Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)

Where in all of your character write ups will go.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Cyttorak

Post by Jabroniville »

ImageImage
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Lotta different looks for the guy.

CYTTORAK
Created By:
Stan Lee, Jack Kirby & Alex Toth
First Appearance: Strange Tales #124 (Sept. 124- Mentioned), Dr. Strange #44 (Aug. 1992- Seen)
Role: Elder Evil, Super-Powered Entity
PL 17 (593)
STRENGTH
24 STAMINA 22 AGILITY 0
FIGHTING 10 DEXTERITY 2
INTELLIGENCE 8 AWARENESS 5 PRESENCE 6

Skills:
Deception 9 (+15)
Expertise (History) 8 (+16)
Expertise (Magic) 16 (+24)
Expertise (God) 9 (+17)
Insight 6 (+11)
Intimidation 13 (+19)
Perception 5 (+10)
Persuasion 6 (+12)

Advantages:
All-Out Attack, Artificer, Daze (Intimidation), Diehard, Fearless, Improved Critical (Godly Blasts) 4, Improved Hold, Last Stand, Power Attack, Ranged Attack 8, Ritualist, Startle, Well-Informed, Withstand Damage

Powers:
"Immortal God"
Immunity 16 (Aging, Life Support, Fatigue Effects) [16]
Speed 2 (8 mph) [2]
Senses 7 (Detect Magic- Ranged 3, Acute & Analytical, Tracking By Magic) [7]
"Elder Entity" Immunity 20 (Mental Effects) [20]
"Speaks All Languages" Comprehend 3 (Languages- Speak & Understand) [6]
Flight 14 (32,000 mph) [28]
Movement 1 (Space Travel) [2]

"Nigh-Unkillable"
Impervious Toughness 29 [29]
Regeneration 14 (Feats: Regrow Limbs) [15]

"Variable Size"
Features 5: Increased Mass 5 [5]
Elongation 1 [1]

"Elder God"
Variable 16 (112) -- [116]
  • AE: "Godly Wave" Damage 17 (Extras: Area- 500ft. Cone +4) (85)
  • AE: "Godly Beam" Damage 17 (Extras: Area- 250ft. Line +4) (85)
  • AE: "Godly Storm" Damage 17 (Extras: Area- 250ft. Burst +4) (85)
  • AE: "Godly Blast" Blast 24 (Feats: Extended Range 4, Penetrating 14) (66)
"Empower Others" Variable 15 (Feats: Reversible) (Extras: Affects Others Only, Continuous) [121]

Offense:
Unarmed +10 (+24 Damage, DC 39)
Blast +10 (+24 Ranged Damage, DC 39)
God Attack Area +17 (+17 Damage, DC 32)
Initiative +0

Defenses:
Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +22 (+15 Impervious), Fortitude +22, Will +12

Complications:
Motivation (Gathering Worshippers & Might)
Responsibility (God of Destruction)- Cyttorak demands worshippers be great destroyers of all things. He took his gifts from Jin Taiko when Taiko refused to kill innocent people; he then empowered Cain Marko, having him kill Taiko.
Responsibility (No Other Gods Before Me)- Cyttorak took his gifts back from Marko when he adopted the powers of The Serpent as well. Oddly, he didn't do the same thing when Colossus took the powers of The Phoenix Force.
Weakness (The Crimson Ruby)- A Ruby in Cyttorak's forehead empowers him. Without it, he will slowly begin to die.
Weakness (Trapped)- Almost all of the Elder Gods are trapped within their own dimensions, having been beaten years ago by The Demogorge. Despite their great power, they are usually bound to their dimensional boundaries.

Total: Abilities: 154 / Skills: 72--36 / Advantages: 24 / Powers: 358 / Defenses: 21 (593)

-Curiously, despite being mentioned kajillions of times in the 1960s of Marvel Comics (Dr. Strange invokes him frequently for the "Crimson Bands of Cyttorak" Snare Spell; The Juggernaut is empowered by the Ruby of Cyttorak), never made a real appearance until 1992. He is a deity/demon who was banished from Earth centuries ago, and trapped within the Crimson Cosmos, where he can only give power to others. He and seven other beings formed The Octessence, imbuing artifacts with their might, in order to create a war in which only one of them could be the survivor- this naturally led to the creation of The Juggernaut (this all got explained in a story that was quickly forgotten, as The Exemplars proved to be pretty one-note characters).

-His actual appearances are pretty rare, starting with a weird Dr. Strange issue where Strange & Juggernaut head to Cyttorak's throne room, Strange talks them out of trouble... then Juggy, desiring more power, attacks the God and steals his forehead jewel, nearly killing him. Cyttorak is all "well you're tough enough to spread my name on Earth, anyways!" and pretty much forgives Marko this transgression when Strange figures out that Cyttorak's death de-powers Juggernaut as well, and Juggy returns the jewel. Later, Juggernaut is sent to Cyttorak's realm after his beating at the hands of Onslaught, and fights his way out with more power than before (he apparently beats the God). When Cain rejects the whole "Octessence" plan, his powers are diminished and he's treated as a much more heroic character, joining the infamous "Chuck Austen X-Men" team- here, he fights a kid with the Juggernaut powers.

-Cyttorak recently showed up in Fear Itself to find out that Cain Marko had sworn allegiance to another dark force. Mourning his "apostate" minion, he instead offered his power to Magik- but Colossus, wanting to protect his sister from further demonic corruption, grabbed it instead, becoming what fans have called "The Colossernaut". Later, he finds out that Colossus has also taken on The Phoenix Force (during... ugh... Avengers vs. X-Men), but forces him to keep the power, until Magik (also empowered by the Force) expels it from her brother. Only a year or so later, another X-Men arc saw Back To Basics Syndrome rear its ugly head, as Colossus promised Cyttorak that he'd become such a great destroyer "that I will kill YOU, Cyttorak". Impressed by such a bold adherence to the concept, Cyttrak agreed... but figured Marko was a better option. Thus the same old Juggernaut is back (with a new look and greater power, until the next writer & artist forget). Which is a weird twist, really.

-So basically the guy has some pretty random characterization, at times punishing Marko for opposing him, but other times being proud of it. He's rescinded his gift numerous times, and has empowered a few others (The Living Monolith briefly had it in that X-Men arc where multiple guys fought for the Ruby).

-Cyttorak's powers are a bit tricky, as he's Elder God-ish, but not so much that he can't occasionally get knocked on his ass or anything. So I figure PL 17 is enough for him.
Last edited by Jabroniville on Wed Mar 16, 2022 1:17 am, edited 1 time in total.
scc
Posts: 267
Joined: Sun Nov 06, 2016 11:13 pm

Re: Jab's Builds! (Mephisto! Blackheart! Mephista! Set! Chthon! Cyttorak!)

Post by scc »

Cool run here. Marvel has a lot of demons. Mephisto being the most popular but I always enjoy seeing him get his ass kicked. Always liked Shuma-Goraths look. How did you decide on power levels? Is Thog more powerful than Mephisto? Grant you I don't know just asking.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Re: Jab's Builds! (Mephisto! Blackheart! Mephista! Set! Chthon! Cyttorak!)

Post by Jabroniville »

scc wrote: Tue Aug 01, 2017 12:53 pm Cool run here. Marvel has a lot of demons. Mephisto being the most popular but I always enjoy seeing him get his ass kicked. Always liked Shuma-Goraths look. How did you decide on power levels? Is Thog more powerful than Mephisto? Grant you I don't know just asking.
It's impossible to tell for most of them- it's just generally a "given" that if one of them invades Earth's realm, it's the end of the world. Oddly, Mephisto's repeated appearances actually mean he comes off as LESS powerful than the guys who are seen as invincible.

