Dalkon's Devils, Angels & Dragons Archive

Where in all of your character write ups will go.
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DalkonCledwin
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Harry Ouroboros / House Oroboros / The Ouroboros' Son

Post by DalkonCledwin »

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Art by Koda1ra on Pixiv

Harry Ouroboros - PL 12
Age: 12 / Height: 5' 4" / Weight: 139 lbs
Hair Color: Black / Eye Color: Greenish-Gray

Strength 9, Stamina 10, Agility 6, Dexterity 4, Fighting 7, Intellect 3, Awareness 5, Presence 5

Advantages
Adorable, Animal Empathy, Artificer, Assessment, Beginner's Luck, Benefit, Alternate Identity: (Harry James Potter), Benefit, Faction Rank 4 (ultimate-class: Khaos Brigade - House of Ouroboros), Benefit, Wealth 2 (independently wealthy), Connected, Defensive Roll, Diehard, Distracting Attack, Eidetic Memory, Equipment 1, Fascinate (Persuasion), Fearless, Great Endurance, Heroic Valor, Improved Grab, Improved Team Attack 2, Inspire 2, Interpose, Languages 3, Ranged Attack 5, Ritualist, Second Chance: (Resist Domination), Skill Mastery: Expertise: Magic, Teamwork, Ultimate Effort: (Will Checks), Well-informed

Skills
Acrobatics 4 (+5/+10), Athletics 4 (+13), Close Combat: Lily's Judgement 6 (+13), Deception 4 (+9), Expertise (AGL): Riding 8 (+14), Expertise: Magic 12 (+15), Expertise: Occult Lore 6 (+9), Insight 8 (+13), Investigation 4 (+7), Perception 8 (+13), Persuasion 6 (+11), Stealth 6 (+12), Technology 4 (+7), Treatment 6 (+9)

Powers
Apparition Prodigy: Array
. . Apparition Sickness: Cumulative Affliction 9 (wandless magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative; Limited: to Teleport Passengers, Uncontrolled)
. . Rapid Strikes: Burst Area Damage 10 (wandless magic, DC 25; Burst Area 2: 60 feet radius sphere, DC 20, Selective, Variable Descriptor: close group - Slashing or Bludgeoning; Distracting, Limited: The last rank of effect can only be used if the Slashing descriptor is in play [1 rank only])
. . Rupture: Weaken 9 (wandless magic, Affects: Toughness, Resisted by: Fortitude, DC 19; Affects Objects Only)
Apparition Prodigy: Talents
. . Apparating Dodge: Concealment 4 (wandless magic, All Visual Senses; Quirk: Harry is visible until Attacked, Notes: Grants Harry a +5 circumstance bonus on his Active Defenses)
. . Apparition: Teleport 9 (wandless magic, 2 miles in a move action, carrying 400 lbs.; Change Direction, Increased Mass 3, Turnabout)
Lily's Judgement (Easily Removable)
. . Axe Strike: Strength-based Damage 1 (slashing, DC 25; Breaking, Dangerous)
. . Enchanted Axe: Array
. . . . Bombarda: Burst Area Damage 10 (force, wizarding magic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . . . Expelliarmus: Damage 9 (force, wizarding magic, DC 24; Disarming, Increased Range: ranged, Multiattack)
. . . . Incarcerous: Cumulative Affliction 10 (wizarding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 20; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
Ouroboros Magic: Array
. . A/V Communication: Other Communication 4 (ouroboros magic, Sense Type: Magical Audiovisual Projection; Dimensional 3: any dimension, Subtle: encrypted; Concentration, Notes: Range: Worldwide)
. . Dimensional Portal: Movement 3 (ouroboros magic, Dimensional 3: any dimension, 50 lbs.; Portal)
. . Eldritch Bolt: Damage 15 (force, ouroboros magic, DC 30; Increased Range: ranged)
. . Forgetfulness: Concentration Cumulative Affliction 10 (ouroboros magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 20; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . Mental Probe: Cumulative Mind Reading 10 (ouroboros magic, DC 20; Cumulative)
. . Multiple Shield: Create 10 (ouroboros magic, Volume: 1000 cft., DC 20; Impervious, Movable, Selective; Fades, Limited: to Creating Walls)
. . Shapeshifting: Morph 4 (morphic, +20 Deception checks to disguise; Any form; Selective; Quirk: Limited to Masculine Forms)
Quasi-Divine Physiology
. . Damage Resistance: Impervious Toughness 6 (racial; Limited: Not vs. Longinus or Divine Constructs)
. . Expanded Awareness: Senses 15 (racial, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Hidden Doors [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds)
. . Gap Affinity: Movement 1 (racial, Environmental Adaptation: The Dimensional Gap)
. . Invulnerabilities: Immunity 9 (racial, Disease, Environmental Conditions (All), Poison, Suffocation (All); Feature: Quasi-Divine Longevity)
. . Tough: Protection 2 (racial, +2 Toughness)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +6
Apparition Sickness: Cumulative Affliction 9, +7 (DC Fort 19)
Axe Strike: Strength-based Damage 1, +13 (DC 25)
Bombarda: Burst Area Damage 10 (DC 25)
Eldritch Bolt: Damage 15, +9 (DC 30)
Expelliarmus: Damage 9, +9 (DC 24)
Forgetfulness: Concentration Cumulative Affliction 10, +9 (DC Will 20)
Grab, +7 (DC Spec 19)
Incarcerous: Cumulative Affliction 10, +9 (DC Fort/Will 20)
Mental Probe: Cumulative Mind Reading 10 (DC Will 20)
Rapid Strikes: Burst Area Damage 10 (DC 25)
Rupture: Weaken 9, +7 (DC Fort 19)
Throw, +9 (DC 24)
Unarmed, +7 (DC 24)

Complications
- Age: Harry is a 12 year old young man, there are certain things he simply can't get away with doing at his current age.
- Destiny: It is Harry's destiny to be the one who ultimately defeats the Dark Lord known as Voldemort.
- Enemies: The members of the Hero Faction view Harry as something akin to an abomination, because he is definitely a hero, yet also definitely not human, or at least he isn't human anymore.
- Motivation: Protector: Harry wouldn't be Harry if he weren't the dashing sort of individual who would rush in where angels fear to tread in order to save a helpless damsel in distress!
- Mythic Weakness: Harry is part-dragon, and therefore Vulnerable against attacks made using Dragon Slaying weaponry.
- Weakness: When he isn't dressed in a school uniform, Harry can usually be found wearing either a Japanese Kimono or a Chinese Changshan as his casual day to day wear. Unfortunately, and this particularly applies to the Kimono, these clothes can interfere with his ability to defend himself from ranged attacks, leading to him being Impaired (-2 penalty) on his Dodge Defense when wearing unbifurcated garments, as well as being Disabled (-5 penalty) on his Acrobatics checks.

Languages
Dragonic [Native], English, Japanese, Parseltongue

Defense
Dodge 9/11, Parry 11, Fortitude 10, Toughness 13/12 (Imp. 6), Will 14

Power Points
Abilities 98 + Powers 154 + Advantages 42 + Skills 43 (86 ranks) + Defenses 18 = 355
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DalkonCledwin
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Re: Dalkon's Devils, Angels & Dragons Archive

Post by DalkonCledwin »

I changed my mind, I don't think the Ouroboros thing is the way to go.
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DalkonCledwin
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The Exorcist Who Lived Brainstorm & Notes

Post by DalkonCledwin »

The Exorcist Who Lived
Premise: The night when Naomi Potter became an orphan, was also the night on which she seemingly vanished from off the face of the Earth before anyone could find her. Her crib was empty, and her belongings were simply gone. It would be a good long while before anyone in Wizarding Britain saw her again.
Required Inclusions:
- This fic must be a crossover with the franchise known as High School DxD.
- Naomi Potter must be mysteriously whisked away from Wizarding Britain while she is still just a toddler on the same night as when her parents are killed by Voldemort.
- After she is taken, Naomi must be placed into the care of a church sponsored orphanage located in Italy, and preferably within the city of Rome itself.
- Naomi’s survival of the Killing Curse must be in part due to the intervention of the Seraph known as Gabriel, but was also partially a product of her mother’s loving sacrifice.
- The scar horcrux must be destroyed either as soon as it comes into contact with Naomi, or else shortly thereafter, due to just how much Holy Energy Naomi was exposed to that night.
- Naomi must have access to a Sacred Gear that embodies the concept of the Holy Shroud, one of the Holy Relics, and which has an ability that replicates Caren Hortenisa’s shroud.
- Naomi must be allowed to pursue a romantic relationship, which will probably require her to be transformed into a Brave Saint, as the Church itself may not permit such a thing.
Preferred Inclusions:
- Naomi being educated in Arcane Magic at Beauxbatons instead of at Hogwarts.
- Naomi not going after Voldemort and the Death Eaters until she has gained a prestigious reputation as one of the Church’s exorcists.
- Naomi developing her very own Animagus Transformation.
- Naomi being romantically paired with at least one of the following: Fleur Delacour, Shidou Irina or Asia Argento. A harem is also permissible, but keep it manageable.
- Naomi having a rare and powerful creature as her Familiar, which adds to her reputation.
- Gabriel of the Seraph is actually Naomi’s godmother, and therefore has custodial rights over Naomi after James and Lily are killed.
Optional Inclusions:
- Naomi’s bad eyesight is cured either by a heavenly miracle, or else by Lasik Surgery.
- Naomi using the gem in one of her gauntlets (see attached picture) as a magical focus instead of a wand when performing her wizarding magic.
- Naomi gaining a reputation as being one of the Church’s more reasonable exorcists, and therefore being one of the ones that Devils would prefer to encounter in or near their territory.
- The International Statute of Secrecy was, at least in part, a treaty between the Wizarding World and the Church to keep their affairs separate from one another.
Forbidden Things:
- Naomi the Weak Emo Doormat.
- Naomi being overly zealous in her beliefs and/or praying at inopportune times in the way that Irina has made herself infamous for.
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DalkonCledwin
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Naomi Potter / The MCs / The Exorcist Who Lived

Post by DalkonCledwin »

Image Image
Art of Naomi by Jie Laite on Pixiv // Art of the Haast's Eagle known as Talon by Windfalcon on DeviantArt

Naomi Lillian Potter - v1 - PL 10
Age: 14 / Height: 5' 6" / Weight: 124 lbs
Hair Color: Black / Eye Color: Green
Denomination: Ecclesia Catholica

