Art by 聖 (Sei) on Pixiv
Harry James Potter - PL 11
Age: 18 / Height: 5' 11" ~ 6' 10" / Weight: 174 ~ 248 lbs
Hair Color: Black / Eye Color: Green
Wealth Rank: +24 / Rep Rank: +15
Party Status: Permanent Member
Knockback Mod: -14/-11
Strength 10, Stamina 10, Agility 4, Dexterity 4, Fighting 6, Intellect 6, Awareness 5, Presence 5
Advantages
Ace Pilot, All-out Attack, Animal Empathy, Assessment, Attractive, Benefit, Dragonic Stature 3 (High-level Dragon), Benefit, Renown 2, Benefit, Wealth 4 (Multimillionaire), Connected, Conviction, Equipment 1, Fascinate (Persuasion), Fearless, Great Endurance, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 3, Leadership, People Person, Potioneer, Power Attack, Teamwork, Tracking, Trance
Skills
Acrobatics 4 (+8), Athletics 4 (+14), Deception 4 (+9), Expertise (AWE): Home Economics 6 (+11), Expertise: Magic 12 (+18), Intimidation 4 (+10), Investigation 6 (+12), Perception 8 (+13), Persuasion 8 (+13), Ranged Combat: Magic 6 (+10), Stealth 6 (+8), Vehicles 6 (+10)
Powers
Frostfire Dragon Physiology
. . Body Resistance: Impervious Toughness 5 (racial trait)
. . Dragonic Perception: Senses 7 (racial trait, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Darkvision, Extended: Visual Senses 1: x10, Low-light Vision)
. . Dragonic Wings: Flight 8 (racial trait, Speed: 500 miles/hour, 1 mile/round; Feature: Concealable, Feature: Intimidating (+2 circumstance bonus); Wings)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Frost Fire: Feature 2 (racial talent, Notes: Harry can generate small amounts of ice and/or snow at will, up to about a handful per round, sufficient to give him the ice necessary to fill a glass or produce a snowball that he can then throw at another character. He can also create tiny flames that are useful for lighting other fires.)
. . Ice Walking: Movement 3 (racial trait, Environmental Adaptation: Arctic, Trackless: Visual 1, Water Walking 1: you sink if you are prone; Limited: Trackless & Water Walking is for Ice & Snow Only [2 ranks only])
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison, Uncommon Descriptor: Miryōgan)
. . Resistances: Immunity 18 (racial trait, Damage Effect: Cold Damage, Damage Effect: Fire Damage, Environmental Conditions (All), Starvation & Thirst, Suffocation (All); Limited - Half Effect)
. . Tough: Protection 1 (racial trait, +1 Toughness)
Magical Mastery: Array
. . Dragon Breath: Linked Effect
. . . . Cold Breath: Cone Area Affliction 8 (Linked; dragonic ice, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18)
. . . . Fire Breath: Cone Area Damage 8 (Linked; dragonfyre, DC 23; Cone Area: 60 feet cone, DC 18)
. . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Enhanced Knockback 4, Increased Range: ranged; Nonlethal)
. . Finite Totalum: Nullify 10 (charm, Counters: Magical Effects, DC 20; Broad, Simultaneous)
. . Glacius Tria: Cumulative Cone Area Affliction 8 (ice magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cone Area 2: 120 feet cone, DC 18, Cumulative, Extra Condition; Limited Degree)
. . Greater Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3, Turnabout; Check Required 5: DC 14 - Expertise: Magic, Side Effect: on failure - All travelers suffer Damage 10 (Splinch))
. . Incendio: Burst Area Damage 8 (fire magic, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged, Secondary Effect)
. . Obliviate: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Concentration, Cumulative, Increased Range: ranged, Insidious, Selective; Diminished Range 2, Distracting, Limited: to Blanking Out Recent Memories)
. . Omnifracto: Progressive Weaken 8 (hex, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Increased Range 2: perception, Progressive; Tiring)
. . Reparifors: Healing 10 (charm; Restorative)
. . Stupefy: Cumulative Affliction 10 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Partial Dragonification (Activation: Move Action)