Belathauzer, for example, is a total unknown- he could be anywhere from PL 15-20 and I'd never know. Mephisto, Cyttorak and Shuma-Gorath have enough "showings" to place them pretty accurately. Some guys I'm just stuck using that PL 19 "Template".
Last edited by Jabroniville on Tue Aug 01, 2017 8:27 pm, edited 1 time in total.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Daimon Hellstrom

Post by Jabroniville »

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Image

THE SON OF SATAN (Daimon Hellstrom, aka Hellstorm)
Created By:
Gary Friedrich & Tom Sutton
First Appearance: Ghost Rider #1 (Sept. 1973)
Role: Magic Guy, Forgotten '70s Hero
Group Affiliations: The Defenders, The Shadow Hunters, The God Squad, S.H.I.E.L.D. Paranormal Containment Unit
PL 10 (199), PL 14 (199) Within Hell
STRENGTH
4 STAMINA 4 AGILITY 4
FIGHTING 10 DEXTERITY 4
INTELLIGENCE 3 AWARENESS 3 PRESENCE 4

Skills:
Athletics 3 (+6)
Deception 4 (+8)
Expertise (Anthropology) 2 (+5)
Insight 1 (+4)
Intimidation 2 (+6)
Investigation 4 (+7)
Perception 2 (+5)
Persuasion 2 (+6)
Ranged Combat (Magic) 2 (+10)

Advantages:
All-Out Attack, Diehard, Power Attack, Ranged Attack 4, Ritualist

Powers:
"The Son of Satan"
Senses 2 (Supernatural Awareness- Ranged) [2]
"Son of Satan Form" Enhanced Advantages: Quick Change [1]

"Lord of Hell" Variable 13 (Flaws: Limited to Within Hell) (78) -- [83]
  • AE: "Soulfire" Blast 9 (Extras: Will Save) (28)
  • AE: "Concussive Hellfire" Blast 9 (18)
  • AE: Movement 2 (Dimensional Travel 2) (Extras: Portal +2) (8)
  • AE: Morph 2 (10)
  • AE: "Summon Flying Horses" Summon 5 (Extras: 3 Minions +3) Linked to Equipment 1 (Chariot) (26)
"Trident" (Flaws: Easily Removable) [5]
Enhanced Advantages 2: Improved Critical (Soulfire/Hellfire) 2 (2)
"Boosted Soulfire" Blast +1 (Extras: Will Save) (3) -- (6)
  • AE: Blast +1 (Feats: Penetrating 8) (9)
  • AE: Flight 6 (120 mph) (12)
  • AE: "Trident Stab" Strength-Damage +3 (3)
-- (8 points)

Offense:
Unarmed +10 (+4 Damage, DC 19)
Trident +10 (+7 Damage, DC 22)
Hellfire +10 (+9-10 Ranged Damage, DC 24-25)
Soulfire +10 (+9-10 Ranged Will Damage, DC 24-25)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +3, Fortitude +6, Will +7

Complications:
Motivation (Stopping the Hell-Lords)- Daimon has held onto his humanity for the most part, and rejects his father's influence.
Enemy (Satan)- Satan (or Marduk, or Satannish...) wants his son to be a chip off the old block. Or just kill him. But mostly he wants to corrupt him.
Relationship (Patsy Walker)- Hellcat was once happily married to Daimon, though his family lineage came back to haunt them, killed her, then drove her away from him fully (after he brought her back to life).

Total: Abilities: 72 / Skills: 22--11 / Advantages: 13 / Powers: 91 / Defenses: 12 (199)

-Like I've said in the past, the 1970s produced an awful lot of supernatural and horror-themed characters. Son of Satan is... well, the son of Satan and a moral woman (though Marvel has bounced around on whether or not it was the BIBLICAL Satan, especially after playing coy with Mephisto's link to the title). Daimon here clung to his humanity all Raven vs. Trigon-style and ended up being a hero. He debuted in a Ghost Rider book, but ended up being a long-term member of The Defenders in their post-Surfer/Strange/Hulk/Namor era. He even married former 1950s Archie-style teenage character Patsy Walker, who had become a superhero named Hellcat in the meantime!

-He was created because Stan Lee wanted a book starring Satan to go along with the success of Ghost Rider and Tomb of Dracula, but Roy Thomas, fearing getting into trouble over this, talked him down to just using the SON of Ol' Scratch instead. However, despite some early success in the Marvel Spotlight book (think of it as an ongoing book that functions as a TV show Pilot Episode to test the waters for solo books) the Son of Satan book was a pretty abysmal failure, getting cancelled after seven issues. They ended up taking it from BOTH sides, as actual Wiccans rejected the inaccuracies of occultism, and the religious objected to Satanism.

-Steve Gerber added him to The Defenders, as he was writing both that and Hellstrom's Spotlight run. J.M. DeMatteis LOVED the character, considering him the best Defender, "Characters like Son of Satan are a wonderful metaphor for what we all contain, good and evil, high and low aspirations. He's literally the son of the Devil, trying not to be what his father is. For a writer like me, how can you not feast on that?" His schtick was that he rejected his father, and ended up fighting occult evils across the world. Eventually, he left the book to get married with Patsy "Hellcat" Walker.

-By the 1990s, he'd majorly fallen into disrepair as a character, going into Marvel Limbo with Patsy. A weird storyline ended up giving Daimon his "Darksoul" again (The Miracle Man had stolen it), resulting in Patsy going insane and committing suicide after realizing the evil she'd returned to the world (I detect the influence of the 1990s right here) with help from Deathurge. Daimon eventually killed his father after learning his real name (Marduk- of possible relation to the ancient Mesopotamian God), then had his wife resurrected. Then he discovered that Marduk was actually Satannish (*sigh*...), but then it was revealed that Hellstrom was lying because he wanted Patsy to be happy without him (in reality, the Satannish thing was all contradictory stuff, so they had it written out desperately), though he hit on her in that AWFUL Sex & The City rip-off Marvel Divas. His activities since the '90s have basically been "show up randomly in some unrelated book, and do some sorta-helpful thing".

-Hellstrom is part generic Magic Blaster-Guy, and part Variable Power Super-God (but only within Hell), and gets more powerful as he uses his Trident. His powers also make him pretty strong, though a huge chunk of his cost is just from that Elder God-esque Variable stuck in there. I've read all of one comic featuring him, so he could be way off base (and like most Magic guys, he could be PL 9-14 and still be accurate).

FLYING HORSE (Equus caballas hadeii)
Role:
Standard Mount For Heroes, Plow Animal
PL 6 (63)- Minion Rank 5, Sidekick Rank 10
STRENGTH
5 STAMINA 5 AGILITY 1
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 1 PRESENCE -2

Skills:
Athletics 2 (+8)
Close Combat (Unarmed) 1 (+5)
Expertise (Survival) 2 (+3)
Insight 3 (+4)
Intimidation 6 (+5 Size)
Perception 4 (+5)

Advantages:
All-Out Attack, Attractive (To Women), Great Endurance, Improved Critical (Hooves), Power Attack

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
"Animal Physiology" Speed 3 [3]

"Natural Size" Growth 3 (Str & Sta +3, +3 Mass, +1 Intimidation, -1 Dodge/Parry, -3 Stealth) -- (10 feet) (Feats: Innate) (Extras: Permanent +0) [7]
Strength-Damage +1 (Feats: Reach) [2]
Protection 2 [2]
Flight 7 (250 mph) [14]

Offense:
Unarmed +5 (+6 Damage, DC 21)
Initiative +1

Defenses:
Dodge +2 (DC 12), Parry +4 (DC 14), Toughness +7, Fortitude +9, Will +4

Complications:
Disabled (Animal)- Horses cannot speak to humans, nor use their hooves to easily manipulate objects.

