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DalkonCledwin
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Rhoda Potter / The MCs / I Want To Live

Post by DalkonCledwin »

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Art by ChaosRingen on DeviantArt

Rhoda Lillian Potter (Angel) - PL 11
Age: 19+ / Height: Usually 5' 9" / Weight: Usually 136 lbs
Hair Color: Usually Blonde / Eye Color: Usually Blue

Strength 10, Stamina 8, Agility 4, Dexterity 3, Fighting 6, Intellect 3, Awareness 6, Presence 4

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Hereditary Rank 4 (head of house): (Black, Peverell, Potter), Benefit, Status: (Queen of Spades), Benefit, Supernatural Ranking 3 (high class), Benefit, Wealth 4 (multimillionaire), Connected, Daze (Deception), Defensive Attack, Equipment 3, Fascinate (Deception), Fascinate (Persuasion), Fast Grab, Improved Hold, Improved Initiative 2, Improved Team Attack 2, Inspire 2, Interpose, Languages 3, Leadership, Lion Hearted 2, Quick Draw, Ranged Attack 5, Second Chance: Resisting Mental Control, Takedown, Teamwork, Trance, White Knight

Enhanced Advantages
Luck 2

Skills
Athletics 4 (+14), Deception 8 (+12), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Animal Handling 6 (+12), Expertise (AWE): Cooking 6 (+12), Expertise (AWE): Theology 4 (+10), Expertise: Herbology 4 (+7), Expertise: Magic 10 (+13), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+10), Stealth 6 (+10), Technology 4 (+7), Treatment 4 (+7)

Powers
Angelic Magic: Array
. . Angel's Gate II: Teleport 8 (angelic magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Angelic Gate I: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Javelin of Holy Ice: Strength-based Damage 2 (holy light, piercing, DC 27; Aura: Cold [10 extra ranks], Dangerous 4, Increased Range: ranged, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Rain of Holy Ice: Damage 11 (holy light, piercing, DC 26; Aura: Cold, Dangerous 4, Increased Range: ranged, Incurable, Multiattack; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa, Tiring)
. . Spear of Holy Ice: Strength-based Damage 2 (holy light, piercing, DC 27; Accurate 2: +4, Aura: Cold [10 extra ranks], Dangerous 4, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
Dress Saver (Removable)
. . Dress Safe: Immunity 5 (artifice, Custom: Weaken Toughness 5; Limited: to Negating Dress Break Ver. B)
Gift of Sight
. . Aura Reading: Senses 4 (talent, Detect: Emotional State [Visual] 2: ranged, Detect: Physical State [Visual] 2: ranged; Check Required 5: DC 14 - Insight, Concentration, Distracting)
. . Catoptromancy: Remote Sensing 8 (wizarding magic, Affects: 2 Types, inc. Visual - Visual and Auditory, Range: 1 mile; Dimensional: dimension - Astral Plane, Subtle 2: looks normal; Medium: A mirror or other reflective surface)
. . Foresight: Luck Control 2 (talent, Force a Re-roll, Spend on Other, Advantages: Luck 2)
. . Occlumens: Immunity 2 (wizarding magic, Uncommon Descriptor: Mind Reading; Sustained)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Rhoda: Array
. . . . Apparition: Teleport 11 (wizarding magic, 8 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Bombarda: Burst Area Damage 9 (force, wizarding magic, DC 24; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (holy light, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Flee or Cower, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 14 (force, wizarding magic, DC 29; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Nullify 9 (wizarding magic, Counters: Magical Effects, DC 19; Broad, Simultaneous)
. . . . Glacius: Cumulative Affliction 7 (cold, wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 17; Affects Objects, Cumulative, Increased Range: ranged, Precise)
. . . . Hominem Revelio: Senses 6 (wizarding magic, Detect: Humanoids [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Humanoids 1: x10, Radius: Detect Humanoids; Concentration)
. . . . Oppugno: Damage 7 (ballistic, wizarding magic, DC 22; Homing 3: 3 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Quirk: Requires objects or conjured creatures to use as ammo)
. . . . Revelio: Senses 2 (wizarding magic, Counters Concealment: Invisibility [Vision]; Sustained)
. . . . Specialis Revelio: Senses 2 (wizarding magic, Analytical: Detect Magic Items, Detect: Magic Items [Mental] 1; Concentration)
. . . . Tergeo: Move Object 14 (wizarding magic, 400 tons, DC 29; Damaging; Concentration, Limited Material: Water)
. . . . Ventus: Cone Area Move Object 11 (wind, wizarding magic, 50 tons; Cone Area: 60 feet cone, DC 21; Limited: Pushing Away, Reduced Range: close)
. . . . Vera Verto: Transform 5 (wizarding magic, Affects: Anything, Transforms: 25 lbs., DC 15; Increased Duration: continuous; Limited: to Nonmagical Objects)
Reincarnated Angel Physiology
. . Angelic Senses: Senses 11 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Angelic Wings: Flight 7 (racial, Speed: 250 miles/hour, 0.5 miles/round; Feature: Wings fold into back when not actively in use; Wings)
. . Damage Reduction: Impervious Toughness 5 (racial; Limited: Not vs. Cursed Swords or Magic & Longinus)
. . Invulnerabilities: Immunity 8 (racial, Aging, Damage Effect: Cold Damage, Uncommon Descriptor: Petrification)
. . Resistances: Immunity 7 (racial, Damage Effect: Corrosive Damage, Sleep, Starvation & Thirst; Limited - Half Effect)
. . Shapeshift: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Rhoda is fertile regardless of what form she assumes, Selective, Notes: Any humanoid)
. . Truespeech: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Equipment
Cell Phone (Smartphone), Kuoh Church, Light Battle Armor

Offense
Initiative +12
Bombarda: Burst Area Damage 9 (DC 24)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (DC Will 21)
Expelliarmus: Damage 14, +8 (DC 29)
Finite Incantatem: Nullify 9, +8 (DC Will 19)
Glacius: Cumulative Affliction 7, +8 (DC Fort 17)
Grab, +6 (DC Spec 20)
Javelin of Holy Ice: Strength-based Damage 2, +8 (DC 27)
Oppugno: Damage 7, +8 (DC 22)
Rain of Holy Ice: Damage 11, +8 (DC 26)
Spear of Holy Ice: Strength-based Damage 2, +10 (DC 27)
Tergeo: Move Object 14, +8 (DC 29)
Throw, +8 (DC 25)
Unarmed, +6 (DC 25)
Ventus: Cone Area Move Object 11 (DC 21)
Vera Verto: Transform 5, +6 (DC Dog 15)

Complications
- Fame: Rhoda has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort, and also for all the effort she went to in order to keep her fellow students at Hogwarts safe during the years that she was a student of the school.
- Honor: Rhoda will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Rhoda is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Rhoda is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Rhoda retains a strong loyalty to past friends, such as George Weasley, Luna Lovegood and Neville Longbottom.

Languages
English (Native), Japanese, Latin, Parseltongue

Defense
Dodge 12, Parry 10, Fortitude 8, Toughness 10 (Imp. 5), Will 14

Power Points
Abilities 88 + Powers 153 + Advantages 51 + Skills 45 (90 ranks) + Defenses 20 = 357

--------------------
Kuoh Church - PL 11

Toughness 10, Size Large

Features:
Chapel, Concealed 1 (DC 20), Laboratory, Library, Living Space, Wards 1 (DC 20)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
--------------------
Rhoda Lillian Potter (Human) - PL 10
Age: 19 / Height: Usually 5' 9" / Weight: Usually 136 lbs
Hair Color: Usually Black / Eye Color: Usually Green

Strength 0, Stamina 2, Agility 4, Dexterity 3, Fighting 4, Intellect 3, Awareness 6, Presence 4

General Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Hereditary Rank 4 (head of house): (Black, Peverell, Potter), Benefit, Supernatural Ranking 3 (high class), Benefit, Wealth 4 (multimillionaire), Connected, Daze (Deception), Defensive Attack, Defensive Roll 2, Equipment 2, Fascinate (Deception), Fascinate (Persuasion), Fast Grab, Improved Hold, Improved Initiative 2, Inspire 2, Interpose, Languages 3, Leadership, Lion Hearted 2, Quick Draw, Second Chance: Resisting Mental Control, Takedown, Teamwork, Trance, White Knight

Enhanced Advantages
Luck 2

Skills
Athletics 4 (+4), Deception 8 (+12), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Animal Handling 6 (+12), Expertise (AWE): Cooking 6 (+12), Expertise (AWE): Theology 4 (+10), Expertise: Herbology 4 (+7), Expertise: Magic 10 (+13), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Wand Magic 4 (+7), Stealth 6 (+10), Technology 4 (+7), Treatment 4 (+7)

Powers
Gift of Sight
. . Aura Reading: Senses 4 (talent, Detect: Emotional State [Visual] 2: ranged, Detect: Physical State [Visual] 2: ranged; Check Required 5: DC 14 - Insight, Concentration, Distracting)
. . Catoptromancy: Remote Sensing 7 (wizarding magic, Affects: 2 Types, inc. Visual - Visual and Auditory, Range: 0.5 miles; Dimensional: dimension - Astral Plane, Subtle 2: looks normal; Medium: A mirror or other reflective surface)
. . Foresight: Luck Control 2 (talent, Force a Re-roll, Spend on Other, Advantages: Luck 2)
. . Occlumens: Immunity 2 (wizarding magic, Uncommon Descriptor: Mind Reading; Sustained)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Rhoda: Array
. . . . Apparition: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Bombarda: Burst Area Damage 9 (force, wizarding magic, DC 24; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 10 (holy light, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Flee or Cower, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 13 (force, wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Nullify 9 (wizarding magic, Counters: Magical Effects, DC 19; Broad, Simultaneous)
. . . . Glacius: Cumulative Affliction 6 (cold, wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 16; Affects Objects, Cumulative, Increased Range: ranged, Precise)
. . . . Hominem Revelio: Senses 6 (wizarding magic, Detect: Humanoids [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Humanoids 1: x10, Radius: Detect Humanoids; Concentration)
. . . . Oppugno: Damage 7 (ballistic, wizarding magic, DC 22; Homing 3: 3 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Quirk: Requires objects or conjured creatures to use as ammo)
. . . . Revelio: Senses 2 (wizarding magic, Counters Concealment: Invisibility [Vision]; Sustained)
. . . . Specialis Revelio: Senses 2 (wizarding magic, Analytical: Detect Magic Items, Detect: Magic Items [Mental] 1; Concentration)
. . . . Tergeo: Move Object 13 (wizarding magic, 200 tons, DC 28; Damaging; Concentration, Limited Material: Water)
. . . . Ventus: Cone Area Move Object 10 (wind, wizarding magic, 25 tons; Cone Area: 60 feet cone, DC 20; Limited: Pushing Away, Reduced Range: close)
. . . . Vera Verto: Transform 5 (wizarding magic, Affects: Anything, Transforms: 25 lbs., DC 15; Increased Duration: continuous; Limited: to Nonmagical Objects)
Metamorphmagus Physiology
. . Magical Awareness: Senses 4 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Extended: Magic Awareness 1: x10, Radius: Magic Awareness)
. . Shapeshift: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Rhoda is fertile regardless of what form she assumes, Selective, Notes: Any humanoid)

Equipment
Cell Phone (Smartphone), Heavy Battle Robes

Offense
Initiative +12
Bombarda: Burst Area Damage 9 (DC 24)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 10 (DC Will 20)
Expelliarmus: Damage 13, +7 (DC 28)
Finite Incantatem: Nullify 9, +7 (DC Will 19)
Glacius: Cumulative Affliction 6, +7 (DC Fort 16)
Grab, +4 (DC Spec 10)
Oppugno: Damage 7, +7 (DC 22)
Tergeo: Move Object 13, +7 (DC 28)
Throw, +3 (DC 15)
Unarmed, +4 (DC 15)
Ventus: Cone Area Move Object 10 (DC 20)
Vera Verto: Transform 5, +4 (DC Dog 15)

Complications
- Fame: Rhoda has become quite famous within Wizarding Britain for the part she played in the final defeat of the Dark Lord Voldemort, and also for all the effort she went to in order to keep her fellow students at Hogwarts safe during the years that she was a student of the school.
- Honor: Rhoda will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Rhoda is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Rhoda is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Rhoda retains a strong loyalty to past friends, such as George Weasley, Luna Lovegood and Neville Longbottom.

