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DalkonCledwin
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Asahi Hoshika / The Bonded / Mikon & Miko Overdrive

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Asahi Hoshika - PL 10
Age: 14 / Height: 5' 4" / Weight: 107 lbs
Hair Color: Pink / Eye Color: Green

Strength 8, Stamina 8, Agility 4, Dexterity 3, Fighting 8, Intellect 4, Awareness 6, Presence 4

General Advantages
Accurate Attack, Attractive, Beloved: (Himejima Akeno), Benefit, Alternate Identity: (Elanor Lillian Potter), Benefit, Faction Rank 3 (high-class: Kyoto Yōkai), Benefit, Hereditary Rank 2 (heiress presumptive: Asahi & Black), Benefit, Hereditary Rank 3 (heiress apparent: Peverell & Potter), Benefit, Wealth 3 (millionaire), Chokehold, Close Attack 2, Connected, Defensive Attack, Diehard, Equipment 1, Evasion, Fascinate (Persuasion), Fast Grab, Great Endurance, Hide in Plain Sight, Improved Hold, Improved Initiative, Inspire 2, Languages 2, Leadership, Lionheart 2, Power Attack, Prone Fighting, Ranged Attack, Ritualist, Taunt

Enhanced Advantages
Benefit, Ambidexterity, Improved Grab

Skills
Acrobatics 6 (+10), Athletics 6 (+14), Close Combat: Grab 2 (+10), Deception 4 (+8), Expertise: Magic 10 (+14), Insight 8 (+14), Intimidation 4 (+8), Investigation 4 (+8), Perception 8 (+14), Persuasion 10 (+14), Ranged Combat: Magic 6 (+9), Stealth 8 (+12), Treatment 6 (+10)

Powers
Kitsune Physiology
. . Agile: Leaping 2 (racial, Leap 30 feet at 8 miles/hour)
. . Claws: Strength-based Damage 2 (slashing, DC 25; Dangerous)
. . Invulnerabilities: Immunity 9 (racial, Damage Effect: Fire Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison; Feature: Longevity)
. . Kitsune Senses: Senses 12 (racial, Acute: Olfactory, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Illusion: Vision, Extended: Olfactory 1: x10, Extended: Hearing 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory 1: -1 speed rank, Ultra-hearing)
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Benefit, Ambidexterity, Improved Grab)
. . Shapeshifter: Morph 4 (racial, +20 Deception checks to disguise; Any form; Feature: Hoshika is fertile regardless of what form she assumes, Selective, Notes: Hoshika's most common uses for this power are to reduce her number of tails to a more managable level, or else to hide both her tails and ears entirely so as to blend in with mundane humans)
. . Swift: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
Kyūbi's Might: Dynamic Array
. . Disrupt Magic: Burst Area Broad Concentration Simultaneous Weaken 10 ([0 active, 0/30 PP, 3/r], yōjutsu, Affects: Magic, Resisted by: Will, DC 20; Affects Objects, Burst Area: 30 feet radius sphere, DC 20, Broad: Magic, Concentration, Simultaneous; Distracting, Limited: to Dark Magic, Side Effect: on failure - psychic backlash)
. . Fire Blast: Damage 10 ([0 active, 0/30 PP, 3/r+5], fire, yōjutsu, DC 25; Increased Range: ranged, Penetrating 5, Secondary Effect [5 ranks only])
. . Fire Stream: Line Area Damage 10 ([0 active, 0/30 PP, 3/r], fire, yōjutsu, DC 25; Line Area 2: 5 feet wide by 60 feet long, DC 20)
. . Ghost Walk: Insubstantial 4 ([0 active, 0/30 PP, 5/r], yōjutsu, Incorporeal)
. . Illusory Decoys: Concealment 4 ([0 active, 0/30 PP, 1/r], illusory, yōjutsu, All Visual Senses; Limited: to Decoy Images)
. . Persistent Image: Illusion 6 ([0 active, 0/30 PP, 5/r], illusory, Affects: All Sense Types, Area: 60 cft., DC 16; Independent, Selective; Limited to One Subject, Resistible: Will)
. . Spiritual Attack: Damage 10 ([0 active, 0/30 PP, 1/r], yōjutsu, DC 25; Alternate Resistance (no cost): Will)
. . Yōkai Gate I: Movement 2 ([0 active, 0/30 PP, 4/r], yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.; Portal)
. . Yōkai Gate II: Teleport 7 ([0 active, 0/30 PP, 4/r], yōjutsu, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Tiring)
Unusual Qualities
. . Soul Bond: Senses 1 (soul magic, Communication Link: Himejima Akeno; Limited: to Emotions)

Equipment
Cell Phone, Light Battle Robes

Offense
Initiative +8
Claws: Strength-based Damage 2, +10 (DC 25)
Disrupt Magic: Burst Area Broad Concentration Simultaneous Weaken 10 (DC Will 20)
Fire Blast: Damage 10, +10 (DC 25)
Fire Stream: Line Area Damage 10 (DC 25)
Grab, +12 (DC Spec 18)
Spiritual Attack: Damage 10, +10 (DC Will 25)
Throw, +4 (DC 23)
Unarmed, +10 (DC 23)

Complications
- Confined: Hoshika has been confined to Hogwarts Castle and the surrounding grounds for the duration of the Triwizard Tournament, and may even find it difficult to leave for some time after that Tournament has come to an end for the simple fact that she'll need to deal with the Dark Lord styling himself as Voldemort.
- Fame: Hoshika is regarded with great respect among the people who dwell in the wider Supernatural Community for the simple fact that she is the niece to Izumi Yasaka, the leader of the Yokai Faction, something which Hoshika only learned when she first met her bondmate, Himejima Akeno.
- Honor: Hoshika will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Impulsive: Hoshika is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Hoshika is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Through her mother, Hoshika is the niece of Asahi Yasaka, and therefore the 1st Cousin of Yasaka's daughter, Asahi Kunou, with Hoshika adopting their surname after she was effectively adopted by Yasaka.
- Reputation: Hoshika gained a reputation as a coward who ran away from her alleged responsibilities to Wizarding Britain when she refused to show up for her sorting ceremony at the age of eleven, and this has only gotten worse with each passing year since then as events unfolded to paint her in a bad light.
- Significant Other: Hoshika is the soul mate of Himejima Akeno, and as the two have both met and bonded their bond cannot be broken. However, there will be those who will try to destroy that bond.

Languages
English [Native], Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10, Will 12

Power Points
Abilities 90 + Powers 114 + Advantages 41 + Skills 41 (82 ranks) + Defenses 14 = 300
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DalkonCledwin
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Cool Me Down Brainstorm & Notes

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Cool Me Down
Premise: “Ready, aim and fire your gun / Nothing can cool me down / Wine on Venus is hot like the sun / Wow, nothing can cool me down // Got my high stilettos on fleek / Nothing can cool me down / See the shadows dancing on me / No, nothing can cool me down // And before the night is over / I'ma light a spark and let the crazy out / I'm your goddess on your knees”
Required Inclusions:
- Rowan Potter is in reality, none other than Raziel, the Seraph of Mysteries & Secrets and Ruling Prince of the Second Sphere of Heaven (aka Heaven’s stellar observatory & prison).
- It was Raziel who was ultimately responsible for teaching Wizardkind how to perform the various spells which allow them to remain hidden from muggles, which includes the Fidelius.
- Raziel must be Heaven’s Spec Ops Agent, and as such benefits from certain privileges other Angels lack, such as being allowed to form short term romantic bonds without the risk of Falling.
- Raziel must still add Ryuu Heikan as the Ten of Diamonds in her Brave Saint Deck when she gains access to her copy of the cards. The author is granted creative license for designing him.
- Raziel must have black hair and green eyes while masquerading as Rowan Potter, yet also have blonde hair and green eyes in her true form.
- Raziel having a Light Neutral moral and ethical alignment, as befits an angelic spy.
- All romantic pairings are permissible for the purposes of this fic, even plural ones.
Preferred Inclusions:
- This fic being set after Raziel’s mission in Wizarding Britain has come to an end, and at the start of a mission that has her taking up a teaching position at Kuoh Academy.
- Like any good spy, Raziel has an arsenal of gadgets and gizmos at her disposal which she uses to her advantage, and it has now been augmented with WWW products!
- At least one person from Wizarding Britain follows Raziel to Kuoh, though they may not necessarily arrive in the town at the same time as our angelic protagonist & may not be allies.
Optional Inclusions:
- Raziel being an absurdly good cook, so much so that the food she prepares has been likened to Ambrosia, and as such, she is easily capable of winning over Koneko, Kunou, Ophis & Lilith.
- Raziel placing a Fidelius on at least one of the private libraries belonging to a certain trio.
Forbidden Things:
- Raziel the Weak Emo Doormat.
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DalkonCledwin
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Raziel / Raziel's Saints / King / Cool Me Down

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Raziel, the Secret of God - PL 11
Age: Looks 22 / Height: 5' 7" / Weight: 130 lbs
Hair Color: Blonde / Eye Color: Green

Strength 8, Stamina 7, Agility 5, Dexterity 4, Fighting 10, Intellect 6, Awareness 7, Presence 5

Advantages
Artificer, Assessment, Attractive, Benefit, Alternate Identity 4: (Lady Rowan Potter-Black), Benefit, Faction Rank 4 (ultimate-class): (Heaven & Wizarding Britain), Benefit, Wealth 3 (millionaire), Close Attack 2, Connected, Defensive Roll 2, Equipment 10, Fascinate (Expertise: Katei-Ka), Hide in Plain Sight, Improved Initiative 2, Jack-of-all-trades, Languages 3, Power Attack, Ranged Attack 5, Skill Mastery: (Expertise (AWE): Katei-Ka), Skill Mastery: (Expertise (AWE): Streetwise), Skill Mastery: (Expertise: Magic), Skill Mastery: (Investigation), Skill Mastery: (Stealth), Takedown, Tracking, Trance, Well-informed

Skills
Acrobatics 8 (+13), Close Combat: Grab 2 (+12), Deception 6 (+11), Expertise (AWE): Katei-Ka 14 (+21), Expertise (AWE): Pedagogy 8 (+15), Expertise (AWE): Streetwise 4 (+11), Expertise (AWE): Theology 8 (+15), Expertise (PRE): Acting 10 (+15), Expertise: Magic 12 (+18), Insight 10 (+17), Intimidation 8 (+13), Investigation 8 (+14), Perception 10 (+17), Persuasion 8 (+13), Sleight of Hand 6 (+10), Stealth 10 (+15), Vehicles 8 (+12)