Strength 1, Stamina 3, Agility 4, Dexterity 3, Fighting 11, Intellect 3, Awareness 8, Presence 5

General Advantages
Animal Empathy, Artificer, Assessment, Attractive, Beautiful Voice, Benefit, Alternate Identity: (Naomi Shepherd), Benefit, Wealth 3 (millionaire), Connected, Contacts, Conviction, Diehard, Equipment 1, Fascinate (Persuasion), Fighting Style: Martial Arts C, Great Endurance, Guidance, Heroic Valor, Improved Initiative, Inspire 2, Interpose, Languages 4, Leadership, Quick Draw, Sacred Rites, Second Chance: (Acrobatics checks for Tumbling), Second Chance: (Resisting Mental Control), Set-up, Takedown, Talk 'Em Down, Teamwork, Trance, Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 2, Evasion, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Skills
Acrobatics 8 (+12), Athletics 6 (+7), Close Combat: Grab 4 (+15), Close Combat: Swords 2 (+13), Deception 4 (+9), Expertise (AGL): Riding 6 (+10), Expertise (AWE): Theology 10 (+18), Expertise: Arcane Magic 10 (+13), Expertise: Holy Magic 10 (+13), Insight 8 (+16), Intimidation 6 (+11), Investigation 6 (+9), Perception 6 (+14), Persuasion 8 (+13), Ranged Combat: Holy Shroud 2 (+5), Ranged Combat: Magic 4 (+7), Stealth 6 (+10), Technology 4 (+7), Treatment 6 (+9)

Powers
11" Pear & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Naomi: Array
. . . . Apparition, Greater: Teleport 10 (wizarding magic, Carry 400 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . . . Apparition, Lesser: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Expelliarmus: Damage 13 (force, wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 6 (wizarding magic, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous)
. . . . Ignis Furore: Damage 7 (fire, wizarding magic, DC 22; Increased Duration: concentration, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Distracting)
. . . . Legilimens: Cumulative Mind Reading 13 (wizarding magic, DC 23; Cumulative; Diminished Range 2, Reduced Range: ranged)
. . . . Spattica: Strength-based Damage 3 (slashing, DC 19; Dangerous)
Magdala Vell: Sacred Gear Array
. . Noli Me Tangere: Cumulative Affliction 15 (base form, sacred gear, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Strength, DC 25; Cumulative, Extra Condition, Increased Range: ranged, Triggered: 1 use - When a male character would come into physical contact with Naomi; Limited: to Male Targets, Limited: Effect will "Instant Cure" if Naomi attacks the afflicted target, Limited Degree)
Wandless Magic: Array
. . Animagus Form: Morph 1 (wandless magic, +20 Deception checks to disguise; Single form; Metamorph)
. . Exorcism: Nullify 13 (holy magic, Counters: Mind Control & Summoning Effects, DC 23; Broad, Simultaneous; Diminished Range 3)
Wandless Magic: Talents
. . Occlumens: Impervious Will 13 (wandless magic; Sustained)
Wizardkind Physiology
. . Magical Awareness: Senses 5 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 2: x100, Radius: Magic Awareness)
. . Tough: Protection 3 (racial, +3 Toughness)

Equipment
Cell Phone (Smartphone), Holy Book, Holy Symbol, Holy Water

Offense
Initiative +8
Exorcism: Nullify 13, +7 (DC Will 23)
Expelliarmus: Damage 13, +7 (DC 28)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Grab, +15 (DC Spec 11)
Ignis Furore: Damage 7, +7 (DC 22)
Legilimens: Cumulative Mind Reading 13, +7 (DC Will 23)
Noli Me Tangere: Cumulative Affliction 15, +5 (DC Fort/Will 25)
Spattica: Strength-based Damage 3, +13 (DC 19)
Throw, +3 (DC 16)
Unarmed, +11 (DC 16)

Complications
- Destiny: It is Naomi's current destiny to be the one who ultimately defeats the Dark Lord known as Voldemort.
- Honor: Naomi will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: Naomi is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Quirky Sacred Gear: Magdala Vell is an unusual Sacred Gear in that it is passed down from mother to first born daughter within a single family line, and will only leave that familial lineage if the current wielder dies before giving birth to a daughter.
- Relationship: Naomi is the adoptive daughter of the Seraph known by the name of Gabriel, this is on account of the fact that Gabriel was originally Naomi's godmother due to a pre-existing friendship between her and Naomi's birth mother, Lily Potter (née Evans).
- Reputation: Naomi has gained a reputation for being one of the more tolerant of the Church's exorcists, as she is always willing to at least hear someone out before deciding whether they need to be purged or not. This is an incredibly rare trait among Exorcists, and one which has caused individuals on both sides of the spiritual divide to view her with some rather mixed feelings.

Languages
English, French, Greek, Italian [Native], Japanese, Latin

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8/6, Will 13 (Imp. 13)

Power Points
Abilities 76 + Powers 93 + Advantages 46 + Skills 58 (116 ranks) + Defenses 18 = 291

--------------------
Talon - v1 - PL 10
Height: 4' 1" / Weight: 27 lbs
Wingspan: 9' 9"

Strength 3, Stamina 2, Agility 3, Dexterity 1, Fighting 7, Intellect 3, Awareness 8, Presence 3

General Advantages
Animal Empathy, Artificer, Assessment, Diehard, Fighting Style: Martial Arts C, Great Endurance, Heroic Valor, Improved Initiative, Interpose, Languages 4, Leadership, Quick Draw, Second Chance: (Acrobatics Checks for Tumbling), Second Chance: (Resisting Mental Control), Set-up, Takedown, Teamwork, Trance, Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 2, Evasion, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Skills
Acrobatics 8 (+11), Athletics 6 (+9), Close Combat: Grab 4 (+11), Expertise (AWE): Theology 10 (+18), Expertise: Arcane Magic 10 (+13), Expertise: Holy Magic 10 (+13), Insight 8 (+16), Intimidation 6 (+9), Investigation 6 (+9), Perception 6 (+14), Persuasion 8 (+11), Stealth 6 (+9)

Powers
Hieraaetus Moorei Physiology
. . Avian Senses: Senses 8 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Vision 2: x100, Extended: Magic Awareness 2: x100, Low-light Vision, Radius: Magic Awareness)
. . Feathered Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Wings)
. . Natural Weapons: Strength-based Damage 2 (beak or talons, DC 20; Dangerous)
. . Tough: Protection 3 (racial, +3 Toughness)
Wandless Magic: Talents
. . Animagus Reversal: Morph 1 (wandless magic, +20 Deception checks to disguise; Single form; Metamorph)
. . Occlumens: Impervious Will 13 (wandless magic; Sustained)

Offense
Initiative +7
Grab, +11 (DC Spec 13)
Natural Weapons: Strength-based Damage 2, +7 (DC 20)
Throw, +1 (DC 18)
Unarmed, +7 (DC 18)

Complications
- Disability: Talon has no hands and is incapable of speaking in any of the human dialects that she understands.
- Statute of Secrecy Violation: Talon, Naomi Potter's Animagus Form, is a member of a species of Eagle that went extinct over 500 years prior to Naomi's date of birth. This means that she can't really use her Animagus Form anywhere except for in Heaven or the Underworld without risking blowing the lid wide open on magic's existence.

Languages
English, French, Greek, Italian [Native], Japanese, Latin

Defense
Dodge 12, Parry 12, Fortitude 6, Toughness 7/5, Will 13 (Imp. 13)

Power Points
Abilities 60 + Powers 38 + Advantages 30 + Skills 44 (88 ranks) + Defenses 23 = 195
--------------------
Naomi Lillian Potter - v2 - PL 10
Age: 16+ / Height: 5' 8" / Weight: 130 lbs
Hair Color: Black / Eye Color: Green

Strength 5, Stamina 5, Agility 6, Dexterity 4, Fighting 12, Intellect 3, Awareness 8, Presence 5

General Advantages
Animal Empathy, Artificer, Assessment, Attractive, Beautiful Voice, Benefit, Alternate Identity: (Naomi Shepherd), Benefit, Status: (Gabriel's Jack), Benefit, Wealth 3 (millionaire), Connected, Contacts, Conviction, Diehard, Equipment 1, Fascinate (Persuasion), Fighting Style: Martial Arts C, Great Endurance, Guidance, Heroic Valor, Improved Initiative, Inspire 2, Interpose, Languages 4, Leadership, Quick Draw, Sacred Rites, Second Chance: (Acrobatics checks for Tumbling), Second Chance: (Resisting Mental Control), Set-up, Takedown, Talk 'Em Down, Teamwork, Trance, Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 2, Evasion, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Enhanced Advantages
Favored Environment: (While Fighting Favored Foe), Favored Foe: (Previously Assessed Opponent)

Skills
Acrobatics 8 (+14), Athletics 6 (+11), Close Combat: Grab 3 (+15), Deception 4 (+9), Expertise (AGL): Riding 6 (+12), Expertise (AWE): Theology 10 (+18), Expertise: Arcane Magic 10 (+13), Expertise: Holy Magic 10 (+13), Insight 8 (+16), Intimidation 6 (+11), Investigation 6 (+9), Perception 6 (+14), Persuasion 8 (+13), Ranged Combat: Holy Shroud 1 (+5), Ranged Combat: Magic 3 (+7), Stealth 6 (+12), Technology 4 (+7), Treatment 6 (+9)

