GM - Avian and Mirror Maiden
After leading Mirror Maiden and the people to the auditorium, where the Scouts enthusiastically start quizzing people on what they have with them, and reapportioning supplies, Avian rockets up into the air, enduring the battering rain of hail, which ceases when he's about a mile up. After a solid four minutes of attempting to push on the speed but constantly getting pushed back by the cold winds, about fourteen miles or so up, Avian breaches the cold, only to find himself suddenly at the other end of temperature extremes. Amidst what feels like suddenly blistering heat, he sees that Freedom City seems roughly contained in a hemisphere of bad weather. It's not a perfect sphere, with snow and ice pulsing off of the surface, melting slightly in the hot air outside, and then plummeting back in. There's nothing outside of the sphere of bad weather noticeably causing it, leaving his only recourse to re-enter the storm.
Meanwhile, Mirror Maiden attempts to reach out to the minds out in the storm, and finds the storm impenetrable. Curious, she reaches out and skims the thoughts of a Boy Scout beside her, who apparently has an internal monologue that bounces between making plans for their supplies, and telling himself to not stare at Mirror Maiden. In retrospect, she'd never tried reading a mind of someone she couldn't see, or hadn't already communicated with...
After landing, and relaying his report, such as it is, to Mirror Maiden, and aiding in making people comfortable, a hand-cranked survival radio held by one of the Scouts rattles off a staticky report of a fire at a tenement building in the Fens, one of the more rundown neighborhoods by the riverside.
OOC wrote:As I said before, you can describe things narratively for anything additional you'd like to do in the area. Both of you get a Hero Point for aiding people, which should bring you up to two.
GM - Snowdrift
"Still got room for some more," Lou says, "So long as they behave themselves and don't make a mess of the showroom," as he locates winter gear for Snowdrift. "And as long as the power holds out... that glass isn't double-insulated or anything fancy." He chuckles as if he made a joke. "Could you imagine the expense for that?"
When you attempt to reach out to the minds of those in the other stores, you start to realize that, unless you're looking right at a person, you can't seem to figure out their mental "frequency", not to mention that some of the visible people you speak to aren't answering, although the way they twitch and look around suggests they might have "heard" you.
After a bit, a radio nearby you relays the breathless story of a building on fire in The Fens. One of the nearby people scoffs and comments in a voice they might have thought was low enough that no one could hear it, "Might make things better off if a few more buildings burned down around there..."
OOC wrote:The fellow playing Overdrive had to drop out, so it's just you on scene now. You also get a Hero Point for your efforts thus far.