Powers
Lesser Seraph Physiology
. . Angelic Senses: Senses 14 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters Concealment: Invisibility [Vision], Darkvision, Detect: Malevolence 2: ranged, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Angelic Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Body Resistance: Protection 3 (racial, +3 Toughness)
. . Damaged Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Dark Curses & Longinus)
. . Invulnerabilities: Immunity 16 (racial, Aging, Damage Effect: Wind Damage, Damage Effect: Cold Damage, Environmental Condition: Heat, Environmental Condition: Cold, Environmental Condition: Radiation, Uncommon Descriptor: Petrification Effects)
. . Look Manipulation: Morph 3 (racial, +20 Deception checks to disguise; Broad group)
. . Resistances: Immunity 4 (racial, Environmental Condition: Pressure, Starvation & Thirst, Suffocation (All); Limited - Half Effect)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Magical Mastery: Array
. . Break Curse: Burst Area Broad Concentration Simultaneous Weaken 9 (angelic magic, Affects: Magic, Resisted by: Will, DC 19; Affects Objects, Burst Area: 30 feet radius sphere, DC 19, Broad: Magic, Concentration, Simultaneous; Distracting, Limited: to Dark Magic, Side Effect: on failure - psychic backlash)
. . Confringo: Cloud Area Damage 9 (fire, wizarding magic, DC 24; Cloud Area: 15 feet radius sphere, DC 19, Increased Range: ranged)
. . Exorcism: Nullify 9 (angelic magic, Counters: Mind Control & Summoning Effects, DC 19; Broad, Simultaneous)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Cower or Flee, Limited Degree, Tiring)
. . Expelliarmus: Damage 13 (wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . Holy Words: Concentration Cumulative Burst Area Affliction 7 (angelic magic, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Concentration, Cumulative, Extra Condition; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Sense-dependent: Auditory)
. . Light Weapons: Grouped Effect
. . . . Weapon Enhancement: Variable 2 (angelic magic; Action: move; Limited: to adding modifiers to Weapon Strike)
. . . . Weapon Strike: Strength-based Damage 3 (angelic magic, DC 26; Aura: Radiant [8 extra ranks], Variable Descriptor: close group - Bludgeoning, Piercing or Slashing)
. . Lumos: Environment 1 (wizarding magic, Light, Radius: 30 feet)
. . Notice-Me-Not: Concealment 10 (hybrid magic, All Senses; Limited: to the Magically Unaware, Passive)
. . Plane Shift: Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 6 tons; Increased Mass 8)
. . Revitalize: Healing 7 (angelic magic; Energizing, Restorative)
. . Teleportation Circle: Burst Area Teleport 7 (angelic magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 17, Extended: 120 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
Magical Mastery: Talents
. . Fidelius Mysteria Celare: Obscure 10 (hybrid magic, Affects: All Sense Types, Area: 2 miles radius; Increased Duration: continuous, Increased Range: perception, Selective; Check Required 8: DC 17 - Expertise: Magic, Distracting, Limited: It takes at least 30 minutes to enact this spell, meaning it can't be cast in the middle of a battle, Tiring, Notes: I was previously advised that when using Distracting in conjunction with effects that have a duration longer than Instantaneous, that I should only have the flaw apply to the round the effect is activated on.)
The Cloak of Maweth (Removable)
. . I Shall Pass Over You: Concealment 10 (divine, All Senses; Affects Others; Distracting, Passive)

Expanded Equipment
Light Gun
. . Light Bullets: Damage 5 (radiant, DC 20; Increased Range: ranged)
Light Sword
. . Sword Strike: Damage 6 (slashing, DC 21; Aura: Radiant)
Portable Swamp
. . Swamp Release: Cumulative Cloud Area Affliction 4 (artifice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 14; Cloud Area 2: 30 feet radius sphere, DC 14, Cumulative, Extra Condition, Triggered: 1 use - Timed; Limited Degree)

Equipment
Cell Phone (Smartphone), Flashlight, Kuoh Church, Motorcycle, Multi-tool, Restraints, Utility Belt (Fragmentation Grenade, Light Gun, Light Sword, Portable Swamp, Taser, Tear Gas Grenade)

Offense
Initiative +13
Break Curse: Burst Area Broad Concentration Simultaneous Weaken 9 (DC Will 19)
Confringo: Cloud Area Damage 9 (DC 24)
Exorcism: Nullify 9, +9 (DC Will 19)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (DC Will 21)
Expelliarmus: Damage 13, +9 (DC 28)
Fragmentation Grenade, +9 (DC Dog 15)
Grab, +14 (DC Spec 18)
Holy Words: Concentration Cumulative Burst Area Affliction 7 (DC Will 17)
Light Bullets: Damage 5, +9 (DC 20)
Swamp Release: Cumulative Cloud Area Affliction 4 (DC Fort/Will 14)
Sword Strike: Damage 6, +12 (DC 21)
Taser, +9 (DC Fort 15)
Tear Gas Grenade, +9 (DC Dog/Fort 14)
Throw, +9 (DC 23)
Unarmed, +12 (DC 23)
Weapon Strike: Strength-based Damage 3, +12 (DC 26)

Complications
- Easily Distracted: By Gabriel of the Four Great Seraph whenever said angel is within her perception range. Anyone who sees the two interact can easily discern that Raziel is hopelessly in love with Gabriel, and just hasn't worked up the courage to ask the elder angel out on a date yet.
- Fame: Raziel has become quite famous within Wizarding Britain under her Rowan Potter persona in recent years for her efforts in defending them from the ravages of the Dark Wizard commonly known as Voldemort.
- Honor: Raziel will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Impulsive: Another of the things Raziel is the angelic patron for is Intuition, which tends to lead her into being a rather impulsive individual that is guided by her own intuition.
- Motivation: Responsibility: Raziel has recently been reassigned to Kuoh Town with the orders that she and whoever she adds to her Brave Saint deck are to act as Heaven's contribution to the town's defenses.
- Reputation: Among other things, Raziel is the angelic patron of Secret Mysteries, which is to say she is the guardian of groups such as the Free Masons, Illuminati and most troubling of all, Wizardkind as a whole. This tends to cause her to be one of the less popular angels in Heaven.

Languages
English, Enochian [Native], Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 12/10 (Imp. 5), Will 14

Power Points
Abilities 104 + Powers 160 + Advantages 52 + Skills 70 (140 ranks) + Defenses 13 = 399

--------------------
Kuoh Church - PL 11

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
--------------------
Motorcycle - PL 11

Strength 3, Defense 0, Toughness 8, Size Medium

Powers
Wheelset: Speed 6 (technological, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 3 + Powers 6 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 12
Last edited by DalkonCledwin on Mon Mar 16, 2020 5:41 am, edited 2 times in total.
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Storm / Raziel's Saints / Queen / Cool Me Down

Post by DalkonCledwin »

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Ororo Munroe - PL 10
Age: 27 / Height: 5' 11" / Weight: 145 lbs
Hair Color: White / Eye Color: Blue

Strength 7, Stamina 6, Agility 4, Dexterity 4, Fighting 10, Intellect 2, Awareness 4, Presence 4

General Advantages
Accurate Attack, Attractive 2, Benefit, Faction Rank 3 (high-class): (Heaven), Benefit, Status: (X-Men Member), Defensive Attack, Equipment 2, Extraordinary Effort, Fast Grab, Favored Environment: (Aerial), Great Endurance, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative, Improved Trip, Inspire 2, Languages 4, Leadership, Power Attack, Ranged Attack 2, Second Chance: (Technology Checks for Security), Skill Mastery: Sleight of Hand, Takedown, Teamwork

Enhanced Advantages
Agile Feint, Defensive Roll 2, Evasion 2, Improved Defense, Move-by Action, Set-up

Skills
Acrobatics 8 (+12), Athletics 4 (+11), Deception 4 (+8), Expertise (AWE): Pedagogy 6 (+10), Expertise (AWE): Philosophy 8 (+12), Expertise (AWE): Streetwise 8 (+12), Expertise: Linguistics 10 (+12), Insight 8 (+12), Intimidation 8 (+12), Perception 8 (+12), Persuasion 8 (+12), Sleight of Hand 10 (+14), Stealth 8 (+12), Treatment 4 (+6), Vehicles 4 (+8)

Powers
Brave Saint Physiology
. . Angelic Senses: Senses 12 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters Concealment: Invisibility [Vision], Darkvision, Detect: Malevolence [Mental] 2: ranged, Low-light Vision, Radius (Type): Mental Senses)
. . Damage Resistance: Impervious Toughness 4 (racial; Limited: Not vs. Dark Curses or Longinus)
. . Invulnerabilities: Immunity 14 (racial, Aging, Damage Effect: Cold Damage, Damage Effect: Wind Damage, Environmental Condition: Radiation, Uncommon Descriptor: Petrification Effects)
Tricks of the Trade
. . Master Thief: Enhanced Trait 4 (talent, Technology +8 (+10); Limited: to Security checks)
. . Naturist: Immunity 1 (talent, Rare Descriptor: The Psychological Aspect of Dress Break)
Weather Witch: Dynamic Array
. . Dense Fog: Cloud Area Concealment Attack 4 ([0 active, 0/44 PP, 8/r], mutation, weather, All Visual Senses, DC 14; Cloud Area 6: 500 feet radius sphere, DC 14, Attack: Fortitude)
. . Dimensional Jump: Movement 2 ([0 active, 0/44 PP, 2/r+6], angelic magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Increased Mass 6)
. . Dispel Magic: Nullify 12 ([0 active, 0/44 PP, 3/r], angelic magic, Counters: Magical Effects, DC 22; Broad, Simultaneous)
. . Exorcism: Nullify 12 ([0 active, 0/44 PP, 3/r], angelic magic, Counters: Mind Control & Summoning Effects, DC 22; Broad, Simultaneous)
. . Holy Lightning: Damage 12 ([0 active, 0/44 PP, 3/r+2], electricity, hybrid magic, DC 27; Aura: Radiant, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . Holy Words: Concentration Cumulative Burst Area Affliction 9 ([0 active, 0/44 PP, 4/r], angelic magic, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Extra Condition; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Sense-dependent: Auditory)
. . Rejuvenation: Healing 9 ([0 active, 0/44 PP, 4/r], angelic magic; Energizing, Restorative)
. . Teleportation Circle: Burst Area Teleport 7 ([0 active, 0/44 PP, 3/r+6], angelic magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 17, Extended: 120 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
. . Weather Control: Environment 11 ([0 active, 0/44 PP, 4/r], mutation, weather, Other: 3 points worth of effect 3, Radius: 4 miles; Selective)
. . Wind Control: Cone Area Move Object 10 ([0 active, 0/44 PP, 2/r+2], mutation, wind, 25 tons; Cone Area: 60 feet cone, DC 20, Indirect 2: any point away or fixed point in fixed direction; Limited Direction: Away from Point of Origin)
Weather Witch: Talents
. . Aerial Combatant: Enhanced Trait 12 (talent, Dodge +2 (+12), Parry +2 (+12), Advantages: Agile Feint, Defensive Roll 2, Evasion 2, Improved Defense, Move-by Action, Set-up; Limited: to While Flying)
. . Weather Prediction: Senses 4 (mutation, Precognition; Limited: to Weather)
. . Weather Witch: Immunity 2 (mutation, Uncommon Descriptor: Earthly Weather; Feature 5: (See the notes that follow this info blurb), Notes: No matter the weather conditions, Ororo remains dry, her hair and clothing never mussed by the wind; The weather dramatically reflects her emotions, giving her a circumstance bonus for appropriate interaction skill checks [like Intimidation]; Ororo can create small gusts of wind, roughly equal to a –5 rank Move Object effect, able to scatter small, light objects, ruffle hair or clothing, blow off hats, etc.; Ororo can create tiny “micro-storms” focused enough to water potted plants or to shower beneath; The air around Ororo always smells as clean as after a rainstorm, dispelling any strong odors)
. . Weatherproof: Movement 1 (mutation, Environmental Adaptation: Weather)
Wind Rider: Array
. . Carrying Winds: Burst Area Flight 6 (mutation, wind, Speed: 120 miles/hour, 1800 feet/round; Affects Others, Burst Area: 30 feet radius sphere, DC 16)
. . Flying Wind: Flight 8 (mutation, wind, Speed: 500 miles/hour, 1 mile/round)

Equipment
Cell Phone (Smartphone), Lockpicks 2, Team Communicator

Offense
Initiative +8
Dense Fog: Cloud Area Concealment Attack 4 (DC Fort 14)
Dispel Magic: Nullify 12, +6 (DC Will 22)
Exorcism: Nullify 12, +6 (DC Will 22)
Grab, +10 (DC Spec 17)
Holy Lightning: Damage 12, +6 (DC 27)
Holy Words: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Throw, +6 (DC 22)
Unarmed, +10 (DC 22)
Wind Control: Cone Area Move Object 10 (DC 20)

Complications
- Accident: Ororo's moods can sometimes cause her weather control powers to go out of control
- Motivation: Realizing the Dream: Ororo is one of many individuals who was inspired by Charles Xavier's dream of a world where people need not fear persecution because of a quirk of their own genetic code.
- Phobia: Ororo often suffers from crippling bouts of claustrophobia.
- Quirk: Ororo has made the conscious decision to permanently disable the Unified Language power that angels normally gain by default, as she much prefers putting in the time and effort to learn new languages rather than automatically being conversant in any language she encounters. She also tends not to use her angelic wings, as she finds her Wind Riding abilities to be much more efficient.
- Relationships: Ororo is fond of several of the other X-Men, but is closest with Jean Grey and Kitty Pryde.
- Responsibility: Ororo recently became the Queen in Raziel's Brave Saint deck, and is therefore responsible for commanding that group whenever Raziel is incapable of doing so herself, as well as providing her own assistance to Raziel should the Seraph call on it. This is in addition to her continuing obligations to the X-Men.

