And the last member of the Southern Cross team, who is referred to as Fauna by her teammates, even 'though that's not a name she's ever used for herself...
Name
Fauna PL 10
Tagline "Take a walk on the wild side!"
Real Name Rihanna Rose ‘Pamela’ Thibodeaux Age 23 Hair Black
Occupation She’s done it all! Place of Origin Miami
Str 18,
Dex 16,
Con 14,
Int 14,
Wis 14,
Cha 14 [30]
Saves: Toughness: +2, Fortitude: +12, Reflex: +13, Will: +7 [25]
Skills: Acrobatics 2/10 (+5/+13), Climb 2/10 (+6/+16), Computers 2 (+4), Concentration 4 (+6), Craft (artistic) 2 (+4), Diplomacy 4 (+6), Disguise 2 (+4), Drive 2 (+5), Handle Animal 2 (+4), Intimidation 2 (+4), Knowledge (life sciences) 8 (+7), Language 2 (French, Spanish), Medicine 4 (+6), Notice 2/10 (+4/+12), Perform (singing) 4 (+6), Profession (EMT) 2 (+5), Profession (hairdresser) 4 (+6), Profession (lifeguard) 2 (+5), Profession (teacher) 4 (+6), Sense Motive 4 (+6), Stealth 2/10 (+5/+13), Swim 2/10 (+6/+16) [16]
Feats: Accurate Attack, All-Out Attack, Attack Focus (melee) 2, Attractive, Defensive Attack, Defensive Roll 3, Diehard, Dodge Focus 3, Elusive Target, Endurance, Improved Initiative, Improved Trip, Instant Up, Move-by Action, Power Attack [20]
Powers:
Shapeshift 7 (Action 2 (full round action), Limited (only animal/human chimeric hybrids), Unreliable (only 5 / day)) [28]
Protection 2 [2]
Speed 1 [1]
Super-Senses 2 (low-light vision, scent) [2]
Combat: Attack: +7, Damage: +4 (+X), Defense: +7 (+3 flat-footed), Initiative: +6 [28]
Normal Atk +9 melee, Dam +4, Def +10 (+4 flat-footed), Tough +7 (+2 flat-footed)
PL 6.5/8.5 in human form
[30 +25 +16 +20 +33 +28 = 150 pp]
Sample forms;
Landshark! – Enhanced Abilities 4 (+4 Strength) [4], Enhanced Feats 6 (Attack Focus (melee) 1, Environmental Adaptation (underwater), Improved Critical (bite), Improved Grab, Improved Grapple, Improved Pin) [6], Enhanced Skills 4 (+8 Notice, Swim) [4], Immunity 3 (breathe underwater, environmental cold, pressure) ]3], Protection 3 [3], Swimming 3 [3], Strike 4 (lethal bite, Extra: Duration (concentration, inflicts damage each round a grapple is maintained), Power Feat: Mighty, AP: Strike 4 (lethal bite, Extra: Poison (actually bleeding), Power Feat: Mighty)) [10] , Super-Senses 2 (extended scent 1, tremorsense, Flaw: Limit (both only underwater)) [2] [35] Atk +10, Dam +10, Def +10, Tgh +10
Ladyhawk (looking for a new name for this one after a cease-and-desist from Paramount, might go with a more owlish look and use 'O Rly') – Enhanced Abilities 2 (+2 Strength) [2], Enhanced Feats 4 (Attack Focus (melee) 1, Dodge Focus 2, Improved Critical) [4], Enhanced Skills 4 (+8 Notice, Stealth) [4], Flight 2 [4], Protection 1 [1], Strike 3 (Power Feats: Accuracy, Mighty)) [5], Stun 6 (screech, Power Feat: Accurate) [13], Super-Senses 2 (Extended Vision, Accurate Hearing) [2], [35] Atk +12, Dam +8, Def 12, Tgh 8
Buffylo – Growth 4 (+8 Str, +4 Con, size Large, -1 atk/def, +5 ft. reach, +5 ft. speed, +4 grapple, -4 Stealth, +2 Intimidate, Extra: Duration (Continuous), Flaw: Permanent) [16], Protection 2 [2] Strike 2 (lethal, Mighty, AP: Strike 1 (Extra: Area (trail), Power Feat: Mighty)) [4], Super-Movement 1 (sure-footed) [2], Super-Strength 1 [2], Enhanced Ability 4 (+4 Strength) [4], Enhanced Feats 3 (Fast Overrun, Improved Overrun, Improved Throw) [3], Enhanced Skill 2 (+8 Notice) [2] [35] Def +9, Tgh +11, Atk +8, Dam +12
Ladybug – Additional Limbs 3 (4 extra limbs) [3], Enhanced Ability 2 (+2 Strength), Enhanced Feats 2 (Improved Grab, Improved Pin), Enhanced Skills 4 (+8 Climb, +8 Notice) [3] Flight 1 (AP: Super-Movement 1 (wall-crawling)) [3], Protection 3 (+5 Impervious) [8], Snare 10 (Flaw: Range 1 (touch), AP: Nauseate 10 (Flaw: Sicken only)) [11], Super-Strength 1 [2], [35]
Queen Cobra – Strike 1 (Extras: Penetrating 5, Linked to Drain, Power Feat: Mighty) [7], Drain (Dexterity) 11 (Power Feat: Slow Fade 2 (1 minute), Flaw: Limit (Strike must do damage to inflict Drain), AP: Drain (Dex) 8 (Power Feats: Accuracy 2, Extended Range 4 (20 ft)) [14], Enhanced Feats 4 (Attack Focus (ranged) 1, Improved Grab, Improved Grapple, Improved Pin), Protection 3, Super-Movement 1 (slithering), Super-Senses 1 (Infravision), Enhanced Skills 4 (+4 Climb, Notice, Stealth, Swim) [35]
