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Harry James Potter - PL 10
Age: 14 / Height: 5' 5" / Weight: 158 lbs
Hair Color: Black / Eye Color: Green
Strength 4, Stamina 6, Agility 10, Dexterity 3, Fighting 10, Intellect 2, Awareness 6, Presence 4
General Advantages
Agile Feint, All-out Attack, Animal Empathy, Artificer, Assessment, Attractive, Benefit, Status: Cultural Icon, Benefit, Wealth 3 (millionaire), Connected, Contacts, Daze (Deception), Defensive Roll 2, Equipment 3, Fascinate (Persuasion), Fast Grab, Favored Type: Nuns, Improved Critical: Celeste, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Improvised Weapon, Influential, Inspire 3, Interpose, Languages 4, Leadership, Lionheart 2, Move-by Action, Power Attack, Quick Draw, Redirect, Ritualist, Second Chance: Mind Control, Skill Mastery: Acrobatics, Skill Mastery: Expertise: Magic, Specialist: Artificing: Expertise: Magic, Takedown, Teamwork, Ultimate Effort: Expertise: Magic, Uncanny Dodge, Weapon Bind, Well-informed
Enhanced Advantages
Diehard, Great Endurance
Skills
Acrobatics 6 (+16), Athletics 4 (+8), Close Combat: Celeste 2 (+12), Close Combat: Great Horn 4 (+14), Deception 6 (+10), Expertise (AGL): Riding 8 (+18), Expertise (AWE): Cooking 4 (+10), Expertise: Magic 12 (+14), Expertise: Theology & Philosophy 10 (+12), Insight 6 (+12), Intimidation 4 (+8), Investigation 6 (+8), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Celeste 5 (+8), Stealth 6 (+16), Technology 4 (+6), Treatment 4 (+6), Vehicles 4 (+7)
Powers
Celeste (Easily Removable)
. . Boon of Ancient Power: Array
. . . . Echoing Strike: Strength-based Damage 4 (slashing, DC 23; Affects Insubstantial 2: full rank, Aura: Holy Light [4 extra ranks], Secondary Effect [4 extra ranks])
. . . . Flowing Strike: Deflect 10 (slashing; Affects Insubstantial 2: full rank, Reflect, Subtle: subtle; Reduced Range: close)
. . . . Healing Touch: Healing 5 (holy light; Affects Insubstantial 2: full rank, Persistent, Restorative, Stabilize; Tiring)
. . . . Holy Aura: Affliction 10 (holy light, 1st degree: Entranced, 2nd degree: Stunned, 3rd degree: Paralyzed, Resisted by: Will, DC 20; Affects Insubstantial 2: full rank, Increased Range 2: perception, Reversible, Subtle: subtle; Limited: Cannot Affect Target again after successfully resisted, Sense-dependent: Vision)
. . . . Hurricane Strike: Strength-based Damage 4 (slashing, DC 23; Affects Insubstantial 2: full rank, Aura: Holy Light [4 extra ranks], Multiattack [4 extra ranks])
. . Magical Aptitude: Array
. . . . Arcus Offa: Weaken 7 (electricity, magical, Affects: Toughness, Resisted by: Fortitude, DC 17; Affects Objects, Extended Range 3, Increased Range: ranged)
. . . . Expecto Patronum: Progressive Perception Area Affliction 10 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: to Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 12 (magical, 100 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Mystic Bolt: Damage 12 (magical, DC 27; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . . . Purdictus: Damage 8 (force, magical, DC 23; Increased Range: ranged, Multiattack; Diminished Range)
. . . . Stupefy: Cumulative Affliction 8 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Gnomepunter (Activation: Move Action)
. . Animal Senses: Senses 2 (morphic, Acute: Olfactory, Extended: Olfactory 1: x10)
