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DalkonCledwin
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Marianne Bellerose / Queen / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Marianne Bellerose - PL 9
Age: 17 / Height: 5' 3" / Weight: 106 lbs
Hair Color: Silvery-Blonde / Eye Color: Blue
Wealth Rank: +20 / Rep Rank: +11

Strength 6, Stamina 6, Agility 9, Dexterity 6, Fighting 10, Intellect 3, Awareness 9, Presence 6

General Advantages
Animal Empathy, Assessment, Benefit, Renown, Benefit, Wealth 3 (millionaire), Bishoujo 2, Connected, Dazzling Performance (Expertise: Singing), Defensive Attack, Distracting Attack, Fascinate (Expertise: Singing), Improved Team Attack, Inspire 2, Languages 3, Leadership, People Person, Potioneer, Second Chance: Choose Hazard, Set-up, Teamwork

Enhanced Advantages
Beautiful Voice, Conviction, Motivate, Precise Attack (Ranged, Cover), Skill Mastery: Handle Animal, Skill Mastery: Ride, Skill Mastery: Vehicles, Ultimate Effort: (Handle Animals), Ultimate Effort: (Ride), Ultimate Effort: (Vehicles)

Skills
Acrobatics 8 (+17), Athletics 6 (+12), Deception 6 (+12), Expertise (PRE): Dancing 6 (+12), Expertise (PRE): Singing 8 (+14), Expertise: Magic 10 (+13), Expertise: Politics 8 (+11), Handle Animal 8 (+14), Investigation 4 (+7), Perception 6 (+15), Persuasion 8 (+14), Ranged Combat: Magic 2 (+8), Ride 8 (+14), Treatment 6 (+9), Vehicles 8 (+14)

Powers
A Queen's Majesty
. . Destructive Aura: Damage 4 (corrosive, evil piece aug, DC 19; Alternate Resistance: Fortitude, Reaction 3: reaction, Selective)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Marianne Wields; Tiring)
. . Hands Free Magic: Feature 1 (evil piece aug, Notes: Marianne can cast her spells even while her hands are otherwise occupied with an object that would be incapable of acting as a spellcasting focus.)
. . Precise Magic: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical Effects)
Heroic Descendant: Array
. . Deadly Performance: Progressive Affliction 8 (alluring nightingale, heroic inheritance, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Increased Range 2: perception, Progressive; Sense-dependent: Auditory)
. . Dimensional Jump: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Fascinating Performance: Concentration Burst Area Affliction 8 (alluring nightingale, heroic inheritance, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Extra Condition, Selective; Limited Degree 2, Sense-dependent: Auditory)
. . Guillotine Breaker: Summon 8 (base form, sacred gear; Controlled, Heroic; Unreliable (1 use))
. . Princess of Loveliness: Cumulative Affliction 9 (heroic inheritance, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Cumulative, Increased Range 2: perception; Limited: Marianne doesn't control the target's actions, they merely act friendly towards her, Limited: to Male Targets, Notes: It was easier to build this effect as a charm power than it would have been to build it to replicate the FGO effects)
. . Sensual Healing: Healing 9 (devil magic; Persistent, Restorative, Stabilize; Limited: Affects Others Only, Quirk 2: Treatment requires at least 10 minutes and skin-to-skin full body contact, Tiring)
. . Teleportation Circle: Burst Area Teleport 8 (devil magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 18, Extended: 250 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
Heroic Descendant: Talents
. . Grace of God: Enhanced Trait 4 (heroic inheritance, Bishoujo 2 +1 (+2), Advantages: Beautiful Voice, Conviction, Motivate, Notes: The name of this ability derives from the phrase "Dei Gratia", which is a two word summary of the concept known as the "Divine Right of Kings.")
. . Magic Resistance: Immunity 5 (heroic inheritance, Damage Effect: Magical Damage; Limited - Half Effect)
. . Riding: Enhanced Trait 6 (heroic inheritance, Advantages: Skill Mastery, Skill Mastery, Skill Mastery, Ultimate Effort: (Handle Animals), Ultimate Effort: (Ride), Ultimate Effort: (Vehicles))
Pear & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Marie: Array
. . . . Bombarda: Burst Area Damage 6 (force, wizarding magic, DC 21; Burst Area: 30 feet radius sphere, DC 16, Extended Range, Increased Range: ranged)
. . . . Devicto: Damage 7 (force, wizarding magic, DC 22; Extended Range, Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Extended Range, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 10 (wizarding magic, Counters: Magical Effects, DC 20; Broad, Extended Range, Simultaneous; Side Effect)
. . . . Obliviate: Concentration Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 16; Concentration, Cumulative, Increased Range: ranged, Split: 2 targets; Distracting)
. . . . Reducto: Burst Area Weaken 6 (force, wizarding magic, Affects: Toughness, Resisted by: Fortitude, DC 16; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 16, Extended Range, Increased Range: ranged)
. . . . Rennervate: Healing 7 (wizarding magic; Energizing, Feature: Can be used to cure the Incapacitated condition, Increased Range: ranged; Diminished Range, Limited: Energizing Only)
. . . . Stupefy: Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Extended Range, Increased Range: ranged)
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 8 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Shadows or Darkness, Passive)
. . Demonic Senses: Senses 23 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 4: x10k, Extended: Magic Awareness 4: x10k, Extended: Visual Senses 4: x10k, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Invulnerabilities: Immunity 3 (racial, Disease, Uncommon Descriptor: Mundane Weather Conditions; Feature: Longevity (Up to 10,261 years))
. . Resistances: Immunity 5 (racial, Damage Effect: Corrosive Damage; Limited - Half Effect)
. . Tough: Protection 2 (racial, +2 Toughness)

Offense
Initiative +9
Bombarda: Burst Area Damage 6 (DC 21)
Deadly Performance: Progressive Affliction 8 (DC Will 18)
Destructive Aura: Damage 4, +10 (DC Fort 19)
Devicto: Damage 7, +8 (DC 22)
Expelliarmus: Damage 10, +8 (DC 25)
Fascinating Performance: Concentration Burst Area Affliction 8 (DC Will 18)
Finite Incantatem: Nullify 10, +8 (DC Will 20)
Grab, +10 (DC Spec 16)
Obliviate: Concentration Cumulative Affliction 6, +8 (DC Will 16)
Princess of Loveliness: Cumulative Affliction 9 (DC Will 19)
Reducto: Burst Area Weaken 6 (DC Fort 16)
Stupefy: Cumulative Affliction 6, +8 (DC Fort 16)
Throw, +6 (DC 21)
Unarmed, +10 (DC 21)

Complications
- Cultural Awkwardness: Marianne has absolutely no exposure to muggle society, and will come across as horribly awkward when attempting to interact with the citizens of that society, "Wh... Whassup! My homies!"
- Motivation: Responsibility: Marianne is Harry's Queen, and is responsible for acting as his second in command and tactical advisor during combat situations, and also for providing him with political and in some cases legal advice when he requests such information.
- Mythic Weakness: Marianne is Impervious Toughness Disabled when attempting to resist the effects of Radiant Damage, and such damage is considered to be Incurable against her. She also becomes Stunned whenever she hears someone verbally praying to the god from the bible or when she hears someone speaking words from that deity's scripture.
- Rivalry: With Jeanne of the Hero Faction due to the fact that they are both associated with French heroines while also being active members of opposing political groups.
- Temper: Marianne is similar to Harry in that she represents the sin of Wrath. This means that only someone who wants to experience being trampled to death would ever dare to hurt one of Marianne's precious people while they are in her presence.

Languages
English, French [Native], Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 8 (Imp. 8), Will 10

Power Points
Abilities 110 + Powers 159 + Advantages 24 + Skills 51 (102 ranks) + Defenses 4 = 348

--------------------
Fleur de Lys - PL 8

Strength 6, Stamina 5, Agility 3, Dexterity 0, Fighting 2, Intellect -2, Awareness 2, Presence 0

Advantages
Great Endurance

Skills
Athletics 4 (+10), Close Combat: Unarmed 2 (+4), Expertise (AWE): Survival 8 (+10), Insight 2 (+4), Intimidation 2 (+3), Perception 4 (+6)

Powers
Guillotine Breaker: Linked Effect
. . Crystal Burst: Burst Area Damage 8 (Linked; explosive, phantasmal magic, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank; Limited: to being used at the end of a charge, Tiring)
. . Crystal Restoration: Burst Area Healing 6 (Linked; phantasmal magic; Burst Area 3: 120 feet radius sphere, DC 16, Restorative, Selective)
Independent Avatar Physiology
. . Gallop: Speed 4 (racial, Speed: 30 miles/hour, 500 feet/round)
. . Large Construct: Growth 3 (racial, +3 STR, +3 STA, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks; Innate; Permanent)
. . Phantasmal Senses: Senses 7 (racial, Acute: Magic Awareness, Acute (Type): Olfactory, Awareness: Magic [Mental], Low-light Vision, Radius: Visual Senses, Radius: Magic Awareness)

Offense
Initiative +3
Crystal Burst: Burst Area Damage 8 (DC 23)
Grab, +2 (DC Spec 16)
Throw, +0 (DC 21)
Unarmed, +4 (DC 21)

Complications
- Confined: Fleur de Lys can only interact with the physical world when her presence has been summoned by the current wielder of the Guillotine Breaker sacred gear. At the moment, that wielder is Marianna Bellerose.
- Disability: Fleur de Lys cannot speak and has no hands.

Languages
Undestands French [Native]

Defense
Dodge 5, Parry 4, Fortitude 8, Toughness 5, Will 2

Power Points
Abilities 20 + Powers 77 + Advantages 1 + Skills 11 (22 ranks) + Defenses 11 = 120
--------------------
Build Comments: Bishoujo is functionally identical to the Attractive advantage, however it is intended to represent the fact that anyone (both male and female) could find Marianne to be attractive, regardless of what qualities they normally find desirable in a romantic partner.
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DalkonCledwin
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Fred Weasley / Future Rook / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by Flominowa on DeviantArt

Frederick Gideon 'Fred' Weasley - PL 8
Age: 17 / Height: 5' 11" / Weight: 172 lbs
Hair Color: Ginger / Eye Color: Blue
Wealth Rank: +8 / Rep Rank: +12

Strength 3, Stamina 4, Agility 2, Dexterity 1, Fighting 4, Intellect 5, Awareness 2, Presence 4

Advantages
All-out Attack, Animal Empathy, Beginner's Luck, Benefit, Renown 2, Connected, Daze (Intimidation), Dirty Fighting, Distracting Attack, Enchantment, Equipment 1, Fascinate (Intimidation), Favored Environment: (Aerial), Fearless, Flirtation, Forceful Intimidation, Great Endurance, Improved Initiative, Improved Team Attack, Improvised Tools, Improvised Weapon, Interpose, Jack-of-all-trades, Move-by Action, Potioneer, Power Attack, Ritualist, Runesmith, Seize Initiative, Startle, Takedown, Teamwork, Well-equipped 3

Skills
Acrobatics 4 (+6), Athletics 6 (+9), Close Combat: Clubs 4 (+8), Close Combat: Whips 2 (+6), Deception 6 (+10), Expertise (DEX): Broom Flight 6 (+7), Expertise: Ancient Runes 6 (+11), Expertise: Business/Finance 8 (+13), Expertise: Hogwarts Lore 8 (+13), Expertise: Magic 10 (+15), Insight 6 (+8), Intimidation 8 (+12), Investigation 6 (+11), Perception 6 (+8), Persuasion 4 (+8), Ranged Combat: Magic 5 (+6), Sleight of Hand 4 (+5), Stealth 6 (+8), Technology 4 (+9), Treatment 6 (+11)