Languages
Arabic, English, Japanese, Russian, Swahili [Native], Wakandan

Defense
Dodge 12/10, Parry 12/10, Fortitude 10, Toughness 8/6 (Imp. 4), Will 10

Power Points
Abilities 82 + Powers 136 + Advantages 33 + Skills 53 (106 ranks) + Defenses 16 = 320
Last edited by DalkonCledwin on Mon Mar 16, 2020 4:07 am, edited 1 time in total.
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Reinforce / Raziel's Saints / Ace / Cool Me Down

Post by DalkonCledwin »

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Art by Tsuchinoko (Muni Muni) on Pixiv

Yagami Reinforce Eins - PL 11
Age: Looks 18 / Height: 5' 4" / Weight: 135 lbs
Hair Color: Silver / Eye Color: Red

Strength 5, Stamina 7, Agility 4, Dexterity 3, Fighting 9, Intellect 5, Awareness 3, Presence 2

General Advantages
Agile Feint, All-out Attack, Animal Empathy, Attractive, Daze (Intimidation), Fascinate (Intimidation), Improved Critical: Bloody Dagger, Improved Initiative 2, Languages 2, Move-by Action, Power Attack, Ranged Attack 5, Skill Mastery: Intimidation, Startle, Takedown, Uncanny Dodge

Enhanced Advantages
Improved Aim, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ultimate Effort: (Aim), Ultimate Effort: (Toughness Checks)

Skills
Acrobatics 8 (+12), Close Combat: Grab 1 (+10), Expertise (AWE): Theology 4 (+7), Expertise: Magic 14 (+19), Insight 8 (+11), Intimidation 10 (+12), Perception 8 (+11), Persuasion 8 (+10), Ranged Combat: Magic 4 (+7), Stealth 8 (+12), Technology 6 (+11)

Powers
Brave Saint Physiology
. . Enhanced Senses: Senses 15 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Communication Link: Belkan & Midchildan Mages or Familiars, Counters Concealment: Invisibility [Vision], Darkvision, Detect: Lost Logia (aka Cursed / Holy Artefacts) [Mental] 2: ranged, Detect: Malevolence [Mental] 2: ranged, Low-light Vision, Radius (Type): Mental Senses)
. . Holy Sleipnir: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Wings effectively disappear when not in use; Wings)
. . Invulnerabilities: Immunity 16 (racial, Aging, Damage Effect: Wind Damage, Damage Effect: Cold Damage, Environmental Condition: Heat, Environmental Condition: Cold, Environmental Condition: Radiation, Uncommon Descriptor: Petrification Effects)
. . Look Manipulation: Morph 3 (racial, +20 Deception checks to disguise; Broad group)
. . Translation Matrix: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
High Bishop (Removable (indestructible))
. . High Bishop, SET-UP! (Activation: Move Action)
. . . . Anti Magilink Field: Immunity 20 (barrier jacket (et al), Very Common Descriptor: Magical Effects; Limited - Half Effect)
. . . . Barrier Defense: Protection 3 (barrier jacket (et al), +3 Toughness)
. . . . Environmental Field: Immunity 7 (barrier jacket (et al), Environmental Conditions (All), Suffocation (All))
. . . . Long Distance Support: Enhanced Trait 4 (barrier jacket (et al), Advantages: Improved Aim, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ultimate Effort: (Aim))
. . Panzerschild: Burst Area Impervious Toughness 10 (belkan magic, Advantages: Ultimate Effort: (Toughness Checks); Affects Others, Burst Area: 30 feet radius sphere, DC 20; Distracting, Limited: to a single direction at a time)
Tome of the Night Sky (Easily Removable (indestructible))
. . Absorption
. . . . Dream of the Night Sky: Progressive Affliction 12 (Linked; belkan magic, illusory, 1st degree: Hindered, Impaired, 2nd degree: Disabled, Immobile, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 22; Extra Condition, Insidious, Progressive; Grab-based)
. . . . Use of Collection: Variable 8 (Linked; belkan magic; Action: move; Limited: to subjects who have been Afflicted by Dream of the Night Sky, Notes: 40 pts of traits for duplicating spells possessed by Catalyst)
. . Auxiliary Control: Array
. . . . Black Impact: Strength-based Damage 7 (belkan magic, bludgeoning, DC 27; Penetrating 7)
. . . . Bloody Dagger: Damage 10 (belkan magic, DC 25; Extended Range 2, Homing 2: 2 extra attempts, Increased Range: ranged, Multiattack, Precise)
. . . . Dimensional Transfer: Movement 3 (hybrid magic, Dimensional 3: any dimension, 3200 lbs.; Increased Mass 6; Tiring)
. . . . Gefängnis der Magie: Cloud Area Concealment Attack 4 (belkan magic, Other Sense Type: Mental Senses, Sense - Sight, DC 14; Cloud Area 5: 250 feet radius sphere, DC 14, Attack: Will, Increased Range: ranged, Selective)
. . . . Scarlet Dragon Summoning: Burst Area Affliction 11 (midchildan magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 21; Burst Area: 30 feet radius sphere, DC 21, Extra Condition, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction; Limited Degree)
. . . . Starlight Breaker: Cone Area Damage 11 (midchildan magic, DC 26; Cone Area 4: 500 feet cone, DC 21, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Activation: move action, Distracting, Tiring)
. . . . Thunder of the Night Sky: Burst Area Damage 7 (belkan magic, DC 22; Burst Area 5: 500 feet radius sphere, DC 17, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . Bind Break: Nullify 9 (hybrid magic, Counters: Entrapment, DC 19; Broad, Simultaneous, Triggered: 1 use - when subjected to an Entrapment Effect)

Offense
Initiative +12
Bind Break: Nullify 9, +8 (DC Will 19)
Black Impact: Strength-based Damage 7, +9 (DC 27)
Bloody Dagger: Damage 10, +12 (DC 25)
Dream of the Night Sky: Progressive Affliction 12, +10 (DC Will 22)
Gefängnis der Magie: Cloud Area Concealment Attack 4 (DC Will 14)
Grab, +10 (DC Spec 15)
Scarlet Dragon Summoning: Burst Area Affliction 11 (DC Fort/Will 21)
Starlight Breaker: Cone Area Damage 11 (DC 26)
Throw, +8 (DC 20)
Thunder of the Night Sky: Burst Area Damage 7 (DC 22)
Unarmed, +9 (DC 20)

Complications
- Amnesia: When Takamachi Nanoha and her friends successfully destroyed NachtWal, they both liberated Reinforce and obliterated a significant chunk of her archived memories, meaning that there are things she doesn't actually remember doing, most of which revolve around her Monstrous Reputation.
- Cultural Awkwardness: Reinforce hasn't had a lot of time for socializing over the course of the past 1,000 years, so she's still learning how to properly interact with the people she now finds herself spending a lot of time with.
- Monstrous Reputation: Reinforce has been the Avatar of Destruction for countless star systems over the past 1,000 years, which means that most people see no distinction between her and the subversive command program that was forcing her to act against her will. People actually fear Reinforce more than Galactus, because with Galactus you can usually see him coming.
- Motivation: Acceptance: Reinforce wishes to be accepted for who she is now, rather than being feared for the monster she was forced to be in the past.
- Relationships: Reinforce is simultaneously the eldest and youngest of Yagami Hayate's adopted children, a fact which amuses both Hayate and Raziel to no end. She is also the first person to try any of Raziel's food so as to ensure Princess Kunou is never in danger of becoming sick ("Is that really a concern Raziel-sama?") and the most common mannequinn for Hayate's private fashion shows (cue massive blush).

Languages
Belkan (German) [Native], Japanese, Midchildan (English)

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 10 (Imp. 10), Will 10

Power Points
Abilities 76 + Powers 193 + Advantages 22 + Skills 40 (79 ranks) + Defenses 18 = 349

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Build Comments: High Bishop is actually the name of one of this character's two attack modes in the Brave Duel game that is the focus of Magical Girl Lyrical Nanoha INNOCENT. I decided to adopt it as her Barrier Jacket name in this idea. It is also worth noting that Belkan and Midchildan magic involves monstrously complicated mathematical algorithms that require processing power on the order of a Cray-series Supercomputer, that is why Reinforce has to rely on a focusing device when casting her spells while the other characters in this story do not. She could theoretically learn to perform magic the way an angel could, but why bother when she can simply replicate the spells of her enemies?
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DalkonCledwin
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Goddess of Death Brainstorm & Notes

Post by DalkonCledwin »

Goddess of Death
Premise: Eirlys Potter could remember Ron Weasley asking, “When you say ‘Master of Death’ -”, only for Xenophilius Lovegood to respond by saying “Master. Conqueror. Vanquisher. Whichever term you prefer.” Unfortunately, it would seem that Xenophilius had vastly underestimated her new lot in life!
Required Inclusions:
- By uniting the Deathly Hallows, Eirlys Potter must officially become Ereshkigal’s chosen heir and successor, allowing her to ascend to the rank of Mesopotamian Death Goddess.
- Eirlys must be extremely reticent to sit on Anu’s throne due to being a witch, in spite of the fact that she probably could sit on it without having her senses overwhelmed.
- Eirlys must gain the ability to alter her appearance and form to match her desires, much like a Metamorphmagus, with her new default form being that of a blonde woman with red eyes.
- After her Apotheosis, Eirlys must discover that she is quite possibly the only Mesopotomian deity to exist in the modern era, and only due to Ereshkigal’s foresight.
- Eirlys must successfully claim a portion of the Realm of the Dead as her own, and must also successfully liberate the original Lilith from Hades’ portion of the Realm of the Dead.
- While Eirlys is allowed to possess angelic wings, she isn’t actually bound by the same rules that angels are, due to the fact that she is a goddess in her own right.
Preferred Inclusions:
- Eirlys developing a very large fan club among the allied portions of the Biblical Factions due to the fact that it might actually be possible for her to ascend to the Throne of God.
- If Eirlys does eventually decide to ascend to the Throne of God, the divine authorities of Anu must replace those of Ereshkigal, transforming her from a Death Goddess into a Skymother.
- Eirlys must refuse to participate in the Azazel Cup as a contestant, due to her desire to maintain political transparency, and because it could bring up unpleasant memories.
Optional Inclusions:
- Eirlys treating Ophis in the same way that an adult would when interacting with someone who was the age Ophis usually chooses to pretend to be.
- Eirlys becoming romantically involved with one or more of the following: the Original Lilith, Gabriel of the Seraph, Serafall Leviathan, Yasaka, Rossweisse and/or Kuroka.
Forbidden Things:
- Eirlys the Weak Emo Doormat.