. . Fast: Speed 2 (morphic, Speed: 8 miles/hour, 120 feet/round)
. . Giant Size: Growth 4 (morphic, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank; Limited to Increasing Size Only)
. . Great Horn: Strength-based Damage 2 (piercing, DC 21; Dangerous)
. . Protective Hide: Protection 2 (morphic, +2 Toughness)
Laminate Armor
. . Body Armor: Impervious Toughness 4 (armor)
Skillful Movement: Array
. . Flash Step: Teleport 3 (talent, 250 feet in a move action, carrying 50 lbs.; Change Direction, Subtle: subtle, Turnabout; Limited: Must be able to normally move to location)
. . Levitation: Flight 4 (magical, Speed: 30 miles/hour, 500 feet/round)
Tricks of the Trade
. . Accelerated Healing: Regeneration 2 (talent, Every 5 rounds, Advantages: Diehard)
. . Breathing Technique: Immunity 2 (talent, Suffocation (All), Advantages: Great Endurance; Limited - Half Effect)
. . Familiar Bond: Summon 15 (magical; Heroic, Mental Link; Self-Powered)
. . Spiritual Sensitivity: Senses 2 (talent, Counters Concealment: Spirits)
Equipment
Expandable Pack (Binoculars, Cell Phone, Concealable Microphone, Holy Book, Holy Symbol, Holy Water, Multi-tool, Restraints, Salt, UV Light), Laminate Armor
Offense
Initiative +10
Arcus Offa: Weaken 7, +8 (DC Fort 17)
Echoing Strike: Strength-based Damage 4, +12 (DC 23)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 12, +8 (DC 22)
Grab, +10 (DC Spec 14)
Great Horn: Strength-based Damage 2, +14 (DC 21)
Holy Aura: Affliction 10 (DC Will 20)
Hurricane Strike: Strength-based Damage 4, +12 (DC 23)
Mystic Bolt: Damage 12, +8 (DC 27)
Purdictus: Damage 8, +8 (DC 23)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +3 (DC 19)
Unarmed, +10 (DC 19)
Complications
- Enemy: The Dark Lord Voldemort does seem to have survived the encounter with Harry's mother and the Seraph known as Gabriel, and it can be said that this Dark Lord is therefore Harry's greatest antagonist.
- Fame: Harry is famous within the Wizarding World for having defeated the Dark Lord Voldemort, even though it was his mother who did so. The issue is that somehow the Wizards have deduced that Harry survived that night, even though the first time many of the ones in Britain were possibly able to learn of his existence was when his name somehow came out of the Goblet of Fire.
- Honor: Harry follows most, though not all, of the codes of ethics espoused by the Church that their exorcists are expected to uphold.
- Motivation: Responsibility: As a Church Exorcist, Harry has been inspired to do good in the world to further the cause of the Church and to help the common folk so that they need not fear the things which go bump in the night.
- Power Loss: Harry can't make use of Celeste, his Equipment or his Skillful Movement Array while he is in his Gnomepunter form. He also can't speak like a human or manipulate objects with his forelimbs due to the fact that Rhino's lack the means to do that by default. Lastly, Harry must be able to speak the incantations of his spells in order to cast them, and requires an appropriate magical focus, which Celeste counts as, in order to do so as well.
- Relationship: Harry is the son of the late Lily and James Potter, as well as the nephew of the Dursley family. He is furthermore the godson of both Sirius Black and the Seraph known as Gabriel.
