The Showdown at the Litterbox: D6 Star Wars Builds

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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Europe Tremor, Shadow artist, Skew

Post by catsi563 » Fri Jun 15, 2018 12:22 am

Splash: (Pratima Basham)

Eruption: Accident
Nature: Paragon
Allegiance: Team Tomorrow

Attributes:

Str 4 (Athletic) Dex 5 (Graceful) Sta 4 (Healthy)

Per 3 Int 4 (Thoughtful) Wits 4 (Graceful)

Cha 4 (Eloquent) Man 3 App 5 (Exotic)

Abilities:

Academics 4, Arts 2, Athletics 4 (Swimming), Awareness 3, Biz 2, Bureaucracy 2 (Utopia), Command 5, Diplomacy 3, Drive 2, Endurance 3, Etiquette 3, Firearms 2, Investigation 2, Intimidation 2, Investigation 2, Linguistics 4, Martial Arts 4, Melee 2, Medicine 2 (First Aid), Might 2, Navigation 2, Pilot 2 (T2M Craft), Rapport 4, Resistance 3, Science 2, Stealth 2, Style 3, Subterfuge 2, Survival 2, Tactics 2 (Novas)

Powers:

Mega Dexterity 4 (Artful Dodger, Enhanced Initiative x1,Physical Prodigy, Rapid Strikes)

Mega Stamina 2 (Acclimation [Cold], Durability, Recovery)

Mega Perception 1 (EM vision)

Mega Charisma 2 (Soothe)

Mega Appearance 4 [Enticing] (Awe Inspiring, First Impression)

Elemental Mastery 5 [Air, Water], Weather Mastery 5, Body Morph 5 [Water, Ice , Air],

Invulnerable 3 [Cold, Weather Effects], Flight 3, Swimming 3, Hyper Flight 1, Hyper Swimming 1, Transmit 5 [Water]

Merits & Flaws:

Agent T2M, Environmental Adaptation [Underwater], Natural leader, Sexy, Taint resistant, Water Resistant

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 5
Backing: 5 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 5 (Staff)
Influence: 5
Node 2
Resources: 5

Quantum: ( 5 ) , Quantum Pool: ( 30 ), Willpower: ( 7 ), Taint: ( 1 )

Soak: Bashing ( 5 + 10 ), Lethal ( 3 + 10 )

Health Levels:

Bruised x1 [ ]; Bruised x2 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Pratima grew up in one of the small communities that flourished on the Mari River in southern India. When Pratima and her newlywed husband took a boat trip for their honeymoon, the boat ran aground and sank. Pratima was the only one to survive, having been washed ashore by the waves. Afterwards, When she awoke Pratima noticed she had remarkable control of water. Her father, a doctor convinced her to go to the newly formed Project Utopia to see if they could help her with her powers. Project Utopia for their part saw her as intelligent, driven, attractive, and powerful... exactly what was needed for the Public Relations project they had been working on: Team Tomorrow. Pratima worked at being a team player, but ran afoul multiple times to Ceasetus Pax continuously growing ego and mania. When it came time to form Team Tomorrow-Asia/Pacific she volunteered to lead it, partially to be near her family, partially to be away from Caestus Pax's raging ego.

Since te teams debut Splash has proven to be an incredible leader. Only Thorn inspires more loyalty in her people, and hes nowhere near as publiclly liked as she is. Combined with how powerful she is and T2m AP has quickly made a name for itself as a powerhouse in the asian world.


Pratima at this moment is unaware of Proteus but if she learned about it would skip being horrifed and go right to taking it apart. She takes the goals of Utopia very seriously and Proteus would be an abomination to her sensibilities, no argument would sway her and Proteus would find itself an implacable enemy especially since she considered Jennifer Landers a little sister in all but blood.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Europe Tremor, Shadow artist, Skew

Post by catsi563 » Fri Jun 15, 2018 6:15 am

Pele': (Pulani Kapunani)

Eruption: Exitement
Nature: Explorer
Allegiance: Team Tomorrow

Attributes:

Str 4 (Well Built) Dex 4 (Flexible) Sta 5 (Enduring)

Per 4 (Gut Feeling) Int 3 Wits 4 (Clever)

Cha 4 (Genial) Man 3 App 5 (Exotic)

Abilities:

Academics 4, Arts 2, Athletics 4 (Surfing), Awareness 3, Bureaucracy 2 (Utopia), Computers 2, Command 4, Diplomacy 2, Drive 2, Endurance 5, Etiquette 3, Firearms 2, Investigation 3, Intimidation 4, Investigation 2, Linguistics 2, Martial Arts 4, Melee 3, Medicine 2 (First Aid), Might 4, Navigation 5 (Ocean), Pilot 4 (Sailing, T2M Craft), Rapport 2, Resistance 5, Science 5 (Geology), Stealth 2, Style 3, Survival 4, Tactics 2 (Novas)

Powers:

Mega Strength 2 (Crush, Anchor, Mighty)

Mega Dexterity 1 (Physical Prodigy)

Mega Stamina 4 (Acclimation [Heat], Durability, Recovery, Resiliency x2)

Mega Charisma 1 (Center of Attention)

Mega Appearance 2 [Enticing] (Awe Inspiring, First Impression)

Elemental Mastery 5 [Volcanic], Boost Strength 4 (Ground contact)

Invulnerable 3 [Fire], Transmit 5 [Ground, Lava], Armor 2

Merits & Flaws:

Agent T2M, Environmental Adaptation [Volcanic], Sexy, Taint resistant

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 5
Backing: 5 (Utopia)
Contacts: 2
Dormancy 3
Eufiber: 5
Followers: 2 (Staff)
Influence: 3
Mentor 5
Node 3
Resources: 5

Quantum: ( 5 ) , Quantum Pool: ( 30 ), Willpower: ( 7 ), Taint: ( 2 )

Soak: Bashing ( 24 ), Lethal ( 14 )

Health Levels:

Bruised x1 [ ]; Bruised x2 [ ]; Bruised X3; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Pulani Kapunani grew up a proud Hawaiian on the Big island with all the aloha spirit one could want. In college Pulani went on an archaeology dig that promised to uncover several important artifacts from Polynesian ancestors. While on the dig Pulani was pushing hard to find the dig site when the volcano they were digging on erupted. So did Pulani for a brief terrifying hour Pulani pushed back against the volcano keeping it from becoming a new Krakatoa and expanding the island she was on in the process.