Languages
English (Native), Japanese, Latin, Parseltongue

Defense
Dodge 12, Parry 8, Fortitude 6, Toughness 8/2, Will 13

Power Points
Abilities 52 + Powers 74 + Advantages 44 + Skills 47 (94 ranks) + Defenses 23 = 240
--------------------
Build Comments: I decided that unlike her canonical counterpart, Rhoda was actually good at the art of Divination. I also opted to ignore the banding quality this time, as it doesn't seem to do what I was attempting to make it do. Instead I gave her two ranks of Improved Team Attack after becoming an Angel.
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Gabriel Seraph / The MCs / I Want to Live

Post by DalkonCledwin »

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Art by Qoray7 on Pixiv

Gabriel of the Seraph - PL 12
Age: Appears 18 / Height: 5' 2" / Weight: 113 lbs
Hair Color: Blonde / Eye Color: Steel-Gray

Strength 13, Stamina 12, Agility 3, Dexterity 2, Fighting 6, Intellect 2, Awareness 4, Presence 6

Advantages
Accurate Attack, Agile Feint, All-out Attack, Artificer, Attractive 2, Beautiful Voice, Benefit, Supernatural Ranking 4 (ultimate class), Connected, Contacts, Conviction, Dazzling Performance (Expertise: Singing), Defensive Attack, Equipment 7, Evasion, Fascinate (Expertise: Singing), Fascinate (Persuasion), Improved Initiative, Improved Smash, Improved Team Attack 2, Inspire 3, Languages 4, Leadership, People Person, Power Attack, Precise Attack (Close, Concealment), Quick Draw, Ritualist, Takedown, Tracking, White Knight

Skills
Acrobatics 10 (+13), Close Combat: Swords 2 (+8), Expertise (AGL): Riding 10 (+13), Expertise (AWE): Theology 14 (+18), Expertise (PRE): Singing 10 (+16), Expertise: History 10 (+12), Expertise: Magic 12 (+14), Insight 8 (+12), Intimidation 6 (+12), Investigation 4 (+6), Perception 8 (+12), Persuasion 10 (+16), Stealth 6 (+9), Technology 4 (+6), Treatment 10 (+12)

Powers
Angelic Magic: Array
. . Angel's Gate I: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Angel's Gate II: Teleport 8 (angelic magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Blade Barrier: Shapeable Area Damage 10 (holy light, slashing, DC 25; Shapeable Area: 30 cft., DC 20, Increased Duration: concentration, Increased Range: ranged, Incurable; Bane: Devils, Undead & Spawn of Trihexa, Quirk: Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Dispel Magic: Nullify 10 (angelic magic, Counters: Magical Effects, DC 20; Broad, Simultaneous)
. . Earthquake: Burst Area Affliction 7 (angelic magic, vibration, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, Resisted by: Dodge, Overcome by Fortitude, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Extra Condition, Increased Range: ranged, Secondary Effect; Limited: to Along the surface of the ground, Limited Degree)
. . Enthrall: Concentration Burst Area Affliction 8 (angelic magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Extra Condition, Selective; Limited Degree 2, Sense-dependent: Auditory or Visual)
. . Holy Smite
. . . . Dazzling Burst: Burst Area Affliction 8 (Linked; angelic magic, holy light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged; Instant Recovery, Limited: to Vision, Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Radiant Burst: Burst Area Damage 8 (Linked; angelic magic, holy light, DC 23; Alternate Resistance: Will, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)
. . Illuminate: Environment 1 (angelic magic, Light, Radius: 30 feet)
. . Invisible to Muggles: Concealment 10 (angelic magic, All Senses; Limited: to Muggles)
. . Javelin of Light: Strength-based Damage 2 (holy light, piercing, DC 30; Dangerous 4, Increased Range: ranged, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Power Word • Stun: Cumulative Affliction 10 (angelic magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range 2: perception; Sense-dependent: Auditory)
. . Restoration: Healing 8 (angelic magic; Restorative, Resurrection)
Pure-Angel Physiology
. . Angelic Senses: Senses 11 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Angelic Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Cursed Swords or Magic & Longinus)
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds)
. . Immunity: Immunity 3 (racial, Aging, Uncommon Descriptor: Petrification)
. . Resistances: Immunity 12 (racial, Damage Effect: Cold Damage, Damage Effect: Corrosive Damage, Sleep, Starvation & Thirst; Limited - Half Effect)
. . Truespeech: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Expanded Equipment
Nameless Holy Sword
. . Sword Strike: Strength-based Damage 3 (holy light, slashing, DC 31; Dangerous 4, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)

Equipment
Cell Phone (Smartphone), Gabriel's Realm, Light Battle Armor, Nameless Holy Sword

Offense
Initiative +7
Blade Barrier: Shapeable Area Damage 10 (DC 25)
Dazzling Burst: Burst Area Affliction 8 (DC Will 18)
Dispel Magic: Nullify 10, +2 (DC Will 20)
Earthquake: Burst Area Affliction 7 (DC Fort/Will 17)
Enthrall: Concentration Burst Area Affliction 8 (DC Will 18)
Grab, +6 (DC Spec 23)
Javelin of Light: Strength-based Damage 2, +2 (DC 30)
Power Word • Stun: Cumulative Affliction 10 (DC Fort 20)
Radiant Burst: Burst Area Damage 8 (DC Will 23)
Sword Strike: Strength-based Damage 3, +8 (DC 31)
Throw, +2 (DC 28)
Unarmed, +6 (DC 28)

Complications
- Fame: As she is the Seraph of Annunciation, it can be said that Gabriel is also the figurehead of heaven in general, making her one of the most famous angels in all of history.
- Honor: Gabriel will always keep her word, uphold the good, and is never underhanded.
- Motivation: Doing Good: Gabriel seeks to perform good deeds wherever she goes. Sometimes, what Gabriel is called to do will truly be for the “Greater Good,” despite seeming to be cruel to those whom it might affect.
- Reputation: Gabriel has a reputation as being a ditz. She earned this reputation because she will consider everyone she meets, regardless of their species, as a generally good person until she is given evidence to the contrary, and said evidence needs to be rather overwhelming and obvious.
- Rivalry: Although Gabriel doesn't acknowledge it, the fact remains that Serafall Leviathan views Gabriel as her personal rival.

Languages
Enochian [Native], Greek, Hebrew, Italian, Japanese, Koine Greek, Latin

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14 (Imp. 5), Will 12

Power Points
Abilities 96 + Powers 92 + Advantages 46 + Skills 62 (124 ranks) + Defenses 19 = 315

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Gabriel's Realm - PL 12

Toughness 10, Size Colossal

Features:
Chapel, Communications, Defense System, Dimensional Portal, Grounds, Gym, Isolated, Library, Living Space, Mystic Locale 3 (DC 16, 3 per day)), Personnel, Power System, Security System 1, Variable Environment, Wards 2 (DC 25)

Power Points
Abilities 5 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Serafall Leviathan / The MCs / I Want To Live

Post by DalkonCledwin »

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Art by MeltyVixen on DeviantArt

Serafall Leviathan - PL 12
Age: Appears 16 / Height: 5' 3" / Weight: 106 lbs
Hair Color: Black / Eye Color: Violet?

Strength 11, Stamina 11, Agility 4, Dexterity 3, Fighting 8, Intellect 2, Awareness 4, Presence 8

Advantages
Artificer, Attractive 2, Badgirl, Beautiful Voice, Benefit, Supernatural Ranking 4 (ultimate class), Benefit, Wealth 3 (millionaire), Connected, Contacts, Conviction, Dazzling Performance (Expertise: Acting), Equipment 5, Fascinate (Deception), Fascinate (Expertise: Acting), Improved Initiative, Inspire 2, Languages 2, Leadership, Lion Hearted, People Person, Power Attack, Ritualist, Skill Mastery: Expertise (PRE): Acting, Startle, Takedown, Well-informed

Skills
Acrobatics 8 (+12), Close Combat: Freezing Staff 2 (+10), Deception 8 (+16), Expertise (AWE): Theology 8 (+12), Expertise (PRE): Acting 10 (+18), Expertise: Magic 12 (+14), Expertise: Politics 8 (+10), Insight 8 (+12), Investigation 8 (+10), Perception 8 (+12), Persuasion 8 (+16), Stealth 8 (+12)

Powers
All That Sparkles & Shines: Array
. . Celsius Cross Trigger: Progressive Cone Area Affliction 8 (cold, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 18; Affects Objects, Cone Area 7: 0.5 miles cone, DC 18, Progressive; Limited 2: to Once per Scenario, Tiring)
. . Fire Shot: Cone Area Damage 12 (fire, DC 27; Cone Area 3: 250 feet cone, DC 22)
. . Ice Storm
. . . . Freezing Conditions: Environment 2 (Linked; cold, devil magic, Impede Movement (1 rank), Impede Movement (2 ranks), Radius: 60 feet)
. . . . Pillar of Cold: Cylinder Area Damage 8 (Linked; cold, devil magic, DC 23; Cylinder Area 2: 60 feet cylinder, DC 18, Increased Duration 2: sustained)
. . Levia-tan Gate I: Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Levia-tan Gate II: Teleport 8 (devil magic, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Limited to Extended, Tiring)
. . Wall of Ice: Create 12 (devil magic, ice, Volume: 4000 cft., DC 22; Increased Duration: continuous)
Levia-Tan Staff (Easily Removable)
. . Freezing Staff
. . . . Freezing Strike: Affliction 14 (Linked; cold, 1st degree: Hindered, Vulnerable, Resisted by: Fortitude, DC 24; Extra Condition, Reach (melee): 5 ft.; Limited Degree 2)
. . . . Staff Strike: Strength-based Damage 3 (Linked; bludgeoning, DC 29; Reach (melee): 5 ft.)
Pillar Devil Physiology
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Holy Light or Longinus)
. . Devil Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Devilish Senses: Senses 12 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Extended: Magic Awareness 1: x10, Extended: Vision 1: x10, Extended: Hearing 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds)
. . Ice Walking: Movement 1 (racial, Environmental Adaptation: Arctic)
. . Invulnerabilities: Immunity 7 (Aging, Damage Effect: Cold Damage, Environmental Condition: Cold; Limited: Immunity to Cold Damage has no effect if Holy Light is included in the effect [5 ranks only])
. . Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
. . Resistances: Immunity 8 (racial, Damage Effect: Fire Damage, Poison, Sleep, Starvation & Thirst; Limited - Half Effect)
Tricks of the Trade
. . You Can Be A Magical Girl Too!: Cumulative Burst Area Affliction 5 (talent, 1st degree: Impaired, 2nd degree: Compelled, Resisted by: Will, DC 15; Burst Area: 30 feet radius sphere, DC 15, Cumulative, Reaction 3: reaction, Selective; Limited Degree)

