Dalkon's Revised & Expanded Potterverse Thread Mk II

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DalkonCledwin
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Tephra / The MCs / The Magma Sculptor

Post by DalkonCledwin »

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Tephra (Harry Potter (A1)) - PL 11
Age: 19 / Height: 5' 11" / Weight: 183 lbs / Hair Color: Black / Eye Color: Green
Group Affiliation: The X-Men / Base of Operations: The Xavier Institute

Strength 1, Stamina 3, Agility 3, Dexterity 3, Fighting 8, Intellect 2, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Attractive, Connected, Fascinate (Persuasion), Favored Environment: (Volcanic), Improved Disarm, Improved Grab, Improved Initiative, Inspire 2, Languages 1, Leadership, Power Attack, Ranged Attack 5, Ritualist, Takedown 2, Well-informed

Skills
Close Combat: Swords 3 (+11), Expertise (AWE): Survival 6 (+10), Expertise: Magic 12 (+14), Insight 6 (+10), Intimidation 4 (+8), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+10), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Geo-Thermokinesis: Array
. . Earthquake: Burst Area Affliction 7 (geokinesis, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, Resisted by: Dodge, Overcome by Fortitude, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Extra Condition, Increased Range: ranged, Secondary Effect; Limited: to targets that are on the ground, Limited Degree)
. . Geo Sword: Strength-based Damage 4 (slashing, DC 20; Dangerous, Variable Descriptor: close group - Magma or Stone)
. . Heat Blast: Damage 14 (thermokinesis, DC 29; Increased Range: ranged, Subtle: subtle)
. . Instant Eruption: Cylinder Area Damage 8 (geo-thermokinesis, DC 23; Cylinder Area 3: 120 feet cylinder, DC 18, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Tiring)
. . Magma Manipulation: Move Object 11 (geo-thermokinesis, 50 tons, DC 26; Damaging, Increased Range: perception; Limited Material: Magma)
. . Magma Shaping: Linked Effect
. . . . Earthworks: Create 6 (Linked; geokinesis, Volume: 60 cft., DC 16; Selective; Concentration, Tiring)
. . . . Fire Shaping: Shapeable Area Damage 6 (Linked; pyrokinesis, DC 21; Shapeable Area 2: 60 cft., DC 16, Increased Duration: concentration, Increased Range: ranged, Selective; Distracting)
. . Magma Shaping: Transform 12 (geo-thermokinesis, Affects: Broad > 1 Thing - Earth, Stone and Magma from One Shape to Another, Transforms: 3200 lbs., DC 22; Permanent)
. . Magma Surfing: Flight 6 (geo-thermokinesis, Speed: 120 miles/hour, 1800 feet/round; Platform, Source: Preexisting Magma Flows)
. . Smoke Cloud: Cloud Area Concealment Attack 6 (pyrokinesis, Extra Ranks 4, Sense - Sight, DC 16; Cloud Area 3: 60 feet radius sphere, DC 16, Attack: Fortitude, Increased Range: ranged)
Magma Warrior
. . Geo Armor: Protection 9 (geo-thermokinesis, +9 Toughness; Impervious, Sustained; Limited: Impervious only vs. Flammable Weapons)
Superior Magus Physiology
. . Expanded Awareness: Senses 2 (racial trait, Awareness: Magic [Mental], Ranged: Touch; Quirk: Harry must be touching the "Ground" in order to use his Ranged Touch)
. . Geo-Sustenance: Immunity 1 (racial trait, Starvation & Thirst; Source: Direct contact with the "Ground")
. . Invulnerabilities: Immunity 12 (racial trait, Common Descriptor: Heat Effects, Disease, Poison; Feature: Longevity (Up to 268 years))
. . Volcanic Freedom: Movement 1 (racial trait, Environmental Adaptation: Volcanic)
Wandless Magic: Array
. . Alohomora: Nullify 11 (charm, Counters: Locking Mechanisms, DC 21; Simultaneous; Diminished Range 3)
. . Wingardium Leviosa: Move Object 6 (charm, 3200 lbs., DC 21; Damaging, Increased Range: perception, Precise, Subtle: subtle; Limited Direction: Ascending / Descending)

Offense
Initiative +7
Alohomora: Nullify 11, +8 (DC Will 21)
Earthquake: Burst Area Affliction 7 (DC Fort/Will 17)
Fire Shaping: Shapeable Area Damage 6 (DC 21)
Geo Sword: Strength-based Damage 4, +11 (DC 20)
Grab, +8 (DC Spec 11)
Heat Blast: Damage 14, +8 (DC 29)
Instant Eruption: Cylinder Area Damage 8 (DC 23)
Magma Manipulation: Move Object 11 (DC 26)
Magma Shaping: Transform 12, +8 (DC Dog 22)
Smoke Cloud: Cloud Area Concealment Attack 6 (DC Fort 16)
Throw, +8 (DC 16)
Unarmed, +8 (DC 16)
Wingardium Leviosa: Move Object 6 (DC 21)

Complications
- A Long Way from Home: Harry regularly experiences strange and unusual phenomena during his adventures, and while he is good at adapting to such things on the fly, he can just as easily be confused by local customs and unusual circumstances that leave him with little idea on how to proceed.
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Doing Good: Harry wishes to make things better for everyone. This is largely a result of how he was raised, and as such, he will regularly go out of his way to rescue fair damsels and upset the status quo.
- Power Loss: Water-based attacks tend to disrupt Harry's ability to manipulate fire, heat, rendering him Powerless in regards to those abilities. Furthermore, water-based attacks will also diminish his ability to manipulate Magma, rendering him Disabled when using those attacks. Fortunately, these conditions possess the Instant Recovery flaw as per the rules for Afflictions.
- Stranger in a Strange Land: Harry is not originally from Limbo or the world which is inhabited by Mutants, and as such will often find himself faced with situations where he lacks the resources to properly handle things that he would have easily dealt with back home, or where he is forced to interact with xenophobic cultures that would much rather kill him for being a mutant than actually interact with him.

Languages
English [Native], Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 12/3 (Imp. 9/0), Will 14

Power Points
Abilities 56 + Powers 91 + Advantages 23 + Skills 32 (63 ranks) + Defenses 23 = 225
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The Faery Prince Brainstorm & Notes

Post by DalkonCledwin »

The Faery Prince
Premise: Sirius Orion Black was many things: a ladies’ man, a prankster with a dubious reputation and a man with a wicked temper. But what he was not, is a traitor to his friends… and a human being. In fact, Sirius Black isn’t even who he claims to be, and is actually the King of Avalon, James Braddock, Jr. which makes his son, the so-called Harry Potter, the Prince of Avalon!
Required Inclusions:
- James ‘Jamie’ Braddock, Jr. must use a combination of his mutant powers and his knowledge of the Mystical Arts to assume the fabricated identity of Sirius Orion Black.
- Harry Potter must be the result of a three-way between Lily Potter (née Evans), her husband James Potter, and Sirius Black (aka Jamie Braddock), with the latter as Harry’s actual father.
- Harry must inherit his mother’s affinity for magic, and his father’s mutation, as well as the Otherworlder Physiology that skipped a generation in his father’s family tree.
- Harry must become an active participant in the events surrounding the superhero team known as Excalibur, but it is up to the author to decide if he is one of the founders or a later recruit.
- Harry must become the Representative for Avalon to the British Wizengamot, while Sirius (Jamie) will most likely claim the Avalonian Seat in the House of Lords after being exonerated.
- Jamie and Harry must be legitimate members of the House of Black due to the nature of their mutations, which allows them to alter reality to some extent.
Preferred Inclusions:
- Harry should alter reality in such a way that it effectively cures Astoria and/or Daphne Greengrass, allowing them both to live long and fulfilling lives.
- Harry’s Otherworlder Physiology should come with the addition of Faery Magic to his mystical arsenal, this would be in addition to the magic he is learning as a student of Hogwarts.
- Harry should be romantically involved with at least one of the following: Daphne Greengrass, Fleur Delacour, Phoenix (Rachel Summers), and/or Rogue (Anna Marie).
Optional Inclusions:
- Daphne & Astoria could be descendants of Morgan Le Fay by way of Gawain and his lover, Pulzella Gaia, with the Blood Malediction coming from a curse Morgan placed on her daughter.
- The Resurrection Stone could actually be a chipped off piece of the Soul Gem.
Forbidden Things:
- Harry the Malevolent Emo Doormat.
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Altair / The MCs / The Faery Prince

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Altair (Harry Braddock) - PL 10
Age: 14 / Height: 5' 7" / Weight: 159 lbs / Hair Color: Black / Eye Color: Green
Group Affiliation: Excalibur & Hogwarts Student Body / Base of Operations: Avalon & 12 Grimmauld Place

