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Hannelore's Mooks / King Harry of Atlantis

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Hannelore's Mooks - PL 6
Minion Rank: 8 / Sidekick Rank: 22

Strength 2, Stamina 3, Agility 3, Dexterity 2, Fighting 3, Intellect 1, Awareness 2, Presence 2

Advantages
Equipment 1, Favored Environment: Aquatic, Languages 3, Ranged Attack 2

Skills
Athletics 4 (+6), Close Combat: Power Staves 4 (+7), Close Combat: Unarmed 4 (+7), Expertise: Oceanography 6 (+7), Expertise: Scuba Diving 6 (+7), Vehicles 6 (+8)

Powers
Power Armor (Removable)
. . Body Armor: Protection 3 (armor, +3 Toughness; Impervious [3 extra ranks])
. . Harpoon: Damage 5 (piercing, DC 20; Dangerous, Increased Range: ranged)
. . Invulnerabilities: Immunity 3 (armor, Environmental Condition: Cold, Environmental Condition: Pressure, Suffocation: Drowning)
. . Sensors: Senses 3 (technological, Darkvision, Ultravision)
Power Staves (Easily Removable)
. . Magical Aptitude: Array
. . . . Mystic Bolt: Damage 8 (magical, DC 23; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice, Electricity or Water)
. . . . Protego: Cloud Area Deflect 1 (Cloud Area: 15 feet radius sphere, DC 11; Limited: to Attacks Targeting Dodge)
. . . . Purdictus: Damage 5 (force, magical, DC 20; Increased Range: ranged, Multiattack)
. . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 19; Reach (melee): 5 ft., Smashing, Tripping)

Equipment
Commlink

Offense
Initiative +3
Grab, +3 (DC Spec 12)
Harpoon: Damage 5, +4 (DC 20)
Mystic Bolt: Damage 8, +4 (DC 23)
Purdictus: Damage 5, +4 (DC 20)
Staff Strike: Strength-based Damage 2, +7 (DC 19)
Throw, +4 (DC 17)
Unarmed, +7 (DC 17)

Languages
Atlantean, English, German [Native], Xebelian

Defense
Dodge 6, Parry 6, Fortitude 6, Toughness 6 (Imp. 6), Will 6

Power Points
Abilities 36 + Powers 35 + Advantages 7 + Skills 15 (30 ranks) + Defenses 13 = 106
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Checkmate Brainstorm & Notes

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Checkmate
Premise: When his mother rejected him in favor of his sister, one valiant hero was able to find another family, and before too many years, he would return to the Wizarding World and save them from their own hubris.
Required Inclusions:
- This story must include a Wrong Girl Who Lived.
- Harry must be a mutant, and seemingly a Squib, after Voldemort’s attack.
- Harry must run away from his mother’s home after it becomes clear that she has forgotten what she promised herself regarding how she would treat any children who were squibs.
- While living on the streets, Harry must encounter a young Emma Frost.
- Emma must help Harry, either by bringing him supplies, or else by bringing him home with her. Whichever she does, it causes Harry to trust her implicitly and follow her lead.
- When Emma joins the Hellfire Club, Harry must also join it and they must eventually become the White Queen and White Knight respectively.
- The eventual primary pairing must be Harry / Emma.
- When it is discovered that Harry is the prophesied one, at least Emma must return with Harry to England to help him defeat Voldemort.
Preferred Inclusions:
- Harry saving Emma’s life with his mutant abilities when they first meet.
- Harry having Darkforce or Shadow Manipulation powers, and possibly also Lightforce or Light Manipulation powers as well.
- Harry and Emma joining the X-Men or Generation X when they are founded.
- The fic being based around the X-Men Evolution cartoon series, with a younger Emma trying to take over the Hellfire Club for a benevolent purpose.
Forbidden Things:
- Harry being romantically involved with a guy.
- Harry or Emma the Emo Doormats.
- Another member of the Hellfire club taking or ordering Harry around
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White Knight / Checkmate

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Harry James Potter - PL 10
Age: 16 / Height: 5' 9" / Weight: 179 lbs
Hair Color: Dark Brown / Eye Color: Green

Strength 4, Stamina 8, Agility 8, Dexterity 7, Fighting 6, Intellect 3, Awareness 6, Presence 5

Advantages
All-out Attack, Attractive, Benefit, Status: X-Men Member, Benefit, Wealth 2 (independently wealthy), Chokehold, Connected, Diehard, Equipment 6, Great Endurance, Improved Grab, Improved Hold, Improved Team Attack 2, Inspire 2, Instant Up, Interpose, Languages 2, Leadership, Lionheart, Move-by Action, Ranged Attack 3, Redirect, Ritualist, Second Chance: Resisting Mind Control, Set-up 2, Team Code, Teamwork, Well-Equiped

Skills
Acrobatics 4 (+12), Athletics 4 (+8), Deception 6 (+11), Expertise (AWE): Tactics 4 (+10), Expertise (AWE): Wizarding Culture 4 (+10), Expertise: Business 6 (+9), Expertise: Magic 8 (+11), Insight 6 (+12), Intimidation 4 (+9), Investigation 4 (+7), Perception 6 (+12), Persuasion 4 (+9), Stealth 6 (+14), Technology 4 (+7), Treatment 4 (+7), Vehicles 4 (+11)

Powers
Blacklight Control: Active Array
. . Blacklight Blast: Damage 8 (blacklight, force, DC 23; Increased Range: ranged)
. . Dazzle: Cumulative Affliction 10 (blacklight, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged; Limited: Vision)
. . Energy Manipulation: Deflect 8 (blacklight; Redirection, Reflect; Limited: to Energy Attacks)
. . Energy Wall: Create 10 (blacklight, force, Volume: 1000 cft., DC 20; Impervious, Movable, Stationary; Limited: to Walls)
. . Enshrouded Minds: Burst Area Immunity 10 (blacklight, Common Descriptor: All Mental Attacks; Affects Others, Burst Area: 30 feet radius sphere, DC 20, Selective, Sustained)
. . Environment Control: Environment 10 (blacklight, Other: 2 points of effect 2, Radius: 2 miles; Selective; Limited: to Light or Visibility effects)
. . Hypnotic Strobe: Perception Area Affliction 6 (blacklight, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 16; Perception Area: DC 16 - Vision, Insidious, Selective; Limited Degree)
. . Illusion-Casting: Illusion 5 (blacklight, Affects: Two Sense Types - Visual, Area: 30 cft., DC 15; Selective)
Blacklight Control: Passive Array
. . Blacklight Flight: Flight 8 (blacklight, Speed: 500 miles/hour, 1 mile/round)
. . Spectral Jump: Teleport 6 (blacklight, 1800 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Easy, Extended: 60 miles in 2 move actions)
H. Superior Magica Physiology
. . Darkvision: Senses 3 (racial, Darkvision, Extended: Darkvision 1: x10)

