South American Gear
Posted: Mon Apr 08, 2019 10:25 pm
SOUTH AMERICA- WEAPONS:
* Making it a mess of a book to try and sort through, as far as Gear is concerned, each nation-state has its own section for weapons, armor, and Power Armor. Here is where it REALLY becomes clear that CJ Carella ramped up the power levels of the setting- the Main Rulebook features guns typically reaching 2-5D6 Mega-Damage. Not too shabby. Rail Guns hit 1D4x10 damage for the most part, but weighed around a hundred pounds, limiting them to Cyborgs & Power Armor guys. But this book features REGULAR GUNS that can reach that kind of damage. The Rocket Auto-Cannon of Colombia can hit 2D6x10 M.D. on a regular long burst, and weighs 70 lbs.! It's expected to be mounted on a support or used by Cyborgs or Anti-Monsters, but HOLY CRAP!
The Armor & Robot Suits are even worse, in fact. Almost EVERY SINGLE THING is both tougher and does more damage than a SAMAS or Spider Skull-Walker (which are the solid-tier "Good Suits" in the Main Rulebook). SAMAS armors are +11, for example, and have Blast 13 weapons, making them weaker than everything on here but the "Light Combat" suit.
Colombia: (Guns) Blast 7-13, (Rocket Guns) Blast 13-15
Manoa: (Guns) Blast 12, also do "Agony" Affliction (Fort; Dazed & Impaired/Stunned & Disabled/Incapacitated) (Feats: Reach +xx) (Extra Condition) (2 pp/rank + Reach Ranks)- Rifts save is 13-14, which I guess is average-ish power in M&M.
Cibola: (Guns) Blast 13, (Heavy Guns) Blast 14 Multiattack
Power Armor:
D-20 Light Combat Exo-Skeleton- +10 Toughness, ST 9, Leaping 1, Speed 3
-One of the most generic Breaux suits ever, but the face mask doesn't look bad. Expected to use that Blast 13 Auto-Cannon.
D-30 "Conquistador" Power Armor- +11 Toughness, ST 10, Leaping 1, Speed 3, Blast 14 Shoulder Gun
-Basically the worst of "take a real-world thing and make a Rifts thing out of it. Has a goofy Conquistador hat and their swooping chest-armor. Has more shooting power than a SAMAS.
G-9A "Jaguar" Light Robot Vehicle- +12 Toughness, ST 11, Leaping 2, Speed 5, Blast 14 Shoulder Gun, Missiles, 21 feet tall.
-Breaux isn't too good at this Kitty Power Armor, making it look dorky and kind of awkward. Fits three passengers, amusingly enough.
G-18B "Aguirre" Heavy Combat Robot- +13 Toughness, ST 12, Leaping 1, Speed 4, Blast 14 Rocket Cannon, Missiles 27 feet tall
-Another dumb Conquistador thing. Insanely huge. Does Rail Gun-level damage with a "Power Punch" (doesn't say "two melee attacks", but probably still takes that).
Hoplite Power Armor- +13 Toughness (w/ Armor or Ithan Field), ST 10, Speed 4, Leaping 1, Comprehend (Languages), Blast 13 Spear, Blast 9 Shield w/ Knockback, Snare 8 Magic Net (6/day), Magic Spells (Flight, Teleport, Detection, Swimming, Chameleon, Impervious to Energy, etc.)
-A ridiculously powerful suit of Manoan tech that looks incredibly plain (it's just a faceless Greek Hoplite, really), yet is SUPER-powerful, with a ton of Magic Spells interlaced into it.
Lictor Assault Robot- +15 Toughness (w/ Force Field), ST 11, Speed 3, Leaping 2, Blast 13 Eye Plasma Bolts, 30 feet tall
-Looks like a plainer version of the first one, but is vastly tougher than a SAMAS. Way less versatile than the Hoplite, but expected to have Blast 14-equivalent gear.
Dragon Death Power Armor- +14 Toughness (w/ Force Field), ST 10, Speed 6, Leaping 2, 30 feet tall
-Another bad-looking Breaux one, it features a cartoony dragon helmet. It's meant for the Pogtalian Dragon Slayers (their force field encircles it), and is actually armor, not a Robot Suit. Expected to use Blast 14-equivalent gear.
Vehicles:
Colombia: Toughness 12 Tank & Helicopter
Cibolan Flying Platform: Toughness 11. Looks incredibly cute in the picture, with these plain-looking flat platforms with some missiles and a gun harness sporting these two itty-bitty bug heads sticking out. Reeeeeeeeeealllly not selling the power of the Gatherers.
Splugorth Slaver Raider: Toughness 18 Boat w/ Blast 15-ish stuff.
Splugorth Slaver Mothership: Toughness 22+ thing. Said to be three times larger than a modern Aircraft Carrier! Some of the only Vince Martin art in the book, which is immediately verifiable by the giant swooping lines and rounded edges in a book full of Wayne Breaux's straight-lined, blocky stuff.
Corsair Hydrobike: Toughness 10 water skimmer. Blast 10-ish Multiattack stuff. Basically like the Coalition Speederbikes in the main rulebook.
Piranha Submersible Attack Boat: Toughness 15 Boat w/ Blast 14 Rail Guns.
Black Galleon Gunboat: Toughness 17 Boat. The "Ship of the Line" for Colombia, which is hilarious, given that it has Vince Martin's signature look, making it look like a Coalition vessel (all black & white) in Wayne Breaux's ultra-blocky Conquistador Gear Colombian stuff.
The Black Ships: Toughness 18 Galleons. Blast 13 Kittani Swivel Lasers. Made up as part of the optional battle at the end of the book, with Vince Martin's OTHER signature style- "bulbous demonic spiky stuff".