Powers
Redwood & Unicorn Hair Wand (Easily Removable)
. . Yer A Wizard, Fred: Array
. . . . Ebublio: Concentration Cumulative Burst Area Affliction 6 (water, wizarding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, 3rd degree: Incapacitated, Resisted by: Dodge, Overcome by Strength or Fortitude, DC 16; Burst Area: 30 feet radius sphere, DC 16, Concentration, Cumulative, Extra Condition, Increased Range: ranged; Distracting, Tiring)
. . . . Evanesco: Progressive Affliction 10 (wizarding magic, 3rd degree: Transformed, DC 20; Affects Objects, Alternate Resistance (Dodge), Increased Range: ranged, Insidious, Precise, Progressive; Limited Degree (third only), Unreliable (1 use))
. . . . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Expoximize: Cumulative Affliction 8 (wizarding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree, Quirk: This effect becomes Instant Recovery if the target is wearing velcro shoes)
. . . . Finite Incantatem: Nullify 10 (wizarding magic, Counters: Magical Effects, DC 20; Broad, Simultaneous; Side Effect)
. . . . Ignis Laqueis: Damage 10 (fire, wizarding magic, DC 25; Binding, Disarming, Grabbing, Reach (melee) 4: 20 ft., Secondary Effect)
. . . . Melofors: Progressive Affliction 7 (wizarding magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, Overcome by Strength, DC 17; Increased Range: ranged, Progressive; Quirk: Limited to Auditory & Visual Senses)
. . . . Transfigure Projectiles: Immunity 5 (wizarding talent, Damage Effect: Physical Projectiles; Sustained; Noticeable: Transforms any projectiles fired at Fred into harmless objects)
Wizardkind Physiology
. . Longevity: Immunity 1 (racial, Aging; Limited - Half Effect)
. . Magical Awareness: Senses 3 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Radius: Magic Awareness)
. . Tough: Protection 3 (racial, +3 Toughness)

Equipment
Beater's Bat, Toolkit (Basic)

Offense
Initiative +6
Beater's Bat, +8 (DC 20)
Ebublio: Concentration Cumulative Burst Area Affliction 6 (DC Fort/Will 16)
Evanesco: Progressive Affliction 10, +6 (DC Dog/Fort/Will 20)
Expelliarmus: Damage 10, +6 (DC 25)
Expoximize: Cumulative Affliction 8, +6 (DC Fort/Will 18)
Finite Incantatem: Nullify 10, +6 (DC Will 20)
Grab, +4 (DC Spec 13)
Ignis Laqueis: Damage 10, +6 (DC 25)
Melofors: Progressive Affliction 7, +6 (DC Fort/Will 17)
Throw, +1 (DC 18)
Unarmed, +4 (DC 18)

Complications
- Fame: Fred and his twin brother are arguably the most popular students at Hogwarts School of Witchcraft and Wizardry by virtue of the fact that they go out of their way to raise the morale of the entire student body.
- Honor: Fred and his twin will amost always test their joke products on themselves before releasing them to the public, just to ensure that the products are safe for "public consumption."
- Impulsive: Unlike his twin, Fred will not hesitate to perform brash and impulsive actions that will more often than not backfire on him, but which will almost always be spectacular when they succeed.
- Motivation: Protector: Do not harm Hogwarts or the children that attend school within that castle if you wish to avoid drawing the ire of Fred and his brother, because once you've drawn their ire, they will focus all their pranking expertise on you and it won't be the harmless fun of their normal pranks.
- Overconfident: Fred is so assured of his success on his NEWT exams, that he hasn't once bothered to put forth any real effort in any of his classes, save for those which he truly enjoys participating in, such as Transfiguration.
- Quirk: Fred and his twin brother, George, will constantly try to befuddle other characters by switching places with one another... However some noteworthy individuals, such as Harry, can almost always tell the two apart with little to no effort.
- Relationships: Fred has five brothers, one of which is his identical twin, and one sister, as well as an overbearing mother and a muggle-obsessed father. He has also recently begun dating Angelina Johnson, one of his teammates on the Gryffindor Quidditch Team.
- Reputation: Oliver Wood, the former captain of Gryffindor's Quidditch Team, likes to refer to Fred and his twin brother as "A pair of human Bludgers themselves."
- Sibling Rivalry: Fred and George have a major rivalry with their elder brother, Percy.

Languages
English [Native]

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 7, Will 10

Power Points
Abilities 50 + Powers 27 + Advantages 35 + Skills 58 (115 ranks) + Defenses 22 = 192
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

George Weasley / Future Rook / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by GioAbouMrad on DeviantArt

George Fabian Weasley - PL 8
Age: 17 / Height: 5' 11" / Weight: 172 lbs
Hair Color: Ginger / Eye Color: Blue
Wealth Rank: +8 / Rep Rank: +12

Strength 3, Stamina 4, Agility 2, Dexterity 1, Fighting 4, Intellect 3, Awareness 4, Presence 2

Advantages
All-out Attack, Animal Empathy, Beginner's Luck, Benefit, Renown 2, Connected, Daze (Intimidation), Dirty Fighting, Distracting Attack, Enchantment, Equipment 1, Fascinate (Intimidation), Favored Environment: (Aerial), Fearless, Flirtation, Forceful Intimidation, Great Endurance, Improved Initiative, Improved Team Attack, Improvised Tools, Improvised Weapon, Interpose, Jack-of-all-trades, Move-by Action, Potioneer, Power Attack, Ritualist, Runesmith, Seize Initiative, Startle, Takedown, Teamwork, Well-equipped 3

Skills
Acrobatics 4 (+6), Athletics 6 (+9), Close Combat: Clubs 4 (+8), Close Combat: Whips 2 (+6), Deception 6 (+8), Expertise (DEX): Broom Flight 6 (+7), Expertise: Ancient Runes 6 (+9), Expertise: Business/Finance 8 (+11), Expertise: Hogwarts Lore 8 (+11), Expertise: Magic 10 (+13), Insight 6 (+10), Intimidation 8 (+10), Investigation 6 (+9), Perception 6 (+10), Persuasion 4 (+6), Ranged Combat: Magic 5 (+6), Sleight of Hand 4 (+5), Stealth 6 (+8), Technology 4 (+7), Treatment 6 (+9)

Powers
Hawthorn & Unicorn Hair Wand (Easily Removable)
. . Yer A Wizard, George: Array
. . . . Confundo: Concentration Cumulative Affliction 6 (wizarding magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Controlled, Resisted by: Will, DC 16; Affects Objects, Concentration, Cumulative, Increased Range: ranged; Distracting, Limited: to Causing Target to Behave Erratically)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 4 (radiant, wizarding magic, 1st degree: Vulnerable, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 14; Burst Area 3: 120 feet radius sphere, DC 14, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Feature: George will be immune to the effects of his own Patronus once he becomes a Devil, Increased Range: ranged; Limited: to Creatures of the Night & Spawn of Trihexa, Noticeable: Sheds light equal to a bright sunlit day, Tiring)
. . . . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 10 (wizarding magic, Counters: Magical Effects, DC 20; Broad, Simultaneous; Side Effect)
. . . . Obliviate: Concentration Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Will, DC 16; Concentration, Cumulative, Increased Range: ranged, Split: 2 targets; Distracting)
. . . . Piertotum Locomotor: Summon 5 (wizarding magic; Controlled, Horde, Multiple Minions 2: 4 minions, Type (General): Any Nonmagical Inanimate Object; Distracting, Limited: to Available Objects, Unreliable (1 use))
. . . . Salvio Hexia: Burst Area Deflect 9 (wizarding magic; Burst Area: 30 feet radius sphere, DC 19, Increased Duration: concentration; Limited: to Magical Attacks)
. . . . Stupefy: Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
Wizardkind Physiology
. . Longevity: Immunity 1 (racial, Aging; Limited - Half Effect)
. . Magical Awareness: Senses 3 (racial, Acute: Magic Awareness, Awareness: Magic [Mental], Radius: Magic Awareness)
. . Tough: Protection 3 (racial, +3 Toughness)

Equipment
Beater's Bat, Toolkit (Basic)

Offense
Initiative +2/+6
Beater's Bat, +8 (DC 20)
Confundo: Concentration Cumulative Affliction 6, +6 (DC Will 16)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 4 (DC Will 14)
Expelliarmus: Damage 10, +6 (DC 25)
Finite Incantatem: Nullify 10, +6 (DC Will 20)
Grab, +4 (DC Spec 13)
Obliviate: Concentration Cumulative Affliction 6, +6 (DC Will 16)
Stupefy: Cumulative Affliction 6, +6 (DC Fort 16)
Throw, +1 (DC 18)
Unarmed, +4 (DC 18)

Complications
- Fame: George and his twin brother are arguably the most popular students at Hogwarts School of Witchcraft and Wizardry by virtue of the fact that they go out of their way to raise the morale of the entire student body.
- Honor: George and his twin will amost always test their joke products on themselves before releasing them to the public, just to ensure that the products are safe for "public consumption."
- Indecisive: George is far more reserved than his twin, which leads to him being somewhat indecisive in the face of opposition. Whenever Initiative would be rolled, George must perform a DC 15 Will Resistance check or else suffer a -4 penalty on his Initiative checks for that encounter.
- Motivation: Protector: Do not harm Hogwarts or the children that attend school within that castle if you wish to avoid drawing the ire of George and his brother, because once you've drawn their ire, they will focus all their pranking expertise on you and it won't be the harmless fun of their normal pranks.
- Overconfident: George is so assured of his success on his NEWT exams, that he hasn't once bothered to put forth any real effort in any of his classes, save for those which he truly enjoys participating in, such as Charms.
- Quirk: George and his twin brother, Fred, will constantly try to befuddle others by switching places with one another... However some noteworthy individuals, such as Harry, can almost always tell the two apart with little to no effort.
- Relationships: George has five brothers, one of which is his identical twin, and one sister, as well as an overbearing mother and a muggle-obsessed father.
- Reputation: Oliver Wood, the former captain of Gryffindor's Quidditch Team, likes to refer to George and his twin brother as "A pair of human Bludgers themselves."
- Sibling Rivalry: George and Fred have a major rivalry with their elder brother, Percy.