Powers
11" Pear & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Naomi: Array
. . . . Apparition, Greater: Teleport 10 (wizarding magic, Carry 400 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . . . Apparition, Lesser: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Expelliarmus: Damage 13 (force, wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 6 (wizarding magic, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous)
. . . . Ignis Furore: Damage 7 (fire, wizarding magic, DC 22; Increased Duration: concentration, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Distracting)
. . . . Legilimens: Cumulative Mind Reading 13 (wizarding magic, DC 23; Cumulative; Diminished Range 2, Reduced Range: ranged)
. . . . Spattica: Strength-based Damage 3 (slashing, DC 23; Dangerous)
Angelic Banding
. . Angelic Bond: Burst Area Enhanced Trait 2 (bestowed, Advantages: Favored Environment: (While Fighting Favored Foe), Favored Foe: (Previously Assessed Opponent); Affects Others, Burst Area 3: 120 feet radius sphere, DC 12; Limited: to Other Heavenly Angels, Sense-dependent: Angelic Empathy)
. . Angelic Empathy: Senses 6 (bestowed, Acute: Detect Emotions, Detect: Emotions [Mental] 2: ranged, Radius: Detect Emotions; Limited: to Other Heavenly Angels)
. . Angelic Telepathy: Mental Area Communication 1 (bestowed; Area, Increased Duration: continuous, Selective, Subtle: encrypted; Limited: to Other Heavenly Angels)
Brave Saint Physiology
. . Angel Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Wings can fold into back when not in use; Wings)
. . Angelic Might: Enhanced Strength 5 (racial, +5 STR; Limited to Lifting, Notes: Has a punching strength of 1,600 lbs, and a lifting strength of 25 tons)
. . Damage Resistance: Impervious Toughness 6 (racial; Limited: Not vs. Curse Effects, Longinus or Divine Constructs)
. . Invulnerabilities: Immunity 18 (Aging, Damage Effect: Cold Damage, Damage Effect: Water Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison, Uncommon Descriptor: Petrification Effects; Quirk 2: Limited to Nonmagical Diseases & Poisons)
. . Magical Awareness: Senses 9 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 2: x100, Radius (Type): Mental Senses)
. . Tough: Protection 1 (racial, +1 Toughness)
Magdala Vell: Sacred Gear Array
. . Noli Me Appropinquare: Environment 15 (crest side bb, sacred gear, Impede Movement (2 ranks), Radius: 60 miles; Limited: Only affects male characters)
. . Noli Me Tangere: Cumulative Affliction 15 (base form, sacred gear, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Strength, DC 25; Cumulative, Extra Condition, Increased Range: ranged, Triggered: 1 use - When a male character would come into physical contact with Naomi; Limited: to Male Targets, Limited: Effect will "Instant Cure" if Naomi attacks the afflicted target, Limited Degree)
Wandless Magic: Array
. . Animagus Form: Morph 1 (wandless magic, +20 Deception checks to disguise; Single form; Metamorph)
. . Dimensional Portal: Movement 2 (holy magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Exorcism: Nullify 13 (holy magic, Counters: Mind Control & Summoning Effects, DC 23; Broad, Simultaneous; Diminished Range 3)
. . One Thousand Needles of Light: Damage 10 (holy magic, radiant, DC 25; Dangerous 4, Increased Range: ranged, Multiattack)
Wandless Magic: Talents
. . Occlumens: Impervious Will 13 (wandless magic; Sustained)

Equipment
Cell Phone (Smartphone), Holy Book, Holy Symbol, Holy Water

Offense
Initiative +10
Exorcism: Nullify 13, +7 (DC Will 23)
Expelliarmus: Damage 13, +7 (DC 28)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Grab, +15 (DC Spec 15)
Ignis Furore: Damage 7, +7 (DC 22)
Legilimens: Cumulative Mind Reading 13, +7 (DC Will 23)
Noli Me Tangere: Cumulative Affliction 15, +5 (DC Fort/Will 25)
One Thousand Needles of Light: Damage 10, +7 (DC 25)
Spattica: Strength-based Damage 3, +12 (DC 23)
Throw, +4 (DC 20)
Unarmed, +12 (DC 20)

Complications
- Fame: Naomi has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort.
- Honor: Naomi will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: Naomi is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Quirky Sacred Gear: Magdala Vell is an unusual Sacred Gear in that it is passed down from mother to first born daughter within a single family line, and will only leave that familial lineage if the current wielder dies before giving birth to a daughter.
- Relationship: Naomi is the adoptive daughter of the Seraph known by the name of Gabriel, this is on account of the fact that Gabriel was originally Naomi's godmother due to a pre-existing friendship between her and Naomi's birth mother, Lily Potter (née Evans).
- Reputation: Naomi has gained a reputation for being one of the more tolerant of the Church's exorcists, as she is always willing to at least hear someone out before deciding whether they need to be purged or not. This is an incredibly rare trait among Exorcists, and one which has caused individuals on both sides of the spiritual divide to view her with some rather mixed feelings.

Languages
English, French, Greek, Italian [Native], Japanese, Latin

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8/6 (Imp. 6), Will 13 (Imp. 13)

Power Points
Abilities 96 + Powers 146 + Advantages 47 + Skills 56 (111 ranks) + Defenses 13 = 358

--------------------
Talon - v2 - PL 10
Height: 4' 2" / Weight: 30 lbs
Wingspan: 9' 11"

Strength 5, Stamina 5, Agility 4, Dexterity 2, Fighting 8, Intellect 3, Awareness 8, Presence 3

General Advantages
Animal Empathy, Artificer, Assessment, Diehard, Fighting Style: Martial Arts C, Great Endurance, Heroic Valor, Improved Initiative, Interpose, Languages 4, Leadership, Quick Draw, Second Chance: (Acrobatics Checks for Tumbling), Second Chance: (Resisting Mental Control), Set-up, Takedown, Teamwork, Trance, Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 2, Evasion, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Enhanced Advantages
Favored Environment: (When Fighting Favored Foe), Favored Foe: (Previously Assessed Opponent)

Skills
Acrobatics 8 (+12), Athletics 6 (+11), Close Combat: Grab 4 (+12), Expertise (AWE): Theology 10 (+18), Expertise: Arcane Magic 10 (+13), Expertise: Holy Magic 10 (+13), Insight 8 (+16), Intimidation 6 (+9), Investigation 6 (+9), Perception 6 (+14), Persuasion 8 (+11), Ranged Combat: Magic 8 (+10), Stealth 6 (+10)

Powers
Angelic Banding
. . Angelic Bond: Burst Area Enhanced Trait 2 (bestowed, Advantages: Favored Environment: (When Fighting Favored Foe), Favored Foe: (Previously Assessed Opponent); Affects Others, Burst Area 3: 120 feet radius sphere, DC 12; Limited: to Other Heavenly Angels, Sense-dependent: Angelic Empathy)
. . Angelic Empathy: Senses 4 (bestowed, Acute: Detect Emotions, Detect: Emotions [Mental] 2: ranged, Radius: Detect Emotions; Limited: to Other Heavenly Angels)
. . Mental Communication: Mental Area Communication 1 (bestowed; Area, Increased Duration: continuous, Selective, Subtle: encrypted; Limited: to Other Heavenly Angels)
Hieraaetus Moorei Physiology
. . Angelic Might: Enhanced Strength 5 (racial, +5 STR; Limited to Lifting)
. . Avian Senses: Senses 12 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Detect: Malevolence 2: ranged, Extended: Vision 2: x100, Extended: Magic Awareness 2: x100, Low-light Vision, Radius (Type): Mental Senses)
. . Damage Resistance: Impervious Toughness 6 (racial; Limited: Not vs. Curse Effects, Longinus or Divine Constructs)
. . Feathered Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Wings)
. . Invulnerabilities: Immunity 18 (Aging, Damage Effect: Cold Damage, Damage Effect: Water Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison, Uncommon Descriptor: Petrification Effects)
. . Natural Weapons: Strength-based Damage 2 (beak or talons, DC 22; Dangerous)
. . Tough: Protection 1 (racial, +1 Toughness)
Wandless Magic: Array
. . Animagus Reversal: Morph 1 (wandless magic, +20 Deception checks to disguise; Single form; Metamorph)
. . One Thousand Needles of Light: Damage 10 (holy magic, radiant, DC 25; Dangerous 4, Increased Range: ranged, Multiattack)
Wandless Magic: Talents
. . Occlumens: Impervious Will 13 (wandless magic; Sustained)

Offense
Initiative +8
Grab, +12 (DC Spec 15)
Natural Weapons: Strength-based Damage 2, +8 (DC 22)
One Thousand Needles of Light: Damage 10, +10 (DC 25)
Throw, +2 (DC 20)
Unarmed, +8 (DC 20)

Complications
- Disability: Talon has no hands and is incapable of speaking in any of the human dialects that she understands.
- Statute of Secrecy Violation: Talon, Naomi Potter's Animagus Form, is a member of a species of Eagle that went extinct over 500 years prior to Naomi's date of birth. This means that she can't really use her Animagus Form anywhere except for in Heaven or the Underworld without risking blowing the lid wide open on magic's existence.

Languages
English, French, Greek, Italian [Native], Japanese, Latin

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8/6 (Imp. 6), Will 13 (Imp. 13)

Power Points
Abilities 76 + Powers 110 + Advantages 30 + Skills 48 (96 ranks) + Defenses 19 = 283
Last edited by DalkonCledwin on Sat Apr 18, 2020 7:27 pm, edited 2 times in total.
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DalkonCledwin
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Shidou Irina / The MCs / The Exorcist Who Lived

Post by DalkonCledwin »

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Art by Yamikou on DeviantArt

Shidou Irina - v1 - PL 10
Age: 15 / Height: 5' 2" / Weight: 115 lbs
Hair Color: Chestnut / Eye Color: Violet
Denomination: Presumably Anglican

Strength 1, Stamina 3, Agility 6, Dexterity 4, Fighting 11, Intellect 4, Awareness 3, Presence 3

General Advantages
Agile Feint, Animal Empathy, Attractive, Beautiful Voice, Befriending, Close Attack, Connected, Contacts, Disarming (DC 20), Distracting Attack, Equipment 1, Fearless, Fighting Style: Martial Arts C, Improved Critical: Swords, Improved Initiative, Improved Smash, Inspire 2, Instant Up, Interpose, Languages 3, Leadership, Move-by Action, Precise Attack (Close, Cover), Sacred Rites, Talk 'Em Down, Teamwork, Ultimate Effort: (Intimidation Checks), Ultimate Effort: (Toughness Checks), Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 3, Evasion 2, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Skills
Acrobatics 10 (+16), Athletics 4 (+5), Close Combat: Swords 2 (+13), Expertise (AGL): Riding 6 (+12), Expertise: Holy Magic 10 (+14), Intimidation 4 (+7), Investigation 4 (+8), Perception 4 (+7), Persuasion 8 (+11), Stealth 4 (+10), Technology 4 (+8), Treatment 6 (+10)

Powers
Excalibur Mimic (Easily Removable)
. . Mimicry Strike: Strength-based Damage 3 (holy sword, DC 19; Concealable, Variable Descriptor: close group - Bludgeoning, Piercing or Slashing)
. . Weapon Mimicry: Variable 1 (holy sword; Limited: to adding modifiers to weapon damage, Notes: 5 pts of Traits for replicating Weapon Qualities)
Holy Magic: Array
. . Lay on Hands: Healing 6 (holy magic; Stabilize; Grab-based)
Paladin Physiology
. . Aura of Courage: Burst Area Immunity 1 (racial, Rare Descriptor: Fear Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 11, Selective, Sustained)
. . Divine Grace I: Impervious Fortitude 7 (racial)
. . Divine Grace II: Impervious Will 10 (racial)
. . Holy Smite: Affliction 8 (racial, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 18; Custom: Linked to Strength Damage; Limited: to Devils, Undead & Spawn of Trihexa)
. . Invulnerabilities: Immunity 1 (racial, Disease)
. . Paladin Senses: Senses 7 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Detect: Malevolence [Mental] 2: ranged, Radius (Type): Mental Senses)