Expanded Equipment
Unstable Molecule Uniform
. . Body Armor: Protection 4 (armor, +4 Toughness; Impervious [6 extra ranks])
. . Invulnerabilities: Immunity 3 (armor, Environmental Condition: Heat, Environmental Condition: Cold, Rare Descriptor: Harry's Powers; Feature: Adjusts to fit altered forms)

Equipment
Commlink (Communication, GPS, Tracking Device) 3, Harry's Estate, X-Men Uniform

Offense
Initiative +8
Blacklight Blast: Damage 8, +10 (DC 23)
Dazzle: Cumulative Affliction 10, +10 (DC Fort 20)
Grab, +6 (DC Spec 14)
Hypnotic Strobe: Perception Area Affliction 6 (DC Will 16)
Throw, +10 (DC 19)
Unarmed, +6 (DC 19)

Complications
- Enemy: The Dark Lord Voldemort has always been aware that it was Harry who he had chosen to attack first, and now that he has deduced the true meaning of the prophecy, seeks to do everything in his power to bring an end to Harry once and for all.
- Motivation: Responsibility: Harry has devoted himself to the task of protecting Emma Frost at all costs. Sometimes this leads to arguments between the two of them, but usually their relationship is more peaceful than that.
- Prejudice: Due to the common belief that Harry is a squib, and also because of his preference for ritualized magic, and also because of the nature of his mutation... Harry is commonly viewed with suspicion, if not outright fear, within the lighter aligned houses of Wizarding Britain.
- Relationship: Harry is Emma Frost's boyfriend and guardian. He is also the brother of the so-called Girl Who Lived, Dahlia Potter, and the son of Lily and James Potter. Though only Lily still lives, with James having sacrificed himself t save his children.

Languages
English [Native], French, Parseltongue

Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 12 (Imp. 10), Will 12

Power Points
Abilities 94 + Powers 77 + Advantages 39 + Skills 39 (78 ranks) + Defenses 8 = 257

--------------------
Harry's Estate - PL 10

Toughness 10, Size Huge

Features:
Combat Simulator, Communications, Computer, Defense System, Fire Prevention System, Garage, Grounds, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 5
--------------------
Build Comments: Enshrouded Mind protects against things like Mental Descriptor Afflictions, Damage Effects, Weaken Effects, Mind Reading and the like. It does not protect against Communication or more general Sensory effects.
Last edited by DalkonCledwin on Thu Jun 27, 2019 12:20 pm, edited 2 times in total.
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White Queen / Checkmate

Post by DalkonCledwin »

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Emma Grace Frost - PL 12
Age: 16 / Height: 5' 8" / Weight: 136 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 8/0, Stamina 11/9, Agility 3, Dexterity 2, Fighting 3, Intellect 5, Awareness 8, Presence 6

Advantages
Assessment, Attractive 2, Badgirl, Benefit, Status: X-Men Member, Benefit, Wealth 3 (millionaire), Chokehold, Close Attack 3, Connected, Contacts, Daze (Deception), Eidetic Memory, Equipment 3, Fascinate (Deception), Fast Grab, Improved Grab, Improved Hold, Improved Team Attack 2, Improved Trip, Inspire 3, Languages 1, Power Attack, Speed of Thought, Team Code, Teamwork, Trance, Well-Equipped, Well-informed

Skills
Acrobatics 4 (+7), Close Combat: Grab 6 (+9), Deception 8 (+14), Expertise (AWE): Pedagogy 6 (+14), Expertise (AWE): Tactics 4 (+12), Expertise: Business 8 (+13), Expertise: Finance 8 (+13), Insight 8 (+16), Intimidation 4 (+10), Investigation 6 (+11), Perception 6 (+14), Persuasion 6 (+12), Stealth 4 (+7), Technology 4 (+9), Vehicles 4 (+6)

Powers
Telepathy & Diamond Form: Array
. . Astral Projection: Remote Sensing 12 (psychic, Affects: 3 Types, inc. Visual - Visual, Aural, and Mental, Range: 16 miles; Dimensional: dimension - Astral Plane, Subtle: DC 20+rank; Side Effect 2: always - physical body is defenseless and immobile)
. . Diamond Form (Activation: Move Action)
. . . . Alter Ego: Enhanced Trait 20 (morphic, Strength +8 (+8), Stamina +2 (+11))
. . . . Life Support: Immunity 11 (morphic, Aging, Life Support)
. . . . Power-Lifting: Enhanced Strength 3 (morphic, +3 STR; Limited to Lifting)
. . . . Resistances: Immunity 10 (morphic, Damage Effect: Corrosive Damage, Damage Effect: Electricity Damage; Limited - Half Effect)
. . . . Transformed Toughness: Protection 3 (morphic, +3 Toughness; Impervious [11 extra ranks])
. . Hallucination: Illusion 12 (psychic, Affects: All Sense Types, Area: 4000 cft., DC 22; Selective; Limited to One Subject, Resistible: Will)
. . Induce Pain: Progressive Affliction 12 (psychic, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, Resisted by: Will, DC 22; Extra Condition, Progressive; Limited Degree)
. . Mental Blast: Damage 12 (psychic, DC 27; Alternate Resistance (no cost): Will, Increased Range 2: perception)
. . Mental Block: Nullify 12 (psychic, Counters: Mental Powers, DC 22; Broad, Increased Range: perception, Reaction 3: reaction, Notes: When a target Emma can perceive is attacked with an effect with a mental descriptor, she can attempt a power rank check to counter the attacking effect)
. . Mental Detection: Senses 5 (psychic, Accurate: Detect Minds, Acute: Detect Minds, Detect: Minds 2: ranged; Sustained)
. . Psionic Control: Cumulative Affliction 12 (psychic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception)
. . Read Minds: Cumulative Mind Reading 12 (psychic, DC 22; Cumulative)
. . Telepathic Link: Mental Communication 4 (psychic)
. . Translation Field: Perception Area Comprehend 3 (psychic, Languages - Read All, Languages - Understand All, Languages - You're Understood; Affects Others, Perception Area: DC 13 - Hearing, Sustained)

Expanded Equipment
Unsable Molecule Uniform
. . Body Armor: Protection 3 (armor, +3 Toughness)
. . Invulnerabilities: Immunity 3 (armor, Environmental Condition: Cold, Environmental Condition: Heat, Rare Descriptor: Emma's Powers; Feature: Adjusts to fit altered forms)

Equipment
Commlink (Communication, GPS, Tracking Device) 3, Harry's Estate (Shared EP) 4, X-Men Uniform

Offense
Initiative +5
Grab, +12 (DC Spec 18/10)
Induce Pain: Progressive Affliction 12, +12 (DC Will 22)
Mental Blast: Damage 12 (DC Will 27)
Mental Block: Nullify 12 (DC Will 22)
Psionic Control: Cumulative Affliction 12 (DC Will 22)
Read Minds: Cumulative Mind Reading 12 (DC Will 22)
Throw, +2 (DC 23/15)
Unarmed, +6 (DC 23/15)

Complications
- Motivation: Doing Good: Emma is trying to make the world a better place for all, whether that be Mutants, Witches and Wizards, Squibs or ordinary people.
- Power Loss: Emma can't use her telepathic powers to interact with the minds of either of her sisters. On the other hand, they can't use their own telepathic powers to interact with her mind.
- Relationship: Emma is Harry Potter's boyfriend, but also the middle sister between Adrienne and Cordelia Frost. She is therefore the daughter of Winston and Hazel Frost.
- Reputation: Not only does everyone expect Emma to be charming and gracious, but many believe her to be nothing but a master manipulator or someone who is out to steal the hearts of other people's boyfriends.