Lolcat – Enhanced Feats 16 (Attack Specialization 2 (claws), Chokehold, Dodge Focus 4, Elusive Target, Evasion, Hide in Plain Sight, Improved Critical (claws), Improved Grab, Improved Grapple, Improved Pin, Uncanny Dodge (visual), Track), Enhanced Skills 8 (+8 Acrobatics, Climb, Notice, Stealth), Leaping 2, Strike 2 (lethal claws and fangs, Power Feats: Incurable, Mighty, AP: Strike 1 (lethal claws, Extra: Area (burst), Power Feats: Incurable, Mighty)) [5], Speed 1, Super-Movement 2 (safe fall, surefooted), Super-Senses 1 (track) [35]
'Pamela' is a bit flighty by nature, having been a stylist (specializing in long braids), a choir singer, a kindergarten teacher, a lifeguard, an EMT/volunteer firefighter, and a physiotherapist/physical rehab nursing assistant. She has a problem committing to any one of these things... Her birth name, Rihanna Rose, is just one of those things she never uses, thinking of it as kind of a 'porn star name' and having picked Pam out of a hat. Similarly, she has no set superhero name, making up new and usually regrettable names for her animal hybrid forms as she assumes them, with a few standbys like Ladybug and Landshark, and various one-offs like She-Bat, Crocigator and Rhinocerlass. When asked about the origin of her powers, to assume chimerical animal/human hybrid forms, she usually avoids giving any specific information, but once claimed that she got them when she accidentally foiled a museum heist, and after snatching a bag of purloined Egyptian faences to the gods Sobek, Sekhmet, Apshai, Thoth, Maat and Hathor, was knocked off the balcony and fell upon the ancient clay trinkets, which broke and imbued her with the power to transform into the animalistic forms of those gods. The fact that she related this tale mere minutes after Hearthfire related a similar tale of being empowered in a museum by a relic of a mythic deity simply assured everyone that this story, like the rest, was completely made up. [Note also her 0 ranks in Bluff. She's fooling no one.]
Despite her French name, she's quite dark, with a Congolese (Swahili) mother, and a biracial (American of French and Congolese extraction) father. She wears a garish mish-mash of animal patterns, with zebra-striped pants, faux feathers on her neckline and sleeves, faux snakeskin boots, a leopard-spotted top and a necklace with a single enormous (resin) shark fang. She does not wear actual feathers, fur or leather, although she's not nearly as 'in tune with nature' as her powers would suggest. (And is mildly allergic to cats, and deathly afraid of spiders, and will never assume a hybrid spider form, although beetles and wasps and dragonflies and butterflies are all fine.) Her hair is distinctive, with dozens of tight braids that reach down to her waist, and are individually dyed red, blue, green, yellow and purple. When she transforms, these braids sometime remain (in feline or ursine or bovine forms), and at other times turn into feathers or a keratin or chitin crest, but retaining their distinctive rainbow hues.
Unlike the other members of the Southern Cross team, 'Fauna' has no 'legal enforcement powers,' as she refuses to provide certain information to the team's sponsoring authorities with the city and regional government. She's allowed to serve on the team, but handling arrests, authorizing missions, etc. is left to her teammates, who have better standing.
Her power to transform is taxing, taking time, and being limited to a few times per day, and she usually endeavors to pick one form and stay in it all day, unless another form would be far better suited to the situation. Being stunned repeatedly can quickly leave her stuck in human form, in which she's surprisingly capable in a fight, even lacking powers, as she has much of the strength and fighting ability of those forms, even 'at rest.'
[Boxes ticked, the animal-themed hero or hero with animal traits, whether it's Tigra or Hawkman or Wasp or, most specifically, Silverclaw. This character has been banging around in my head since 1st edition, when I read the Silver Shrike entry at the beginning M&M 1e, and saw the various customization options (bird, spider, cat, fish, insect, reptile) and thought 'Why not spend 5 pp and make these alternate forms off of the first form, so she can be Silver Shrike, or Silver Serpent, or Silver Shark, or Silver Spider, or Silver Panther!' And so, here she finally is. I rewrote her a bunch of times, wanting to use five or six set forms, veering into a everything-all-at-once option that didn't shapeshift at all (more like Vixen) but was too expensive, but those were hard (and didn't fit what I was looking for, aesthetically, in the latter case), and I gave up and went the lazy Shapeshift route.]