T2M investigated and Splash made contact recruiting her into Utopia. It was only natural that Pele' as she named herself after the Hawaiian goddess of fire would join her as her 2nd in command when T2M AP was formed.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Europe Tremor, Shadow artist, Skew

Post by catsi563 » Fri Jun 15, 2018 6:41 am

Headcase: (Ryan Lin)

Image

Eruption: exitement
Nature: hedonist
Allegiance: Team Tomorrow

Attributes:

Str 2 Dex 3 Sta 3

Per 5 (insightful) Int 4 (Quick thinker) Wits 5 (Clever)

Cha 4 (Telegenic) Man 3 App 3

Abilities:

Academics 5 (Psychology), Athletics 2, Awareness 5, Biz 3, Bureaucracy 2 (Utopia), Computers 2, Diplomacy 4, Drive 3, Endurance 3, Etiquette 3, Firearms 2, Investigation 3, Intrusion 3, Linguistics 3, Martial Arts 3, Melee 2, Medicine 2 (First Aid), Navigation 2, Pilot 2 (T2M Craft), Rapport 5, Resistance 3, Science 5 (Behavioral), Stealth 2, Style 3, Subterfuge 4, Survival 2, Tactics 2 (Novas)

Powers:

Mega Dexterity 1 (Enhanced Initiative x1)

Mega Stamina 1 (Recovery)

Mega Perception 3 (Foresight, Psi Awareness, That Creepy Feeling)

Mega Intelligence 1 (Enhanced Memory)

Mega Wits 3 (Lie Detector, Natural Empath, Quickness x1

Mega Charisma 1 (Seductive)

Telepathy 3, ESP 3, Psychic Link 3, Premonition 3, Psychic Shield 3, Evasion 1, Mental Blast 3, Disorient 2, Stun 2 [Mental], Domination 2

Merits & Flaws:

Agent T2M

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 3
Node 2
Resources: 5

Quantum: ( 4 ) , Quantum Pool: ( 28 ), Willpower: ( 8 ), Taint: ( 2 )

Soak: Bashing ( 4 ), Lethal ( 2 )

Health Levels:

Bruised x1 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Raised in a state home in South Korea, Ryan Lin grew up being bullied by the older, bigger children and quickly learned to use his cunning and intelligence as his main weapon. Soon he had spied enough on the other children to know how to manipulate them through their secrets to convince them to leave him alone or else found ways for their secrets to be discovered which resulted in punishments fierce enough to ensure his safety from them. Moving to the US where he Gradated highschool Ryan began running a bit of a con game on the streets of New York before being forced to flee for some place tropical by some gangs he fleeced and the local Authorities.

While relaxing the Police caught up with him and tried to arrest him, Thats when he erupted and laid out several security agents. Thats when Team Tommorow showed up, them he couldnt take down so easilly, Fortunately they had something better to offer, Join Project Utopia or go to jail. The decision was pretty easy after that, he joined.

So far Ryan is enjoying the good life as much as being a dogooder can live such a life. Utopia has squared him with the Feds and for now hes playing the party line. who knwos what the future may hold.
Last edited by catsi563 on Thu Jun 28, 2018 6:08 am, edited 4 times in total.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Asia/Pacific Splash, Pele, Headcase, Katana

Post by catsi563 » Fri Jun 15, 2018 8:25 pm

Katana: (Tatsu Yamashiro)

Image

Eruption: Emotional trauma
Nature: traditionalist
Allegiance: Team Tomorrow

Attributes:

Str 4 (Athletic) Dex 5 (Acrobatic) Sta 4 (Tenacious)

Per 5 (Keen Eyed) Int 3 Wits 5 (Unfazeable)

Cha 3 Man 3 App 4 (Exotic)

Abilities:

Academics 2, Athletics 5 (Acrobatics), Archery 5, Awareness 4, Arts 3 (Calligraphy), Biz 2, Bureaucracy 2 (Utopia), Computers 2, Diplomacy 2, Drive 3 (Motorcycle), Endurance 3, Engineering 5 (Sword making), Etiquette 4, Firearms 2, Investigation 3, Intrusion 3, Intimidation 5, Linguistics 3, Martial Arts 5 (Karate), Melee 5 (Kenjutsu), Medicine 5 (Holistic), Navigation 2, Pilot 2 (T2M Craft), Rapport 3, Resistance 5 (Pain), Science 2, Stealth 5, Style 3, Subterfuge 4, Survival 3, Tactics 3 (Novas), Thrown 3

Powers:

Mega Dexterity 3 (Accuracy, Acrobatic, Artful Dodger, Catfooted, Enhanced Reflexes x1, Enhanced Initiative x1, Physical prodigy, Rapid Strikes, Weapon Mastery (Swords))

Mega Stamina 1 (Durability, Health/tolerance, Recovery, Resiliency x1)

Mega Perception 1 (Blind Fight, Hyper-kinesthetic Awareness, Quantum Awareness)

Mega Wits 3 (Artistic genius, Enhanced Initiative x1, Quickness x1, Opacity)

Mega Appearance 1 [Dangerous] (Dreadful mien)

Intuition 5, Evasion 2, Leaping 1, Psy Shield 2, Quantum Fortify 1

Merits & Flaws:

Agent T2M, Ambidexterity, 2x bruised , 2x maimed, paint tolerance, iron willed, Taint resistance, Code of Bushido

