CINDER (Ben Ferris)
Role: Fire Guy, The Rival (to Glacius)
Games: Killer Instinct I, KI (2013)
PL 9 (160)
STRENGTH 4 STAMINA 4 AGILITY 5
FIGHTING 11 DEXTERITY 4
INTELLIGENCE 2 AWARENESS 4 PRESENCE 4
Skills:
Acrobatics 7 (+12)
Athletics 7 (+11)
Close Combat (Unarmed) 2 (+13)
Deception 8 (+12)
Expertise (Military) 8 (+10)
Expertise (Espionage) 9 (+11)
Insight 2 (+6)
Perception 4 (+8)
Ranged Combat (Fire) 4 (+12)
Advantages:
Improved Critical 2 (Special Moves), Improved Critical (Unarmed) 2, Improved Initiative, Ranged Attack 4
Killer Instinct Fighting Style:
Accurate Attack, All-Out Attack, Chokehold, Extraordinary Effort, Fast Grab, Power Attack, Withstand Damage
Powers:
"Special Moves" Strength-Damage +2 (Inaccurate -1) [1]
"No Mercy!" Features 1: May Use a Unique Move as a Finishing Move [1]
Immunity 6 (Heat, Cold, Starvation & Thirst, Suffocation & Drowning) [6]
"Semi-Invisibility" Concealment 2 (Visuals) (Flaws: Reverts to Visible When Struck, Blending) Linked to Immunity 20 (Energy Attacks) (Flaws: Reverts When Struck, Standard Action) (8) -- [9]
- AE: "Semi-Invisibility" Concealment 2 (Visuals) (Flaws: Reverts to Visible When Struck) (2)
- AE: "Trailblazer" Morph 1 (Ball of Fire) (Extras: Metamorph- Ball With Flight 6) (6)
- AE: "Pyrobombs" Blast 4 (8)
- AE: "Inferno" Damage 4 (Extras: Area- 30ft. Line) (8)
- AE: Teleport 3 (Feats: Change Direction) (7)
Unarmed +13 (+4 Damage, DC 19)
Special Moves +11 (+6 Damage, DC 21)
Mini-Torch +12 (+4 Ranged Damage, DC 19)
Inferno +4 Area (+4 Damage, DC 19)
Ultra-Combo +8 (+7 Damage, DC 22)
Initiative +9
Defenses:
Dodge +11 (DC 21), Parry +13 (DC 23), Toughness +4, Fortitude +7, Will +6
Complications:
Prejudice (Monster)- Ben Ferris has permanently been transformed into a man covered in super-heated plasma.
Motivation (Freedom)- Cinder will be freed by UltraTech if he proves himself by killing the alien Glacius.
Total: Abilities: 76 / Skills: 52--26 / Advantages: 9 + 7 / Powers: 29 / Defenses: 13 (160)
CINDER (Ben Ferris)
Role: Fire Guy, The Rival (to Glacius)
Games: Killer Instinct I, KI (2013)
PL 8 (136)
STRENGTH 4 STAMINA 4 AGILITY 5
FIGHTING 10 DEXTERITY 4
INTELLIGENCE 0 AWARENESS 1 PRESENCE 1
Skills:
Acrobatics 7 (+12)
Athletics 7 (+11)
Close Combat (Unarmed) 2 (+12)
Deception 5 (+6)
Expertise (Criminal) 7 (+7)
Insight 2 (+3)
Perception 4 (+5)
Ranged Combat (Fire) 4 (+12)
Advantages:
Improved Critical 2 (Special Moves), Improved Critical (Unarmed) 2, Improved Initiative, Ranged Attack 4
Killer Instinct Fighting Style:
Accurate Attack, All-Out Attack, Chokehold, Extraordinary Effort, Fast Grab, Power Attack, Withstand Damage
Powers:
"Special Moves" Strength-Damage +2 (Inaccurate -1) [1]
"No Mercy!" Features 1: May Use a Unique Move as a Finishing Move [1]
Immunity 6 (Heat, Cold, Starvation & Thirst, Suffocation & Drowning) [6]
"Semi-Invisibility" Concealment 2 (Visuals) (Flaws: Reverts to Visible When Struck, Blending) Linked to Immunity 20 (Energy Attacks) (Flaws: Reverts When Struck, Standard Action) (8) -- [9]
- AE: "Semi-Invisibility" Concealment 2 (Visuals) (Flaws: Reverts to Visible When Struck) (2)
- AE: "Trailblazer" Morph 1 (Ball of Fire) (Extras: Metamorph- Ball With Flight 6) (6)
- AE: "Mini-Torch" Blast 4 (8)
- AE: "Inferno" Damage 4 (Extras: Area- 30ft. Line) (8)
- AE: Teleport 3 (Feats: Change Direction) (7)
Unarmed +12 (+4 Damage, DC 19)
Special Moves +10 (+6 Damage, DC 21)
Mini-Torch +12 (+4 Ranged Damage, DC 19)
Inferno +4 Area (+4 Damage, DC 19)
Ultra-Combo +8 (+7 Damage, DC 22)
Initiative +9
Defenses:
Dodge +11 (DC 21), Parry +12 (DC 22), Toughness +4, Fortitude +7, Will +4
Complications:
Prejudice (Monster)- Ben Ferris has permanently been transformed into a man covered in super-heated plasma.
Motivation (Freedom)- Cinder will be freed by UltraTech if he proves himself by killing the alien Glacius.
Total: Abilities: 58 / Skills: 38--19 / Advantages: 9 + 7 / Powers: 29 / Defenses: 14 (136)
-Ben Ferris was just some crook rotting in prison until he volunteered for one of UltraTech's biological-weapon experiments. The tests managed to turn him into a living being of fire, which horrified him at first, but he only saw the positive side when it revealed his intensely-improved physical skills. However, UltraTech went all goofy and decided to have their new weapon fight in the Killer Instinct Tournament- his mission: to kill Glacius. This makes him one of THREE people in the tournament just to do UltraTech's bidding, which is too much in my opinion. Alas, despite a pretty cool design and concept (though he & Glacius were a bit too on-the-nose as a Scorpion/Sub-Zero thing), he was mentioned as slain in the first tournament by his would-be target, and has never reappeared.
-Cinder was finally added to the 2013 update of KI, now appearing more plasma-y. His backstory is different- he's now a corporate spy investigating UltraTech, then allying with them when he discovers that they can give him greater power. But they copy him being sent against Glacius, but he's now made ARIA's lieutenant in UltraTech, because flaming ex-cons is what you want to head your Evil Multinational Corporations.
-Hey- a totally unique Killer Instinct guy! Cinder here has some of your standard KI-Abilities, but also adds in a particular Invisibility trick- much like Reptile from Mortal Kombat, he can turn Invisible, but actually has two variations on it. Semi-Invisibility leaves a haze behind (so you can see where he is), but renders him immune to enemies' Energy Attacks while in that form; Invisibility leaves him just as vulnerable, but totally Invisible. The only weakness to either is that you can punch him straight out of it, forcing him to do it again. This gives him one of those rare Immunities that actually requires a Standard Action to activate- since you actually have to key in a command to do the move in-game, thus "costing" you an action. And I think that's rather fair as flaws go, as Invisibility is a HUGELY-useful, very under-costed power in M&M. As a loser from the previous Tournament, he's only PL 8, but a simple upgrade in his FIGHTING stat will see him equal the others.
-The KI (2013) version of the character is 24 points more expensive, owing to him being a Corporate Espionage Expert with a different backstory. He's also upgraded to PL 8.5.