Kit Ferryman
PL 10
PP 150
Age 27
Background
Becca Marx and John Ferryman's story was the typical two cops work together, fall in love, and have a kid. Except in this case, Becca was from another dimension and imbued with enhanced physical abilities and teleportation powers. Still, they made it work long enough for Becca to give birth to Kit. Unfortunately, soon after Kit's birth the relationship fell apart and Johns life not involving lots of interdimensional travel was more conducive for raising a child. So for the next 16 years Becca would pop in from time to time, share stories of all the fugitives she caught, than have to go again. John, a hero cop in his own right in New York, would pick up the pieces and tell his son that he was special so not to get discouraged.
Naturally, Kit idolized his mum because he never saw the bad with her. While with his dad, he saw everything and longed to be a hero like his mum with powers although he didn't manifest anything above an enhanced physiology until coming of age. One strong willed disciplining father, one absent parent, and physical prowess was not a recipe for a well adjusted kid. He got into more fights than his father would like and although trying his best Kit got a reputation of a slacker who picked fights to prove his prowess. This all changed when he started throwing portals. Fights just weren't fair anymore.
John, seeing Kit needed some strict structure in his life, enrolled him in an advanced military academy for special youths. For a while the structure helped. Kit's wild tendencies got redirected into other ventures, especially the more dangerous ones like flight training and street racing on the side. He showed so much promise as a pilot, it was simple for his father to pull some strings to get Kit into the Air Force program for fighter pilots. While he was good and the portals helped with tactics, Kit always thought he was right to the point they kicked him out of the program. All of the other trainees complained about his dangerous maneuvers.
Free of anyone, he thought it a keen idea to go to the other coast join up with two other people with powers Rick and Mark to form a team. Rick was a gifted marksman and Mark was able to turn invisible. Together, they took to the streets of San Diego with some initial success. Not big by any means, they were still stopping a few up and coming gangs, kicking drug dealers out of neighborhoods, and other such things. Their one big headline was stopping a mad scientist from finishing a dooms day weapon. After that it went down hill. Kit got it in his head that the group could tackle anything with ease, so on hearing of a bank robbery with super science weapons Kit took the team to the scene with a portal. Unfortunately, the cops and crooks were already having it out and Rick and Mark took some shots immediately.
Being fine, Kit kept the team together and before Rick and Mark were fully healed he got them to go along on a monster tackling mission to show they were still a good team. It didn't end well. Kit miscalculated again and the team got eaten. They would have been digested if not for his mum and other heroes bailing them out. The look on his mums face as she looked embarrassed by him killed any desire to keep trying. On top of that, it was clear the team was no longer welcome to help anyone. So, they disbanded.
Kit gave in to his wild side again and became a stuntman in L.A. It was easy work and his body could handle most dangerous stunts with ease plus it fed his desire to do big things. By this time in his life, Kit's parents had written him off and anyone in the hero community rejected him for being impulsive. Lone heroing wasn't Kit's bag. Instead, he did bigger and bigger stunts to the point of having a small cult following who saw every film he ever worked if he even did a single stunt.
Something didn't feel right to him though. His parents example of fighting crime instilled in him a sense of justice even though he was estranged from them. Getting back into the hero business wasn't easy. Every place he turned they didn't even acknowledge him. At one point, he figured he try the solo act, but after a few close calls with no back up or support of any kind he wrote that off. On the verge of giving up, he heard about some open tryouts on the gulf coast and jumped at the possibility of joining a team away from the city that wanted nothing to do with his heroics. He had another chance and wasn't going to blow it.
Character Sheet
Abilities 62pp:
Strength 1 Stamina 8 Agility 7 Dexterity 6 Fighting 5 Intellect 0 Awareness 2 Presence 2
Skills 21pp:
Acrobatics 7(+14), Deception 3(+5), Insight 6(+8), Perception 6(+8), Persuasion 10(+12), Stealth 6(+13), Vehicles 4(+10)
Powers 52pp:
Portal Travel: Teleport 5(120 miles, 1600lbs; Flaws: Limited to Extended -1/rank, Extras: Portal +2/rank, Extended +1/rank, Accurate +1/rank, Easy +1/rank, Change Velocity +1/flat, Increased mass +5/flat) 36pps
AE: Personal Portal Travel: Teleport 6(1800 feet or 250 miles, 400lbs;Extras: Extended +1/rank, Accurate +1/rank, Easy +1/rank, Change Velocity +1/flat, Change Direction +1/flat, Turnabout +1/flat, Increased Mass +3/flat) 1pp(36pp)
AE: Portal Trap: Affliction 10(dazed, stunned, incapacitated; Dodge Save then Will; Extras: Ranged +1/rank, Cumulative +1/rank, Accurate 2 +2/flat, Indirect 4 +4/flat) 1pp(36pp)
AE: Portal Blast: Damage 10(Extras: Ranged +1/rank, Multiattack +1/rank, Accurate 2 +2/flat, Indirect 4 +4/flat) 1pp (36pp)
AE: Redirecting Portal: Deflect 11(Extras: Reflect +1/rank, Redirect +1/rank, Accurate 2 +2/flat) 1pp(35pp)
Rapid Movement: Enhanced Defenses 12(Dodge 5 , Parry 7) 12pp
Advantages 10pp:
Evasion, Move By Action, Agile Feint, Contacts, Power Attack, Great Endurance, Setup, Teamwork, Attractive, Connected
Offense:
Initiative +7
Ranged +6, Close +5
Portal Trap +10 DC 20 Dodge to avoid, DC 20 Will to Save
Portal Blast +10 DC 25 toughness Multi Attack
Defense 10pp
Dodge 12, Fortitude 12, Parry 12, Toughness 8, Will 8
Total:
Abilities 62 + Skills 21 + Advantages 10 + Powers 52 + Defenses 10 coming to 153pp
Complications:
Motivation(Redemption): Kit messed up, almost got his first team killed, and made a fool of himself in public. Now he wants to prove he is a good hero.
Fame(Former Famous Stunt Man): After the hero thing made a mockery of him, he got famous as a stuntman in movies doing crazy things. Sometimes people recognize him and ask for autographs or hound him to do something like he used to do.
Reputation(Screw Up): In the hero community, he is known as a screw up who is powerful, but doesn't yield it properly.
Motivation(Acceptance): Beneath all his craziness is someone who just wants to be accepted as a hero like his mum and and dad.
Personality
Kit is really a good guy, but he has a wild side to him. Due to his enhanced physiology, he can move faster than most and endure more. On top of that, his portals make him feel like he can just slip away whenever. After his screw up though, he is trying to be more responsible and not just jump into things half cocked. On top of that, he is always trying to show he can work in a team to make up for his past mistakes. The true underlying motivation for all of it though is that he wants to live up to the dreams his parents had for him and prove to them he can be a force for good, not just a wild guy with powers.
Notes
Mechanics wise, I took a lot from Blink. His body is faster and can endure more due to his mum being from a dimension where those traits were common.