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 3
Node 2
Resources: 5

Quantum: ( 2 ) , Quantum Pool: ( 24 ), Willpower: ( 8 ), Taint: ( 1 )

Soak: Bashing ( 6 ), Lethal ( 4 )

Health Levels:

Bruised x1 [ ]; Bruised X2, Bruised x3 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Maimed x2 [ ]; Maimed x3 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Tatsu Yamashiro was an average Japanese girl, save for her proficiency in the martial arts, a trait encouraged by her parents.Two brothers—Maseo and Takeo Yamashiro—both proclaimed their love for her. While she liked both, she chose Maseo as her husband. Takeo "did not take this well" and refused to attend the couple's wedding. Maseo disowned his brother, who had joined the Yakuza and taken their mark of a large dragon tattoo across his chest. Tatsu and Maseo, mourning the deaths of Tatsu's parents, started a family of their own. Tatsu gave birth to twins, Yuki and Reiko. Meanwhile, Takeo rose through the Yakuza's ranks and indulged his "exotic tastes" for ancient weapons. He was presented with a pair of matching swords, one of which Takeo favored for its historical properties the legendary Muramasa blade renowned for its blood thirsty ways. the other a fabled Masamune blade was with him as well.

Takeo spent days preparing himself, before taking both swords to the Yamashiro residence, demanding his brother duel for the "prize" of Tatsu. During the course of the struggle, a fire was started, and—while Maseo was distracted by his children—Takeo killed his brother with the Muramasa sword. Tatsu arose just in time to see her husband die and engaged she erupted as a nova and fought Takeo, gaining the upper hand and killing him.

Attempting to save her children, she could see that they were already lost. Escaping with her life, Tatsu began training as a samurai under a master called Tadashi. After much time she graduated from his tutorship and left for America where she intended to use her talents to fight for justice. She took the codename Katana after the sword that she wielded, and was invited to join Team Tomorrow where she was assigned to the new Asia Pacific team.
Last edited by catsi563 on Tue Jun 26, 2018 8:05 am, edited 1 time in total.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Asia/Pacific Splash, Pele, Headcase, Katana

Post by catsi563 » Fri Jun 15, 2018 8:48 pm

Thunderbolt: (Gina Benet)

Eruption: Exitement
Nature: Paragon
Allegiance: Team Tomorrow

Attributes:

Str 4 (well built) Dex 5 (Fast) Sta 4 (Tireless)

Per 3 Int 3 Wits 5 (level headed)

Cha 4 (Charming) Man 3 App 4 (Statuesque)

Abilities:

Academics 3, Athletics 5, Awareness 3, Bureaucracy 2 (Utopia), Computers 2, Diplomacy 3, Drive 2, Endurance 4, Firearms 2, Linguistics 3, Martial Arts 3 (High Speed), Melee 3 (Heavy Objects), Might 4 (Feats of Strength), Medicine 2 (First aid), Navigation 2, Pilot 2 (T2M craft), Rapport 3, Resistance 4, Style 3, Survival 2, Tactics 3 (Novas), Thrown 3 (Heavy Objects)

Powers:

Mega Strength 3 (Crush, Irresistible force, Mighty)

Mega Dexterity 3 (Enhanced Movement, Enhanced Reflexes x1, Rapid Strike)

Mega Stamina 3 (Adaptability, Resiliency x2. Durability)

Mega Perception 2 (EM Vision, Ultra Hearing, Rapid Vision)

Mega Wits 1 (Enhanced Initiative x1, Synergy)

Mega Charisma 3 (Center of attention, Inspiration)

Mega Appearance 2 (Awe Inspiring)

Armor 2, Flight 5 (Underwater), Hyper Movement 3 (Flight and Speed)

Merits & Flaws:

Agent T2m, Bruised x1

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 2 (Staff)
Influence: 2
Mentor 5
Node 2
Resources: 5

Quantum: ( 3) , Quantum Pool: ( 26), Willpower: ( 6 ), Taint: ( 1 )

Soak: Bashing ( 20 ), Lethal ( 14 )

Health Levels:

Bruised [ ]; Bruised X2 [ ]; Bruised x3 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed [ ]; Crippled [ ]; Incapacitated [ ]


Background:

Australian born Gina Benet would tell you she was born to be a member of Team Tomorrow. She was a happy energetic team who topped her class in athletics and social work as well as school. It was while on her class trip that Gina encountered her first Nova in person, Glory. the Amazonian Nova shook her hand and Gina was so exited that she literally flew through the roof as she erupted.

Gina was recruited by T2M somewhat to her mentors disproval but still she encouraged her to do what she though best. Taking the name Thunderbolt Gina excelled as a member of Teen Tomorrow Project Utopias training division for younger Novas like herself. Graduating college Gina was invited by Splash to join the new branch of T2M Asia Pacific which she gleefully agreed.

She would turn out to be one of the teams best pickups as her incredible speed and power enabled her to rescue numerous people during T2M APs first official mission. Shes been an attention getting presence on the team ever since.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Asia/Pacific Splash, Katana, Thunderbolt

Post by catsi563 » Sat Jun 16, 2018 1:04 am

Knock-off (Ronald Cooper)

Image

Eruption: Quantum exposure
Nature: Martyr
Allegiance: Team Tomorrow

Attributes:

Str 3 Dex 3 Sta 4 (Tough)

Per 3 Int 2 Wits 3

Cha 2 Man 2 App 2

Abilities:

Academics 2, Athletics 4, Awareness 3, Biz 2, Brawl 4, Bureaucracy 2 (Utopia), Computers 2, Diplomacy 2, Drive 3 (Motorcycle), Endurance 4, Engineering 3, Firearms 2, Investigation 4, Intrusion 4, Intimidation 4, Linguistics 2, Melee 4 (Escrimna), Medicine 2 (First Aid), Navigation 2, Pilot 2 (T2M Craft), Rapport 2, Resistance 4, Stealth 2, Subterfuge 4, Style 2, Survival 3, Tactics 3 (Novas)

