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DalkonCledwin
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Harry Potter / Thunderstruck

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Harry James Potter - PL 10
Age: 14 / Height: 5' 8" / Weight: 160 lbs
Hair Color: Black / Eye Color: Green

Strength 10, Stamina 8, Agility 5, Dexterity 6, Fighting 4, Intellect 2, Awareness 4, Presence 4

Advantages
All-out Attack, Artificer, Attractive, Benefit, Status: Cultural Icon, Benefit, Wealth 3 (millionare), Connected, Equipment 1, Fascinate (Persuasion), Inspire 3, Languages 1, Leadership, Power Attack, Ranged Attack 2, Second Chance: Resisting Mind Control, Takedown, Taunt

Skills
Close Combat: Thunderstrike 4 (+8), Deception 6 (+10), Expertise (AGL): Riding 6 (+11), Expertise (AWE): Cooking 4 (+8), Expertise: Magic 8 (+10), Insight 4 (+8), Investigation 4 (+6), Perception 6 (+10), Persuasion 4 (+8), Stealth 6 (+11)

Powers
Asgardian Legacy Physiology
. . Asgardian Resistances: Immunity 4 (racial, Aging, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Limited - Half Effect)
. . Asgardian Strength: Enhanced Strength 4 (racial, +4 STR; Limited to Lifting, Notes: Able to lift 400 Tons)
. . Blessed by the Heir: Immunity 6 (accidental, Custom: Immune-System Effects 5, Poison)
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magic Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . True Invulnerability: Protection 1 (racial, +1 Toughness; Impervious [4 extra ranks])
Magical Aptitude: Array
. . Eldritch Bolt: Damage 12 (magical, DC 27; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . Expecto Patronum: Progressive Perception Area Affliction 10 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: Unnatural Creatures, Limited: Holding at Bay, Tiring)
. . Expelliarmus: Move Object 12 (magical, 100 tons; Limited 2: to Disarm checks, Limited Direction: Towards Caster)
. . Parseltongue: Comprehend 2 (parselmagic, Animals - Speak To, Animals - Understand; Sustained; Broad Type: Ophidian Creatures & Other Parselmouths)
. . Sinful Delight: Concentration Cumulative Affliction 5 (parselmagic, 1st degree: Dazed, Fatigued, 2nd degree: Stunned, Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 15; Concentration, Cumulative, Extra Condition; Distracting, Grab-based, Limited: to Female Targets)
. . Snake Charmer: Cumulative Perception Area Affliction 5 (parselmagic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 15; Perception Area: DC 15 - Auditory, Cumulative; Limited: to Ophidian Creatures)
. . Stupefy: Cumulative Affliction 10 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
. . Transfiguration: Transform 4 (magical, Affects: Anything, Transforms: 50 lbs., DC 14; Increased Duration: continuous, Increased Mass 2, Increased Range: ranged; Limited: by Gamp's Laws of Elemental Transfiguration)
. . Wingardium Leviosa: Move Object 6 (magical, 6 tons, DC 21; Damaging, Increased Mass 2)
The Cloak of Invisibility (Easily Removable (indestructible))
. . Hide Thyself from Death's Sight: Concealment 7 (cosmic, All Visual Senses, Other Sense: Cosmic Senses, Other Sense Type: Remote Observation)
Thunderstrike (Removable (indestructible))
. . Electricity Absorption: Healing 9 (electricity; Custom: (Can Counter Extra Effort Fatigue, Reaction 3: reaction; Limited: to Self, Limited: to Absorbed Electricity Rank, Source: Electricity)
. . Legacy of Thunder: Array
. . . . Bifrost Summoning: Burst Area Movement 3 ([0 active, 0/36 PP, 4/r], cosmic, Space Travel 3: other galaxies; Affects Others, Burst Area: 30 feet radius sphere, DC 13)
. . . . Chain Lightning: Damage 10 ([0 active, 0/36 PP, 3/r], electricity, DC 25; Increased Range: ranged, Multiattack)
. . . . Illuminate: Environment 3 ([0 active, 0/36 PP, 2/r], light, Light (Bright), Radius: 120 feet)
. . . . Light Emission: Cumulative Cone Area Affliction 10 ([0 active, 0/36 PP, 3/r], light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 20; Cone Area 2: 120 feet cone, DC 20, Cumulative; Limited: Vision)
. . . . Lightning Bolt: Damage 12 ([0 active, 0/36 PP, 2/r], electricity, DC 27; Increased Range: ranged)
. . . . Lightning Burst: Burst Area Damage 10 ([0 active, 0/36 PP, 3/r], electricity, DC 25; Burst Area 2: 60 feet radius sphere, DC 20)
. . . . Summon Storm: Environment 12 ([0 active, 0/36 PP, 3/r], weather, Cold, Impede Movement (1 rank), Visibility (-2), Radius: 8 miles)
. . . . Wind Blast: Cone Area Move Object 10 ([0 active, 0/36 PP, 3/r], wind, 25 tons; Cone Area 3: 250 feet cone, DC 20; Limited: Pushing Away, Reduced Range: close)
. . Mace Swing: Array
. . . . Deflection: Deflect 6 (skill; Increased Duration: concentration, Redirection, Reflect; Reduced Range: close)
. . . . Dimensional Aperture: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . . . Soar the Spaceways: Movement 2 (cosmic, Environmental Adaptation: Zero-G, Space Travel 1: within solar system)
. . . . Thunderstrike: Strength-based Damage 2 (bludgeoning, DC 27; Affects Insubstantial: half ranks, Dangerous)
. . . . Thunderstruck: Strength-based Damage 2 (bludgeoning, DC 27; Affects Insubstantial: half ranks, Dangerous, Feature: Automatic Return, Increased Range: ranged [10 extra ranks])
. . . . Up, Up & Away!: Flight 8 (cosmic, Speed: 500 miles/hour, 1 mile/round)
. . Magical Focus: Feature 1 (magical, Notes: Thunderstrike is a highly magical artefact and thus counts as a magical focus for the purposes of casting wizarding magic.)
. . Spaceworthy: Immunity 6 (cosmic, Environmental Condition: Vacuum, Environmental Condition: High Pressure, Environmental Condition: Cold, Environmental Condition: Radiation, Suffocation (All))
. . Uru Metal Mace: Feature 1 (cosmic, Notes: Thunderstrike is forged of an extremely dense metal known as Uru. This means that in order to lift this mace one would need to have a Strength score no lower than 8.)

Equipment
The Marauder's Map 1

Offense
Initiative +5
Chain Lightning: Damage 10, +8 (DC 25)
Eldritch Bolt: Damage 12, +8 (DC 27)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 12, +8 (DC 22)
Grab, +4 (DC Spec 20)
Light Emission: Cumulative Cone Area Affliction 10 (DC Fort 20)
Lightning Bolt: Damage 12, +8 (DC 27)
Lightning Burst: Burst Area Damage 10 (DC 25)
Sinful Delight: Concentration Cumulative Affliction 5, +4 (DC Fort 15)
Snake Charmer: Cumulative Perception Area Affliction 5 (DC Will 15)
Stupefy: Cumulative Affliction 10, +8 (DC Fort 20)
Throw, +8 (DC 25)
Thunderstrike: Strength-based Damage 2, +8 (DC 27)
Thunderstruck: Strength-based Damage 2, +8 (DC 27)
Transfiguration: Transform 4, +8 (DC Dog 14)
Unarmed, +4 (DC 25)
Wind Blast: Cone Area Move Object 10 (DC 20)
Wingardium Leviosa: Move Object 6, +8 (DC 21)

Complications
- Destiny: Fate has decried that Harry is the only one who has the ability to defeat the Dark Lord Voldemort, and nothing Harry might try to say to the contrary could ever persuade Voldemort to put off their final confrontation for too long.
- Honor: Harry is an honorable person who would prefer to face his opponents head-on.
- Motivation: Doing Good: Harry will often go out of his way in order to save the life of some hapless damsel in distress. This also often leads him and those who he calls his friends, into rather harrowing situations.
- Power Loss: Harry must have his hands unrestrained and his mouth unbound in order to perform his magic. Furthermore, unless he wishes to have his magic suffer from the Unreliable (Roll) flaw, then he must have an appropriate magical focus. Ordinarily this would mean he needs his Holly Wand (not listed on this sheet), but Thunderstrike will also work for overcoming this complication. The exception to the rule about needing a focus is in regards to those spells with the Parselmagic descriptor.
- Relationship: Harry is very close to Hermione Granger, though he considers her a sister rather than a romantic interest.
- Rivalry: With Draco Malfoy, though it is hardly by Harry's choice.

Languages
English [Native], Latin

Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 9 (Imp. 5), Will 10

Power Points
Abilities 86 + Powers 161 + Advantages 21 + Skills 26 (52 ranks) + Defenses 21 = 315

--------------------
Build Comments: I am classifying both Thunderstrike and Mjolnir as being "Removable" rather than "Easily Removable" on the basis that you'd need to be able to lift 8 tons just to pick the things up, and the Disarm Charms of most Witches and Wizards aren't going to be anywhere near as powerful as Harry's happens to be. Harry sort of overpowers his Disarm Charm quite a lot.
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Tracey Davis / Thunderstruck

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Tracey Anne Davis - PL 10
Age: 14 / Height: 5' 5" / Weight: 125 lbs
Hair Color: Brown / Eye Color: Blue

Strength 4, Stamina 4, Agility 3, Dexterity 4, Fighting 3, Intellect 4, Awareness 4, Presence 5

Advantages
Artificer, Assessment, Attractive 2, Benefit, Wealth (well-off), Connected, Contacts, Daze (Deception), Fascinate (Deception), Inspire 2, Languages 2, Leadership, Ranged Attack 8, Ritualist, Second Chance: Resisting Mind Control, Set-up, Skill Mastery: Deception, Taunt, Teamwork, Well-informed

Skills
Acrobatics 4 (+7), Athletics 4 (+8), Deception 8 (+13), Expertise: Magic 8 (+12), Expertise: Politics 4 (+8), Insight 6 (+10), Intimidation 4 (+9), Investigation 4 (+8), Perception 4 (+8), Persuasion 4 (+9), Stealth 4 (+7), Treatment 4 (+8)