--------------------
Special Notes: In case it wasn’t clear, Anu is the name of one of a couple different Mesopotamian deities who could quite possibly be the God from the Bible, and who is the deity that Nasuverse identifies as Ereshkigal’s father.
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DalkonCledwin
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Eirlys of Kur / The MCs / Goddess of Death

Post by DalkonCledwin »

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Art by Ririko (Zhuoyandesailaer) on Pixiv

Eirlys Lillian Potter - PL 12
Age: 17 (28) / Height: 5' 3" / Weight: 103 lbs
Hair Color: Blonde / Eye Color: Red

Strength 5, Stamina 7, Agility 9, Dexterity 6, Fighting 11, Intellect 4, Awareness 9, Presence 7

General Advantages
Artificer, Attractive, Benefit, Faction Rank 4 (ultimate-class): (Mesopotamian Gods & Wizarding Britain), Benefit, Wealth 4 (multimillionaire), Equipment 6, Fascinate (Persuasion), Improved Grab, Improved Initiative, Inspire, Languages 3, Leadership, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Takedown, Teamwork, Trance

Enhanced Advantages
Diehard, Luck 6

Skills
Expertise (AGL): Riding 6 (+15), Expertise (AWE): Cooking 6 (+15), Expertise: Kur 12 (+16), Expertise: Magic 12 (+16), Insight 12 (+21), Perception 12 (+21), Persuasion 12 (+19), Ranged Combat: Magic 7 (+13), Stealth 12 (+21)

Powers
Divine Speed: Array
. . Apparition: Teleport 11 (wizarding magic, 8 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 2000 miles in 2 move actions, Increased Mass 3; Distracting)
. . Plane Shift: Movement 2 (divine magic, Dimensional: Adjacent Dimensions 2: group, 50 lbs.)
. . Run, Eirlys! Run!: Speed 9 (talent, Speed: 1000 miles/hour, 2 miles/round)
. . Up, Up and Away!: Leaping 6 (talent, Leap 500 feet at 120 miles/hour)
Goddess's Divine Core
. . Body Resistance: Impervious Toughness 7 (divine)
. . Divine Senses: Senses 20 (divine, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Divinity [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Time of Dying [Mental] 2: ranged, Detect: Hidden Doors [Mental] 2: ranged, Low-light Vision, Postcognition (Limited): Ereshkigal, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 2 (divine, Every 5 rounds, Advantages: Diehard; Persistent)
. . Invulnerabilities: Immunity 20 (divine, Aging, Damage Effect: Necrotic Damage, Damage Effect: Corrosive Damage, Environmental Conditions (All), Suffocation (All), Uncommon Descriptor: Petrification)
. . Shapeshifting: Morph 4 (divine, +20 Deception checks to disguise; Any form; Feature: Eirlys is fertile regardless of what form she has chosen to assume, Selective)
. . Unified Language: Comprehend 3 (divine, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Hidden Majestic Raiments (Removable (indestructible))
. . The Cloak of Invisibility
. . . . Armor of Death: Protection 4 (divine, +4 Toughness; Feature: Glamored Armor, Impervious, Notes: The Glamored Armor feature is equivalent to the Quick Change feature, except it is more of an illusion rather than actually changing clothes at high speed)
. . . . Cloak of Death: Concealment 10 (divine, All Senses; Affects Others; Distracting, Passive)
The Royal Scepter of Irkalla (Easily Removable (indestructible))
. . The Wand of Destiny: Luck Control 2 (divine, Force a Re-roll, Negate Luck, Advantages: Luck 6)
. . Yer A Witch, Eirlys: Array
. . . . Azreth: Shapeable Area Damage 11 (curse, fire, wizarding magic, DC 26; Shapeable Area 4: 250 cft., DC 21, Increased Duration: concentration, Selective; Check Required 8: DC 17 - Will, Distracting, Side Effect: on failure - Spell effect becomes Uncontrolled as per the flaw of the same name, Tiring)
. . . . Bombarda: Burst Area Damage 11 (force, wizarding magic, DC 26; Burst Area: 30 feet radius sphere, DC 21, Increased Range: ranged)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: Unnatural Creatures, Limited: Compelled to Cower or Flee, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 11 (wizarding magic, DC 26; Disarming, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 11 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 21; Cumulative, Increased Range: ranged)
Tricks of the Trade
. . Item Construction: Quickness 7 (talent, Perform routine tasks in -7 time ranks; Limited to One Task: Artificing)
. . Queen of Ghosts: Summon 3 (divine; Controlled, Feature: Can be used in the same manner as the Resurrection Stone, which drew upon this power, Horde, Multiple Minions 3: 8 minions)
. . Territory Control: Environment 15 (divine, Other: 3 points worth of effect 3, Radius: 60 miles; Selective; Limited: to the Land of Kur)

Equipment
Ganzir, the Royal Palace of Kur

Offense
Initiative +13
Azreth: Shapeable Area Damage 11 (DC 26)
Bombarda: Burst Area Damage 11 (DC 26)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 11 (DC Will 21)
Expelliarmus: Damage 11, +13 (DC 26)
Grab, +11 (DC Spec 15)
Stupefy: Cumulative Affliction 11, +13 (DC Fort 21)
Throw, +6 (DC 20)
Unarmed, +11 (DC 20)

Complications
- Destiny: It is only a matter of time before Eirlys will have no choice but to claim the Throne that resides in the Seventh Heaven. She knows this to be true, and yet absolutely does not want to do any such thing as it would mean she would lose the ability to live her life as she saw fit, something she cherishes more than her life itself.
- Fame: Eirlys is effectively the reincarnation of Anu's eldest daughter, and also seems to be the only remaining member of the Mesopotamian pantheon, or rather the only one who is a true and proper deity. This means that she has a large following among the Devils, Angels and Fallen Angels, all of whom have different reasons for being interested in an alliance with her.
- Motivation: Responsibility: Eirlys is now responsible for both governing and guarding the souls that have come to reside in the Mesopotamian Realm of the Dead, otherwise known as the Kingdom of Kur.
- Necrotic Aura: Eirlys gives off a very subtle aura of necrotic energy that will cause mundane animals to stay as far away from her as they possibly can, and which causes her presence to be unsettling to Yokai, although they can consciously choose to ignore their unease in her presence. Snakes are a notable exception to the above, as she could almost be considered a Snake Goddess as well as a Death Goddess.
- Relationships: Once upon a time, Eirlys couldn't stand Draco Malfoy, but after he learned to get over his ego and redeemed himself in her eyes, they eventually did get married, and had two beautiful children together. Eventually Draco noticed that she never got any older than she was during the Battle of Hogwarts, and released her from their marital vows so that she wouldn't have to suffer through watching him grow old and eventually die. However, Draco also made it abundantly clear that he expected Eirlys to remain a part of the lives of their differently gendered twins, Alya & Saros Malfoy.
- Rivalry: Eirlys considers Hades to be a thief, as almost every single soul from the region of Mesopotamia who had died since Ereshkigal's disappearance wound up in his portion of the Realm of the Dead. Meanwhile, Hades considers Eirlys to be a thief because the instant she not only took the stolen souls back, but claimed possession of the still living widow of Lucifer Morningstar, Lady Lilith.

Languages
English [Native], French, Japanese, Latin, Parseltongue

Defense
Dodge 13, Parry 13, Fortitude 7, Toughness 11 (Imp. 11/7), Will 15

Power Points
Abilities 116 + Powers 246 + Advantages 30 + Skills 46 (91 ranks) + Defenses 12 = 450

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Ganzir, the Royal Palace of Kur - PL 12

Toughness 12, Size Gargantuan

Features:
Defense System, Grounds, Gym, Holding Cells, Infirmary, Isolated, Library, Living Space, Personnel, Security System 5, Sovereign, Trophy Room, Wards 5, Workshop

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 22 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 29
--------------------
Wards & Keys: Anyone other than Ereshkigal (or in this case, Eirlys) or someone she personally invites, who tries to enter the Land of Kur while still being alive, will have to make their way past seven heavily fortified gates, losing both clothing and power with each gate they bypass. By the time anyone reaches the palace, they would be rendered completely exposed and powerless, making them utterly reliant on the mercy Sovereign Goddess in order to survive the hostile environment in Kur. To replicate this, I have given the palace itself the maximum number of ranks possible in both the Security and Wards extras.
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DalkonCledwin
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Lilith the Pillar / The MCs / Goddess of Death

Post by DalkonCledwin »

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Art by Villyane on Pixiv

Lilith, the Pillar Demon - PL 12
Age: Looks 16 / Height: 5' 1" / Weight: 101 lbs
Hair Color: Lavender / Eye Color: Violet

Strength 7, Stamina 12, Agility 9, Dexterity 6, Fighting 12, Intellect 3, Awareness 7, Presence 10

Advantages
Attractive 2, Benefit, Faction Rank 4 (ultimate-class): (Old Satan Faction), Daze (Deception), Diehard, Fascinate (Deception), Fascinate (Persuasion), Fearless, Grabbing Finesse, Improved Initiative, Languages 4, Monstrous Empathy, Ritualist, Skill Mastery: Deception, Taunt

Skills
Deception 12 (+22), Expertise: Magic 12 (+15), Insight 6 (+13), Intimidation 6 (+16), Perception 10 (+17), Persuasion 6 (+16), Ranged Combat: Magic 7 (+13), Sleight of Hand 6 (+12), Stealth 6 (+15), Treatment 6 (+9)

Powers
Demonic Magic: Array
. . Astral Projection: Remote Sensing 7 (demonic magic, Affects: 3 Types, inc. Visual - Visual, Aural, and Mental, Range: 0.5 miles; Side Effect 2: always - physical body is defenseless and immobile)
. . Authority of the Beast: Cumulative Affliction 7 (demonic magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Cumulative, Increased Range 2: perception; Limited: to Devils & Half-Devils)
. . Curse, Chaos Abyss: Cylinder Area Move Object 11 (demonic magic, wind, 50 tons, DC 26; Cylinder Area: 30 feet cylinder, DC 21, Damaging; Concentration)
. . Curse, Fiery Abyss: Damage 11 (demonic magic, fire, DC 26; Increased Duration: concentration, Increased Range: ranged, Multiattack; Distracting)
. . Curse, Frigid Abyss: Damage 11 (demonic magic, ice, DC 26; Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Split 3: 4 targets, Notes: From below the target(s))
. . Curse, Thunder: Burst Area Affliction 11 (demonic magic, electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 21; Burst Area: 30 feet radius sphere, DC 21, Increased Range: ranged)
. . Dream Eater
. . . . Dream Healing: Healing 7 (Linked; demonic magic; Custom: Bonus Effect (Can Counter Extra Effort Fatigue); Limited: to Self Only)
. . . . Dream Trap: Progressive Affliction 7 (Linked; demonic magic, 3rd degree: Transformed, Resisted by: Will, DC 17; Increased Range 2: perception, Progressive; Limited: to Sleeping Targets, Limited Degree (third only))
. . Greater Teleport: Teleport 11 (demonic magic, Carry 3200 lbs.; Accurate, Extended: 2000 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
. . Plane Shift: Movement 2 (demonic magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Increased Mass 6)
. . The Original Woman's Day: Burst Area Healing 11 (demonic magic; Burst Area: 30 feet radius sphere, DC 21, Increased Duration: concentration, Selective, Stabilize; Distracting, Tiring)
Nega-Genesis
. . Monstrous Gestation: Quickness 8 (demonic, Perform routine tasks in -8 time ranks; Limited to One Task: Gestating Progeny)
. . Mother of Devils: Summon 9 (demonic; Heroic, Type (Broad): Devils; Custom: Slow, Notes: This power normally requires a period of time equal to Time Rank 22 (8 months), but with Quickness 8, that reduces to Time Rank 14 (1 day))
Pillar of the Underworld
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds)
. . Immortality: Immunity 8 (racial, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison, Uncommon Descriptor: Petrification Effects)
. . Pillar Senses: Senses 16 (racial, Accurate: Detect Living Creatures, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Living Creatures [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Shapeshifting: Morph 4 (racial, +20 Deception checks to disguise; Any form; Quirk: Feminine Forms Only)
Tricks of the Trade
. . Blessings of Eirlys: Immunity 5 (divine, Damage Effect: Negative Energy Damage)
. . Original Woman: Impervious Toughness 12 (talent; Limited: to Male Characters)
. . Sacred Gear Cancellor: Immunity 10 (talent, Common Descriptor: Sacred Gear Effects; Limited: Sacred Gear that have been Amplified by Ophis or Great Red can ignore this effect)