Powers:

Mega Strength 1 (Mighty)

Mega Stamina 4 (Adaptability, Durability, Health/tolerance, Regeneration, Resiliency x1)

Mega Wits 1 (Enhanced Initiative x1, Opacity)

Mega Appearance 1 [Dangerous] (Mr. Nobody)

Matter Chameleon 5, Invulnerability 3 (Physical and Energy; Only materials or energies copied)

Merits & Flaws:

Agent T2M, 2x bruised , 2x maimed, paint tolerance, iron willed, Taint resistance

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Utility belt of material components

Backgrounds:

Allies: 5 (T2M)
Attunement: 5
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 3
Node 2
Resources: 5

Quantum: ( 5 ) , Quantum Pool: ( 30 ), Willpower: ( 8 ), Taint: ( 2 )

Soak: Bashing ( 12 ), Lethal ( 6 )

Health Levels:

Bruised x1 [ ]; Bruised X2, Bruised x3 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Maimed x2 [ ]; Maimed x3 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Ronald Cooper spent most of his life as a sick child and was on his way to spending most of his adult life, the same way. With limited opportunities and an ailing aunt who was his only caregiver Ronald would have slid away into obscurity despite the advances of the Nova Ages medical technology. Then one day he was caught up in a running Nova battle between the Terragen and several members of Team Tommorow. The quantum energies he was exposed to cause dhim to erupt though he wouldn't realize it until later as he made his way to the store to pick up his aunts prescription. while there a junkie robbed the place, Ronald didn't think he jumped the Junkie who shot him 5 times in the chest. the bullets not only didn't kill him they turned him into something approximating steel which he then used to knock the robber out cold.

later on Ronald adopted a makeshift costume and calling himself knock-off began cleaning up his neighborhood it was here that he met Katana and Slider who were investigating rumors of a superpowered vigilante in the area. Slider managed to convince Ronald that T2M and utopia were the key to making the world a better place. He joined that day and soon he was a member of T2m Asia Pacific. He likes that he gets to be closer to San Francisco where his aunty now lives in the newly Christened Bay City and visits her often thanks to utopias medical care which has her feeling like a million bucks.

Knock-off is a quiet and soft spoken member of T2M who tends to blend into the background and doesn't seem like someone who fits the telegenic members of T2M. yet Splash personally vouches for him and requested he be on T2M AP. Ronald for his part does his job quietly and without making a splash-snerk-- which is how he likes it. Mainly because hes investigating Sliders death, see he doesn't believe for a moment that Corbin killed her, he met the man while training and while eccentric hes no murderer especially not of someone like slider. Hes cautious and biding his time and passing information to Splash as he discoverers it.


Hes even made contact with the Aberrants which Splash is not happy about but she hasnt pulled him back yet. hes allready uncovered even more information then he though possible and is moving even more cautiously then before.
Last edited by catsi563 on Thu Jun 28, 2018 6:32 am, edited 2 times in total.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by Skaramine » Sun Jun 17, 2018 1:06 am

I love the population of your Aberrant Universe.

Knock-Off, however, is one of my first-ed M&M favorites.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 1:13 am

Skaramine wrote:
Sun Jun 17, 2018 1:06 am
I love the population of your Aberrant Universe.

Knock-Off, however, is one of my first-ed M&M favorites.
Yeah I like the idea behind him and he fits nicely. A lot of the meta 4 crew and Freedom City and Champions do as well. had fun populating the major factions and independents. :)
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 2:07 am

Stretch (Ricardo Montoya-Bernal)

Image

Eruption: Danger
Nature: Gallant
Allegiance: Team Tomorrow

Attributes:


Str 5 (Wiry) Dex 5 (Flexible) Sta 5 (Resilient)

Per 5 (Patient) Int 3 Wits 4 (Iron Nerves)

Cha 4 (Genial) Man 4 (Witty) App 4 (Pleasant)

Abilities:

Academics 2, Athletics 5, Awareness 2, Arts 4 (painting), Biz 1, Brawl 5 (Wrestling), Bureaucracy 2 (Utopia), Command 4, Diplomacy 2, Drive 4, Endurance 5, Etiquette 2, Firearms 3, Investigation 2, Interrogation 1, Intimidation 3, Intrusion 2, Legerdemain 4, Linguistics 2, Melee 2, Might 5, Medicine 2 (First Aid), Navigation 2, Pilot 4 (T2M Craft), Rapport 2, Resistance 5, Stealth 2, Style 4, Survival 3, Streetwise 2 Tactics 3 (Novas)

Powers:

Mega Strength 2 (Crush, Ferocity, Shockwave, Quantum Leaper)

Mega Dexterity 4 (Enhanced Reflexes x1, Flexibility x4, Physical Prodigy)

Mega Stamina 2 (Acclimation [Cold, Pressure], Durability, Resiliency x2, Recovery)

Mega Wits 2 (Enhanced Initiative x1, Synergy)

Bounce 4, Hyper Flexibility 4 (Growth 3, Shrink 3), Luck 2, Psychic Shield 2, Intuition 4, Invulnerability 2 [Kinetic, Piercing], Swimming 3, Hyper Swimming 1

Merits & Flaws:


Agent T2M, 2x bruised , 2x maimed, Pain tolerance, Environmental Adaptation [Underwater]

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

(Green Scaly Skin, Fins on Calves and Forearms)

Backgrounds:

Allies: 5 (T2M)
Attunement: 3
Backing: 4 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 5 (Staff)
Influence: 5
Node 2
Resources: 5

Quantum: ( 4 ) , Quantum Pool: ( 28 ), Willpower: ( 8 ), Taint: ( 5 )

Soak: Bashing ( 18 ), Lethal ( 8 )

Health Levels:


Bruised x1 [ ]; Bruised X2, Bruised x3 [ ]; Bruised x4 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Maimed x2 [ ]; Maimed x3 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Ricardo grew up in the south of Mexico, the oldest of five children. He was the only one in his family with any ambition at all. Consequently, it was up to him to work to provide food for his family. While he resented the situation that put him in, he felt it was his duty, but they would have to stand on their own feet eventually.