Powers
Legacy of Love: Array
. . Legacy of Love: Cumulative Affliction 10 ([0 active, 0/33 PP, 3/r+3], divine, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception, Insidious, Subtle: subtle, Variable Descriptor: close group - Emotions; Limited: to Feelings of Love & Passion OR Rage & Jealousy)
. . Make Love, Not War: Transform 8 ([0 active, 0/33 PP, 4/r], divine, Affects: 1 Thing > 1 Thing - Weapons of War into Instruments of Peace, Transforms: 200 lbs., DC 18; Increased Duration: continuous, Increased Range: ranged)
Magical Aptitude: Array
. . Eldritch Bolt: Damage 8 (magical, DC 23; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . Expelliarmus: Move Object 5 (magical, 1600 lbs.; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . Protego: Burst Area Deflect 6 (magical; Burst Area: 30 feet radius sphere, DC 16, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . Stupefy: Cumulative Affliction 5 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 15; Cumulative, Increased Range: ranged)
. . Wingardium Leviosa: Move Object 5 (magical, 1600 lbs., DC 20; Damaging)
Olympian Legacy Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magic Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Olympian Resistances: Immunity 6 (racial, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Limited - Half Effect)
. . Olympian Strength: Enhanced Strength 1 (racial, +1 STR; Limited to Lifting, Notes: Able to lift 1,600 Pounds)
. . True Invulnerability: Protection 5 (racial, +5 Toughness; Impervious)

Offense
Initiative +3
Eldritch Bolt: Damage 8, +12 (DC 23)
Expelliarmus: Move Object 5, +12 (DC 15)
Grab, +3 (DC Spec 14)
Legacy of Love: Cumulative Affliction 10 (DC Will 20)
Make Love, Not War: Transform 8, +12 (DC Dog 18)
Stupefy: Cumulative Affliction 5, +12 (DC Fort 15)
Throw, +12 (DC 19)
Unarmed, +3 (DC 19)
Wingardium Leviosa: Move Object 5, +12 (DC 20)

Complications
- Motivation: Thrills: Tracey lives to enjoy herself and would happily join Harry on his adventures just to get a greater sense of enjoyment out of her life.
- Power Loss: Tracey must have her hands unrestrained and her mouth unbound in order to perform her magic. Furthermore, unless she wishes to have her magic suffer from the Unreliable (Roll) flaw, then she must have an appropriate magical focus. In Tracey's case this amounts to a wand, which works in much the same way as having the Easily Removable flaw attached to her Magical Aptitude array. She does not suffer these drawbacks when using her Legacy of Love powers.
- Relationship: Tracey has a very close, and possibly romantic, relationship with Daphne Greengrass.
- Rivalry: With Hermione Granger over the position of top-student in their year group.

Languages
English [Native], French, Latin

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 5), Will 12

Power Points
Abilities 62 + Powers 80 + Advantages 29 + Skills 29 (58 ranks) + Defenses 28 = 228
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Daphne Greengrass / Thunderstruck

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Daphne Ophelia Greengrass - PL 10
Age: 14 / Height: 5' 7" / Weight: 109 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 1, Stamina 1, Agility 5, Dexterity 6, Fighting 3, Intellect 2, Awareness 4, Presence 4

Advantages
Artificer, Assessment, Attractive 2, Benefit, Status: Heiress to the House of Greengrass, Benefit, Wealth 3 (millionaire), Connected, Contacts, Daze (Deception), Defensive Roll 4, Fascinate (Deception), Inspire 2, Languages 2, Leadership, Ranged Attack 2, Ritualist, Second Chance: Resisting Mind Control, Skill Mastery: Deception, Well-informed

Skills
Acrobatics 4 (+9), Athletics 2 (+3), Deception 8 (+12), Expertise: Magic 8 (+10), Expertise: Politics 8 (+10), Insight 8 (+12), Intimidation 4 (+8), Investigation 4 (+6), Perception 6 (+10), Persuasion 4 (+8), Stealth 2 (+7), Treatment 4 (+6)

Powers
Magical Aptitude: Array
. . Expelliarmus: Move Object 6 (magical, 3200 lbs.; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . Glacius: Damage 12 (cold, magical, DC 27; Increased Range: ranged)
. . Legilimens Solem: Damage 10 (magical, psychic, DC 25; Alternate Resistance: Will, Increased Range: ranged; Limited: Requires eye contact with target)
. . Legilimens: Cumulative Mind Reading 8 (magical, psychic, DC 18; Cumulative; Reduced Range: ranged)
. . Protego: Burst Area Deflect 8 (magical; Burst Area: 30 feet radius sphere, DC 18, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . Stupefy: Cumulative Affliction 8 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . Wingardium Leviosa: Move Object 6 (magical, 3200 lbs., DC 21; Damaging)
Magical Aptitude: Talents
. . Occlumens: Impervious Will 8 (magical, mental; Sustained)
Wizardkind Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Aawareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Tough: Protection 3 (racial, +3 Toughness)

Offense
Initiative +5
Expelliarmus: Move Object 6, +8 (DC 16)
Glacius: Damage 12, +8 (DC 27)
Grab, +3 (DC Spec 11)
Legilimens Solem: Damage 10, +8 (DC Will 25)
Legilimens: Cumulative Mind Reading 8, +8 (DC Will 18)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +8 (DC 16)
Unarmed, +3 (DC 16)
Wingardium Leviosa: Move Object 6, +8 (DC 21)

Complications
- Frail: Due to the Blood Malediction that she suffers from, Daphne is easily exhausted. At any time when she makes an Acrobatics, Athletics or other physically demanding skill check, as well as for every 5 rounds of sustained combat (even when using ranged attacks), she must simultaneously make a DC 10 Fortitude check. If she fails this check then she becomes Fatigued. Every time she uses one of the aforementioned skills within the same scene, as well as for every 5 rounds of combat within a single scene, the DC for her next Fortitude check in that same scene will increase by 1 point. Standard rules regarding additional degrees of fatigue apply.
- Motivation: Acceptance: Daphne wishes to find someone to settle down and have a happy life together with, without that person constantly demanding she allow him to get her pregnant.
- Power Loss: Daphne must have her hands unrestrained and her mouth unbound in order to perform her magic. Furthermore, unless she wishes to have her magic suffer from the Unreliable (Roll) flaw, then she must have an appropriate magical focus. In Daphne's case this amounts to a wand, which works in much the same way as having the Easily Removable flaw attached to her Magical Aptitude array.
- Relationship: Daphne has a very close, and possibly romantic, relationship with Tracey Davis. She is also the elder sister of Astoria Greengrass.

Languages
English [Native], French, Latin

Defense
Dodge 12, Parry 12, Fortitude 5, Toughness 8/4, Will 12 (Imp. 8)

Power Points
Abilities 52 + Powers 49 + Advantages 27 + Skills 31 (62 ranks) + Defenses 28 = 187
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Hermione Granger / Thunderstrike

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Hermione Jean Granger - PL 10
Age: 15 / Height: 5' 6" / Weight: 129 lbs
Hair Color: Brown / Eye Color: Brown

Strength 8, Stamina 6, Agility 7, Dexterity 8, Fighting 4, Intellect 4, Awareness 4, Presence 2

Advantages
All-out Attack, Artificer, Attractive 2, Benefit, Wealth 2 (independently wealthy), Connected, Daze (Intimidation), Defensive Roll 2, Eidetic Memory, Great Endurance, Instant Up, Interpose, Languages 2, Move-by Action, Power Attack, Ranged Attack 2, Second Chance: Acrobatics checks for Tumbling, Set-up, Startle, Teamwork

Skills
Acrobatics 4 (+11), Athletics 4 (+12), Close Combat: Unarmed 6 (+10), Expertise: Magic 8 (+12), Expertise: Research 8 (+12), Insight 4 (+8), Intimidation 8 (+10), Investigation 4 (+8), Perception 6 (+10), Persuasion 6 (+8), Stealth 4 (+11), Technology 4 (+8), Treatment 2 (+6)

Powers
Magical Aptitude: Array
. . Expelliarmus: Move Object 4 (magical, 800 lbs.; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . Mystic Bolt: Damage 10 (magical, DC 25; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . Protego: Burst Area Deflect 5 (magical; Burst Area: 30 feet radius sphere, DC 15, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . Transfiguration: Transform 4 (magical, Affects: Anything, Transforms: 50 lbs., DC 14; Increased Duration: continuous, Increased Mass 2, Increased Range: ranged; Limited: by Gamp's Laws of Elemental Transfiguration)
. . Wingardium Leviosa: Move Object 4 (magical, 800 lbs., DC 19; Damaging)
Mutate Physiology
. . Claws: Strength-based Damage 2 (slashing, DC 25)
. . Expanded Awareness: Senses 14 (racial, Acute: Magic Awareness, Analytical: Hearing, Analytical: Olfactory, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged, Extended: Hearing 4: x10k, Extended: Olfactory 2: x100, Infravision, Tracking: Olfactory 1: -1 speed rank)
. . Running Speed: Speed 5 (racial, Speed: 60 miles/hour, 900 feet/round)
. . Super-Leaping: Leaping 3 (racial, Leap 60 feet at 16 miles/hour)

Offense
Initiative +7
Claws: Strength-based Damage 2, +10 (DC 25)
Expelliarmus: Move Object 4, +10 (DC 14)
Grab, +4 (DC Spec 18)
Mystic Bolt: Damage 10, +10 (DC 25)
Throw, +10 (DC 23)
Transfiguration: Transform 4, +10 (DC Dog 14)
Unarmed, +10 (DC 23)
Wingardium Leviosa: Move Object 4, +10 (DC 19)

Complications
- Motivation: Recognition: Hermione's main ambition in life is to be recognized as the brightest witch of her generation. After all, her Boggart is one that has Minerva McGonagall telling her she flunked EVERYTHING.
- Power Loss: Hermione must have her hands unrestrained and her mouth unbound in order to perform her magic. Furthermore, unless she wishes to have her magic suffer from the Unreliable (Roll) flaw, then she must have an appropriate magical focus. In Hermione's case this amounts to a wand, which works in much the same way as having the Easily Removable flaw attached to her Magical Aptitude array.
- Relationship: Hermione has been in love with Harry almost since the day he risked his life in order to save her from a fully grown Mountain Troll. The fact that he continually saves people's lives has only increased her attraction to him. Unfortunately, she is aware that he merely sees her as a sister, rather than as a romantic interest, and she doesn't want to ruin their friendship by trying to push herself on him if he isn't interested.
- Reputation: As an annoying know-it-all that has latched herself onto the single most eligible bachelor of her generation at Hogwarts.