Equipment
Light Armor

Offense
Initiative +10
Grab, +12 (DC Spec 11)
Holy Smite: Affliction 8, +12 (DC Fort 18)
Mimicry Strike: Strength-based Damage 3, +14 (DC 19)
Throw, +4 (DC 16)
Unarmed, +12 (DC 16)

Complications
- Honor: Irina will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Thrills: Irina is a highly exuberant and fun loving individual, who would like nothing better than to enjoy a night on the town with her friends. Sadly, her career as a Church Exorcist often gets in the way of her doing just that.
- Obnoxious: Irina likes to pray. She likes to pray a whole heck of a lot, and she likes to pray aloud. This can and will cause headaches for any Devils who happen to overhear her praying, and can therefore be considered quite irritating. It can get downright traumatizing for any devils listening to her if she decides to ask for a blessing to be bestowed upon them.
- Relationship: Irina was childhood friends with Hyoudou Issei and has harbored a crush on the boy ever since. Sadly, Issei truly did believe his childhood friend was a boy, and will be quite incapable of reconciling that fact with the absolutely gorgeous young woman that Irina became over the course of the past few years.
- Trait of Consequence: Irina is utterly terrible at detecting deception, and is considered to be Disabled on her Insight checks made to Evaluate whether someone is trustworthy or not, as well as those made to Resist Influence from Interaction skills. This means she has an effective Insight bonus of -2 when making these checks.

Languages
English, Greek, Italian, Japanese [Native], Latin

Defense
Dodge 12, Parry 12, Fortitude 7 (Imp. 7), Toughness 8/3, Will 10 (Imp. 10)

Power Points
Abilities 70 + Powers 47 + Advantages 46 + Skills 33 (66 ranks) + Defenses 18 = 214

--------------------
Shidou Irina - v2 - PL 10
Age: 17 / Height: 5' 4" / Weight: 123 lbs
Hair Color: Chestnut / Eye Color: Violet

Strength 4, Stamina 4, Agility 9, Dexterity 6, Fighting 11, Intellect 6, Awareness 3, Presence 3

General Advantages
Agile Feint, Animal Empathy, Attractive, Beautiful Voice, Befriending, Benefit, Status: (Michael's Ace), Benefit, Wealth (well-off), Close Attack, Connected, Contacts, Disarming (DC 20), Distracting Attack, Equipment 1, Fearless, Fighting Style: Martial Arts C, Improved Critical: Swords, Improved Initiative, Improved Smash, Inspire 2, Instant Up, Interpose, Languages 3, Leadership, Move-by Action, Precise Attack (Close, Cover), Sacred Rites, Talk 'Em Down, Teamwork, Ultimate Effort: (Intimidation Checks), Ultimate Effort: (Toughness Checks), Well-informed

Fighting Style Advantages
Defensive Attack, Defensive Roll 2, Evasion 2, Fast Grab, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Skills
Acrobatics 10 (+19), Athletics 4 (+8), Expertise (AGL): Riding 6 (+15), Expertise: Holy Magic 10 (+16), Intimidation 4 (+7), Investigation 4 (+10), Perception 4 (+7), Persuasion 8 (+11), Stealth 4 (+13), Technology 4 (+10), Treatment 6 (+12)

Powers
Angelic Banding
. . Angelic Empathy: Senses 4 (bestowed, Acute: Detect Emotions, Detect: Emotions [Mental] 2: ranged, Radius: Detect Emotions; Limited: to Other Heavenly Angels)
. . Angelic Telepathy: Mental Area Communication 1 (bestowed; Area, Increased Duration: continuous, Selective, Subtle: encrypted; Limited: to Other Heavenly Angels)
Holy Magic: Array
. . Dimensional Portal: Movement 2 (holy magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Lay on Hands: Healing 6 (holy magic; Stabilize; Grab-based)
. . Light Weaponry: Grouped Effect
. . . . Halo Augmentation: Variable 2 (holy magic; Limited: to adding modifiers to weapon damage, Notes: 10 pts of Traits for replicating Weapon Qualities)
. . . . Strike: Strength-based Damage 3 (holy magic, radiant, DC 22; Variable Descriptor: close group - Bludgeoning, Piercing or Slashing)
. . Teleportal: Teleport 8 (holy magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended)
Sword Saint Physiology
. . Angel Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Wings can fold into back when not in use; Wings)
. . Angelic Might: Enhanced Strength 4 (racial, +4 STR; Limited to Lifting, Notes: Has a punching strength of 800 lbs, and a lifting strength of 6 tons)
. . Aura of Courage: Burst Area Immunity 1 (racial, Rare Descriptor: Fear Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 11, Selective, Sustained)
. . Damage Resistance: Impervious Toughness 4 (racial; Limited: Not vs. Curse Effects, Longinus or Divine Constructs)
. . Divine Grace I: Impervious Fortitude 8 (racial)
. . Divine Grace II: Impervious Will 10 (racial)
. . Holy Smite: Affliction 8 (racial, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 18; Custom: Linked to Strength Damage; Limited: to Devils, Undead & Spawn of Trihexa)
. . Invulnerabilities: Immunity 18 (racial, Aging, Damage Effect: Fire Damage, Damage Effect: Earth Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison, Uncommon Descriptor: Petrification Effects)
. . Paladin Senses: Senses 7 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Detect: Malevolence [Mental] 2: ranged, Radius (Type): Mental Senses)

Equipment
Light Armor

Offense
Initiative +13
Grab, +12 (DC Spec 14)
Holy Smite: Affliction 8, +12 (DC Fort 18)
Strike: Strength-based Damage 3, +12 (DC 22)
Throw, +6 (DC 19)
Unarmed, +12 (DC 19)

Complications
- Embarrassing Nicknames: And how! The vast majority of these embarrassments come from Xenovia, however a couple have also been created in Irina's "honour" by individuals such as Azazel and Fafnir. It has to be said that Irina only really dislikes the ones Xenovia has come up with for her.
- Honor: Irina will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Thrills: Irina is a highly exuberant and fun loving individual, who would like nothing better than to enjoy a night on the town with her friends. Sadly, her career as a Church Exorcist often gets in the way of her doing just that.
- Obnoxious: Irina likes to pray. She likes to pray a whole heck of a lot, and she likes to pray aloud. This can and will cause headaches for any Devils who happen to overhear her praying, and can therefore be considered quite irritating. It can get downright traumatizing for any devils listening to her if she decides to ask for a blessing to be bestowed upon them.
- Significant Other: Irina has come to realize that Hyoudou Issei is not someone she could spend the rest of eternity with, and has therefore refocused her attention onto the only other Exorcist on the Excalibur Retrieval Mission who managed to remain loyal to the Heaven Faction after the battle with Kokabiel, Naomi Potter.
- Trait of Consequence: Irina is utterly terrible at detecting deception, and is considered to be Disabled on her Insight checks made to Evaluate whether someone is trustworthy or not, as well as those made to Resist Influence from Interaction skills. This means she has an effective Insight bonus of -2 when making these checks.

Languages
English, Greek, Italian, Japanese [Native], Latin

Defense
Dodge 12, Parry 12, Fortitude 8 (Imp. 8), Toughness 8/4 (Imp. 4), Will 10 (Imp. 10)

Power Points
Abilities 92 + Powers 115 + Advantages 47 + Skills 32 (64 ranks) + Defenses 15 = 301
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DalkonCledwin
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Fleur Delacour / The MCs / The Exorcist Who Lived

Post by DalkonCledwin »

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Art by Torino Akua on Twitter

Fleur Isabelle Delacour - PL 10
Age: 17+ / Height: 5' 2" / Weight: 88 lbs
Hair Color: Silver / Eye Color: Blue

Strength 1, Stamina 2, Agility 3, Dexterity 2, Fighting 3, Intellect 3, Awareness 5, Presence 8

Advantages
Animal Empathy, Artificer, Attractive 2, Benefit, Wealth (well-off), Connected, Daze (Deception), Defensive Roll 3, Equipment 1, Fascinate (Deception), Fascinate (Persuasion), Guidance, Improved Initiative, Inspire 3, Languages 2, Lionheart 2, Move-by Action, Power Attack, Ritualist, Second Chance: (Sleight of Hand checks for escaping bonds)

Skills
Acrobatics 6 (+9), Deception 6 (+14), Expertise (AWE): Animal Handling 6 (+11), Expertise: Arcane Magic 10 (+13), Expertise: Archaeology 4 (+7), Expertise: Runology 6 (+9), Insight 8 (+13), Intimidation 8 (+16), Perception 10 (+15), Persuasion 6 (+14), Ranged Combat: Magic 5 (+7), Sleight of Hand 6 (+8), Stealth 8 (+11), Treatment 6 (+9)

