Kaywinnet Lee Frye
Power Level 4, PC-budget (60 PP)
ABILITIES [20 PP]
Strength 0 (+0); Stamina 2 (+2); Agility 1 (+1); Dexterity 2 (+2)
Fighting 0 (+0); Intellect 2 (+2); Awareness 2 (+2); Presence 1 (+1)
Load limit 50 lb.
POWERS [11 PP]
Heart of Serenity [3 PP]:
Luck Control 1 (Spend on Other)
Machinery Savant [5 PP]:
Enhanced Technology 6, FLAW: Limited to mechanical subjects
Enhanced Technology 4, FLAW: Limited 2 to ship engines
Enhanced Advantage 1 [Ultimate Effort (Technology)], FLAW: Limited to mechanical subjects
Miracle Worker: Quickness 1, FLAW: Limited to One Task (repairing Firefly engine)
Unquenchable Cheer [1 PP]:
Enhanced Advantage 2 [Luck (Improve Roll) 2], FLAW: Limited 2 to cheering others up
Tough Little Ship [2 PP]:
Equipment 1 (vehicles), EXTRA: Durable
ADVANTAGES [8 PP]
Disarming 3 - (DC 16), Equipment 1, Durable Equipment 1, Improvised Tools, Interpose, Languages 1, Limited Luck (Improve Roll) 2, Second Chance (diseases & poisons), Limited Ultimate Effort (Technology)
Equipment [8 ep]
- Commlink [1 ep]
- Flashlight [1 ep]
- Multi-Tool [1 ep]
- Shared Vehicle: Serenity (detailed under Mal) [5 ep]
Languages
native: English; Mandarin.
SKILLS [13 PP]:
Athletics 1 (+1); Close Combat: Unarmed 1 (+1); Expertise [AWE]: Animal Handling 2 (+4); Expertise: Art 1 (+3); Expertise: Engineering 5 (+7); Expertise: Science 1 (+3); Insight 2 (+4); Perception 2 (+4); Persuasion 5 (+6); Ranged Combat: Archery 2 (+4); Sleight of Hand 1 (+3); Technology 2 (+4, or +10 mechanical, or +14 ship engines); Vehicles 1 (+3)
DEFENSES [8 PP]:
Dodge 2 (+3); Parry 2 (+2)
Fortitude 1 (+3); Toughness (+2); Will 3 (+5)
OFFENSE:
Initiative +1
- Unarmed: +1; Close Damage DC 15 (Strength-based), bludgeoning.
COMPLICATIONS:
Motivation - Love: Kaylee genuinely loves each of her crewmates, as well as Serenity herself. That makes her love her job.
Innocence: Mal particularly worries that Kaylee, with her wholesomeness and unquenchable cheer and seeing the best in people, is in for a rude awakening from the 'Verse when she realizes that a lot of people are bad.
Straight Shooter: Kaylee is an honest soul and takes a circumstance penalty to Deception when telling typical lies.
Girly Girl: In spite of being a savant mechanic, Kaylee loves girly things. She likes to buy things she finds pretty. Mal doesn't really empathize.
Relationships: Kaylee considers Mal like an older brother, loves being girly with Inara and River, and respects Book (and convinced him to join the ship).
Massive Crush: Kaylee is very attracted to Simon.
Combat Paralysis: Kaylee freezes up when bullets or fists start flyin'. This may be already represented by her poor combat traits, or it may impose additional penalties as a Complication.
ABILITIES [20] + POWERS [11] + ADVANTAGES [8] + SKILLS [13] + DEFENSES [8]
= 60 PP TOTAL
BIO:
Kaylee originally came to Serenity to have sex with its mechanic under the vibration of the engine. When Mal interrupted the tryst, Kaylee showed up the previous mechanic, Bester, by diagnosing and fixing the engine's problem on the spot, and instantly replaced him in his employ. She has less formal education than any of the crew (except Jayne), but is a self-taught savant. For that, and for her eternal optimism (which Mal appreciates even when he complains it "grates on the nerves"), she has become an integral part of the crew.
NOTES:
I'd make Kaylee PL5, like Wash, except I had trouble even finding ways to spend 60 PP. So I'll keep her at PL4, poor thing. I did think of more things to edit in and had to do some juggling of points around, so I don't feel like I was as generous with her traits as with Jayne's ... but yeah.
I am glad I thought of spending her last 3 points on Luck Control; the rest of the crew having extra Hero Points for having Kaylee around seems particularly apt.
I think it should be ok putting both diseases and poisons under one rank of Second Chance, since just one of them would be strictly inferior to Immunity 1 to the same descriptor. I'm using this to "cheat" Kaylee's Fortitude past the PL caps, since that's one area where the PL4 limits feel restrictive.