Total: Abilities: 8 / Skills: 18--9 / Advantages: 5 / Powers: 31 / Defenses: 9 (63)


Image

THE SON OF SATAN (Daimon Hellstrom, aka Hellstorm)- Defenders Version
Created By:
Gary Friedrich & Tom Sutton
First Appearance: Ghost Rider #1 (Sept. 1973)
Role: Magic Guy, Forgotten '70s Hero
Group Affiliations: The Defenders, The Shadow Hunters, The God Squad, S.H.I.E.L.D. Paranormal Containment Unit
PL 9 (146)
STRENGTH
4 STAMINA 4 AGILITY 4
FIGHTING 10 DEXTERITY 4
INTELLIGENCE 3 AWARENESS 3 PRESENCE 4

Skills:
Athletics 3 (+6)
Deception 4 (+8)
Expertise (Anthropology) 2 (+5)
Insight 1 (+4)
Intimidation 2 (+6)
Investigation 4 (+7)
Perception 2 (+5)
Persuasion 2 (+6)
Ranged Combat (Magic) 2 (+10)

Advantages:
All-Out Attack, Diehard, Power Attack, Ranged Attack 2, Ritualist

Powers:
"The Son of Satan"
Senses 2 (Supernatural Awareness- Ranged) [2]
"Son of Satan Form" Enhanced Advantages: Quick Change [1]

"Soulfire" Blast 9 (Extras: Will Save) (28) -- [32]
  • AE: "Concussive Hellfire" Blast 9 (18)
  • AE: Movement 2 (Dimensional Travel 2) (Extras: Portal +2) (8)
  • AE: Morph 2 (10)
  • AE: "Summon Flying Horses" Summon 5 (Extras: 3 Minions +3) Linked to Equipment 1 (Chariot) (26)
"Trident" (Flaws: Easily Removable) [5]
Enhanced Advantages 2: Improved Critical (Soulfire/Hellfire) 2 (2)
"Boosted Soulfire" Blast +1 (Extras: Will Save) (3) -- (6)
  • AE: Blast +1 (Feats: Penetrating 8) (9)
  • AE: Flight 6 (120 mph) (12)
  • AE: "Trident Stab" Strength-Damage +3 (3)
-- (8 points)

Offense:
Unarmed +10 (+4 Damage, DC 19)
Trident +10 (+7 Damage, DC 22)
Hellfire +8 (+9-10 Ranged Damage, DC 24-25)
Soulfire +8 (+9-10 Ranged Will Damage, DC 24-25)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +3, Fortitude +6, Will +7

Complications:
Motivation (Stopping the Hell-Lords)- Daimon has held onto his humanity for the most part, and rejects his father's influence.
Enemy (Satan)- Satan (or Marduk, or Satannish...) wants his son to be a chip off the old block. Or just kill him. But mostly he wants to corrupt him.
Relationship (Patsy Walker)- Hellcat was once happily married to Daimon, though his family lineage came back to haunt them, killed her, then drove her away from him fully (after he brought her back to life).

Total: Abilities: 72 / Skills: 22--11 / Advantages: 11 / Powers: 40 / Defenses: 12 (146)

-This Hellstrom I believe is more familiar to readers of The Defenders, lacking the "Lord of Hell" abilities of his father.
Last edited by Jabroniville on Wed Mar 16, 2022 1:20 am, edited 1 time in total.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Satana

Post by Jabroniville »

Image
Image

Like Horror Comics, Giga-Cleavage became popular in the 1970s thanks to a laxing of the Comics Code.

SATANA (Satana Hellstrom)
Created By:
Roy Thomas & John Romita
First Appearance: Vampire Tales #2 (Oct. 1973)
Role: Background Villain, Anti-Hero
Group Affiliations: The Thunderbolts, Nick Fury's Howling Commandos, The Witches
PL 10 (181)
STRENGTH
8 STAMINA 8 AGILITY 3
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 3 AWARENESS 3 PRESENCE 5

Skills:
Deception 5 (+10, +12 Attractive)
Expertise (Hell's Princess) 9 (+12)
Insight 4 (+7)
Intimidation 3 (+8)
Perception 4 (+7)
Persuasion 5 (+10, +12 Attractive)
Ranged Combat (Soulfire) 2 (+8)
Stealth 3 (+6)
Technology 5 (+8)

Advantages:
All-Out Attack, Benefit 2 (Daughter of Satan), Daze (Persuasion), Equipment 2 (Magical Gear), Fascinate (Persuasion), Ranged Attack 4

Powers:
"Succubus Powers"
"Soulfire" Blast 10 (Feats: Incurable) Linked to Affliction 8 (Fort; Dazed/Stunned/Incapacitated) (Extras: Ranged, Cumulative) (45) -- [51]
  • AE: "Drain Souls" Weaken Abilities 12 (Feats: Incurable) (Extras: Broad- All Abilities, Simultaneous) (Flaws: Grab-Based) (37)
  • AE: "Magical Shields" Force Field 3 (3)
  • AE: "Levitate" Flight 2 (8 mph) (Flaws: Low Ceiling) (2)
  • AE: Illusion (Hearing & Vision) 8 (24)
  • AE: "Mesmerism" Affliction 10 (Will; Entranced & Impaired/Disabled & Defenseless/Paralyzed) (Extras: Area- Visual Perception, Cumulative) (30)
  • AE: "Enslave Minds" Mind Control 10 (Extras: Sustained +2) (Flaws: Grab-Based, Touch Range -2) (30)
Immunity 5 (Starvation & Thirst, Heat, Drowning, Suffocation) [5]
Immortality 2 (Flaws: Limited- Must Return to Hell) [1]

Offense:
Unarmed +8 (+8 Damage, DC 23)
Soulfire +8 (+10 Ranged Damage & +8 Ranged Affliction, DC 25 & 18)
Drain Souls +8 (+12 Weaken, DC 22)
Mesmerism +10 Area (+10 Affliction, DC 20)
Enslave Minds +8 (+8 Affliction, DC 18)
Initiative +3

Defenses:
Dodge +9 (DC 19), Parry +9 (DC 19), Toughness +8 (+11 Shields), Fortitude +10, Will +7

Complications:
Motivation (Killing Satan/Serving Satan)- It varies. Being the daugher of Satan carries with it some... side-effects.
Responsibility (Satan's Daughter)- The Devil himself will never be out of Satana's life.
Vulnerable (Lack of Souls)- Though she has no need to eat, Satana must consume souls regularly to survive, either with her Drain Souls ability, or by using weapons covered in her blood to kill others.

Total: Abilities: 80 / Skills: 40--20 / Advantages: 11 / Powers: 57 / Defenses: 13 (181)

-Satana's a character I'd never even heard of until I got a Women of Marvel bio-book (during Marvel's year-long push of female characters, meant to appeal to a large female audience, and get more drooling fanboys to buy picturse of sexy ladies, two goals that were kind of... contrary to each other). She's basically Damian Hellstrom's sister, and she's pretty evil, except when she isn't. Her bio page is a ridiculous THREE PAGES LONG (which is equivalent to some uber-complex, famous characters like Rogue and Psylocke, so you know it's over-complicated for a much more background character), and features at least two changes in allegiance to the forces of good or evil.

-Satana embraced Satan's power, while Daimon rejected it- she was taught black magic in Hell, and had her soul bonded to a creature called The Basilisk (unrelated to the X-Student and super-villain by that name). She returns to Earth as a succubus, basically stealing The Enchantress's schtick, but eating souls. After a point, she rejected her father's attempts to gain a mortal's soul, but kind of did that thing where various writers had no idea what to do with her, so sometime's she's bad, and sometimes she's just an anti-hero. She was once killed by Hellstrom, came back, then was killed by the Basilisk, which cured Dr. Strange of lycanthropy (well of course- that makes perfect sense).

-She naturally came back, appearing in the short-lived series Witches- a blatant rip-off of Charmed, back when Marvel was attempting to gain a female fanbase by... ripping off whatever "Chick Shows" they could find on TV (this trick has NEVER worked; we'll see if the modern generation of Smart-Mouthed, Rebellious Teenage Girls will prove more effective). Her teammates were minor characters Topaz and Jennifer Kale... and when your comic is relying on SATANA as the most well-known member of the cast, you know you're screwed. The book did not last long.

-She was briefly on Nick Fury's "Howling Commandos" (a supernatural team), but was then immediately evil again, eventually joining Luke Cage's Thunderbolts. Over in Deadpool's book, she loses her soul to four demons (disguised as nerds), and Deadpool's plan to win it back is to MARRY her, so their "souls become one"- she expects, and receives, a quick divorce, keeping half of Wade's soul in the settlement.