. . Claws: Strength-based Damage 1 (slashing, DC 26)
. . Gigant Size Me: Growth 2 (morphic, +1 Intimidate, -2 Stealth, -1 active defenses; Increased Duration: continuous, Innate; Limited to Increasing Size Only)
. . Protective Hide: Protection 1 (morphic, +1 Toughness; Impervious)
. . Tail Slap: Strength-based Damage 1 (bludgeoning, DC 26; Indirect: fixed point, directed away, Reach (melee): 5 ft.; Nonlethal)
Special Qualities
. . Full Dragonification: Morph 1 (morphic, +20 Deception checks to disguise; Single form; Metamorph)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 5 (legendary object, All Visual Senses, Other Sense: Remote Sensing; Affects Others, Feature: Grants Immunity to Thief's Downfall; Distracting, Limited: Can only affect a single adult or up to three children, Passive)
Equipment
Cell Phone (Smartphone)
Offense
Initiative +4
Claws: Strength-based Damage 1, +6 (DC 26)
Cold Breath: Cone Area Affliction 8 (DC Fort 18)
Expelliarmus: Damage 12, +10 (DC 27)
Finite Totalum: Nullify 10, +10 (DC Will 20)
Fire Breath: Cone Area Damage 8 (DC 23)
Glacius Tria: Cumulative Cone Area Affliction 8 (DC Fort/Will 18)
Grab, +6 (DC Spec 20)
Incendio: Burst Area Damage 8 (DC 23)
Obliviate: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Omnifracto: Progressive Weaken 8 (DC Fort 18)
Stupefy: Cumulative Affliction 10, +10 (DC Fort 20)
Tail Slap: Strength-based Damage 1, +6 (DC 26)
Throw, +4 (DC 25)
Unarmed, +6 (DC 25)
Complications
- Fame: Harry is famous within wizarding society for the part he played in vanquishing the dark wizard who styled himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Weakness: Harry suffers an additional degree of effect from Dragon Slaying weapons, and a particular type of herb which is known for it's ability to place dragons into a catatonic slumber.
Languages
Dragonic, English [Native], French, Japanese, Romanian
Partial Drag Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 12 (Imp. 6), Will 12
Human Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 11 (Imp. 5), Will 12
Power Points
Abilities 100 + Powers 105 + Advantages 35 + Skills 37 (74 ranks) + Defenses 19 = 296
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Dragon Form
Age: 18 / Length: 17' 2" / Weight: 2647 lbs
Scale Color: Blue / Eye Color: Green
Wealth Rank: +24 / Rep Rank: +11
Knockback Mod: -23
Strength 10, Stamina 10, Agility 2, Dexterity 2, Fighting 4, Intellect 6, Awareness 5, Presence 5
Advantages
Ace Pilot, All-out Attack, Animal Empathy, Assessment, Attractive, Benefit, Dragonic Stature 3 (High-level Dragon), Benefit, Wealth 4 (Multimillionaire), Conviction, Fascinate (Persuasion), Fearless, Great Endurance, Inspire 2, Interpose, Languages 3, Leadership, People Person, Potioneer, Power Attack, Teamwork, Tracking, Trance
Skills
Acrobatics 4 (+6), Athletics 4 (+14), Deception 4 (+9), Expertise (AWE): Home Economics 6 (+11), Expertise: Magic 12 (+18), Intimidation 4 (+12), Investigation 6 (+12), Perception 8 (+13), Persuasion 8 (+13), Ranged Combat: Magic 6 (+8), Stealth 6 (+2), Vehicles 6 (+8)
Powers
Frostfire Dragon Physiology
. . Claws: Strength-based Damage 1 (slashing, DC 26)
. . Dragonic Senses: Senses 7 (racial trait, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Darkvision, Extended: Visual Senses 1: x10, Low-light Vision)
. . Dragonic Wings: Flight 1 (racial trait, Speed: 4 miles/hour, 60 feet/round; Feature: Intimidating (+2 circumstance bonus); Wings)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Frost Fire: Feature 2 (racial talent, Notes: Harry can generate small amounts of ice and/or snow at will, up to about a handful per round, sufficient to give him the ice necessary to fill a glass or produce a snowball that he can then throw at another character. He can also create tiny flames that are useful for lighting other fires.)