Offense
Initiative +13
Authority of the Beast: Cumulative Affliction 7 (DC Will 17)
Curse, Chaos Abyss: Cylinder Area Move Object 11 (DC 26)
Curse, Fiery Abyss: Damage 11, +13 (DC 26)
Curse, Frigid Abyss: Damage 11, +13 (DC 26)
Curse, Thunder: Burst Area Affliction 11 (DC Fort 21)
Dream Trap: Progressive Affliction 7 (DC Will 17)
Grab, +12 (DC Spec 16)
Throw, +6 (DC 22)
Unarmed, +12 (DC 22)

Complications
- Confined: Lilith can only ever leave the Realm of the Dead if she is personally accompanied by the ruler of whichever portion of that Realm she happens to currently be residing within. This is due to Hades having forced Lilith to eat the sacred Pomegranate Seeds that would force any living being to become trapped in the Realm of the Dead.
- Fickle: Lilith is cunning and devious. However, she tends to not take important matters seriously; which tends to become a liability.
- Motivation: Hedonism: In her pursuit of the ultimate leisure, Lilith seeks to become the lover of highly-placed individuals, such as the newly revealed Goddess of Death known as Eirlys Potter. She will not settle for anything less than to the most influential of mates!

Languages
Akkadian [Native?], Dragonic, English, Enochian, Greek, Latin

Defense
Dodge 12, Parry 12, Fortitude 12, Toughness 12 (Imp. 12), Will 12

Power Points
Abilities 132 + Powers 156 + Advantages 21 + Skills 39 (77 ranks) + Defenses 8 = 356
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DalkonCledwin
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Asahi Hadley / The MCs / Foxy Magic

Post by DalkonCledwin »

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Art by GigaMessy on DeviantArt

Hadley Lillian Potter - PL 12
Age: 16 / Height: 5' 7" / Weight: 127 lbs
Hair Color: Dark Brown / Eye Color: Magenta (Naturally Green)

Strength 8, Stamina 8, Agility 4, Dexterity 3, Fighting 4, Intellect 3, Awareness 6, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Attractive, Benefit, Alternate Identity: (Asahi Hadley), Benefit, Faction Rank 4 (daiyōkai): (Kyoto Yōkai & Wizarding Britain), Benefit, Hereditary Rank 2 (heiress presumptive): (Asahi), Benefit, Hereditary Rank 4 (head of house): (Black, Peverell, Potter), Benefit, Wealth 3 (millionaire), Connected, Defensive Attack, Diehard, Equipment 2, Fascinate (Persuasion), Fast Grab, Fearless, Great Endurance, Hide in Plain Sight, Improved Initiative, Inspire 2, Languages 2, Leadership, Power Attack, Ranged Attack 6, Second Chance: (Resisting Mental Control), Taunt, Trance

Enhanced Advantages
Improved Grab

Skills
Acrobatics 6 (+10), Athletics 6 (+14), Close Combat: Grab 4 (+8), Deception 6 (+10), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Cooking 6 (+12), Expertise: Magic 10 (+13), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+10), Stealth 8 (+12), Technology 4 (+7), Treatment 4 (+7)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Hadley: Array
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 22; Burst Area 3: 120 feet radius sphere, DC 22, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Cower or Flee, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 15 (force, wizarding magic, DC 30; Disarming, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 10 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Kitsune Acrobatics: Array
. . Agility: Leaping 2 (racial, Leap 30 feet at 8 miles/hour)
. . Swiftness: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
Kitsune Physiology
. . Claws: Strength-based Damage 2 (slashing, DC 25; Dangerous)
. . Invulnerabilities: Immunity 9 (racial, Damage Effect: Fire Damage, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison; Feature: Longevity)
. . Kitsune Senses: Senses 12 (racial, Acute: Olfactory, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Illusion: Vision, Extended: Olfactory 1: x10, Extended: Magic Awareness 1: x10, Extended: Ultra-hearing 1: x10, Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory 1: -1 speed rank, Ultra-hearing)
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Improved Grab)
. . Shapeshifter: Morph 4 (racial, +20 Deception checks to disguise; Any form; Feature: Hadley is fertile regardless of what form she assumes, Selective, Notes: Hadley's most common uses for this power are to reduce her number of tails to a more managable level, or else to hide both her tails and ears entirely so as to blend in with mundane humans)
Magical Tails: Array
. . Charm Person: Cumulative Affliction 7 (yōjutsu, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Cumulative, Increased Range 2: perception; Limited: Hadley doesn't control the target's actions, they merely act friendly towards her)
. . Confusion: Affliction 10 (yōjutsu, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 20; Increased Range 2: perception; Limited Degree)
. . FoxFyre Blast: Damage 7 (fire, yōjutsu, DC 22; Increased Range: ranged, Secondary Effect)
. . FoxFyre Burst: Burst Area Damage 7 (fire, yōjutsu, DC 22; Burst Area: 30 feet radius sphere, DC 17, Increased Range: ranged)
. . Greater Teleport: Teleport 9 (yōjutsu, Carry 400 lbs.; Accurate, Extended: 500 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . Illusory Decoys: Concealment 4 (illusory, yōjutsu, All Visual Senses; Limited: to Decoy Images)
. . Persistent Image: Illusion 4 (illusory, yōjutsu, Affects: All Sense Types, Area: 15 cft., DC 14; Independent, Selective; Limited to One Subject, Resistible: Will)
. . Plane Shift: Movement 2 (yōjutsu, Dimensional: Adjacent Dimensions 2: group, 50 lbs.)
. . Shadow Conjuration: Create 10 (illusory, yōjutsu, Volume: 1000 cft., DC 20; Impervious; Resistible: Will)

Equipment
Battle Robes, Cell Phone (Smartphone)

Offense
Initiative +8
Charm Person: Cumulative Affliction 7 (DC Will 17)
Claws: Strength-based Damage 2, +4 (DC 25)
Confusion: Affliction 10 (DC Will 20)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 12 (DC Will 22)
Expelliarmus: Damage 15, +9 (DC 30)
FoxFyre Blast: Damage 7, +9 (DC 22)
FoxFyre Burst: Burst Area Damage 7 (DC 22)
Grab, +8 (DC Spec 18)
Stupefy: Cumulative Affliction 10, +9 (DC Fort 20)
Throw, +9 (DC 23)
Unarmed, +4 (DC 23)

Complications
- Cultural Awkwardness: Hadley is a Witch from Great Britain who finds herself living in Japan, and will occasionally say or do things which are out of place in her new society.
- Destiny: Destiny has seemingly decided that Hadley is the only one who can possibly defeat (or be defeated by) the Dark Lord most people refer to only as "You Know Who."
- Enemy: Albus Dumbledore doesn't have much time left to live, but will do just about anything and everything he can to ensure he regains control of our protagonist.
- Honor: Hadley will always keep her word, uphold the common good, and is never underhanded in her dealings.
- Impulsive: Hadley is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.
- Motivation: Protector: Hadley is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.

Languages
English [Native], Japanese, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 12, Will 15

Power Points
Abilities 80 + Powers 112 + Advantages 44 + Skills 44 (88 ranks) + Defenses 25 = 305
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DalkonCledwin
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Serafall Leviathan / The MCs / Foxy Magic

Post by DalkonCledwin »

Image
Art Posted by FarRamm

Serafall Leviathan - PL 12
Age: 25 (524) / Height: 5' 3" / Weight: 106 lbs
Hair Color: Black / Eye Color: Blue or Purple (Depends on the Artist)

Strength 10, Stamina 10, Agility 4, Dexterity 3, Fighting 7, Intellect 2, Awareness 4, Presence 8

Advantages
Attractive 2, Benefit, Diplomatic Immunity, Benefit, Faction Rank 4 (ultimate-class): (New Satan Faction), Benefit, Status: (Maou Leviathan), Conviction, Dazzling Performance (Expertise: Acting), Deep Ties: (Rivalry), Disarming (DC 22), Equipment 4, Fascinate (Expertise: Acting), Fearless, Inspire 5, Languages 2, Leadership, Move-by Action, People Person, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ritualist, Takedown 2, Taunt, Teamwork, Well-informed

Skills
Acrobatics 6 (+10), Close Combat: Serafall's Staff 2 (+9), Deception 6 (+14), Expertise (PRE): Acting 8 (+16), Expertise: Magic 8 (+10), Expertise: Politics 6 (+8), Insight 6 (+10), Investigation 6 (+8), Perception 6 (+10), Persuasion 6 (+14), Ranged Combat: Magic 7 (+10), Stealth 6 (+10), Technology 4 (+6), Treatment 4 (+6), Vehicles 4 (+7)

Powers
All That Sparkles & Shines: Array
. . Celsius Cross Trigger
. . . . Blizzard: Environment 9 (Linked; devil magic, Cold, Impede Movement (1 rank), Visibility (-2), Radius: 1 mile; Concentration, Distracting)
. . . . Ice Storm: Burst Area Damage 5 (Linked; cold, devil magic, DC 20; Burst Area 9: 1 mile radius sphere, DC 15, Increased Duration: concentration; Tiring)
. . Charm Person: Cumulative Affliction 12 (devil magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception; Limited: Serafall doesn't control the target's actions, they merely act friendly towards her)
. . Elemental Swarm: Damage 14 (cold, devil magic, DC 29; Homing 3: 3 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . Flame Shot: Cone Area Damage 10 (devil magic, fire, DC 25; Cone Area 3: 250 feet cone, DC 20, Secondary Effect)
. . Hallucination: Illusion 12 (devil magic, Affects: All Sense Types, Area: 4000 cft., DC 22; Selective; Limited to One Subject, Resistible: Will)
. . Levia-tan Gate: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6, Selective)
. . Teleport Circle: Burst Area Teleport 13 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 23, Extended: 8000 miles in 2 move actions, Increased Mass 6, Selective; Limited to Extended, Tiring)
Pure-Devil Physiology
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Radiant Effects or Longinus)
. . Devil Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Devilish Senses: Senses 8 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Magic Awareness 1: x10, Extended: Hearing 1: x10, Low-light Vision, Radius: Magic Awareness)
. . Invulnerabilities: Immunity 9 (racial, Damage Effect: Cold Damage, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Expanded Equipment
Serafall's Staff
. . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 27; Reach (melee): 5 ft.)