Equipment
Cell Phone (Smartphone), Levia-tan Palace, Light Battle Robes

Offense
Initiative +8
Celsius Cross Trigger: Progressive Cone Area Affliction 8 (DC Fort 18)
Fire Shot: Cone Area Damage 12 (DC 27)
Freezing Strike: Affliction 14, +10 (DC Fort 24)
Grab, +8 (DC Spec 21)
Pillar of Cold: Cylinder Area Damage 8 (DC 23)
Staff Strike: Strength-based Damage 3, +10 (DC 29)
Throw, +3 (DC 26)
Unarmed, +8 (DC 26)
You Can Be A Magical Girl Too!: Cumulative Burst Area Affliction 5 (DC Will 15)

Complications
- Easily Distracted: By her sister, Rhoda and Gabriel, though Rhoda has demonstrated the ability to snap her back on focus simply by snapping her fingers twice in quick succession.
- Fame: Serafall is one of, if not the, most famous devils in the Underworld on account of her success as a media sensation. This is in addition to her position as the Maou Leviathan within the New Satan Faction.
- Motivation: Thrills: Trying to figure out what the truth behind Sera's motivation is, wouldn't be any easier than trying to deduce that same information in regards to Nyaruko-san. It is simply easier to classify both girls as being motivated by a thirst for excitement and high octane thrills.
- Responsibility: While they are technically the rulers of the Underworld, the Four Great Maou pretty much have to do whatever it is that the Heads of the Houses of Bael, Paimon, Beleth, Purson, Asmoday, Balam and Belial tell them to do, as those seven Houses are the highest ranking Houses in the 72 Pillars, and the TRUE Kings of the Underworld.
- Rivalry: Serafall has made it abundantly clear that she views Gabriel of the Seraph as her personal rival.
- Secret: Serafall is actually in love with Gabriel of the Seraph and uses her rivalry with the angel as a way to try and prevent people from realizing that fact.

Languages
English, Japanese, Old Japanese [Native]

Defense
Dodge 11, Parry 11, Fortitude 12, Toughness 13 (Imp. 5), Will 12

Power Points
Abilities 102 + Powers 154 + Advantages 37 + Skills 48 (96 ranks) + Defenses 19 = 360

--------------------
Levia-tan Palace - PL 12

Toughness 10, Size Huge

Features:
Communications, Defense System, Dimensional Portal, Grounds, Gym, Library, Living Space, Mystic Locale 3 (DC 16, 3 per day), Personnel, Power System, Security System 1 (DC 20), Theater, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 21
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Amarantha Ascendant Brainstorm & Notes

Post by DalkonCledwin »

Amarantha Ascendant
Premise: "Those who fail to learn history are doomed to repeat it; those who fail to learn history correctly-- why they are simply doomed." — Achem Dro'hm, "The Illusion of Historical Fact" -- CY 4971
Required Inclusions:
- Amarantha ‘Amy’ Potter must undergo a form of apotheosis that causes her to become an Angel rather than a deity.
- Amy’s apotheosis must occur at some point prior to the institution of the Brave Saint System.
- Everyone who will ultimately be involved in the creation of the Brave Saint System must be genuinely confused as to how Amy has seemingly managed to become an angel on her own.
- Amy must acquire at least four wings right off the bat, though she should also be capable of choosing how many of those wings are actively being displayed.
- In terms of the Potterverse timeline, this story must begin at some point after Amy has completed her third year at Hogwarts.
- Amy must become involved with the events of High School DxD during either the first or second seasons of the franchise’s anime series.
- Amy must have her own heavenly realm to which she can retreat after ascending.
Preferred Inclusions:
- Amy making both Issei and Vali uncomfortable by insinuating that Ddraig and Albion’s rivalry is due to some unresolved sexual tension. Bonus points if Vali is a girl.
- Amy winning over Koneko, Ravel, Ophis, Lilith and Kunou with all her incredible baked goods, and having a problem when Gabrielle finds out that she is ‘cheating’ on her.
- Amy winding up romantically paired with Gabrielle Delacour (who is in reality Gabriel of the Seraph), as well as also possibly Penemue if the author feels so inclined.
Optional Inclusions:
- If Penemue is involved in the romantic pairing, then having her take up Azazel’s position within the Grigori after the latter winds up trapped in the Isolation Barrier with Trihexa.
- Someone eventually figuring out that Amy’s ascension has something to do with the System.
Forbidden Things:
- Amy falling from Grace.
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Amy Potter / The MCs / Amarantha Ascendant

Post by DalkonCledwin »

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Amarantha 'Amy' Potter - PL 11
Age: 15 / Height: Usually 5' 7" / Weight: Usually 123 lbs
Hair Color: Usually Red / Eye Color: Usually Green

Strength 6, Stamina 6, Agility 4, Dexterity 4, Fighting 7, Intellect 3, Awareness 4, Presence 3

General Advantages
All-out Attack, Animal Empathy, Artificer, Attractive, Beautiful Voice, Benefit, Hereditary Rank 3 (heiress apparent): (Black, Peverell, Potter), Benefit, Political Rank 4 (ultimate-class), Benefit, Wealth 3 (millionaire), Benefit, Wing Sets 2 (mid-class (4 wings)), Connected, Conviction, Cool: (Expertise (PRE): Baking), Dazzling Performance (Expertise: Oratory), Defensive Attack, Equipment 7, Fascinate (Expertise: Oratory), Fast Grab, Favored Environment: (Aerial), Great Endurance, Improved Critical: (Wing Buffet), Improved Hold, Improved Initiative, Inspire 2, Interpose, Languages 2, Leadership, People Person, Power Attack, Second Chance: (Resisting Mental Control), Takedown, Teamwork

Enhanced Advantages
Agile Feint, Evasion 2, Improved Defense, Move-by Action, Set-up

Skills
Acrobatics 8 (+12), Athletics 6 (+12), Close Combat: Spears 2 (+9), Deception 4 (+7), Expertise (AWE): Theology 8 (+12), Expertise (PRE): Baking 6 (+9), Expertise (PRE): Oratory 8 (+11), Expertise: Magic 8 (+11), Insight 8 (+12), Intimidation 4 (+7), Investigation 4 (+7), Perception 8 (+12), Persuasion 6 (+9), Ranged Combat: Magic 4 (+8), Stealth 8 (+12), Treatment 4 (+7)

Powers
Angelic Magic: Attack Array
. . Blade Barrier: Shapeable Area Damage 7 (angelic magic, holy, DC 22; Shapeable Area 3: 125 cft., DC 17, Increased Duration: concentration, Increased Range: ranged; Bane: Devils, Undead & Spawn of Trihexa)
. . Dispel Magic: Nullify 12 (angelic magic, Counters: Magical Effects, DC 22; Broad, Simultaneous)
. . Exorcism: Nullify 12 (angelic magic, Counters: Mind Control & Summoning Effects, DC 22; Broad, Simultaneous)
. . Greater Teleport: Teleport 13 (angelic magic, Carry 400 lbs.; Accurate, Extended: 8000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . Javelin of Light: Strength-based Damage 2 (holy, piercing, DC 23; Dangerous 4, Increased Range: ranged, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Rain of Holy Light: Damage 14 (angelic magic, holy, DC 29; Dangerous 4, Increased Range: ranged, Incurable, Indirect 3: any point in fixed direction or fixed point in any direction, Multiattack; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa, Tiring)
. . Restoration: Healing 7 (angelic magic; Energizing, Increased Range: ranged, Restorative)
. . Spear of Light: Strength-based Damage 2 (holy, piercing, DC 23; Accurate 2: +4, Dangerous 4, Incurable, Reach (melee): 5 ft.; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Wand Magic: Variable 7 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 35 pts of Traits; Wizarding Descriptors)
Angelic Magic: Utility Array
. . Continual Flame: Environment 1 (angelic magic, fire, Light, Radius: 30 feet)
. . Plane Shift: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 400 lbs.; Increased Mass 3)
Ascendant Angel Physiology
. . Aerial Affinity: Movement 1 (racial, Environmental Adaptation: High Altitudes)
. . Aerial Maneuverability: Enhanced Trait 12 (racial, Dodge +2 (+12), Parry +2 (+12), Toughness +2 (+10), Advantages: Agile Feint, Evasion 2, Improved Defense, Move-by Action, Set-up; Limited: to While Flying)
. . Angel Wings: Flight 7 (racial, Speed: 250 miles/hour, 0.5 miles/round; Feature: Wings can be folded into back when not in use; Wings)
. . Angelic Senses: Senses 16 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters Concealment: Invisibility [Vision], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 1: x10, Extended: Vision 2: x100, Extended: Detect Malevolence 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Body Resistance: Impervious Toughness 6 (racial; Limited: Not vs. Cursed Swords, Dark Curses or Longinus)
. . Invulnerabilities: Immunity 5 (racial, Aging, Environmental Condition: Cold, Environmental Condition: Pressure, Uncommon Descriptor: Petrification)
. . Metamorphmagus: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Feature: Amy is fertile regardless of what form she assumes, Selective, Notes: Any humanoid)
. . Resistances: Immunity 12 (racial, Damage Effect: Cold Damage, Damage Effect: Corrosive Damage, Sleep, Starvation & Thirst; Limited - Half Effect)
. . Truespeech: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Wing Attacks: Array
. . Wing Buffet: Strength-based Damage 2 (bludgeoning, DC 23; Reach (melee): 5 ft., Split: 2 targets)
. . Wing Wind: Cumulative Cone Area Affliction 6 (wind, 1st degree: Hindered, 2nd degree: Prone, Resisted by: Dodge, Overcome by Strength, DC 16; Cone Area: 60 feet cone, DC 16, Cumulative; Limited Degree)

Equipment
Cell Phone (Smartphone), Light Battle Robes, The Astral Bastion of Amarantha

Offense
Initiative +8
Blade Barrier: Shapeable Area Damage 7 (DC 22)
Dispel Magic: Nullify 12, +8 (DC Will 22)
Exorcism: Nullify 12, +8 (DC Will 22)
Grab, +7 (DC Spec 16)
Javelin of Light: Strength-based Damage 2, +8 (DC 23)
Rain of Holy Light: Damage 14, +8 (DC 29)
Spear of Light: Strength-based Damage 2, +13 (DC 23)
Throw, +4 (DC 21)
Unarmed, +7 (DC 21)
Wing Buffet: Strength-based Damage 2, +7 (DC 23)
Wing Wind: Cumulative Cone Area Affliction 6 (DC Fort/Will 16)

Complications
- Destiny: According to a certain old man, Amy is the only one who can possibly defeat the Dark Lord known as Voldemort. Unfortunately, just because she has the possibility of defeating this particular Dark Lord, doesn't mean she is guaranteed to be successful.
- Honor: Amy will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Amy is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Amy is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Amy is the newest and most treasured member of a family known as the Angelic Hierarchy.