Languages
English [Native]

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 7, Will 10

Power Points
Abilities 46 + Powers 27 + Advantages 35 + Skills 58 (115 ranks) + Defenses 20 = 186
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Gray / Mutation Knight / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by 爱里 Kotobuki Arisu on Pixiv

Gray - PL 10
Age: 16 / Height: 5' 1" / Weight: 93 lbs
Hair Color: Silver / Eye Color: Green (Gold w/Balance Breaker)
Wealth Rank: +8 / Rep Rank: +10

Strength 9, Stamina 7, Agility 9, Dexterity 9, Fighting 10, Intellect 2, Awareness 7, Presence 6

General Advantages
Accurate Attack, All-out Attack, Animal Empathy, Beautiful Voice, Benefit, Readied Rituals 2: (Teleportation Glyph x2), Bishoujo, Charming, Connected, Defensive Roll 2, Diehard, Fascinate (Persuasion), Fearless, Formalcraft, Great Endurance, Improved Team Attack 2, Inspire, Languages 3, Leadership, Motivate, Power Attack, Set-up, Talk 'Em Down, Teamwork, Tracking

Enhanced Advantages
Agile Feint, Evasion 2, Favored Environment: (While Fighting Favored Foe), Favored Foe: (Creatures of the Night), Improved Critical: (All Attacks), Improved Defense, Improved Initiative 6, Instant Up, Interpose, Luck (Recover) 5, Move-by Action, Prone Fighting, Quick Draw, Skill Mastery: Perception, Takedown 2

Skills
Acrobatics 4 (+13), Athletics 4 (+13), Expertise: Agriculture 6 (+8), Expertise: Magecraft 10 (+12), Handle Animal 6 (+12), Insight 4 (+11), Investigation 6 (+8), Perception 8 (+15), Persuasion 6 (+12), Stealth 8 (+17), Technology 2 (+4), Treatment 4 (+6)

Powers
A Knight's Virtue
. . A Knight's Speed: Enhanced Trait 17 (evil piece aug, Advantages: Agile Feint, Evasion 2, Improved Defense, Improved Initiative 6, Instant Up, Interpose, Move-by Action, Prone Fighting, Quick Draw, Takedown 2)
. . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Gray Wields)
Add: Sacred Gear Array
. . Nondetection: Concealment 10 (base form, sacred gear, All Senses; Limited: to Magical Senses)
. . Rhongomyniad: Line Area Damage 10 (crest side bb, sacred gear, DC 25; Line Area 4: 5 feet wide by 250 feet long, DC 20, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged; Unreliable (1 use))
. . Swiss Army Scythe: Strength-based Damage 1 (base form, sacred gear, DC 25; Reach (melee): 5 ft., Tripping, Variable Descriptor: close group - Bludgeoning, Piercing or Slashing)
Heroic Reincarnation: Talents
. . Anti-Spirit Combat: Enhanced Trait 4 (heroic rebirth, Advantages: Favored Environment: (While Fighting Favored Foe), Favored Foe: (Creatures of the Night), Improved Critical, Skill Mastery; Quirk: Improved Critical only while fighting favored foe)
. . Blessings from the End of the World: Immunity 30 (heroic rebirth, Fortitude Effects; Limited - Half Effect)
. . Independent Action: Healing 12 (heroic rebirth; Restorative, Triggered: 1 use - when suffering two or more degrees of damage; Limited: Self Only, Tiring)
. . King's Reflection: Enhanced Trait 5 (heroic rebirth, Advantages: Luck (Recover) 5)
. . Magic Resistance: Immunity 5 (heroic rebirth, Damage Effect: Magical Damage; Limited - Half Effect)
Incredible Moves: Array
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Lightning Speed: Speed 9 (evil piece aug, Speed: 1000 miles/hour, 2 miles/round)
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Shadows or Darkness, Passive)
. . Demonic Senses: Senses 20 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 3: x1k, Extended: Magic Awareness 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Invulnerabilities: Immunity 3 (racial, Disease, Uncommon Descriptor: Mundane Weather Conditions; Feature: Longevity (Up to 10,316 years))
. . Resistances: Immunity 5 (racial, Damage Effect: Corrosive Damage; Limited - Half Effect)
Special Qualities
. . Death Visions: Senses 4 (talent, Precognition; Limited: to Visions of Death, Uncontrolled)

Offense
Initiative +33
Grab, +10 (DC Spec 19)
Rhongomyniad: Line Area Damage 10 (DC 25)
Swiss Army Scythe: Strength-based Damage 1, +10 (DC 25)
Throw, +9 (DC 24)
Unarmed, +10 (DC 24)

Complications
- Accident: Gray got into the habit of praying for others and performing the sign of the cross while she was still basically a human. This means that these same habitual actions will now cause her to develop severe migraines due to her status as a Devil.
- Cultural Awkwardness: Gray has a hard time reacting to things like horror movies due to the way she was raised in her early childhood. This can sometimes lead to awkward situations when her friends try to get her to join them for a horror movie marathon or another similar experience. On the other hand, it also explains her Fearless advantage.
- Cursed: Gray is cursed with an affliction that will slowly see her personality being overwritten by that of Artoria Pendragon, and not even the addition of a Knight Piece has wholly stopped this inevitability (although it has slowed the speed of the transformation down quite considerably).
- Motivation: Acceptance: Gray wants to be accepted for who she is, rather than effectively being worshiped for who she is slowly transforming into.
- Mythic Weakness: Gray is Impervious Toughness Disabled when attempting to resist the effects of Radiant Damage, and such damage is considered to be Incurable against her. She also becomes Stunned whenever she hears someone verbally praying to the god from the bible or when she hears someone speaking words from that deity's scripture.
- Phobia: Gray suffers from a minor case of Enochlophobia, or in other words, she is afraid of large crowds like those that can be found in major metroplexes.
- Significant Other: Gray is the magecraft apprentice of one, Waver Velvet (aka Lord El-Melloi II), and thinks very highly of the man. She's also apparently his personal maid, as she tends to do everything the man can't be hassled with doing himself, up to and including brushing his hair.

Languages
English [Native], German, Japanese, Latin

Defense
Dodge 11, Parry 11, Fortitude 11, Toughness 9/7 (Imp. 4), Will 8

Power Points
Abilities 118 + Powers 158 + Advantages 29 + Skills 34 (68 ranks) + Defenses 8 = 347
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DalkonCledwin
Posts: 6996
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Location: Gallifrey

Daphne Greengrass / Dbl. Pawn / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by Morikuraen on Twitter

Daphne Ophelia Greengrass - PL 9
Age: 14 / Height: 5' 6" / Weight: 111 lbs
Hair Color: Blonde / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +11

Strength 4, Stamina 4, Agility 7, Dexterity 4, Fighting 3, Intellect 5, Awareness 6, Presence 4

Advantages
Accurate Attack, Animal Empathy, Assessment, Attractive 2, Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Daze (Intimidation), Defensive Attack, Dirty Fighting, Durable Lie, Fascinate (Deception), Fascinate (Intimidation), Forceful Intimidation, Inspire 2, Interpose, Languages 3, Leadership, Potioneer, Quick Draw, Ritualist, Second Chance: (Resisting Mental Control), Seize Initiative, Takedown 2, Taunt, Trance, Well-informed

Skills
Deception 6 (+10), Expertise (AWE): Mental Lucidity 10 (+16), Expertise: Magic 10 (+15), Expertise: Politics 6 (+11), Insight 8 (+14), Intimidation 8 (+12), Investigation 4 (+9), Perception 4 (+10), Persuasion 4 (+8), Ranged Combat: Magic 2 (+6), Stealth 4 (+11), Treatment 6 (+11)

Powers
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Confringo: Cloud Area Damage 8 (fire, wizarding magic, DC 23; Cloud Area 2: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Devicto: Damage 12 (wizarding magic, DC 27; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expelliarmus: Damage 12 (force, wizarding magic, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Glacius Virilis: Progressive Affliction 12 (cold, custom magic, 1st degree: Dazed and Impaired, 2nd degree: Defenseless and Stunned, 3rd degree: Paralyzed, Resisted by: Dodge, Overcome by Fortitude or Will, DC 22; Extra Condition, Increased Range: ranged, Progressive; Distracting, Limited: to Male Targets)
. . . . Impedimenta: Affliction 12 (wizarding magic, 1st degree: Hindered, Vulnerable, DC 22; Alternate Resistance (Dodge), Extra Condition, Increased Range: ranged; Limited Degree 2)
. . . . Legilimens: Cumulative Mind Reading 8 (wizarding magic, DC 18; Cumulative)
. . . . Spattica: Strength-based Damage 3 (slashing, wizarding magic, DC 22; Dangerous)
. . . . Specialis Revelio: Senses 2 (wizarding magic, Analytical: Detect Magic Item Properties, Detect: Magic Item Properties [Mental] 1; Concentration)
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Shadows or Darkness, Passive)
. . Demonic Senses: Senses 17 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 2: x100, Extended: Magic Awareness 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Invulnerabilities: Immunity 3 (racial, Disease, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 8,028 years))
. . Resistances: Immunity 5 (racial, Damage Effect: Corrosive Damage; Limited - Half Effect)
Special Qualities
. . A Pawn's Versatility: Variable 10 (evil piece aug; Increased Duration: continuous; Limited: to While within Enemy Territory or when given verbal authorization by Harry, Limited: to the provided Power Settings, Notes: 50 pts of traits for replicating the qualities of other Evil Pieces)
. . Occlumens: Immunity 3 (wizarding talent, Rare Descriptor: Veritaserum, Uncommon Descriptor: Mind Reading; Feature: Reflected Mind Reading is Insidious, Hold [2 ranks only], Reflect [2 ranks only], Sustained; Check Required 8: DC 17 - Expertise: Mental Lucidity)

Power Settings
. . A Bishop's Power (Powers: Destructive Aura: Damage 4, Extended Magic, Hands Free Magic: Feature 1, Precise Magic: Enhanced Trait 2)
. . . . Destructive Aura: Damage 4 (corrosive, evil piece aug, DC 19; Alternate Resistance: Fortitude, Reaction 3: reaction, Selective)
. . . . Extended Magic: Enhanced Extra 12 (evil piece aug; Extended Range, Variable Descriptor 2: broad group - Any Spell Effect Daphne Wields)
. . . . Hands Free Magic: Feature 1 (evil piece aug, Notes: Daphne can cast her spells even while her hands are otherwise occupied with an object that would be incapable of acting as a spellcasting focus.)
. . . . Precise Magic: Enhanced Trait 2 (evil piece aug, Advantages: Precise Attack (Close, Cover), Precise Attack (Ranged, Cover); Limited: to Magical Effects)
. . A Knight's Virtue (Powers: A Knight's Speed: Enhanced Trait 27, Flurry: Enhanced Extra 12, Lightning Speed: Speed 9)
. . . . A Knight's Speed: Enhanced Trait 27 (evil piece aug, Dodge +6 (+14), Parry +6 (+14), Close Combat +4 (+7), Advantages: Agile Feint, Evasion 2, Improved Defense, Improved Initiative 6, Instant Up, Move-by Action, Prone Fighting)
. . . . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Daphne Wields)
. . . . Lightning Speed: Speed 9 (evil piece aug, Speed: 1000 miles/hour, 2 miles/round)
. . A Queen's Majesty (Powers: Destructive Aura: Damage 4, Flash Step: Teleport 3, Flurry: Enhanced Extra 12, Hands Free Magic: Feature 1, Precise Magic: Enhanced Trait 2)
. . . . Destructive Aura: Damage 4 (corrosive, evil piece aug, DC 19; Alternate Resistance: Fortitude, Reaction 3: reaction, Selective)
. . . . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . . . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Daphne Wields; Tiring)
. . . . Hands Free Magic: Feature 1 (evil piece aug, Notes: Daphne can cast her spells even while her hands are otherwise occupied with an object that would be incapable of acting as a spellcasting focus.)
. . . . Precise Magic: Enhanced Trait 2 (evil piece aug, Advantages: Precise Attack (Close, Cover), Precise Attack (Ranged, Cover); Limited: to Magical Effects)
. . A Rook's Might (Powers: Enhanced Durability: Protection 6, Power-Lifting: Enhanced Strength 4, Strength +8 (+12))
. . . . Enhanced Durability: Protection 6 (evil piece aug, +6 Toughness; Impervious)
. . . . Power-Lifting: Enhanced Strength 4 (evil piece aug, +4 STR; Limited to Lifting)

Offense
Initiative +7
Confringo: Cloud Area Damage 8 (DC 23)
Destructive Aura: Damage 4, +3 (DC Fort 19)
Destructive Aura: Damage 4, +3 (DC Fort 19)
Devicto: Damage 12, +6 (DC 27)
Expelliarmus: Damage 12, +6 (DC 27)
Glacius Virilis: Progressive Affliction 12, +6 (DC Fort/Will 22)
Grab, +3 (DC Spec 14)
Impedimenta: Affliction 12, +6 (DC Dog/Fort/Will 22)
Legilimens: Cumulative Mind Reading 8 (DC Will 18)
Spattica: Strength-based Damage 3, +3 (DC 22)
Throw, +4 (DC 19)
Unarmed, +3 (DC 19)

Complications
- Cultural Awkwardness: Daphne has absolutely no exposure to muggle society, and will come across as horribly awkward when attempting to interact with the citizens of that society.
- Guy Magnet: Daphne tends to attract male attention wherever she goes due to the fact that she is possibly the single most attractive Pure-Blood witch of her generation.
- Motivation: Acceptance: Daphne wants to be accepted as a valuable part of Harry's peerage (aka, his family), and not hated for all the harm she and her "friends" inflicted upon him during the past several years.
- Mythic Weakness: Daphne is Impervious Toughness Disabled when attempting to resist the effects of Radiant Damage, and such damage is considered to be Incurable against her. She also becomes Stunned whenever she hears someone verbally praying to the god from the bible or when she hears someone speaking words from that deity's scripture.
- Relationships: Daphne is the best friend of Tracey Davis, and also the elder sister of Astoria Greengrass. She is furthermore, the eldest daughter of the late Elizabeth Greengrass (née Rosier), and her husband Cyrus Greengrass.
- Temper: Calling Daphne an "Ice Princess" is a surefire way to get yourself hexed by the girl, as she worked really hard to earn the "Ice Queen" epithet. Ironically, she seems to be completely oblivious as to what "Yuki-hime" means, and will usually ignore it when Harry, Ravel and Marie attach it to the end of her name.