Languages
English [Native], French, Latin

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 8/6, Will 12

Power Points
Abilities 86 + Powers 54 + Advantages 24 + Skills 34 (68 ranks) + Defenses 23 = 221

--------------------
Build Comments: Basically, Hermione's physiology and physical attributes are the direct result of that Polyjuice disaster in her second year at Hogwarts, and the exact figures she has been given means that she can actually lift Thunderstrike. The thing of this is, while she can lift Thunderstrike, she's not going to be very good at using it due to having just barely met the minimum requirement for actually picking it up.
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Hallowed Matrimony Brainstorm & Notes

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Hallowed Matrimony
Premise: "When you say 'master of Death' -" / "Master. Conqueror. Vanquisher. Whichever term you prefer." — Xenophilius telling Harry, Ron, and Hermione about the Deathly Hallows.
Required Inclusions:
- Harry must at least be paired with Hela, if not others.
- Harry must be friends with Bruce Banner, and the Hulk must trust him.
- Lily must be alive, and living with a cousin/half-sibling of either herself or James. This sibling can’t be Jean Grey, but it should be a well known character (e.g. Pepper Potts, Ben Grimm, Peter Parker, etc… are all acceptable options).
- Harry must be working on a way to help Bruce and the Hulk to coexist peacefully.
- Harry as the Master of Death, must be at least as powerful as a Sorcerer Supreme.
Preferred Inclusions:
- Gabrielle Delacour having some sort of role in Harry’s life, such as being his personal assistant or even simply being his friend.
- Harry owning a medical company that doesn’t discriminate between races or species. The name of this company shouldn’t be one that Lily would immediately associate with her past.
- Logan (Wolverine) being Lily’s father.
Optional Inclusions:
- Harry being a mutant whose X-Gene works with his magic.
- Lily being a mutant, or having powers given to her.
- Lily being named the Sorceress Supreme instead of the title going to Stephen Strange.
Forbidden Things:
- Harry being romantically paired with a male character.
- Harry the Emo Doormat.
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Dr. Harry Potter / Hallowed Matrimony

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Dr. Harry James Potter - PL 14
Age: 32 / Height: 6' 1" / Weight: 184 lbs
Hair Color: Black / Eye Color: Green

Strength 1, Stamina 4, Agility 5, Dexterity 6, Fighting 3, Intellect 2, Awareness 12/6, Presence 6

General Advantages
All-out Attack, Artificer, Assessment, Attractive, Benefit, Athletics Based on Agility, Benefit, Status 2: O.M. (First Class), Grand Sorc., Benefit, Wealth 4 (multimillionaire), Close Attack 2, Connected, Contacts, Defensive Attack, Defensive Roll 2, Equipment 9, Inspire 3, Interpose, Languages 3, Leadership, Quick Draw, Ranged Attack 6, Second Chance: Resisting Mind Control, Set-up 2, Skill Mastery: Treatment, Takedown, Teamwork, Well-informed

Enhanced Advantages
Benefit, Status: Master of Death, Luck 4,

Skills
Acrobatics 4 (+9), Athletics 4 (+9), Close Combat: Grab 2 (+5), Close Combat: Swords 6 (+9), Deception 8 (+14), Expertise (AWE): Cooking 4 (+16), Expertise: Magic 16 (+18), Insight 6 (+18), Investigation 4 (+6), Perception 8 (+20), Persuasion 6 (+12), Ranged Combat: Magic 4 (+10), Stealth 6 (+11), Technology 6 (+8), Treatment 12 (+14), Vehicles 8 (+14)

Powers
Shadowscale Armor (Removable)
. . Basilisk Hide Armor: Protection 4 (armor, +4 Toughness; Impervious)
. . The Invisibility Cloak: Concealment 7 (cosmic, All Visual Senses, Other Sense: Cosmic Senses, Other Sense Type: Remote Observation; Passive)
The Elder Wand (Easily Removable (indestructible))
. . Magical Supremacy: Array
. . . . Astra Porta: Movement 2 (cosmic, Space Travel 2: other solar systems; Portal)
. . . . Eldritch Bolt: Damage 12 (magical, DC 27; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . . . Expecto Patronum Duo: Other Communication 3 (good, magical, Sense Type: Magical Audiovisual Projection; Concentration, Limited 2: to a single message)
. . . . Expecto Patronum: Progressive Perception Area Affliction 10 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 10 (magical, 25 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Muffliato: Environment 5 (magical, Visibility (-5), Radius: 500 feet; Custom: Affects Hearing Instead of Vision, Selective)
. . . . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . . . Protego: Burst Area Deflect 10 (magical; Burst Area: 30 feet radius sphere, DC 20, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 10 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
. . . . Transfigure: Transform 4 (magical, Affects: Anything, Transforms: 800 lbs., DC 14; Increased Duration: continuous, Increased Mass 6, Increased Range: ranged; Limited: by Gamp's Laws of Elemental Transfiguration)
. . Spattica: Strength-based Damage 6 (slashing, DC 22)
. . The Life Gem (Alternate; Easily Removable (indestructible))
. . . . The Lost Infinite Gem: Array
. . . . . . Accelerated Healing: Regeneration 6 (cosmic, life force, Every 1.66 rounds; Persistent)
. . . . . . Age Manipulation: Cumulative Affliction 10 (aging, cosmic, life force, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Fortitude, DC 20; Cumulative, Increased Range 2: perception)
. . . . . . Bio-Disruption: Cumulative Affliction 10 (cosmic, life force, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range 2: perception)
. . . . . . Speak With the Dead: Senses 4 (cosmic, life force, Postcognition; Limited: to knowledge known by summoned wraith(s))
. . . . . . Total Healing: Healing 8 (cosmic, life force; Increased Range 2: perception, Persistent, Restorative, Resurrection; Limited: to Others Only)
The Master of Death
. . By All Your Powers Combined: Immunity 31 (cosmic, Aging, Fortitude Effects)
. . Conqueror of Death: Enhanced Trait 17 (cosmic, Awareness +6 (+12), Advantages: Benefit, Status: Master of Death, Luck 4)
. . Occlumens: Impervious Will 14 (magical; Sustained)
Wandless Magic: Array
. . Apparition: Teleport 10 ([0 active, 0/25 PP, 2/r+5], magical, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3; Distracting, Limited: Must pass through intervening distance in a gaseous form)
. . Lumos Maxima: Environment 4 ([0 active, 0/25 PP, 2/r], light, magical, Light (Bright), Radius: 250 feet)
. . Lumos Solem: Cumulative Cone Area Affliction 10 ([0 active, 0/25 PP, 2/r], light, magical, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 20; Cone Area: 60 feet cone, DC 20, Cumulative; Limited: Vision)
. . Parseltongue: Comprehend 2 ([0 active, 0/25 PP, 1/r], parselmagic, Animals - Speak To, Animals - Understand; Sustained; Broad Type: Ophidian Creatures & Other Parselmouths)
. . Serpentine Network: Remote Sensing 14 ([0 active, 0/25 PP, 1/r], parselmagic, Affects: 3 Types, inc. Visual - Visual, Auditory, Tactile, Range: 60 miles; Medium: Ophidian Creatures, Side Effect 2: always - Physical Body is Incapacitated & Defenseless)
. . Sinful Delight: Concentration Cumulative Affliction 10 ([0 active, 0/25 PP, 1/r], parselmagic, 1st degree: Dazed, Fatigued, 2nd degree: Stunned, Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 20; Concentration, Cumulative, Extra Condition; Distracting, Grab-based, Limited: to Female Targets)
. . Snake Charmer: Cumulative Perception Area Affliction 10 ([0 active, 0/25 PP, 2/r], parselmagic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Auditory, Cumulative; Limited: to Ophidian Creatures)
. . Wingardium Leviosa Duo: Flight 8 ([0 active, 0/25 PP, 1/r], magical, Speed: 500 miles/hour, 1 mile/round; Levitation)
Wizardkind Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Tough: Protection 3 (racial, +3 Toughness)

Equipment
Fabian Prewett's Watch 1, Glasses, Mokeskin Pouch (Camera, Cell Phone (Smartphone), Multi-tool, Sneakoscope 1, Toolkit (Basic)), Rose Gardens Clinic, Sirius' Motorcycle

Offense
Initiative +5
Age Manipulation: Cumulative Affliction 10 (DC Fort 20)
Bio-Disruption: Cumulative Affliction 10 (DC Fort 20)
Eldritch Bolt: Damage 12, +16 (DC 27)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 10, +16 (DC 20)
Grab, +7 (DC Spec 11)
Lumos Solem: Cumulative Cone Area Affliction 10 (DC Fort 20)
Sinful Delight: Concentration Cumulative Affliction 10, +7 (DC Fort 20)
Snake Charmer: Cumulative Perception Area Affliction 10 (DC Will 20)
Spattica: Strength-based Damage 6, +11 (DC 22)
Stupefy: Cumulative Affliction 10, +16 (DC Fort 20)
Throw, +12 (DC 16)
Transfigure: Transform 4, +16 (DC Dog 14)
Unarmed, +5 (DC 16)

Complications
- Curse Sworn: Harry doesn't quite realize it just yet, but he is quite possibly the only thing standing between Hela Odinsdottir and the complete eradication of Asgard. This is due to the fact that she will intrinsically identify him as the best suitable candidate for her mate the instant she lays eyes on him, and she really needs to get... well, yeah!
- Disability: Harry becomes Perception Disabled without his glasses, his vision is that bad.
- Fame: Harry is quite famous as the one to have defeated the Dark Lord Voldemort, not once, but two times. This combined with his new career as one of the world's best medical practitioners both in the mundane and magical world, and he is highly sought after by people from all walks of life.
- Motivation: Doing Good: Gee, when Hermione said Harry had a "Saving People Thing", she never meant for him to take her literally and pursue a career in medicine!
- Relationship: Harry has an incredibly close relationship with Gabrielle Delacour, but also maintains a friendship with Hermione Granger in secrecy.