Languages
English [Native], Parseltongue, Welsh (Cymraeg)

Defense
Dodge 12/10, Parry 12/10, Fortitude 7, Toughness 10/6 (Imp. 6), Will 15

Power Points
Abilities 74 + Powers 136 + Advantages 47 + Skills 48 (96 ranks) + Defenses 21 = 326

--------------------
The Astral Bastion of Amarantha - PL 11

Toughness 10, Size Huge

Features:
Artificer Lab 2 (+2 Bonus), Chapel, Defense System, Dimensional Portal, Game Room 1 (Up to 8 people), Grounds (Gargantuan), Gym, Isolated, Kitchen & Mess 1 (2 Chefs, 4 Diners), Library, Living Space, Luxury 3 (Up to 3 people), Mystic Locale 2 (16 hour ritual; DC 14), Power System, Self-repairing 1, Trophy Room, Variable Environment, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 22 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 27
--------------------
Build Comments: Cooking, whether it is baking or not, is as much about presentation as it is about how the food actually tastes, so having it be a Presence-based skill makes some sense.
Last edited by DalkonCledwin on Mon Feb 10, 2020 3:18 am, edited 1 time in total.
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Gabriel Seraph / The MCs / Amarantha Ascendant

Post by DalkonCledwin »

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Art by Lily (Flower) on Pixiv

Gabriel of the Seraph - PL 12
Age: Appears 18 / Height: 5' 2" / Weight: 113 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 10, Stamina 10, Agility 6, Dexterity 4, Fighting 10, Intellect 2, Awareness 4, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Attractive, Benefit, Political Rank 4 (ultimate-class), Benefit, Status: (Seraph of Annunciation), Benefit, Wing Sets 6 (super-class (12 wings)), Defensive Attack, Equipment 9, Fascinate (Persuasion), Favored Environment: (Aerial), Favored Foe: (Fallen Angels), Great Endurance, Improved Initiative, Improved Smash, Inspire 5, Languages 4, Leadership, Power Attack, Ritualist, Takedown, Trance

Enhanced Advantages
Agile Feint, Evasion 2, Improved Defense, Move-by Action, Set-up

Skills
Acrobatics 6 (+12), Athletics 2 (+12), Close Combat: Swords 1 (+11), Expertise (AWE): Theology 12 (+16), Expertise: History 12 (+14), Expertise: Magic 12 (+14), Expertise: Nature 12 (+14), Insight 8 (+12), Investigation 8 (+10), Perception 8 (+12), Persuasion 14 (+18), Ranged Combat: Magic 5 (+9), Stealth 12 (+18), Treatment 12 (+14)

Powers
Angelic Magic: Attack Array
. . Animate Object: Summon 7 (angelic magic; Active, Controlled, Type (Broad): any inanimate object)
. . Blade Barrier: Shapeable Area Damage 8 (angelic magic, holy, DC 23; Shapeable Area 3: 125 cft., DC 18, Increased Duration: concentration, Increased Range: ranged; Bane: Devils, Undead & Spawn of Trihexa)
. . Breath of Life: Burst Area Healing 8 (angelic magic; Burst Area 2: 60 feet radius sphere, DC 18, Resurrection, Selective, Stabilize; Tiring)
. . Dimensional Anchor: Burst Area Nullify 6 (angelic magic, Counters: Teleportation Effects & Dimensional Travel, DC 16; Burst Area 2: 60 feet radius sphere, DC 16, Broad, Increased Duration 2: sustained, Selective, Simultaneous; Reduced Range: close)
. . Dispel Magic: Nullify 14 (angelic magic, Counters: Magical Effects, DC 24; Broad, Simultaneous)
. . Greater Teleport: Teleport 13 (angelic magic, Carry 400 lbs.; Accurate, Extended: 8000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . Holy Flames: Damage 15 (angelic magic, fire, holy, DC 30; Increased Range: ranged, Secondary Effect; Bane: Devils, Undead & Spawn of Trihexa)
. . Holy Inferno: Burst Area Damage 8 (angelic magic, fire, holy, DC 23; Burst Area 5: 500 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank, Selective; Bane: Devils, Undead & Spawn of Trihexa, Tiring)
. . Javelin of Light: Strength-based Damage 2 (holy, piercing, DC 27; Dangerous 4, Increased Range: ranged, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Power Word • Blind: Cumulative Progressive Affliction 10 (angelic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception, Progressive; Limited: to Vision, Sense-dependent: Hearing)
. . Power Word • Stun: Cumulative Progressive Affliction 8 (angelic magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range 2: perception, Progressive; Sense-dependent: Hearing)
. . Repulsion: Burst Area Move Object 12 (angelic magic, force, 100 tons, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Selective; Limited Direction: Away, Reduced Range: close, Resistible: Will)
. . Spear of Light: Strength-based Damage 2 (holy, piercing, DC 27; Accurate: +2, Dangerous 4, Incurable, Reach (melee): 5 ft.; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Wand Magic: Variable 7 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses), Notes: 35 pts of Traits; Wizarding Descriptors)
. . Waves of Fatigue: Concentration Cumulative Cone Area Affliction 10 (angelic magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 20; Cone Area: 60 feet cone, DC 20, Concentration, Cumulative)
Angelic Magic: Utility Array
. . Continual Flame: Environment 1 (angelic magic, fire, Light, Radius: 30 feet)
. . Enthralling Presence: Perception Area Affliction 8 (angelic magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Extra Condition, Selective; Limited Degree 2)
. . Notice-Me-Not: Concealment 10 (angelic magic, All Senses; Limited: to Muggles)
. . Plane Shift: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 400 lbs.; Increased Mass 3)
Dancing Holy Sword (Easily Removable)
. . Holy Sword: Array
. . . . Dancing Sword: Summon 6 (holy sword; Heroic)
. . . . Holy Strike: Strength-based Damage 3 (holy sword, slashing, DC 28; Dangerous 4, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
Transcendant Angel Physiology
. . Aerial Affinity: Movement 1 (racial, Environmental Adaptation: High Altitudes)
. . Aerial Maneuverability: Enhanced Trait 6 (racial, Advantages: Agile Feint, Evasion 2, Improved Defense, Move-by Action, Set-up; Limited: to While Flying)
. . Body Resistance: Impervious Toughness 10 (racial; Limited: Not vs. Cursed Swords, Dark Curses or Longinus)
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds)
. . Inspiration from On High: Feature 3 (cosmic, racial, Notes: Gabriel can gain the attention of her eldest brother, calling upon him for advice, council, or to render judgment in matters pertaining to the Heaven Faction. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (portraying Michael). She can use this Feature once per rank per adventure.)
. . Invulnerabilities: Immunity 11 (racial, Aging, Damage Effect: Fire Damage, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Heat, Uncommon Descriptor: Petrification)
. . Look Manipulation: Morph 2 (racial, +20 Deception checks to disguise; Narrow group, Notes: Any Humanoid Female)
. . Resistances: Immunity 12 (racial, Damage Effect: Corrosive Damage, Damage Effect: Cold Damage, Sleep, Starvation & Thirst; Limited - Half Effect)
. . Seraph Senses: Senses 22 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Malevolence [Mental] 2: ranged, Detect: Hidden Doors [Mental] 2: ranged, Extended: Magic Awareness 1: x10, Extended: Detect Hidden Doors 1: x10, Extended: Vision 2: x100, Extended: Detect Malevolence 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Seraph Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings can be folded into back when not in use; Wings)
. . Truespeech: Comprehend 3 (Languages - Read All, Languages - Understand All, Languages - You're Understood)
Wing Attacks: Array
. . Wing Buffet: Strength-based Damage 2 (bludgeoning, DC 27; Reach (melee): 5 ft., Split: 2 targets)
. . Wing Wind: Cumulative Cone Area Affliction 7 (wind, 1st degree: Hindered, 2nd degree: Prone, Resisted by: Dodge, Overcome by Strength, DC 17; Cone Area: 60 feet cone, DC 17, Cumulative; Limited Degree)

Equipment
Battle Armor, Cell Phone (Smartphone), Gabriel's Heaven of Flames

Offense
Initiative +10
Blade Barrier: Shapeable Area Damage 8 (DC 23)
Dimensional Anchor: Burst Area Nullify 6 (DC Will 16)
Dispel Magic: Nullify 14, +9 (DC Will 24)
Enthralling Presence: Perception Area Affliction 8 (DC Will 18)
Grab, +10 (DC Spec 20)
Holy Flames: Damage 15, +9 (DC 30)
Holy Inferno: Burst Area Damage 8 (DC 23)
Holy Strike: Strength-based Damage 3, +11 (DC 28)
Javelin of Light: Strength-based Damage 2, +9 (DC 27)
Power Word • Blind: Cumulative Progressive Affliction 10 (DC Will 20)
Power Word • Stun: Cumulative Progressive Affliction 8 (DC Fort 18)
Repulsion: Burst Area Move Object 12 (DC Will 22)
Spear of Light: Strength-based Damage 2, +12 (DC 27)
Throw, +4 (DC 25)
Unarmed, +10 (DC 25)
Waves of Fatigue: Concentration Cumulative Cone Area Affliction 10 (DC Fort 20)
Wing Buffet: Strength-based Damage 2, +10 (DC 27)
Wing Wind: Cumulative Cone Area Affliction 7 (DC Fort/Will 17)

Complications
- Fame: As she is the Seraph of Annunciation, it can be said that Gabriel is also the figurehead of heaven in general, making her one of the most famous angels in all of history.
- Honor: Gabriel will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: Gabriel seeks to perform good deeds wherever she goes. Sometimes, what Gabriel is called to do will truly be for the “Greater Good,” despite seeming to be cruel to those whom it might affect.
- Reputation: Gabriel has a reputation as being a ditz. She earned this reputation because she will consider everyone she meets, regardless of their species, as a generally good person until she is given evidence to the contrary, and said evidence needs to be rather overwhelming and obvious.
- Rivalry: Although Gabriel doesn't acknowledge it, the fact remains that Serafall Leviathan views Gabriel as her personal rival.
- Secret Identity: Gabriel of the Seraph is also Gabrielle Delacour.

Languages
English, Enochian [Native], French, Hebrew, Japanese, Koine Greek

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14 (Imp. 10), Will 12

Power Points
Abilities 100 + Powers 190 + Advantages 45 + Skills 62 (124 ranks) + Defenses 14 = 411

--------------------
Dancing Holy Sword - PL 6

Strength 0, Stamina -, Agility 0, Dexterity 0, Fighting 4, Intellect -, Awareness 0, Presence -

Skills
Close Combat: Holy Strike 2 (+6)

Powers
Dancing Sword Physiology
. . Armored Skin: Protection 5 (racial, +5 Toughness)
. . Dancing: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round)
. . Holy Strike: Strength-based Damage 3 (holy sword, slashing, DC 18; Dangerous 4, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . Immunity to Fortitude Effects (racial)

Offense
Initiative +0
Grab, +4 (DC Spec 10)
Holy Strike: Strength-based Damage 3, +6 (DC 18)
Throw, +0 (DC 15)
Unarmed, +4 (DC 15)

Complications
- Disability: Animated swords cannot speak and have no hands.
- Enemy: Kiba Yuuto has a grudge against Holy Swords that will see him trying to eradicate this one too, if given half a chance.