-A powerful mystic threat, Satana can enslave people to her will with a Soul-Taking effect, Drain Souls outright (a REALLY scary Weaken All Abilities effect), Mesmerize people, create Illusions, Shield herself and cast a lethal Soulfire- a bolt of energy that also Afflicts people with pain and suffering. She can presumably do more spells by spending Hero Points (like most Mystics, she's got more powers hidden away that are rarely used)- parts of her are PL 8 (despite having super-human strength, she's no melee expert), but plenty enough is PL 10 and tends to stack (Mesmerized people are WAY more vulnerable to her Drain Soul Grab-Based Effect, for example), so her points are well-spent, I think.
Last edited by Jabroniville on Wed Mar 16, 2022 1:20 am, edited 1 time in total.
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Ken
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Re: Satana

Post by Ken »

Jabroniville wrote: Tue Aug 01, 2017 8:23 pmGiga-Cleavage became popular in the 1970s thanks to a laxing of the Comics Code.
I can think of at least two more reasons besides.
My Amazing Woman: a super-hero romantic comedy podcast.

When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
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HalloweenJack
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Re: Jab's Builds! (Blade! Lilith! Dracula! Mephisto! Blackheart! Mephista!)

Post by HalloweenJack »

Davies wrote: Mon Jul 31, 2017 9:39 pm
HalloweenJack wrote: Mon Jul 31, 2017 9:37 pm I always liked Mephisto as a character. Guy really needs an event around him.
He had his own limited series in the late 80s, which did cross over into titles running at that time, so he's already had a small-scale event around him.
yeah, read that, but I was thinking a bigger scale event
Jabroniville
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Marduk

Post by Jabroniville »

Image

MARDUK KURIOS (aka Satan, Lucifer)
Created By:
Gary Friedrich & Herb Trimpe
First Appearance: Marvel Spotlight #13 (Jan. 1974)
Role: Elder Evil, Super-Powered Entity
PL 17 (609), PL 18 (609) Within Hell
STRENGTH
16 STAMINA 18 AGILITY 3
FIGHTING 12 DEXTERITY 2
INTELLIGENCE 6 AWARENESS 5 PRESENCE 6

Skills:
Deception 9 (+15)
Expertise (History) 8 (+16)
Expertise (Magic) 16 (+24)
Expertise (God) 9 (+17)
Insight 6 (+11)
Intimidation 13 (+19)
Perception 5 (+10)
Persuasion 6 (+12)

Advantages:
All-Out Attack, Artificer, Daze (Intimidation), Diehard, Fearless, Improved Critical (Godly Blasts) 4, Improved Hold, Last Stand, Power Attack, Ranged Attack 10, Ritualist, Startle, Well-Informed, Withstand Damage

Powers:
"Immortal God"
Immunity 22 (Aging, Life Support, Sleep, Heat & Flame Effects) [22]
Speed 2 (8 mph) [2]
Power-Lifting 6 (100,000 tons) [6]
Senses 6 (Detect Magic- Ranged, Acute, Analytical, Counters Illusion) [6]
"Elder Entity" Immunity 20 (Mental Effects) [20]
"Master of Tongues" Comprehend 4 (Languages 4) [8]
"Demonic Shapeshifter" Morph 4 (Any Form) (Extras: Metamorph) [24]
Flight 10 (2,000 mph) [20]
Movement 1 (Space Travel) [2]

"Nigh-Unkillable"
Impervious Toughness 19 [19]
Regeneration 10 (Feats: Regrow Limbs) [11]
Immortality 3 (1 week) [6]

"Variable Size"
Features 5: Increased Mass 5 [5]
Elongation 1 [1]

"Extra Power Within His Dimension" Damage +2 (Extras: Area- 250ft. Line +4) (Flaws: Limited to Within Hell) [8]
Note: Every power in the Magic Array is boosted this way (by 1-2 ranks).

"Elder God Might"
"Hell Stream" Damage 17 (Feats: Dynamic, Variable 2- Any Magic) (Extras: Area- 250ft. Line +4) (88) -- [113]
  • Dynamic AE: "Hell Blast" Blast 17 (Feats: Dynamic, Variable 2- Any Magic) (Extras: Area- 60ft. Burst +2) (70)
  • Dynamic AE: "Hellfire Blast" Blast 22 (Feats: Dynamic, Variable 2- Any Magic, Extended Range 2, Indirect, Penetrating 14) (43)
  • Dynamic AE: Force Field 2 (Feats: Dynamic) (Extras: Affects Others 12, Impervious 6) (21)
  • Dynamic AE: Mind-Reading 16 (Feats: Dynamic) (Extras: Effortless) Linked to Communication 5 (Mental) (Feats: Dimensional) (Extras: Area) (75)
  • Dynamic AE: Illusion 14 (Feats: Dynamic) (All Senses) (71)
  • Dynamic AE: Insubstantial 4 (Feats: Subtle 2) (22)
  • AE: "Capable of Nearly Any Effect" Variable (Magical) 12 (84)
  • AE: Remote Sensing 24 (Visual, Hearing) (64,000 miles) (Feats: Dimensional, Subtle) (74)
  • AE: Movement 6 (Dimensional Travel 3, Time Travel 3) (Feats: Increased Mass 5) (Extras: Attack) (23)
  • AE: Teleport 15 (Feats: Increased Mass 5) (Extras: Extended, Accurate) (65)
  • AE: Healing 12 (Extras: Ranged, Resurrection) (36)
  • AE: "Alter Thoughts & Memories" Affliction 16 (Will; Dazed/Compelled/Transformed Thoughts) (Extras: Perception Range +2, Cumulative) (64)
  • AE: Mind Control 16 (64)
  • AE: "Group Mind Control" Mind Control 12 (Extras: Area- 60ft. Burst +2) (Flaws: Touch Range -2) (48)
  • AE: Move Object 14 (Extras: Perception Range) (42)
  • AE: "Molecular Transformation" Transform 12 (Anything to Anything) (Extras: Continuous) (60)
  • AE: "Alter Hell" Teleport 15 (Feats: Increased Mass 5) (Extras: Attack, Perception Ranged +2) (80)
  • AE: "Create Temptation" Create 15 (Feats: Innate, Precise) (Extras: Movable) (47)
  • AE: Nullify Magical Effects 15 (Extras: Broad, Simultaneous, Perception Range) (75)
"Empower Others" Variable 15 (Feats: Reversible) (Extras: Affects Others Only, Continuous) [121]

Offense:
Unarmed +12 (+16 Damage, DC 31)
Hell Attacks +17 Area (+17 Damage, DC 32)
Blast +12 (+22 Ranged Damage, DC 37)
Blast Within Hell +12 (+24 Ranged Damage, DC 39)
Area Attacks Within Hell +18 (+18 Damage, DC 33)
Initiative +3

Defenses:
Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +18 (+10 Impervious), Fortitude +18, Will +14

Complications:
Motivation (Gathering Worshippers & Might)
Weakness (Trapped)- Almost all of the Elder Gods are trapped within their own dimensions, having been beaten years ago by The Demogorge. Despite their great power, they are usually bound to their dimensional boundaries.

Total: Abilities: 136 / Skills: 72--36 / Advantages: 26 / Powers: 394 / Defenses: 17 (609)

-The first potential father of Daimon Hellstrom, he was first identified as "Satan", but has since been revealed to be just one of many "Sort of Satan" guys. He isn't seen that often, however. It seems to be canon now that he is Daimon & Satana's father, having been drawn to their mother via a woman who belonged to a Satanic cult. At one point, he tempts Daimon with power, but Daimon chooses the path of heroism, stealing his father's Trident and sealing him within Hell- he was outmatched in the fight, but "Satan" could not fight his own weapon. He continues to manipulate events against his children, and even turns Patsy Walker, his son's wife, into a demon. However, the Defenders are able to save the day by finding "the light within darkness's heart" as Satan proves unable to kill "The only one he loves"- his own son. But Daimon, tainted by the battle, finds he cannot live on Earth, and chooses Hell instead- we're left to wonder if this wasn't Satan's plan the whole time.