Strength 6, Stamina 8, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Attractive, Beginner's Luck, Benefit, Alternate Identity: (Harry J. Potter-Black), Benefit, Status 2: (Crown Prince of Avalon), Benefit, Wealth 3 (Millionaire), Equipment 1, Evasion, Fascinate (Persuasion), Favored Environment: (Great Britain & Ireland), Improved Grab, Improved Initiative, Inspire 2, Languages 2, Leadership, Power Attack, Precise Attack (Ranged, Concealment), Ritualist

Skills
Deception 4 (+8), Expertise (AWE): Cooking 4 (+8), Expertise: Magic 10 (+12), Insight 4 (+8), Investigation 4 (+6), Perception 6 (+10), Persuasion 4 (+8), Ranged Combat: Magic 5 (+8), Stealth 6 (+9), Vehicles 4 (+7)

Powers
Faery Magic: Array
. . Faery Portal: Movement 1 (faery magic, Dimensional: Avalon 1: one dimension, 50 lbs.; Portal; Medium: Faery Circles, Megalith Sites & Lakes)
. . Weather Control: Environment 12 (faery magic, Other: 3 points worth of effect 3, Radius: 8 miles; Build Up - Surge, Tiring)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer a Wizard, Harry: Array
. . . . Accio Firebolt: Summon 6 (charm; Controlled; Limited: Can only be used to summon Harry's Firebolt to his location, Self-Powered)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & Creatures of Darkness, Limited: to Forcing Targets Away from Warded Area, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: Doesn't work on Alteration effects)
. . . . Protego Duo: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Reflect, Selective; Reduced Range: close)
. . . . Relashio: Damage 12 (jinx, DC 27; Increased Range: ranged, Secondary Effect; Limited: to Targets that are touching or holding another object or person)
. . . . Spattica: Strength-based Damage 3 (slashing, DC 24; Dangerous)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Reality Manipulation: Array
. . Cure Wounds: Healing 12 (quantum energy)
. . Emotion Control: Cumulative Affliction 6 (quantum energy, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Controlled, Resisted by: Will, DC 16; Cumulative, Increased Range 2: perception, Subtle: subtle, Variable Descriptor: close group - Emotions)
. . Illusion-Casting: Illusion 8 (quantum energy, Affects: All Sense Types, Area: 250 cft., DC 18; Selective; Concentration, Limited to One Subject, Resistible: Will)
. . Materialization: Create 10 (quantum energy, Volume: 1000 cft., DC 20; Innate, Precise, Subtle: look natural; Permanent)
. . Matter Control: Move Object 6 (quantum energy, 100 tons; Affects Insubstantial 2: full rank, Increased Mass 6, Increased Range: perception)
. . Quantum Teleportation: Teleport 7 (quantum energy, Carry 400 lbs.; Accurate, Extended: 120 miles in 2 move actions, Increased Mass 3; Limited to Extended)
. . Tesseract Creation: Movement 3 (quantum energy, Dimensional 3: any dimension, 50 lbs.; Portal; Source: Random Inanimate Objects)
. . Transmutation: Transform 5 (quantum energy, Affects: Anything, Transforms: 25 lbs., DC 15; Permanent)
Superior Ellyll Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Body Resistance: Impervious Toughness 4 (racial trait; Limited: Not vs. Wrought Iron)
. . Expanded Awareness: Senses 12 (racial trait, Analytical: Detect Quantum Strings, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Quantum Strings [Visual] 2: ranged, Low-light Vision; Dimensional 2: group - Adjacent Dumensions)
. . Invulnerabilities: Immunity 3 (racial trait, Aging, Disease, Poison; Quirk: Immunity to Aging won't kick in until Harry is 20 years old)
. . Resistances: Immunity 6 (racial trait, Custom: Mental Control 5, Sleep; Limited - Half Effect)

Equipment
Light Robes

Offense
Initiative +7
Emotion Control: Cumulative Affliction 6 (DC Will 16)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 7 (DC Will 17)
Expelliarmus: Damage 12, +8 (DC 27)
Finite Incantatem: Nullify 12, +8 (DC Will 22)
Grab, +6 (DC Spec 16)
Matter Control: Move Object 6 (DC 16)
Relashio: Damage 12, +8 (DC 27)
Spattica: Strength-based Damage 3, +6 (DC 24)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +3 (DC 21)
Transmutation: Transform 5, +6 (DC Dog 15)
Unarmed, +6 (DC 21)

Complications
- Destiny: It is Harry's destiny to be the one who vanquishes the dark wizard that styles himself as "Lord Voldemort."
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore is attempting to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Relationships: Despite the fact that most people believe Harry to be the son of the late James Potter, he is actually the son of Lord Sirius Black the Third, who is actually the King of Avalon, James Braddock Jnr. He is however, truly the son of the late Lily Potter.
- Weakness: Harry suffers an automatic degree of effect when he is dealt damage by Wrought Iron weaponry. This means he needs at least two degrees of success on his Resistance check in order to negate the damage he would take from such weapons.

Languages
Ellyllon, English [Native], Parseltongue (Secret)

Defense
Dodge 11, Parry 11, Fortitude 8, Toughness 9 (Imp. 4), Will 12

Power Points
Abilities 72 + Powers 82 + Advantages 24 + Skills 26 (51 ranks) + Defenses 21 = 225

--------------------
Harry's Broom
Firebolt Broomstick - PL 6

Strength 0, Stamina -, Agility 4, Dexterity 0, Fighting 0, Intellect -, Awareness 0, Presence -

Skills
Acrobatics 2 (+6)

Powers
Magical Broom Physiology
. . Immunity to Fortitude Effects (racial trait)
. . Levitation Charm: Flight 7 (racial talent, Speed: 250 miles/hour, 0.5 miles/round)
. . Unbreakable Breaking Charm: Feature 1 (racial trait, Notes: Automatically stops the broom in midair should Harry ever be dislodged from his place atop the broomstick.)

Offense
Initiative +4
Grab, +0 (DC Spec 10)
Throw, +0 (DC 15)
Unarmed, +0 (DC 15)

Complications
- Disability: Animated Brooms have no hands and cannot talk.
- Owned: By Harry Potter, and it has the engraved nameplate to prove it!

Languages
Not Applicable

Defense
Dodge 6, Parry 2, Fortitude Immune, Toughness 5, Will Immune

Power Points
Abilities -22 + Powers 45 + Advantages 0 + Skills 1 (2 ranks) + Defenses 9 = 33
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Lux et Tenebrae Brainstorm & Notes

Post by DalkonCledwin »

Lux et Tenebrae
Premise: It was a day like any other in Titan Tower. Robin was still obnoxious, Raven was still reclusive and Starfire was their ever patient den mother. Then Wonder Woman arrived entirely unannounced with a strange teen in tow. When Raven met his glowing green eyes though, she was instantly captivated. Darkness and light are two different sides of the same coin after all.
Required Inclusions:
- Harry Potter must actually be the son of the immortal Greek sorceress known as Circe. This is possible due to the fact that Lily Evans was actually one of Circe’s “mortal” cover identities.
- Harry must inherit an affinity for Divine Light from his maternal grandfather, the Greek personification of the sun, Helios. This is on top of his affinity for wizarding magic.
- Wishing to be a better person, if only to raise the esteem that Harry holds her in, Circe must get in contact with Princess Diana of Themyscira and offer a deal to the heroine.
- Said deal will be a political hostage situation. Harry will be sent to the Heroes as a member of the Teen Titans, and in exchange, they’ll stop pursuing Circe unless she breaks the law again.
- Having dealt with the way of thinking of those from the Old World before, Diana must accept the terms of the deal and bring young Harry to Starfire as a new recruit for the Teen Titans.
- Once Rachel ‘Raven’ Roth meets Harry’s eyes, she’ll be instantly captivated and vice versa, opening the door for the main romance of this scenario.
- Of course, Harry’s lack of a mundane paper trail must drive Damien Wayne up the proverbial wall, due to the latter’s obsession with knowing everything about everyone around him.
- Sadly, Harry is still the one who is burdened with the destiny of bringing down Voldemort once and for all; but nothing is forbidding him from asking his new friends for help.
- Even if she had odd ways in showing it, Circe must truly love her son, wishing to see him succeed in everything that life has to throw at him.
Preferred Inclusions:
- Harry should be capable of teleporting using concentrated beams of light, using this method to bypass all known forms of anti-travel jinxes and wards.
- Harry should begin calling Raven his “Twilight Princess” after watching Beast Boy play a runthrough of the Zelda game in question.
- Since his previous guardians didn’t care about his safety, Harry should get into some conflicts with Starfire about his tendency to wander outside at all hours without regard for the curfew.
- Due to the cocktail of Basilisk Venom and Phoenix Tears in his bloodstream, Harry should now be entirely immune to all forms of toxin, even those emitted by Poison Ivy (Pam Isley).
Optional Inclusions:
- Harry could meet Death by random chance and decide to return all three Deathly Hallows after comprehending who she really is, although she should allow him to keep the cloak.
- Voldemort could have attempted making a pact with Trigon during his initial rise to power, only to be violently rejected due to having already created some Horcruxes.
Forbidden Things:
- Harry placing the founders of the Justice League on a pedestal.
- Harry making himself into a martyr for Wizarding Britain’s sake.
- Circe reneging on her deal with Princess Diana.
- Harry the Malevolent Emo Doormat.
- Harry engaging a male in romance.
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Harilaos / The MCs / Lux et Tenebrae