Powers
9.5" Rosewood & Veela Hair Wand (Easily Removable)
. . Yer A Witch, Fleur: Array
. . . . Apparition, Greater: Teleport 10 (wizarding magic, Carry 400 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . . . Apparition, Lesser: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Aqua Eructo: Cumulative Line Area Affliction 7 (water, wizarding magic, 1st degree: Dazed, 2nd degree: Prone, DC 17; Alternate Resistance (Dodge), Line Area 3: 5 feet wide by 120 feet long, DC 17, Cumulative; Limited Degree)
. . . . Expelliarmus: Damage 13 (force, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 7 (wizarding magic, Counters: Magical Effects, DC 17; Burst Area: 30 feet radius sphere, DC 17, Broad, Simultaneous)
. . . . Leviosa: Move Object 8 (wizarding magic, 6 tons; Increased Range: perception, Precise, Subtle 2: undetectable)
. . . . Noncorporeal Patronus: Burst Area Deflect 10 (radiant, wizarding magic; Burst Area: 30 feet radius sphere, DC 20, Increased Duration: concentration; Limited: to Grab attacks performed by a Devil, Undead or Spawn of Trihexa, Reduced Range: close)
. . . . Somnus: Concentration Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Will, DC 19; Concentration, Cumulative, Increased Range: ranged; Distracting)
Veela Magic: Array
. . A Little Too Close to the Sun: Environment 4 (veela magic, Heat (Extreme), Light (Bright), Radius: 250 feet; Concentration, Distracting)
. . Charm Person: Cumulative Affliction 8 (veela magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception; Limited: Fleur doesn't control the target's actions, they merely act friendly towards her, Limited: to Characters who find the feminine form attractive)
. . PassionFyre: Damage 8 (fire, veela magic, DC 23; Increased Range: ranged, Secondary Effect, Split: 2 targets)
. . Stunning Glance: Cumulative Affliction 8 (veela magic, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 18; Cumulative, Increased Range 2: perception; Limited: to Characters who find the feminine form attractive, Limited Degree, Sense-dependent: Visual)
. . Whirlwind: Cylinder Area Move Object 8 (veela magic, wind, 6 tons, DC 23; Cylinder Area: 30 feet cylinder, DC 18, Damaging)
. . Wind Blast: Cone Area Move Object 10 (veela magic, wind, 25 tons; Cone Area: 60 feet cone, DC 20; Limited Direction: Away, Reduced Range: close)
Veela Magic: Talents
. . Beautifying Aura: Illusion 8 (veela magic, Affects: Two Sense Types - Visual, Area: 250 cft., DC 18; Limited: to When Fleur is experiencing feelings of elation or euphoria, Limited: to making other characters seem far more attractive than they really are, Uncontrolled)
. . Distracting Beauty: Cumulative Burst Area Affliction 8 (veela magic, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Cumulative, Reaction 3: reaction, Selective; Limited: to Characters who find the feminine form attractive, Limited Degree, Sense-dependent: Visual)
. . Unearthly Grace: Movement 2 (veela magic, Sure-footed 2)
Veela Physiology
. . Absurdly Fertile: Feature 2 (racial, Notes: Fleur can impregnate and be impregnated by members of her own gender without needing to alter certain characteristics of either her own, or her partner's anatomy. She is also capable of interbreeding with any species that qualifies for the Being designation, no matter how inhuman they are.)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Wrought Iron, Longinus or Divine Constructs)
. . Invulnerabilities: Immunity 15 (racial, Damage Effect: Wind Damage, Damage Effect: Fire Damage, Disease, Environmental Condition: Heat, Suffocation: Tracheal Obstructions, Uncommon Descriptor: Paralyzation Effects)
. . Resistances: Immunity 12 (racial, Aging, Custom: Mental Control 5, Fatigue Effects, Suffocation: Low-Oxygen Atmospheres; Limited - Half Effect)
. . Tough: Protection 3 (racial, +3 Toughness)
. . Veela Senses: Senses 11 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Illusion: Vision, Darkvision, Extended: Magic Awareness 2: x100, Infravision, Low-light Vision, Radius: Magic Awareness)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +7
Aqua Eructo: Cumulative Line Area Affliction 7 (DC Dog/Fort/Will 17)
Charm Person: Cumulative Affliction 8 (DC Will 18)
Distracting Beauty: Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 13, +7 (DC 28)
Finite Incantatem: Burst Area Nullify 7 (DC Will 17)
Grab, +3 (DC Spec 11)
Leviosa: Move Object 8 (DC 18)
PassionFyre: Damage 8, +7 (DC 23)
Somnus: Concentration Cumulative Affliction 9, +7 (DC Will 19)
Stunning Glance: Cumulative Affliction 8 (DC Fort 18)
Throw, +2 (DC 16)
Unarmed, +3 (DC 16)
Whirlwind: Cylinder Area Move Object 8 (DC 23)
Wind Blast: Cone Area Move Object 10 (DC 20)

Complications
- Guy Magnet: As a Veela, Fleur is a living, breathing, personification of this concept.
- Honor: Fleur prides herself on following a rather Dumbledorean code of combat ethics.
- Motivation: Recognition: Fleur wants to become Missus Naomi Potter, and will do just about whatever it takes in order to accomplish that goal.

Languages
English, French [Native], Japanese

Defense
Dodge 12, Parry 12, Fortitude 6, Toughness 8/5 (Imp. 5), Will 13

Power Points
Abilities 54 + Powers 137 + Advantages 26 + Skills 48 (95 ranks) + Defenses 30 = 295
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DalkonCledwin
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DxD: Another Tail Brainstorm & Notes

Post by DalkonCledwin »

DxD: Another Tail
Premise: After successfully defeating the Dark Lord known as Voldemort, Iris Potter discovers that she is not as human as she once thought, and leaves for Japan in search of answers.
Required Inclusions:
- In reality, Lily Potter (née Evans) was Yasaka Gozen’s half-sister, which means that Iris Potter is Yasaka’s niece, and much like Yasaka, Iris is a Nine-Tailed Kitsune.
- In this setting, when a pure-blood Kitsune mates with a human, their offspring will also be a pure-blood Kitsune, which is also true of the Nekoshou (and probably Nekomata as a whole).
- This story must focus on Iris’ journey of self discovery as she attempts to discover where she fits within the wider supernatural world of the High School DxD world setting.
- Iris must eventually unlock the full potential of the Cloak of Invisibility, though whether she does the same with the other two Hallows or not is up to the author.
- The three Biblical Factions must consider Iris to be the closest thing Wizarding Society has to a spokesperson, and must therefore frequently ask for her counsel on certain diplomatic affairs.
- The author is permitted to give Iris whatever moral and ethical alignment they desire.
- The author is permitted to romantically pair Iris with whomever they desire.
Preferred Inclusions:
- The author is encouraged to have Iris being classified as a High-Class Youkai and an Ultimate-class Witch by those who have the ability to do such a thing.
- The author is encouraged to have Iris being romantically paired with one or more of the following: Gabriel, Ajuka, Rossweisse, Lilith the Elder, Draco/Danica, Astoria, and/or Rias.
- The author is encouraged to have Iris enrolling herself at Kuoh Academy’s college, or else becoming a teacher at the school, at around the same time as the canonical events of DxD.
Optional Inclusions:
- It is suggested that the author have Rias secure Iris as her personal Contract Magician, and thereby gains the latter’s assistance in her efforts to free herself from the betrothal contract.
- Iris winning over both Ophis and Lilith the Younger by cooking them something scrumptious.
Forbidden Things:
- Iris being romantically paired with more than a single male character.
- Iris the Weak Emo Doormat.
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DalkonCledwin
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Iris Potter / The MCs / DxD: Another Tail

Post by DalkonCledwin »

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Art by Kuroha (Rockluo213) on Pixiv

Iris Lillian Potter - PL 12
Age: 18+ / Height: 5' 7" / Weight: 127 lbs
Hair Color: Crimson / Eye Color: Yellow (Or Green via an Illusion)

Strength 6, Stamina 8, Agility 6, Dexterity 4, Fighting 8, Intellect 4, Awareness 8, Presence 6

Advantages
Adaptable Linguist 3, All-out Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Wealth 3 (millionaire), Combat Leader, Connected, Daze (Deception), Diehard, Equipment 3, Extraordinary Effort, Fascinate (Persuasion), Fearless, Flirtation, Great Endurance, Improved Defense, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 1, Power Attack, Quick Draw, Ranged Attack 6, Ritualist, Second Chance: (Resisting Mental Control), Teamwork, Trance

Skills
Acrobatics 6 (+12), Athletics 4 (+10), Close Combat: Grab 4 (+12), Deception 6 (+12), Expertise: Magic 12 (+16), Handle Animal 6 (+12), Insight 8 (+16), Intimidation 4 (+10), Investigation 6 (+10), Perception 8 (+16), Persuasion 8 (+14), Ride 6 (+10), Stealth 8 (+14), Technology 4 (+8), Treatment 6 (+10), Vehicles 6 (+10)

Powers
Féth Fíada (Easily Removable (indestructible))
. . Gift of the Psychopomp: Array
. . . . Ceo Druidechta, the Magical Mist: Environment 15 (divine construct, Visibility (-5), Radius: 60 miles; Selective; Tiring)
. . . . Shroud of the Death God: Linked Effect
. . . . . . Luminance Resistance: Immunity 10 (Linked; divine construct, Common Descriptor: Luminous Effects; Sustained; Custom: Passive, Distracting, Limited - Half Effect)
. . . . . . The Cloak of Invisibility: Concealment 4 (Linked; divine construct, All Visual Senses; Affects Others; Distracting, Passive)
Kitsune Physiology
. . Claws: Strength-based Damage 1 (slashing, DC 22; Dangerous, Split: 2 targets)
. . Combat Tails: Damage 8 (bludgeoning, DC 23; Concealable, Indirect: fixed point, directed away, Multiattack, Reach (melee): 5 ft.; Noticeable: When not concealed, this power takes the form of nine very large and fluffy fox tails)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Longinus or Divine Constructs)
. . Kitsune Senses: Senses 13 (racial, Acute: Magic Awareness, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Extended: Olfactory 2: x100, Extended: Vision 2: x100, Extended: Magic Awareness 2: x100, Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory 1: -1 speed rank)
. . Longevity: Feature 1 (racial, Notes: Iris is a Kitsune, and therefore has an undefined maximum lifespan, but one which is definitely longer than any human could ever hope to achieve.)
. . Tough: Protection 1 (racial, +1 Toughness)
Pact Magic: Array
. . Levitation: Flight 7 (devil magic, Speed: 250 miles/hour, 0.5 miles/round)
. . Mind Trap: Damage 8 (devil magic, DC 23; Alternate Resistance: Will, Increased Range 2: perception, Subtle: subtle, Triggered: 1 use - When Iris is targeted by a Mental Power; Limited: to the Source of the triggering Mental Power)
. . Scrying: Remote Sensing 8 (devil magic, Affects: 3 Types, inc. Visual - visual, auditory, mental, Range: 1 mile; Tiring)
Senjutsu
. . Ki Reading: Senses 5 (senjutsu, Acute: Detect Ki, Analytical: Detect Ki, Detect: Ki [Mental] 2: ranged, Radius: Detect Ki)
. . Ki Recovery: Healing 8 (senjutsu; Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only)
. . Ki Shield: Protection 3 (senjutsu, +3 Toughness; Impervious [4 extra ranks], Sustained)
The Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Iris: Array
. . . . Apparition, Greater: Teleport 12 (wizarding magic, Carry 400 lbs.; Accurate, Extended: 4000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . . . Appariton, Lesser: Teleport 12 (wizarding magic, 16 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Bombarda: Burst Area Damage 10 (force, wizarding magic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . . . Expecto Patronum Duo: Other Communication Perception (Visual) Perception (One Sense) 3 (wizarding magic, Sense Type: Magical Audiovisual Projection; Perception (One Sense): Auditory, Perception (Visual): Vision; Concentration, Quirk: While hard to intercept, this effect is definitely not encrypted, Notes: National Range)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Cower or Flee, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 14 (force, wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Obliviate: Concentration Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 20; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . . . Stupefy: Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Yōjutsu: Dynamic Array
. . Charm Person: Cumulative Affliction 11 ([0 active, 0/33 PP, 3/r], yōjutsu, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 21; Cumulative, Increased Range 2: perception; Limited: Iris doesn't control the target's actions, they merely act friendly towards her)
. . Dimensional Aperture: Movement 2 ([0 active, 0/33 PP, 4/r], yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Foxfyre: Damage 11 ([0 active, 0/33 PP, 3/r], fire, yōjutsu, DC 26; Increased Range: ranged, Multiattack)
. . Illusion-Casting: Illusion 8 ([0 active, 0/33 PP, 4/r], illusory, yōjutsu, Affects: All Sense Types, Area: 250 cft., DC 18; Selective; Distracting, Resistible: Will)