-Satan trains his son in the ways of demons, but Daimon ultimately chooses humanity over Satan- his father confesses this was a wise decision, as he has a shred of the divine within him as well, and that Satan himself has many faces (showing various other demons like Satannish & Mephisto, as well as Daimon's own face). He lures Patsy Walker into a test of her inner strength- his demonic form unleashes her own latent one, but she finds the strength to not try and kill him- he rewards her with the identity of her real father, and thanks her for showing his son love.

-Things would take a turn for the worse in the 1990s Hellstorm series, as Patsy goes insane and commits suicide, and Hellstrom learns his father's true name, and thus gains power over him- "Marduk Kurious", the Babylonian God who has fallen into becoming a demon in the millennia since his worship in ancient times. Marduk is killed and Daimon takes his place as ruler of Hell in what I've heard is an excellent story by Warren Ellis. But then the Comic Book Crash happens and Hellstrom never matters again- Satannish is revealed as Hellstrom's father by Steve Englehart in a story that's likely because Englehart hadn't read Hellstorm and thought he was settling some long-standing mystery (it has since been edited out via Handbooks, not an actual comic story). In the meantime, Fabian Nicieza probably also misses the "Marduk" reveal and uses the Babylonian God for another story.

-And then of course "Satan" is resurrected somehow and appears to manipulate the leads in Witches (a Charmed knock-off from 2004). He appears in Chaos War and even a Wolverine arc where Logan gains a Soulcutter blade and attacks the legions of Hell, and who knows what'll happen next? The character is honestly just a MESS of continuity, as nobody can quite agree on whether or not Satan is even FRIGGING REAL in the comics, while also being like "Oh no, THIS guy is the 'Satan' you saw in that one story".
Last edited by Jabroniville on Wed Mar 16, 2022 1:20 am, edited 4 times in total.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Lucifer

Post by Jabroniville »

Image

LUCIFER
Created By:
Ancient Religious-Minded Folks, I guess
First Appearance: Marvel Preview #7 (1976)
Role: Elder Evil, Super-Powered Entity
PL 17 (609), PL 18 (609) Within Hell
STRENGTH
16 STAMINA 18 AGILITY 3
FIGHTING 12 DEXTERITY 2
INTELLIGENCE 6 AWARENESS 5 PRESENCE 6

Skills:
Deception 9 (+15)
Expertise (History) 8 (+16)
Expertise (Magic) 16 (+24)
Expertise (God) 9 (+17)
Insight 6 (+11)
Intimidation 13 (+19)
Perception 5 (+10)
Persuasion 6 (+12)

Advantages:
All-Out Attack, Artificer, Daze (Intimidation), Diehard, Fearless, Improved Critical (Godly Blasts) 4, Improved Hold, Last Stand, Power Attack, Ranged Attack 10, Ritualist, Startle, Well-Informed, Withstand Damage

Powers:
"Immortal God"
Immunity 22 (Aging, Life Support, Sleep, Heat & Flame Effects) [22]
Speed 2 (8 mph) [2]
Power-Lifting 6 (100,000 tons) [6]
Senses 6 (Detect Magic- Ranged, Acute, Analytical, Counters Illusion) [6]
"Elder Entity" Immunity 20 (Mental Effects) [20]
"Master of Tongues" Comprehend 4 (Languages 4) [8]
"Demonic Shapeshifter" Morph 4 (Any Form) (Extras: Metamorph) [24]
Flight 10 (2,000 mph) [20]
Movement 1 (Space Travel) [2]

"Nigh-Unkillable"
Impervious Toughness 19 [19]
Regeneration 10 (Feats: Regrow Limbs) [11]
Immortality 3 (1 week) [6]

"Variable Size"
Features 5: Increased Mass 5 [5]
Elongation 1 [1]

"Extra Power Within His Dimension" Damage +2 (Extras: Area- 250ft. Line +4) (Flaws: Limited to Within Hell) [8]
Note: Every power in the Magic Array is boosted this way (by 1-2 ranks).

"Elder God Might"
"Hell Stream" Damage 17 (Feats: Dynamic, Variable 2- Any Magic) (Extras: Area- 250ft. Line +4) (88) -- [113]
  • Dynamic AE: "Hell Blast" Blast 17 (Feats: Dynamic, Variable 2- Any Magic) (Extras: Area- 60ft. Burst +2) (70)
  • Dynamic AE: "Hellfire Blast" Blast 22 (Feats: Dynamic, Variable 2- Any Magic, Extended Range 2, Indirect, Penetrating 14) (43)
  • Dynamic AE: Force Field 2 (Feats: Dynamic) (Extras: Affects Others 12, Impervious 6) (21)
  • Dynamic AE: Mind-Reading 16 (Feats: Dynamic) (Extras: Effortless) Linked to Communication 5 (Mental) (Feats: Dimensional) (Extras: Area) (75)
  • Dynamic AE: Illusion 14 (Feats: Dynamic) (All Senses) (71)
  • Dynamic AE: Insubstantial 4 (Feats: Subtle 2) (22)
  • AE: "Capable of Nearly Any Effect" Variable (Magical) 12 (84)
  • AE: Remote Sensing 24 (Visual, Hearing) (64,000 miles) (Feats: Dimensional, Subtle) (74)
  • AE: Movement 6 (Dimensional Travel 3, Time Travel 3) (Feats: Increased Mass 5) (Extras: Attack) (23)
  • AE: Teleport 15 (Feats: Increased Mass 5) (Extras: Extended, Accurate) (65)
  • AE: Healing 12 (Extras: Ranged, Resurrection) (36)
  • AE: "Alter Thoughts & Memories" Affliction 16 (Will; Dazed/Compelled/Transformed Thoughts) (Extras: Perception Range +2, Cumulative) (64)
  • AE: Mind Control 16 (64)
  • AE: "Group Mind Control" Mind Control 12 (Extras: Area- 60ft. Burst +2) (Flaws: Touch Range -2) (48)
  • AE: Move Object 14 (Extras: Perception Range) (42)
  • AE: "Molecular Transformation" Transform 12 (Anything to Anything) (Extras: Continuous) (60)
  • AE: "Alter Hell" Teleport 15 (Feats: Increased Mass 5) (Extras: Attack, Perception Ranged +2) (80)
  • AE: "Create Temptation" Create 15 (Feats: Innate, Precise) (Extras: Movable) (47)
  • AE: Nullify Magical Effects 15 (Extras: Broad, Simultaneous, Perception Range) (75)
"Empower Others" Variable 15 (Feats: Reversible) (Extras: Affects Others Only, Continuous) [121]

Offense:
Unarmed +12 (+16 Damage, DC 31)
Hell Attacks +17 Area (+17 Damage, DC 32)
Blast +12 (+22 Ranged Damage, DC 37)
Blast Within Hell +12 (+24 Ranged Damage, DC 39)
Area Attacks Within Hell +18 (+18 Damage, DC 33)
Initiative +3

Defenses:
Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +18 (+10 Impervious), Fortitude +18, Will +14

Complications:
Motivation (Gathering Worshippers & Might)
Weakness (Trapped)- Almost all of the Elder Gods are trapped within their own dimensions, having been beaten years ago by The Demogorge. Despite their great power, they are usually bound to their dimensional boundaries.

Total: Abilities: 136 / Skills: 72--36 / Advantages: 26 / Powers: 394 / Defenses: 17 (609)

-Marvel frequently has trouble deciding on whether or not Lucifer, the Fallen Angel from the Bible, actually exists in-universe. The Son of Satan himself jumps around with various Hell-Lords as possible fathers, and Mephisto was meant to be The-Devil-But-Not-Really (Stan Lee was VERY careful to try and not piss off the wrong evangelists back in the '60s). But the ACTUAL Lucifer? This guy is occasionally-shown doing stuff, but apparently only rules a PORTION of Hell, and frequently attempts to turn Ghost Rider to the dark side, believing that he could extinguish all humanity of the last ember of humanity within him could be burned out.