Post by DalkonCledwin »

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Harilaos (Harry Potter) - PL 10
Age: 16 / Height: 5' 8" / Weight: 489 lbs / Hair Color: Black / Eye Color: Purple (Nat. Green)
Group Affiliations: The Teen Titans / Base of Operations: Titans Tower (See Below)

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 6, Intellect 5, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Attractive 2, Benefit, Status 2: (Lord Patriarch for the Housees of Potter & Black), Benefit, Wealth 4 (Multimillionaire), Equipment 2, Fascinate (Persuasion), Improved Grab, Inspire 2, Languages 3, Leadership, Power Attack, Ritualist, Taunt

Skills
Deception 4 (+8), Expertise (AWE): Home Economics 4 (+8), Expertise: Magic 10 (+15), Insight 6 (+10), Investigation 6 (+11), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 3 (+6), Stealth 4 (+7), Vehicles 4 (+7)

Powers
Death's Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 5 (cosmic relic, All Visual Senses, Other Sense: Remote Sensing; Affects Others, Feature: Grants immunity to Thief's Downfall; Distracting, Limited: Can only affect a single adult or up to three children at any given time, Passive)
Divine Power: Array
. . Blinding Radiance: Cumulative Affliction 14 (divine radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 24; Cumulative, Increased Range: ranged; Limited: Affects Visual Senses Only)
. . Heat Lightning: Linked Effect
. . . . Fire Bolt: Damage 6 (Linked; fire magic, DC 21; Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . . . Lightning Strike: Affliction 6 (Linked; lightning magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . Hypnotic Pattern: Concentration Burst Area Affliction 9 (illusory magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 19; Burst Area: 30 feet radius sphere, DC 19, Concentration, Extra Condition, Increased Range: ranged, Insidious; Limited Degree 2)
. . Illumination of Helios: Environment 9 (entreaty, Light (Bright), Radius: 1 mile; Feature: Sheds light equal to the sun at high noon; Check Required 2: DC 11 - Persuasion)
. . Luminous Flight: Teleport 9 (divine radiance, Carry 50 lbs.; Accurate, Easy, Extended: 500 miles in 2 move actions; Limited: Harry must pass through the intervening space in the form of a concentrated beam of light, Limited to Extended)
. . Melting Heat: Concentration Weaken 14 (heat magic, Affects: Toughness, Resisted by: Fortitude, DC 24; Affects Objects Only, Concentration, Increased Range: ranged, Subtle: subtle; Diminished Range 2, Slow: Minutes)
. . Revitalizing Light: Burst Area Healing 6 (healing magic; Burst Area: 30 feet radius sphere, DC 16, Restorative, Selective, Stabilize, Subtle: subtle; Tiring)
. . Silent Images: Illusion 9 (illusory magic, Affects: Two Sense Types - Visual, Area: 2000 cft., DC 19; Illusion Area 2, Selective; Concentration, Resistible: Will)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer a Wizard, Harry: Array
. . . . Episkey: Healing 9 (healing magic; Increased Range: ranged; Diminished Range 2)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds and other similar creatures, Limited: to Forcing Targets Away from Warded Area, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Accurate: +2, Disarming, Increased Range: ranged; Nonlethal)
. . . . Incendio: Burst Area Damage 6 (fire magic, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Secondary Effect)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Accurate: +2, Cumulative, Increased Range: ranged)
Titan Demigod Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Body Resistance: Impervious Toughness 6 (racial trait)
. . Divine Perception: Senses 2 (racial trait, Awareness: Divine Auras [Mental], Awareness: Magic [Mental])
. . Invulnerabilities: Immunity 8 (racial trait, Aging, Disease, Environmental Condition: Heat, Poison, Uncommon Descriptor: Visual Sensory Afflictions, Uncommon Descriptor: Pheromones; Quirk: Immunity to Aging won't kick in until Harry is 20 years old)
. . Lesser Metamorphosis: Feature 1 (racial talent, Notes: Harry can change minor elements of his appearance, such as eye and hair color, at will. This grants him a +5 circumstance bonus to Deception checks when disguising himself as another character, and may qualify as a bonus on interaction checks made to impress or intimidate others under the right circumstances.)
. . Modern Understanding: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Limited: to Modern Languages)
. . Titan Blood: Density Growth 2 (racial trait, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)

Equipment
Commlink, Light Armor, Titans Tower

Offense
Initiative +3
Blinding Radiance: Cumulative Affliction 14, +6 (DC Fort 24)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Fire Bolt: Damage 6, +6 (DC 21)
Grab, +6 (DC Spec 18)
Hypnotic Pattern: Concentration Burst Area Affliction 9 (DC Will 19)
Incendio: Burst Area Damage 6 (DC 21)
Lightning Strike: Affliction 6, +6 (DC Fort 16)
Melting Heat: Concentration Weaken 14, +6 (DC Fort 24)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Destiny: It is Harry's destiny to be the one who vanquishes the dark wizard that styles himself as "Lord Voldemort."
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore is attempting to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Relationships: Harry's mother, the Lady Lily Potter (née Evans), was actually the immortal sorceress Circe in disguise. He has also recently begun dating the young half-demon sorceress known as Rachel 'Raven' Roth.

Languages
Celestial, English [Native], Greek, Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10/8 (Imp. 6), Will 12

Power Points
Abilities 74 + Powers 81 + Advantages 23 + Skills 28 (55 ranks) + Defenses 19 = 225

--------------------
Home Sweet Home
Titans Tower - PL 10

Toughness 10, Size Huge

Features:
Combat Simulator, Communications, Computer, Dock, Fire Prevention System, Garage, Grounds, Gym, Hangar, Infirmary, Isolated, Laboratory, Living Space, Power System, Security System 4 (DC 35), Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 4 (24)
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Raven / The MCs / Lux et Tenebrae

Post by DalkonCledwin »

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Raven (Rachel Roth) - PL 10
Age: 14 / Height: 5' 4" / Weight: 107 lbs / Hair Color: Purple / Eye Color: Purple
Group Affiliations: The Teen Titans / Base of Operations: Titans Tower

Strength 6, Stamina 6, Agility 1, Dexterity 1, Fighting 4, Intellect 5, Awareness 6, Presence 4

Advantages
Accurate Attack, Artificer, Attractive, Daze (Intimidation), Defensive Roll 4, Equipment 2, Fascinate (Intimidation), Improved Trip, Languages 4, Leadership, Move-by Action, Ritualist, Second Chance: (Resisting Mental Control), Startle, Trance, Uncanny Dodge, Untapped Potential

Skills
Close Combat: Unarmed 6 (+10), Deception 4 (+8), Expertise (AWE): Theology 6 (+12), Expertise: Magic 12 (+17), Expertise: Psychology 4 (+9), Insight 8 (+14), Intimidation 8 (+12), Perception 6 (+12), Persuasion 8 (+12), Ranged Combat: Magic 8 (+9), Treatment 8 (+13)

Powers
Fiendish Power: Array
. . Empathic Control: Cumulative Affliction 6 (hypnosis magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 16; Cumulative, Increased Range 2: perception, Subtle: subtle, Variable Descriptor: close group - Emotions)
. . Empathic Healing: Linked Effect
. . . . Healing Touch: Healing 9 (Linked; empathic magic; Persistent, Restorative; Empathic)
. . . . Mental Probe: Cumulative Mind Reading 9 (Linked; empathic magic, DC 19; Cumulative; Reduced Range 2: close)
. . Empathic Probe: Cumulative Mind Reading 10 (empathic magic, DC 20; Cumulative, Subtle 2: undetectable; Limited to Emotions)
. . Force Bolts: Damage 9 (kinetic magic, DC 24; Accurate: +2, Increased Range: ranged, Multiattack)
. . Force Constructs: Create 8 (kinetic magic, Volume: 250 cft., DC 18; Impervious, Movable, Selective, Subtle 2: invisible; Concentration, Proportional)
. . Hypnotic Gaze: Concentration Cumulative Affliction 9 (mystic eyes, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Concentration, Cumulative, Increased Range 2: perception; Limited: Affects Humans Only, Sense-dependent: Visual)
. . Psychokinesis: Move Object 8 (kinetic magic, 100 tons; Increased Mass 4, Increased Range: perception)
. . Soul Gate: Movement 2 (magical travel, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal; Activation 2: standard action)
. . Soul Portal: Teleport 8 (magical travel, Carry 50 lbs.; Accurate, Extended: 250 miles in 2 move actions, Portal; Activation 2: standard action, Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Soul Raven: Cone Area Damage 9 (soul magic, DC 24; Cone Area 2: 120 feet cone, DC 19, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Tiring)
. . Soul Shield: Burst Area Deflect 9 (defensive magic; Burst Area: 30 feet radius sphere, DC 19, Selective; Reduced Range: close)
. . Telepathy: Mental Communication 3 (psychic magic; Subtle: encrypted; Concentration, Notes: Range: Statewide or Small Nation)
Half-Fiend Physiology
. . Abyssal Perception: Senses 5 (racial trait, Acute: Detect Emotions, Awareness: Magic [Mental], Awareness: Demonic Auras [Mental], Detect: Emotions [Mental] 2: ranged)
. . Body Resistance: Impervious Toughness 4 (racial trait)
. . Invulnerabilities: Immunity 4 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Heat; Quirk: Immunity to Aging won't kick in until Raven is 20 years old)
. . Levitation: Flight 6 (racial talent, Speed: 120 miles/hour, 1800 feet/round; Subtle: subtle)
. . Mystical Claws: Strength-based Damage 1 (slashing, DC 22; Penetrating 4)
. . Resistances: Immunity 11 (racial trait, Damage Effect: Fire Damage, Environmental Conditions (All), Poison; Limited - Half Effect)