Languages
English [Native], French, Japanese, Latin

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 4 (Imp. 4), Will 12

Power Points
Abilities 74 + Powers 122 + Advantages 34 + Skills 36 (72 ranks) + Defenses 14 = 280
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DalkonCledwin
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Astoria Greengrass / Dbl. Pawn / Harry's Peerage / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by Morikuraen on Twitter

Astoria Nimue Greengrass - PL 8
Age: 12 / Height: 5' 0" / Weight: 94 lbs
Hair Color: Brown / Eye Color: Brown
Wealth Rank: +16 / Rep Rank: +10

Strength 4, Stamina 4, Agility 7, Dexterity 4, Fighting 3, Intellect 4, Awareness 4, Presence 4

Advantages
Accurate Attack, Animal Empathy, Assessment, Attractive 2, Beginner's Luck, Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Conviction, Defensive Attack, Distracting Attack, Fascinate (Persuasion), Inspire 3, Languages 3, Leadership, Lionheart 2, Motivate, Potioneer, Ritualist, Second Chance: (Resisting Mental Control), Teamwork, Trance, Well-informed

Skills
Deception 4 (+8), Expertise: Magic 8 (+12), Expertise: Politics 6 (+10), Insight 6 (+10), Intimidation 4 (+8), Investigation 4 (+8), Perception 4 (+8), Persuasion 10 (+14), Ranged Combat: Magic 2 (+6), Stealth 4 (+11), Treatment 6 (+10)

Powers
Cedar & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Tori: Array
. . . . Anapneo: Healing 6 (wizarding magic; Increased Range: ranged, Stabilize; Diminished Range 3, Limited: to Stabilize)
. . . . Devicto: Damage 10 (force, wizarding magic, DC 25; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Inanimatus Conjurus: Create 6 (wizarding magic, Volume: 60 cft., DC 16; Increased Duration: continuous, Innate, Stationary, Subtle: look natural)
. . . . Locomotor Wibbly: Progressive Affliction 6 (wizarding magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Prone, Resisted by: Fortitude, DC 16; Extra Condition, Increased Range: ranged, Progressive; Limited Degree)
. . . . Nebulus: Environment 4 (wizarding magic, Visibility (-5), Radius: 250 feet)
. . . . Reparifors: Healing 6 (wizarding magic; Increased Range: ranged, Restorative; Diminished Range 3, Tiring)
. . . . Tergeo: Move Object 6 (wizarding magic, 3200 lbs.; Increased Range: perception; Limited: Water)
. . . . Vera Verto: Transform 6 (wizarding magic, Affects: Anything, Transforms: 50 lbs., DC 16; Feature: Requires a second application to undo permanency; Limited: to Nonmagical Objects, Permanent)
Reincarnated Devil Physiology
. . Body Resistance: Impervious Toughness 4 (racial)
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to Darkness or Shadows, Passive)
. . Demonic Senses: Senses 14 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 1: x10, Extended: Magic Awareness 1: x10, Extended: Visual Senses 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Invulnerabilities: Immunity 3 (racial, Disease, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 7,034 years))
. . Resistances: Immunity 5 (racial, Damage Effect: Corrosive Damage; Limited - Half Effect)
Special Qualities
. . A Pawn's Versatility: Variable 10 (evil piece aug; Increased Duration: continuous; Limited: to While within Enemy Territory or when given verbal authorization by Harry, Limited: to the provided Power Settings)

Power Settings
. . A Bishop's Power (Powers: Destructive Aura: Damage 4, Extended Magic: Enhanced Extra 12, Hands Free Magic: Feature 1, Precise Magic: Enhanced Trait 1)
. . . . Destructive Aura: Damage 4 (corrosive, DC 19; Alternate Resistance: Fortitude, Reaction 3: reaction, Selective)
. . . . Extended Magic: Enhanced Extra 12 (evil piece aug; Extended Range, Variable Descriptor 2: broad group - Any Spell Effect Astoria Wields)
. . . . Hands Free Magic: Feature 1 (evil piece aug, Notes: Astoria can cast her spells even while her hands are otherwise occupied with an object that would be incapable of acting as a spellcasting focus.)
. . . . Precise Magic: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical Effects)
. . A Knight's Virtue (Powers: A Knight's Speed: Enhanced Trait 27, Flurry: Enhanced Extra 12, Lightning Speed: Speed 9)
. . . . A Knight's Speed: Enhanced Trait 27 (evil piece aug, Dodge +5 (+12), Parry +5 (+12), Advantages: Agile Feint, Evasion 2, Improved Defense, Improved Initiative 6, Instant Up, Interpose, Move-by Action, Prone Fighting, Quick Draw, Takedown 2)
. . . . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Daphne Wields)
. . . . Lightning Speed: Speed 9 (evil piece aug, Speed: 1000 miles/hour, 2 miles/round)
. . A Queen's Majesty (Powers: Destructive Aura: Damage 4, Flash Step: Teleport 3, Flurry: Enhanced Extra 12, Hands Free Magic: Feature 1, Precise Magic: Enhanced Trait 1)
. . . . Destructive Aura: Damage 4 (corrosive, evil piece aug, DC 19; Alternate Resistance: Fortitude, Reaction 3: reaction, Selective)
. . . . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . . . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Astoria Wields; Tiring)
. . . . Hands Free Magic: Feature 1 (evil piece aug, Notes: Astoria can cast her spells even while her hands are otherwise occupied with an object that would be incapable of acting as a spellcasting focus.)
. . . . Precise Magic: Enhanced Trait 1 (evil piece aug, Advantages: Precise Attack (Ranged, Cover); Limited: to Magical Effects)
. . A Rook's Might (Powers: Enhanced Durability: Protection 5, Power-Lifting: Enhanced Strength 4, Strength +8 (+12))
. . . . Enhanced Durability: Protection 5 (evil piece aug, +5 Toughness; Impervious)
. . . . Power-Lifting: Enhanced Strength 4 (evil piece aug, +4 STR; Limited to Lifting)

Offense
Initiative +7
Destructive Aura: Damage 4, +3 (DC Fort 19)
Destructive Aura: Damage 4, +3 (DC Fort 19)
Devicto: Damage 10, +6 (DC 25)
Grab, +3 (DC Spec 14)
Locomotor Wibbly: Progressive Affliction 6, +6 (DC Fort 16)
Tergeo: Move Object 6 (DC 16)
Throw, +4 (DC 19)
Unarmed, +3 (DC 19)
Vera Verto: Transform 6, +3 (DC Dog 16)

Complications
- Hatred: Astoria absolutely detests the pompous windbag known as Draco Malfoy. She's also keenly aware that it's her who actually has to worry about winding up locked into a betrothal with the moron and not her elder sister, Daphne.
- Motivation: Thrills: Astoria is motivated by the thrills and excitement she can wring from out of life, especially if it involves being the center of someone's attention, particularly if that someone happens to be Harry Potter!
- Mythic Weakness: Astoria is Impervious Toughness Disabled when attempting to resist the effects of Radiant Damage, and such damage is considered to be Incurable against her. She also becomes Stunned whenever she hears someone verbally praying to the god from the bible or when she hears someone speaking words from that deity's scripture.
- Relationships: Astoria is the younger sister of Heiress Daphne Greengrass, and therefore the youngest of two children belonging to the late Elizabeth Greengrass (née Rosier), and her husband Cyrus Greengrass.

Languages
English [Native], French, Japanese, Latin

Defense
Dodge 7, Parry 7, Fortitude 6, Toughness 4 (Imp. 4), Will 10

Power Points
Abilities 68 + Powers 115 + Advantages 31 + Skills 29 (58 ranks) + Defenses 12 = 255
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DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Fleur Delacour / Major SCs / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Art by Ikomochi on Pixiv

Fleur Isabelle Delacour - PL 10
Age: 17 / Height: 5' 8" / Weight: 119 lbs
Hair Color: Blonde / Eye Color: Green
Wealth Rank: +16 / Rep Rank: +12

Strength 8, Stamina 8, Agility 7, Dexterity 4, Fighting 4, Intellect 2, Awareness 7, Presence 6

General Advantages
Agile Feint, All-out Attack, Animal Empathy, Assessment, Attractive 2, Beautiful Voice, Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Conviction, Dazzling Performance (Expertise: Singing), Defensive Roll, Diehard, Evasion, Fascinate (Expertise: Singing), Fascinate (Persuasion), Fearless, Great Endurance, Guidance, Improved Treatment, Inspire 3, Interpose, Investiture, Languages 3, Leadership, Move-by Action, People Person, Potioneer, Power Attack, Ranged Attack 6, Reviving Team Attack, Sacred Rites, Second Chance: (Acrobatics Checks for Tumbling), Set-up, Teamwork

Enhanced Advantages
Second Chance: (Healing Checks), Second Chance: (Treatment Checks)

Skills
Acrobatics 8 (+15), Athletics 6 (+14), Expertise (PRE): Singing 8 (+14), Expertise: Magic 10 (+12), Expertise: Religion 8 (+10), Investigation 4 (+6), Perception 6 (+13), Persuasion 10 (+16), Technology 4 (+6), Treatment 8 (+10)