Equipment
Cell Phone (Smartphone), Levia-tan Palace, Serafall's Staff

Offense
Initiative +4
Charm Person: Cumulative Affliction 12 (DC Will 22)
Elemental Swarm: Damage 14, +10 (DC 29)
Flame Shot: Cone Area Damage 10 (DC 25)
Grab, +7 (DC Spec 20)
Ice Storm: Burst Area Damage 5 (DC 20)
Staff Strike: Strength-based Damage 2, +9 (DC 27)
Throw, +3 (DC 25)
Unarmed, +7 (DC 25)

Complications
- Easily Distracted: By Magical Girls, her sister, Hadley and the Seraph known as Gabriel. When any of these things enter her field of vision for the first time in a given scene, she will abandon whatever it is she is doing and focus almost exclusively on whichever one has caught her attention. A sharp admonition from Hadley will usually snap her back on focus, but most other people wouldn't have any luck in getting her attention to recenter itself, especially not Gabriel!
- Fame: Serafall is one of, if not the, most famous devils in the Underworld on account of her success as a media sensation. This is in addition to her position as the Maou Leviathan within the New Satan Faction.
- Motivation: Thrills: Trying to figure out what the truth behind Sera's motivation is, wouldn't be any easier than trying to deduce that same information in regards to Nyaruko-san. It is simply easier to classify both girls as being motivated by a thirst for excitement and high octane thrills.
- Responsibility: While they are technically the rulers of the Underworld, the Four Great Maou pretty much have to do whatever it is that the Heads of the Houses of Bael, Paimon, Beleth, Purson, Asmoday, Balam and Belial tell them to do, as those seven Houses are the highest ranking Houses in the 72 Pillars, and the TRUE Kings of the Underworld.
- Rivalry: With the Seraph known as Gabriel, though recent developments may change her interest from a rivalry to some other form of relationship with the Seraph.

Languages
English, Japanese [Native], Latin

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 12 (Imp. 5), Will 14

Power Points
Abilities 96 + Powers 105 + Advantages 41 + Skills 43 (85 ranks) + Defenses 23 = 308

--------------------
Levia-tan Palace - PL 12

Toughness 10, Size Huge

Features:
Dimensional Portal, Grounds, Gym, Holding Cells, Infirmary, Library, Living Space, Personnel, Sovereign, Theater

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 10 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
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DalkonCledwin
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Gabriel Seraph / The MCs / Foxy Magic

Post by DalkonCledwin »

Image
Art by Nemuri Nemu on Twitter

Gabriel of the Seraph - PL 12
Age: Looks 17 / Height: 5' 4" / Weight: 106 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 10, Stamina 10, Agility 4, Dexterity 3, Fighting 7, Intellect 2, Awareness 6, Presence 6

Advantages
Animal Empathy, Attractive, Benefit, Faction Rank 4 (ultimate-class): (Heaven Faction), Benefit, Status: (One of the Four Great Seraph), Connected, Contacts, Daze (Intimidation), Defensive Attack, Improved Defense, Improved Disarm, Improved Initiative, Improved Smash, Inspire 5, Interpose, Languages 3, Leadership, Lionheart 2, Move-by Action, Power Attack, Ritualist, Takedown, Teamwork, Well-informed

Skills
Acrobatics 10 (+14), Expertise (AWE): Theology 12 (+18), Expertise: History 12 (+14), Expertise: Magic 10 (+12), Expertise: Nature 12 (+14), Expertise: Politics 6 (+8), Insight 12 (+18), Intimidation 6 (+12), Investigation 6 (+8), Perception 12 (+18), Persuasion 12 (+18), Ranged Combat: Magic 7 (+10), Technology 4 (+6), Treatment 12 (+14)

Powers
Acrobatic Combatant: Array
. . Acrobatics: Speed 2 (talent, Speed: 8 miles/hour, 120 feet/round)
. . Vaulting: Leaping 2 (talent, Leap 30 feet at 8 miles/hour)
Acrobatic Combatant: Talents
. . Gymnastics: Movement 5 (talent, Safe Fall, Sure-footed 1, Swinging, Wall-crawling 2: full speed; Check Required 5: DC 14 - Acrobatics)
Great Seraph Physiology
. . Angelic Senses: Senses 20 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Malevolence [Mental] 2: ranged, Detect: Hidden Doors [Mental] 2: ranged, Extended: Detect Hidden Doors 1: x10, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Change Shape: Morph 3 (racial, +20 Deception checks to disguise; Broad group; Metamorph)
. . Commune: Feature 3 (racial, Notes: Gabriel can gain the attention of whoever is sitting on her father's Throne, calling upon them for advice, council, or to render judgment in matters pertaining to them. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (portraying the cosmic beings). She can use this Feature once per rank per adventure.)
. . Damage Resistance: Impervious Toughness 7 (racial; Limited: Not vs. Curse Effects or Longinus)
. . Invulnerabilities: Immunity 16 (racial, Aging, Damage Effect: Cold Damage, Damage Effect: Water Damage, Disease, Suffocation (All), Uncommon Descriptor: Petrification)
. . Seraph Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Heavenly Light: Array
. . Dispel Magic: Nullify 14 (angelic magic, Counters: Magical Effects, DC 24; Broad, Simultaneous)
. . Earthquake: Burst Area Affliction 10 (angelic magic, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, Resisted by: Dodge, Overcome by Fortitude, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Extra Condition, Increased Range: ranged, Secondary Effect; Limited: Along the ground, Limited Degree)
. . Gargantuan Light Spear: Cylinder Area Damage 12 (angelic magic, radiant, DC 27; Cylinder Area 2: 60 feet cylinder, DC 22, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction)
. . Heaven's Instruments: Create 12 (angelic magic, Volume: 4000 cft., DC 22; Increased Duration: continuous, Precise, Subtle: look natural)
. . Invisibility: Concealment 4 (angelic magic, All Visual Senses)
. . Mass Charm: Cumulative Burst Area Affliction 10 (angelic magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Cumulative, Increased Range: ranged; Limited: Gabriel doesn't control the target's actions, they merely act friendly towards her)
. . One-Thousand Needles of Light: Damage 12 (angelic magic, piercing, DC 27; Aura: Radiant, Dangerous 2, Increased Range: ranged, Multiattack)
. . Power Word - Blind: Cumulative Progressive Affliction 12 (angelic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 22; Cumulative, Increased Range 2: perception, Progressive; Limited: to Visual Senses, Sense-dependent: Hearing)
. . Power Word - Stun: Cumulative Progressive Affliction 10 (angelic magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range 2: perception, Progressive; Sense-dependent: Hearing)
. . Radiant Explosion: Burst Area Damage 10 (angelic magic, radiant, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range 2: perception)
. . Rejuvenation: Healing 10 (angelic magic; Energizing, Restorative, Resurrection, Stabilize)
. . Spear of Light I: Damage 10 (angelic magic, piercing, DC 25; Alternate Resistance: Fortitude, Aura: Radiant, Increased Range: ranged, Secondary Effect)
. . Spear of Light II: Strength-based Damage 3 (angelic magic, piercing, DC 28; Alternate Resistance: Fortitude, Aura: Radiant [10 extra ranks], Secondary Effect [10 extra ranks])
. . Waves of Exhaustion: Cumulative Cone Area Affliction 12 (angelic magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 22; Cone Area: 60 feet cone, DC 22, Cumulative)

Offense
Initiative +8
Dispel Magic: Nullify 14, +10 (DC Will 24)
Earthquake: Burst Area Affliction 10 (DC Fort/Will 20)
Gargantuan Light Spear: Cylinder Area Damage 12 (DC 27)
Grab, +7 (DC Spec 20)
Mass Charm: Cumulative Burst Area Affliction 10 (DC Will 20)
One-Thousand Needles of Light: Damage 12, +10 (DC 27)
Power Word - Blind: Cumulative Progressive Affliction 12 (DC Will 22)
Power Word - Stun: Cumulative Progressive Affliction 10 (DC Fort 20)
Radiant Explosion: Burst Area Damage 10 (DC 25)
Spear of Light I: Damage 10, +10 (DC Fort 25)
Spear of Light II: Strength-based Damage 3, +7 (DC Fort 28)
Throw, +3 (DC 25)
Unarmed, +7 (DC 25)
Waves of Exhaustion: Cumulative Cone Area Affliction 12 (DC Fort 22)

Complications
- Fame: As she is the Seraph of Annunciation, it can be said that Gabriel is also the figurehead of heaven in general, making her one of the most famous angels in all of history.
- Honor: Gabriel is a Pure-Angel, and is therefore expected to uphold the ideals of Heaven.
- Motivation: Responsibility: As is the case with her brothers and sisters, Gabriel was inspired by her father to help shepherd humanity to the best of her ability when and wherever she could.
- Reputation: Gabriel has a reputation as being a ditz. She earned this reputation because she will consider everyone she meets, regardless of their species, as a generally good person until she is given evidence to the contrary, and said evidence needs to be rather overwhelming and obvious.
- Rivalry: Although Gabriel doesn't acknowledge it, the fact remains that Serafall Leviathan views Gabriel as her personal rival.

Languages
Ancient Semitic [Native], English, French, Japanese, Latin

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 12 (Imp. 7), Will 14

Power Points
Abilities 96 + Powers 151 + Advantages 33 + Skills 67 (133 ranks) + Defenses 21 = 368

--------------------
Image
Art by GigaMessy on DeviantArt

Gabrielle Marie Delacour - PL 8
Age: 10 / Height: 4' 10" / Weight: 98 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 6, Stamina 6, Agility 3, Dexterity 2, Fighting 4, Intellect 2, Awareness 6, Presence 6

General Advantages
Animal Empathy, Benefit, Faction Rank (low-class): (Wizarding France), Connected, Daze (Intimidation), Defensive Attack, Improved Defense, Improved Disarm, Improved Initiative, Improved Smash, Languages 3, Move-by Action, Power Attack, Ritualist, Takedown, Teamwork, Well-informed

Enhanced Advantages
Adorable 2

Skills
Acrobatics 6 (+9), Expertise (AWE): Theology 8 (+14), Expertise: History 8 (+10), Expertise: Magic 6 (+8), Expertise: Nature 8 (+10), Expertise: Politics 4 (+6), Insight 8 (+14), Intimidation 4 (+10), Investigation 4 (+6), Perception 8 (+14), Persuasion 8 (+14), Technology 2 (+4), Treatment 8 (+10)