Equipment
Cell Phone (Smartphone), Iris' Flat

Offense
Initiative +6
Bombarda: Burst Area Damage 10 (DC 25)
Charm Person: Cumulative Affliction 11 (DC Will 21)
Claws: Strength-based Damage 1, +8 (DC 22)
Combat Tails: Damage 8, +8 (DC 23)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (DC Will 22)
Expelliarmus: Damage 14, +10 (DC 29)
Foxfyre: Damage 11, +10 (DC 26)
Grab, +12 (DC Spec 16)
Mind Trap: Damage 8 (DC Will 23)
Obliviate: Concentration Cumulative Affliction 10, +10 (DC Will 20)
Stupefy: Cumulative Affliction 10, +10 (DC Fort 20)
Throw, +10 (DC 21)
Unarmed, +8 (DC 21)

Complications
- Fame: Iris has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort.
- Guy Magnet: Three of the young men who attend Kuoh Academy have started to refer to Iris as the "Greatest of the Great Onee-sama's" and even the other male students at the school tend to pay extra special attention whenever she is within visual range of them.
- Impulsive: Iris is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Iris is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents or those she cares about.
- Pact Magician: Iris has formed a Pact with Rias Gremory that allows her to learn how to perform a Devil's magic, in exchange for assisting Rias in reaching the goals she has set for herself in life. The reason she isn't actually a member of Rias' Peerage, is because the only piece that would have suited Iris was the Queen, which was already used on Himejima Akeno long before Iris got to Kuoh.
- Relationship: The leader of the Kyoto Yōkai Faction, Yasaka Gozen, is actually Iris' maternal aunt, which means that Yasaka's daughter, Kunō Gozen, is also Iris' first cousin. Furthermore, Iris is the godmother of one, Theodore 'Teddy' Lupin.

Languages
English [Native], Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 12/9 (Imp. 12/5), Will 14

Power Points
Abilities 100 + Powers 174 + Advantages 43 + Skills 51 (102 ranks) + Defenses 18 = 386

--------------------
Iris' Flat - PL 12

Toughness 10, Size Large

Features:
Dual Size: Small, Laboratory, Library, Living Space, Sealed, Self-repairing 1, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 8 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 12
--------------------
Build Comments: I've decided to make a distinction between Luminous effects and Radiant effects. Luminous effects won't actually do any real harm to devils unless they are specifically designed to actually hurt people, such as a high intensity laser beam.

Also, I added an independent Ride and Handle Animal skill (rather than keeping them as part of the Expertise skill) after seeing how the Time Traveler's Codex (which was only just released as a PDF) handled those skills. The Adaptable Linguist advantage is also from that book, and at 3 ranks lets her get away with not having the Comprehend power or knowing how to speak Japanese while living in Japan.

I also know how M&M usually handles extra limbs, but the way Iris uses her tails isn't as grappling mechanisms, but rather as blunt force implements.
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DalkonCledwin
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Rias Gremory / The MCs / DxD: Another Tail

Post by DalkonCledwin »

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Art by GaiNoob on DeviantArt

Rias Gremory - PL 10
Age: 17+ / Height: 5' 8" / Weight: 128 lbs
Hair Color: Crimson / Eye Color: Aqua

Strength 8, Stamina 10, Agility 4, Dexterity 3, Fighting 3, Intellect 6, Awareness 4, Presence 4

General Advantages
All-out Attack, Assessment, Attractive 2, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Daze (Intimidation), Deep Ties: (The Lady Doth Protest), Equipment 3, Improvised Weapon, Inspire 2, Leadership, Reviving Team Attack, Ritualist, Rumor Monger, Teamwork, Well-informed

Enhanced Advantages
Durable Lie

Skills
Close Combat: Unarmed 4 (+7), Deception 6 (+14/+10), Expertise (PRE): Popularity 10 (+14), Expertise: Chess Tactics 8 (+14), Expertise: Magic 10 (+16), Expertise: Politics 6 (+12), Insight 6 (+10), Intimidation 6 (+10), Investigation 4 (+10), Perception 4 (+8), Persuasion 6 (+10), Ranged Combat: Magic 7 (+10), Stealth 6 (+10), Technology 4 (+10), Treatment 8 (+14), Vehicles 4 (+7)

Powers
Devil Magic: Array
. . Dimensional Aperture: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Familiar Scrying: Remote Sensing 13 (devil magic, Affects: 2 Types, inc. Visual - Visual and Auditory, Range: 30 miles; Medium: Rias' bat-like Familiar)
. . Great Shield: Create 10 (devil magic, Volume: 1000 cft., DC 20; Impervious, Selective, Stationary; Limited: to Creating Walls, Proportional)
. . Gullibility: Grouped Effect
. . . . A Little White Lie: Enhanced Trait 3 (devil magic, Deception +4 (+14), Advantages: Durable Lie; Limited: to Bluffing)
. . . . Feeblemind: Progressive Affliction 10 (devil magic, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 20; Increased Range 2: perception, Progressive, Split: 2 targets; Limited: Insight Impaired/Disabled Only, Limited Degree)
. . Look Manipulation: Morph 3 (devil magic, +20 Deception checks to disguise; Broad group; Resistible: Will, Notes: Any humanoid)
. . Power of Destruction: Damage 10 (destruction, family magic, DC 25; Alternate Resistance: Fortitude, Increased Duration: concentration, Increased Range: ranged)
. . Sensual Healing: Healing 10 (devil magic; Persistent, Restorative, Stabilize; Quirk 2: Treatment requires at least 10 minutes and full body skin contact)
. . Teleportation Aperture: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended)
Devil Magic: Talents
. . Mind Trap: Damage 10 (devil magic, DC 25; Alternate Resistance: Will, Increased Range 2: perception, Subtle: subtle, Triggered: 1 use - When Rias is targeted by a Mental Power; Limited: to the Source of the triggering Mental Power)
. . Mystic Shield: Impervious Toughness 4 (devil magic; Sustained)
Pure-Devil Physiology
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Longinus, Divine Constructs or Radiant Attacks)
. . Devil Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Feature: Concealable; Wings)
. . Devilish Senses: Senses 8 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Hearing 1: x10, Extended: Magic Awareness 1: x10, Extended: Vision 1: x10, Radius: Magic Awareness)
. . Invulnerabilities: Immunity 4 (racial, Disease, Environmental Condition: Heat, Environmental Condition: Cold, Poison; Feature: Longevity)
. . Tough: Protection 1 (racial, +1 Toughness)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Equipment
Cell Phone (Smartphone), Old School Building

Offense
Initiative +4
Feeblemind: Progressive Affliction 10 (DC Will 20)
Grab, +3 (DC Spec 18)
Mind Trap: Damage 10 (DC Will 25)
Power of Destruction: Damage 10, +10 (DC Fort 25)
Throw, +3 (DC 23)
Unarmed, +7 (DC 23)

Complications
- Bane: Radiant damage is treated as though it had the Incurable extra when used against Rias.
- Guy Magnet: Rias is one of four young women (it was originally three) who the boys of Kuoh regularly refer to as the "Great Onee-sama's", with her Pact Magician and Queen being two of the other three.
- Motivation: Responsibility: Rias feels it is her duty to ensure the safety and wellbeing of each and every single member of her Peerage, and will do whatever it takes in order to protect them, even if it means making them angry with her in order to accomplish that goal.
- Pact Devil: Rias has formed a Pact with Iris Potter that requires her to teach Iris how to perform the magic that Devils are innately talented at, and in return, Iris has agreed to provide whatever assistance that she can in helping Rias in achieving her goals, one of which is to liberate herself from her betrothal to Riser Phenex.
- The Lady Doth Protest: Rias has made a solemn vow to herself, that she will only marry someone of her own choosing. Sadly, her father has no intention of allowing her to do that and has already formed a betrothal agreement between the House of Gremory and the House of Phenex with Rias as the bride-to-be, and Riser Phenex as the intended bridegroom. Complicating matters even further, is that Riser would very likely demand that Rias trade away the male members of her Peerage, a group of individuals that Rias considers to be as close to her as siblings.