Languages
English [Native], French

Defense
Dodge 7, Parry 7, Fortitude 12/10, Toughness 17/12 (Imp. 14/0), Will 12

Power Points
Abilities 72 + Powers 82 + Advantages 37 + Skills 43 (86 ranks) + Defenses 13 = 247
Last edited by DalkonCledwin on Thu Jun 27, 2019 12:29 pm, edited 4 times in total.
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Polaris / Checkmate

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Lorna Sally Dane - PL 10
Age: 16 / Height: 5' 4" / Weight: 140 lbs (Mostly Muscle)
Hair Color: Green / Eye Color: Green

Strength 1, Stamina 7, Agility 7, Dexterity 6, Fighting 8, Intellect 2, Awareness 4, Presence 4

Advantages
Accurate Attack, Agile Feint, All-out Attack, Attractive 2, Benefit, Status: X-Men Member, Connected, Defensive Attack, Equipment 3, Evasion, Improved Defense, Improved Initiative 2, Improved Team Attack 2, Inspire 3, Leadership, Move-by Action, Power Attack, Takedown 2, Team Code, Teamwork, Well-Equipped

Skills
Acrobatics 6 (+13), Athletics 6 (+7), Deception 4 (+8), Expertise (AWE): Tactics 4 (+8), Expertise: Geophysics 8 (+10), Insight 6 (+10), Investigation 4 (+6), Perception 4 (+8), Persuasion 10 (+14), Stealth 4 (+11), Technology 4 (+6), Vehicles 4 (+10)

Powers
Magnetism: Array
. . Ferrokinesis: Move Object 14 (magnetic, 400 tons; Limited Material: Ferrous Metals)
. . Magnetic Binding: Cumulative Affliction 14 (magnetic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: Dodge, Overcome by Damage, DC 24; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree, Quirk: Requires metal objects)
. . Railgun: Damage 12 (magnetic, projectile, DC 27; Accurate: +2, Increased Range: ranged; Quirk: requires objects as ammo)
. . Shape Metal: Transform 14 (magnetic, Affects: 1 Thing > 1 Thing - ferrous metal from one shape to another, Transforms: 6 tons, DC 24; Increased Duration: continuous, Increased Range: ranged)
. . Shock: Cumulative Affliction 12 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged)
Magnetism: Talents
. . Magnetic Detection: Senses 6 (talent, Detect: Magnetic Fields 2: ranged, Extended: Detect Magnetic Fields 3: x1k, Radius: Detect Magnetic Fields)
. . Magnetic Flight: Flight 5 (magnetic, Speed: 60 miles/hour, 900 feet/round; Subtle: subtle)
. . Magnetic Shield: Protection 3 (magnetic, +3 Toughness; Impervious [7 extra ranks], Sustained; Limited: Impervious only against metallic attacks [7 extra ranks])

Expanded Equipment
Unstable Molecule Uniform
. . Invulnerabilities: Immunity 3 (armor, Environmental Condition: Cold, Environmental Condition: Heat, Rare Descriptor: Lorna's Powers; Feature: Adjusts to fit altered forms)

Equipment
Commlink (Communication, GPS, Tracking Device) 3, Harry's Estate (Shared EP) 4, X-Men Uniform

Offense
Initiative +15
Ferrokinesis: Move Object 14, +6 (DC 24)
Grab, +8 (DC Spec 11)
Magnetic Binding: Cumulative Affliction 14, +6 (DC Fort/Will 24)
Railgun: Damage 12, +8 (DC 27)
Shape Metal: Transform 14, +6 (DC Dog 24)
Shock: Cumulative Affliction 12, +6 (DC Fort 22)
Throw, +6 (DC 16)
Unarmed, +8 (DC 16)

Complications
- Enemy: Lorna's own father is the mutant terrorist commonly known as Magneto.
- Fame: Lorna is very recognizable within the mutant and muggle worlds and is often seen as a role model for the former.
- Honor: Lorna prefers not to resort to violence to deal with those who would be prejudiced towards her, opting to instead use more passive methods of fighting back against such behavior. That isn't to say she won't defend herself if push comes to shove.
- Motivation: Responsibility: Lorna believes in Xavier's dream, but has opted to help Harry and Emma with their own missions as best as she is able.
- Prejudice: Lorna tends to make it an important point to highlight just how prejudiced certain people are towards mutants so as to help inspire her fellow mutants to stand up for themselves.

Languages
English [Native]

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 10 (Imp. 10), Will 10

Power Points
Abilities 78 + Powers 80 + Advantages 28 + Skills 32 (64 ranks) + Defenses 14 = 232
Last edited by DalkonCledwin on Thu Jun 27, 2019 12:16 pm, edited 2 times in total.
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Gold Star / Checkmate

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Dahlia Lillian Potter - PL 10
Age: 16 / Height: 5' 6" / Weight: 124 lbs
Hair Color: Brown / Eye Color: Heterochromia

Strength 1, Stamina 4, Agility 6, Dexterity 5, Fighting 3, Intellect 3, Awareness 6, Presence 5

Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Status: Girl Who Lived, Benefit, Wealth 2 (independently wealthy), Connected, Daze (Deception), Defensive Roll 3, Diehard, Equipment 1, Fascinate (Deception), Favored Foe: Voldemort, Inspire 4, Interpose, Languages 2, Leadership, Lionheart 2, Luck 3, Power Attack, Quick Draw, Ranged Attack 3, Second Chance: Resisting Mind Control, Seize Initiative, Set-up 2, Taunt, Teamwork, Trance