Languages
Bulgarian, English [Native], French, Latin, Spanish

Defense
Dodge 15, Parry 15, Fortitude Immune, Toughness 13/11 (Imp. 4), Will 14 (Imp. 14)

Power Points
Abilities 66 + Powers 154 + Advantages 49 + Skills 52 (104 ranks) + Defenses 24 = 345

--------------------
Rose Gardens Clinic - PL 14

Toughness 12, Size Large

Features:
Communications, Computer, Defense System, Fire Prevention System, Garage, Gym, Infirmary, Laboratory, Library, Living Space, Personnel, Power System, Security System 1, Workshop

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 19
--------------------
Sirius' Motorcycle - PL 14

Strength 1, Defense 0, Toughness 8, Size Medium

Powers
Locomotion System: Array
. . Levitation Charm: Flight 6 (magical, Speed: 120 miles/hour, 1800 feet/round; Feature: Dragon Boost: Extraordinary Effort for +2 Effect Ranks)
. . Wheelset: Speed 6 (technological, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 1 + Powers 14 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 18
--------------------
Build Comments: Regarding the Infinite Gems. There are two reasons that it isn't operating as advertised. First and foremost is the fact that it is being used by a human being with human limitations on how he thinks about things, therefore it will only ever operate at a level that Harry can imagine it operating at. Secondly, and more importantly, if I wanted to give it mechanics, it needed to follow the rules for Mutants and Masterminds, and as it is an Alternate Device to the Elder Wand, it had to follow the point cost requirements for such a concept.
Last edited by DalkonCledwin on Mon Apr 08, 2019 6:54 am, edited 1 time in total.
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Hela Odinsdottir / Hallowed Matrimony

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Hela Odinsdottir - PL 14
Age: 2,690 / Height: 5' 8" / Weight: 405 lbs
Hair Color: Black / Eye Color: Blue

Strength 17, Stamina 14/9, Agility 5, Dexterity 5, Fighting 10, Intellect 4, Awareness 8, Presence 8

Advantages
Accurate Attack, All-out Attack, Attractive, Benefit, Status 4: Crown Princess of Asgard, Benefit, Status: Asgardian Goddess of Death, Benefit, Wealth 5 (billionaire), Chokehold, Defensive Attack, Diehard, Fascinate (Deception), Fearless, Improved Critical: Unarmed, Improved Defense, Improved Disarm, Improved Hold, Improved Initiative, Improved Smash, Improved Trip, Instant Up, Leadership, Power Attack, Ranged Attack 2, Ritualist, Second Chance: Acrobatics checks for Tumbling, Seize Initiative, Takedown 2, Taunt

Skills
Acrobatics 8 (+13), Deception 6 (+14), Expertise (AWE): Asgard 12 (+20), Expertise: Magic 12 (+16), Insight 8 (+16), Intimidation 8 (+16), Perception 6 (+14), Ranged Combat: Divinity 6 (+11), Sleight of Hand 4 (+9)

Powers
Asgardian Battle Armor (Removable)
. . Body Armor: Impervious Toughness 5 (armor)
Asgardian Physiology
. . Allspeak: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Subtle 2: undetectable, Sustained)
. . Asgardian Resistances: Immunity 4 (racial, Aging, Disease, Environmental Condition: Heat, Poison; Limited - Half Effect [3 ranks only], Quirk: Asgardians do age, just so incredibly slowly when compared to a human as to seem immortal)
. . Asgardian Strength: Enhanced Strength 6 (racial, +6 STR; Limited to Lifting, Notes: Able to lift 200,000 Tons)
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Spaceworthy: Immunity 5 (racial, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
. . Super-Dense Tissue: Density Growth 2 (racial, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)
. . True Invulnerability: Protection 2 (racial, +2 Toughness; Impervious [4 extra ranks])
Crown Princess of Asgard
. . Draw Power from Asgard: Broad Weaken 10 (odin force, Affects: Stamina, Resisted by: Fortitude, DC 20; Affects Objects, Broad: Stamina; Check Required: DC 10 - Expertise: Asgard, Limited: to While in Asgard)
. . Gain Power from Asgard: Enhanced Trait 10 (odin force, Stamina +5 (+14); Fades, Limited: to While in Asgard, Source: Weaken Stamina Ranks)
. . Structure Manifestation: Environment 14 (odin force, Impede Movement (2 ranks), Visibility (-2), Radius: 30 miles; Selective; Limited: to While in Asgard)
Goddess of Death: Array
. . Command the Undead: Perception Area Affliction 14 (divine, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 24; Affects Objects, Perception Area: DC 24 - hearing; Limited: Undead)
. . Eternal Flame: Healing 6 (divine; Increased Range: ranged, Persistent, Restorative, Resurrection; Limited: to Others)
. . Necrosword Strike: Strength-based Damage 1 (slashing, DC 33; Dangerous, Penetrating 14, Split: 2 targets)
. . Necrosword Volley: Damage 12 (projectile, DC 27; Increased Range: ranged, Multiattack)

Offense
Initiative +9
Command the Undead: Perception Area Affliction 14 (DC Will 24)
Draw Power from Asgard: Broad Weaken 10, +10 (DC Fort 20)
Grab, +10 (DC Spec 27)
Necrosword Strike: Strength-based Damage 1, +10 (DC 33)
Necrosword Volley: Damage 12, +13 (DC 27)
Throw, +7 (DC 32)
Unarmed, +10 (DC 32)

Complications
- Hatred & Obsession: Hela hates her father for having imprisoned her within Helheim when she believes it was her right to succeed him and lead the conquest of the Nine Realms. She also believes he denied her the opportunity to look for a suitable husband/mate, and will thus do everything in her power to destroy anything that tries to stop her from finding such a person upon her release.
- Honor: She is considered worthy to wield Mjolnir, so it stands to reason that Hela does have a sense of honor that would enable her to do so. The trick is figuring out how to convince the woman to show her sense of honor.
- Motivation: Patriotism: In another bizarre twist, all Hela really wants is to do what she believes is right for Asgard and it's people. The problem is what she believes is right for Asgard and it's people, at the moment, entails the subjugation of pretty much every other society she could care to name.
- Rivalry: With her brothers, Thor and Loki.

Languages
Ancient Norse [Native]

Defense
Dodge 12, Parry 12, Fortitude 14, Toughness 16 (Imp. 11), Will 14

Power Points
Abilities 124 + Powers 148 + Advantages 36 + Skills 35 (70 ranks) + Defenses 15 = 358
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Gabrielle Delacour / Hallowed Matrimony

Post by DalkonCledwin »

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Gabrielle Marie Delacour - PL 12
Age: 26 / Height: 5' 6" / Weight: 117 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 4/1, Stamina 4/1, Agility 7/3, Dexterity 8/4, Fighting 6/3, Intellect 2, Awareness 4, Presence 5

Advantages
Accurate Attack, Artificer, Assessment, Attractive 2, Benefit, Athletics Based on Agility, Benefit, Wealth 3 (millionaire), Close Attack 2, Daze (Deception), Defensive Attack, Defensive Roll 3, Equipment 1, Fascinate (Deception), Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Languages 3, Ranged Attack 4, Second Chance: Resisting Mind Control, Skill Mastery: Deception, Teamwork

Skills
Acrobatics 8 (+15), Athletics 4 (+11), Close Combat: Talons 6 (+12), Deception 10 (+15), Expertise: Business Admin 10 (+12), Expertise: Magic 12 (+14), Insight 6 (+10), Investigation 4 (+6), Perception 6 (+10), Persuasion 6 (+11), Stealth 4 (+11), Treatment 6 (+8)

Powers
Hazel & Veela Hair Wand (Easily Removable)
. . Magical Mastery: Array
. . . . Astra Porta: Movement 2 (magical, Space Travel 2: other solar systems; Portal)
. . . . Baneful Transfiguration: Cumulative Affliction 12 (magical, 1st degree: Hindered, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 22; Cumulative, Increased Range: ranged)
. . . . Eldritch Bolt: Damage 10 (magical, DC 25; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . . . Expecto Patronum Duo: Other Communication 3 (good, magical, Sense Type: Subspace Audiovisual Projection; Concentration, Limited: to a single message)
. . . . Expecto Patronum: Progressive Burst Area Affliction 12 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: to Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 6 (magical, 3200 lbs.; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . . . Protego Maxima: Create 12 (magical, Volume: 4000 cft., DC 22; Impervious, Movable, Stationary; Limited: to Walls)
. . . . Protego: Burst Area Deflect 12 (magical; Burst Area: 30 feet radius sphere, DC 22, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Transfiguration: Transform 4 (magical, Affects: Anything, Transforms: 6 tons, DC 14; Increased Duration: continuous, Increased Mass 10, Increased Range: ranged; Limited: by Gamp's Laws of Elemental Transfiguration)
Veela Battle Form (Activation: Standard Action)
. . Alter-Ego: Enhanced Trait 34 (racial, Strength +3 (+4), Stamina +3 (+4), Agility +4 (+7), Dexterity +4 (+8), Fighting +3 (+6))
. . Harpy Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Wings)
. . PassionFyre: Damage 10 (extradimensional, fire, DC 25; Alternate Resistance: Will, Increased Range: ranged)
. . Talons: Strength-based Damage 2 (slashing, DC 21; Grabbing)
Veela Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . The Allure: Cumulative Perception Area Affliction 10 (racial, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Cumulative, Insidious)
. . Tough: Protection 3 (racial, +3 Toughness)
Wandless Magic: Array
. . Apparition: Teleport 10 (magical, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3; Distracting, Limited: Must pass through intervening distance in a gaseous form)
. . Flagrate Solem: Damage 6 (fire, magical, DC 21; Feature: As an Alternate Effect, Gabrielle can create fiery letters in midair, Increased Range: ranged, Multiattack)
. . Incendio Duo: Line Area Damage 6 (fire, magical, DC 21; Line Area 2: 5 feet wide by 60 feet long, DC 16)
. . Incendio Tria: Burst Area Damage 6 (fire, magical, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)
. . Incendio: Damage 10 (fire, magical, DC 25; Increased Range: ranged)
Wandless Magic: Talents
. . Occlumens: Impervious Will 13 (magical; Sustained)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +7
Baneful Transfiguration: Cumulative Affliction 12, +12 (DC Will 22)
Eldritch Bolt: Damage 10, +12 (DC 25)
Expecto Patronum: Progressive Burst Area Affliction 12 (DC Will 22)
Expelliarmus: Move Object 6, +12 (DC 16)
Flagrate Solem: Damage 6, +12 (DC 21)
Grab, +8 (DC Spec 14)
Incendio Duo: Line Area Damage 6 (DC 21)
Incendio Tria: Burst Area Damage 6 (DC 21)
Incendio: Damage 10, +12 (DC 25)
PassionFyre: Damage 10, +12 (DC Will 25)
Talons: Strength-based Damage 2, +14 (DC 21)
The Allure: Cumulative Perception Area Affliction 10 (DC Will 20)
Throw, +12 (DC 19)
Transfiguration: Transform 4, +12 (DC Dog 14)
Unarmed, +8 (DC 19)

Complications
- Accident: Gabi doesn't quite have complete control over her Allure, which can occasionally lead to embarrassing situations, both for her and for the nearest affected male.
- Motivation: Doing Good: Gabi's primary motivation is in helping Harry to make the world a safer and better place for everyone.
- Mythic Weakness: Veela are actually a type of Fey, and are therefore vulnerable to iron. Such objects inflict a Rank 5 Fortitude resisted Affliction that has a 1st Degree of Dazed, a 2nd Degree of Stunned and a 3rd Degree of Incapacitated when used against a Veela. This is in addition to anything else the iron in question might otherwise be capable of doing to them.
- Relationship: Gabrielle is the younger daughter of Jacques and Apolline Delacour. Her sister's name is Fleur Weasley, née Delacour, and the two are close enough that one could have said they were inseparable up until Fleur got married. She is also the doting Auntie to little Victoire Weasley.
- Superior Airs: Because of their extensive and cultured history, Veela tend to view the members of most other species with slight to strong derision, especially the male members of those species. If you’re not a Veela, you’re an inferior person. The problem that arises with this, is that Veela need the cooperation of the male members of those other species in order to continue the legacy of their own all-female species.