Languages
English, French, Hebrew, Italian [Native], Latin, Parseltongue, Spanish
Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 8/6 (Imp. 4), Will 12
Power Points
Abilities 90 + Powers 106 + Advantages 55 + Skills 55 (109 ranks) + Defenses 12 = 318
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Teriesh - PL 9
Age: 4 / Length: 12' 9" / Weight: 4,320 lbs
Strength 5, Stamina 3, Agility 3, Dexterity 0, Fighting 6, Intellect 3, Awareness 3, Presence 3
Advantages
Attractive, Chokehold, Fast Grab, Improved Hold, Improved Initiative, Languages 3, Prone Fighting, Ritualist
Skills
Acrobatics 4 (+7), Athletics 2 (+7), Close Combat: Poison Bite 6 (+12), Expertise (AWE): Survival 4 (+7), Expertise: Magic 8 (+11), Expertise: Theology & Philosophy 6 (+9), Insight 6 (+9), Perception 4 (+7), Persuasion 4 (+7), Ranged Combat: Magic 9 (+9)
Powers
Astralization (Activation: Move Action)
. . Hard to Hurt: Immunity 2 (morphic, Critical Hits)
. . Intangibility: Insubstantial 4 (morphic, Incorporeal)
. . Invisibility: Concealment 4 (morphic, All Visual Senses)
Couatl Physiology
. . Couatl Sensitivity: Senses 9 (racial, Acute (Type): Mental Senses, Darkvision, Detect: Evil Presences [Mental] 2: ranged, Detect: Good Presences [Mental] 2: ranged, Infravision)
. . Detect Thoughts: Mind Reading 3 (racial, DC 13; Subtle: subtle; Limited to Surface Thoughts)
. . Feathered Wings: Flight 4 (racial, Speed: 30 miles/hour, 500 feet/round; Wings)
. . Giant Size: Growth 5 (racial, +5 STR, +5 STA, +2 Intimidate, -5 Stealth, -3 active defenses, +1 size rank, +5 mass ranks; Innate; Permanent)
. . Invulnerabilities: Immunity 3 (racial, Aging, Sleep, Starvation & Thirst)
. . Plane Shift: Movement 2 (racial, Dimensional: Mystical Dimensions 2: group, 50 lbs.)
. . Protective Hide: Protection 5 (racial, +5 Toughness)
. . Serpentine Body: Movement 3 (racial, Slithering, Wall-crawling 2: full speed)
Poison Bite
. . Bite: Strength-based Damage 1 (Linked; piercing, DC 21)
. . Venom I: Cumulative Progressive Affliction 4 (Linked; poison, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Fortitude, DC 14; Cumulative, Progressive)
. . Venom II: Progressive Weaken 4 (Linked; poison, Affects: Strength, Resisted by: Fortitude, DC 14; Progressive)
Wandless Magic: Array
. . Bombarda: Burst Area Damage 6 (force, magical, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)
. . Finite: Nullify 4 (magical, Counters: Magic, DC 14; Broad, Increased Duration: concentration, Simultaneous)
. . Mystic Bolt: Damage 9 (magical, DC 24; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . Purdictus: Damage 6 (force, magical, DC 21; Increased Range: ranged, Multiattack)
. . Stupefy: Cumulative Affliction 6 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
Offense
Initiative +7
Bite: Strength-based Damage 1, +12 (DC 21)
Bombarda: Burst Area Damage 6 (DC 21)
Detect Thoughts: Mind Reading 3 (DC Will 13)
Finite: Nullify 4, +9 (DC Will 14)
Grab, +6 (DC Spec 15)
Mystic Bolt: Damage 9, +9 (DC 24)
Purdictus: Damage 6, +9 (DC 21)
Stupefy: Cumulative Affliction 6, +9 (DC Fort 16)
Throw, +0 (DC 20)
Unarmed, +6 (DC 20)
Venom I: Cumulative Progressive Affliction 4, +12 (DC Fort 14)
Venom II: Progressive Weaken 4, +12 (DC Fort 14)
Complications
- Disability: A Couatl has no hands.
- Enemy: Couatls are the foes of demons and evil creatures.
- Motivation: Doing Good: Couatls seek to do good in the world.
- Power Loss: Teriesh needs to be able to speak the incantations of his spells in order to cast them.
Languages
English, Italian, Latin, Parseltongue [Native]
Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 8, Will 11
Power Points
Abilities 32 + Powers 127 + Advantages 10 + Skills 27 (53 ranks) + Defenses 29 = 225