Powers
Angelic Magic: Array
. . Javelin of Light: Strength-based Damage 2 (angelic magic, piercing, DC 25; Aura: Radiant [8 extra ranks], Dangerous, Increased Range: ranged)
. . Lay On Hands: Linked Effect
. . . . Calming Touch: Nullify 6 (Linked; angelic magic, Counters: Fear Effects, DC 16; Reduced Range: close)
. . . . Healing Touch: Healing 6 (Linked; angelic magic; Energizing, Restorative; Temporary)
. . Plane Shift: Burst Area Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 3200 lbs.; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 6)
. . Spear of Light: Strength-based Damage 2 (angelic magic, piercing, DC 25; Aura: Radiant [8 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Teleportation Circle: Burst Area Teleport 9 (angelic magic, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 19, Extended: 500 miles in 2 move actions, Increased Mass 6; Limited to Extended, Tiring)
Miracle Child Physiology
. . Angelic Senses: Senses 17 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Sin [Mental], Darkvision, Detect: Sinners [Mental] 2: ranged, Extended: Mental Senses 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius (Type): Mental Senses)
. . Angelic Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Fleur gains a +2 Circumstance bonus to Interaction checks made to Impress while displaying her wings; Wings)
. . Body Resistance: Impervious Toughness 8 (racial)
. . Invulnerabilities: Immunity 8 (racial, Damage Effect: Radiant Damage, Disease, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 6,141 years))
. . Resolute Devotion: Enhanced Trait 2 (racial, Advantages: Second Chance: (Treatment Checks), Second Chance: (Healing Checks))
Rosewood & Seraph Hair Wand (Easily Removable)
. . Yer A Witch, Fleur: Array
. . . . Anapneo: Healing 10 (wizarding magic; Increased Range: ranged, Stabilize; Diminished Range 3, Limited: to Stabilizing)
. . . . Apparition: Teleport 10 (wizarding magic, 4 miles in a move action, carrying 400 lbs.; Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting)
. . . . Brackium Emendo: Healing 10 (wizarding magic; Increased Range: ranged, Persistent, Precise, Restorative; Diminished Range 3, Limited: to Repairing broken bones, Side Effect: on failure - Vanishes the targeted bones)
. . . . Expelliarmus: Damage 10 (force, wizarding magic, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 10 (wizarding magic, Counters: Magical Effects, DC 20; Broad, Simultaneous; Side Effect)
. . . . Salvio Hexia: Burst Area Deflect 10 (wizarding magic; Burst Area: 30 feet radius sphere, DC 20, Increased Duration: concentration; Limited: to Magical Attacks)
. . . . Somnus: Concentration Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Will, DC 16; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . . . Stupefy: Cumulative Affliction 6 (wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)

Offense
Initiative +7
Calming Touch: Nullify 6, +4 (DC Will 16)
Expelliarmus: Damage 10, +10 (DC 25)
Finite Incantatem: Nullify 10, +10 (DC Will 20)
Grab, +4 (DC Spec 18)
Javelin of Light: Strength-based Damage 2, +10 (DC 25)
Somnus: Concentration Cumulative Affliction 6, +10 (DC Will 16)
Spear of Light: Strength-based Damage 2, +4 (DC 25)
Stupefy: Cumulative Affliction 6, +10 (DC Fort 16)
Throw, +10 (DC 23)
Unarmed, +4 (DC 23)

Complications
- Easily Distracted: Fleur finds it incredibly difficult to focus on anything but her sister when Gabrielle is in close proximity to her. This isn't because she is attracted to her sister or anything, but rather because she is very protective of the younger Miracle Child.
- Honor: Fleur will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Legacy: Fleur is the daughter of one of the Four Great Seraph, and as such has an impossibly large reputation to live up to.
- Mythic Weakness: Fleur is Impervious Toughness Impaired against the effects of Demonic Swords and Magick Moste Evile, and damage inflicted by such attacks is considered to be Incurable against her.
- Nemeses: Fleur has quite accidentally attracted the romantic interest of nearly every single boy at Hogwarts School for Witchcraft and Wizardry, and in doing so earned the ire of nearly every single girl who also attends that fine establishment. Most of these girls are also quick to acuse her of being a Veela, which isn't actually the case.
- Relationships: Fleur is the eldest child of Apolline (aka Gabriel of the Seraph) and Jacques Delacour, which means she is also the elder sister of Gabrielle Delacour.

Languages
English, French [Native], Gobbledegook, Latin

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9/8 (Imp. 8), Will 10

Power Points
Abilities 92 + Powers 97 + Advantages 46 + Skills 36 (72 ranks) + Defenses 14 = 285
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DalkonCledwin
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Sirzechs Lucifer / Major SCs / A1 / Wizard of Destruction

Post by DalkonCledwin »

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Sirzechs Lucifer - PL 13
Age: 845 / Height: 6' 0" / Weight: 183 lbs
Hair Color: Crimson / Eye Color: Aqua
Wealth Rank: +28 / Rep Rank: +21

Strength 10, Stamina 8, Agility 7, Dexterity 4, Fighting 16, Intellect 3, Awareness 11, Presence 11

Advantages
Accurate Attack, All-out Attack, Assessment, Befriending, Benefit, Diplomatic Immunity, Benefit, Renown 4, Benefit, Wealth 5 (billionaire), Bishōnen 2, Charming, Connected, Contacts, Conviction, Daze (Intimidation), Defensive Attack, Diehard, Eidetic Memory, Enchantment, Equipment 1, Evasion 2, Fascinate (Intimidation), Fascinate (Persuasion), Fast Grab, Fearless, Forceful Intimidation, Great Endurance, Improved Disarm, Improved Grab, Improved Initiative, Improved Team Attack 2, Improved Trip, Inspire 5, Interpose, Languages 3, Leadership, Monstrous Empathy, Move-by Action, People Person, Power Attack, Precise Attack (All) 4, Ritualist, Runesmith, Second Chance: (Resisting Mental Control), Socially Adaptable, Takedown 2, Teamwork, Trance, Untapped Potential, Well-informed

Skills
Acrobatics 6 (+13), Athletics 8 (+18), Deception 8 (+19), Expertise (AWE): Governing 10 (+21), Expertise (PRE): Music Composition 8 (+19), Expertise: Ancient Runes 8 (+11), Expertise: Business/Finance 10 (+13), Expertise: Magic 14 (+17), Expertise: Politics 10 (+13), Intimidation 10 (+21), Perception 6 (+17), Persuasion 10 (+21), Ranged Combat: Magic 8 (+12), Stealth 6 (+13), Technology 6 (+9), Treatment 4 (+7), Vehicles 6 (+10)

Powers
A Maou's Authority
. . Castling: Teleport 5 (maou maou powa, 900 feet in a move action, carrying 50 lbs.; Accurate, Easy, Extended: 30 miles in 2 move actions; Limited: to Switching Places with the Designated Rook, Medium: Any Rook whom Sirzechs is on a first-name basis with)
. . Territory Declaration: Feature 1 (maou maou powa, Notes: Sirzechs can designate a geographic or dimensional region as "Enemy Territory", which in turn will allow any Pawn who enters that location to "Promote" while they remain in that area.)
Demonic Power: Array
. . Defensive Barrier: Create 13 (devil magic, Volume: 8000 cft., DC 23; Impervious, Selective, Stationary, Tether; Proportional, Reduced Range: close)
. . Destructive Smite: Damage 10 (family magic, DC 25; Alternate Resistance: Fortitude)
. . Disintegrate: Linked Effect
. . . . Destructive Blast: Damage 11 (Linked; corrosive, family magic, DC 26; Increased Range: ranged)
. . . . Sundering Blast: Weaken 11 (Linked; corrosive, family magic, Affects: Toughness, Resisted by: Fortitude, DC 21; Affects Objects, Increased Range: ranged)
. . Implosion: Damage 14 (family magic, DC 29; Alternate Resistance: Fortitude, Increased Duration: concentration, Increased Range: ranged)
. . Look Manipulation: Morph 4 (devil magic, +20 Deception checks to disguise; Any form; Quirk: Limited to Masculine Forms)
. . Plane Shift: Burst Area Movement 3 (devil magic, Dimensional 3: any dimension, 25 tons; Burst Area 2: 60 feet radius sphere, DC 13, Increased Mass 10)
. . Ruin the Extinct: Burst Area Move Object 13 (corrosive, custom magic, 200 tons, DC 28; Alternate Resistance: Fortitude, Burst Area 2: 60 feet radius sphere, DC 23, Damaging, Split 3: 4 targets; Concentration, Limited: Pulling Targets Towards the Center of the Affected Area)
. . Teleportation Circle: Burst Area Teleport 12 (devil magic, Carry 25 tons; Accurate, Burst Area 2: 60 feet radius sphere, DC 22, Extended: 4000 miles in 2 move actions, Increased Mass 10; Limited to Extended, Tiring)
Human-Shaped Aura of Destruction (Activation: Standard Action)
. . Destructive Aura: Damage 16 (corrosive, custom magic, DC 31; Alternate Resistance: Fortitude, Incurable, Reaction 3: reaction; Inaccurate 3: -6)
. . Elemental Body: Immunity 19 (custom magic, Common Descriptor: Corrosive Effects, Critical Hits, Environmental Conditions (All), Suffocation (All); Sustained)
. . Energy Body: Insubstantial 3 (custom magic, Energy)
. . Rock and Roll: Environment 20 (custom magic, Impede Movement (2 ranks), Radius: 2000 miles; Limited: Slow Build Up, Uncontrolled)
Super-Devil Physiology
. . Body Resistance: Impervious Toughness 5 (racial)
. . Creature of the Night: Concealment 10 (racial, All Senses; Limited: to Shadows or Darkness, Passive)
. . Demonic Senses: Senses 26 (racial, Accurate (Type): Auditory Senses, Acute: Magic Awareness, Awareness: Magic [Mental], Darkvision, Extended: Auditory Senses 5: x100k, Extended: Magic Awareness 5: x100k, Extended: Visual Senses 5: x100k, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Devil Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Concealable; Wings)
. . Invulnerabilities: Immunity 8 (racial, Damage Effect: Corrosive Damage, Disease, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,195 years))
. . Resistances: Immunity 5 (racial, Damage Effect: Magical Damage; Limited - Half Effect)
. . Second Wind: Healing 12 (racial; Triggered: 1 use - when suffering two or more degrees of damage; Limited: Self Only, Tiring)

Equipment
Light Battle Robes

Offense
Initiative +11
Destructive Aura: Damage 16, +10 (DC Fort 31)
Destructive Blast: Damage 11, +12 (DC 26)
Destructive Smite: Damage 10, +16 (DC Fort 25)
Grab, +16 (DC Spec 20)
Implosion: Damage 14, +12 (DC Fort 29)
Ruin the Extinct: Burst Area Move Object 13 (DC Fort 28)
Sundering Blast: Weaken 11, +12 (DC Fort 21)
Throw, +4 (DC 25)
Unarmed, +16 (DC 25)

Complications
- Fame: Sirzechs is known far and wide for his skills as both a diplomat and a warrior. Furthermore, his romance with Grayfia Lucifuge is famous enough to have been made into a film (albeit one that has only ever been aired in the Underworld).
- Motivation: Responsibility: Sirzechs is the leader of the Four Great Maou, which basically means he is the Emperor of the Underworld, or at least the portion of the Underworld which is inhabited by the Devils who won the civil war between the New and Old Satan Factions. This means it is his responsibility to look out for the best interests of his citizens and to avoid playing favorites, which is the most challenging thing one could ever ask a Gremory to do.
- Nemeses: Sirzechs' own wife is often his greatest enemy due to the fact that he refuses to hurt her, while she will quite happily pummel him into submission if he refuses to do his paperwork. He's also the only Maou who's in actual danger of being hit with Daphne's signature spell, which he'll once again be unable to react to.
- Obsession: Sirzechs wants to be a famous composer, and has thus far been prevented from achieving that goal simply because of how many other responsibilities he has in his life.
- Pacifist: Sirzechs prefers to engage his enemies in peace conferences, rather than to be forced into engaging them on the field of battle. This is largely because he will almost certainly end the life of foe who convinces him to reveal his true form.
- Significant Others: Sirzechs doesn't see a difference between the official members of the House of Gremory and the members of their Peerages, as to him, they are all precious people worthy of his protection. Hurting them in his presence is the swiftest way to an early grave... provided of course, that you didn't discover a truly revolting method for escaping such a fate.
- Tranquil Fury: Do not let Sirzechs' calm and dispationate voice fool you. If he is charging up an orb of his Power of Destruction, it is liable you've gotten him angry enough to want your existence terminated.