-Some backstory suggests that Lucifer led the host of Angels in banishing the N'Garai demons from Earth, but was later expelled for his excessive pride (the worst of all the Biblical Sins... though nowadays considered a GOOD thing!). 
Last edited by Jabroniville on Wed Mar 16, 2022 1:22 am, edited 2 times in total.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Ghost Rider Builds

Post by Jabroniville »

"I had made up a character as a villain in Daredevil—a very lackluster character—called Stunt-Master... a motorcyclist. Anyway, when Gary Friedrich started writing Daredevil, he said, "Instead of Stunt-Master, I'd like to make the villain a really weird motorcycle-riding character called Ghost Rider." He didn't describe him. I said, "Yeah, Gary, there's only one thing wrong with it," and he kind of looked at me weird, because we were old friends from Missouri, and I said, "That's too good an idea to be just a villain in Daredevil. He should start out right away in his own book." When Gary wasn't there the day we were going to design it, Mike Ploog, who was going to be the artist, and I designed the character. I had this idea for the skull-head, something like Elvis' 1968 Special jumpsuit, and so forth, and Ploog put the fire on the head, just because he thought it looked nice. Gary liked it, so they went off and did it."
-Roy Thomas

"Well, there's some disagreement between Roy, Mike, and I over that. I threatened on more than one occasion that if Marvel gets in a position where they are gonna make a movie or make a lot of money off of it, I'm gonna sue them, and I probably will. ...It was my idea. It was always my idea from the first time we talked about it, it turned out to be a guy with a flaming skull and rode a motorcycle. Ploog seems to think the flaming skull was his idea. But, to tell you the truth, it was my idea."
-Gary Friedrich

"Now, there's been all kinds of dialog about who was the creator of Ghost Rider. Gary Friedrich was the writer on it. ... The flaming skull: That was the big area of dispute. Who thought of the flaming skull? To be honest with you I can't remember. What else were you going to do with him? You couldn't put a helmet on him, so it had to be a flaming skull. As far as his costume went, it was part of the old [Western] Ghost Rider's costume, with the Western panel front. The stripes down the arms and the legs were there merely so I could make the character['s costume] as black as I possibly could and still keep track of his body. It was the easiest way to design him."
-Mike Ploog


GHOST RIDER:

Ghost Rider is in simultaneously one of the most enviable, and the least enviable, positions available for a comic book character. Let me explain...

His position is SUPER-enviable, because he is well-known. He's been in two live-action movies, implying that at least one was seen by many people. He regularly featured in an ABC television series. His appearance is one most characters would KILL to have- it's relentlessly bad-ass: he's a skull-faced, flaming-headed guy in spiked black leather who rides around on a BURNING MOTORCYCLE. He is METAL AS BALLS. His real name is so cool it could be the codename of anyone else- "Johnny Blaze". 

However, his position is also incredible uneviable. For starters, there is more than one of him- not only that, but there have now been FOUR. This gives him a strong case of "Crimson Dynamo Syndrome"- so many successors means that the very concept becomes heavily diluted. This isn't like "Spin-Off Characters" like the Hulk gets- these guys are REPLACEMENTS. His powers are often quite vague, making him difficult to nail down creatively. The concept's most successful eras were one wrapped in the 1970s milieu, and the other in the NINETIES one- making him dated twice over. Blaze himself was never that popular, while Ketch's success was entirely wrapped in the early 1990s, which is now a much-decried era. His "look" is so tied to one creator (Mark Texiera) that it's hard for anyone else to step out from his shadow (the Teen Titans suffer from this as well).

And problematically, his Rogues Gallery has that issue where they're both iconic to him (Deathwatch, Lilith, Blackout), but also not very popular or interesting (not a lot of people clamoring for the return of Deathwatch, Lilith or Blackout).

Ghost Rider's History:
-The original "Ghost Rider" is actually a Wild West hero who later took the names Night Rider and Phantom Rider (his history was included with my builds for The Rangers). He has since been largely ignored, and the "first" Ghost Rider to most people is Johnny Blaze. Blaze was semi-successful in the 1970s, but disappeared for years, being replaced in the '90s by Danny Ketch. This version of the character was HUGE, spawning an entire supernatural-themed line around him and coming to define much of the Iron Age of comics. However, the character flamed out (hee hee), suffering dramatically from the backlash against that era, and he hasn't been successful since. Recent years have seen a revival of Blaze as the character (Back To Basics Syndrome at its finest), while not one, but TWO Latinos have since taken the role as Affirmative Action Legacy Characters.
Jabroniville
Posts: 24693
Joined: Fri Nov 04, 2016 8:05 pm

Ghost Rider (Blaze)

Post by Jabroniville »

Image

GHOST RIDER II (Johnny Blaze)- 1970s Version
Created By:
Roy Thomas, Gary Friedrich & Mike Ploog
First Appearance: Marvel Spotlight #5 (Aug. 1972)
Role: '70s Super-Hero
Group Affiliation: The Champions, The Midnight Sons, The Defenders, The Legion of Monsters, The Heroes For Hire
PL 9 (180)
STRENGTH
8 STAMINA -- AGILITY 5
FIGHTING 10 DEXTERITY 5
INTELLIGENCE 3 AWARENESS 3 PRESENCE 3

Skills:
Deception 2 (+5)
Expertise (Demonic Lore) 2 (+5)
Expertise (Stuntman) 8 (+10)
Insight 2 (+5)
Intimidation 5 (+8)
Perception 1 (+4)
Ranged Combat (Hellfire) 2 (+10)
Vehicles 10 (+15) -- Flaws: Limited to Ground Vehicles

Advantages: 
Daze (Intimidation), Diehard, Equipment 2 (Motorbike), Move-By Action, Ranged Attack 3, Skill Mastery (Vehicles), Ultimate Vehicles Skill, Startle

Powers:
Soulfire Blast 8 (Extras: Will Save) (24) -- [25]
  • AE: Hellfire Blast 8 (Feats: Penetrating 4) (20)
Regeneration 4 (Feats: Regrow Limbs) [5]
Immunity 30 (Fortitude Effects) [30]
Protection 8 [8]

"Frickin' Sweet Ride"
Speed 8 (500 mph) (Flaws: Requires Bike) [4]
Movement 2 (Wall-Crawling, Water-Walking) (Flaws: Requires Bike) [2]
"Ride Through Flames" Damage 8 (Extras: Area- 60ft. Shapeable +2) (Flaws: Limited to Movement Path, Requires Bike) [8]

Offense:
Unarmed +10 (+8 Damage, DC 23)
Hellfire +10 (+8 Ranged Damage, DC 23)
Soulfire +10 (+8 Ranged Will Damage, DC 23)
Initiative +5

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +8, Fortitude --, Will +7

Complications:
Involuntary Transformation (Ghost Rider)- Johnny Blaze will transform into Ghost Rider any time he needs to punish the evil. Blaze's own stats are STR 2 & STA 4- the rest are the same.
Enemy (Zarathos)- Blaze hates the Demon Zarathos for possessing him for years.
Enemy (Mephisto)- Mephisto technically has ownership over Blaze's soul, but the power of Roxanne's love drives the demon away.
Relationship (Roxanne, Stepsister)- Johnny & Roxanne are step-siblings, but also desperately in love. They eventually marry and have two children.

Total: Abilities: 64 / Skills: 28--14 / Advantages: 11 / Powers: 82 / Defenses: 9 (180)

-The first flaming-headed Ghost Rider was another supernatural 1970s hero, who lasted quite a while (81 issues). His creation is a bit tricky, as Roy Thomas & Gary Friedrich have both suggested they came up with the flaming skull motif (mainly because Friedrich keeps trying to sue over the movie rights). Johnny Blaze sold his soul to Mephisto (at the time, it was believed to be Satan himself) in order to cure his stepfather Crash Simpson's cancer, only for Crash to die in a stunt mere days later. Mephisto could not take Johnny's soul properly, since the purity of his stepsister Roxanne's love for him drove the Devil-Guy away, so he bonded Blaze to the Demon Zarathos instead, as Zarathos had been pissing him off lately.