That time came sooner than expected. He was challenged to a fight one day at work, and he declined, only to be jumped by his challenger. Bernal, angry with his attacker, with his family, with his country, and with life in general, erupted and tossed the bully into the ocean — fifty meters away.

Montoya-Bernal was fired for his troubles by his nervous employer, but he didn’t care. He knew what the appearance of nova powers meant. He left his family to fend for themselves for once and joined the XWF (a nova shoot fighting organization), where he made an enormous sum of money very rapidly.

To his dismay, he quickly found the quality of people associated with the organization to be questionable (at best) and beneath contempt (at worst).By that point, he had established a name for himself, and when Team Tomorrow needed attractive new faces, they invited Ricardo to join the team. He eventually rose to command T2M Americas when the branch was opened much to his chagrin as it brought him full circle back closer to his family. He occasionally receives letters from his family asking for money, but he throws the letters away. He believes that if they want something, it’s time for them to earn it.

Montoya-Bernal has recently developed some problems with Taint, but his friendly manner and immense talents have kept anyone from bothering him about it. In the meantime, he allows the paraphysicians at T2M-Am to poke, prod, and study him to determine what can be done to help him.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 3:54 am

Firefly (Delaney Croft-Martin)

Image

Eruption: Exitment
Nature: thrillseeker
Allegiance: Team Tomorrow

Attributes:

Str 4 (Athletic) Dex 5 (Nimble) Sta 4 (Energetic)

Per 5 (Detail oriented) Int 3 Wits 4 (Sharp tongued)

Cha 4 (Telegenic) Man 5 (Witty) App 5 (Photogenic)

Abilities:

Academics 4, Athletics 4, Awareness 2, Arts 2, Biz 2, Bureaucracy 2 (Utopia), Command 2, Computers 2, Diplomacy 2, Drive 4, Endurance 3, Etiquette 2, Firearms 3, Investigation 2, Intimidation 2, Intrusion 2, Linguistics 2, Martial Arts 5, Melee 2, Medicine 2 (First Aid), Navigation 2, Pilot 2 (T2M Craft), Rapport 4, Resistance 3, Stealth 4, Style 5, Survival 2, Tactics 3 (Novas)

Powers:


Mega Dexterity 2 (Artful Dodger, Enhanced Initiative x1, Enhanced Reflexes x1, Fast tasks, Physical Prodigy, Rapid Strikes)

Mega Stamina 1 (Durability, Recovery)

Mega Wits 2 (Enhanced Initiative x1, Quickness x3)

Mega Appearance 2 [Enticing] (Seductive looks, Almost live)

Mega Charisma 2 (Center of attention, Perfect guest, Seductive)

Armor 1 (Light Field), Quantum Conversion 3**, Absorption 3 [Energy to Dex] **, Evasion 1, ESP 4, Flight 5 [Energy wings], Hyper Flight 1

** Quantum Bolt 3 (AE: Claws 3) (Only after Energy Conversion and Absorption), Armor 2 [Light Field] (Only after Energy Conversion and Absorption)

Merits & Flaws:

Agent T2M, Bioluminescence 3, Sexy

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Anima Banner (light wings)

Backgrounds:

Allies: 5 (T2M)
Attunement: 5
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 3 (Staff)
Influence: 3
Node 3
Resources: 5

Quantum: ( 4 ) , Quantum Pool: ( 28 ), Willpower: ( 7 ), Taint: ( 1 )

Soak: Bashing ( 8 + 14* ), Lethal ( 6 + 12* ) *light Field

Health Levels:

Bruised x1 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Much was expected of the beautiful and only daughter of James R. and Cynthia Croft-Martin, wealthy socialites in Herndon, New York. Delaney loved being the center of attention, but she felt the life of a socialite was just so dull. So when she erupted (much to her parent's horror) at a charity banquet, young Delaney never felt so free. She was able to ask some persuasive and well-connected friends of her parents and schmooze her way on to Team Tomorrow.

Now as "Firefly" Delaney is not the center of attention as some of the other members of Team Tomorrow that are more famous or more powerful, but she feels all she has to do is play for time. After some time though Delany learned a hard lesson when a fight against a group of Criminal Elites went bad, and she didn't show up in time due to slacking off. She took the bad guys down but was chastised roundly for her attitude.

Delaney after this became more serious about her heroeing and was placed on T2M America at her own request in order to prove herself. ricardo was reluctant at first but relented after she talked to him. Shes been a solid member ever since and is beginning to find a balance between being a hero and having fun.


Delaney was as stunned by Sliders death as anyone and even more shocked when Corbin was named the prime suspect. Shes been after Corbin ever since trying to get answers. She doesnt buy the official story but doesnt have any proof to dispute it either.
Last edited by catsi563 on Thu Jun 28, 2018 6:33 am, edited 1 time in total.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 7:40 pm

Potenica (Ana Graca Texeriea)



Eruption: Danger
Nature: Gallant/Bravo
Allegiance: Team Tomorrow

Attributes:

Str 5 (Well Built) Dex 5 (Fast) Sta 5 (Determined)

Per 4 (Alert) Int 3 Wits 4 (Sharp tongued)

Cha 3 Man 2 App 5 (Exotic)

Abilities:

Academics 2, Athletics 4, Awareness 3, Arts 3, Brawl 4 (Muay Thai), Bureaucracy 2 (Utopia), Computers 2, Diplomacy 2, Drive 2, Endurance 5, Etiquette 2, Firearms 2, Investigation 2, Intimidation 4, Linguistics 2, Melee 4 (large Objects), Medicine 2 (First Aid), Might 5, Navigation 2, Perform 4 (Singer, Dancing), Pilot 2 (T2M Craft), Rapport 2, Resistance 5, Stealth 2, Style 5, Survival 2, Streetwise 2, Tactics 3 (Novas)


Powers:


Mega Strength 4 (Crush, Lifter, Shockwave, Thunderclap)

Mega Dexterity 2 (Enhanced Initiative x1, Enhanced Reflexes x1, Enhanced Movement, Fast tasks, Physical Prodigy, Rapid Strikes)

Mega Stamina 4 (Adaptability, Durability, Hardbody, Health/Tolerance, Recovery, Resiliency x2 )

Mega Wits 1 (Enhanced Initiative x1, Quickness x1)

Mega Appearance 2 [Enticing] (Seductive looks)

Mega Charisma 1 (Center of attention, Seductive)

Armor 4 (impervious), Flight 4 (Underwater, Space), Hyper Move 1, Hyper Flight 2

Merits & Flaws:

Agent T2M, Sexy, Dual Natured

Bruised x1, Maimed x2

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 3
Node 3
Resources: 5

Quantum: ( 3 ) , Quantum Pool: ( 26 ), Willpower: ( 7 ), Taint: ( 1 )

Soak: Bashing ( 30 ), Lethal ( 20 )

Health Levels:

Bruised x1 [ ]; Bruised x2 [ ]; Bruised x3 [ ]; Bruised X4 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Maimed x2 [ ]; Maimed x3 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Ana Graca Teixeira grew up in one of the many poor favelas of Rio de Janeiro with a hope to one day be a performer for millions and use the money to escape her crime ridden life. The favelas she lived in were run by a particularly harsh gang, and as she grew the young beauty started attracting some unhealthy attention. Knowing what this might mean for her and her mother who was struggling just to keep a roof over their heads, Ana attempted to escape with her mother, but was caught by some of the gangs enforcers. Being faced with the prospect of a full on Gang rape and her mothers being injured in the initial struggle Ana Erupted in an explosion of energy that sent half the thugs flying. She then proceeded to devastate the gang in a brutal manner, over the course of the night.

Ana would have continued had the gang not had their own nova on the job. The Nova was able to shut down her powers and leave her helpless until that is she was saved by Several members of Team Tomorrow including Ragnarockette who took the enemy Nova out straight away and cleaned up the rest of the gang.

Ana soon joined T2M and after training was done was assigned to T2M Americas at her own request. She remains one of T2Ms most popular and outspoken members especially when it comes to LGBTQ rights where she is a noted spokes person for the QNA and is proudly openly Bi-Sexual. Her most famous relationship was with fellow tomorrowite Ragnarockette as the two shared a fiery passion.

Sadly this was not to last as Ragnarockette was killed rescuing a sunken Russian submarine, the incident has left her heartbroken and with a bad taste in her mouth for Utopia or at the least for Pax who she now suspects had something to do with her death. She has no proof but Pax's recent instability has left her wondering, especially after Sliders death and the possibility of Proteus existing. For now shes playing a waiting game till she has more evidence to back up her suspicions, especially since her work load seems to have doubled in the wake of Guggies death.

this Proteus's work through Pax trying to keep her in line by making her too busy to do any real digging into her former lovers death, and also keeping her from being too active in political causes which she favors.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 8:22 pm

Firefox (Jessica Lane)

Image

Eruption: Exitement
Nature: Caregiver
Allegiance: Team Tomorrow

Attributes:

Str 3 Dex 5 (Graceful) Sta 3

Per 4 (Patient) Int 3 Wits 4 (Empathic)

Cha 5 (Charming) Man 4 (Witty) App 5 (Girl next door)

Abilities:

Academics 3, Athletics 5, Awareness 3, Arts 5 (Cooking), Biz 2, Bureaucracy 2 (Utopia), Computers 2, Diplomacy 2, Drive 2, Endurance 3, Etiquette 3, Firearms 2, Investigation 2, Linguistics 2, Martial Arts 4, Melee 2, Medicine 2 (First Aid), Navigation 2, Pilot 2 (T2M Craft), Rapport 4, Resistance 3, Stealth 2, Style 5, Survival 2, Tactics 3 (Novas)

Powers:

Mega Dexterity 4 (Accuracy, Acrobatics, Enhanced Reflexes x1, Physical Prodigy)

Mega Stamina 1 (Durability, Endurance, Recovery)

Mega Perception 1 (EM Vision)

Mega Wits 2 (Enhanced Initiative x1, Natural Empath, Synergy)

Mega Appearance 3 [Enticing] (First Impression, Seductive looks)

Mega Manipulation 1 (Persuader)

Mega Charisma 1 (Center of attention, Perfect guest)

Quantum Bolt 4 [Fire] (AE: Quantum bolt 3 (Explosion), Quantum bolt 3 (Flamethrower)), Claws 3 [Fire], Force Field 3 and Immolate 3 [Fire], Invulnerable 3 [Fire], Strobe 3 [Flashfire], Flight 5, Quantum Conversion 4 [Fire and Heat]

Merits & Flaws:

Agent T2M, Bioluminescence 3, Sexy, True Love

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Anima Banner (Flame Aura)

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 3
Node 2
Resources: 5

Quantum: ( 4 ) , Quantum Pool: ( 28 ), Willpower: ( 6 ), Taint: ( 1 )

Soak: Bashing ( 4 + 9 + 13* ), Lethal ( 2 + 9 + 13 * ) *Flame Field

Health Levels:

Bruised x1 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Jessica Lane was a big fan of Novas and baking. She ran a small online Bakery and was making a small name for herself with an online cooking channel. Then one day she was in line to meet Makara, the former wrestler turned actor and now T2M hero was visiting her hometown of Orlando and she was front row center to meet him and hopefully let him try some of her homemade baked goods.

