm uncertain what the roll would be though...
- Batgirl III
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Re: [OOC] The City of Tomorrow
We are, however, in a beach house... You could just GTFO them into the ocean.
BARON wrote:I'm talking batgirl with batgirl. I love you internet.
Re: [OOC] The City of Tomorrow
That was the plan anyway...Batgirl III wrote: ↑Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
Re: [OOC] The City of Tomorrow
Then pick a lion-man (might I recommend one that isn't Prone?) and lets see that roll to hit!MacynSnow wrote: ↑Mon Apr 19, 2021 2:27 pmThat was the plan anyway...Batgirl III wrote: ↑Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
Re: [OOC] The City of Tomorrow
I was aiming for one of the one's attacking Fulgur. I mentioned it in post. Also, i just put the number down...Dodgson wrote: ↑Mon Apr 19, 2021 2:32 pmThen pick a lion-man (might I recommend one that isn't Prone?) and lets see that roll to hit!MacynSnow wrote: ↑Mon Apr 19, 2021 2:27 pmThat was the plan anyway...Batgirl III wrote: ↑Mon Apr 19, 2021 2:23 pm We are, however, in a beach house... You could just GTFO them into the ocean.
Re: [OOC] The City of Tomorrow
Lion-Man #6 Defence vs DC17 1D20+8 = [8]+8 = 16 Yeeted
Glass Toughness vs DC22 1D20+1 = [12]+1 = 13 Broken
Lion-Man #6 Toughness vs DC22 1D20+7 = [2]+7 = 9 Staggered & Bruised
Glass Toughness vs DC22 1D20+1 = [12]+1 = 13 Broken
Lion-Man #6 Toughness vs DC22 1D20+7 = [2]+7 = 9 Staggered & Bruised
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Re: [OOC] The City of Tomorrow
So #2 and #5 are prone in the living room. #3 is standing in the living room. And #6 is on the beach (probably also prone).
- Tony Jones
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Re: [OOC] The City of Tomorrow
#4 is still Dazed and Bruised as far as I know.