Powers
Acrobatic Combatant: Array
. . Acrobatics: Speed 2 (talent, Speed: 8 miles/hour, 120 feet/round)
. . Vaulting: Leaping 2 (talent, Leap 30 feet at 8 miles/hour)
Acrobatic Combatant: Talents
. . Gymnastics: Movement 5 (talent, Safe Fall, Sure-footed 1, Swinging, Wall-crawling 2: full speed; Check Required 5: DC 14 - Acrobatics)
Unique Qualities
. . Spear of Light: Strength-based Damage 3 (angelic magic, piercing, DC 24; Alternate Resistance: Fortitude, Aura: Radiant [6 extra ranks], Secondary Effect [6 extra ranks])
Veela Physiology
. . Change Shape: Morph 1 (+20 Deception checks to disguise; Single form; Metamorph)
. . Commune: Feature 3 (racial, Notes: Gabrielle can gain the attention of whoever is sitting on the Heavenly Throne, calling upon them for advice, council, or to render judgment in matters pertaining to them. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (portraying the cosmic beings). She can use this Feature once per rank per adventure)
. . Damage Resistance: Impervious Toughness 4 (racial; Limited: Not vs. Curse Effects or Longinus)
. . Invulnerabilities: Immunity 15 (racial, Damage Effect: Cold Damage, Damage Effect: Water Damage, Disease, Suffocation (All), Uncommon Descriptor: Petrification effects)
. . Veela Senses: Senses 7 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Illusion: Vision, Extended: Magic Awareness 1: x10, Low-light Vision, Radius: Magic Awareness)
Veela Transformations: Array
. . Battle Form (Activation: Move Action)
. . . . Fearsome Visage: Cumulative Burst Area Affliction 8 (morphic, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 18; Burst Area 2: 60 feet radius sphere, DC 18, Cumulative, Reaction 3: reaction, Selective; Limited: to Characters who find the feminine form pleasing to behold, Limited Degree, Sense-dependent: Visual)
. . . . PassionFyre: Damage 6 (veela magic, DC 21; Affects Insubstantial: half ranks, Increased Range: ranged, Secondary Effect)
. . . . Protective Hide: Protection 2 (morphic, +2 Toughness; Impervious)
. . . . Talons: Strength-based Damage 2 (slashing, DC 23; Dangerous)
. . . . Veela Wings: Flight 5 (morphic, Speed: 60 miles/hour, 900 feet/round; Gliding, Wings)
. . Kawaii Form (Activation: Move Action)
. . . . Disarming Kawaii: Protection 2 (veela magic, +2 Toughness; Impervious; Resistible: Will)
. . . . Object to Be Cuddled: Cumulative Burst Area Affliction 8 (veela magic, 1st degree: Entranced, 2nd degree: Stunned, Resisted by: Will, DC 18; Burst Area 2: 60 feet radius sphere, DC 18, Cumulative, Reaction 3: reaction, Selective; Limited: to Characters who find the feminine form pleasing to behold, Limited Degree, Sense-dependent: Visual)
. . . . Unearthly Grace: Movement 2 (morphic, Sure-footed 2, Advantages: Adorable 2)

Offense
Initiative +7
Fearsome Visage: Cumulative Burst Area Affliction 8 (DC Will 18)
Grab, +4 (DC Spec 16)
Object to Be Cuddled: Cumulative Burst Area Affliction 8 (DC Will 18)
PassionFyre: Damage 6, +2 (DC 21)
Spear of Light: Strength-based Damage 3, +4 (DC Fort 24)
Talons: Strength-based Damage 2, +4 (DC 23)
Throw, +2 (DC 21)
Unarmed, +4 (DC 21)

Complications
- Motivation: Thrills: Gabi is an ten year old girl, she lives solely to enjoy herself.
- Relationships: Gabi is the youngest child of Apolline and Jacques Delacour, as well as the younger sister of Fleur Delacour.
- Weakness: A Veela becomes first Impaired, and then Disabled whenever they are completely submerged in a body of water ("Wait? We do???")

Languages
Ancient Semitic [Native], English, French, Japanese, Latin

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 8 (Imp. 6), Will 10

Power Points
Abilities 70 + Powers 134 + Advantages 18 + Skills 41 (82 ranks) + Defenses 13 = 276
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DalkonCledwin
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I'm Still Here Brainstorm & Notes

Post by DalkonCledwin »

I’m Still Here
Promise: “I’ll be here…” a beautiful redheaded woman whispered. “Why?” the woman’s eldest daughter queried. “I’ll be ‘waiting’… Here…” the mother replied. “For what?” asked the daughter in an innocent tone of voice. “I’ll be waiting… For you… So… If you come here… You’ll find me. I promise!” (Warning: Fem!Harry)
Required Inclusions:
- Sophie Potter must in reality be the feminine aspect of the God depicted in the Bible, having taken to living human lives so as to avoid drawing unnecessary attention after the Great War.
- Before she went into hiding however, Sophie must have issued what amounted to words of prophecy that would ultimately force her reentry into the greater supernatural world.
- Those words of prophecy must come back to haunt her not long after she defeats the Dark Lord known as Voldemort when she comes face to face with the Seraph known as Gabriel.
- Gabriel must be both relieved and upset to find her mother alive and well, but also confused over the fact that it is just her mother and not the other aspects of the divine entity in question.
- Naturally, Sophie’s actual power levels must be greatly diminished from where they were prior to the Great War due to the aforementioned aspect loss.
- Sophie must take control of the Heavenly System, and rework it in such a way that Angels can actually pursue romantic relationships, only to be surprised by Gabriel pursuing one with her.
Preferred Inclusions:
- Sophie’s divine domains including sunlight, goodness, knowledge, and magic instead of any of the other things that the God from the Bible would normally possess.
- Sophie being able to alter her appearance and gender at will, much like any other deity, but with her baseline gender always remaining feminine.
- In this scenario, Gabriel the Seraph should not be the same person as Gabrielle Delacour, nor should they both be romantically interested in Sophie Potter.
Optional Inclusions:
- Sophie & Gabriel each having some of the things that Chichigami instructs Hyoudou Issei to collect, with neither one of them being too appreciative of this fact.
- Others aside from Gabriel expressing romantic interest in Sophie.
Forbidden Things:
- Sophie & Gabriel being romantically paired with Issei.
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DalkonCledwin
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Sophie Potter / The MCs / I'm Still Here

Post by DalkonCledwin »

Image
Art by NeoArtCorE, posted by DrewDiddy1996

Sophie Lillian Potter - PL 13
Age: Looks 20 / Height: 5' 8" / Weight: 130 lbs
Hair Color: Crimson / Eye Color: Green

Strength 12, Stamina 14, Agility 4, Dexterity 3, Fighting 9, Intellect 7, Awareness 8, Presence 8

Advantages
Animal Empathy, Artificer, Attractive, Beginner's Luck, Benefit, Faction Rank 5 (gods): (The Heaven Faction), Benefit, Status: (Feminine Aspect of GxG), Benefit, Wealth 5 (billionaire), Connected, Daze (Intimidation), Defensive Attack, Diehard, Eidetic Memory, Equipment 6, Fascinate (Persuasion), Fearless, Great Endurance, Guidance, Improved Grab, Improved Treatment, Inspire 5, Interpose, Jack-of-all-trades, Languages 4, Leadership, Power Attack, Ranged Attack 4, Ritualist, Second Chance: (Resisting Mental Control), Takedown, Teamwork, Well-informed

Skills
Deception 6 (+14), Expertise (AGL): Riding 8 (+12), Expertise (AWE): Cooking 6 (+14), Expertise (AWE): Theology 14 (+22), Expertise: Magic 14 (+21), Insight 10 (+18), Intimidation 10 (+18), Investigation 6 (+13), Perception 12 (+20), Persuasion 10 (+18), Ranged Combat: Divine Magic 4 (+7), Ranged Combat: Wizardry 6 (+9), Stealth 6 (+10), Treatment 12 (+19)

Powers
Control Heaven: Array
. . Control Heaven: Environment 11 (divine magic, Other: 3 points worth of effect 3, Radius: 4 miles; Selective)
. . Control Magic: Nullify 14 (divine magic, Counters: Magical Effects, DC 24; Broad, Simultaneous)
. . Empower Heavenly Host: Summon 5 (divine magic; Horde, Multiple Minions 3: 8 minions, Type (General): Empowered Version; Limited: Available Subjects)
Divine Physiology
. . Deathless: Immortality 5 (racial, Return after 1 day; Limited: Not vs. Longinus or Divine Weapons)
. . Divine Senses: Senses 22 (racial, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Malevolence [Mental] 2: ranged, Detect: Hidden Doors [Mental] 2: ranged, Extended: Detect Hidden Doors 1: x10, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Extended: Divine Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Divine Wings: Flight 14 (racial, Speed: 32000 miles/hour, 60 miles/round; Feature: Wings fold into back when not in use; Wings)
. . Fast Healing: Regeneration 5 (racial, Every 2 rounds)
. . Invulnerabilities: Immunity 18 (racial, Aging, Damage Effect: Radiant Damage, Damage Effect: Fire Damage, Environmental Condition: Heat, Environmental Condition: Cold, Environmental Condition: Radiation, Suffocation (All), Uncommon Descriptor: Petrification)
. . True Invulnerability: Impervious Toughness 10 (racial)
. . Unified Language: Comprehend 5 (racial, Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Understand All, Languages - You're Understood)
Empyrean Destiny (Easily Removable (indestructible))
. . Yer A Witch, Sophie: Array
. . . . Apparition: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 800 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 4, Turnabout; Distracting)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 13 (radiant, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 23; Burst Area 3: 120 feet radius sphere, DC 23, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: Compelled to Cower or Flee, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 13 (wizarding magic, DC 28; Disarming, Increased Range: ranged)
. . . . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 29; Reach (melee): 5 ft.)
. . . . Stupefy: Cumulative Affliction 9 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged)
Heavenly Powers: Array
. . Gargantuan Light Spear: Cylinder Area Damage 12 (divine magic, piercing, DC 27; Cylinder Area 3: 120 feet cylinder, DC 22, Aura: Radiant, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction)
. . Gateway: Movement 6 (divine magic, Dimensional 3: any dimension, 50 lbs., Space Travel 3: other galaxies; Portal)
. . Greater Teleport: Teleport 14 (divine magic, Carry 3200 lbs.; Accurate, Extended: 16000 miles in 2 move actions, Increased Mass 6; Limited to Extended)
. . Major Creation: Create 13 (divine magic, Volume: 8000 cft., DC 23; Increased Duration: continuous, Innate, Precise, Subtle: look natural)
. . Major Image: Illusion 13 (divine magic, Affects: All Sense Types, Area: 15000 cft., DC 23; Illusion Area)
. . Mental Blast: Damage 13 (divine magic, DC 28; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Reality Control: Transform 13 (divine magic, Affects: Anything, Transforms: 3 tons, DC 23; Increased Duration: continuous)
. . Rest Your Head, Child: Cumulative Affliction 13 (divine magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Will, DC 23; Cumulative, Increased Range 2: perception, Subtle: subtle)
. . Spear of Light I: Damage 15 (divine magic, piercing, DC 30; Alternate Resistance: Fortitude, Aura: Radiant, Increased Range: ranged, Secondary Effect)
. . Spear of Light II: Strength-based Damage 3 (divine magic, piercing, DC 30; Alternate Resistance: Fortitude, Aura: Radiant [12 extra ranks], Secondary Effect [12 extra ranks])
. . Sun Burst
. . . . Blinding Burst: Cumulative Burst Area Affliction 11 (Linked; divine magic, light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 21; Burst Area 2: 60 feet radius sphere, DC 21, Cumulative, Increased Range: ranged; Limited: to Visual Senses)
. . . . Radiant Burst: Burst Area Damage 11 (Linked; divine magic, radiant, DC 26; Burst Area 2: 60 feet radius sphere, DC 21, Increased Range: ranged; Limited: to Devils, Undead & Spawn of Trihexa)
. . Up and At 'Em: Healing 13 (divine magic; Increased Range 2: perception, Resurrection)

Equipment
7th Heaven, Cell Phone (Smartphone), Kuoh Church

Offense
Initiative +4
Blinding Burst: Cumulative Burst Area Affliction 11 (DC Fort 21)
Control Magic: Nullify 14, +7 (DC Will 24)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 13 (DC Will 23)
Expelliarmus: Damage 13, +13 (DC 28)
Gargantuan Light Spear: Cylinder Area Damage 12 (DC 27)
Grab, +9 (DC Spec 22)
Mental Blast: Damage 13 (DC Will 28)
Radiant Burst: Burst Area Damage 11 (DC 26)
Reality Control: Transform 13, +9 (DC Dog 23)
Rest Your Head, Child: Cumulative Affliction 13 (DC Will 23)
Spear of Light I: Damage 15, +11 (DC Fort 30)
Spear of Light II: Strength-based Damage 3, +9 (DC Fort 30)
Staff Strike: Strength-based Damage 2, +9 (DC 29)
Stupefy: Cumulative Affliction 9, +13 (DC Fort 19)
Throw, +7 (DC 27)
Unarmed, +9 (DC 27)