Languages
English, French, Japanese [Native], Latin

Defense
Dodge 16, Parry 16, Fortitude 12, Toughness 10 (Imp. 5), Will 14

Power Points
Abilities 140 + Powers 265 + Advantages 69 + Skills 69 (138 ranks) + Defenses 16 = 558
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DalkonCledwin
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Sub Rosa Brainstorm & Notes

Post by DalkonCledwin »

Sub Rosa
Premise: Rhoswen Potter had a secret. A very, very big secret involving twelve large and very fluffy white angel wings, mind you.
Required Inclusions:
- Rhoswen Potter must in reality be the Seraph known as Raziel, the Angel of Secrets & Mysteries, as well as the Ruler of the Second Sphere of Heaven.
- Rhoswen/Raziel must specialize in Sealing & Barrier magic, which is why she is also the angel responsible for giving humanity knowledge of the Fidelius Charm.
- Rhoswen/Raziel must still add Ryuu Heikan to her Brave Saint deck as her Ten of Diamonds, however the other members of her deck are negotiable.
- Rhoswen/Raziel must possess pinkish-blonde hair and green eyes, which allows her to more easily masquerade as the daughter of Lily Potter (née Evans) than any other angel could.
- Rhoswen/Raziel must be one of the many individuals who manages to escape being sealed within the Isolation Barrier with Trihexa.
- Rhoswen/Raziel must be instrumental in the creation of the “Interdimensional Room” that enables Irina to pursue a romantic relationship with Issei.
Preferred Inclusions:
- This fic starting shortly after Rhoswen/Raziel’s mission in Wizarding Britain comes to an end, and right at the start of her new assignment as a teacher at Kuoh Academy.
- At least one person from Wizarding Britain should follow Rhoswen/Raziel when she travels to Kuoh Town, although they don’t need to travel together or even be allies.
- Rhoswen/Raziel should benefit from her own copy of the “Interdimensional Room” and form a relationship with at least one DxD character, and one Potterverse character.
Optional Inclusions:
- Rhoswen/Raziel might be an absurdly good cook, which would allow her to win the affection of Koneko, Kunou, Ophis and Lilith the Younger.
- Rhoswen/Raziel might place a ‘boy repelling’ charm on various ‘girls only’ rooms or facilities.
Forbidden Things:
- Rhoswen/Raziel the Weak Emo Doormat.
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DalkonCledwin
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Raziel / The MCs / Sub Rosa

Post by DalkonCledwin »

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Art by Hong-BsWs on DeviantArt

Raziel, the Seraph of Secrets - PL 11
Age: 18 (3,973) / Height: 5' 7" / Weight: 127 lbs
Hair Color: Pinkish-Blonde / Eye Color: Green
Wealth Rank: +20 / Rep Rank: +17

Strength 8, Stamina 10, Agility 7, Dexterity 4, Fighting 6, Intellect 5, Awareness 8, Presence 6

General Advantages
All-out Attack, Animal Empathy, Attractive, Benefit, Alternate Identity: (Rhoswen Lillian Potter), Benefit, Renown 3, Benefit, Wealth 3 (millionaire), Connected, Conviction, Equipment 8, Fascinate (Persuasion), Fearless, Inspire 3, Investiture, Languages 3, Leadership, Motivate, Potioneer, Power Attack, Quick Draw, Sacred Rites, Second Chance: (Resisting Mental Control), Trance, Well-informed

Enhanced Advantages
Second Chance: (Healing Power Checks), Second Chance: (Treatment Checks for Providing Care), Well-equipped 3

Skills
Acrobatics 4 (+11), Athletics 4 (+12), Close Combat: Spears 4 (+10), Expertise (AWE): Cooking 8 (+16), Expertise: Magic 10 (+15), Expertise: Religion 12 (+17), Handle Animal 6 (+12), Insight 6 (+14), Investigation 6 (+11), Perception 8 (+16), Persuasion 8 (+14), Ranged Combat: Magic 6 (+10), Ride 6 (+10), Stealth 6 (+13), Treatment 8 (+13), Vehicles 6 (+10)

Powers
Angelic Magic: Array
. . Defensive Barrier: Create 11 (angelic magic, Volume: 2000 cft., DC 21; Impervious, Tether; Concentration, Proportional)
. . Healing Light: Healing 12 (angelic magic; Increased Range: ranged, Restorative; Limited: Has no effect on Devils)
. . Isolation Field: Affliction 12 (angelic magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: Dodge, Overcome by Will, DC 22; Affects Insubstantial 2: full rank, Extra Condition, Increased Range: ranged; Limited Degree)
. . Javelin of Light: Strength-based Damage 3 (angelic magic, piercing, DC 26; Aura: Radiant [8 extra ranks], Dangerous, Increased Range: ranged)
. . Plane Shift: Burst Area Movement 2 (angelic magic, Dimensional: Adjacent Dimensions 2: group, 6 tons; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 8)
. . Raziel's Labyrinth: Affliction 8 (custom magic, 1st degree: Entranced, Vulnerable, 2nd degree: Defenseless, Immobile, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Extra Condition, Increased Range 2: perception)
. . Raziel's Seal of Silence: Progressive Affliction 11 (custom magic, 3rd degree: Controlled, Resisted by: Will, DC 21; Increased Range 2: perception, Progressive; Limited: to Communication, Limited: to Specific Information, Limited Degree (third only))
. . Spear of Light: Strength-based Damage 3 (angelic magic, piercing, DC 26; Aura: Radiant [8 extra ranks], Dangerous, Reach (melee): 5 ft.)
. . Teleportation Circle: Burst Area Teleport 8 (angelic magic, Carry 6 tons; Accurate, Burst Area: 30 feet radius sphere, DC 18, Extended: 250 miles in 2 move actions, Increased Mass 8; Limited to Extended, Tiring)
Angelic Physiology
. . Angel Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Provides Raziel with a +2 Circumstance Bonus on Interaction checks made to Impress Others, Feature: Concealable; Wings)
. . Angelic Communion: Senses 1 (racial, Communication Link: The Throne of Heaven; Feature 3: Directed Inspiration)
. . Angelic Senses: Senses 17 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Sin [Mental], Darkvision, Detect: Sinners [Mental] 2: ranged, Extended: Mental Senses 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius (Type): Mental Senses)
. . Body Resistance: Impervious Toughness 8 (racial)
. . Invulnerabilities: Immunity 3 (racial, Disease, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,207 years))
. . Resistances: Immunity 15 (racial, Common Descriptor: Radiant Effects, Damage Effect: Necrotic Damage; Limited - Half Effect)
. . Resolute Devotion: Enhanced Trait 2 (racial, Advantages: Second Chance: (Treatment Checks for Providing Care), Second Chance: (Healing Power Checks))
Angelic Talents
. . Hammer Space: Enhanced Trait 3 (custom talent, Advantages: Well-equipped 3)
. . Look Manipulation: Morph 2 (angelic talent, +20 Deception checks to disguise; Narrow group, Notes: Her own form at any age category)
. . Tongues: Comprehend 2 (angelic talent, Languages - Understand All, Languages - You're Understood; Limited: to Extant Languages)
Holly & Phoenix Feather Wand (Easily Removable)
. . A Few Complex Spells: Array
. . . . Fidelius Mysteria Celare: Obscure 8 (charm, Affects: All Sense Types, Area: 0.5 miles radius; Increased Duration: continuous, Selective; Reduced Range: close, Unreliable (1 use))
. . . . Protego Totalum: Burst Area Immunity 20 (charm, Very Common Descriptor: Magical Effects; Burst Area: 30 feet radius sphere, DC 30, Selective, Sustained; Distracting, Unreliable (1 use))
. . . . Repello Puellum: Progressive Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Progressive, Triggered: 1 use - Proximity, Triggered (Unusual): Expertise: Magic; Limited 2: to Male Characters with Prurient Tendencies, Limited: to Warding Off)
. . A Few Simple Spells: Array
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils & Creatures of Chaos, Limited: to Forcing Targets Away from Area, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Side Effect)
. . . . Obliviate: Concentration Cumulative Burst Area Affliction 6 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 16; Burst Area: 30 feet radius sphere, DC 16, Concentration, Cumulative, Increased Range: ranged, Selective; Distracting, Quirk: Limited to Blanking Memories, Tiring)
. . . . Protego: Cloud Area Deflect 8 (charm; Cloud Area: 15 feet radius sphere, DC 18; Limited: to Attacks Targeting Dodge, Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Wingardium Leviosa: Move Object 7 (charm, 3 tons, DC 27; Damaging, Improvised Weapon 5, Precise, Subtle: subtle; Concentration)

Equipment
Cell Phone (Smartphone), Holy Book, Holy Symbol, Kuoh Church, Light Battle Robes, Raziel's Heavenly Realm

Offense
Initiative +7
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +10 (DC 27)
Finite Incantatem: Nullify 12, +10 (DC Will 22)
Grab, +6 (DC Spec 18)
Isolation Field: Affliction 12, +10 (DC Will 22)
Javelin of Light: Strength-based Damage 3, +10 (DC 26)
Obliviate: Concentration Cumulative Burst Area Affliction 6 (DC Will 16)
Raziel's Labyrinth: Affliction 8 (DC Will 18)
Raziel's Seal of Silence: Progressive Affliction 11 (DC Will 21)
Repello Puellum: Progressive Burst Area Affliction 8 (DC Will 18)
Spear of Light: Strength-based Damage 3, +10 (DC 26)
Stupefy: Cumulative Affliction 8, +10 (DC Fort 18)
Throw, +4 (DC 23)
Unarmed, +6 (DC 23)
Wingardium Leviosa: Move Object 7, +10 (DC 27)

Complications
- Fame: As Rhoswen Potter, Raziel is famous within the magical communities of the world for permanently putting an end to Voldemort's reign of terror, as well as for all the effort she went to in order to keep her fellow Hogwarts students safe during her time at that school.
- Honor: Raziel will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Raziel is a tempestuous angel, who will often act without considering the consequences, even when she is being advised of those consequences by someone who might have an idea what they're talking about.
- Motivation: Protector: Raziel is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about
- Mythic Weakness: Raziel is Toughness Impaired when resisting the effects of Cursed Swords and Magick Moste Evile. This also applies to the Impervious value attached to her Toughness score. The damage inflicted by these effects is also considered to be Incurable against her.
- Relationships: Raziel retains a strong loyalty to past friends, such as the Weasley family, Hermione Granger, Neville Longbottom and Luna Lovegood. She is also the godmother of Theodore 'Teddy' Lupin and as such, on call in case Teddy's grandmother needs her for any reason.