Skills
Acrobatics 4 (+10), Athletics 4 (+5), Deception 6 (+11), Expertise (AGL): Riding 6 (+12), Expertise: Magic 8 (+11), Insight 4 (+10), Investigation 4 (+7), Perception 6 (+12), Persuasion 4 (+9), Stealth 6 (+12)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Magical Aptitude: Array
. . . . Bombarda Maxima: Burst Area Damage 8 (force, magical, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged; Tiring)
. . . . Episkey: Healing 8 (magical; Increased Range: ranged, Restorative, Stabilize; Diminished Range 2)
. . . . Expecto Patronum: Progressive Perception Area Affliction 8 (magical, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: to Unnatural Creatures, Limited: to Causing Creatures to Flee, Tiring)
. . . . Expelliarmus: Move Object 12 (magical, 100 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Finite: Burst Area Nullify 8 (magical, Counters: Magic, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Increased Duration: concentration, Simultaneous)
. . . . Fumos: Environment 8 (magical, Visibility (-5), Radius: 0.5 miles; Selective)
. . . . Mystic Bolt: Damage 12 (magical, DC 27; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . . . Protego Duo: Cloud Area Deflect 8 (magical; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Somnus Duo: Cloud Area Affliction 8 (magical, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Cloud Area 2: 30 feet radius sphere, DC 18, Increased Range: ranged)
The Cloak of Invisibility (Easily Removable (indestructible))
. . Hide Thyself from Death's Gaze: Concealment 7 (cosmic, All Visual Senses, Other Sense: Cosmic, Other Sense Type: Remote Observation; Affects Others; Passive)
. . The Marauder's Map (Alternate; Easily Removable)
. . . . Intelligent: Feature 1 (artifice, Notes: The map is intelligent to some degree, and will insult people who try to access it without knowing the proper password to activate the map)
. . . . Knows Where Everyone Is: Remote Sensing 8 (artifice, Affects: 1 Type - Mental, Range: 1 mile; No Conduit, Simultaneous; Activation: move action, Limited: to Within Hogwarts, Medium: the Map, Quirk: Only Displays Names & Footsteps)

Expanded Equipment
Hogwarts School Uniform
. . Magical Threads: Protection 2 (armor, +2 Toughness)

Equipment
Hogwarts School Uniform

Offense
Initiative +6
Bombarda Maxima: Burst Area Damage 8 (DC 23)
Expecto Patronum: Progressive Perception Area Affliction 8 (DC Will 18)
Expelliarmus: Move Object 12, +8 (DC 22)
Finite: Burst Area Nullify 8 (DC Will 18)
Grab, +3 (DC Spec 11)
Mystic Bolt: Damage 12, +8 (DC 27)
Somnus Duo: Cloud Area Affliction 8 (DC Fort 18)
Throw, +8 (DC 16)
Unarmed, +3 (DC 16)

Complications
- Enemy: Due to the frequency with which she has stood in his way, Voldemort would love nothing more than to kill Dahlia, save perhaps for killing her brother or Albus Dumbledore.
- Fame: Dahlia has wrongly been labled as the Girl Who Lived, and as such is quite famous within Wizarding Britain.
- Flashbacks: Dahlia suffers from the beginning stages of Post-Traumatic Stress Disorder and certain triggers will cause her to flash back to the various traumatic events in her life.
- Motivation: Responsibility: Dahlia has been forced into a role that she really doesn't want to have, but really doesn't see much option on how to escape from her responsibilities to Wizarding Britain and in particular the Order of the Phoenix.
- Obsession: Dahlia is obsessed with her brother and finding him so that he can help her with defeating the Dark Lord Voldemort.
- Relationship: Dahlia is the younger twin sister of Harry Potter, and thus the daughter of Lily & James Potter.

Languages
English [Native], Latin, Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9/6, Will 12

Power Points
Abilities 66 + Powers 38 + Advantages 42 + Skills 26 (52 ranks) + Defenses 23 = 195
Last edited by DalkonCledwin on Thu Jun 27, 2019 10:44 am, edited 1 time in total.
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Mimic / Checkmate

Post by DalkonCledwin »

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Calvin Montgomery Rankin - PL 10
Age: 17 / Height: 6' 2" / Weight: 225 lbs
Hair Color: Brown / Eye Color: Brown

Strength 6, Stamina 6, Agility 8, Dexterity 7, Fighting 4, Intellect 1, Awareness 2, Presence 6

General Advantages
Agile Feint, Attractive, Beginner's Luck, Benefit, Status 2: X-Men First Class Member, Chokehold, Close Attack 2, Connected, Contacts, Daze (Deception), Equipment 3, Fascinate (Deception), Fast Grab, Improved Hold, Improved Team Attack 2, Improvised Tools, Inspire, Inventor, Jack-of-all-trades, Leadership, Power Attack, Ranged Attack 3, Set-up, Skill Mastery: Technology, Taunt, Team Code, Teamwork, Well-Equipped, Well-informed

Enhanced Advantages
Favored Environment: Aerial, Improved Grab

Skills
Acrobatics 4 (+12), Athletics 4 (+10), Close Combat: Grab 6 (+10), Deception 6 (+12), Expertise (AWE): Tactics 4 (+6), Expertise (PRE): Comedy 6 (+12), Expertise: Popular Culture 4 (+5), Investigation 4 (+5), Perception 4 (+6), Persuasion 4 (+10), Ranged Combat: Power Mimicry 4 (+11), Sleight of Hand 4 (+11), Stealth 4 (+12), Technology 6 (+7), Vehicles 4 (+11)

Powers
Power Mimicry: Attack Array
. . Cold Blast: Cumulative Affliction 5 (cold, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 15; Cumulative, Increased Range: ranged)
. . Force Bolt: Damage 6 (force, DC 21; Increased Range: ranged, Penetrating 6)
. . Ice Blast: Damage 5 (cold, DC 20; Increased Range: ranged, Multiattack)
. . Ice Slick: Burst Area Affliction 5 (ice, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Prone, DC 15; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, DC 15, Extra Condition, Increased Range: ranged; Limited Degree)
. . Optic Blast: Line Area Damage 8 (force, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18)
. . Telekinesis: Move Object 4 (telekinetic, 800 lbs.)
Power Mimicry: Movement Array
. . Climbing: Movement 1 (morphic, Wall-crawling 1: -1 speed rank)
. . Feathered Wings: Flight 6 (morphic, Speed: 120 miles/hour, 1800 feet/round; Wings)
. . Super-Leaping: Leaping 8 (morphic, Leap 1800 feet at 250 miles/hour in 3 seconds)
Power Mimicry: Talents
. . Aerial Freedom: Movement 1 (morphic, Environmental Adaptation: Aerial, Advantages: Favored Environment: Aerial)
. . Invulnerabilities: Immunity 6 (morphic, Damage Effect: Cold Damage, Environmental Condition: Cold)
. . Opposable Toes: Extra Limbs 2 (morphic, 2 extra limbs, Advantages: Improved Grab)
. . Power Mimicry: Variable 7 (morphic; Limited 2: to Catalysts within 10 feet of Calvin's location, Notes: 35 pts of Traits for duplicating powers possessed by catalyst)
. . Telekinetic Shield: Protection 6 (force, +6 Toughness; Impervious)

Expanded Equipment
Unstable Molecule Uniform
. . Invulnerabilities: Immunity 4 (armor, Environmental Condition: Heat, Environmental Condition: Pressure, Rare Descriptor: Calvin's Powers, Suffocation: High Altitudes; Feature: Ajusts to fit alered forms)