. . Huge Dragon: Growth 6 (racial trait, +3 Intimidate, -6 Stealth, -3 active defenses, +1 size rank; Innate; Limited to Increasing Size Only, Permanent)
. . Ice Walking: Movement 3 (racial talent, Environmental Adaptation: Ice, Trackless: Visual 1, Water Walking 1: you sink if you are prone; Limited: Trackless & Water Walking are for Ice & Snow Only)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison, Uncommon Descriptor: Miryōgan)
. . Protective Hide: Protection 7 (racial trait, +7 Toughness; Impervious)
. . Resistances: Immunity 18 (racial trait, Damage Effect: Cold Damage, Damage Effect: Fire Damage, Environmental Conditions (All), Starvation & Thirst, Suffocation (All); Limited - Half Effect)
. . Tail Slap: Strength-based Damage 1 (bludgeoning, DC 26; Indirect: fixed point, directed away, Reach (melee): 5 ft.; Nonlethal)
Magical Mastery: Array
. . Dragon Breath: Linked Effect
. . . . Cold Breath: Cone Area Affliction 8 (Linked; dragonic ice, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18)
. . . . Fire Breath: Cone Area Damage 8 (Linked; dragonfyre, DC 23; Cone Area: 60 feet cone, DC 18)
. . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Enhanced Knockback 4, Increased Range: ranged; Nonlethal)
. . Finite Totalum: Nullify 10 (charm, Counters: Magical Effects, DC 20; Broad, Simultaneous)
. . Glacius Tria: Cumulative Cone Area Affliction 8 (ice magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cone Area 2: 120 feet cone, DC 18, Cumulative, Extra Condition; Limited Degree)
. . Greater Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3, Turnabout; Check Required 5: DC 14 - Expertise: Magic, Side Effect: on failure - All travelers suffer Damage 10 (Splinch))
. . Incendio: Burst Area Damage 8 (fire magic, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged, Secondary Effect)
. . Obliviate: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Concentration, Cumulative, Increased Range: ranged, Insidious, Selective; Diminished Range 2, Distracting, Limited: to Blanking Out Recent Memories)
. . Omnifracto: Progressive Weaken 8 (hex, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Increased Range 2: perception, Progressive; Tiring)
. . Reparifors: Healing 10 (healing magic; Restorative)
. . Stupefy: Cumulative Affliction 10 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Special Qualities
. . Humanization: Morph 1 (morphic, +20 Deception checks to disguise; Single form; Metamorph)
Offense
Initiative +2
Claws: Strength-based Damage 1, +4 (DC 26)
Cold Breath: Cone Area Affliction 8 (DC Fort 18)
Expelliarmus: Damage 12, +8 (DC 27)
Finite Totalum: Nullify 10, +8 (DC Will 20)
Fire Breath: Cone Area Damage 8 (DC 23)
Glacius Tria: Cumulative Cone Area Affliction 8 (DC Fort/Will 18)
Grab, +4 (DC Spec 20)
Incendio: Burst Area Damage 8 (DC 23)
Obliviate: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Omnifracto: Progressive Weaken 8 (DC Fort 18)
Stupefy: Cumulative Affliction 10, +8 (DC Fort 20)
Tail Slap: Strength-based Damage 1, +4 (DC 26)
Throw, +2 (DC 25)
Unarmed, +4 (DC 25)
Complications
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationship: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Weakness: Harry suffers an additional degree of effect from Dragon Slaying weapons, and a particular type of herb which is known for it's ability to place dragons into a catatonic slumber.
Languages
Dragonic, English [Native], French, Japanese, Romanian
Defense
Dodge 5, Parry 5, Fortitude 10, Toughness 17 (Imp. 7), Will 12
Power Points
Abilities 88 + Powers 100 + Advantages 29 + Skills 37 (74 ranks) + Defenses 17 = 271