Equipment
Commlink, Light Robes, Shared EP (Titans Tower, 4 ep)

Offense
Initiative +1
Empathic Control: Cumulative Affliction 6 (DC Will 16)
Empathic Probe: Cumulative Mind Reading 10 (DC Will 20)
Force Bolts: Damage 9, +11 (DC 24)
Grab, +4 (DC Spec 16)
Hypnotic Gaze: Concentration Cumulative Affliction 9 (DC Will 19)
Mental Probe: Cumulative Mind Reading 9, +4 (DC Will 19)
Mystical Claws: Strength-based Damage 1, +10 (DC 22)
Psychokinesis: Move Object 8 (DC 18)
Soul Raven: Cone Area Damage 9 (DC 24)
Throw, +1 (DC 21)
Unarmed, +10 (DC 21)

Complications
- Enemies: Because of her heritage and the knowledge she has gained over the years, Rachel is the target of many supernatural forces who wish to use her for their own dark purposes.
- Motivation: Acceptance: Rachel wants to be accepted for who she is, rather than being feared for what she might one day unleash upon the unsuspecting denizens of the planet Earth.
- Pateraphobia: Rachel is the daughter of the Archdemon known as Trigon and fears the day when he inevitably appears on Earth as it could lead to the deaths of everyone she has come to care for since the day she first joined the Teen Titans.
- Power Loss: Rachel's Toughness is not Impervious against Holy attacks or Wrought Iron weaponry.
- Temper: Despite her normally passive attitude, Rachel has a few triggers that will spark intense fits of anger and paranoia. For instance, She is known to be rather possessive of those she cares about, reacting rather extremely whenever they are in danger.
- Weakness: Rachel is Dazed and Impaired while on Consecrated Ground or when presented with a Holy Symbol by a person of strong faith.

Languages
Abyssal, Azaranian [Native], English, German, Latin, Romanian, Sanskrit, Sumerian

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 11/6 (Imp. 4), Will 14

Power Points
Abilities 66 + Powers 75 + Advantages 24 + Skills 39 (78 ranks) + Defenses 21 = 225
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DalkonCledwin
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Hero Brainstorm & Notes

Post by DalkonCledwin »

Hero
Premise: Emiya Shirou is not who he thinks he is. Rather, he is a young orphaned wizard who is destined to be the savior of a secretive group of magicians living in another country; “That basically means my original life wasn’t going to be any different than life after the Fuyuki Fire, doesn’t it?”
Required Inclusions:
- Emiya Shirou must actually be none other than Harry Potter, the Boy Who Lived and savior of Wizarding Britain. This means that he will one day have to return and deal with Voldemort.
- Shirou’s original life must obviously give him access to abilities beyond just those he acquired as an extension of his innate Reality Marble.
- Shirou must be far more willing to preserve his own life during battles, so long as doing so doesn’t force him to compromise his ideals.
- Members of both the Order of the Phoenix and Death Eaters must turn up during the Fifth Fuyuki Holy Grail War; although, that doesn’t mean they need to have Servants.
- Matou Shinji must receive a just punishment for the way in which he treats, not just his own sister, but women in general.
- Shirou must unlock his Reality Marble without the assistance of Counter Guardian EMIYA, and they must each possess their own version of the Unlimited Blade Works chant.
Preferred Inclusions:
- Shirou should either Trace a sword which can act as a magical focus, or gain possession of Rin’s Azoth Sword which can perform that function, allowing him access to Wizarding Magic.
- Shirou should be less oblivious in regards to women, as he now possesses the self-preservation instincts necessary to know how to avoid drawing their ire.
- Shirou should attempt to negotiate with Medea before engaging her in battle, and then retreat to a safe distance from which he can perform sniper-like attacks on the Caster if it doesn’t work.
Optional Inclusions:
- Shirou could end up becoming romantically involved with both Tohsaka sisters, and their Servants, with Artoria replacing Counter Guardian EMIYA as the Servant of Tohsaka Rin.
- Shirou could accidentally reclaim his original appearance during his battle with the Faker.
Forbidden Things:
- Portraying Artoria or Sakura in a truly negative light.
- Shirou becoming romantically involved with a male.
- Gilgamesh killing Illyasviel by cutting out her heart.
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Emiya Shirou / Team Emiya / Hero

Post by DalkonCledwin »

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Emiya Shirou - PL 9
Age: 17 / Height: 5' 6" / Weight: 128 lbs / Hair Color: Red / Eye Color: Amber
Circuit Qty: 27 / Element: Sword / Origin: Sword / Attribute: Reinforcement

Strength 2, Stamina 2, Agility 3, Dexterity 3, Fighting 7, Intellect 2, Awareness 6, Presence 4

General Advantages
All-out Attack, Animal Empathy, Attractive, Benefit, Alternate Identity: (Harry James Potter), Benefit, Wealth 2 (Independently Wealthy), Defensive Roll 5, Diehard, Equipment 7, Improved Aim, Inspire 3, Inventor, Languages 2, Leadership, Power Attack, Ranged Attack 4, Ritualist, Skill Mastery: (Technology), Ultimate Effort: (Aim)

Enhanced Advantages
Uncanny Dodge

Skills
Athletics 4 (+6), Close Combat: Swords 2 (+9), Expertise: Thaumaturgy 8 (+10), Investigation 4 (+6), Perception 6 (+12), Persuasion 6 (+10), Stealth 4 (+7), Technology 8 (+10), Vehicles 4 (+7)

Powers
Active Skills: Array
. . Clairvoyance: Senses 3 (reinforcement, Extended: Vision 2: x100, Rapid: Vision 1; Sustained)
. . Combat Hypnotism: Affliction 9 (witchcraft, 1st degree: Entranced, Impaired, Resisted by: Will, DC 19; Extra Condition, Increased Range 2: perception; Limited Degree 2, Sense-dependent: Visual)
. . Healing Touch: Healing 4 (witchcraft)
. . Message: Auditory Area Communication 1 (witchcraft, Sense Type: Air; Area, Selective, Subtle: subtle; Concentration, Notes: Range: 100 feet)
Avalon (Removable (indestructible))
. . The Everdistant Utopia: Regeneration 5 (holy relic, Every 2 rounds, Advantages: Diehard; Persistent, Subtle: subtle)
Magical Human Physiology
. . Longevity: Feature 1 (racial trait, Notes: Shirou can expect to live for up to 167 years.)
. . Mana Scenting: Senses 5 (racial trait, Acute: Detect Magecraft, Analytical: Detect Magecraft, Awareness: Mana [Mental], Detect: Magecraft [Olfactory] 2: ranged)
Passive Skills
. . Command Spells: Feature 3 (high thaumaturgy, Notes: Shirou can activate a Command Spell, allowing him to summon his Servant to his location, or issue an undeniable command. This is equal to the Edit Scene use of hero points from the Deluxe Hero’s Handbook, page 20. Shirou can use this once per rank per adventure.)
. . Eye of the Mind (False): Senses 1 (talent, Danger Sense: Visual, Advantages: Uncanny Dodge)
. . Magic Resistance: Immunity 5 (talent, Damage Effect: Magical Damage; Limited - Half Effect)
. . Metamorphmagus: Morph 2 (witchcraft, +20 Deception checks to disguise; Narrow group; Increased Duration: continuous, Notes: Male Humanoids)
Projection Magecraft: Array
. . Black Bow: Damage 11 (projectile, DC 26; Extended Range, Increased Range: ranged)
. . Kanshou & Bakuya: Strength-based Damage 2 (slashing, DC 19; Dangerous, Split: 2 targets)
. . Triple Crane Wing: Strength-based Damage 2 (slashing, DC 19; Increased Range: ranged, Multiattack [2 extra ranks])
. . Unlimited Blade Works: Burst Area Movement Attack 8 (projection, Dimensional: Reality Marble Dimension 1: one dimension, 50 lbs., Extra Ranks 7, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Attack: Will, Custom: Shirou is brought along for the "ride"; Activation 2: standard action, Tiring, Unreliable (1 use))