Languages
English, French [Native], Latin, Spanish

Defense
Dodge 14, Parry 14, Fortitude 8, Toughness 10/7, Will 13 (Imp. 13)

Power Points
Abilities 46 + Powers 183 + Advantages 32 + Skills 41 (82 ranks) + Defenses 28 = 330
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Lily Evans / Hallowed Matrimony

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Lillian Julia 'Lily' Evans - PL 14
Age: 52 / Height: 5' 8" / Weight: 124 lbs
Hair Color: Crimson / Eye Color: Green

Strength 1, Stamina 4, Agility 2, Dexterity 3, Fighting 6, Intellect 3, Awareness 10/6, Presence 4

General Advantages
Accurate Attack, All-out Attack, Artificer, Assessment, Attractive 2, Close Attack 2, Connected, Contacts, Daze (Intimidation), Defensive Attack, Defensive Roll 2, Equipment 6, Fascinate (Persuasion), Improved Defense, Improved Disarm, Improved Hold, Improved Smash, Inspire 3, Instant Up, Languages 3, Leadership, Move-by Action, Power Attack, Quick Draw, Ranged Attack 2, Ritualist, Second Chance: Resisting Mind Control, Set-up 2, Startle, Takedown, Teamwork, Trance, Weapon Bind, Well-informed

Enhanced Advantages
Benefit, Status: Sorceress Supreme of Earth, Benefit, Wealth 4 (multimillionaire), Luck (Inspiration) 4

Skills
Acrobatics 4 (+6), Athletics 4 (+5), Close Combat: Scythes 2 (+8), Close Combat: Unarmed 6 (+12), Deception 6 (+10), Expertise: Magic 16 (+19), Expertise: Research 8 (+11), Insight 6 (+16), Intimidation 8 (+12), Investigation 4 (+7), Perception 6 (+16), Persuasion 10 (+14), Ranged Combat: Magic 10 (+13), Sleight of Hand 4 (+7), Stealth 2 (+4), Treatment 4 (+7)

Powers
External Energies: Array
. . Crimson Crystals of Cyttorak: Damage 10 (entreaty, magical, DC 25; Increased Range: ranged, Multiattack; Check Required 3: DC 12 - Persuasion, Side Effect: on failure - psychic backlash (Rank 10 Will Resist Damage), Notes: Side effect bypasses Mental Barrier)
. . Eldritch Bolt: Damage 8 (magical, DC 23; Affects Insubstantial 2: full rank, Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . Eldritch Whip: Cumulative Affliction 13 (magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage, DC 23; Affects Insubstantial 2: full rank, Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . Hook of Hoggoth: Strength-based Damage 5 (entreaty, magical, slashing, DC 21; Penetrating 6, Reach (melee): 5 ft.)
. . Magical Mastery: Variable 4 (magical; Action 2: free; Unreliable (5 uses), Notes: 20 pts of Traits for Magical Descriptors)
. . Mesmerism: Cumulative Affliction 10 (magical, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception)
. . Mists of Morpheus: Cloud Area Affliction 12 (magical, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 22; Cloud Area 2: 30 feet radius sphere, DC 22, Increased Range: ranged)
. . Ribbons of Raggador: Burst Area Affliction 12 (entreaty, magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Extra Condition, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction; Check Required: DC 10 - Persuasion, Limited Degree, Side Effect: on failure - psychic backlash (Rank 12 Will Resist Damage), Notes: From above target(s) / Side Effect bypasses Mental Barrier)
. . Sign of the Seraphim: Immunity 10 (entreaty, magical, Common Descriptor: Magic; Redirect, Reflect, Sustained; Check Required 5: DC 14 - Persuasion, Limited: to one specific spell effect, Side Effect: on failure - psychic backlash (Rank 10 Will Resist Damage), Notes: Side Effect bypasses Mental Barrier)
. . Spell of Silence: Progressive Affliction 14 (magical, 3rd degree: Controlled, Resisted by: Will, DC 24; Increased Range 2: perception, Progressive; Limited: to Communication, Limited: to Specific Information, Limited Degree (third only))
. . Transmutation: Transform 4 (magical, Affects: Anything, Transforms: 800 lbs., DC 14; Increased Duration: continuous, Increased Mass 6)
Internal Energy Spells: Array
. . Astral Projection: Remote Sensing 14 ([0 active, 12/57 PP, 2/r+4], magical, Affects: 3 Types, inc. Visual - Visual, Aural, and Mental, Range: 60 miles; Dimensional 2: group - Mystical Dimensions, Subtle 2: looks normal; Side Effect 2: always - physical body is defenseless and immobile)
. . Levitation: Flight 8 ([0 active, 12/57 PP, 2/r], magical, Speed: 500 miles/hour, 1 mile/round)
. . Mandala's of Light
. . . . Eldritch Shield: Protection 4 (Linked; [4 active, 12/57 PP, 1/r], magical, +4 Toughness; Sustained)
. . . . Eldritch Armor: Impervious Toughness 8 (Linked; [8 active, 12/57 PP, 1/r], magical; Sustained)
. . Telepathy
. . . . Mind Probe: Cumulative Mind Reading 13 (Linked; [0 active, 12/57 PP, 3/r], magical, psychic, DC 23; Cumulative)
. . . . Telepathic Link: Mental Communication 4 (Linked; [0 active, 12/57 PP, 4/r+2], magical, psychic; Dimensional 2: group - Mystical Dimensions)
Sling Ring (Removable)
. . Transportation: Array
. . . . Dimensional Aperture: Movement 3 (magical, Dimensional 3: any dimension, 50 lbs.; Portal; Tiring)
. . . . Eldritch Portal: Teleport 13 (magical, Carry 50 lbs.; Accurate, Extended: 8000 miles in 2 move actions, Portal; Limited to Extended)
. . . . Stellar Aperture: Movement 3 (magical, Space Travel 3: other galaxies; Portal; Tiring)
Sorceress Supreme
. . Master Sorceress: Enhanced Trait 17 (cosmic, Awareness +4 (+10), Advantages: Benefit, Status: Sorceress Supreme of Earth, Benefit, Wealth 4 (multimillionare), Luck (Inspiration) 4)
. . Mental Barrier: Impervious Will 14 (magical; Sustained)
Wizardkind Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Tough: Protection 3 (magical, +3 Toughness)

Equipment
Kamar-Taj

Offense
Initiative +2
Crimson Crystals of Cyttorak: Damage 10, +15 (DC 25)
Eldritch Bolt: Damage 8, +15 (DC 23)
Eldritch Whip: Cumulative Affliction 13, +15 (DC Fort/Will 23)
Grab, +8 (DC Spec 11)
Hook of Hoggoth: Strength-based Damage 5, +10 (DC 21)
Mesmerism: Cumulative Affliction 10 (DC Will 20)
Mind Probe: Cumulative Mind Reading 13 (DC Will 23)
Mists of Morpheus: Cloud Area Affliction 12 (DC Fort 22)
Ribbons of Raggador: Burst Area Affliction 12 (DC Fort/Will 22)
Spell of Silence: Progressive Affliction 14 (DC Will 24)
Throw, +5 (DC 16)
Transmutation: Transform 4, +8 (DC Dog 14)
Unarmed, +14 (DC 16)

Complications
- Enemies: Various extradimensional and mystical threats can be said to be Lily's enemies. Chief among these is Dormammu, who wishes to finish what he left off with the Ancient One.
- Motivation: Responsibility: Lily was inspired to perform her heroics by the previous Sorcerer Supreme, a woman whose only given name was "The Ancient One."
- Relationship: Lily is unknowingly the mother of Harry Potter due to the fact that she is suffering from a long term case of selective amnesia. She is also the cousin of a woman by the name of Pepper Potts.
- Responsibility: To protect Earth and the associated realms from extradimensional and mystical threats, as well as training the next generation membership in the Masters of the Mystic Arts.
- Rivalry: As the leader of the Masters of the Mystic Arts, Lily has something of a rather large rivalry with the Witches and Wizards populating the various ICW Nations. This is on account of the fact that it is these individuals who more often than not, cause the extradimensional and/or mystical threats that Lily has been tasked with defending the world from.

Languages
Chinese (Mandarin), English [Native], French, Latin, Sanskrit

Defense
Dodge 15, Parry 15, Fortitude 8, Toughness 13/11 (Imp. 8), Will 14 (Imp. 14)

Power Points
Abilities 58 + Powers 219 + Advantages 48 + Skills 50 (100 ranks) + Defenses 30 = 405

--------------------
Kamar-Taj - PL 14

Toughness 20, Size Awesome

Features:
Defense System, Dimensional Portal, Grounds, Gym, Library, Living Space, Sealed, Secret 5, Self-repairing 1, Workshop

Power Points
Abilities 6 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 7 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 27
Last edited by DalkonCledwin on Mon Apr 08, 2019 6:33 pm, edited 1 time in total.
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The Savage Hulk / Hallowed Matrimony

Post by DalkonCledwin »

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The Savage Hulk - PL 14
Age: 43 / Height: 7' 6" / Weight: 1,220 lbs
Hair Color: Green / Eye Color: Green

Strength 18, Stamina 15, Agility 2, Dexterity 3, Fighting 8, Intellect -2, Awareness 3, Presence 0

Advantages
All-out Attack, Chokehold, Close Attack 2, Daze (Intimidation), Extraordinary Effort, Fast Grab, Fearless, Improved Grab, Luck (Recover) 7, Power Attack, Startle, Takedown, Ultimate Effort: Strength Checks

Skills
Intimidation 20 (+20), Perception 4 (+7), Ranged Combat: Throwing 7 (+10)