Makara was making his way through the crowd hamming it up as only the Rock could and driving everyone into a near frenzy Jessica as much as anyone when the man saw her glowing from across the room realized what was about to happen before she did, and swept her off her feet and out of the arena where she erupted into a fireball over the Orlando skyline.

That was the beginning of a whole new chapter in Jessica's life, now calling herself Firefox after Makara wittily said so what's a foxy lady like you doing in a place like this while they flew over the arena. Firefox and Makara would soon find themselves head over heels in love and married some time afterwards. Both would be assigned to T2M Americas at their own request to be closer to Jessicas home so she could visit her parents as much as possible. Also its hard to say no to the Rock when he asks for something.

Jessica and Dwayne have begun trying to expand there family but with no luck so far, Utopia Paraphyscians are somewhat baffled by this and havent found a reason yet but assure the couple that theyll keep looking into the matter, this may cause some problems for Proteus if things continue as they are, both novas are very high profile and if they start making waves things could get dangerous, plus Ozakis already nixed the idea of eliminating them saying two high profiles "accidents" on the heels of Slider and Ragnarockettes deaths would cause massive headaches for them, and Utopia.
Last edited by catsi563 on Sun Jun 17, 2018 9:04 pm, edited 1 time in total.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 9:03 pm

Makara (Dwayne Johnson)

Image

Eruption: Excitement
Nature: Paragon, Gallant
Allegiance: Team Tomorrow

Attributes:

Str 5 (Broad Shouldered) Dex 4 (Agile) Sta 5 (Tough)

Per 3 Int 4 (Well Read) Wits 4 (Iron nerves)

Cha 5 (Public Speaking) Man 4 (Witty) App 4 (Imposing)

Abilities:

Academics 3, Athletics 5 (Football), Awareness 3, Biz 2, Bureaucracy 2 (Utopia), Computers 2, Command 4, Diplomacy 2, Drive 4, Endurance 5, Etiquette 2, Firearms 2, Investigation 2, Intimidation 5, Linguistics 2, Martial Arts 4 (Mixed Martial Arts), Melee 4 (Heavy objects), Medicine 2 (First Aid), Might 5, Navigation 2, Pilot 2 (T2M Craft), Rapport 4, Resistance 5, Stealth 2, Style 5, Survival 2, Tactics 3 (Novas), Thrown 3 (large Objects)

Powers:

Mega Strength 4 (Crush, Irresistible Force, Mighty, Quantum Leap, Shockwave, Thunder Clap)

Mega Dexterity 1 (Enhanced Reflexes x1, Enhanced Movement, Physical Prodigy)

Mega Stamina 4 (Acclimation [heat and cold], Durability, Endurance, Hardbody, Recovery, Resiliency x2)

Mega Wits 1 (Enhanced Initiative x1, Razor Wit, Taunt)

Mega Appearance 1 [Dangerous] (Almost live, Awe Inspiring, Bruiser)

Mega Charisma 3 (Center of attention, Natural Agitator)

Armor 4 (Impervious) Invulnerable 1 [Physical, Energy]

Merits & Flaws:

Agent T2M, Natural leader, Taint resistant, True Love, Dual nature

2x bruised, 2 x Maimed

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points

Backgrounds:

Allies: 5 (T2M)
Attunement: 1
Backing: 3 (Utopia)
Contacts: 2
Eufiber: 5
Followers: 1 (Staff)
Influence: 4
Resources: 5

Quantum: ( 3 ) , Quantum Pool: ( 26 ), Willpower: ( 8 ), Taint: ( 0 )

Soak: Bashing ( 36 ), Lethal ( 26 )

Health Levels:

Bruised x1 [ ]; Bruise x2 [ ]; Bruised x3 [ ]; Bruised x4[ ]; Bruised x5 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Maimed x2 [ ]; Maimed x3 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

If you dont know who this guys is.. WHERE THE HELL HAS YOUR CANDY ASS BEEN LIVING?UNDER A MUTHAF**KING ROCK?!!

But I... I DONT GIVE DAMN WHAT YOU THINK JABRONEY!!

Dwayne " The Rock" Johnson was a star athelete and student at the unviersity of Miami where he exelled in atheltics and academics. He decided to join the WWE and became a rising star as THE ROCK, where his outrageous personality brought him grea acclaim as the " PEOPLES CHAMPION!". The Rock would ride this fame into a career as a movie and action star to solid success as a proven attraction, and all of this was BEFORE he Erupted.

During the Filming of a movie about Novas then a stll recent Phemomena a stunt went terribly wrong, in the exitement of the moment Dwayne lept into action to try to save two Stunt people in danger from a falling crane. He moved, moved faster then anyone could see, and in credible lifted the massive boom off the stuntmen and saved their lives.

Many groups tried to Recruit Dwayne for their own including his former bosses at the WWE now backing the fledgling XWF Nova fighting organiation. But Dwayne wanted to be more then just a ring attraction he felt the call to higher purpose and joined Project Utopia wher he went by the name Makara to distinguish himself from his Rock persona which he maintians for times when he acts or reenters the XWF ring on occasion.

Recently he met and married the love of his Life Jessica Lane aka Firefox, their love was written in the sky almsot literaly when he jumped her into the air to avoid her erupting in the middle fo a crowd of the rocks fans.

The two have joined T2M Americas to be close to her family and Closer to the MILLIONS AND MILLIONS OF THE ROCKS FANS WORLDWIDE AND IN THE GOOD OLE US OF A!!. DO YOU SMELL WHAT MAKARAS COOKIN?!!
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M America Stretch, Firefox, Makara!!