Languages
Japanese [Native]

Defense
Dodge 9, Parry 9, Fortitude 10, Toughness 11 (Imp. 9), Will 10

Power Points
Abilities 84 + Powers 113 + Advantages 22 + Skills 50 (99 ranks) + Defenses 17 = 286

--------------------
Old School Building - PL 10

Toughness 10, Size Large

Features:
Library, Living Space, Meeting Room, Secondary Living Space, Secret 1, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
--------------------
Build Comments: Devils are capable of instantly understanding and communicating at maximum fluency (i.e. without penalties to Interaction skills) in any language they encounter, which is why Rias gets the Comprehend power instead of the Adaptable Linguist advantage. For Iris, it takes two weeks to negate the penalties on her Interaction skills in a language she is only just learning.
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DalkonCledwin
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Miracle of Miracles

Post by DalkonCledwin »

Miracle of Miracles
Premise: It was a miracle that allowed Lily Potter to give birth to a living daughter, and it was one of this miracle’s heavenly siblings who guided Lily’s soul to her heavenly reward when she died. Now, many years later, that miracle has finally liberated herself from a prophecy that precipitated her birth, what will she do next?
Required Inclusions:
- Sabrina Potter must in reality be the angel known as Sabriel, who is also sometimes known as Sabrael, a being that is sometimes recognized as an Archangel.
- In reality, Sabriel was the leader of the Angelic Choir known as the Tarshishim, which are equivalent in stature to the Angelic Choir of Virtues led by Raphael.
- The reason Sabriel adopted the persona of Sabrina Potter is both because of the prophecy, and because Lily had been struck with a curse that would have otherwise rendered her infertile.
- Sabriel must be present in Kuoh Town no later than the start of the Peace Summit between the leaders of the Three Factions, although earlier than that is acceptable.
- Sabriel must wait until the Brave Saint System is made available to all high ranking Angels before she is allowed to start building her own suit.
- Sabriel must employ her Light Manipulation powers in a manner that would be more suited to capturing a Devil alive, rather than actually killing them outright, such as whips & nets.
Preferred Inclusions:
- Angels are actually permitted to take romantic partners, but will need to remain faithful to that partner until one or both of them passes on to the hereafter (“Until Death Divide the Two Apart”).
- Sabriel retaliating against Issei with a precisely cast version of Evanesco the first time he uses Dress Break within her field of vision, especially if he uses it on her.
- If Sabriel remains on friendly terms with the Weasley family, then having Ron or George give whoever it is that she is paired with a “Shovel Speech”, especially if it is Issei!
Optional Inclusions:
- Sabriel actually being required to take multiple spouses due to her status as the Lady of multiple houses, with magic ensuring that this doesn’t conflict with her angelic nature.
- Sabriel being an unusual angel in that she has authentic metamorphmagus abilities.
Forbidden Things:
- Sabriel the Weak Emo Doormat.
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Sabriel / The MCs / Miracle of Miracles

Post by DalkonCledwin »

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Lines by Asia Ladowska & Colors by WarrenLouw

Sabriel, the Angel of Miracles - PL 11
Age: Looks 18 / Height: 5' 8" / Weight: 134 lbs
Hair Color: Blonde / Eye Color: Bluish-Green

Strength 8, Stamina 8, Agility 5, Dexterity 3, Fighting 9, Intellect 4, Awareness 7, Presence 5

General Advantages
Artificer, Attractive, Benefit, Alternate Identity: (Sabrina Lillian Potter), Benefit, Faction Rank 3 (high-class: Heaven & Wizarding Britain), Benefit, Wealth 3 (millionaire), Combat Leader, Equipment 6, Favored Foe: (Fallen Angels), Improved Grab, Improved Initiative, Inspire 2, Languages 3, Power Attack, Precise Attack (Close, Concealment), Ranged Attack 5, Sacred Rites, Takedown, Trance

Enhanced Advantages
Luck (Recover) 4, Luck 4

Skills
Acrobatics 8 (+13), Close Combat: Angelic Magic 3 (+12), Expertise: Angelic Magic 10 (+14), Expertise: History 8 (+12), Expertise: Wizarding Magic 10 (+14), Handle Animal 6 (+11), Insight 8 (+15), Investigation 4 (+8), Perception 8 (+15), Persuasion 8 (+13), Ranged Combat: Angelic Magic 3 (+6), Ride 6 (+9), Stealth 8 (+13), Treatment 8 (+12), Vehicles 8 (+11)

Powers
Angel of Miracles: Array
. . Bolas of Light: Cumulative Affliction 11 (angelic magic, radiant, 1st degree: Dazed, 2nd degree: Prone, DC 21; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Diminished Range 2, Limited Degree)
. . Breath of Life: Healing 9 (angelic magic; Increased Range 2: perception, Resurrection; Limited: Creatures slain by Death Effects (such as the Killing Curse) cannot be resurrected by this spell, Notes: this power can only resurrect targets who have been dead for fewer than 9 minutes)
. . Calming Touch: Healing 12 (angelic magic; Energizing)
. . Channel Holy Energy: Burst Area Damage 11 (angelic magic, radiant, DC 26; Burst Area 4: 250 feet radius sphere, DC 21, Feature: Extraordinary Effort for +2 effect rank; Limited: to Devils, Undead & Spawn of Trihexa, Tiring)
. . Cure Wounds: Healing 7 (angelic magic; Action: move, Increased Range 2: perception)
. . Gate: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Greater Teleport: Teleport 14 (angelic magic, Carry 6 tons; Accurate, Extended: 16000 miles in 2 move actions, Increased Mass 8; Limited to Extended, Tiring)
. . Holy Word: Cumulative Burst Area Affliction 9 (holy magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Affects Objects, Burst Area 3: 120 feet radius sphere, DC 19, Cumulative; Limited: to Devils, Undead & Spawn of Trihexa, Sense-dependent: Hearing)
. . Imbue with Spell Ability: Summon 2 (angelic magic; Type (General): Empowered Version; Limited: to Available Subjects)
. . Mass Cure: Burst Area Healing 7 (angelic magic; Action: move, Burst Area 3: 120 feet radius sphere, DC 17, Feature: Extraordinary Effort for +2 effect ranks; Tiring)
. . Miracle: Variable 5 (angelic magic; Slow, Unreliable (5 uses), Notes: 25 pts of Traits for Manifesting virtually any effect Sabriel can imagine)
. . Net of Light: Cumulative Burst Area Affliction 9 (angelic magic, radiant, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Strength, DC 19; Burst Area: 30 feet radius sphere, DC 19, Cumulative, Extra Condition, Increased Range: ranged; Diminished Range 2, Limited Degree)
. . Rebuke Death: Healing 11 (angelic magic; Increased Range 2: perception, Stabilize; Limited: to Dying Targets)
. . Telepathic Bond: Mental Area Communication 1 (angelic magic; Area, Selective; Concentration, Notes: Range: 100 feet)
. . Whip of Light: Affliction 10 (angelic magic, radiant, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Paralyzed, Resisted by: Fortitude, DC 20; Reach (melee) 3: 15 ft.)
Angel of Miracles: Talents
. . Prayer: Burst Area Luck Control 1 (angelic magic, Spend on Other, Advantages: Luck 4; Burst Area: 30 feet radius sphere, DC 11; Reduced Range 2: close)
. . Shield Other: Healing 6 (angelic magic; Increased Range 2: perception, Triggered: 1 use - when bonded character suffers two or more degrees of damage; Limited: to a single target who is wearing a bonded platinum ring)
. . Unity: Burst Area Luck Control 1 (angelic magic, Spend on Other, Advantages: Luck (Recover) 4; Burst Area: 30 feet radius sphere, DC 11; Reduced Range 2: close)
Angelic Virtue Physiology
. . Angelic Aura: Feature 1 (racial, Notes: Sabriel's Heavenly Light is so abundant and focused that she can make it visible to others by concentrating, creating an aura of energy or a shimmer between her hands that is good for granting her a bonus on interaction checks.)
. . Angelic Senses: Senses 10 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Darkvision, Detect: Malevolence [Mental] 2: ranged, Low-light Vision, Radius (Type): Mental Senses)
. . Angelic Wings: Flight 8 (six wings, racial, Speed: 500 miles/hour, 1 mile/round; Feature: Concealable; Wings)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Magick Moste Evile, Longinus or Divine Constructs)
. . Fast Healing: Regeneration 2 (racial, Every 5 rounds; Limited: Not vs. Magick Moste Evile, Longinus or Divine Constructs)
. . Invulnerabilities: Immunity 18 (racial, Aging, Damage Effect: Fire Damage, Damage Effect: Wind Damage, Disease, Environmental Condition: Environmental Cold, Environmental Condition: Environmental Heat, Environmental Condition: Environmental Radiation, Poison, Uncommon Descriptor: Petrification Effects)
. . Metamorphmagus: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Sabriel is fertile regardless of what form she assumes, Selective, Notes: Humanoid Forms)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Sabrina: Array
. . . . Apparition: Teleport 11 (wizarding magic, 8 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Evanesco: Progressive Affliction 9 (wizarding magic, 3rd degree: Transformed, DC 19; Affects Objects, Alternate Resistance (Dodge), Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Tiring)
. . . . Expelliarmus: Damage 14 (force, wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Obliviate: Concentration Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 19; Concentration, Cumulative, Increased Range: ranged; Distracting)

Equipment
Cell Phone (Smartphone), Communication Mirror, Court of Miracles, Holy Book, Kuoh Church

Offense
Initiative +9
Bolas of Light: Cumulative Affliction 11, +11 (DC Dog/Fort/Will 21)
Channel Holy Energy: Burst Area Damage 11 (DC 26)
Evanesco: Progressive Affliction 9, +8 (DC Dog/Fort/Will 19)
Expelliarmus: Damage 14, +8 (DC 29)
Grab, +9 (DC Spec 18)
Holy Word: Cumulative Burst Area Affliction 9 (DC Fort 19)
Net of Light: Cumulative Burst Area Affliction 9 (DC Fort/Will 19)
Obliviate: Concentration Cumulative Affliction 9, +8 (DC Will 19)
Throw, +8 (DC 23)
Unarmed, +9 (DC 23)
Whip of Light: Affliction 10, +12 (DC Fort 20)

Complications
- Bane: Magick Moste Evile effects are considered to possess the Incurable extra when used against Sabriel.
- Fame: Sabriel has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort, and also for all the effort she went to in order to keep her fellow students at Hogwarts safe during the years that she was a student of the school.
- Honor: Sabriel will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: Sabriel is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationships: Sabriel retains a strong loyalty to past friends, such as the Weasley family, Hermione Granger, Neville Longbottom and Luna Lovegood. She is also the godmother of Theodore 'Teddy' Lupin and as such, on call in case Teddy's grandmother needs her for any reason.

Languages
English, Enochian [Native], Japanese, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 10 (Imp. 5), Will 14

Power Points
Abilities 98 + Powers 170 + Advantages 34 + Skills 53 (106 ranks) + Defenses 17 = 372

--------------------
Court of Miracles - PL 11

Toughness 12, Size Gargantuan

Features:
Chapel, Defense System, Grounds, Gym, Infirmary, Isolated, Laboratory, Library, Living Space, Meeting Room, Personnel, Pool, Trophy Room, Wards 5

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

--------------------
Kuoh Church - PL 11 (Alternate of Court of Miracles)

Toughness 10, Size Large

Features:
Chapel, Laboratory, Library, Living Space, Secret 1, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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Mikon Neko Overrun!