Powers
Fractured Mind
. . Astral Vision: Senses 2 (racial, Counters Concealment: Illusions [Vision])
. . Shielded Mind: Impervious Will 10 (racial)
. . Untamed Beast: Immunity 5 (racial, Custom: Mind Control 5)
Gamma Beast Physiology
. . Healing Factor: Regeneration 10 (racial, Every 1 round; Persistent)
. . Homing Sense: Senses 2 (racial, Direction Sense, Distance Sense; Limited: to place of "Birth")
. . Invulnerabilities: Immunity 20 (racial, Common Descriptor: Radiation Effects, Life Support)
. . Not So Jolly Giant: Growth 4 (racial, +4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank, +4 mass ranks; Innate; Permanent)
. . Protective Hide: Protection 2 (racial, +2 Toughness; Impervious [10 extra ranks])
. . Strongest There Is: Enhanced Strength 7 (racial, +7 STR; Limited to Lifting, Notes: Able to lift 800,000 Tons)
Hulk Smash: Strength Array (bludgeoning)
. . Gamma Breath: Cone Area Move Object 14 (Alternate; wind, 400 tons; Cone Area: 60 feet cone, DC 24; Limited Direction: Towards or Away, Reduced Range: close)
. . Gamma Clap: Burst Area Affliction 14 (Alternate; sonic, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 24; Burst Area: 30 feet radius sphere, DC 24; Limited Degree)
. . Gamma Leaping: Leaping 18 (Alternate; racial, Leap 250 miles at 250 miles/hour in 1 hour)
. . Gamma Wave: Burst Area Damage 14 (Alternate; force, DC 29; Burst Area: 30 feet radius sphere, DC 24; Limited: Hulk & target must be on same surface)

Offense
Initiative +2
Gamma Breath: Cone Area Move Object 14 (DC 24)
Gamma Clap: Burst Area Affliction 14 (DC Fort 24)
Gamma Wave: Burst Area Damage 14 (DC 29)
Grab, +10 (DC Spec 28)
Throw, +10 (DC 33)
Unarmed, +10 (DC 33)

Complications
- Funny Magic Man: The Hulk likes Harry because he tends to prank those things which think they can hurt Hulk.
- Motivation: Thrills: The Hulk lives to "SMASH!!!" puny things. The trick is to convince him to smash the things which are bad for the world as a whole, which is where Harry and Gabrielle tend to come into the picture.
- Power Loss: Effects which neutralize Hulk's anger will cause his Strength, Stamina, the Impervious aspect of his Toughness, Leaping and Regeneration to become Impaired if he fails his resistance check by one degree, Disabled if he fails by two degrees, and he reverts back to his normal identity on three degrees of failure or more.
- Reputation: Hulk has smashed way too many things, and has earned a rather dubious reputation because of it.

Languages
English [Native]

Defense
Dodge 11, Parry 11, Fortitude 18, Toughness 17 (Imp. 12), Will 10 (Imp. 10)

Power Points
Abilities 78 + Powers 92 + Advantages 20 + Skills 16 (31 ranks) + Defenses 26 = 232

--------------------
Dr. Bruce Banner - PL 10
Age: 43 / Height: 5' 10" / Weight: 128 lbs
Hair Color: Brown / Eye Color: Brown

Strength 1, Stamina 4, Agility 1, Dexterity 2, Fighting 3, Intellect 8, Awareness 3, Presence 2

Advantages
All-out Attack, Connected, Contacts, Defensive Roll 4, Improved Defense, Improved Disarm, Improved Smash, Instant Up, Inventor, Languages 1, Power Attack, Well-informed

Skills
Close Combat: Unarmed 2 (+5), Expertise (AWE): Survival 8 (+11), Expertise: Sciences 12 (+20), Perception 4 (+7), Technology 10 (+18), Treatment 8 (+16)

Powers
Unique Qualities
. . Fractured Mind: Impervious Will 6 (racial)
. . Invulnerabilities: Immunity 15 (racial, Common Descriptor: Radiation Effects, Custom: Mind Control 5)

Offense
Initiative +1
Grab, +3 (DC Spec 11)
Throw, +2 (DC 16)
Unarmed, +5 (DC 16)

Complications
- Motivation: Doing Good: Bruce tries to use his knowledge of science and medicine to treat the less fortunate of the world when and where he can, but must always be on guard for his less than friendly 'better' half.
- Relationship: Bruce was who taught Harry everything he knows about 'Muggle' medicine.
- Temper: You wouldn't like him when he's angry.

Languages
English [Native], Spanish

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 8/4, Will 6 (Imp. 6)

Power Points
Abilities 48 + Powers 21 + Advantages 15 + Skills 22 (44 ranks) + Defenses 27 = 133
Last edited by DalkonCledwin on Mon Apr 08, 2019 2:56 pm, edited 1 time in total.
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Captain America / Hallowed Matrimony

Post by DalkonCledwin »

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Capt. Steve Rogers - PL 13
Age: 94 / Height: 6' 2" / Weight: 220 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 6, Stamina 10, Agility 7, Dexterity 7, Fighting 10, Intellect 3, Awareness 7, Presence 8

General Advantages
Agile Feint, Assessment, Attractive 2, Benefit, Security Clearance: S.H.E.L.D., Benefit, Status 6: Earth's Most Famous Superhero, Benefit, Wealth 2 (independently wealthy), Close Attack 2, Connected, Defensive Attack, Equipment 2, Improved Aim, Improved Initiative, Inspire 2, Interpose, Languages 3, Leadership, Move-by Action, Power Attack, Quick Draw, Second Chance: Acrobatics checks for Tumbling, Takedown 2, Teamwork, Tracking

Enhanced Advantages
Diehard, Great Endurance, Precise Attack (Ranged, Cover),

Skills
Acrobatics 8 (+15), Athletics 10 (+16), Close Combat: Shield 6 (+16), Deception 4 (+12), Expertise (AWE): Survival 8 (+15), Expertise (DEX): Visual Arts 6 (+13), Expertise: Military 18 (+21), Expertise: Tactics 8 (+11), Insight 4 (+11), Intimidation 6 (+14), Perception 4 (+11), Persuasion 14 (+22), Ranged Combat: Guns 2 (+9), Ranged Combat: Shield 9 (+16), Stealth 6 (+13), Treatment 4 (+7), Vehicles 4 (+11)

Powers
Avenger Uniform (Removable)
. . Body Armor: Protection 4 (armor, +4 Toughness; Impervious)
. . Commlink: Senses 2 (technological, Communication Link: S.H.I.E.L.D. Headquarters, Communication Link: The Avengers)
. . Insulation: Immunity 2 (armor, Environmental Condition: Cold, Environmental Condition: Heat; Limited - Half Effect)
Helmet (Removable)
. . High Impact Bracing: Immunity 20 (armor, Very Common Descriptor: Bludgeoning Effects; Limited: to Effects Targeting Head, Limited - Half Effect)
Super-Muggle Physiology
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard, Great Endurance)
. . Resistances: Immunity 2 (racial, Disease, Poison)
. . Running Speed: Speed 2 (talent, Speed: 8 miles/hour, 120 feet/round)
. . Self-Recovery: Healing 14 (racial; Restorative; Limited: Doesn't heal damage, Limited: to Self)
Vibranium Alloy Shield (Easily Removable (indestructible))
. . Shield Stunts: Array
. . . . Shield Bash: Strength-based Damage 2 (bludgeoning, DC 23; Smashing)
. . . . Shield Brace
. . . . . . Block: Enhanced Trait 4 (Linked; shield, Dodge +2 (+12), Parry +2 (+12))
. . . . . . Defend: Impervious Toughness 8 (Linked; shield; Sustained)
. . . . Shield Throw: Strength-based Damage 2 (bludgeoning, DC 23, Advantages: Precise Attack (Ranged, Cover); Accurate: +2, Increased Range: ranged, Ricochet: 1 bounce)

Equipment
Motorcycle

Offense
Initiative +11
Grab, +12 (DC Spec 16)
Shield Bash: Strength-based Damage 2, +18 (DC 23)
Shield Throw: Strength-based Damage 2, +18 (DC 23)
Throw, +7 (DC 21)
Unarmed, +12 (DC 21)

Complications
- Enemies: the assorted agents of the Hope Yards Development and Relocation Association (otherwise known as H.Y.D.R.A.)
- Fame: Everyone in the world knows who Captain America really is. This has more than a few drawbacks, not least being that everywhere he goes he is swamped by fangirls!
- Motivation: Patriotism: Steve is the ultimate patriot, and his motivation can be summed up by the words "defending truth, justice and the American way."

Languages
English [Native], German, Greek, Japanese, Russian

Defense
Dodge 12/10, Parry 12/10, Fortitude 14, Toughness 14 (Imp. 12/4), Will 10

Power Points
Abilities 116 + Powers 47 + Advantages 36 + Skills 61 (121 ranks) + Defenses 10 = 270

--------------------
Motorcycle - PL 13

Strength 1, Defense 0, Toughness 8, Size Medium

Powers
Wheelset: Speed 6 (Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 1 + Powers 6 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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Iron Man / Hallowed Matrimony

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Iron Man (Tony Stark) - PL 13
Age: 42 / Height: 6' 1" / Weight: 225 lbs
Hair Color: Black / Eye Color: Blue

Strength 12/2, Stamina 11/2, Agility 5/1, Dexterity 5/2, Fighting 8/3, Intellect 9/7, Awareness 4, Presence 2

General Advantages
Attractive, Benefit, Status: Rich Playboy, Benefit, Wealth 5 (billionaire), Connected, Contacts, Defensive Roll 4, Equipment 5, Extraordinary Effort, Inventor, Languages 3, Skill Mastery: Technology, Ultimate Effort: Technology checks, Well-informed

Enhanced Advantages
Assessment, Close Attack 2, Favored Foe: Previously Assessed Foe, Improved Initiative, Ranged Attack 2, Uncanny Dodge,

Skills
Close Combat: Unarmed 4 (+12), Expertise: Business 4 (+13), Expertise: Science 10 (+19), Investigation 4 (+13), Persuasion 8 (+10), Ranged Combat: Iron Man Armor 5 (+10), Technology 14 (+23), Vehicles 8 (+13)