-Johnny was thus cursed to be a demonic warrior much of the time- his head would light afire (similar to the Blazing Skull- an unsuccessful Golden Age hero for Marvel's predecessor, Timely Comics), and cursed to transform and fight evil any time it was near. He proved to be popular enough to get his own ongoing, despite a revolving door of writers. Tony Isabella controversially wrote a long arc which featured a guy named "The Friend", who was clearly meant to be Jesus Christ Himself, helping Blaze in his adventures. Isabella had planned to allow Blaze to accept Jesus into his life, giving him the strength to overcome Satan, but he claims that Jim Shooter (there's that name again) put the kibosh on that story, "ripped it to pieces" and had art redrawn. The Friend was revealed to be not Jesus, but a demon in disguise. "To this day, I consider what he did to my story one of the three most arrogant and wrongheaded actions I've ever seen from an editor", says Isabella. Now, I'm thinking that Shooter was concerned about prosletyzing in comic books, or was afraid of writers pushing their own religion on the books.

-Ghost Rider engaged in a handful of adventures, even joining the oddball team The Champions in the 1970s. He came to own the carnival where he was a stunt-rider, engaging in a few adventures that way. Blaze ended his career when Zarathos finally fled his body in 1983, the end of the series. He settled down with his girlfriend Roxanne, and disappeared until the modern incarnation of Ghost Rider in 1991.
-The '70s Ghost Rider is okay, but not really super-powerful- the 1970s was truly the era of STREET-LEVEL fighters, with Ghost Rider, Iron Fist, Luke Cage and others all effectively being PL 9 guys. Heck, Spider-Man & Daredevil had prime eras here as well, and were about the same (though Spidey probably made PL 10). Despite his lower PL, he's quite pricey given all the Undead/Blaster stuff on him.

-The Bike mechanics are a bit funny, but basically a Ghost Rider can touch any motorbike and turn it into the "Hellcycle" or whatever you wanna call it. He gains these powers (basically enhanced Speed, Movement and an Area Damage effect), but only if he has a bike with him to turn.

Image
Image

JOHNNY BLAZE
Created By:
Roy Thomas, Gary Friedrich & Mike Ploog
First Appearance: Marvel Spotlight #5 (Aug. 1972)
Role: '70s Super-Hero, Blaster, Gun Guy
Group Affiliation: The Champions, The Midnight Sons, The Defenders, The Legion of Monsters, The Heroes For Hire
PL 10 (136)
STRENGTH
2 STAMINA 4 AGILITY 5
FIGHTING 10 DEXTERITY 5
INTELLIGENCE 3 AWARENESS 3 PRESENCE 3

Skills:
Deception 4 (+6)
Expertise (Demonic Lore) 4 (+6)
Expertise (Streetwise) 2 (+4)
Expertise (Stuntman) 8 (+10)
Insight 2 (+5)
Intimidation 4 (+6)
Investigation 2 (+5)
Perception 3 (+6)
Persuasion 2 (+4)
Ranged Combat (Guns) 2 (+12)
Vehicles 10 (+15) -- Flaws: Limited to Ground Vehicles

Advantages: 
All-Out Attack, Daze (Intimidation), Diehard, Equipment 3 (Motorbike), Improved Critical (Hellfire Gun), Improved Smash, Move-By Action, Power Attack, Quick Draw, Ranged Attack 5, Skill Mastery (Vehicles), Ultimate Vehicles Skill, Startle

Powers:
"Hellfire-Spitting Pump-Gun" (Flaws: Easily Removable) [15]
Soulfire Blast 8 (Extras: Will Save) (24) -- (25 points)
  • AE: Hellfire Blast 8 (Feats: Penetrating 4) (20)
Offense:
Unarmed +12 (+3 Damage, DC 18)
Hellfire Gun +12 (+8 Ranged Damage, DC 23)
Soulfire +12 (+8 Ranged Will Damage, DC 23)
Initiative +5

Defenses:
Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +4, Fortitude +5, Will +8

Complications:
Enemy (Zarathos)- Blaze hates the Demon Zarathos for possessing him for years.
Relationship (Danny Ketch)- Blaze and Ketch became great allies during their ride as "Spirts of Vengeance", and later discovered they were long-lost brothers.
Relationship (Roxanne, Stepsister)- Johnny & Roxanne are step-siblings, but also desperately in love. They eventually marry and have two children.

Total: Abilities: 70 / Skills: 38--19 / Advantages: 19 / Powers: 15 / Defenses: 13 (136)

-After his retirement, Blaze was gone for almost the entirety of the 1980s, and only revealed himself anew when Ghost Rider was revived in the form of Danny Ketch in the 1990s. Blaze soon showed up as a sunglasses-wearing, stubble-having grim bad-ass with a longcoat and a motorbike (doing his best imitation of EVERY OTHER FREAKING CHARACTER IN 1990S COMICS!!!). He started out hunting GR (thinking he was Zarathos returned), but eventually aided the new hero against various enemies. Thus, Ghost Rider became a Team Book of sorts, with the pair becoming the Spirits of Vengeance (even getting an ongoing under that title, making GR one of a tiny handful of Marvel heroes with more than one book).

-Time would reveal that Blaze & Ketch were in fact brothers, a silly Retcon that didn't need to be made- Johnny's mother had run off with Danny and his sister, leaving Johnny to be raised by a stepfamily. Roxanne would go the way of most comic book love interests (ie. she died), leading Blaze to enact bloody revenge on the demons responsible, but she was returned to life by the finale of Ketch's series. Despite that, the character was largely ignored, and subsequent stories basically didn't even mention her- it was only revealed much later that she was dead, along with their two children.

-The gritty human Johnny Blaze was basically a human-level Gunfighter (but with a REALLY powerful gun) who was a strong ally for Ghost Rider, though a bit under-PL on defense. Despite that, he's much more skilled and full of Advantages compared to his '70s self- the years made him a better, more knowledeable fighter.

Image

uh-oh-- Sailor Venus better run.

GHOST RIDER II (Johnny Blaze)- Modern Version
Created By:
Roy Thomas, Gary Friedrich & Mike Ploog
First Appearance: Marvel Spotlight #5 (Aug. 1972)
Role: Mystical Super-Hero
Group Affiliation: The Champions, The Midnight Sons, The Defenders, The Legion of Monsters, The Heroes For Hire
PL 13 (243)
STRENGTH
8 STAMINA -- AGILITY 5
FIGHTING 10 DEXTERITY 5
INTELLIGENCE 3 AWARENESS 3 PRESENCE 3

Skills:
Deception 4 (+6)
Expertise (Demonic Lore) 4 (+6)
Expertise (Streetwise) 2 (+4)
Expertise (Stuntman) 8 (+10)
Insight 2 (+5)
Intimidation 4 (+6)
Investigation 2 (+5)
Perception 3 (+6)
Persuasion 2 (+4)
Vehicles 10 (+15) -- Flaws: Limited to Ground Vehicles

Advantages: 
All-Out Attack, Daze (Intimidation), Diehard, Equipment 3 (Motorbike), Improved Critical (Hellfire), Improved Smash, Move-By Action, Power Attack, Quick Draw, Ranged Attack 5, Skill Mastery (Vehicles), Ultimate Vehicles Skill, Startle

Powers:
"The Penance Stare" Affliction 13 (Will; Dazed & Vulnerable/Stunned & Defenseless/Incapacitated) (Feats: Incurable) (Extras: Perception Range +2, Extra Condition) (Flaws: Visual Sense-Dependent) (Quirks: Limited to Amount of Pain Target Has Caused -1) Linked to Blast 8 (Feats: Incurable) (Extras: Perception Range, Will Save) (Flaws: Visual Sense-Dependent) (Quirks: Same as Affliction) (63) -- [68]
  • AE: Soulfire Blast 13 (Extras: Will Save) (39)
  • AE: Hellfire Blast 13 (Feats: Penetrating 8) (34)
  • AE: "Chain" Blast 8 (Feats: Extended Reach, Accurate 2) (19)
  • AE: "Moving Chain" Damage 8 (Extras: Area- 60ft. Shapeable +2) (24)
  • AE: "Chain Snare" Snare 11 (Flaws: Limited to A Few Targets) (22)
Regeneration 4 (Feats: Regrow Limbs) [5]
Immunity 30 (Fortitude Effects) [30]
Protection 9 [9]