Complications
- Enemies: As an aspect of the God mentioned in the Bible, there are many who would try and do Sophie great harm simply because of what the other aspects have done over the course of history, this is in spite of the fact that Sophie was usually (though certainly not always) the most benevolent of the aspects.
- Fame: For the past two decades, Sophie has lived the life of Wizarding Britain's most famous citizen, and has simply become more famous with each passing year as she went from simply being the Girl Who Lived, to the Slayer of Slytherin's Monster, to the Triwizard Champion, all the way up until she became the Woman Who Won. Naturally, this means Sophie can't go anywhere in Wizarding Britain without having reporters hot on her heels.
- Honor: Sophie will always keep her word, strive to uphold the common good, and is never underhanded in her dealings.
- Last One Standing: Sophie is the last remaining Aspect of the God mentioned in the Bible, with the others having been exterminated either during the Great War between the Three Biblical Factions, or else not long after that war. She has been in hiding ever since that war so as to protect her own existence, but knew that one day she would have to return to the wider supernatural scene, and it seems that day has now finally caught up to her.
- Motivation: Protector: Sophie is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents or those she cares about.
- Power Loss: When Sophie isn't in Heaven, she becomes Stamina Impaired, and loses the ability to access the Control Heaven array.
- Relationships: Sophie is effectively the mother of every single Angel that has ever existed, and loves them all equally, whether or not they are pure or fallen. She is also effectively the younger (and significantly weaker) sister to the primordial deities known as Ophis, Great Red and Trihexa. Ironically, she is the most mature of the four siblings, which is probably a side effect of having so many children.
- Significant Other: Sophie's eldest daughter, Gabriel of the Seraph, has always been quite attached to her mother, and now that the limiter preventing angels from pursuing romantic interests has been completely disabled, seems to be interested only in her mother.

Languages
English, Enochian [Native], Greek, Hebrew, Japanese, Latin, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 14, Toughness 14 (Imp. 10), Will 12

Power Points
Abilities 130 + Powers 241 + Advantages 54 + Skills 62 (124 ranks) + Defenses 15 = 502

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7th Heaven - PL 13

Toughness 12, Size Huge

Features:
Chapel, Defense System, Dimensional Portal, Grounds, Gym, Habitat, Infirmary, Isolated, Library, Living Space, Personnel, Pool, Sealed, Sovereign, Trophy Room, Wards 2, Workshop

Powers
The Throne of Heaven: Senses 13 (artifice, Accurate: Hearing, Analytical: Hearing, Extended: Hearing 10: x10bn; Dimensional 2: group - Adjacent Dimensions, Feature: Doubles as a really fancy chair; Limited: to Prayers made to the God from the Bible)

Power Points
Abilities 3 + Powers 1 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

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Kuoh Church - PL 13 (Alternate of 7th Heaven)

Toughness 10, Size Large

Features:
Chapel, Concealed 1, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Gabriel Seraph / The MCs / I'm Still Here

Post by DalkonCledwin »

Image
Art by Kakage on Twitter

Gabriel of the Seraph - PL 12
Age: Looks 20 / Height: 5' 6" / Weight: 118 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 10, Stamina 12, Agility 9, Dexterity 6, Fighting 4, Intellect 2, Awareness 6, Presence 8

Advantages
Animal Empathy, Attractive, Benefit, Faction Rank 4 (ultimate-class): (The Heaven Faction), Benefit, Status: (Seraph of Annunciation), Connected, Contacts, Daze (Intimidation), Defensive Attack, Equipment 4, Improved Defense, Improved Initiative, Inspire 3, Interpose, Languages 4, Leadership, Lionheart 2, Move-by Action, Power Attack, Ritualist, Takedown, Teamwork, Well-informed

Skills
Expertise (AWE): Theology 10 (+16), Expertise: Magic 10 (+12), Expertise: Pharmacology 14 (+16), Expertise: Politics 6 (+8), Insight 8 (+14), Intimidation 6 (+14), Investigation 6 (+8), Perception 8 (+14), Persuasion 12 (+20), Ranged Combat: Magic 4 (+10), Technology 4 (+6), Treatment 14 (+16)

Powers
Heaven's Messenger: Array
. . Hyper-Flight: Flight 9+11 ([Stacking ranks: +11], divine, Speed: 2 million miles/hour, 4000 miles/round)
. . Hyper-Running: Speed 20 (divine, Speed: 2 million miles/hour, 4000 miles/round)
. . World Walker: Movement 5 (divine, Dimensional: Adjacent Dimensions 2: group, 50 lbs., Space Travel 3: other galaxies)
Heavenly Light: Array
. . Dispel Magic: Nullify 14 (angelic magic, Counters: Magical Effects, DC 24; Broad, Simultaneous)
. . Earthquake: Burst Area Affliction 10 (angelic magic, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, Resisted by: Dodge, Overcome by Fortitude, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Extra Condition, Increased Range: ranged, Secondary Effect; Limited: Along the ground, Limited Degree)
. . Gargantuan Light Spear: Cylinder Area Damage 10 (angelic magic, piercing, DC 25; Cylinder Area 2: 60 feet cylinder, DC 20, Aura: Radiant, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction)
. . Invisibility: Concealment 4 (angelic magic, All Visual Senses)
. . Mass Charm: Cumulative Burst Area Affliction 10 (angelic magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Cumulative, Increased Range: ranged; Limited: Gabriel doesn't control the target's actions, they merely act friendly towards her)
. . One-Thousand Needles of Light: Damage 12 (angelic magic, piercing, DC 27; Aura: Radiant, Dangerous 2, Increased Range: ranged, Multiattack)
. . Radiant Explosion: Burst Area Damage 10 (angelic magic, force, DC 25; Burst Area: 30 feet radius sphere, DC 20, Aura: Radiant, Increased Range 2: perception)
. . Rejuvenation: Healing 10 (angelic magic; Energizing, Restorative, Stabilize)
. . Spear of Light I: Damage 10 (angelic magic, piercing, DC 25; Alternate Resistance: Fortitude, Aura: Radiant, Increased Range: ranged, Secondary Effect)
. . Spear of Light II: Strength-based Damage 3 (angelic magic, piercing, DC 28; Alternate Resistance: Fortitude, Aura: Radiant [10 extra ranks], Secondary Effect [10 extra ranks])
Seraphim Physiology
. . Angel Wings: Flight 11 (racial, Speed: 4000 miles/hour, 8 miles/round; Feature: Wings fold into back when not in use, Stacks with: Hyper-Flight: Flight 9+11; Wings)
. . Angelic Senses: Senses 19 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Hidden Doors [Mental] 1, Detect: Malevolence [Mental] 2: ranged, Extended: Detect Hidden Doors 1: x10, Extended: Detect Malevolence 1: x10, Extended: Magic Awareness 1: x10, Low-light Vision, Radius (Type): Mental Senses)
. . Commune: Feature 3 (racial, Notes: Gabriel can gain the attention of whoever is sitting on her father's Throne, calling upon them for advice, council, or to render judgment in matters pertaining to them. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (portraying the cosmic beings). She can use this Feature once per rank per adventure.)
. . Damage Resistance: Impervious Toughness 5 (racial; Limited: Not vs. Curse Effects, Longinus or Divine Weapons)
. . Invulnerabilities: Immunity 16 (racial, Aging, Damage Effect: Cold Damage, Damage Effect: Water Damage, Disease, Suffocation (All), Uncommon Descriptor: Petrification Effects)
. . Tough: Protection 2 (racial, +2 Toughness)
. . Unified Language: Comprehend 3 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood)

Equipment
Cell Phone (Smartphone), Gabriel's Heavenly Realm

Offense
Initiative +13
Dispel Magic: Nullify 14, +10 (DC Will 24)
Earthquake: Burst Area Affliction 10 (DC Fort/Will 20)
Gargantuan Light Spear: Cylinder Area Damage 10 (DC 25)
Grab, +4 (DC Spec 20)
Mass Charm: Cumulative Burst Area Affliction 10 (DC Will 20)
One-Thousand Needles of Light: Damage 12, +10 (DC 27)
Radiant Explosion: Burst Area Damage 10 (DC 25)
Spear of Light I: Damage 10, +10 (DC Fort 25)
Spear of Light II: Strength-based Damage 3, +4 (DC Fort 28)
Throw, +6 (DC 25)
Unarmed, +4 (DC 25)

Complications
- Fame: As she is the Seraph of Annunciation, it can be said that Gabriel is also the figurehead of heaven in general, making her one of the most famous angels in all of history.
- Honor: Gabriel is a Pure-Angel, and is therefore expected to uphold the ideals of Heaven.
- Motivation: Recognition: Gabriel desires nothing more than to be recognized as a viable romantic interest by Sophie Potter.
- Reputation: Gabriel has a reputation as being a ditz. She earned this reputation because she will consider everyone she meets, regardless of their species, as a generally good person until she is given evidence to the contrary, and said evidence needs to be rather overwhelming and obvious.
- Rivalry: Although Gabriel doesn't acknowledge it, the fact remains that Serafall Leviathan views Gabriel as her personal rival.

Languages
English, Enochian [Native], Greek, Hebrew, Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14 (Imp. 5), Will 12

Power Points
Abilities 114 + Powers 145 + Advantages 34 + Skills 51 (102 ranks) + Defenses 13 = 357

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Gabriel's Heavenly Realm - PL 12

Toughness 12, Size Gargantuan

Features:
Chapel, Grounds, Gym, Infirmary, Isolated, Library, Living Space, Pool, Workshop

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 9 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 16
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Neko Sensei Brainstorm & Notes

Post by DalkonCledwin »

The Neko Sensei
Premise: Waging a war against the Dark Lord known as Voldemort was certainly not how Estella Potter would have wanted to live her life, but now she was free from that fate and would make her own decisions, starting with one that saw her moving clear across the world to a quaint little town known as Kuoh, Japan.
Required Inclusions:
- Estella Potter must in reality be a Nekomata, or rather she must be half-nekomata / half-human as her father was actually a legitimate Pure-Blood Wizard.
- Estella must decide to move away from Wizarding Britain in the aftermath of the second Wizarding War, and find herself living in Kuoh Town, Japan.
- Estella must secure a job as a teacher at Kuoh Academy, although what position she winds up teaching is left up to the author to decide (however, it’s been suggested that she teach Phys-Ed)
- Estella must eventually be approached by either Sona Sitri or Rias Gremory in their respective capacities as the leaders of the two local Devil Peerages.
- Rather than joining either peerage however, Estella must agree to act as the Contract Magician for one of the two local Kings.
- Just for the lulz, it was actually some hair from Estella that Hermione got mixed up with her Polyjuice Potion back in their Second Year at Hogwarts, with Hermione only just figuring it out.
Preferred Inclusions:
- Estella actually being related to Kuroka and Koneko, and therefore actually being a half-nekoshou, granting her access to abilities such as Senjutsu & Time-Space Manipulation.
- Estella having a very effective ‘Anti-Pervert’ spell chain that she can utilize on Issei, which includes spells such as Evanesco and Glacius Virilis.
- Estella arriving in time to assist Rias with the Riser debacle, and actually having a very good method by which to defeat Riser in the event that she enters battle against him (water magic).
Optional Inclusions:
- Even if she is not the Katei-Ka instructor, Estella should be a decent to really good cook, with her cuisine gaining her the adoration of Koneko, Kunou, Ophis & Lilith when they try it.
- Estella being paired with Rossweisse instead of (or in addition to) our usual suspect.
Forbidden Things:
- Estella the Weak Emo Doormat.
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