Equipment
Heavy Jacket, The Emiya Estate, Unlimited Blade Works ~ Infinite Creation of Swords

Offense
Initiative +3
Black Bow: Damage 11, +7 (DC 26)
Combat Hypnotism: Affliction 9 (DC Will 19)
Grab, +7 (DC Spec 12)
Kanshou & Bakuya: Strength-based Damage 2, +9 (DC 19)
Throw, +7 (DC 17)
Triple Crane Wing: Strength-based Damage 2, +7 (DC 19)
Unarmed, +7 (DC 17)
Unlimited Blade Works: Burst Area Movement Attack 8 (DC Will 18)

Complications
- Destiny: It is Shirou's destiny to be the one who ultimately vanquishes the dark wizard that styles himself as "Lord Voldemort."
- Enemy: Gilgamesh of Uruk despises thieves more than anything else, and will go to great lengths to end the career of any thieves he encounters. He also prefers to use painfully verbose methods when punishing a thief... "Wait, shouldn't this complication be on his sheet instead of mine?"
- Motivation: Protector: Shirou is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore wishes to sculpt Shirou into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Yandere Magnet: Shirou is the, technically younger, adoptive brother of a young woman known as Illyasviel von Einzbern, who would like nothing better than to kill Shirou and grind his bones beneath her Servant's axe-sword. He is also the primary romantic interest of another young woman, known as Matou Sakura, who happens to have fragments of the shattered Lesser Grail from the previous Grail War hidden away inside her body. Sakura would like nothing better than to kill all possible rivals for Shirou's heart and keep him all to herself! And let's not even discuss what Caster wants to do with Shirou...

Languages
English, Japanese [Native], Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 5, Toughness 8/2, Will 13

Power Points
Abilities 58 + Powers 75 + Advantages 34 + Skills 23 (46 ranks) + Defenses 20 = 210

--------------------
It's All in My Mind
Unlimited Blade Works ~ Infinite Creation of Swords - PL 9

Toughness 12, Size Awesome

Features:
Concealed 5 (DC 40), Deathtraps (DC 9, Thresh 4), Defensive Enchantments (Blade Barrier 4), Dojo, Dual Size: Fine, Isolated, Movable, Sealed, Secret 5 (DC 40), Self-repairing 2, Trophy Room, Workshop

Expanded Defensive Enchantments
. . Blade Barrier: Shapeable Area Damage 4 (slashing, Shapeable Area: 30 cft, DC 14, Increased Duration: Concentration, Increased Range: Ranged)

Power Points
Abilities 6 + Powers 0 + Advantages 0 + Features 21 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30

--------------------
Home Sweet Home wrote:The Emiya Estate - PL 9 (Alternate of Unlimited Blade Works ~ Infinite Creation of Swords)

Toughness 10, Size Large

Features:
Bounded Fields 2 (DC 25), Dojo, Grounds, Library, Living Space, Mystic Locale, Remote Feature, Workshop

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 9 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 13
--------------------
Build Comments
I decided not to include Structural Grasp in this stat block since it is actually more of a Complication for Shirou than an actual power. This is due to the fact that he can't turn it off, and looking at things like Ea, the Sword of Rupture, tends to give him a migraine (the Dazed and Vulnerable condition) due to their otherworldly origin
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Black Prince Brainstorm & Notes

Post by DalkonCledwin »

Black Prince
Premise: Sebastian Shaw was naturally curious when he heard about a new mutant who was manifesting remarkably similar powers to his own. Then he discovered the mutant was none other than young Harry Potter, the Boy Who Lived and son of James and Lily Potter… “Lily? Why does that name sound so familiar?”
Required Inclusions:
- Harry must be the son of the mutant aristocrat known as Sebastian Shaw, who managed to temporarily gain the affections of the young debutante known as Lily Evans.
- Shaw must initially be unaware of Harry’s existence, having completely forgotten the night he spent with his son’s mother all those years ago.
- Harry must possess the version of his father’s mutation that featured in the X-Men: First Class film, allowing him to absorb and redirect certain types of energy.
- Harry’s survival on the night Voldemort attacked his parents must, at least in part, be due to the existence of his mutation. However, his mother’s sacrifice can also play a part.
- Harry’s must be dormant until the start of his third year at the absolute earliest, however having it activate at a later point is entirely viable.
- Shaw must express genuine concern for Harry’s well-being once the man learns about his son’s existence, sending the White Queen (Emma Frost) to help keep an eye on him.
Preferred Inclusions:
- Harry should be the only genuine mutant who is in attendance at Hogwarts, since the ability to use magic could actually be considered a mutation in and of itself.
- Harry should end up becoming romantically involved with either Emma Frost or Jean Grey, if not both at the same time; although it is up to the author to decide which one he ends up with.
- Harry should possess an innate ability to calm the Phoenix Force, since his mother was a potential Phoenix Avatar, but chose to save her son’s life rather than transcend her mortality.
Optional Inclusions:
- Harry could also end up becoming romantically involved with Fleur Delacour and/or Daphne Greengrass, with the latter actually being bound to the House of Black via a betrothal contract.
- Harry and Scott Summers could develop a rivalry over opposing leadership styles.
Forbidden Things:
- Harry becoming romantically involved with a boy.
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Blowback / The MCs / Black Prince

Post by DalkonCledwin »

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Blowback (Harry Potter) - PL 10
Age: 14 / Height: 5' 6" / Weight: 159 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: The X-Men & Gryffindor House / Base of Operations: X-Mansion & Hogwarts

Strength 10/1, Stamina 2, Agility 3, Dexterity 3, Fighting 3, Intellect 4, Awareness 4, Presence 4

General Advantages
Animal Empathy, Artificer, Attractive, Beginner's Luck, Benefit, Status: (Heir Potter-Black), Benefit, Wealth 3 (Millionaire), Connected, Fascinate (Persuasion), Fast Grab, Improved Grab, Inspire 2, Languages 1, Leadership, Teamwork

Enhanced Advantages
Agile Feint, Diehard, Evasion 2, Improved Critical 4: Unarmed, Improved Initiative, Power Attack, Ultimate Effort: (Toughness Checks)

Skills
Close Combat: Grab 2 (+5), Deception 4 (+8), Expertise (AWE): Cooking 4 (+8), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+14), Insight 4 (+8), Investigation 4 (+8), Perception 6 (+10), Persuasion 4 (+8), Ranged Combat: Magic 5 (+8), Stealth 6 (+9), Treatment 4 (+8)

Enhanced Skills
Acrobatics 8 (+11)

Powers
Death's Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 5 (cosmic relic, All Visual Senses, Other Sense: Remote Sensing; Affects Others, Feature: Grants immunity to Thief's Downfall; Distracting, Limited: Can only be used to affect a single adult or up to three children at any given time, Passive)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer a Wizard, Harry: Array
. . . . Confundo: Concentration Affliction 10 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Devicto: Damage 8 (hex, DC 23; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Incendio: Burst Area Damage 6 (fire magic, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Secondary Effect)
. . . . Reducto: Burst Area Weaken 8 (curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Reparifors: Healing 8 (healing magic; Restorative)
Kinetic Energy Enhancement
. . Kinetic Augmentation: Enhanced Trait 15 (kinetic, Acrobatics +8 (+11), Advantages: Agile Feint, Diehard, Evasion 2, Improved Critical 4, Improved Initiative, Power Attack, Ultimate Effort: (Toughness Checks); Reaction: reaction; Fades, Notes: Reaction Trigger: When taking damage)
. . Kinetic Durability: Protection 9 (kinetic, +9 Toughness; Impervious, Reaction: reaction, Sustained; Fades, Notes: Reaction Trigger: when taking damage)
. . Kinetic Might: Enhanced Strength 9 (kinetic, +9 STR; Reaction: reaction; Fades, Notes: Reaction trigger: When taking damage)
. . . . Kinetic Rebound: Deflect 9 (Alternate; kinetic; Hold, Redirection, Reflect; Limited: to Kinetic Attacks, Reduced Range: close)
Superior Magus Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 23 (racial trait, Disease, Environmental Condition: Radiation, Poison, Very Common Descriptor: Bludgeoning Damage; Feature: Unspecified Longevity)
. . Magical Awareness: Senses 1 (racial trait, Awareness: Magic [Mental])
. . Resistances: Immunity 60 (racial trait, Very Common Descriptor: Energy Damage, Very Common Descriptor: Piercing Damage, Very Common Descriptor: Slashing Damage; Limited - Half Effect)
The Marauder's Map (Easily Removable)
. . Magical Mischief-Maker's Aid: Remote Sensing 8 (artifice, Affects: 1 Type - Mental, Range: 1 mile; Feature: Semi-Intelligent (will insult people trying to bypass password [Activation Flaw Descriptor]), No Conduit, Simultaneous; Activation 2: standard action, Limited 2: to Hogwarts and the surrounding Grounds, Quirk: imited to showing occupant names and footsteps on a blueprint of the castle and its grounds)

Offense
Initiative +7
Confundo: Concentration Affliction 10 (DC Will 20)
Devicto: Damage 8, +8 (DC 23)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Grab, +5 (DC Spec 20)
Incendio: Burst Area Damage 6 (DC 21)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Throw, +3 (DC 25)
Unarmed, +3 (DC 25)

Complications
- Destiny: It is Harry's destiny to be the one who vanquishes the dark wizard that styles himself as "Lord Voldemort."
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore is attempting to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Relationships: Most people believe that Harry's father was the late Lord James of the House of Potter, and while Harry is most definitely the Heir Potter, he is not James's son. Instead, his father is the rake known as Sebastian Shaw, while his mother was the late Lily Potter (née Evans) who had been attending a Debutante Ball with her friend Elizabeth Rosier on the night she gave herself to Harry's father.