Equipment
Commlink (Communication, GPS, Tracking Device) 3, Harry's Estate (Shared EP) 4, Unstable Molecule Uniform

Offense
Initiative +8
Cold Blast: Cumulative Affliction 5, +14 (DC Fort 15)
Force Bolt: Damage 6, +14 (DC 21)
Grab, +12 (DC Spec 16)
Ice Blast: Damage 5, +14 (DC 20)
Ice Slick: Burst Area Affliction 5 (DC Dog/Fort/Will 15)
Optic Blast: Line Area Damage 8 (DC 23)
Telekinesis: Move Object 4, +14 (DC 14)
Throw, +10 (DC 21)
Unarmed, +6 (DC 21)

Complications
- Disability: Calvin suffers from Bipolar Disorder.
- Is He or Isn't He: It isn't entirely clear whether or not Calvin is actually a mutant. He might actually be a Mutate, or possibly even an Inhuman.
- Motivation: Responsibility: Much like many other X-Men, Calvin was inspired by Xavier's dream to make the world a better place for all of mutantkind.
- Quirk: Calvin constantly enjoys teasing his teammates.
- Relationship: Calvin is involved in a romantic relationship with Clarice Ferguson, otherwise known as Blink. He is furthermore the son of Ronald Rankin.
- Reputation: Calvin often tries to be the center of attention, and just as often gets weird looks shot his way for doing so.
- Weakness: Calvin is a horrible judge of character.

Languages
English [Native]

Defense
Dodge 8, Parry 8, Fortitude 10, Toughness 12 (Imp. 6), Will 10

Power Points
Abilities 80 + Powers 105 + Advantages 35 + Skills 34 (68 ranks) + Defenses 16 = 270
Last edited by DalkonCledwin on Fri Jun 28, 2019 12:50 am, edited 4 times in total.
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Blink & Overwatch / Checkmate

Post by DalkonCledwin »

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Clarice Ferguson - PL 10
Age: 16 / Height: 5' 5" / Weight: 125 lbs
Hair Color: Magenta / Eye Color: Solid Green

Strength 1, Stamina 6, Agility 6, Dexterity 5, Fighting 3, Intellect 1, Awareness 2, Presence 2

Advantages
Accurate Attack, Agile Feint, Assessment, Attractive 2, Benefit, Ambidexterity, Benefit, Athletics Based on Agility, Benefit, Status: X-Men Member, Connected, Defensive Roll, Equipment 3, Evasion 2, Fascinate (Persuasion), Improved Initiative 4, Improved Team Attack 2, Inspire 3, Instant Up, Leadership, Move-by Action, Ranged Attack, Redirect, Second Chance: Acrobatics Checks for Tumbling, Seize Initiative, Set-up 4, Takedown 2, Team Code, Teamwork, Uncanny Dodge, Well-Equipped, Well-informed

Skills
Acrobatics 8 (+14), Athletics 8 (+14), Deception 4 (+6), Expertise (AWE): Tactics 8 (+10), Expertise: Computers 6 (+7), Insight 10 (+12), Investigation 4 (+5), Perception 8 (+10), Persuasion 4 (+6), Ranged Combat: Throwing Pins 4 (+9), Stealth 4 (+10), Technology 6 (+7), Treatment 4 (+5), Vehicles 4 (+9)

Powers
Trans- Spatial Warping: Array
. . Long Warp: Teleport 13 (mutant, Carry 50 lbs.; Accurate, Extended: 8000 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Short Warp: Teleport 9 (mutant, 2 miles in a move action, carrying 50 lbs.; Portal)
. . Space Warp: Movement 1 (mutant, Space Travel 1: within solar system; Portal; Limited: to a distance no greater than 252,088 miles)
Trans-Spatial Displacement Pins: Array
. . Apport: Teleport Attack 10 (projectile, 4 miles in a move action, carrying 50 lbs., DC 20; Attack: Dodge, Increased Range: ranged)
. . Apportive Attack: Damage 8 (projectile, DC 23; Alternate Resistance: Fortitude, Increased Range 2: perception)
. . Redirecting Pin: Deflect 8 (projectile; Redirection, Reflect)

Expanded Equipment
Unstable Molecule Uniform
. . Insulated: Immunity 3 (armor, Environmental Condition: Cold, Environmental Condition: Heat, Rare Descriptor: Clarice's Powers; Feature: Adjusts to Fit Altered Forms)

Equipment
Commlink (Communication, GPS, Tracking Device) 3, Harry's Estate (Shared EP) 4, X-Men Uniform

Offense
Initiative +22
Apport: Teleport Attack 10, +10 (DC Dog 20)
Apportive Attack: Damage 8 (DC Fort 23)
Grab, +3 (DC Spec 11)
Throw, +6 (DC 16)
Unarmed, +3 (DC 16)

Complications
- Enemy: Many of the Cosmic Entities do not like Clarice, because much like Squirrel Girl, she has a tendency to humble them quite significantly.
- Guy Magnet: Clarice is extremely attractive and despite being a very obvious mutant tends to attract a lot of attention from the male population of the world.
- Man Out of Time: Clarice is from a dystopian alternate reality where Charles Xavier did not manage to form the X-Men and Apocalypse woke up early. She sometimes has trouble fitting in with the world she has found herself living in.
- Motivation: Doing Good: Clarice wants to help make the world a better place for everyone who resides within it.
- Relationship: Clarice is involved in a romantic relationship with Calvin Rankin. She is also a distant descendant of En Sabah Nur, or as he is better known Apocalypse. She was also raised by Sabretooth.

Languages
English [Native]

Defense
Dodge 13, Parry 13, Fortitude 10, Toughness 7/6, Will 8

Power Points
Abilities 52 + Powers 88 + Advantages 43 + Skills 41 (82 ranks) + Defenses 27 = 251
Last edited by DalkonCledwin on Thu Jun 27, 2019 12:11 pm, edited 2 times in total.
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Susan Bones / Checkmate

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Susan Eunice Bones - PL 8
Age: 16 / Height: 5' 4" / Weight: 118 lbs
Hair Color: Magenta / Eye Color: Brown

Strength 1, Stamina 3, Agility 3, Dexterity 3, Fighting 4, Intellect 3, Awareness 4, Presence 3

Advantages
Animal Empathy, Artificer, Attractive 2, Benefit, Wealth 2 (independently wealthy), Daze (Intimidation), Defensive Roll 3, Diehard, Equipment 1, Fascinate (Intimidation), Great Endurance, Instant Up, Interpose, Languages 2, Leadership, Move-by Action, Ranged Attack 3, Redirect, Startle, Trance

Skills
Athletics 6 (+7), Deception 4 (+7), Expertise (AWE): Wizarding Culture 4 (+8), Expertise: Magic 8 (+11), Insight 4 (+8), Intimidation 6 (+9), Perception 6 (+10), Persuasion 4 (+7), Stealth 4 (+7), Treatment 4 (+7)