Languages
English, Enochian [Native], Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 12, Will 12

Power Points
Abilities 108 + Powers 151 + Advantages 38 + Skills 54 (108 ranks) + Defenses 11 = 362

--------------------
Raziel's Heavenly Realm - PL 11

Toughness 10, Size Gargantuan

Features:
Armory, Artificer Lab, Chapel, Defensive Enchantments, Dimensional Portal, Dueling Hall, Fire Prevention Wards, Grounds, Gym, Isolated, Kitchen & Mess, Library, Living Space, Barracks 1, Living Space, Luxury 1, Meeting Room, Mystic Locale, Personnel, Pool, Ritual Chamber, Trophy Room, Wards 4

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 24 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30

--------------------
Kuoh Church - PL 11 (Alternate of Raziel's Heavenly Realm)

Toughness 10, Size Large

Features:
Artificer Lab, Chapel, Concealed 2, Defensive Enchantments, Fire Prevention Wards, Floo Connection, Grounds, Infirmary, Library, Living Space, Basic 3, Meeting Room, Mystic Locale, Owlery / Aviary, Typewriter, Vault, Wards 3

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 21 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
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Vulpes Pilum Mutat, Non Mores v3 Brainstorm & Notes

Post by DalkonCledwin »

Vulpes Pilum Mutat, Non Mores
Premise: Not long after her defeat of the stray magician known as Voldemort, young Mika Potter manages to discover that she’s not as human as once she thought, and leaves for Japan in search of answers.
Required Inclusions:
- In reality, Lily Potter (née Evans) was Yasaka Gozen’s half-sister, which means that Lily’s daughter, Mika, is both Yasaka’s niece and fellow Nine-Tailed Kitsune.
- In this setting, when a pure-blood Kitsune mates with a human, their offspring will also be a pure-blood Kitsune, which is also true in regards to Nekoshou and the daughters of Veela.
- This story must focus on Mika’s journey of self discovery as she attempts to find out where she fits within the supernatural world of High School DxD.
- Mika must eventually unlock the Cloak of Invisibility’s full potential, although she need not do the same thing with the other two Deathly Hallows.
- The three Biblical Factions must consider Mika to be the closest thing Wizarding Society has to a spokesperson, and at least one of their leaders must ask her to be their Pact Magician.
- The author is permitted to give Mika whatever moral and ethical alignment they desire.
- The author is permitted to romantically pair Mika with whomever they desire.
Preferred Inclusions:
- Mika should operate on the same level as a High-class Devil at the start of the story, even if Wizarding Society would classify her as an Ultimate-class Witch if they had such a system.
- The author is encouraged to have Mika being romantically paired with one or more of the following: Gabriel Seraph, Rossweisse, Serafall Leviathan, Draco/Danica, Astoria, and/or Rias.
- The author is encouraged to have Mika enrolling herself at Kuoh Academy’s college, or else becoming a teacher at the high school at around the same time as the canonical events of DxD.
Optional Inclusions:
- It is suggested that Mika agree to act as Rias’ champion during an honor duel between the young woman and the House of Phenex, and in doing so, wind up betrothed to the young Devil.
- Mika’s cooking skills winning her the affection of Ophis, Lilith II, Koneko and Kunou.
Forbidden Things:
- Mika being romantically paired with more than a single male character.
- Mika the Weak Emo Doormat.
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Mika Peverell / The MCs / Vulpes Pilum v3

Post by DalkonCledwin »

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Art by Sakura Ani on Pixiv

Mika Peverell - PL 10
Age: 19 / Height: 5' 7" / Weight: 122 lbs
Hair Color: Blonde / Eye Color: Amber
Wealth Rank: +24 / Rep Rank: +14

Strength 8, Stamina 8, Agility 5, Dexterity 5, Fighting 6, Intellect 5, Awareness 8, Presence 4

General Advantages
All-out Attack, Animal Empathy, Assessment, Benefit, Alternate Identity: (Mikaela Lillian Potter), Benefit, Renown 2, Benefit, Wealth 4 (multimillionaire), Bishoujo, Charming, Combat Pilot, Connected, Conviction, Cool: Expertise (PRE): Teaching, Daze (Deception), Equipment 5, Extraordinary Effort, Fascinate (Expertise: Teaching), Fascinate (Persuasion), Fearless, Improved Initiative, Inspire 3, Interpose, Languages 3, Leadership, Luck 3, Motivate, Move-by Action, Potioneer, Power Attack, Quick Draw, Second Chance: (Resisting Mental Control), Skill Mastery: Expertise (AWE): Katei-Ka (Home Ec), Takedown, Teamwork, Trance

Enhanced Advantages
Improved Grab

Skills
Acrobatics 4 (+9), Athletics 4 (+12), Close Combat: Natural Weapons 2 (+8), Deception 6 (+10), Expertise (AWE): Katei-Ka (Home Ec) 10 (+18), Expertise (PRE): Teaching 8 (+12), Expertise: Magic 12 (+17), Insight 4 (+12), Investigation 6 (+11), Perception 8 (+16), Persuasion 6 (+10), Ranged Combat: Magic 3 (+8), Stealth 8 (+13), Treatment 4 (+9), Vehicles 6 (+11)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Mika: Array
. . . . Confringo: Burst Area Damage 6 (curse, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Penetrating 6)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: to Forcing Targets Away from Area, Noticeable: Sheds light equal to a sunlit day, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Side Effect)
. . . . Ignis Furore: Damage 6 (transfiguration, DC 21; Homing 3: 3 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Ignis Laqueis: Damage 8 (transfiguration, DC 23; Binding, Disarming, Grabbing, Penetrating 8, Reach (melee) 4: 20 ft.)
. . . . Portus: Teleport 12 (charm, Carry 6 tons; Accurate, Extended: 4000 miles in 2 move actions, Increased Mass 8, Triggered: 1 use - When command word is spoken; Limited to Extended, Medium: Whatever object Mika touches when she speaks the incantation, Tiring)
. . . . Reparifors: Healing 6 (healing; Increased Range: ranged, Restorative; Diminished Range 3)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Kitsune Physiology
. . Body Resistance: Impervious Toughness 6 (racial)
. . Invulnerabilities: Immunity 7 (racial, Custom: Immune-System Effects 5, Environmental Condition: Heat, Poison; Feature: Longevity (Up to 766 years))
. . Kitsune Senses: Senses 16 (racial, Acute: Magic Awareness, Acute (Type): Olfactory Senses, Awareness: Magic [Mental], Extended: Magic Awareness 3: x1k, Extended: Olfactory Senses 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius: Magic Awareness, Tracking: Olfactory Senses 1: -1 speed rank)
. . Kyūbi no Kitsune: Extra Limbs 9 (racial, 9 extra limbs, Advantages: Improved Grab; Feature: Concealable)
. . Resistances: Immunity 5 (racial, Damage Effect: Fire Damage; Limited - Half Effect)
Kitsune Yōjutsu: Array
. . Burning Hands: Cone Area Damage 10 (fire, DC 25; Cone Area: 60 feet cone, DC 20; Limited: to a 15-foot spread)
. . Dimension Door: Teleport 8 (yōjutsu, 1 mile in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Turnabout)
. . Fireball: Burst Area Damage 8 (fire, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Heat Metal: Damage 12 (heat, DC 27; Increased Range: ranged, Secondary Effect; Limited: to creatures touching metal)
. . Invoke Duplicity: Remote Sensing 12 (illusory, Affects: All Types, Range: 16 miles; Dimensional 2: group - Adjacent Dimensions; Feedback, Noticeable: Illusory Image, Side Effect 2: always - physical body is defenseless and immobile)
. . Mirror Image: Concealment 4 (illusory, All Visual Senses; Partial)
. . Produce Flame: Damage 8 (fire, DC 23; Increased Range: ranged, Secondary Effect)
. . Searing Radiance: Damage 12 (radiant, DC 27; Dangerous 4, Increased Range: ranged; Quirk 4: Only Dangerous vs. Devils, Undead & Spawn of Trihexa)
. . Temporal Energy Nexus: Burst Area Luck Control 1 (dragonic magic, Force a Re-roll; Burst Area 2: 60 feet radius sphere, DC 11, Selective; Increased Action 2: move, Limited: Mika can't use this spell until she forms a bond with Ophis, Reduced Range 2: close)
. . Trickster's Blessing: Luck Control 1 (yōjutsu, Spend on Other; Increased Action 2: move, Limited: to Improving Stealth Checks, Reduced Range 2: close)
Natural Weapons: Array
. . Claws: Strength-based Damage 2 (slashing, DC 25; Split: 2 targets)
. . Fangs: Strength-based Damage 1 (piercing, DC 24; Dangerous 2)
Yōjutsu Talents
. . Disguise Self: Morph 3 (yōjutsu, +20 Deception checks to disguise; Broad group; Resistible: Will, Notes: Any Humanoid)

Equipment
Haute Couture Garments, Cell Phone (Smartphone), Communication Mirror, The Lily Pad

Offense
Initiative +9
Burning Hands: Cone Area Damage 10 (DC 25)
Claws: Strength-based Damage 2, +8 (DC 25)
Confringo: Burst Area Damage 6 (DC 21)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Fangs: Strength-based Damage 1, +8 (DC 24)
Finite Incantatem: Nullify 12, +8 (DC Will 22)
Fireball: Burst Area Damage 8 (DC 23)
Grab, +6 (DC Spec 18)
Heat Metal: Damage 12, +8 (DC 27)
Ignis Furore: Damage 6, +8 (DC 21)
Ignis Laqueis: Damage 8, +6 (DC 23)
Produce Flame: Damage 8, +8 (DC 23)
Searing Radiance: Damage 12, +8 (DC 27)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +5 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Fame: Mika is famous within the magical societies of the world for her efforts in bringing Voldemort's reign of terror to an end, and would have absolutely no peace if not for the fact that she can alter her appearance and the decision to employ the less well known of her three surnames.
- Honor: Mika will always keep her word, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Mika is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by someone who might have an idea what they're talking about.
- Motivation: Protector: Mika is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about
- Relationships: Mika retains a strong loyalty to past friends, such as the Weasley family, Hermione Granger, Neville Longbottom and Luna Lovegood. She is also the godmother of Theodore 'Teddy' Lupin and as such, on call in case Teddy's grandmother needs her for any reason. Lastly, her maternal aunt is none other than Yasaka Gozen, the ruler of the Kyoto Yōkai Faction.

Languages
English [Native], French, Japanese, Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 6), Will 12

Power Points
Abilities 98 + Powers 112 + Advantages 48 + Skills 46 (91 ranks) + Defenses 15 = 319

--------------------
The Lily Pad - PL 10

Toughness 10, Size Huge

Features:
Artificer Lab, Concealed 1, Defensive Enchantments, Dueling Hall, Floo Connection, Gym, Kitchen & Mess, Library, Living Space, Luxury 2, Owlery / Aviary, Trophy Room, Typewriter, Wards 2

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20
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DalkonCledwin
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The Queen of Frozen Radiance Brainstorm & Notes

Post by DalkonCledwin »

The Queen of Frozen Radiance
Premise: Harry Potter had no way of knowing that his life would forever change on the day that he met a particularly cute blonde girl by the name of Ravel Phenex, or that she would go on to become one of the most important people in his life.
Required Inclusions:
- Ravel Phenex must encounter and befriend Harry Potter prior to joining her brother’s peerage.
- As a result of this encounter, Ravel must decide to build her own Peerage instead of joining the one that her brother has already begun turning into his own personal harem.
- Ravel must use one of her Evil Pieces to transform Harry into a Devil at some point after their initial meeting, with the implication being that she does it in order to save his life.
- Harry must be particularly protective of his friend, even going so far as to use his own body as a shield when defending her from attacks if it is necessary.
- Harry must be the result of a union between Serafall Leviathan and an angel of the author’s choice. How this is accomplished while allowing him to remain a Potter, is up to the author.
- Harry must develop the ability to use what will be referred to as “Luminous Ice” magic.
- Harry must be paired with Ravel, although the author is free to add other girls to that pairing if they truly wish for such a thing to happen.
Preferred Inclusions:
- It is preferred that Harry and Ravel first encounter one another prior to the former’s discovery of Magic, and that Ravel turn him into a Devil after one of his deadlier adventures.
- It is preferred that one of Harry’s special attacks be an ice-based version of Inuyasha’s Adamant Barrage technique.
- It is preferred that Harry be reincarnated as the Queen in Ravel’s Peerage, and that he be forbidden from building his own Peerage due to being the second in command of Ravel’s.
Optional Inclusions:
- As an alternative to the last preference, Harry could trade his right to a Peerage for an automatic promotion to the status of “High-class Devil.”
- Ravel’s Peerage should contain at least one other male character aside from Harry.
Forbidden Things:
- Harry becoming romantically involved with a male character.
- Harry and Ravel, the Weak Emo Doormats.
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DalkonCledwin
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Harry Potter / The MCs / The Queen of Frozen Radiance