Languages
Not Applicable

Defense
Dodge 2, Parry 6, Fortitude Immune, Toughness 5, Will Immune

Power Points
Abilities -22 + Powers 40 + Advantages 0 + Skills 1 (2 ranks) + Defenses 4 = 23
--------------------
Gabriel's Heaven of Flames - PL 12

Toughness 12, Size Colossal

Features:
Artificer Lab 2 (+2 bonus), Chapel, Defense System, Dimensional Portal, Grounds (Awesome), Gym, Isolated, Kitchen & Mess 1 (2 Chefs; up to 4 Diners), Library, Living Space, Luxury 2 (up to 2 people), Mystic Locale 3 (24 hour ritual; DC 16), Personnel, Power System, Ritual Chamber 3 (+5 bonus), Self-repairing 1, Trophy Room, Variable Environment, War Room 2 (up to 16 people), Wards 2 (DC 25)

Power Points
Abilities 5 + Powers 0 + Advantages 0 + Features 27 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 35
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Pocketful of Sunshine Brainstorm & Notes

Post by DalkonCledwin »

Pocketful of Sunshine
Premise: “Take me away (take me away) / To better days (to better days) / Take me away (take me away) / A hiding place (a hiding place) / I got a pocket, got a pocketful of sunshine / I got a love, and I know that it's all mine / Oh, oh whoa / Do what you want, but you're never gonna break me / Sticks and stones are never gonna shake me / No, oh whoa”
Required Inclusions:
- Rosalind Potter must in reality be the Elysian Titan otherwise known as Eos, who is also attributed as being the Elysian Dawn Goddess.
- Rosalind must gain the services of a High Priestess that must adhere to one of the typical anime character motifs (for instance, perhaps she is a Tsundere).
- Assuming Rosalind attends Hogwarts, then her High Priestess must attend the school with her.
- Rosalind must be immortal (or near enough at any rate), and powerful (she is a deity after all).
- Rosalind must gain the services of a familiar who is in sync with her primary elemental affinity (in this case, the most probable familiar for her would be the same type of Phoenix as Fawkes).
- Rosalind must have the ability to alter her appearance at will, as though she were a Metamorphmagus, as such is a trait intrinsic to the Greek Pantheon.
- All moral and ethical alignments are permissible, but Neutral Good is highly encouraged.
- All romantic pairings are permissible.
Preferred Inclusions:
- Rosalind not attending Hogwarts until the events of the Triwizard Tournament.
- This fic being a crossover with High School DxD, with Rosalind somehow managing to secure a female version of Vali as her High Priestess.
- Rosalind having the ability to bestow a portion of her powers upon others, similar to the way deities in Dungeons and Dragons can bestow power upon Clerics.
- Dumbledore being a benevolent individual, even if a misguided one.
Optional Inclusions:
- Rosalind having some difficulty controlling certain aspects of her divine abilities, leading to awkward situations; possibly as a result of the incarnation process that Eos used.
- Rosalind having a particular fondness for pranks, and using them to punish annoyances.
Forbidden Things:
- Rosalind siding with Voldemort.
- If Rosalind is involved in the Triwizard Tournament, then the Resurrection Ritual must either fail or have unintended consequences for Voldemort.
- Rosalind the Weak Emo Doormat.
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Rosalind Potter / The MCs / Pocketful of Sunshine

Post by DalkonCledwin »

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Art by NeoArtCorE, Posted by DrewDiddy1996 on DeviantArt

Rosalind Lillian Potter - PL 12
Age: 14 (208,181) / Height: 5' 7" / Weight: 145 lbs
Hair Color: Red / Eye Color: Green

Strength 10, Stamina 9, Agility 4, Dexterity 3, Fighting 4, Intellect 3, Awareness 7, Presence 8

General Advantages
Animal Empathy, Artificer, Attractive 2, Benefit, Alternate Identity: (Eos Phaesphorus), Benefit, Divine Stature 3 (lesser deity), Benefit, Hereditary Rank 3 (heiress apparent): (Black, Peverell, Potter), Benefit, Wealth 3 (millionaire), Connected, Conviction, Daze (Deception), Equipment 1, Fascinate (Persuasion), Fast Grab, Favored Foe: (Aphrodite), Favored Foe: (The Undead), Improved Hold, Inspire 5, Languages 3, Leadership, People Person, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Skill Mastery: (Expertise: Helioseismology), Trance, Ultimate Effort: (Expertise: Helioseismology)

Enhanced Advantages
Diehard

Skills
Acrobatics 4 (+8), Athletics 4 (+14), Close Combat: Grab 4 (+8), Close Combat: Luminous Fury 6 (+10), Deception 6 (+14), Expertise (AGL): Riding 6 (+10), Expertise (AWE): Cooking 6 (+13), Expertise: Cosmology 6 (+9), Expertise: Helioseismology 10 (+13), Expertise: History 6 (+9), Expertise: Magic 12 (+15), Insight 6 (+13), Investigation 4 (+7), Perception 6 (+13), Persuasion 8 (+16), Ranged Combat: Magic 6 (+9), Stealth 4 (+8), Treatment 8 (+11)

Powers
Divine Magic: Array
. . Baleful Polymorph: Cumulative Affliction 15 (divine magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 25; Cumulative, Increased Range: ranged)
. . Blink: Teleport 9 (divine magic, 2 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Easy, Extended: 500 miles in 2 move actions)
. . Charm: Cumulative Affliction 12 (divine magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception; Limited: Rosalind doesn't control the target's actions, they merely act friendly towards her)
. . Daylight: Environment 2 (divine magic, Light (Bright), Radius: 60 feet)
. . Daze: Cumulative Affliction 15 (divine magic, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 25; Cumulative, Increased Range: ranged; Limited Degree)
. . Divine Gate: Movement 2 (divine magic, Dimensional: Mythical Dimensions 2: group, 50 lbs.; Portal)
. . Dominate: Cumulative Affliction 10 (divine magic, 1st degree: Dazed, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Extra Condition, Increased Range 2: perception; Tiring)
. . Fire Seeds: Damage 15 (divine magic, fire, DC 30; Increased Range: ranged, Multiattack; Quirk: Requires berries or seeds as ammunition)
. . Incendiary Cloud
. . . . Concealing Fog: Cloud Area Concealment Attack 4 (Linked; divine magic, All Visual Senses, DC 14; Cloud Area 4: 120 feet radius sphere, DC 14, Attack: Fortitude, Increased Range: ranged)
. . . . Flaming Fog: Cloud Area Damage 4 (Linked; divine magic, fire, DC 19; Cloud Area 4: 120 feet radius sphere, DC 14, Increased Range: ranged; Tiring)
. . Pleasurable Touch: Cumulative Affliction 10 (divine magic, pleasure, 1st degree: Dazed, Fatigued, 2nd degree: Exhausted, Stunned, 3rd degree: Asleep, Resisted by: Fortitude, DC 20; Cumulative, Extra Condition; Grab-based)
. . Wall of Fire: Line Area Damage 6 (divine magic, fire, DC 21; Line Area 4: 5 feet wide by 250 feet long, DC 16, Increased Duration: concentration, Increased Range: ranged)
Divine Magic: Talents
. . Divine Empowerment: Summon 3 (divine magic; Type (General): Empowered Version; Limited: to Available Subjects)
. . Divine Metamorphosis: Morph 3 (divine magic, +20 Deception checks to disguise; Broad group; Feature: Rosalind is fertile regardless of what form she assumes, Selective, Notes: Any Humanoid)
Elysian Physiology
. . Damage Resistance: Impervious Toughness 6 (racial; Limited: Not vs. Longinus or Divine Attacks)
. . Divine Senses: Senses 13 (racial, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Radius (Type): Mental Senses)
. . Elysian Mind: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
. . Fast Healing: Regeneration 10 (racial, Every 1 round, Advantages: Diehard; Persistent; Limited: Not vs. Longinus or Divine Attacks)
. . Invulnerabilities: Immunity 2 (racial, Disease, Poison; Feature: Divine Longevity)
Goddess of the Dawn
. . Aerial Affinity: Movement 1 (divine, Environmental Adaptation: High Altitude)
. . Levitation: Flight 8 (divine, Speed: 500 miles/hour, 1 mile/round; Subtle: subtle)
. . Radiant Body: Immunity 3 (divine, Environmental Condition: Heat, Environmental Condition: High Pressure, Suffocation: Hypoxia)
Luminous Fury (Easily Removable (indestructible))
. . Divine Staff: Array
. . . . Destroy Undead: Burst Area Damage 12 (divine, DC 27; Alternate Resistance: Will, Burst Area 3: 120 feet radius sphere, DC 22, Feature: Extraordinary Effort for +2 effect rank; Limited: to Undead, Tiring)
. . . . Healing Wave: Burst Area Healing 8 (divine; Burst Area 3: 120 feet radius sphere, DC 18; Tiring)
. . . . Staff Strike: Strength-based Damage 2 (bludgeoning, divine, DC 27; Reach (melee): 5 ft.)

Equipment
Cell Phone (Smartphone), Light Battle Robes

Offense
Initiative +4
Baleful Polymorph: Cumulative Affliction 15, +9 (DC Will 25)
Charm Person: Cumulative Affliction 12 (DC Will 22)
Concealing Fog: Cloud Area Concealment Attack 4 (DC Fort 14)
Daze: Cumulative Affliction 15, +9 (DC Fort 25)
Destroy Undead: Burst Area Damage 12 (DC Will 27)
Dominate: Cumulative Affliction 10 (DC Will 20)
Fire Seeds: Damage 15, +9 (DC 30)
Flaming Fog: Cloud Area Damage 4 (DC 19)
Grab, +8 (DC Spec 20)
Pleasurable Touch: Cumulative Affliction 10, +8 (DC Fort 20)
Staff Strike: Strength-based Damage 2, +10 (DC 27)
Throw, +3 (DC 25)
Unarmed, +4 (DC 25)
Wall of Fire: Line Area Damage 6 (DC 21)

Complications
- Enemies: Most of the Thanatotic Titans despise the Elysian Titans due to the fact that they were never imprisoned by Zeus. Also, Rosalind's Eos persona never exactly forgave Aphrodite for the curse the love goddess placed on her. And lastly, Rosalind recently acquired the animosity of the Dark Lord Voldemort.
- Guy Magnet & Prejudice: As a side effect of Aphrodite's curse, Rosalind has little to no control over her Charm power effect, which often leads to people reacting to her in much the same way they would to a Veela, only a Veela that affects both genders equally.
- Motivation: Responsibility: Rosalind feels it is her responsibility to ensure that no one takes undue advantage of Ophis, as despite Ophis' incredible power, she really is just an impressionable little girl.
- Relationships: Rosalind is the 'unlucky' deity that gets to perform the function of nanny to the Ouroboros Dragon, and is also the matron deity of one, Valerie Lucifer. Lastly, she is, via Divine Incarnation, the daughter of James & Lily Potter and therefore the next in line to inherit the titles of Lady Black, Peverell & Potter.
- Responsibility: Rosalind just discovered that she has somehow been forced to participate in some spectacle known as the Triwizard Tournament. "How did that happen exactly?"
- Troubled Past: As Eos, Rosalind has a long and troubled history of failed romances, the vast majority of which can be blamed on a curse that was laid upon Eos by a jealous Aphrodite.