Powers
Oak & Dragon Heartstring Wand (Removable)
. . Magical Aptitude: Array
. . . . Conjuration: Create 8 (magical, Volume: 250 cft., DC 18; Impervious, Increased Duration: continuous, Movable)
. . . . Finite: Burst Area Nullify 8 (magical, Counters: Magic, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Increased Duration: concentration, Simultaneous)
. . . . Mystic Bolt: Damage 10 (magical, DC 25; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . . . Protego Duo: Cloud Area Deflect 8 (magical; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks Targeting Dodge)

Expanded Equipment
Hogwarts School Uniform
. . Magical Thread: Protection 2 (armor, +2 Toughness)

Equipment
Hogwarts School Uniform

Offense
Initiative +3
Finite: Burst Area Nullify 8 (DC Will 18)
Grab, +4 (DC Spec 11)
Mystic Bolt: Damage 10, +6 (DC 25)
Throw, +6 (DC 16)
Unarmed, +4 (DC 16)

Complications
- Guy Magnet: Susan is one of the most attractive girls in Hogwarts and is constantly sought after by the male students within that castle.
- Motivation: Responsibility: Susan has been inspired by the examples set forth by countless people, including but not limited to Albus Dumbledore, Lily Potter, Molly Weasley and even her own aunt, Amelia Bones.
- Relationship: Susan is a childhood friend of Dahlia Potter, and even knew Harry Potter before he ran away.

Languages
English [Native], French, Latin

Defense
Dodge 8, Parry 8, Fortitude 5, Toughness 8/5, Will 11

Power Points
Abilities 48 + Powers 34 + Advantages 26 + Skills 25 (50 ranks) + Defenses 18 = 151
Last edited by DalkonCledwin on Thu Jun 27, 2019 11:27 pm, edited 1 time in total.
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Hermione Granger / Checkmate

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Hermione Jean Granger - PL 8
Age: 17 / Height: 5' 6" / Weight: 119 lbs
Hair Color: Brown / Eye Color: Brown

Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 2, Intellect 5, Awareness 4, Presence 2

General Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Beginner's Luck, Benefit, Wealth (well-off), Connected, Daze (Deception), Defensive Roll 3, Eidetic Memory, Equipment 1, Fascinate (Deception), Improved Smash, Languages 2, Leadership, Lionheart 2, Ranged Attack 3, Set-up 2, Specialist: Hogwarts: Expertise: History, Speed of Thought, Taunt, Trance, Well-informed

Enhanced Advantages
Luck (Heroic Feat) 4

Skills
Deception 6 (+8), Expertise (AWE): Research 8 (+12), Expertise: History 8 (+13), Expertise: Magic 8 (+13), Insight 6 (+10), Intimidation 4 (+6), Investigation 4 (+9), Perception 4 (+8), Persuasion 4 (+6), Technology 4 (+9), Treatment 4 (+9)

Powers
Tricks of the Trade
. . Guidance: Luck Control 1 (talent, Spend on Other, Advantages: Luck (Heroic Feat) 4)
Vine Wood & Dragon Heartstring Wand (Removable)
. . Magical Aptitude: Array
. . . . Bombarda Maxima: Burst Area Damage 8 (force, magical, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged; Tiring)
. . . . Legilimens: Cumulative Mind Reading 10 (magical, DC 20; Cumulative; Reduced Range: ranged)
. . . . Magus Visum: Senses 4 (magical, Acute: Detect Magic, Analytical: Detect Magic, Detect: Magic [Vision] 2: ranged; Sustained)
. . . . Mystic Bolt: Damage 10 (magical, DC 25; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . . . Oculus: Remote Sensing 10 (magical, Affects: 3 Types, inc. Visual - visual, auditory, mental, Range: 4 miles)
. . . . Translatus: Perception Area Comprehend 3 (magical, Languages - Read All, Languages - Understand All, Languages - You're Understood; Affects Others, Perception Area: DC 13 - Hearing, Sustained)

Expanded Equipment
Hogwarts School Uniform
. . Magical Thread: Protection 2 (armor, +2 Toughness)

Equipment
Hogwarts School Uniform

Offense
Initiative +5
Bombarda Maxima: Burst Area Damage 8 (DC 23)
Grab, +2 (DC Spec 12)
Legilimens: Cumulative Mind Reading 10, +6 (DC Will 20)
Mystic Bolt: Damage 10, +6 (DC 25)
Throw, +6 (DC 17)
Unarmed, +2 (DC 17)

Complications
- Accident: Due to her tendency to cast first and think up the appropriate spell later, Hermione is known for creating a wide assortment of accidents. This is compounded when she is attempting to brew entirely new potions or create entirely new spells.
- Motivation: Doing Good: Hermione tries very hard to be a good person that helps to make the world a better place.
- Obsession: Hermione tends to obsess over books and will regularly spend long hours within a library with few people being able to get her to leave. She also is known to become obsessively devoted to one or another causes. The most recent of these causes being the goal of getting House Elves equal rights.
- Reputation: For being a bossy know-it-all. House Elves also do not like Hermione due to her tendency to leave knitted products where they might accidentally pick them up, which does raise the question of who does the laundry for the various Hogwarts students...
- Socially Inept: Hermione has a rather hard time dealing with people, as she is far more comfortable around books.

Languages
English [Native], French, Latin

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 8/5, Will 10

Power Points
Abilities 48 + Powers 43 + Advantages 32 + Skills 30 (60 ranks) + Defenses 20 = 173
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Ginny Weasley / Checkmate

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Ginevra Molly Weasley - PL 8
Age: 15 / Height: 5' 4" / Weight: 117 lbs
Hair Color: Ginger / Eye Color: Brown

Strength 0, Stamina 2, Agility 5, Dexterity 5, Fighting 4, Intellect 2, Awareness 5, Presence 2

Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Attractive, Connected, Defensive Roll 2, Equipment 4, Extraordinary Effort, Improved Initiative, Languages 1, Lionheart 2, Move-by Action, Power Attack, Skill Mastery: Expertise (AGL): Riding, Specialist: Quidditch: Expertise (AGL): Riding, Takedown 2, Ultimate Effort: Expertise: Riding checks

Skills
Acrobatics 4 (+9), Athletics 4 (+4), Deception 4 (+6), Expertise (AGL): Riding 8 (+13), Expertise: Magic 6 (+8), Insight 6 (+11), Intimidation 8 (+10), Perception 6 (+11), Persuasion 4 (+6), Stealth 4 (+9)

Powers
Yew & Phoenix Feather Wand (Easily Removable)
. . Magical Aptitude: Array
. . . . Ducklifors: Cumulative Affliction 11 (magical, 1st degree: Hindered, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 21; Cumulative, Increased Range: ranged)
. . . . Mucus ad Vespertilio: Progressive Affliction 11 (magical, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, Resisted by: Fortitude, DC 21; Extra Condition, Increased Range: ranged, Progressive; Limited Degree)
. . . . Mystic Bolt: Damage 11 (magical, DC 26; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)