Powers
Arc Reactor
. . Computer Mind: Quickness 4 (technological, Perform routine tasks in -4 time ranks; Limited to One Type: to Mental Tasks)
. . Enhanced Intellect: Enhanced Trait 4 (technological, Intellect +2 (+9))
Classic Iron Man Armor (Removable)
. . Alter Ego: Enhanced Trait 62 (armor, Strength +10 (+12), Stamina +9 (+11), Agility +4 (+5), Dexterity +3 (+5), Fighting +5 (+8))
. . Body Armor: Impervious Toughness 8 (armor)
. . JARVIS Support: Enhanced Trait 12 (technological, Dodge +2 (+11), Parry +2 (+11), Advantages: Assessment, Close Attack 2, Favored Foe: Previously Assessed Foe, Improved Initiative, Ranged Attack 2, Uncanny Dodge)
. . Life Support: Immunity 10 (armor, Life Support)
. . Power-Lifting: Enhanced Strength 6 (armor, +6 STR; Limited to Lifting, Notes: Able to lift 6,000 tons)
. . Protected Senses: Immunity 5 (technological, Sensory Affliction Effects; Limited - Half Effect)
. . Repulsorlift: Flight 10 (technological, Speed: 2000 miles/hour, 4 miles/round; Stacks with: Turbo Boost: Flight 4+10)
. . Summonable Quick Change: Feature 2 (technological, Notes: This armor can be summoned to Tony's location using a portable computer terminal linked to his Arc Reactor, and it is designed in such a manner to allow him to don it as a Free Action.)
. . Weapons Systems: Array
. . . . Anti-Armor Missile: Damage 10 (ballistic, DC 25; Increased Range: ranged, Penetrating 10)
. . . . Flares: Cumulative Affliction 12 (light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged; Limited: Vision)
. . . . Knock-Out Darts: Cumulative Affliction 8 (projectile, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Micro-Missiles: Burst Area Damage 6 (ballistic, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Penetrating 6)
. . . . Repulsor Blast: Damage 12 (force, DC 27; Increased Range: ranged, Split: 2 targets)
. . . . Shoulder-Mounted Missiles: Damage 8 (ballistic, DC 23; Increased Range: ranged, Multiattack)
. . . . Stark 'Turn & Burn' Laser: Weaken 14 (heat, Affects: Toughness, Resisted by: Fortitude, DC 24; Affects Objects Only, Increased Range: ranged; Limited: to Once per Scene)
. . . . Turbo Boost: Flight 4+10 ([Stacking ranks: +10], technological, Speed: 32000 miles/hour, 60 miles/round; Distracting)
. . . . Uni-Beam: Cone Area Damage 8 (force, DC 23; Cone Area 3: 250 feet cone, DC 18, Feature: Extraordinary Effort for +2 Effect Ranks; Tiring)

Equipment
Stark Tower

Offense
Initiative +9
Anti-Armor Missile: Damage 10, +12 (DC 25)
Flares: Cumulative Affliction 12, +12 (DC Fort 22)
Grab, +10 (DC Spec 22)
Knock-Out Darts: Cumulative Affliction 8, +12 (DC Fort 18)
Micro-Missiles: Burst Area Damage 6 (DC 21)
Repulsor Blast: Damage 12, +12 (DC 27)
Shoulder-Mounted Missiles: Damage 8, +12 (DC 23)
Stark 'Turn & Burn' Laser: Weaken 14, +12 (DC Fort 24)
Throw, +7 (DC 27)
Unarmed, +14 (DC 27)
Uni-Beam: Cone Area Damage 8 (DC 23)

Complications
- Addiction: Tony is an on-again, off-again alcoholic, with all the complications that such behavior entails.
- Enemies: Mandarin and the Stane family.
- Motivation: Thrills: Tony lives for the thrill of adventure.
- Post-Traumatic Stress: Tony still suffers from the occasional bought of Post-Traumatic Stress Disorder brought on by his time spent in what was basically a PoW camp.
- Power Loss: Tony's Iron Man armor is dependent upon the Arc Reactor located in Tony's chest.

Languages
English [Native], French, German, Vietnamese

Defense
Dodge 11/9, Parry 11/9, Fortitude 15, Toughness 15/11 (Imp. 8), Will 10

Power Points
Abilities 46 + Powers 135 + Advantages 26 + Skills 29 (57 ranks) + Defenses 15 = 251

--------------------
Hulk Buster (Tony Stark) - PL 14

Strength 15/2, Stamina 13/2, Agility 8/1, Dexterity 8/2, Fighting 9/3, Intellect 9/7, Awareness 4, Presence 2

Advantages
Attractive, Benefit, Status: Rich Playboy, Benefit, Wealth 5 (billionaire), Connected, Contacts, Defensive Roll 3, Extraordinary Effort, Inventor, Languages 3, Skill Mastery: Technology, Ultimate Effort: Technology checks, Well-informed

Enhanced Advantages
Assessment, Favored Foe: Previously Assessed Foe, Improved Initiative, Ranged Attack, Uncanny Dodge,

Skills
Close Combat: Unarmed 4 (+13), Expertise: Business 4 (+13), Expertise: Science 10 (+19), Investigation 4 (+13), Persuasion 8 (+10), Ranged Combat: Iron Man Armor 5 (+13), Technology 14 (+23), Vehicles 8 (+16)

Powers
Arc Reactor
. . Computer Mind: Quickness 4 (technological, Perform routine tasks in -4 time ranks; Limited to One Type: to Mental Tasks)
. . Enhanced Intellect: Enhanced Trait 4 (technological, Intellect +2 (+9))
Hulk Buster Armor (Removable)
. . Air Bag: Movement 1 (technological, Safe Fall; Reaction: reaction; Limited: to once per scene)
. . Alter Ego: Enhanced Trait 85 (armor, Strength +13 (+15), Stamina +11 (+13), Agility +7 (+8), Dexterity +6 (+8), Fighting +6 (+9), Defensive Roll 3 -1 (+3))
. . Body Armor: Impervious Toughness 13 (armor)
. . JARVIS Support: Enhanced Trait 9 (technological, Dodge +2 (+12), Parry +2 (+12), Advantages: Assessment, Favored Foe: Previously Assessed Foe, Improved Initiative, Ranged Attack, Uncanny Dodge)
. . Life Support: Immunity 10 (armor, Life Support)
. . Power-Lifting: Enhanced Strength 7 (armor, +7 STR; Limited to Lifting, Notes: Able to lift 100,000 Tons)
. . Protected Senses: Immunity 5 (Sensory Affliction Effects; Limited - Half Effect)
. . Repulsorlift: Array
. . . . Boot Jets: Burst Area Damage 8 (force, DC 23; Burst Area: 30 feet radius sphere, DC 18)
. . . . Repulsorlift: Flight 5 (technological, Speed: 60 miles/hour, 900 feet/round)
. . Weapon System: Array
. . . . Illuminate: Environment 6 (Light, Radius: 900 feet)
. . . . Repulsor Blast: Damage 14 (force, DC 29; Increased Range: ranged, Split: 2 targets)
. . . . Swingline: Movement 1 (technological, Swinging; Platform)

Offense
Initiative +12
Boot Jets: Burst Area Damage 8 (DC 23)
Grab, +9 (DC Spec 25)
Repulsor Blast: Damage 14, +14 (DC 29)
Throw, +9 (DC 30)
Unarmed, +13 (DC 30)

Complications
- Addiction: Tony is an on-again, off-again alcoholic, with all the complications that such behavior entails.
- Enemies: Mandarin and the Stane family.
- Motivation: Thrills: Tony lives for the thrill of adventure.
- Post-Traumatic Stress: Tony still suffers from the occasional bought of Post-Traumatic Stress Disorder brought on by his time spent in what was basically a PoW camp.
- Power Loss: Tony's Iron Man armor is dependent upon the Arc Reactor located in Tony's chest.

Languages
English [Native], French, German, Vietnamese

Defense
Dodge 12/10, Parry 12/10, Fortitude 17, Toughness 16/13 (Imp. 13), Will 10

Power Points
Abilities 46 + Powers 148 + Advantages 21 + Skills 29 (57 ranks) + Defenses 13 = 257
--------------------
Stark Tower - PL 13

Toughness 12, Size Gargantuan

Features:
Communications, Computer, Fire Prevention System, Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Personnel, Power System, Security System 3, Workshop

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 23
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Mighty Thor / Hallowed Matrimony

Post by DalkonCledwin »

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Thor Odinson - PL 14
Age: 1048 / Height: 6' 4" / Weight: 616 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 15, Stamina 12, Agility 4, Dexterity 4, Fighting 10, Intellect 2, Awareness 4, Presence 4

Advantages
Accurate Attack, Agile Feint, All-out Attack, Benefit, Status 4: Prince Designate of Asgard, Benefit, Status: Asgardian God of Thunder, Benefit, Wealth (well-off), Connected, Daze (Intimidation), Defensive Attack, Fearless, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Languages 2, Power Attack, Ritualist, Startle, Takedown 2, Tracking

Skills
Acrobatics 8 (+12), Athletics 4 (+19), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Asgard 4 (+8), Expertise: Magic 8 (+10), Expertise: Tactics 12 (+14), Intimidation 12 (+16), Perception 4 (+8), Persuasion 8 (+12), Ranged Combat: Mjolnir 6 (+10), Technology 2 (+4)

Powers
Asgardian Physiology
. . Allspeak: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood; Subtle 2: undetectable, Sustained)
. . Asgardian Resistances: Immunity 15 (racial, Aging, Common Descriptor: Electricity Effects, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison; Limited - Half Effect [4 ranks only], Quirk: Asgardians do age, just so incredibly slowly when compared to a human as to seem immortal)
. . Asgardian Strength: Enhanced Strength 6 (racial, +6 STR; Limited to Lifting, Notes: Able to lift 50,000 Tons)
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Detect: Spirits [Visual] 2: ranged)
. . Super-Dense Tissue: Density Growth 2 (racial, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)
. . True Invulnerability: Protection 2 (racial, +2 Toughness; Impervious [4 extra ranks])
Mjolnir (Easily Removable)
. . Electrical Absorption: Healing 10 (electricity; Custom: Can Counter Extra Effort Fatigue, Reaction 3: reaction; Limited: to Self, Limited: to Absorbed Electricity Rank, Source: Electricity)
. . Forged in a Star: Feature 1 (divine, Notes: This hammer is considered Indestructible against all who would attempt to destroy it, except for those whom the darn thing deems as being worthy of it's use.)
. . God of Thunder: Array
. . . . Air Control: Cone Area Move Object 12 ([0 active, 0/56 PP, 1/r], air, 100 tons; Cone Area: 60 feet cone, DC 22; Limited: Pushing Away, Reduced Range: close)
. . . . Bifrost Summoning: Movement 3 ([0 active, 0/56 PP, 4/r], cosmic, Space Travel 3: other galaxies; Portal)
. . . . Chain Lightning: Damage 7 ([0 active, 0/56 PP, 3/r+6], electricity, DC 22; Accurate 3: +6, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Multiattack)
. . . . Earthquake: Burst Area Affliction 11 ([0 active, 0/56 PP, 5/r], earth, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, Resisted by: Dodge, Overcome by Fortitude, DC 21; Burst Area 4: 250 feet radius sphere, DC 21, Extra Condition, Secondary Effect; Limited: Along the ground, Limited Degree)
. . . . Illuminate: Environment 7 ([0 active, 0/56 PP, 2/r], light, Light (Bright), Radius: 1800 feet)
. . . . Lightning Bolt: Damage 12 ([0 active, 0/56 PP, 2/r+3], electricity, DC 27; Accurate 3: +6, Increased Range: ranged)
. . . . Summon Storm: Environment 14 ([0 active, 0/56 PP, 4/r], weather, Cold, Impede Movement (1 rank), Visibility (-2), Radius: 30 miles; Selective)
. . Hammer Swing: Array
. . . . Hammer Flight: Flight 10 (force, Speed: 2000 miles/hour, 4 miles/round)
. . . . Hammer Shield: Protection 2 (force, +2 Toughness; Impervious [8 extra ranks], Sustained)
. . . . Hammer Strike: Strength-based Damage 3 (bludgeoning, DC 33; Affects Insubstantial: half ranks, Smashing)
. . . . Hammer Throw: Strength-based Damage 3 (bludgeoning, DC 33; Affects Insubstantial: half ranks, Increased Range: ranged [15 extra ranks])
. . . . Space Flight: Movement 1 (force, Space Travel 1: within solar system)
. . Spaceworthy: Immunity 5 (cosmic, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
. . Worthiness: Feature 2 (divine, Notes: Not only do you need to be considered "Worthy" in order to lift Mjolnir, but you also need to have a Strength score of no less than 8.)