"Frickin' Sweet Ride"
Speed 8 (500 mph) (Flaws: Requires Bike) [4]
Movement 2 (Wall-Crawling, Water-Walking) (Flaws: Requires Bike) [2]
"Ride Through Flames" Damage 9 (Extras: Area- 60ft. Shapeable +2) (Flaws: Limited to Movement Path, Requires Bike) [9]

Offense:
Unarmed +10 (+8 Damage, DC 23)
Hellfire +10 (+13 Ranged Damage, DC 28)
Soulfire +10 (+13 Ranged Will Damage, DC 28)
Penance Stare -- (+13 Perception-Ranged Affliction & +8 Damage, DC 23 & 23)
Chain +14 (+8 Ranged Damage, DC 23)
Moving Chain +8 Area (+8 Damage, DC 23)
Chain Snare +10 (+11 Ranged Affliction, DC 21)
Ride Through Flames +9 Area (+9 Damage, DC 24)
Initiative +5

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +9, Fortitude --, Will +7

Complications:
Involuntary Transformation (Ghost Rider)- Johnny Blaze will transform into Ghost Rider any time he needs to punish the evil. Blaze's own stats are STR 2 & STA 4- the rest are the same.
Enemy (Zarathos)- Blaze hates the Demon Zarathos for possessing him for years.
Relationship (Danny Ketch)- Blaze and Ketch became great allies during their ride as "Spirts of Vengeance", and later discovered they were long-lost brothers.

Total: Abilities: 70 / Skills: 36--18 / Advantages: 19 / Powers: 127 / Defenses: 9 (243)

-Thanks to the character being used in a pair of Fox films in the mid-2000s, not only was the character revived, but Johnny himself was Back-To-Basics'd into becoming Ghost Rider once again. He is possessed by what is believed to be Zarathos and sent to Hell, rescued by Angels to fight other Demons, and gains a MASSIVE power-up that completely unbalances what was once a Street Level character. A new series comes about, with Lucifer as the bad guy (as opposed to Mephisto).

-I have the first handful of issues of one series, and it's not really GOOD, but has a funny concept- Blaze versus Satan, and Satan resurrected himself into 666 bodies that Ghost Rider must kill. His series is still ongoing, though I haven't cared to read it- I dislike mystical/hell stuff in general, and I never found the character very interesting. His Wikipedia article is HUGE, too- one of those ones where some fan has basically just reviewed and included every single issue in the synopsis. Eventually Lucifer is stopped and his final forms killed, and then Danny Ketch becomes the villain for a while. He eventually wins back his soul and ascends to Heaven, but God is soon all "nah, we actually need you back down on Earth once more", and he has to fight again. But then he passes on the curse to a new character (a female named Alejandra) as a result of the original Adam, who wants to purge humanity from sin, at the cost of free will. So Blaze & Mephisto team up to drive her from Adam's influence. Soon, Blaze regains the title, joins the Thunderbolts for a while, and then decides to train the NEWEST Ghost Rider, another Latino.

-Despite all this, the character was largely unsuccessful and forgotten. Really, as the concept's peak was in the 1990s (when Blaze wasn't even the title character!), it was bound to happen- these new comics were all there because of the movies. They also led to Gary Friedrich suing Marvel over the financial windfall the character had provided- however, as money = copywrite in your favor, Friedrich was absolutely SAVAGED by the results, as Marvel not only won money from him, but were able to prevent him from even ADVERTISING that he was Ghost Rider's creator. Now that's what I call having a crap lawyer.

-The Ghost Rider series in modern times gave Johnny a LUDICROUS power-upgrade, turning a guy who could barely hold his own with Spider-Man into a guy strong enough to rip a skyscraper in half with his chain (just by driving around it on his bike) and fight Warbound/Green Scar Hulk for a while, with Doctor Strange implying that his power is limitless. This version of Blaze essentially rockets his Power Level up a few notches, and gives him all of Danny Ketch's old powers (because they wanted the original character, but all the cool powers of his later self). In any case, I think this covers most of it, but it might not- Blaze changes power-sets enough that Besty Freaking Braddock would go "woah, bloke- let's try some consistency, shall we?"
Last edited by Jabroniville on Wed Mar 16, 2022 1:21 am, edited 1 time in total.
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danelsan
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Re: Jab's Builds! (Mephista! Set! Chthon! Cyttorak! Devils! Ghost Rider!)

Post by danelsan »

Ah, comics, the only place in which a skeleton covered in flames, which are covered in thick (immune-to-those-flames) leather still shows the shape of pecs and abs
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Re: Jab's Builds! (Mephisto! Blackheart! Mephista! Set! Chthon! Cyttorak!)

Post by Jabroniville »

scc wrote: Tue Aug 01, 2017 12:53 pm Cool run here. Marvel has a lot of demons. Mephisto being the most popular but I always enjoy seeing him get his ass kicked. Always liked Shuma-Goraths look. How did you decide on power levels? Is Thog more powerful than Mephisto? Grant you I don't know just asking.
Y'know... this actually got me thinking. It kind of bugged me looking back, that I made Mephisto, easily the most-used of all these guys, the LEAST powerful of them all. This was partially because the unknowable Demon Lords were all given the same Template (a PL 19 set-up), while he was given his own build that was finished much earlier. Granted, Mephisto jobs a lot more owing to his role in comics, but the dude once fought GALACTUS. And some of these guys are total nobodies. So I went back and did a bit more research, and kind of shuffled some PLs around.

For those who don't feel like going back and checking:
Thog is now PL 16 (he seems to job physically a lot for a Demon Lord), Belathauzer is PL 17 (sort of the same), Olivier is PL 18 (no real reason why he should overpower Mephisto). Cyttorak sits at PL 17, and the only PL 19s left are Abyss (though he could be any level, really), Set, Chthon, and Shuma-Gorath (in his own realm only). Mephisto is PL 17 on Earth, PL 18 in his own realm.

Marduk and Lucifer have now been modified into being... well, the exact same as Mephisto, just about. Except they're frequently seen empowering people, and I don't believe Mephisto can do that (at least regularly), so they're more expensive, points-wise.
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Re: Jab's Builds! (Mephista! Set! Chthon! Cyttorak! Devils! Ghost Rider!)

Post by catsi563 »

The Ghost Rider series in modern times gave Johnny a LUDICROUS power-upgrade, turning a guy who could barely hold his own with Spider-Man into a guy strong enough to rip a skyscraper in half with his chain (just by driving around it on his bike) and fight Warbound/Green Scar Hulk for a while, with Doctor Strange implying that his power is limitless. This version of Blaze essentially rockets his Power Level up a few notches, and gives him all of Danny Ketch's old powers (because they wanted the original character, but all the cool powers of his later self). In any case, I think this covers most of it, but it might not- Blaze changes power-sets enough that Besty Freaking Braddock would go "woah, bloke- let's try some consistency, shall we?"
That's one of the best parts of WW hulk for me. especially the aftermath where Blaze lets the riders true power out as strange and company watch but after a moment of looking the Hulk in the eyes/soul the rider rides off with Strange and Co having an Os**t moment because the Rider doesn't kill the innocent. Its a creature of righteous vengeance and justice and they were screwed.
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Re: Jab's Builds! (Mephista! Set! Chthon! Cyttorak! Devils! Ghost Rider!)

Post by L-Space »

I don't mind the multiple Ghost Riders, because I kind of feel like it works best as a 'legacy' type character that moves from host to host. Plus then we get an origin version like this!
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