Expanded Equipment
Hogwarts School Uniform
. . Magical Thread: Protection 2 (armor, +2 Toughness)

Equipment
Hogwarts School Uniform, Nimbus 2000

Offense
Initiative +9
Ducklifors: Cumulative Affliction 11, +5 (DC Will 21)
Grab, +4 (DC Spec 10)
Mucus ad Vespertilio: Progressive Affliction 11, +5 (DC Fort 21)
Mystic Bolt: Damage 11, +5 (DC 26)
Throw, +5 (DC 15)
Unarmed, +4 (DC 15)

Complications
- Fame: The Weasley family, and Ginny by proxy, are very well known within Wizarding Britain, and generally well liked.
- Motivation: Responsibility: Ginny has been inspired to live up to the example set forth by the likes of Albus Dumbledore, Lily Potter and her mother and father.
- Obsession: With Quidditch, though not to the extent that she obsesses over a single team that happens to be widely known for losing every single game they play like her brother Ron does with the Chudley Cannons.
- Relationship: Ginny is the seventh born child of Arthur and Molly Weasley, and also their only daughter.

Languages
English [Native], Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 6/4, Will 10

Power Points
Abilities 50 + Powers 28 + Advantages 24 + Skills 27 (54 ranks) + Defenses 20 = 149

--------------------
Nimbus 2000 - PL 8

Strength 3, Defense 0, Toughness 8, Size Medium

Powers
Levitation Charm: Flight 6 (magical, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 3 + Powers 12 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 18
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Hannah Abbott / Checkmate

Post by DalkonCledwin »

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Hannah Kerensa Abbott - PL 8
Age: 16 / Height: 5' 3" / Weight: 114 lbs
Hair Color: Blonde / Eye Color: Grey

Strength 2, Stamina 2, Agility 2, Dexterity 2, Fighting 2, Intellect 2, Awareness 4, Presence 4

Advantages
Accurate Attack, Artificer, Attractive, Beginner's Luck, Connected, Contacts, Daze (Deception), Defensive Roll 2, Equipment 1, Fascinate (Deception), Improvised Tools, Influential, Inspire 2, Jack-of-all-trades, Languages 2, Leadership, Power Attack, Ranged Attack 4, Skill Mastery: Treatment, Taunt, Well-informed

Skills
Acrobatics 4 (+6), Athletics 4 (+6), Deception 6 (+10), Expertise (PRE): Oratory 4 (+8), Expertise: Life Sciences 6 (+8), Expertise: Magic 8 (+10), Insight 6 (+10), Intimidation 6 (+10), Perception 4 (+8), Persuasion 6 (+10), Treatment 8 (+10)

Powers
Cedar & Unicorn Hair Wand (Easily Removable)
. . Magical Aptitude: Array
. . . . Episkey: Healing 5 (magical; Increased Range: ranged, Restorative, Stabilize; Diminished Range 2)
. . . . Glacius Virilis: Cumulative Affliction 10 (cold, magical, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, DC 20; Alternate Resistance (Dodge), Cumulative, Extra Condition, Increased Range: ranged; Limited: to Male Targets, Limited Degree)
. . . . Iynx: Affliction 10 (magical, 1st degree: Vulnerable, 2nd degree: Defenseless, Resisted by: Will, DC 20; Increased Range: ranged, Insidious, Subtle 2: undetectable; Limited Degree)
. . . . Mystic Bolt: Damage 10 (magical, DC 25; Increased Range: ranged, Variable Descriptor: close group - Fire, Ice or Lightning)
. . . . Panacea: Healing 7 (magical; Increased Range: ranged, Persistent, Restorative; Diminished Range 2, Limited: to Diseases & Poisons)
. . . . Stupefy: Cumulative Affliction 6 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)

Expanded Equipment
Hogwarts School Uniform
. . Magical Thread: Protection 2 (armor, +2 Toughness)

Equipment
Hogwarts School Uniform

Offense
Initiative +2
Glacius Virilis: Cumulative Affliction 10, +6 (DC Dog/Fort/Will 20)
Grab, +2 (DC Spec 12)
Iynx: Affliction 10, +6 (DC Will 20)
Mystic Bolt: Damage 10, +6 (DC 25)
Stupefy: Cumulative Affliction 6, +6 (DC Fort 16)
Throw, +6 (DC 17)
Unarmed, +2 (DC 17)

Complications
- Fame: Within the more Light-aligned houses, Hannah is well liked for her quick wit and graceful charm.
- Motivation: Doing Good: Hannah has set her goals on being a healer.
- Prejudice: Many of the members of Slytherin House in particular do not like Hannah for the same reason that they do not like Hermione. Both young ladies are Muggle-Borns, and thus are faced with some level of prejudiced within Wizarding Britain.
- Quirk: Much like the Weasley Twins, Hannah always enjoys a good prank, and will often be found as the life of any party.

Languages
English [Native], French, Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 6/4, Will 10

Power Points
Abilities 40 + Powers 16 + Advantages 27 + Skills 31 (62 ranks) + Defenses 26 = 140
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Dumbledore's Army / Checkmate / General Potterverse

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Dumbledore's Army Members - PL 4
Minion Rank: 4 / Sidekick Rank: 11

Strength 0, Stamina 0, Agility 1, Dexterity 1, Fighting 0, Intellect 2, Awareness 2, Presence 2

Advantages
Defensive Roll 4

Skills
Close Combat: Unarmed 4 (+4), Deception 4 (+6), Expertise: Magic 6 (+8), Expertise: Popular Culture 4 (+6), Intimidation 4 (+6), Ranged Combat: Magic 4 (+5), Stealth 4 (+5), Treatment 4 (+6)

Powers
Wand (Easily Removable)
. . Mystic Bolt: Damage 3 (magical, DC 18; Increased Range: ranged)

Offense
Initiative +1
Grab, +0 (DC Spec 10)
Mystic Bolt: Damage 3, +5 (DC 18)
Throw, +1 (DC 15)
Unarmed, +4 (DC 15)

Languages
English [Native]

Defense
Dodge 4, Parry 4, Fortitude 2, Toughness 4/0, Will 4

Power Points
Abilities 16 + Powers 4 + Advantages 4 + Skills 17 (34 ranks) + Defenses 11 = 52
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Gabriel Herrol
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Re: Dalkon's Expanded Potterverse Archives

Post by Gabriel Herrol »

Very nice pics of the various lovely ladies in Dahlia's circle of friends! :)
Haven't you lot ever seen a feller with an armload of woman before?
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Albus Dumbledore / Checkmate

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Headmaster Albus Dumbledore - PL 13
Age: 115 lbs / Height: 5' 11" / Weight: 168 lbs
Hair Color: White / Eye Color: Blue

Strength -2, Stamina 2, Agility 4, Dexterity 3, Fighting 4, Intellect 6, Awareness 7, Presence 6