Languages
English [Native], Parseltongue (Secret)

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 11/2 (Imp. 9), Will 12

Power Points
Abilities 48 + Powers 136 + Advantages 17 + Skills 30 (59 ranks) + Defenses 24 = 255
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White Queen / The MCs / Black Prince

Post by DalkonCledwin »

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White Queen (Emma Frost) - PL 11
Age: 21 / Height: 5' 8" / Weight: 136 lbs / Hair Color: Bleach Blonde / Eye Color: Blue
Group Affiliations: The Hellfire Club / Base of Operations: The local Frost International offices

Strength 1, Stamina 4, Agility 2, Dexterity 2, Fighting 3, Intellect 5, Awareness 8, Presence 8

Advantages
Assessment, Attractive 2, Benefit, Status 2: (Inner Circle Member), Benefit, Wealth 3 (Millionaire), Connected, Contacts, Cool: (Persuasion), Daze (Deception), Eidetic Memory, Equipment 1, Fascinate (Persuasion), Improved Grab, Inspire 2, Languages 1, Leadership, Skill Mastery: (Deception), Taunt, Trance, Well-informed

Skills
Close Combat: Grab 5 (+8), Deception 12 (+20), Expertise (AWE): Pedagogy 8 (+16), Expertise: Business & Finance 8 (+13), Expertise: Psychology 8 (+13), Insight 8 (+16), Investigation 4 (+9), Perception 4 (+12), Persuasion 8 (+16), Stealth 4 (+6), Technology 4 (+9), Treatment 8 (+13), Vehicles 4 (+6)

Powers
Superior Human Physiology
. . Expanded Awareness: Senses 3 (racial trait, Awareness: Psionics [Mental], Counters Concealment: Astral Bodies [Visual])
. . Latent Secondary Mutation: Feature 1 (racial talent, Notes: Emma possesses a Latent Secondary Mutation that could randomly activate during moments where she could otherwise lose her life due to raw physical force being brought to bear against her. However, this doesn't mean she is guaranteed to survive the triggering event.)
. . Longevity: Feature 1 (racial trait, Notes: Emma can expect to live for up to 165 years.)
. . Telepathy: Mental Communication 3 (racial talent; Subtle: encrypted, Notes: Range: Statewide or Small Nation)
Telepathic Potential: Array
. . Mutant Detection: Senses 13 (clairsentience, Accurate: Detect Mutants, Acute: Detect Mutants, Detect: Mutants [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Mutants 3: x1k, Radius: Detect Mutants, Tracking: Detect Mutants 2: full speed; Sustained; Distracting)
. . Psi-Screen: Impervious Will 16 (telepathy; Concentration)
. . Psionic Control: Nullify 14 (telepathy, Counters: Mental Powers, DC 24; Broad, Increased Duration: concentration, Simultaneous, Subtle: subtle; Reduced Range: close)
. . Psionic Rapport: Remote Sensing 14 (clairsentience, Affects: All Types, Range: 60 miles; Subtle: DC 20+rank; Feedback, Medium: Emma perceives the world through the senses of another character)
. . Psychic Blast: Damage 10 (telepathy, DC 25; Alternate Resistance: Will, Increased Range 2: perception, Subtle: subtle)
. . Puppetry: Concentration Cumulative Affliction 10 (telepathy, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Concentration, Cumulative, Increased Range 2: perception, Subtle: subtle; Instant Recovery)
. . Rack with Pain: Cumulative Progressive Affliction 10 (telepathy, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, Resisted by: Will, DC 20; Cumulative, Extra Condition, Progressive, Subtle: subtle; Limited Degree)
. . Seeming: Illusion 11 (telepathy, Affects: Three Sense Types - Visual & Auditory, Area: 4000 cft., DC 21; Illusion Area, Insidious, Selective, Subtle: subtle; Concentration, Resistible: Will, Notes: Sense Types: Visual, Auditory & Mental)
. . Telepathic Probe: Cumulative Effortless Mind Reading 10 (telepathy, DC 20; Cumulative, Effortless, Subtle: subtle)
. . Telepathic Sedation: Cumulative Affliction 11 (telepathy, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Will, DC 21; Cumulative, Increased Range 2: perception, Subtle: subtle; Slow: 15 minute intervals)
. . Telepathic Translation: Perception Area Comprehend 2 (telepathy, Languages - Understand All, Languages - You're Understood; Affects Others, Perception Area: DC 12 - Hearing, Sustained)

Equipment
Cell Phone (Smartphone), Light Robes

Offense
Initiative +2
Grab, +8 (DC Spec 11)
Psionic Control: Nullify 14, +8 (DC Will 24)
Psychic Blast: Damage 10 (DC Will 25)
Puppetry: Concentration Cumulative Affliction 10 (DC Will 20)
Rack with Pain: Cumulative Progressive Affliction 10, +8 (DC Will 20)
Telepathic Probe: Cumulative Effortless Mind Reading 10 (DC Will 20)
Telepathic Sedation: Cumulative Affliction 11 (DC Will 21)
Throw, +2 (DC 16)
Unarmed, +3 (DC 16)

Complications
- Motivation: Greed: Emma wants money and power while still being able to enjoy the finer things in life. This is in spite of her newfound role as a leader in the worldwide community of mutants.
- Nemesis: Sebastian Shaw wishes to use Emma to further his own agenda, which right now, means that he wishes to use her as a means by which to influence his son, Harry Potter. This isn't necessarily a bad thing, as Harry will soon worm his way into Emma's frosty heart.
- Noticeable Powers: Emma's eyes will glow a brilliant and electric shade of blue whenever she uses one of the powers in her Telepathic Potential array. This means it is incredibly easy for others to deduce she is using her powers if they can see her eyes when she activates the powers in her array, effectively nullifying their Subtle extra.

Languages
English [Native], French

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 5, Will 16

Power Points
Abilities 66 + Powers 71 + Advantages 24 + Skills 43 (85 ranks) + Defenses 21 = 225
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Vive le Roi Noir! Brainstorm & Notes

Post by DalkonCledwin »

Vive le Roi Noir!
Premise: Ever since he was little, Harry Potter had been fascinated by the strange phenomena he now knew to call “Magic.” He never really needed a wand to aid him in performing magic, which when combined with his wealth, probably explained the invitation he just received to an incredibly exclusive gentlemen's club.
Required Inclusions:
- Harry Potter must be a remarkably powerful Sorcerer, which distinguishes him from normal witches and wizards in that he can perform advanced wandless magic.
- This story must begin after the Battle of Hogwarts, and at a point in time when Harry has discovered that his actions in the war have left him in control of numerous life debts.
- Harry must be sent an invitation to join the Inner Circle of the Hellfire Club as the new Black King. This invitation is a result of his monetary wealth, political power and magical prowess.
- Harry must use at least one of the life debts, preferably the one owed by House Greengrass, in order to secure lessons on the appropriate behavior for “polite society.”
- Harry’s actions as a member of the Hellfire Club must be on the more honorable side of the spectrum, where he uses the Club’s assets to make the world as a whole a better place.
- Harry’s time in the Hellfire Club must run alongside what would have been Jean Grey’s tenure as the Black Queen, however she should be relegated to the rank of Warrior Black Princess.
Preferred Inclusions:
- Daphne Greengrass should become the Black Bishop and apprentice to Selene Gallio, who will be the reigning Black Queen for the first story arc before retiring from the post.
- Harry should have a rather fractious relationship with Sebastian Shaw, who will be the Hellfire Club’s Lord Imperial for the duration of Harry’s tenure as the Black King.
- Harry should end up becoming romantically involved with Daphne Greengrass, Selene Gallio and Jean Grey, with Emma Frost eventually asking him to provide her with an heir(ess).
Optional Inclusions:
- The Resurrection Stone could actually be a fragment of the cosmic relic which is officially known as the Soul Gem, which could in turn lead to a conflict between Harry and Thanos.
- The Jean Grey who is a member of the Hellfire Club could actually be the Phoenix Force.
Forbidden Things:
- Harry becoming romantically involved with a male character.
- Harry the Malevolent Emo Doormat.
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DalkonCledwin
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Black King / The Black Court / Vive le Roi Noir!