Offense
Initiative +4
Air Control: Cone Area Move Object 12 (DC 22)
Chain Lightning: Damage 7, +16 (DC 22)
Earthquake: Burst Area Affliction 11 (DC Fort/Will 21)
Grab, +10 (DC Spec 25)
Hammer Strike: Strength-based Damage 3, +10 (DC 33)
Hammer Throw: Strength-based Damage 3, +10 (DC 33)
Lightning Bolt: Damage 12, +16 (DC 27)
Throw, +4 (DC 30)
Unarmed, +10 (DC 30)

Complications
- Honor: Thor is an honorable warrior who faces opponents head-on.
- Motivation: Patriotism: As he is the Prince Designate of Asgard, almost everything Thor does is for the betterment not only of Asgard itself, but also for the Nine Realms as a whole. This includes the Realm of Midgard, otherwise known as Earth.
- Power Loss: Often, Thor’s powers require his proximity to Mjolnir.
- Relationship: Thor is very close to the mortal woman known as Jane Foster. He also might have had a prior relationship with the Asgardian goddess known as Sif.
- Responsibility: to the people of Asgard as their future King and ruler.
- Rivalry: With his siblings, Hela and Loki.

Languages
Ancient Norse [Native], English, German

Defense
Dodge 12, Parry 12, Fortitude 16, Toughness 16 (Imp. 16/6), Will 10

Power Points
Abilities 102 + Powers 126 + Advantages 25 + Skills 38 (76 ranks) + Defenses 20 = 311
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DalkonCledwin
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Black Widow / Hallowed Matrimony

Post by DalkonCledwin »

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Natasha Romanoff - PL 10
Age: 28 / Height: 5' 6" / Weight: 118 lbs
Hair Color: Auburn / Eye Color: Green

Strength 3, Stamina 4, Agility 5, Dexterity 5, Fighting 12, Intellect 2, Awareness 2, Presence 3

Advantages
Agile Feint, Attractive 2, Benefit, Athletics Based on Agility, Benefit, Security Clearance 3: Various Organizations, Connected, Contacts, Daze (Deception), Defensive Roll 2, Equipment 5, Fascinate (Deception), Improved Initiative, Jack-of-all-trades, Languages 3, Leadership, Precise Attack (Ranged, Cover), Ranged Attack 7, Skill Mastery: Deception, Taunt

Skills
Acrobatics 8 (+13), Athletics 4 (+9), Close Combat: Unarmed 2 (+14), Deception 12 (+15), Expertise (AGL): Dance 4 (+9), Expertise: Tactics 8 (+10), Investigation 12 (+14), Perception 4 (+6), Sleight of Hand 4 (+9), Stealth 12 (+17), Technology 12 (+14), Vehicles 4 (+9)

Powers
S.H.I.E.L.D. Uniform (Removable)
. . Body Armor: Protection 1 (armor, +1 Toughness)
. . Micro-Suction Cups: Movement 1 (technological, Wall-crawling 1: -1 speed rank)
. . Stealth Suit: Concealment 2 (armor, Sense - Sight; Blending)
Super-Spy Physiology
. . Red Room Treatment: Immunity 2 (racial, Aging, Disease; Limited - Half Effect)
Plastic Explosives
. . Boom Ya: Burst Area Damage 10 (ballistic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Triggered: 1 use - Timed)
Widow's Bite (Removable)
. . Weapon Systems: Array
. . . . Micro-Pellet Launcher: Cumulative Cloud Area Affliction 4 (projectile, 1st degree: Impaired, Dazed, 2nd degree: Disabled, Stunned, 3rd degree: Unaware, Incapacitated, Resisted by: Fortitude, DC 14; Cloud Area: 15 feet radius sphere, DC 14, Cumulative, Extra Condition, Increased Range: ranged; Limited: Vision Impaired, Disabled & Unaware only)
. . . . Stun Blast
. . . . . . Electric Blast: Damage 6 (Linked; electricity, DC 21; Increased Range: ranged)
. . . . . . Taser: Affliction 6 (Linked; electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Increased Range: ranged)
. . Widow's Line: Strength Array (bludgeoning; Reach (melee) 3: 15 ft.)
. . . . Swingline: Movement 1 (Alternate; technological, Swinging)

Equipment
Commlink, Mini-tracer, Widow's Arsenal (Knife, Light Pistol, Plastic Explosive [Plastic Explosive: Burst Area Damage 10, ballistic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Triggered: 1 use - Timed])

Offense
Initiative +9
Boom Ya: Burst Area Damage 10 (DC 25)
Electric Blast: Damage 6, +12 (DC 21)
Grab, +12 (DC Spec 13)
Knife, +12 (DC 19)
Light Pistol, +12 (DC 18)
Micro-Pellet Launcher: Cumulative Cloud Area Affliction 4 (DC Fort 14)
Taser: Affliction 6, +12 (DC Fort 16)
Throw, +12 (DC 18)
Unarmed, +14 (DC 18)

Complications
- Disability: Due to her time in the Red Room, Natasha is now incapable of being a mother save for through adoption or similar means.
- Enemies: Various Russian organizations and their agents.
- Motivation: Responsibility: Natasha was inspired by Clint Barton to turn her life around and live for the betterment of the world.
- Reputation: As the world’s greatest black ops agent.

Languages
Chinese (Mandarin), English, French, German, Russian [Native]

Defense
Dodge 13, Parry 13, Fortitude 8, Toughness 7/5, Will 8

Power Points
Abilities 72 + Powers 28 + Advantages 34 + Skills 43 (86 ranks) + Defenses 19 = 196
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Hawkeye / Hallowed Matrimony

Post by DalkonCledwin »

Image
Art by WisesnailArt on DeviantArt

Clint Barton - PL 10
Age: 41 / Height: 5' 10" / Weight: 180 lbs
Hair Color: Brown / Eye Color: Blue

Strength 3, Stamina 3, Agility 5, Dexterity 5, Fighting 9, Intellect 1, Awareness 2, Presence 2

Advantages
Accurate Attack, All-out Attack, Attractive, Benefit, Security Clearance: S.H.I.E.L.D., Defensive Roll 3, Equipment 2, Improved Aim, Improved Critical: Bows, Improved Disarm, Improved Initiative, Inventor, Leadership, Move-by Action, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Quick Draw, Ranged Attack 4, Second Chance: Ranged Combat: Bows, Takedown, Ultimate Effort: Ranged Combat: Bows

Skills
Acrobatics 6 (+11), Athletics 8 (+11), Close Combat: Swords 5 (+14), Deception 8 (+10), Expertise (AWE): Streetwise 6 (+8), Expertise: Arrowhead Design 10 (+11), Expertise: Tactics 6 (+7), Insight 6 (+8), Perception 6 (+8), Ranged Combat: Bows 4 (+9), Stealth 4 (+9), Technology 4 (+5), Vehicles 8 (+13)

Powers
Body Armor (Removable)
. . Kevlar Armor: Protection 4 (armor, +4 Toughness; Impervious)
Bow & Trick Arrows (Easily Removable)
. . Trick Arrows: Array
. . . . Explosive Arrow: Burst Area Damage 5 (ballistic, DC 20; Burst Area: 30 feet radius sphere, DC 15, Increased Range: ranged; Unreliable (5 uses))
. . . . Grappling Arrow: Movement 1 (projectile, Swinging)
. . . . Hacker Arrow: Radio Communication 3 (technological; Rapid, Subtle: encrypted)
. . . . Melter Arrow: Weaken 5 (projectile, Affects: Toughness, Resisted by: Fortitude, DC 15; Affects Objects Only, Increased Range: ranged)
. . . . Pulse Arrow: Burst Area Damage 5 (projectile, DC 20; Burst Area 3: 120 feet radius sphere, DC 15, Feature: Extraordinary Effort for +2 effect rank; Unreliable (5 uses))
. . . . Standard Arrow: Damage 5 (piercing, DC 20; Accurate: +2, Increased Range: ranged)
. . . . Taser Arrow: Affliction 5 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 15; Increased Range: ranged)
Hawkeye Physiology
. . Eagle-Eyed: Senses 2 (racial, Extended: Vision 2: x100)

Equipment
Commlink, Mini-tracer, Sword

Offense
Initiative +9
Explosive Arrow: Burst Area Damage 5 (DC 20)
Grab, +9 (DC Spec 13)
Melter Arrow: Weaken 5, +13 (DC Fort 15)
Pulse Arrow: Burst Area Damage 5 (DC 20)
Standard Arrow: Damage 5, +15 (DC 20)
Sword, +14 (DC 21)
Taser Arrow: Affliction 5, +13 (DC Fort 15)
Throw, +9 (DC 18)
Unarmed, +9 (DC 18)

Complications
- Motivation: Patriotism: Barton is one of the longest running members of S.H.I.E.L.D. after Director Fury himself.
- Power Loss: Hawkeye's ranged combat superiority is severely restricted by the limited supply of ammunition he can keep with him.
- Relationship: With his wife, Laura Barton. He also has a seemingly platonic relationship with the Black Widow,, Natasha Romanoff.

Languages
English [Native]

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 10/7 (Imp. 4), Will 8

Power Points
Abilities 60 + Powers 22 + Advantages 27 + Skills 41 (81 ranks) + Defenses 16 = 166
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