Advantages
Animal Empathy, Artificer, Assessment, Beginner's Luck, Benefit, Security Clearance: Order of the Phoenix, Benefit, Status 3: O.M. (First Class), Grand Sorc., D. Wiz., X.J. (sorc.), S. of Mag.Q., Benefit, Wealth (well-off), Connected, Contacts, Cool: Deception, Daze (Deception), Defensive Roll 5, Equipment 8, Fascinate (Deception), Favored Foe: Dark Lords, Improvised Tools, Inspire 5, Jack-of-all-trades, Languages 1, Leadership, Ranged Attack 4, Ritualist, Second Chance: Resisting Mind Control, Skill Mastery: Expertise: Magic, Well-informed

Skills
Acrobatics 4 (+8), Athletics 4 (+2), Deception 12 (+18), Expertise (AWE): Pedagogy 8 (+15), Expertise (PRE): Oratory 6 (+12), Expertise: Alchemy 6 (+12), Expertise: History 6 (+12), Expertise: Magic 12 (+18), Expertise: Politics 6 (+12), Expertise: Psychology 4 (+10), Insight 8 (+15), Investigation 8 (+14), Perception 4 (+11), Persuasion 6 (+14/+12), Ranged Combat: Magic 6 (+9), Stealth 6 (+10), Technology 2 (+8), Treatment 8 (+14)

Powers
The Elder Wand (Easily Removable)
. . Magical Mastery: Array
. . . . Episkey: Healing 10 (magical; Increased Range: ranged, Restorative, Stabilize; Diminished Range 2)
. . . . Expecto Patronum Duo: Other Communication 3 (light, magical, Sense Type: Magical Audiovisual Projection; Concentration, Limited: to a message no longer than a paragraph)
. . . . Expecto Patronum: Progressive Perception Area Affliction 13 (magical, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 23; Perception Area: DC 23 - Visual, Progressive; Limited: to Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 13 (magical, 200 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Fumos: Environment 10 (magical, Visibility (-5), Radius: 2 miles; Selective)
. . . . Incendio Diabolica: Shapeable Area Damage 10 (fire, magical, DC 25; Shapeable Area 3: 125 cft., DC 20, Feature: Extraordinary Effort for +2 Effect Ranks, Increased Duration: concentration, Increased Range: ranged, Selective; Tiring)
. . . . Invisibility: Concealment 4 (magical, All Visual Senses; Passive)
. . . . Legilimens: Cumulative Mind Reading 10 (magical, DC 20; Cumulative; Reduced Range: ranged)
. . . . Mystic Bolt: Damage 13 (magical, DC 28; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . . . Oculus: Remote Sensing 10 (magical, Affects: 3 Types, inc. Visual - visual, auditory, mental, Range: 4 miles)
. . . . Purdictus: Damage 10 (force, magical, DC 25; Increased Range: ranged, Multiattack)
. . . . Stupefy: Cumulative Affliction 10 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
. . Nemesis: Variable 4 (cosmic; Action: move; Limited: Choice of Powers, Notes: 20 pts of Traits for Duplicating Powers Suited to Overcoming an Opponent)
Tricks of the Trade
. . Apparition: Teleport 10 (magical, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3; Distracting, Limited: Must pass through intervening distance in a gaseous state)
. . Master Linguist: Comprehend 3 (talent, Languages - Read All, Languages - Understand All, Languages - You're Understood; Quirk: Takes at least a scene to pick up a new language)
. . Occlumens Duo: Immunity 5 (magical, Custom: Mind Reading 5; Sustained)

Expanded Equipment
Phoenix Feather
. . Magical Feather: Enhanced Trait 1 (bestowed, Persuasion +2 (+14))
Wizarding Robes
. . Magical Thread: Protection 5 (armor, +5 Toughness)

Equipment
Hogwarts Castle, Order Insignia (Communication) 1, Phoenix Feather, Wizarding Robes

Offense
Initiative +4
Expecto Patronum: Progressive Perception Area Affliction 13 (DC Will 23)
Expelliarmus: Move Object 13, +13 (DC 23)
Grab, +4 (DC Spec 8)
Incendio Diabolica: Shapeable Area Damage 10 (DC 25)
Legilimens: Cumulative Mind Reading 10, +13 (DC Will 20)
Mystic Bolt: Damage 13, +13 (DC 28)
Purdictus: Damage 10, +13 (DC 25)
Stupefy: Cumulative Affliction 10, +13 (DC Fort 20)
Throw, +7 (DC 13)
Unarmed, +4 (DC 13)

Complications
- Code of Honor: Albus Dumbledore absolutely refuses to kill another living being, unless it is completely by accident. He furthermore always believes in giving people the opportunity to earn a second chance no matter how many second chances that they have already failed to take advantage of.
- Cursed: Albus has been struck with a Withering Curse and will die at the end of the current Hogwarts School Year regardless of whether he likes it or not.
- Enemies: Dumbledore is over 90 years of age, and has lived a very politically active life. It goes without saying he has made a considerable number of enemies. Some of these enemies are willing to shout to high heaven about their unrest in front of the Wizengamot, while others prefer to be more subtle about in their efforts.
- Fame: Albus is one of, if not the, most famous living Wizards in the current age. He has a whole lot of influence he can level against someone, yet at the same time the very influence he wields could also be turned against him by a clever opponent.
- Motivation: Doing Good: Albus lives by the ethical philosophy called Utilitarianism. This philosophy espouses that one has to strive to cause the greatest good for the greatest amount of people, hence Albus' byline "For the Greater Good!"
- Power Loss: Albus can cast any of his spells, except for the Nemesis effect, without the Elder Wand, however the Effect Ranks of those spells are Disabled unless he is using the Elder Wand or another appropriately bonded wand.
- Responsibility: Albus is the Headmaster of Hogwarts, the Chief Warlock of the British Wizengamot and the Supreme Mugwump of the International Confederation of Wizards. Any one of these occupations would be a full time job, so it goes without saying that Albus is overworked and over-stressed. This is all in addition to his activities as the leader of the Order of the Phoenix.
- Secret: Not only does Dumbledore wish to bury the fact that he was once friends and sweethearts with Gellert Grindelwald, but he also hopes that no one ever discovers the fact that there is about a 33.3% chance that Albus was the one who fired the Killing Curse which ended his beloved sister's life.

Languages
English [Native], Latin

Defense
Dodge 14, Parry 14, Fortitude 6, Toughness 12/7, Will 13

Power Points
Abilities 60 + Powers 95 + Advantages 45 + Skills 58 (116 ranks) + Defenses 30 = 288

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Hogwarts Castle - PL 13

Toughness 14, Size Awesome

Features:
Concealed 3, Defense System, Dock, Dual Size: Gargantuan, Fire Prevention System, Floo Access 1, Grounds, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel, Secret 2, Security System 2, Workshop

Power Points
Abilities 6 + Powers 0 + Advantages 0 + Features 20 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30
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