Languages
English, Greek (All) [Native], Latin, Parseltongue

Defense
Dodge 13, Parry 13, Fortitude 10, Toughness 11 (Imp. 6), Will 14

Power Points
Abilities 96 + Powers 165 + Advantages 40 + Skills 56 (112 ranks) + Defenses 26 = 383
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DalkonCledwin
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Valerie Lucifer / The MCs / Pocketful of Sunshine

Post by DalkonCledwin »

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Art by Penguintake on Pixiv

Valerie Lucifer - PL 12
Age: 17 / Height: 5' 3" / Weight: 97 lbs
Hair Color: White / Eye Color: Yellow

Strength 8, Stamina 8, Agility 5, Dexterity 4, Fighting 10, Intellect 5, Awareness 5, Presence 5

General Advantages
Artificer, Assessment, Attractive, Benefit, Wing Sets 4 (ultimate-class (8 wings)), Connected, Daze (Intimidation), Diehard, Equipment 1, Fascinate (Intimidation), Favored Foe: (Hyoudou Issei), Fearless, Fighting Style: Martial Arts A, Fighting Style: Martial Arts B, Fighting Style: Wrestling, Great Endurance, Interpose, Languages 2, Leadership, Move-by Action, Ritualist, Set-up, Startle, Teamwork

Fighting Style Advantages
Accurate Attack, All-out Attack, Chokehold, Defensive Attack, Favored Environment: (While in a crowded area), Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Power Attack, Takedown 2, Weapon Bind

Skills
Acrobatics 8 (+13), Athletics 6 (+14), Close Combat: Grab 4 (+14), Close Combat: Unarmed 6 (+16), Expertise: Cosmology 6 (+11), Expertise: Helioseismology 6 (+11), Expertise: History 6 (+11), Expertise: Magic 8 (+13), Insight 8 (+13), Intimidation 10 (+15), Investigation 6 (+11), Perception 6 (+11), Persuasion 4 (+9), Stealth 6 (+11), Treatment 4 (+9)

Powers
Blessed by Eos: Array
. . Baleful Polymorph: Cumulative Affliction 12 (divine magic, 1st degree: Hindered, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 22; Cumulative, Increased Range: ranged)
. . Charm: Cumulative Affliction 12 (divine magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception; Limited: Valerie doesn't control the target's actions, they merely act friendly towards her)
. . Daylight: Environment 2 (divine magic, Light (Bright), Radius: 60 feet)
. . Daze: Cumulative Affliction 15 (divine magic, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 25; Cumulative, Increased Range: ranged; Limited Degree)
. . Dimensional Portal: Movement 2 (divine magic, Dimensional: Mythical Dimensions 2: group, 50 lbs.; Portal)
. . Dominate: Cumulative Affliction 9 (divine magic, 1st degree: Dazed, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Resisted by: Will, DC 19; Cumulative, Extra Condition, Increased Range 2: perception; Tiring)
. . Fire Seeds: Damage 12 (divine magic, fire, DC 27; Increased Range: ranged, Multiattack; Quirk: Requires berries or seeds as ammunition)
. . Incendiary Cloud
. . . . Flaming Fog: Cloud Area Damage 4 (Linked; divine magic, fire, DC 19; Cloud Area 2: 30 feet radius sphere, DC 14, Increased Range: ranged; Tiring)
. . . . Fog: Cloud Area Concealment Attack 4 (Linked; divine magic, All Visual Senses, DC 14; Cloud Area 2: 30 feet radius sphere, DC 14, Attack: Fortitude, Increased Range: ranged)
. . Pleasurable Touch: Cumulative Affliction 8 (divine magic, pleasure, 1st degree: Dazed, Fatigued, 2nd degree: Exhausted, Stunned, 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Cumulative, Extra Condition; Grab-based)
. . Wall of Fire: Line Area Damage 9 (divine magic, fire, DC 24; Line Area: 5 feet wide by 30 feet long, DC 19, Increased Duration: concentration, Increased Range: ranged)
Divine Dividing: Alt Forms Array
. . Azure Wings (Activation: Move Action)
. . . . Azure Wings: Flight 9 (base form, sacred gear, Speed: 1000 miles/hour, 2 miles/round; Wings)
. . . . Divide!: Luck Control 1 (base form, sacred gear, Force a Re-roll, Advantages: Luck 6)
. . . . Half Dimension: Transform 7 (dragon magic, Affects: 1 Thing > 1 Thing - Normal Size > Half Size, Transforms: 100 lbs., DC 17; Increased Duration: continuous, Increased Range 2: perception)
. . Scale Mail (Activation: Move Action)
. . . . Azure Wings: Flight 9 (crest side bb, sacred gear, Speed: 1000 miles/hour, 2 miles/round; Wings)
. . . . Compression Divider: Progressive Affliction 9 (crest side bb, sacred gear, 3rd degree: Transformed, DC 19; Alternate Resistance (Dodge), Increased Range 2: perception, Progressive; Limited Degree (third only))
. . . . Divide! Divide! Divide!: Progressive Affliction 8 (crest side bb, sacred gear, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 18; Increased Range 2: perception, Insidious, Progressive, Subtle: subtle; Limited Degree)
. . . . Scale Armor: Protection 6 (crest side bb, sacred gear, +6 Toughness; Impervious)
Half-Devil Physiology
. . Invulnerabilities: Immunity 4 (racial, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison; Quirk 2: Limited to Nonmagical Diseases & Poisons)
. . Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
. . Resistances: Immunity 8 (racial, Damage Effect: Fire Damage, Poison, Sleep, Starvation & Thirst; Feature: Longevity; Limited - Half Effect)
. . Senses: Senses 10 (racial, Acute: Magic Awareness, Analytical (Type): Auditory Senses, Awareness: Magic [Mental], Darkvision, Extended: Hearing 1: x10, Extended: Vision 1: x10, Radius: Magic Awareness, Ultra-hearing)
Tricks of the Trade
. . Desensitized: Immunity 2 (talent, Uncommon Descriptor: pain effects; Limited - Half Effect)
. . Quicker Than the Eye: Concealment 4 (talent, All Visual Senses; Limited: to While Moving Through the Air with Divine Dividing)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +5
Baleful Polymorph: Cumulative Affliction 12, +4 (DC Will 22)
Charm: Cumulative Affliction 12 (DC Will 22)
Compression Divider: Progressive Affliction 9 (DC Dog/Fort/Will 19)
Daze: Cumulative Affliction 15, +4 (DC Fort 25)
Divide! Divide! Divide!: Progressive Affliction 8 (DC Will 18)
Dominate: Cumulative Affliction 9 (DC Will 19)
Fire Seeds: Damage 12, +4 (DC 27)
Flaming Fog: Cloud Area Damage 4 (DC 19)
Fog: Cloud Area Concealment Attack 4 (DC Fort 14)
Grab, +14 (DC Spec 18)
Half Dimension: Transform 7 (DC Dog 17)
Pleasurable Touch: Cumulative Affliction 8, +14 (DC Fort 18)
Throw, +4 (DC 23)
Unarmed, +16 (DC 23)
Wall of Fire: Line Area Damage 9 (DC 24)

Complications
- Enemy: Valerie does not get along with other members of the Lucifer bloodline at all.
Motivation: Responsibility: Valerie views it as her responsibility to aid Rosalind in protecting Ophis to the best of her ability.
- Oblivious Guy Magnet: Valerie is completely unaware of just how attractive she is in the eyes of the masculine gender, as she is far too interested in members of her own gender.
- Relationships: Valerie is one of the rare few devils who has embraced the worship of a deity, albeit this is a different deity than the one who was responsible for sparking the Great War between the Factions. The irony being that Valerie is now technically also the girlfriend of Eos the Dawn Goddess (also known as Rosalind Potter), when her surname means "Morning Star." She is also the foster daughter of Odin, surrogate daughter of Azazel and foster sister of both Thor and Vidar... not to mention one of the nannies for the Ouroboros Dragon.
- Rivalry: Valerie is the current wielder of Divine Dividing, and will one day be driven to locate and duel the wielder of Boosted Gear. It is left unclear whether this duel will be one that has to result in their deaths, but they are definitely rivals of one another.
- Tsun~!: Valerie can become rather standoffish and even hostile if forced to be affectionate with Rosalind in public.

Languages
English, Japanese [Native], Latin

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14 (Imp. 6), Will 12

Power Points
Abilities 100 + Powers 164 + Advantages 37 + Skills 47 (94 ranks) + Defenses 16 = 364
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DalkonCledwin
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Legends Never Die v2 Brainstorm & Notes

Post by DalkonCledwin »

Legends Never Die
Premise: “Legends never die / When the world is callin' you / Can you hear them screaming out your name? / Legends never die / They become a part of you / Every time you bleed for reaching greatness / Relentless, you survive / They never lose hope when everything's cold and the fighting's near / It's deep in their bones, they'll ride into smoke when the fire is fierce / No, pick yourself up, 'cause…”
Required Inclusions:
- Ione Potter must in reality be the Greek Primordial Goddess known as Thetis, who is also the same person as the ‘God of the Bible’ (even early Greek myth identifies Thetis as the Creator).
- Ione must officially change her name to Thetis Potter after her survival of the Great War becomes known to the supernatural public.
- Thetis must fix the System so that Angels can actually have romantic relationships without falling from Grace, only to find herself involved in a relationship with her eldest daughter.
- Thetis must be incredibly powerful due to the fact that she has even more followers than Indra.
- Thetis must possess some of the things that Chichigami eventually instructs Issei to collect.
- Thetis must thoroughly confound people by using Evanesco to strip Issei of his clothes the first time he uses any of his perverted abilities on her or Gabriel.
- Thetis must use Asia Argento’s excommunication from the Church as a means by which to reveal her survival to the Heaven Faction at a bare minimum.
Preferred Inclusions:
- Having the story take place after Thetis completes her time at Hogwarts, so as to remove her from any obligations to that community.
- Likewise, having Draco Malfoy become Thetis’ personal exorcist/bodyguard, and eventually the first member of her Brave Saint suit.
- Thetis making Asia into a bonafide Holy Maiden after rescuing the girl from whatever precarious situation she finds Asia in.
Optional Inclusions:
- Having Thetis honor Vasco Strada’s desire to die as a human by making him a member of her Brave Saints only after he has passed on to his next great adventure.
- Making it so Draco Malfoy is actually a Danica Malfoy.
Forbidden Things:
- Thetis the Weak Emo Doormat.
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DalkonCledwin
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Thetis Potter / The MCs / Legends Never Die v2

Post by DalkonCledwin »

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Art by Nyaaan on Twitter

Thetis Potter - PL 14
Age: Looks 18 / Height: 5' 9" / Weight: 129 lbs
Hair Color: Brown / Eye Color: Rainbow Hued

Strength 11, Stamina 11/16, Agility 4, Dexterity 3, Fighting 9, Intellect 8, Awareness 8, Presence 11