Post by catsi563 » Sun Jun 17, 2018 9:50 pm

Silver Shrike (Elise George)

Image

Eruption: Danger
Nature: Paragon
Allegiance: Team Tomorrow

Attributes:

Str 4 (Athletic) Dex 5 (Agile) Sta 4 (Healthy)

Per 5 (Sharp Eyes) Int 3 Wits 5 (Shrewd)

Cha 3 Man 3 App 5 (Alluring)

Abilities:

Academics 2, Athletics 5 (Acrobatics), Awareness 5 (Sharp Sight), Bureaucracy 2 (Utopia), Computers 2, Drive 2, Endurance 3, Etiquette 2, Firearms 3, Investigation 3, Intimidation 4 (Raptor Gaze), Intrusion 2, Linguistics 2, Martial Arts 5, Melee 5 (Claws), Medicine 2 (First Aid), Navigation 4 (Arial), Pilot 2 (T2M Craft), Rapport 4 (birds), Resistance 3, Science 3 (Ornithology), Stealth 5, Style 3, Survival 4, Tactics 3 (Novas)

Powers:

Mega Strength 1 (Crush)

Mega Dexterity 4 (Accuracy, Acrobatic, Catfooted, Enhanced Initiative x1, Enhanced Reflexes x2, Physical Prodigy, Rapid Strikes)

Mega Stamina 2 (Durability, Hardbody, Health/Tolerance, Regeneration, Resiliency x2)

Mega Perception 4 (EM Vision, Rapid Sight, HK Awareness)

Mega Wits 1 (Enhanced Initiative x1, Quickness x1, Unfazeable)

Mega Appearance 1 [Dangerous] Dreadful Mien)

Armor 2 [Silver Skin], Claws 4 (Armor Piercing ), Evasion 2, Intuition 2, Flight 5 (Reduced to Gliding 5 without wing suit), Animal Mastery 5 Birds), Psychic Shield 5


Merits & Flaws:

Agent T2M, Flexible Joints, Environmental Adaptation [Airborne], Glider, Acute Sight, Directional Sense

Equipment: True Eufiber costume: Adds +2 to bashing and lethal soak with no Dexterity penalty; stores two Quantum Points, Wing Sheaths

Silver sheen to skin, Bird Like eyes

Backgrounds:

Allies: 5 (T2M)
Attunement: 2
Backing: 3 (Utopia)
Contacts: 2
Cypher 5
Eufiber: 5
Followers: 1 (Staff)
Influence: 2
Node 1
Resources: 5

Quantum: ( 3 ) , Quantum Pool: ( 26 ), Willpower: ( 7 ), Taint: ( 2 )

Soak: Bashing ( 18 ), Lethal ( 12 )

Health Levels:

Bruised x1 [ ]; Bruised x2 [ ]; Hurt [ ]; Injured [ ]; Wounded [ ]; Maimed x1 [ ]; Crippled [ ]; Incapacitated [ ]

Background:

Elise Georges background is a mystery even to utopia. while shes been mostly forthcoming with Utopia officials after showing up at a fight with T2M Americas and helping them crush a group of Elites hired by cartel, they haven't been able to find much on her at all. And what info they can find is very sparse. So far they believe she ex special forces and possibly black ops leaving under undetermined circumstances. She has kept mostly to herself and hasn't revealed more then that. Utopia personnel speculate that she may have been involved in some dark business and is trying to make up for it with some good ole fashioned heroism, other speculate shes a spy for one organization or another. She refutes any of these assertions and continues to act as a hero making quite a name for herself in T2M Americas.

What no one knows not even Elise is that she is a Spy, specifically for Sophia Rousseaux. Elise volunteered to go undercover in utopia and to have her memories suppressed, as well as her personal data wiped to assure that no one could find out about her true allegiance. She reports to the Aberrants via a coded transmitter that she activates without knowing each night when she goes to sleep and her programming kicks in. So far shes helped the aberrants stay ahead of utopia and even enabled them to take down a proteus recuritment facility that T2M america found out about second hand.
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Re: The Showdown at the Litterbox: Aberrant Builds: T2M Resevers Nova Corp 1

Post by catsi563 » Tue Jun 19, 2018 7:07 am

Team Tomorrow Reserves AKA Nova Corps 1

While Team Tomorrow remains some of the most powerful and versatile novas in the world even they cannot be everywhere at once, nor cna they handle every single problem despite there impressive skills, and training. Thats where Nova Corps 1 comes into play. NC1 is the reserve arm of T2M put into place when Utopia execs realized that they had too many T2m Potential members and not enough slots available. Justin Laragoine then came up with the concept of a reserve corps that could fill the gaps left by the teams.

Nova Corps 1 was formed to provide both a training arm to keep T2M novas in shape, as well as provide back up for T2M when it needed it. It also acted as a proving ground for potential recruits to show their stuff and possibly earn a spot on the Big teams if someone stepped down or took a vacation or was injured, or worse killed.

thanlfully so far only four times has a member of NC1 had to replace a KIA T2M member. Silver Shrike, North Star, Shadow Artist, and Thunderbolt had that sober honor and have all to their credit fulfilled the roles admirably. Others have stepped down from T2M as Griffin Flux Armstrong did, and others were promoted as Allain Bastille Bederaux was.

NC1 tends to get called up whenever T2M calls in back up as needed and can get anywhere in the world via either Utopia skybolt craft or various powers. They can also form mission teams of their own to take care of assignments that may not call for the full might of T2M.

:arrow: GMs note NC1 is a great place for PCs to start as part of utopia, they can be clled up as part of a special ops team or mission unit that investgates various situations or performs various community service acts, or is called in to work with one of the T2M branches for some disaster or the like.


GMs can fill out any other members of NC1 as they see fit, and should remember these guys have all the backing of any T2M member and in some cases are as popular as their T2M contemporaries also they can be jsut as strong as well. More then one Terragen or Elite as found themselves in trouble for understimate what they derisively call T2Ms second stringers or benchwarmers.
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