Post by DalkonCledwin »

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Black King (Harry Potter) - PL 11
Age: 23 / Height: 6' 1" / Weight: 187 lbs / Hair Color: Black / Eye Color: Green
Group Affiliation: The Hellfire Club / Base of Operations: The London Clubhouse

Strength 0, Stamina 1, Agility 3, Dexterity 3, Fighting 6, Intellect 3, Awareness 5, Presence 5

Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive, Benefit, Status 2: (Inner Circle Member), Benefit, Wealth 4 (Multimillionaire), Connected, Contacts, Daze (Deception), Equipment 6, Fascinate (Persuasion), Improved Grab, Inspire 3, Languages 3, Leadership, Power Attack, Ritualist, Skill Mastery: (Expertise: Magic), Taunt, Teamwork, Trance

Skills
Close Combat: Grab 4 (+10), Deception 6 (+11), Expertise (AWE): Cooking 6 (+11), Expertise: Magic 12 (+15), Expertise: Politics 8 (+11), Insight 6 (+11), Investigation 4 (+7), Perception 8 (+13), Persuasion 6 (+11), Ranged Combat: Magic 6 (+9), Stealth 6 (+9), Treatment 4 (+7), Vehicles 6 (+9)

Powers
Death's Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 5 (cosmic relic, All Visual Senses, Other Sense: Remote Sensing; Affects Others, Feature: Grants Immunity to Thief's Downfall; Distracting, Limited: Can only be used to conceal a single adult or up to three children at any given time, Passive)
Magical Mutate Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Poison; Feature: Longevity (Up to 259 years))
. . Mage Sight: Senses 4 (racial trait, Analytical: Detect Magic, Awareness: Magical Auras [Mental], Detect: Magic [Visual] 2: ranged)
Master Sorcerer: Array
. . Confringo: Burst Area Damage 6 (curse, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Penetrating 6)
. . Devicto: Damage 9 (hex, DC 24; Increased Range: ranged, Multiattack; Nonlethal)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Tiring)
. . Expelliarmus: Damage 13 (charm, DC 28; Disarming, Increased Range: ranged; Nonlethal)
. . Greater Apparition: Teleport 13 (magical travel, Carry 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 8000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Side Effect: on failure - All travelers suffer Damage 10 (Splinch))
. . Messenger Patronus: Other Communication 4 (charm, Sense Type: Magical Audiovisual Projection; Concentration, Limited 2: to short messages of no more than 25 words, Notes: Range: Worldwide)
. . Obliviate: Concentration Cumulative Burst Area Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 17; Burst Area 2: 60 feet radius sphere, DC 17, Concentration, Cumulative, Increased Range: ranged, Insidious, Selective; Diminished Range 3, Distracting, Limited: to Blanking Out Recent Memories, Slow: Minutes)
. . Oshtur's Mighty Hands: Nullify 18 (entreaty, Counters: Magical Effects, DC 28; Broad, Simultaneous; Inaccurate 3: -6, Quirk: Requires 10 minutes of continuous spellcasting, and thus must be used outside of action rounds, Unreliable (1 use))
. . Reparifors: Healing 8 (healing magic; Restorative)
. . Spells of Omnipotent Oshtur: Affliction 18 (entreaty, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 28; Extra Condition, Feature: Can also be used to generate a gentle breeze that can ruffle hair, clothing or other small objects, Increased Range: ranged, Reversible; Inaccurate 3: -6, Limited Degree, Tiring)
. . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Special Qualities
. . Mystic Shield: Protection 11 (defensive magic, +11 Toughness; Impervious, Sustained)
The Resurrection Stone (Removable)
. . Soul Gem Fragment: Senses 4 (cosmic relic, Postcognition; Custom: Postcognition requires an Interaction skill check instead of Perception, Feature: This gemstone is set within the Headship Ring for the House of Peverell)

Equipment
Cell Phone (Smartphone), Potter Manor

Offense
Initiative +3
Confringo: Burst Area Damage 6 (DC 21)
Devicto: Damage 9, +9 (DC 24)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 13, +9 (DC 28)
Grab, +10 (DC Spec 10)
Obliviate: Concentration Cumulative Burst Area Affliction 7 (DC Will 17)
Oshtur's Mighty Hands: Nullify 18, +3 (DC Will 28)
Spells of Omnipotent Oshtur: Affliction 18, +3 (DC Fort/Will 28)
Stupefy: Cumulative Affliction 8, +9 (DC Fort 18)
Throw, +3 (DC 15)
Unarmed, +6 (DC 15)

Complications
- Fame: Harry is famous within magical society for the part he played in vanquishing the dark wizard who styled himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Responsibility: Not only is Harry responsible for controlling the members of the Hellfire Club's Black Court, but he is also responsible for the health and wellbeing of each and every single one of Voldemort's vassals (aka, the innocent family members of the Death Eaters) due to having claimed Right of Conquest on his estate.

Languages
English [Native], French, Latin, Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 5, Toughness 12/1 (Imp. 11/0), Will 13

Power Points
Abilities 52 + Powers 75 + Advantages 35 + Skills 41 (82 ranks) + Defenses 23 = 226

--------------------
Hellfire King
The London Clubhouse - PL 11

Toughness 10, Size Huge

Features:
Communications, Computer, Concealed 3 (DC 30), Garage, Grounds, Infirmary, Laboratory, Library, Living Space, Personnel, Power System, Security System 3 (DC 30), Sports Plaza: Basic, Theater, Trophy Room, Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 20 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

--------------------
Home Sweet Home wrote:Potter Manor - PL 11 (Alternate of The London Clubhouse)

Toughness 10, Size Huge

Features:
Concealed 2 (DC 25), Dual Size: Medium, Grounds, Gym, Laboratory, Library, Living Space, Mystic Locale, Personnel, Sealed, Self-repairing 1, Wards 2 (DC 25), Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20
Last edited by DalkonCledwin on Sat Jul 17, 2021 6:05 am, edited 2 times in total.
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DalkonCledwin
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Black Queen / The Black Court / Vive le Roi Noir!

Post by DalkonCledwin »

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Black Queen (Selene Gallio) - PL 12
Age: 17,000+ / Height: 5' 10" / Weight: 130 lbs / Hair Color: Black / Eye Color: Purple
Group Affiliations: The Hellfire Club / Base of Operations: The London Clubhouse

Strength 6, Stamina 10, Agility 3, Dexterity 3, Fighting 3, Intellect 2, Awareness 10, Presence 10

Advantages
Assessment, Attractive 2, Benefit, Status 2: (Inner Circle Member), Benefit, Wealth 5 (Billionaire), Connected, Contacts, Daze (Deception), Eidetic Memory, Equipment 1, Fascinate (Deception), Languages 2, Leadership, Ritualist, Seize Initiative, Skill Mastery: (Expertise: Magic), Taunt, Trance, Well-informed

Skills
Close Combat: Vampirism 6 (+9), Deception 10 (+20), Expertise: History 8 (+10), Expertise: Magic 12 (+14), Insight 8 (+18), Intimidation 8 (+18), Perception 6 (+16), Persuasion 8 (+18), Ranged Combat: Psionics 9 (+12)

Powers
External Physiology
. . Deathless: Immortality 5 (racial trait, Return after 1 day)
. . Expanded Awareness: Senses 5 (racial trait, Analytical: Detect Magic, Awareness: Magical Auras [Mental], Awareness: Psionic Auras [Mental], Detect: Magic [Visual] 2: ranged)
. . Immortal Constitution: Immunity 31 (racial trait, Aging, Fortitude Effects)
. . Kinetic Shield: Protection 4 (racial talent, +4 Toughness; Impervious, Sustained)
Master Sorceress: Array
. . Dominate Person: Cumulative Progressive Affliction 7 (hypnosis magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Cumulative, Increased Range 2: perception, Progressive; Limited: Affects Humanoid Targets Only)
. . Minor Image: Illusion 12 (illusory magic, Affects: Three Sense Types - Visual & Auditory, Area: 8000 cft., DC 22; Illusion Area, Selective; Concentration, Resistible: Will)
. . Planar Binding: Summon 12 (summoning magic; Heroic, Type (Broad): Extraplanar Creatures; Attitude: indifferent, Unreliable (1 use))
. . Summon Monster: Summon 7 (summoning magic; Active, Mental Link, Type (Broad): Extraplanar Creatures)
Psionic Potential: Array
. . Kinetic Bolts: Damage 12 (psychokinesis, DC 27; Increased Range: ranged, Multiattack)
. . Kinetic Disintegration: Weaken 12 (psychokinesis, Affects: Toughness, Resisted by: Fortitude, DC 22; Affects Objects Only, Increased Range: ranged)
. . Metaconcert: Mental Area Communication 3 (telepathy; Area, Selective, Subtle: encrypted; Concentration)
. . Psi-Screen: Impervious Will 12 (telepathy; Sustained)
. . Pyrokinesis: Shapeable Area Damage 12 (fire, DC 27; Shapeable Area: 30 cft., DC 22, Increased Range 2: perception; Limited: Requires an existing flame)
. . Sudden Speed: Teleport 7 (psychoportation, 0.5 miles in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle 2: undetectable, Turnabout; Limited: Can only be used once every 10 action rounds)
. . Telekinesis: Move Object 10 (psychokinesis, 1600 tons; Increased Mass 6, Increased Range: perception)
Psychic Vampirism: Linked Effect
. . Create Vampiric Spawn: Cumulative Affliction 13 (Linked; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 23; Cumulative; Limited: to Soul Drain victims whose Awareness becomes Debilitated without dying)
. . Rejuvenation: Healing 6 (Linked; vampirism; Persistent, Restorative; Limited: Affects Self Only)
. . Soul Drain: Broad Concentration Simultaneous Weaken 13 (Linked; vampirism, Affects: Awareness & Stamina, Resisted by: Fortitude, DC 23; Broad: Awareness & Stamina, Concentration, Simultaneous; Grab-based, Limited: to a single rank of loss per failed Resistance check)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +3
Create Vampiric Spawn: Cumulative Affliction 13, +9 (DC Fort 23)
Dominate Person: Cumulative Progressive Affliction 7 (DC Will 17)
Grab, +3 (DC Spec 16)
Kinetic Bolts: Damage 12, +12 (DC 27)
Kinetic Disintegration: Weaken 12, +12 (DC Fort 22)
Pyrokinesis: Shapeable Area Damage 12 (DC 27)
Soul Drain: Broad Concentration Simultaneous Weaken 13, +9 (DC Fort 23)
Telekinesis: Move Object 10 (DC 20)
Throw, +3 (DC 21)
Unarmed, +3 (DC 21)