* Making it a mess of a book to try and sort through, as far as Gear is concerned, each nation-state has its own section for weapons, armor, and Power Armor. Here is where it REALLY becomes clear that CJ Carella ramped up the power levels of the setting- the Main Rulebook features guns typically reaching 2-5D6 Mega-Damage. Not too shabby. Rail Guns hit 1D4x10 damage for the most part, but weighed around a hundred pounds, limiting them to Cyborgs & Power Armor guys. But this book features REGULAR GUNS that can reach that kind of damage. The Rocket Auto-Cannon of Colombia can hit 2D6x10 M.D. on a regular long burst, and weighs 70 lbs.! It's expected to be mounted on a support or used by Cyborgs or Anti-Monsters, but HOLY CRAP!
The Armor & Robot Suits are even worse, in fact. Almost EVERY SINGLE THING is both tougher and does more damage than a SAMAS or Spider Skull-Walker (which are the solid-tier "Good Suits" in the Main Rulebook). SAMAS armors are +11, for example, and have Blast 13 weapons, making them weaker than everything on here but the "Light Combat" suit.
Colombia: (Guns) Blast 7-13, (Rocket Guns) Blast 13-15
Manoa: (Guns) Blast 12, also do "Agony" Affliction (Fort; Dazed & Impaired/Stunned & Disabled/Incapacitated) (Feats: Reach +xx) (Extra Condition) (2 pp/rank + Reach Ranks)- Rifts save is 13-14, which I guess is average-ish power in M&M.
Cibola: (Guns) Blast 13, (Heavy Guns) Blast 14 Multiattack
Power Armor:
D-20 Light Combat Exo-Skeleton- +10 Toughness, ST 9, Leaping 1, Speed 3
-One of the most generic Breaux suits ever, but the face mask doesn't look bad. Expected to use that Blast 13 Auto-Cannon.
D-30 "Conquistador" Power Armor- +11 Toughness, ST 10, Leaping 1, Speed 3, Blast 14 Shoulder Gun
-Basically the worst of "take a real-world thing and make a Rifts thing out of it. Has a goofy Conquistador hat and their swooping chest-armor. Has more shooting power than a SAMAS.
G-9A "Jaguar" Light Robot Vehicle- +12 Toughness, ST 11, Leaping 2, Speed 5, Blast 14 Shoulder Gun, Missiles, 21 feet tall.
-Breaux isn't too good at this Kitty Power Armor, making it look dorky and kind of awkward. Fits three passengers, amusingly enough.
G-18B "Aguirre" Heavy Combat Robot- +13 Toughness, ST 12, Leaping 1, Speed 4, Blast 14 Rocket Cannon, Missiles 27 feet tall
-Another dumb Conquistador thing. Insanely huge. Does Rail Gun-level damage with a "Power Punch" (doesn't say "two melee attacks", but probably still takes that).
Hoplite Power Armor- +13 Toughness (w/ Armor or Ithan Field), ST 10, Speed 4, Leaping 1, Comprehend (Languages), Blast 13 Spear, Blast 9 Shield w/ Knockback, Snare 8 Magic Net (6/day), Magic Spells (Flight, Teleport, Detection, Swimming, Chameleon, Impervious to Energy, etc.)
-A ridiculously powerful suit of Manoan tech that looks incredibly plain (it's just a faceless Greek Hoplite, really), yet is SUPER-powerful, with a ton of Magic Spells interlaced into it.
Lictor Assault Robot- +15 Toughness (w/ Force Field), ST 11, Speed 3, Leaping 2, Blast 13 Eye Plasma Bolts, 30 feet tall
-Looks like a plainer version of the first one, but is vastly tougher than a SAMAS. Way less versatile than the Hoplite, but expected to have Blast 14-equivalent gear.
Dragon Death Power Armor- +14 Toughness (w/ Force Field), ST 10, Speed 6, Leaping 2, 30 feet tall
-Another bad-looking Breaux one, it features a cartoony dragon helmet. It's meant for the Pogtalian Dragon Slayers (their force field encircles it), and is actually armor, not a Robot Suit. Expected to use Blast 14-equivalent gear.
Vehicles:
Colombia: Toughness 12 Tank & Helicopter
Cibolan Flying Platform: Toughness 11. Looks incredibly cute in the picture, with these plain-looking flat platforms with some missiles and a gun harness sporting these two itty-bitty bug heads sticking out. Reeeeeeeeeealllly not selling the power of the Gatherers.
Splugorth Slaver Raider: Toughness 18 Boat w/ Blast 15-ish stuff.
Splugorth Slaver Mothership: Toughness 22+ thing. Said to be three times larger than a modern Aircraft Carrier! Some of the only Vince Martin art in the book, which is immediately verifiable by the giant swooping lines and rounded edges in a book full of Wayne Breaux's straight-lined, blocky stuff.
Corsair Hydrobike: Toughness 10 water skimmer. Blast 10-ish Multiattack stuff. Basically like the Coalition Speederbikes in the main rulebook.
Piranha Submersible Attack Boat: Toughness 15 Boat w/ Blast 14 Rail Guns.
Black Galleon Gunboat: Toughness 17 Boat. The "Ship of the Line" for Colombia, which is hilarious, given that it has Vince Martin's signature look, making it look like a Coalition vessel (all black & white) in Wayne Breaux's ultra-blocky Conquistador Gear Colombian stuff.
The Black Ships: Toughness 18 Galleons. Blast 13 Kittani Swivel Lasers. Made up as part of the optional battle at the end of the book, with Vince Martin's OTHER signature style- "bulbous demonic spiky stuff".