Advantages
Animal Empathy, Artificer, Attractive, Beautiful Voice, Beginner's Luck, Benefit, Divine Stature 5 (greater deity), Benefit, Hereditary Rank 4 (head of house): (Black, Peverell, Potter), Benefit, Wealth 3 (millionaire), Benefit, Wing Sets 8 (G×G (16 wings)), Connected, Daze (Intimidation), Diehard, Eidetic Memory, Equipment 6, Fascinate (Persuasion), Fast Grab, Fearless, Improved Hold, Inspire 5, Interpose, Languages 4, Leadership, People Person, Power Attack, Ranged Attack 6, Ritualist, Speed of Thought, Takedown, Teamwork, Trance, Well-informed

Skills
Acrobatics 4 (+8), Athletics 4 (+15), Deception 6 (+17), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Tactics 10 (+18), Expertise (AWE): Theology 6 (+14), Expertise: History 10 (+18), Expertise: Magic 12 (+20), Insight 6 (+14), Intimidation 6 (+17), Investigation 6 (+14), Perception 8 (+16), Persuasion 6 (+17), Stealth 6 (+10), Technology 4 (+12), Treatment 8 (+16), Vehicles 4 (+7)

Powers
Control Heaven: Array
. . Alter Heaven: Create 11 (power primordial, Volume: 2000 cft., DC 21; Increased Duration: continuous, Innate, Precise)
. . Control Magic: Perception Area Nullify 8 (power primordial, Counters: Magical Effects, DC 18; Perception Area: DC 18 - Visual, Broad, Increased Duration 2: sustained, Selective, Simultaneous; Reduced Range: close, Tiring)
. . Enhance Divine Powers: Variable 5 (power primordial; Action 2: free; Limited: to Enhancing Divine Magic by +5 Ranks)
Divine Magic: Array
. . Atonement: Cumulative Affliction 11 (divine magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 21; Cumulative, Increased Range 2: perception; Sense-dependent: Auditory)
. . Control Water: Move Object 11 (divine magic, 50000 ktons; Increased Mass 20, Increased Range: perception, Split: 2 targets; Limited Material: Water)
. . Control Weather: Environment 18 (divine magic, Other: 3 points worth of effect 3, Radius: 500 miles; Selective)
. . Cure Wounds: Healing 11 (divine magic; Stabilize)
. . Divine Gate I: Movement 2 (divine magic, Dimensional: Heavenly Realms 2: group, 50 lbs.; Portal)
. . Divine Gate II: Teleport 14 (Carry 50 lbs.; Accurate, Extended: 16000 miles in 2 move actions, Portal; Limited to Extended)
. . Enthrall: Concentration Perception Area Affliction 11 (divine magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 21; Perception Area: DC 21 - Visual, Concentration, Extra Condition; Limited Degree 2)
. . Fire Seeds: Damage 14 (divine magic, fire, DC 29; Increased Range: ranged, Multiattack; Quirk: Requires seeds or berries for use as ammunition)
. . Flame Strike: Cylinder Area Damage 11 (divine magic, fire, DC 26; Cylinder Area: 30 feet cylinder, DC 21, Increased Range: ranged)
. . Forced Repentance: Progressive Affliction 11 (divine magic, 1st degree: Dazed, Vulnerable, 2nd degree: Defenseless, Prone, Resisted by: Will, DC 21; Extra Condition, Increased Range 2: perception, Progressive; Limited Degree, Sense-dependent: Visual)
. . Holy Words: Concentration Cumulative Perception Area Affliction 11 (divine magic, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 21; Perception Area: DC 21 - Auditory, Concentration, Cumulative, Extra Condition; Limited: to Devils, Undead & Spawn of Trihexa, Slow: Minutes)
. . Illusory Projection: Other Area Cosmic Communication Perception (All Senses) 2 (divine magic, Sense Type: Magical Audiovisual Projection; Area, Dimensional 3: any dimension, Perception (All Senses), Selective, Subtle: encrypted; Concentration, Notes: Worldwide Range)
. . Magic Circle vs. Evil: Perception Area Immunity 10 (divine magic, Custom: Mind Control 5, Custom: Summoning Effects 5; Affects Others, Perception Area: DC 20 - Visual, Selective; Concentration, Limited: to Effects Originating from Spawn of Trihexa or Trihexa itself)
. . Mass Cure Wounds: Burst Area Healing 11 (divine magic; Burst Area 3: 120 feet radius sphere, DC 21, Stabilize; Tiring)
. . Searing Light: Damage 14 (divine magic, radiant, DC 29; Dangerous 4, Increased Range: ranged, Incurable; Quirk 5: Dangerous & Incurable only vs. Devils, Undead & Spawn of Trihexa)
. . True Resurrection: Healing 14 (divine magic; Increased Range 2: perception, Persistent, Restorative, Resurrection, Stabilize; Tiring)
. . Tsunami: Line Area Damage 10 (divine magic, water, DC 25; Line - Width Area 3: 60 feet feet wide, Line Area 4: 5 feet wide by 250 feet long, DC 20, Increased Range: ranged; Limited: to Along a coastline, Limited: Must originate from a body of water, Tiring)
. . Wand Magic: Variable 8 (Easily Removable, wizarding magic; Action: move; Unreliable (5 uses))
. . Whirlwind: Cylinder Area Move Object 11 (divine magic, wind, 50 tons, DC 26; Cylinder Area 3: 120 feet cylinder, DC 21, Damaging; Tiring)
Divine Magic: Talents
. . Sacrificial Oath: Healing 8 (divine magic; Increased Range 2: perception; Empathic, Fades, Limited: to Asia Argento)
Primordial Physiology
. . Damage Resistance: Impervious Toughness 11 (racial; Limited: Not vs. Longinus)
. . Primordial Body: Immunity 22 (racial, Aging, Damage Effect: Acid Damage, Damage Effect: Cold Damage, Damage Effect: Fire Damage, Disease, Poison, Uncommon Descriptor: Earthly Weather, Uncommon Descriptor: Petrification)
. . Primordial Healing: Regeneration 15 (racial, 1.5 per round; Limited: Not vs. Longinus)
. . Primordial Mind: Comprehend 5 (racial, Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Understand All, Languages - You're Understood)
. . Primordial Senses: Senses 35 (Acute (Type): Mental Senses, Analytical: Vision, Awareness: Magic [Mental], Awareness: Divinity [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Hidden Doors [Visual] 2: ranged, Detect: Malevolence [Mental] 2: ranged, Extended: Magic Awareness 4: x10k, Extended: Vision 4: x10k, Extended: Divinity Awareness 4: x10k, Extended: Detect Malevolence 4: x10k, Low-light Vision, Radius (Type): Mental Senses)
. . Primordial Wings: Flight 13 (racial, Speed: 16000 miles/hour, 30 miles/round; Feature: Wings can fold into back when not in active use; Wings)
. . True Shapeshifter: Morph 4 (racial, +20 Deception checks to disguise; Any form; Feature: Thetis is fertile regardless of the form she assumes, Selective)

Power Settings
Enhanced Searing Light (Powers: Enhanced Searing Light: Damage 5)

Equipment
7th Heaven, Cell Phone (Smartphone), Kuoh Church

Offense
Initiative +8
Atonement: Cumulative Affliction 11 (DC Will 21)
Control Magic: Perception Area Nullify 8 (DC Will 18)
Control Water: Move Object 11 (DC 21)
Enhanced Searing Light: Damage 5, +9 (DC 20)
Enthrall: Concentration Perception Area Affliction 11 (DC Will 21)
Fire Seeds: Damage 14, +9 (DC 29)
Flame Strike: Cylinder Area Damage 11 (DC 26)
Forced Repentance: Progressive Affliction 11 (DC Will 21)
Grab, +9 (DC Spec 21)
Holy Words: Concentration Cumulative Perception Area Affliction 11 (DC Will 21)
Searing Light: Damage 14, +9 (DC 29)
Throw, +9 (DC 26)
Tsunami: Line Area Damage 10 (DC 25)
Unarmed, +9 (DC 26)
Whirlwind: Cylinder Area Move Object 11 (DC 26)

Complications
- Fame: Thetis is famous on so many different levels it probably isn't worth describing them all. The most recent of these claims to fame however, comes from her stint living the life of Ione Potter, whose identity she still hasn't entirely given up. It is therefore possible that her wizarding fame could come back to haunt her.
- Honor: Thetis will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Impulsive: Thetis is one of the more impulsive deities that you could encounter, a fact that should be made obvious when one realizes where it was she found inspiration for Ione's entire appearance.
- Monstrous: Thetis can be described as possessing a "Sanity Blasting Visage" in her true form. This is why she will almost never appear before a human in said form.
- Power Loss: Thetis is considered to be Stamina Disabled when she isn't actually within Heaven itself. Furthermore, she can't actually use her Control Heaven array unless she happens to be in one or another of the Heavenly Realms. This has the side effect of reducing her Power Level from 14 down to 12.
- Secret: "I'm not dead..."

Languages
English [Native], Greek, Hebrew, Japanese, Latin, Parseltongue

Normal Defenses
Dodge 12, Parry 12, Fortitude 11, Toughness 11 (Imp. 11), Will 12

Heavenly Defenses
Dodge 12, Parry 12, Fortitude 16, Toughness 16 (Imp. 11), Will 12

Power Points
Abilities 140 + Powers 260 + Advantages 64 + Skills 57 (114 ranks) + Defenses 15 = 536

--------------------
7th Heaven - PL 14

Toughness 14, Size Huge

Features:
Chapel, Defense System, Dimensional Portal, Grounds, Gym, Habitat, Infirmary, Isolated Library, Living Space, Personnel, Pool, Sealed, Trophy Room, Wards 3, Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

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Kuoh Church - PL 14 (Alternate of 7th Heaven)

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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DalkonCledwin
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Walking On Sunshine Brainstorm & Notes

Post by DalkonCledwin »

Walking On Sunshine
Premise: “I'm walking on sunshine (Wow!) / I'm walking on sunshine (Wow!) / I'm walking on sunshine (Wow!) / And don't it feel good // Hey, alright now / And don't it feel good, hey”
Required Inclusions:
- This fic being a crossover with High School DxD, and possibly including elements from Fate/Grand Order as well.
- Rosalia Potter must have been born with an impossibly high affinity towards the Light Element. So much so in fact, that key members of the Biblical Factions have noticed her.
- Lily’s protection spell, when combined with the Hogwarts Wards, acted to prevent those who would offer Rosalia a place in their faction from approaching until her Hogwarts “graduation.”
- Due to Rosalia’s massive affinity with the Light Element, her Patronus must be particularly lethal against Dementors, Stray Devils & Lethifolds.
- Rosalia’s affinity with the Light Element must have affected her personality somewhat, leaving her a generally upbeat and rather sunny person.
- Instead of becoming an Auror like her canonical counterpart, Rosalia must have embraced the life of a freelance Curse Breaker after “graduating” from Hogwarts.
Preferred Inclusions:
- Rosalia having been inspired by the Tomb Raider franchise when it comes to her chosen vocation, and even having her own equivalent to Winston (Kreacher?).
- The Wizarding Enclaves are considered neutral territory by the various supernatural factions due to the general desire of the others to not provoke a faction with soul destroying spells.
- Michael himself comes down and offers Rosalia a position as a Brave Saint, going so far as to make her into the Queen in his deck.
Optional Inclusions:
- Rosalia absorbing a fragment of Quetzalcoatl’s domain and powers, and gaining access to the Noble Phantasm known as “Piedra Del Sol.”
- Rosalia using the Vanishing Charm on Issei’s clothes if he uses Dress Break on her.
Forbidden Things:
- Rosalia the Dark Emo Doormat.
- Epilogue & Cursed Child Compliance.
- Marriage Contracts being enforced by magic.
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DalkonCledwin
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Rosalia Potter / The MCs / Walking On Sunshine