Complications
- Motivation: Kneel Before Me: Selene doesn't just want to be worshiped as a goddess, she actually wants to undergo apotheosis!
- Psychic Vampire: Use of Selene's Kinetic Bolts, Kinetic Disintegration, Pyrokinesis and Telekinesis powers at a rank greater than 6 will inflict a -1 penalty on Selene's Stamina score. If her Stamina is reduced to 0, then she begins to show her true age and her other Ability scores will soon become Impaired, then Disabled. Selene can immediately recover all lost Stamina and incurred conditions by making use of her Psychic Vampirism power.
- Rivalry: Selene has formed a bitter rivalry with her counterpart in the White Court of the Hellfire Club, Emma Frost.

Languages
English, Hyborian [Native], Latin

Defense
Dodge 10, Parry 10, Fortitude Immune, Toughness 14 (Imp. 4), Will 12 (Imp. 12/0)

Power Points
Abilities 94 + Powers 187 + Advantages 25 + Skills 38 (75 ranks) + Defenses 16 = 360
Last edited by DalkonCledwin on Sat Jul 17, 2021 12:30 am, edited 2 times in total.
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Black Bishop / The Black Court / Vive le Roi Noir!

Post by DalkonCledwin »

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Black Bishop (Daphne Greengrass) - PL 9
Age: 23 / Height: 5' 6" / Weight: 134 lbs / Hair Color: Blonde w/Black Streaks / Eye Color: Blue
Group Affiliations: The Hellfire Club / Base of Operations: The London Clubhouse

Strength 0, Stamina 1, Agility 3, Dexterity 3, Fighting 4, Intellect 5, Awareness 4, Presence 6

Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Status 2: (Inner Circle Member), Benefit, Wealth 3 (Millionaire), Connected, Contacts, Daze (Deception), Defensive Attack, Defensive Roll 3, Eidetic Memory, Equipment 10, Fascinate (Deception), Languages 3, Leadership, Ritualist, Takedown, Taunt, Teamwork, Trance, Well-informed

Skills
Deception 10 (+16), Expertise: Etiquette & Protocol 8 (+13), Expertise: Magic 10 (+15), Expertise: Politics 6 (+11), Insight 6 (+10), Intimidation 6 (+12), Investigation 4 (+9), Perception 4 (+8), Persuasion 4 (+10), Ranged Combat: Magic 3 (+6), Treatment 4 (+9), Vehicles 6 (+9)

Powers
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Yer a Witch, Daphne: Array
. . . . Apparition: Teleport 11 (magical travel, 8 miles in a move action, carrying 400 lbs.; Change Direction, Change Velocity, Extended: 2000 miles in 2 move actions, Increased Mass 3, Turnabout; Check Required 5: DC 14 - Expertise: Magic, Side Effect: on failure - All travelers suffer Damage 10 (Splinch))
. . . . Episkey: Healing 8 (healing magic; Increased Range: ranged; Diminished Range 2)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: Doesn't work on Alteration effects)
. . . . Glacius Tria: Cumulative Cone Area Affliction 8 (ice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cone Area: 60 feet cone, DC 18, Cumulative, Extra Condition; Limited Degree)
. . . . Glacius Virilis: Progressive Affliction 1 (hex, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, 3rd degree: Incapacitated, Resisted by: Will, DC 11; Extra Condition, Increased Range: ranged, Progressive; Limited: Affects Male Targets Only)
. . . . Legilimens: Cumulative Mind Reading 12 (divination, DC 22; Cumulative; Reduced Range: ranged)
. . . . Protego: Burst Area Deflect 13 (charm; Burst Area: 30 feet radius sphere, DC 23, Selective; Limited: to Attacks Targeting Dodge, Reduced Range: close)
Magical Human Physiology
. . Longevity: Feature 1 (racial trait, Notes: Daphne can expect to live for up to 165 years.)
. . Mage Sight: Senses 4 (racial trait, Analytical: Detect Magic, Awareness: Magical Auras [Mental], Detect: Magic [Visual] 2: ranged)
Novice Sorceress: Array
. . Minor Image: Illusion 6 (illusory magic, Affects: Three Sense Types - Visual & Auditory, Area: 125 cft., DC 16; Illusion Area, Selective; Concentration, Resistible: Will)
. . Occlumens: Immunity 10 (defensive magic, Common Descriptor: Mental Effects; Subtle: subtle, Sustained)
. . Summon Monster: Summon 6 (summoning magic; Active, Mental Link, Type (Broad): Extraplanar Creatures; Unreliable (1 use))

Equipment
Cell Phone (Smartphone), Greengrass Manor, Heavy Jacket, Retrofitted Motorbike

Offense
Initiative +3
Expelliarmus: Damage 12, +6 (DC 27)
Finite Incantatem: Nullify 12, +6 (DC Will 22)
Glacius Tria: Cumulative Cone Area Affliction 8 (DC Fort/Will 18)
Glacius Virilis: Progressive Affliction 1, +6 (DC Will 11)
Grab, +4 (DC Spec 10)
Legilimens: Cumulative Mind Reading 12, +6 (DC Will 22)
Throw, +3 (DC 15)
Unarmed, +4 (DC 15)

Complications
- Guy Magnet: Daphne tends to attract male attention wherever she goes due to the fact that she is possibly the single most attractive Pure-Blood Witch of her generation.
- Honor: Daphne will always keep her word of honor, and strives to uphold the common good.
- Motivation: Protector: Daphne will do whatever it takes to keep her loved ones safe from harm, and it is only her sense of honor that prevents her from becoming truly yandere in her attempts to achieve that goal.
- Relationships: Daphne is the elder sister to Astoria Greengrass, as well as the Lady Regent for their family since their actual Head of House is none other than Harry Potter due to their father's decision to swear fealty to the fallen Dark Lord Voldemort. She is also the newly chosen apprentice to Lady Selene Gallio, the Black Queen of the Hellfire Club, and also the person who is most likely to succeed Selene in that role once her training as a Sorceress is complete.
- Responsibility: It is Daphne's new "Job" to attend social functions on Harry's arm and ensure that he doesn't make a fool of himself in front of Polite Society.

Languages
Bulgarian, English [Native], French, Latin

Defense
Dodge 9, Parry 9, Fortitude 5, Toughness 5/1, Will 12

Power Points
Abilities 52 + Powers 45 + Advantages 39 + Skills 36 (71 ranks) + Defenses 23 = 195

--------------------
Home Sweet Home
Greengrass Manor - PL 9

Toughness 10, Size Huge

Features:
Concealed 2 (DC 25), Dual Size: Medium, Grounds, Gym, Laboratory, Library, Living Space, Mystic Locale, Personnel, Sealed, Self-repairing 1, Wards 2 (DC 25), Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20
--------------------
Gift or Bride Price?
Retrofitted Motorbike - PL 9

Strength 4, Defense 0, Toughness 8, Size Medium

Powers
Magical Locomotion: Array
. . Levitation Charm & Dragon Booster: Flight 11 (artifice, Speed: 4000 miles/hour, 8 miles/round; Distracting [4 ranks only])
. . Wheelset: Speed 6 (technological, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 4 + Powers 19 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 26
Last edited by DalkonCledwin on Sat Jul 17, 2021 12:30 am, edited 1 time in total.
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