Post by DalkonCledwin »

Image
Art by Zarory on DeviantArt

Harry James Potter - PL 10
Age: 14+ / Height: 5' 7" / Weight: 156 lbs
Hair Color: Pale Purple / Eye Color: Green
Wealth Rank: +16 / Rep Rank: +12

Strength 8, Stamina 9, Agility 6, Dexterity 4, Fighting 6, Intellect 4, Awareness 7, Presence 5

General Advantages
All-out Attack, Animal Empathy, Assessment, Attractive, Beloved: (Ravel Phenex), Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Conviction, Dirty Fighting, Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Favored Environment: (Arctic), Improved Grab, Inspire 2, Interpose, Languages 3, Leadership, Motivate, Move-by Action, Potioneer, Power Attack, Quick Draw, Second Chance: (Resisting Mental Control), Teamwork

Enhanced Advantages
Precise Attack (Close, Cover), Precise Attack (Ranged, Cover), Second Chance: (Expertise: Survival for Navigating in Arctic Terrain)

Skills
Acrobatics 4 (+10), Athletics 4 (+12), Close Combat: Edged Weapons 2 (+8), Deception 4 (+9), Expertise (AWE): Katei-ka (Home Ec) 4 (+11), Expertise (AWE): Survival 2 (+9), Expertise (DEX): Broom Flight 6 (+10), Expertise: Magic 8 (+12), Insight 6 (+13), Investigation 6 (+10), Perception 6 (+13), Persuasion 6 (+11), Ranged Combat: Magic 5 (+9), Stealth 6 (+12), Treatment 4 (+8)

Powers
A Queen's Splendour
. . Body Resistance: Impervious Toughness 9 (evil piece aug)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Flurry: Enhanced Extra 12 (evil piece aug; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect Harry Wields)
. . Phenex Aura: Damage 4 (fire, DC 19; Reaction 3: reaction; Activation: move action, Notes: Reaction Trigger: When struck with a melee attack)
. . Precise Spells: Enhanced Trait 2 (evil piece aug, Advantages: Precise Attack (Close, Cover), Precise Attack (Ranged, Cover); Limited: to Spell Effects)
Linnorm Fang (Easily Removable)
. . Winter's Cruel Bite: Linked Effect
. . . . Sword Strike: Strength-based Damage 4 (Linked; slashing, DC 27; Dangerous)
. . . . Wintery Obstacles: Affliction 10 (Linked; ice, 1st degree: Hindered, Vulnerable, DC 20; Alternate Resistance (Dodge), Extra Condition; Instant Recovery, Limited Degree 2)
Magical Versatility: Array
. . Confringo: Burst Area Damage 7 (curse, wizarding magic, DC 22; Burst Area: 30 feet radius sphere, DC 17, Extended Range, Increased Range: ranged, Penetrating 7)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, wizarding magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Extended Range, Feature: Harry is immune to the effects of his own Patronus, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Devils, Undead & Spawn of Trihexa, Limited: to Forcing Targets Away from Affected Area, Noticeable: Sheds light equal to a sunlit day, Tiring)
. . Expelliarmus: Damage 11 (charm, wizarding magic, DC 26; Disarming, Extended Range, Increased Range: ranged; Nonlethal)
. . Finite Incantatem: Nullify 11 (charm, wizarding magic, Counters: Magical Effects, DC 21; Broad, Extended Range, Simultaneous; Side Effect)
. . Glacial Grasp: Cumulative Affliction 11 (luminous ice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 21; Cumulative, Extended Range, Extra Condition, Increased Range: ranged; Limited Degree, Tiring)
. . Gust of Wind: Line Area Move Object 10 (devil magic, 25 tons; Line Area 2: 5 feet wide by 60 feet long, DC 20; Limited Direction: Away from Harry, Reduced Range: close)
. . Ice Knife: Strength-based Damage 1 (luminous ice, piercing, DC 24; Aura: Cold [8 extra ranks], Aura: Radiant [8 extra ranks], Dangerous)
. . Ice Storm: Burst Area Damage 5 (bludgeoning, luminous ice, DC 20; Burst Area: 30 feet radius sphere, DC 15, Aura: Cold, Aura: Radiant, Extended Range, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction, Notes: Indirect: Falling from above)
. . Plane Shift: Burst Area Movement 2 (devil magic, Dimensional: Adjacent Dimensions 2: group, 6 tons; Burst Area: 30 feet radius sphere, DC 12, Increased Mass 8)
. . Reparifors: Healing 8 (healing, wizarding magic; Increased Range: ranged, Restorative; Diminished Range 2)
. . Sleet Storm
. . . . Luminous Gleam: Concentration Cumulative Burst Area Affliction 5 (Linked; luminous ice, radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 15; Burst Area 3: 120 feet radius sphere, DC 15, Concentration, Cumulative; Limited: to Visual Senses)
. . . . Sleet Field: Environment 3 (Linked; luminous ice, weather, Cold, Impede Movement (1 rank), Radius: 120 feet; Concentration)
. . Snowball Swarm: Damage 8 (cold, luminous ice, DC 23; Aura: Radiant, Increased Range: ranged, Multiattack; Diminished Range)
. . Stupefy: Cumulative Affliction 10 (charm, wizarding magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Extended Range, Increased Range: ranged)
. . Teleportation Circle: Teleport 11 (devil magic, Carry 6 tons; Accurate, Extended: 2000 miles in 2 move actions, Increased Mass 8; Limited to Extended, Tiring)
Nephalem Physiology
. . Creature of the Night: Concealment 4 (racial, All Visual Senses; Limited: to areas of shadow or darkness, Passive)
. . Demonic Senses: Senses 25 (racial, Accurate (Type): Auditory Senses, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Sin [Mental], Darkvision, Detect: Sinners [Mental] 2: ranged, Extended: Auditory Senses 3: x1k, Extended: Mental Senses 3: x1k, Extended: Visual Senses 3: x1k, Low-light Vision, Radius (Type): Mental Senses, Ultra-hearing)
. . Hybrid Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable, Feature: Grants Harry a +2 circumstance bonus on Intimidate checks for Demoralization; Wings)
. . Invulnerabilities: Immunity 8 (racial, Custom: Immune-System Effects 5, Poison, Uncommon Descriptor: Mundane Weather Effects; Feature: Longevity (Up to 10,228 years))
. . Resistances: Immunity 15 (racial, Damage Effect: Cold Damage, Damage Effect: Fire Damage, Damage Effect: Radiant Damage; Limited - Half Effect)
. . Unfettered by the Freeze: Movement 1 (racial, Environmental Adaptation: Arctic, Advantages: Second Chance: (Expertise: Survival for Navigating in Arctic Terrain))
. . Wrath's Burden: Immunity 1 (racial, Rare Descriptor: Fear Effects; Limited - Half Effect, Quirk: Harry is Active Defense Impaired during Surprise Rounds)

Equipment
Communication Mirror, School Uniform

Offense
Initiative +6
Confringo: Burst Area Damage 7 (DC 22)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 11, +9 (DC 26)
Finite Incantatem: Nullify 11, +9 (DC Will 21)
Glacial Grasp: Cumulative Affliction 11, +9 (DC Fort/Will 21)
Grab, +6 (DC Spec 18)
Gust of Wind: Line Area Move Object 10 (DC 20)
Ice Knife: Strength-based Damage 1, +8 (DC 24)
Ice Storm: Burst Area Damage 5 (DC 20)
Luminous Gleam: Concentration Cumulative Burst Area Affliction 5 (DC Fort 15)
Phoenix Aura: Damage 4, +6 (DC 19)
Snowball Swarm: Damage 8, +9 (DC 23)
Stupefy: Cumulative Affliction 10, +9 (DC Fort 20)
Sword Strike: Strength-based Damage 4, +8 (DC 27)
Throw, +4 (DC 23)
Unarmed, +6 (DC 23)
Wintery Obstacles: Affliction 10, +8 (DC Dog/Fort/Will 20)

Complications
- Destiny: It is currently Harry's destiny to be the one who ultimately defeats the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by someone who might have an idea what they're talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Mythic Weakness: Radiant damage is considered to be Incurable against Harry. However, he is not Toughness Impaired when defending himself against such attacks.
- Peerless: Harry traded away any chance of obtaining his own Peerage so that he could be promoted straight to the rank of High-class Devil immediately after Ravel reincarnated him as a member of her Peerage. His reason for doing such a thing being that he wanted to be able to make command decisions when in battle, without having to double check those decisions with a higher ranking Devil, such as Ravel herself.
- Relationships: Harry doesn't understand how it happened, nor does he particularly want to find out, but somehow, he is the product of a romantic coupling between Serafall Leviathan, Penemue of the Grigori, Lily Potter (née Evans) and James Potter.
- Significant Other: Harry has recently begun a romantic relationship with Ravel Phenex, the King of the Devil Peerage that Harry is a member of.

Languages
English [Native], French, Japanese, Parseltongue

Defense
Dodge 10, Parry 10, Fortitude 9, Toughness 10 (Imp. 9), Will 11

Power Points
Abilities 98 + Powers 153 + Advantages 30 + Skills 37 (73 ranks) + Defenses 12 = 330
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DalkonCledwin
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Witch of Destruction Brainstorm & Notes

Post by DalkonCledwin »

Witch of Destruction
Premise: When she was a baby, Elain Potter destroyed a Dark Lord; and when she was 11, she accidentally destroyed her Uncle Vernon and the house that she had been living in for the past ten or so years, leading to her discovering just how much of a ‘freak’ she truly is…
Required Inclusions:
- All moral and ethical alignments are permissible for this scenario.
- Elain Potter must possess the Bael clan’s Power of Destruction.
- Elain must discover the existence of her familial power after exposing both her Uncle Vernon and the Dursley residence to a large blast of the stuff while trying to get her Hogwarts Letter.
- Naturally, Elain’s ability to channel the Power of Destruction must make certain people very nervous, as it is something that could easily lead to their demise.
- This fic must also be a crossover with the High School DxD fandom, with Elain herself being related to the House of Gremory (post-Venelana)
- Elain must be considered a High-class Devil in her own right, and thus must be allowed to build her own Peerage. The composition of this Peerage is up to the author.
- Elain must be the one who deals with Voldemort due to the terms of the Prophecy.
- All romantic pairings are permissible for this scenario.
Preferred Inclusions:
- It is preferred that Azazel be the person who rescues Elain after she is thrown out of the Dursley residence by her grieving aunt, and that Elain develops a precocious crush on him.
- At least one of the students of Hogwarts should have access to a “Nascent Longinus” that causes them to become either Elain’s Queen, all 8 Pawns or a Mutation Piece.
- At least one of Elain’s peerage members should be a male character so that there is a male presence within the main cast of this scenario.
Optional Inclusions:
- Gabrielle Delacour actually being Gabriel of the Seraph in disguise.
- Elain might enjoy activities such as hiking, swimming, cycling, yoga and other low impact physical activities, as opposed to high impact activities such as Quidditch.
Forbidden Things:
- Elain being convinced to give up her Power of Destruction.
- Elain the Weak Emo Doormat.
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