Post by DalkonCledwin »

Image
Art by GigaMessy on DeviantArt

Rosalia Lillian Potter - PL 11
Age: 20 / Height: 5' 9" / Weight: 117 lbs
Hair Color: Brown / Eye Color: Green

Strength 6, Stamina 6, Agility 4, Dexterity 3, Fighting 6, Intellect 2, Awareness 6, Presence 4

Advantages
Artificer, Attractive, Benefit, Faction Rank 4 (ultimate-class): (Heaven & Wizarding Factions), Benefit, Social Class 2 (aristocrat), Benefit, Wealth 3 (millionaire), Connected, Contacts, Defensive Attack, Diehard, Equipment 3, Fascinate (Persuasion), Fast Grab, Fearless, Improved Grab, Improved Hold, Improved Initiative, Inspire 2, Interpose, Languages 4, Leadership, Power Attack, Ranged Attack 5, Ritualist, Second Chance: (Resisting Mental Control), Set-up, Takedown, Teamwork, Well-informed

Skills
Close Combat: Grab 6 (+12), Close Combat: Light Weapons 4 (+10), Deception 4 (+8), Expertise (AGL): Riding 6 (+10), Expertise (AWE): Theology 6 (+12), Expertise: Magic 12 (+14), Insight 6 (+12), Investigation 8 (+10), Perception 6 (+12), Persuasion 8 (+12), Ranged Combat: Wizardry 3 (+6), Stealth 6 (+10), Treatment 6 (+8)

Powers
Angelic Magic: Array
. . Dispel Magic: Nullify 9 (angelic magic, Counters: Magical Effects, DC 19; Broad, Simultaneous)
. . Exorcism: Nullify 9 (angelic magic, Counters: Mind Control & Summoning Effects, DC 19; Broad, Simultaneous)
. . Heal: Healing 7 (angelic magic; Energizing, Restorative)
. . Holy Words: Concentration Cumulative Perception Area Affliction 7 (holy, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 17; Perception Area: DC 17 - Hearing, Concentration, Cumulative, Extra Condition, Selective; Distracting, Limited: to Devils, Fallen & Spawn of Trihexa)
. . Light Weapons: Grouped Effect
. . . . Weapon Enhancement: Variable 2 (angelic magic; Action: move; Limited: to adding modifiers to Weapon Strike)
. . . . . . Holy Burst (Powers: Holy Burst: Enhanced Extra)
. . . . . . . . Holy Burst: Enhanced Extra (angelic magic, radiant; Burst Area: 30 feet radius sphere, DC 19)
. . . . Weapon Strike: Strength-based Damage 3 (angelic magic, radiant, DC 24; Variable Descriptor: close group - Piercing, Slashing or Bludgeoning)
. . Plane Shift: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Increased Mass 6)
. . Searing Light: Damage 14 (angelic magic, radiant, DC 29; Increased Range: ranged, Penetrating 14; Limited: Penetrating only vs. Devils, Undead & Spawn of Trihexa)
. . Sun Beam: Linked Effect
. . . . Blinding Beam: Cumulative Affliction 9 (Linked; angelic magic, light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged; Limited: to Vision)
. . . . Radiant Beam: Damage 9 (Linked; angelic magic, radiant, DC 24; Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)
. . Sun Burst: Linked Effect
. . . . Blinding Burst: Cumulative Burst Area Affliction 4 (Linked; angelic magic, light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 14; Burst Area 2: 60 feet radius sphere, DC 14, Cumulative, Increased Range: ranged; Limited: to Vision)
. . . . Radiant Burst: Burst Area Damage 4 (Linked; angelic magic, radiant, DC 19; Burst Area 2: 60 feet radius sphere, DC 14, Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)
. . Teleportation Circle: Burst Area Teleport 7 (angelic magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 17, Extended: 120 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
Brave Saint Physiology
. . Angel Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Wings)
. . Angelic Senses: Senses 14 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters Concealment: Invisibility [Vision], Darkvision, Detect: Malevolence [Mental] 2: ranged, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Body Resistance: Protection 6 (racial, +6 Toughness)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Curse effects or the Longinus)
. . Invulnerabilities: Immunity 7 (racial, Aging, Environmental Condition: Cold, Environmental Condition: Low Pressure, Environmental Condition: Heat, Suffocation: Low Pressure, Uncommon Descriptor: Petrification)
. . Look Manipulation: Morph 3 (racial, +20 Deception checks to disguise; Broad group)
. . Resistances: Immunity 12 (racial, Damage Effect: Acid Damage, Damage Effect: Cold Damage, Sleep, Starvation & Thirst; Limited - Half Effect)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Rosie: Array
. . . . Apparition: Teleport 11 (wizarding magic, 8 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Evanesco: Progressive Affliction 11 (wizarding magic, 3rd degree: Transformed, Resisted by: Will, DC 21; Affects Objects, Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Tiring)
. . . . Expecto Patronum: Linked Effect
. . . . . . Frightening Burst: Progressive Burst Area Affliction 11 (Linked; radiant, wizarding magic, 1st degree: Entranced, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Unaware, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Extra Condition, Increased Range: ranged, Progressive; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled then Controlled to Cower or Flee, Limited: Visually Impaired, Disabled & Unaware Only, Tiring)
. . . . . . Guardian Burst: Burst Area Damage 11 (Linked; radiant, wizarding magic, DC 26; Burst Area 3: 120 feet radius sphere, DC 21, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa)
. . . . Expelliarmus: Damage 11 (force, wizarding magic, DC 26; Disarming, Increased Range: ranged)
. . . . Langlock: Nullify 11 (wizarding magic, Counters: Sonic Effects, DC 21; Increased Duration: concentration, Simultaneous)
. . . . Nullum Effugium: Burst Area Nullify 11 (wizarding magic, Counters: Teleportation Effects & Dimension Travel, DC 21; Burst Area: 30 feet radius sphere, DC 21, Broad, Increased Duration: concentration, Simultaneous; Distracting, Reduced Range: close)
. . . . Omnifracto: Progressive Weaken 11 (wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 21; Affects Objects Only, Increased Range 2: perception, Progressive; Tiring)
. . . . Petrificus Totalus: Progressive Affliction 11 (wizarding magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, Resisted by: Will, DC 21; Extra Condition, Increased Range: ranged, Progressive; Limited Degree)
. . . . Protego Duo: Cloud Area Deflect 10 (wizarding magic; Cloud Area: 15 feet radius sphere, DC 20, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Stupefy: Cumulative Affliction 11 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 21; Cumulative, Increased Range: ranged)

Power Settings
Holy Burst (Powers: Holy Burst: Enhanced Extra)

Equipment
Cell Phone (Smartphone), Kuoh Church

Offense
Initiative +8
Blinding Beam: Cumulative Affliction 9, +8 (DC Fort 19)
Blinding Burst: Cumulative Burst Area Affliction 4 (DC Fort 14)
Dispel Magic: Nullify 9, +8 (DC Will 19)
Evanesco: Progressive Affliction 11, +11 (DC Will 21)
Exorcism: Nullify 9, +8 (DC Will 19)
Expelliarmus: Damage 11, +11 (DC 26)
Frightening Burst: Progressive Burst Area Affliction 11 (DC Will 21)
Grab, +12 (DC Spec 16)
Guardian Burst: Burst Area Damage 11 (DC 26)
Holy Words: Concentration Cumulative Perception Area Affliction 7 (DC Will 17)
Langlock: Nullify 11, +11 (DC Will 21)
Nullum Effugium: Burst Area Nullify 11 (DC Will 21)
Omnifracto: Progressive Weaken 11 (DC Fort 21)
Petrificus Totalus: Progressive Affliction 11, +11 (DC Will 21)
Radiant Beam: Damage 9, +8 (DC 24)
Radiant Burst: Burst Area Damage 4 (DC 19)
Searing Light: Damage 14, +8 (DC 29)
Stupefy: Cumulative Affliction 11, +11 (DC Fort 21)
Throw, +8 (DC 21)
Unarmed, +6 (DC 21)
Weapon Strike: Strength-based Damage 3, +10 (DC 24)

Complications
- Fame: Rosalia is famous within Wizarding Britain for the part she played in the downfall of the Dark Lord styling himself as Voldemort.
- Honor: Rosalia will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Impulsive: Rosalia is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Rosalia is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Rosalia is the godmother of young Theodore 'Teddy' Lupin, and is therefore responsible for ensuring that he is well cared for and safe. It is for this reason that she decided to leave him in the care of his grandmother, rather than raising him herself, as she can't guarantee her life would be free from danger.

Languages
Dynastic Egyptian, English [Native], Latin, Old Norse, Parseltongue, Sanskrit

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 12 (Imp. 5), Will 14

Power Points
Abilities 74 + Powers 145 + Advantages 44 + Skills 41 (81 ranks) + Defenses 20 = 324

--------------------
Kuoh Church - PL 11

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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DalkonCledwin
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Re: Dalkon's Devils, Angels & Dragons Archive

Post by DalkonCledwin »

Going to borrow a theme from the last idea, I think, and use it for DxD by making fem!Harry be Merlin's heir, just without the time travel element being involved. Should be interesting.

Edit: Scratch that, going with a different take on the angel idea.
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DalkonCledwin
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Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Mikon & Miko Overdrive Brainstorm & Notes

Post by DalkonCledwin »

Mikon & Miko Overdrive
Premise: “…Come back home / Can you come back home / I’m pushing back all the pain / I’m still waiting for you like this / Now you gotta do what you gotta do // COME BACK HOME / COME BACK HOME…”
Required Inclusions:
- Prior to her eleventh birthday, the Dursleys must take Elanor Potter to Japan, where they will proceed to abandon her without even bothering to say goodbye.
- At the same time, Akeno Himejima must be living on the streets of Japan after her mother’s death, but before she has joined the House of Gremory.
- Akeno and Elanor must meet and become friends, and stick close to one another so that they can both have a measure of security from the other’s presence.
- The eventual primary pairing must be Akeno / Elanor.
Preferred Inclusions:
- Some form of Wizarding Magic summons Elanor back to Wizarding Britain, resulting in Akeno and Elanor being separated until after Akeno has become Rias’ new Queen.
- Elanor and Akeno perform a form of magically binding marriage while they are still young.
- Elanor is actually the only child of Taiyō Yasaka’s younger sister.
Optional Inclusions:
- Elanor adopting the name Asahi Hoshika once she rejoins Yasaka’s family.
- Elanor refusing to join a Peerage due to the political fallout that would arise from such a thing.
Forbidden Things:
- Elanor the Weak Emo Doormat.
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