Post by DalkonCledwin »

Mikon Neko Overrun!
Premise: This is a world where Briallen Potter decides to leave Wizarding Britain not long after defeating the Dark Lord Voldemort and securing her freedom so that she might be able to discover why she had been born with a set of cat ears and tail, which was information she knew couldn’t possibly be found in England.
Required Inclusions:
- At the very least, Briallen Potter must be a Nekomata. It is entirely up to the author whether or not they will also make her a Nekoshou.
- Regardless of whether she is a Nekoshou or not, she must start the story with only a single tail, despite the fact that her trials and tribulations would warrant a second tail relatively soon.
- Briallen must have a means by which to conceal her feline characteristics when traveling within the muggle world, which might best be accomplished by making her a Metamorphmagus.
- Briallen must eventually find her way to Kyoto, and ultimately gain an audience with the ruling Youkai in that city, at which point she must meet Yasaka and the two must fall for each other.
- This fic must be set several years prior to the start of the canonical events of the High School DxD franchise, with both Briallen and Yasaka being significantly younger in the here and now.
- At least one other character, author’s choice of which, from DxD must become involved in the romantic pairing, as should a character from Potterverse.
Preferred Inclusions:
- It is preferred that Briallen actually be Kunou’s “Father” in this scenario due to her metamorphmagus abilities.
- Briallen should be rather vindictive towards Issei in the event that he uses Dress Break on either her or Yasaka, though the author gets to choose in what way she is vindictive.
- While the Deathly Hallows should not be Sacred Gear, it is suggested that they actually be Divine Constructs created by a Celtic Deity, though their specific nature is optional.
Optional Things:
- Briallen becoming romantically involved with Yasaka (Required), either Gabriel Seraph or Serafall Leviathan, and either Daphne or Astoria Greengrass.
- Briallen becoming quite skilled in Senjutsu, but not Youjutsu, due to the latter competing with her Wizarding Magic.
Forbidden Things:
- Briallen and Yasaka becoming romantically interested in Issei (although they can, and probably will, still encourage Kunou to pursue the boy).
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Briallen Potter / The MCs / Mikon Neko Overrun!

Post by DalkonCledwin »

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Briallen Lillian Potter - PL 12
Age: 18+ / Height: 5' 5" / Weight: 121 lbs
Hair Color: Black / Eye Color: Green

Strength 8, Stamina 8, Agility 7, Dexterity 4, Fighting 8, Intellect 3, Awareness 6, Presence 8

Advantages
Animal Empathy, Artificer, Attractive, Benefit, Faction Rank 3 (high-class): (Kyoto Youkai), Benefit, Faction Rank 4 (ultimate-class): (Wizarding Britain), Benefit, Wealth 3 (millionaire), Close Attack 2, Combat Leader, Connected, Diehard, Equipment 4, Evasion, Fascinate (Persuasion), Fearless, Guidance, Improved Grab, Improved Hold, Improved Initiative, Inspire 2, Interpose, Languages 2, Move-by Action, Power Attack, Precise Attack (Ranged, Concealment), Second Chance: (Resisting Mental Control), Skill Mastery: Expertise: Wizarding Magic, Takedown, Taunt, Teamwork, Trance

Skills
Acrobatics 6 (+13), Athletics 4 (+16/+12), Close Combat: Grab 2 (+10), Deception 6 (+14), Expertise: Senjutsu 8 (+11), Expertise: Wizarding Magic 12 (+15), Handle Animal 6 (+14), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 8 (+16), Ranged Combat: Wand Magic 6 (+10), Ride 6 (+10), Stealth 6 (+13), Treatment 4 (+7), Vehicles 6 (+10)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Briallen: Array
. . . . Apparition: Teleport 8 (wizarding magic, 1 mile in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Turnabout)
. . . . Evanesco: Progressive Affliction 9 (wizarding magic, 3rd degree: Transformed, DC 19; Affects Objects, Alternate Resistance (Dodge), Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Tiring)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Cower or Flee Only, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 14 (force, wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Obliviate: Concentration Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 19; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . . . Portus: Teleport 14 (wizarding magic, Carry 6 tons; Accurate, Extended: 16000 miles in 2 move actions, Increased Mass 8, Triggered: 1 use - when Command Word is spoken; Limited to Extended, Medium: Whatever object Briallen touches when she speaks the incantation, Tiring)
. . . . Stupefy: Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged)
Nekomata Physiology
. . Bite: Strength-based Damage 1 (piercing, DC 24; Dangerous)
. . Claws: Enhanced Trait 2 (racial, Athletics +4 (+16); Limited: to Climbing Checks)
. . Longevity: Feature 1 (racial, Notes: As a Nekomata, Briallen has a maximum lifespan of approximately 1,173 years, and will seem to cease aging physically in her late twenties to early thirties)
. . Metamorphmagus: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Briallen can manifest fully functional male or female anatomy, Selective, Notes: Humanoid Forms)
. . Nekomata Senses: Senses 11 (racial, Acute: Olfactory, Acute: Magic Awareness, Awareness: Magic Awareness, Darkvision, Extended: Hearing 1: x10, Extended: Olfactory 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Thick Skin: Impervious Toughness 4 (racial; Limited: Not vs. Longinus or Divine Constructs)
. . Tough: Protection 3 (racial, +3 Toughness)
Senjutsu Channeling: Dynamic Array
. . Energy Blast: Line Area Damage 8 ([0 active, 24/24 PP, 3/r], force, senjutsu, DC 23; Line Area 2: 5 feet wide by 60 feet long, DC 18)
. . Energy Wave: Cone Area Damage 12 ([10 active, 24/24 PP, 2/r], force, senjutsu, DC 25; Cone Area: 60 feet cone, DC 20)
. . Ki Balance: Healing 12 ([0 active, 24/24 PP, 2/r], senjutsu; Energizing; Temporary)
. . Life Sense: Senses 8 ([0 active, 24/24 PP, 1/r], senjutsu, Acute: Detect Living Beings, Detect: Living Beings [Mental] 2: ranged, Extended: Detect Living Beings 4: x10k, Radius: Detect Living Beings; Sustained)
. . Touki I: Enhanced Strength 5 ([0 active, 24/24 PP, 1/r], senjutsu, +5 STR; Fades)
. . Touki II: Impervious Toughness 4 ([4 active, 24/24 PP, 1/r], senjutsu; Sustained)
. . Youkai Gate: Movement 2 ([0 active, 24/24 PP, 4/r], yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)

Equipment
Cell Phone (Smartphone), Potter Manor at Kyoto

Offense
Initiative +11
Bite: Strength-based Damage 1, +10 (DC 24)
Energy Blast: Line Area Damage 8 (DC 23)
Energy Wave: Cone Area Damage 12 (DC 25)
Evanesco: Progressive Affliction 9, +10 (DC Dog/Fort/Will 19)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (DC Will 22)
Expelliarmus: Damage 14, +10 (DC 29)
Grab, +12 (DC Spec 18)
Obliviate: Concentration Cumulative Affliction 9, +10 (DC Will 19)
Stupefy: Cumulative Affliction 9, +10 (DC Fort 19)
Throw, +4 (DC 23)
Unarmed, +10 (DC 23)

Complications
- Easily Distracted: Briallen is a humanoid cat, which means that being in the presence of catnip can lead to her being very easily distracted.
- Fame: Briallen has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort, and also for all the effort she went to in order to keep her fellow students at Hogwarts safe during the years that she was a student of the school.
- Honor: Briallen will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Maou Magnet: Serafall Leviathan will do just about anything she can think of, including horribly embarrassing herself, in order to convince Briallen to join her Peerage.
- Motivation: Protector: Briallen is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Mythic Weakness: Every so often, Briallen will enter a state of mind where the only thing she can think about is making babies with whoever it is that she views as her Mate. While in this state of mind, she won't actually care whether it is physically possible for her and her mate to make babies, so long as the attempt is made.
- Relationships: Briallen retains a strong loyalty to past friends, such as the Weasley family, Hermione Granger, Neville Longbottom and Luna Lovegood. She is also the godmother of Theodore 'Teddy' Lupin and as such, on call in case Teddy's grandmother needs her for any reason.

Languages
English [Native], Japanese, Parseltongue

Defense
Dodge 13, Parry 13, Fortitude 10, Toughness 11 (Imp. 8/4), Will 14

Power Points
Abilities 104 + Powers 97 + Advantages 43 + Skills 50 (100 ranks) + Defenses 21 = 315

--------------------
Potter Manor at Kyoto - PL 12

Toughness 10, Size Large

Features:
Concealed 1, Grounds, Gym, Laboratory, Library, Living Space, Personnel, Pool, Trophy Room, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
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DalkonCledwin
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Location: Gallifrey

Re: Dalkon's Devils, Angels & Dragons Archive

Post by DalkonCledwin »

Yeah, that idea was never going to work due to the timeline I had worked out for it... so I'll be moving on to something else in the next few moments.
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DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Princess of Death Brainstorm & Notes

Post by DalkonCledwin »

Princess of Death
Premise: Once upon a time, an aging Death Goddess created three artefacts in hopes that one day a descendant of the three brothers who she gifted them to, might succeed in uniting them and in doing so, become the successor the goddess needed. Centuries later, Elestren Potter has succeeded in doing just that.
Required Inclusions:
- Elestren Potter must successfully unite the Deathly Hallows, and in doing so, become the successor of the Mesopotamian goddess known as Ereshkigal.
- Elestren’s black hair and green eyes must become blonde and red respectively. This should be just one component of the apotheosis process she has accidentally triggered.
- While Elestren will probably have angelic wings of her own (As depicted in certain pieces of Mesopotamian art), she is not an angel, and not bound by their rules.
- While Elestren will probably be unnerved by what she has become, she must eventually realize it isn’t such a big deal, and become a fair and just ruler for those who reside in Kur.
- Elestren must be her own individual, who has a distinct and different personality from the one which was possessed by Ereshkigal, even if they will look virtually identical to one another.
- Elestren must successfully reclaim any Mesopotamian souls who have found their way into the Realms of other Death Gods, the most notable of which is Lilith the Elder.
Preferred Inclusions:
- It is preferred that Elestren refuse to participate in the Azazel Cup on account of the fact that she is an Ultimate-class Member of three different supernatural factions.
- Elestren reverse engineering Issei’s Dress Break spell to create a spell that she will refer to as Trouser Rip™, and which will have as debilitating an effect on boys as Dress Break does w/girls
- Elestren arriving in Kuoh in time to disrupt either the meeting between Rias and Riser’s Peerage, or the Holy Sword Arc; whichever the author prefers.
Optional Inclusions:
- Elestren should count as an Ultimate class member of the Biblical Faction on account of the fact that Anu, Ereshkigal’s father, was the god mentioned in the Bible in this scenario.
- To go along with the above, Elestren could possibly take control of the Heaven System.
Forbidden Things:
- Elestren the Weak Emo Doormat.
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